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9c7f49f5 1///////////////////////////////////////////////////////////////////////////////
5c1f6b27 2// Name: src/generic/renderg.cpp
38c4cb6a 3// Purpose: generic implementation of wxRendererNative (for any platform)
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4// Author: Vadim Zeitlin
5// Modified by:
6// Created: 20.07.2003
9c7f49f5 7// Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwindows.org>
526954c5 8// Licence: wxWindows licence
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9///////////////////////////////////////////////////////////////////////////////
10
11// ============================================================================
12// declarations
13// ============================================================================
14
15// ----------------------------------------------------------------------------
16// headers
17// ----------------------------------------------------------------------------
18
19// for compilers that support precompilation, includes "wx.h".
20#include "wx/wxprec.h"
21
22#ifdef __BORLANDC__
23 #pragma hdrstop
24#endif
25
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26#include "wx/renderer.h"
27
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28#ifndef WX_PRECOMP
29 #include "wx/string.h"
da80ae71 30 #include "wx/dc.h"
9eddec69 31 #include "wx/settings.h"
dd05139a 32 #include "wx/gdicmn.h"
02761f6c 33 #include "wx/module.h"
5d947bc8 34 #include "wx/control.h"
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35#endif //WX_PRECOMP
36
52c14774 37#include "wx/splitter.h"
62dc9cb4 38#include "wx/dcmirror.h"
9c7f49f5 39
ce0cf2b8 40#ifdef __WXMAC__
33ddeaba 41 #include "wx/osx/private.h"
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42#endif
43
9c7f49f5 44// ----------------------------------------------------------------------------
38c4cb6a 45// wxRendererGeneric: our wxRendererNative implementation
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46// ----------------------------------------------------------------------------
47
38c4cb6a 48class WXDLLEXPORT wxRendererGeneric : public wxRendererNative
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49{
50public:
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51 wxRendererGeneric();
52
c97c9952 53 virtual int DrawHeaderButton(wxWindow *win,
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54 wxDC& dc,
55 const wxRect& rect,
4b94ddc4 56 int flags = 0,
9c97f006 57 wxHeaderSortIconType sortArrow = wxHDR_SORT_ICON_NONE,
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58 wxHeaderButtonParams* params = NULL);
59
c97c9952 60 virtual int DrawHeaderButtonContents(wxWindow *win,
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61 wxDC& dc,
62 const wxRect& rect,
63 int flags = 0,
9c97f006 64 wxHeaderSortIconType sortArrow = wxHDR_SORT_ICON_NONE,
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65 wxHeaderButtonParams* params = NULL);
66
67 virtual int GetHeaderButtonHeight(wxWindow *win);
9c7f49f5 68
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69 virtual int GetHeaderButtonMargin(wxWindow *win);
70
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71 virtual void DrawTreeItemButton(wxWindow *win,
72 wxDC& dc,
73 const wxRect& rect,
74 int flags = 0);
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75
76 virtual void DrawSplitterBorder(wxWindow *win,
77 wxDC& dc,
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78 const wxRect& rect,
79 int flags = 0);
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80
81 virtual void DrawSplitterSash(wxWindow *win,
82 wxDC& dc,
83 const wxSize& size,
62dc9cb4 84 wxCoord position,
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85 wxOrientation orient,
86 int flags = 0);
b3208e11 87
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88 virtual void DrawComboBoxDropButton(wxWindow *win,
89 wxDC& dc,
90 const wxRect& rect,
91 int flags = 0);
92
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93 virtual void DrawDropArrow(wxWindow *win,
94 wxDC& dc,
95 const wxRect& rect,
96 int flags = 0);
b3208e11 97
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98 virtual void DrawCheckBox(wxWindow *win,
99 wxDC& dc,
100 const wxRect& rect,
101 int flags = 0);
2209baae 102
191e43fd 103 virtual wxSize GetCheckBoxSize(wxWindow *win);
e8759560 104
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105 virtual void DrawPushButton(wxWindow *win,
106 wxDC& dc,
107 const wxRect& rect,
108 int flags = 0);
109
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110 virtual void DrawItemSelectionRect(wxWindow *win,
111 wxDC& dc,
112 const wxRect& rect,
113 int flags = 0);
784d2408 114
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115 virtual void DrawFocusRect(wxWindow* win, wxDC& dc, const wxRect& rect, int flags = 0);
116
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117 virtual void DrawChoice(wxWindow* win, wxDC& dc, const wxRect& rect, int flags=0);
118
119 virtual void DrawComboBox(wxWindow* win, wxDC& dc, const wxRect& rect, int flags=0);
120
121 virtual void DrawTextCtrl(wxWindow* win, wxDC& dc, const wxRect& rect, int flags=0);
122
6e6b532c 123 virtual void DrawRadioBitmap(wxWindow* win, wxDC& dc, const wxRect& rect, int flags=0);
e4131985 124
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125#ifdef wxHAS_DRAW_TITLE_BAR_BITMAP
126 virtual void DrawTitleBarBitmap(wxWindow *win,
127 wxDC& dc,
128 const wxRect& rect,
129 wxTitleBarButton button,
130 int flags = 0);
131#endif // wxHAS_DRAW_TITLE_BAR_BITMAP
132
af99040c 133 virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win);
b3208e11 134
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135 virtual wxRendererVersion GetVersion() const
136 {
137 return wxRendererVersion(wxRendererVersion::Current_Version,
138 wxRendererVersion::Current_Age);
139 }
140
141
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142 // Cleanup by deleting standard renderer
143 static void Cleanup();
144
145 // Get the generic object
146 static wxRendererGeneric* DoGetGeneric();
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147
148protected:
149 // draw the rectange using the first pen for the left and top sides and
150 // the second one for the bottom and right ones
151 void DrawShadedRect(wxDC& dc, wxRect *rect,
152 const wxPen& pen1, const wxPen& pen2);
153
154 // the standard pens
155 wxPen m_penBlack,
156 m_penDarkGrey,
157 m_penLightGrey,
158 m_penHighlight;
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159
160 static wxRendererGeneric* sm_rendererGeneric;
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161};
162
163// ============================================================================
b3208e11 164// wxRendererGeneric implementation
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165// ============================================================================
166
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167// Get the generic object
168wxRendererGeneric* wxRendererGeneric::DoGetGeneric()
169{
170 if (!sm_rendererGeneric)
171 sm_rendererGeneric = new wxRendererGeneric;
172 return sm_rendererGeneric;
173}
174
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175// ----------------------------------------------------------------------------
176// wxRendererGeneric creation
177// ----------------------------------------------------------------------------
178
179/* static */
38c4cb6a 180wxRendererNative& wxRendererNative::GetGeneric()
9c7f49f5 181{
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182 return * wxRendererGeneric::DoGetGeneric();
183}
9c7f49f5 184
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185void wxRendererGeneric::Cleanup()
186{
5276b0a5 187 wxDELETE(sm_rendererGeneric);
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188}
189
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190wxRendererGeneric* wxRendererGeneric::sm_rendererGeneric = NULL;
191
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192wxRendererGeneric::wxRendererGeneric()
193 : m_penBlack(wxSystemSettings::GetColour(wxSYS_COLOUR_3DDKSHADOW)),
194 m_penDarkGrey(wxSystemSettings::GetColour(wxSYS_COLOUR_3DSHADOW)),
195 m_penLightGrey(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE)),
196 m_penHighlight(wxSystemSettings::GetColour(wxSYS_COLOUR_3DHIGHLIGHT))
197{
198}
199
9c7f49f5 200// ----------------------------------------------------------------------------
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201// wxRendererGeneric helpers
202// ----------------------------------------------------------------------------
203
204void
205wxRendererGeneric::DrawShadedRect(wxDC& dc,
206 wxRect *rect,
207 const wxPen& pen1,
208 const wxPen& pen2)
209{
210 // draw the rectangle
211 dc.SetPen(pen1);
212 dc.DrawLine(rect->GetLeft(), rect->GetTop(),
213 rect->GetLeft(), rect->GetBottom());
214 dc.DrawLine(rect->GetLeft() + 1, rect->GetTop(),
215 rect->GetRight(), rect->GetTop());
216 dc.SetPen(pen2);
217 dc.DrawLine(rect->GetRight(), rect->GetTop(),
218 rect->GetRight(), rect->GetBottom());
219 dc.DrawLine(rect->GetLeft(), rect->GetBottom(),
220 rect->GetRight() + 1, rect->GetBottom());
221
222 // adjust the rect
223 rect->Inflate(-1);
224}
225
226// ----------------------------------------------------------------------------
227// tree/list ctrl drawing
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228// ----------------------------------------------------------------------------
229
c97c9952 230int
4b94ddc4 231wxRendererGeneric::DrawHeaderButton(wxWindow* win,
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232 wxDC& dc,
233 const wxRect& rect,
4b94ddc4 234 int flags,
80752b57 235 wxHeaderSortIconType sortArrow,
4b94ddc4 236 wxHeaderButtonParams* params)
9c7f49f5 237{
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238 const wxCoord x = rect.x,
239 y = rect.y,
240 w = rect.width,
241 h = rect.height;
9c7f49f5 242
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243 dc.SetBrush(wxBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE)));
244 dc.SetPen(*wxTRANSPARENT_PEN);
245 dc.DrawRectangle(rect);
6d789987 246
b3208e11 247 dc.SetBrush(*wxTRANSPARENT_BRUSH);
9c7f49f5 248
b3208e11 249 dc.SetPen(m_penBlack);
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250 dc.DrawLine( x+w-1, y, x+w-1, y+h ); // right (outer)
251 dc.DrawLine( x, y+h-1, x+w, y+h-1 ); // bottom (outer)
9c7f49f5 252
b3208e11 253 dc.SetPen(m_penDarkGrey);
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254 dc.DrawLine( x+w-2, y+1, x+w-2, y+h-1 ); // right (inner)
255 dc.DrawLine( x+1, y+h-2, x+w-1, y+h-2 ); // bottom (inner)
9c7f49f5 256
b3208e11 257 dc.SetPen(m_penHighlight);
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258 dc.DrawLine( x, y, x, y+h-1 ); // left (outer)
259 dc.DrawLine( x, y, x+w-1, y ); // top (outer)
4b94ddc4 260
c97c9952 261 return DrawHeaderButtonContents(win, dc, rect, flags, sortArrow, params);
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262}
263
80752b57 264
c97c9952 265int
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266wxRendererGeneric::DrawHeaderButtonContents(wxWindow *win,
267 wxDC& dc,
268 const wxRect& rect,
269 int flags,
80752b57 270 wxHeaderSortIconType sortArrow,
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271 wxHeaderButtonParams* params)
272{
c97c9952 273 int labelWidth = 0;
6d789987 274
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275 // Mark this item as selected. For the generic version we'll just draw an
276 // underline
277 if ( flags & wxCONTROL_SELECTED )
278 {
279 // draw a line at the bottom of the header button, overlaying the
280 // native hot-tracking line (on XP)
281 const int penwidth = 3;
282 int y = rect.y + rect.height + 1 - penwidth;
a1b806b9 283 wxColour c = (params && params->m_selectionColour.IsOk()) ?
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284 params->m_selectionColour : wxColour(0x66, 0x66, 0x66);
285 wxPen pen(c, penwidth);
286 pen.SetCap(wxCAP_BUTT);
287 dc.SetPen(pen);
288 dc.DrawLine(rect.x, y, rect.x + rect.width, y);
289 }
290
291 // Draw an up or down arrow
292 int arrowSpace = 0;
80752b57 293 if (sortArrow != wxHDR_SORT_ICON_NONE )
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294 {
295 wxRect ar = rect;
296
297 // make a rect for the arrow
298 ar.height = 4;
299 ar.width = 8;
300 ar.y += (rect.height - ar.height)/2;
301 ar.x = ar.x + rect.width - 3*ar.width/2;
302 arrowSpace = 3*ar.width/2; // space to preserve when drawing the label
6d789987 303
4b94ddc4 304 wxPoint triPt[3];
80752b57 305 if ( sortArrow & wxHDR_SORT_ICON_UP )
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306 {
307 triPt[0].x = ar.width / 2;
308 triPt[0].y = 0;
309 triPt[1].x = ar.width;
310 triPt[1].y = ar.height;
311 triPt[2].x = 0;
312 triPt[2].y = ar.height;
313 }
314 else
315 {
316 triPt[0].x = 0;
317 triPt[0].y = 0;
318 triPt[1].x = ar.width;
319 triPt[1].y = 0;
320 triPt[2].x = ar.width / 2;
321 triPt[2].y = ar.height;
322 }
323
a1b806b9 324 wxColour c = (params && params->m_arrowColour.IsOk()) ?
4b94ddc4 325 params->m_arrowColour : wxSystemSettings::GetColour(wxSYS_COLOUR_3DSHADOW);
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326
327 wxDCPenChanger setPen(dc, c);
328 wxDCBrushChanger setBrush(dc, c);
329
08043a1c 330 wxDCClipper clip(dc, rect);
6d789987 331 dc.DrawPolygon( 3, triPt, ar.x, ar.y);
4b94ddc4 332 }
c97c9952 333 labelWidth += arrowSpace;
6d789987 334
4b94ddc4 335 int bmpWidth = 0;
6d789987 336
eec49654 337 // draw the bitmap if there is one
a1b806b9 338 if ( params && params->m_labelBitmap.IsOk() )
eec49654 339 {
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340 int w = params->m_labelBitmap.GetWidth();
341 int h = params->m_labelBitmap.GetHeight();
342
343 const int margin = 1; // an extra pixel on either side of the bitmap
eec49654 344
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345 bmpWidth = w + 2*margin;
346 labelWidth += bmpWidth;
99c4be68 347
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348 int x = rect.x + margin;
349 const int y = rect.y + wxMax(1, (rect.height - h) / 2);
350
351 const int extraSpace = rect.width - labelWidth;
352 if ( params->m_labelText.empty() && extraSpace > 0 )
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353 {
354 // use the alignment flags
355 switch (params->m_labelAlignment)
356 {
357 default:
358 case wxALIGN_LEFT:
eec49654 359 break;
08043a1c 360
eec49654 361 case wxALIGN_CENTER:
08043a1c 362 x += extraSpace/2;
eec49654 363 break;
08043a1c 364
eec49654 365 case wxALIGN_RIGHT:
08043a1c 366 x += extraSpace;
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367 break;
368 }
369 }
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370
371 wxDCClipper clip(dc, rect);
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372 dc.DrawBitmap(params->m_labelBitmap, x, y, true);
373 }
99c4be68 374
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375 // Draw a label if one is given
376 if ( params && !params->m_labelText.empty() )
377 {
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378 const int margin = 5; // number of pixels to reserve on either side of the label
379 labelWidth += 2*margin;
380
a1b806b9 381 wxFont font = params->m_labelFont.IsOk() ?
4b94ddc4 382 params->m_labelFont : win->GetFont();
a1b806b9 383 wxColour clr = params->m_labelColour.IsOk() ?
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384 params->m_labelColour : win->GetForegroundColour();
385
386 wxString label( params->m_labelText );
6d789987 387
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388 dc.SetFont(font);
389 dc.SetTextForeground(clr);
04ee05f9 390 dc.SetBackgroundMode(wxBRUSHSTYLE_TRANSPARENT);
4b94ddc4 391
08043a1c 392 int tw, th, td;
4b94ddc4 393 dc.GetTextExtent( label, &tw, &th, &td);
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394
395 int x = rect.x + bmpWidth + margin;
396 const int y = rect.y + wxMax(0, (rect.height - (th+td)) / 2);
6d789987 397
4b94ddc4 398 // truncate and add an ellipsis (...) if the text is too wide.
08043a1c 399 const int availWidth = rect.width - labelWidth;
7822ffb1 400#if wxUSE_CONTROLS
08043a1c 401 if ( tw > availWidth )
4b94ddc4 402 {
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403 label = wxControl::Ellipsize(label,
404 dc,
405 wxELLIPSIZE_END,
406 availWidth,
407 wxELLIPSIZE_FLAGS_NONE);
408 tw = dc.GetTextExtent(label).x;
4b94ddc4 409 }
08043a1c 410 else // enough space, we can respect alignment
7822ffb1 411#endif // wxUSE_CONTROLS
4b94ddc4 412 {
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413 switch (params->m_labelAlignment)
414 {
415 default:
416 case wxALIGN_LEFT:
417 break;
418
419 case wxALIGN_CENTER:
420 x += (availWidth - tw)/2;
421 break;
422
423 case wxALIGN_RIGHT:
424 x += availWidth - tw;
425 break;
426 }
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427 }
428
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429 dc.DrawText(label, x, y);
430
431 labelWidth += tw;
4b94ddc4 432 }
08043a1c 433
c97c9952 434 return labelWidth;
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435}
436
437
438int wxRendererGeneric::GetHeaderButtonHeight(wxWindow *win)
439{
440 // Copied and adapted from src/generic/listctrl.cpp
441 const int HEADER_OFFSET_Y = 1;
442 const int EXTRA_HEIGHT = 4;
443
444 int w=0, h=14, d=0;
445 if (win)
446 win->GetTextExtent(wxT("Hg"), &w, &h, &d);
447
448 return h + d + 2 * HEADER_OFFSET_Y + EXTRA_HEIGHT;
449}
450
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451int wxRendererGeneric::GetHeaderButtonMargin(wxWindow *WXUNUSED(win))
452{
453 return 5;
454}
455
4b94ddc4 456
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457// draw the plus or minus sign
458void
2eb10e2a 459wxRendererGeneric::DrawTreeItemButton(wxWindow * WXUNUSED(win),
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460 wxDC& dc,
461 const wxRect& rect,
462 int flags)
463{
75d6ba56 464 // store settings
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465 wxDCPenChanger penChanger(dc, *wxGREY_PEN);
466 wxDCBrushChanger brushChanger(dc, *wxWHITE_BRUSH);
4660e6ac 467
0e7761fa 468 dc.DrawRectangle(rect);
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469
470 // black lines
471 const wxCoord xMiddle = rect.x + rect.width/2;
472 const wxCoord yMiddle = rect.y + rect.height/2;
473
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474 // half of the length of the horz lines in "-" and "+"
475 const wxCoord halfWidth = rect.width/2 - 2;
9c7f49f5 476 dc.SetPen(*wxBLACK_PEN);
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477 dc.DrawLine(xMiddle - halfWidth, yMiddle,
478 xMiddle + halfWidth + 1, yMiddle);
479
e8448b79 480 if ( !(flags & wxCONTROL_EXPANDED) )
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481 {
482 // turn "-" into "+"
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483 const wxCoord halfHeight = rect.height/2 - 2;
484 dc.DrawLine(xMiddle, yMiddle - halfHeight,
429ef4bc 485 xMiddle, yMiddle + halfHeight + 1);
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486 }
487}
488
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489// ----------------------------------------------------------------------------
490// sash drawing
491// ----------------------------------------------------------------------------
492
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493wxSplitterRenderParams
494wxRendererGeneric::GetSplitterParams(const wxWindow *win)
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495{
496 // see below
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497 wxCoord sashWidth,
498 border;
499
4666bb5f 500 if ( win->HasFlag(wxSP_3DSASH) )
af99040c 501 sashWidth = 7;
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502 else if ( win->HasFlag(wxSP_NOSASH) )
503 sashWidth = 0;
af99040c 504 else // no 3D effect
28f9eac4 505 sashWidth = 3;
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506
507 if ( win->HasFlag(wxSP_3DBORDER) )
508 border = 2;
509 else // no 3D effect
af99040c 510 border = 0;
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511
512 return wxSplitterRenderParams(sashWidth, border, false);
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513}
514
515void
52c14774 516wxRendererGeneric::DrawSplitterBorder(wxWindow *win,
b3208e11 517 wxDC& dc,
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518 const wxRect& rectOrig,
519 int WXUNUSED(falgs))
b3208e11 520{
4666bb5f 521 if ( win->HasFlag(wxSP_3DBORDER) )
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522 {
523 wxRect rect = rectOrig;
524 DrawShadedRect(dc, &rect, m_penDarkGrey, m_penHighlight);
525 DrawShadedRect(dc, &rect, m_penBlack, m_penLightGrey);
526 }
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527}
528
529void
52c14774 530wxRendererGeneric::DrawSplitterSash(wxWindow *win,
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531 wxDC& dcReal,
532 const wxSize& sizeReal,
533 wxCoord position,
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534 wxOrientation orient,
535 int WXUNUSED(flags))
b3208e11 536{
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537 // to avoid duplicating the same code for horizontal and vertical sashes,
538 // simply mirror the DC instead if needed (i.e. if horz splitter)
539 wxMirrorDC dc(dcReal, orient != wxVERTICAL);
540 wxSize size = dc.Reflect(sizeReal);
541
542
52c14774 543 // we draw a Win32-like grey sash with possible 3D border here:
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544 //
545 // ---- this is position
546 // /
547 // v
548 // dWGGGDd
549 // GWGGGDB
550 // GWGGGDB where G is light grey (face)
551 // GWGGGDB W white (light)
552 // GWGGGDB D dark grey (shadow)
553 // GWGGGDB B black (dark shadow)
554 // GWGGGDB
555 // GWGGGDB and lower letters are our border (already drawn)
556 // GWGGGDB
557 // wWGGGDd
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558 //
559 // only the middle 3 columns are drawn unless wxSP_3D is specified
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560
561 const wxCoord h = size.y;
8aa528db 562 wxCoord offset = 0;
ca65c044 563
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564 // If we're drawing the border, draw the sash 3d lines shorter
565 if ( win->HasFlag(wxSP_3DBORDER) )
8aa528db 566 {
4666bb5f 567 offset = 1;
8aa528db 568 }
b3208e11 569
4666bb5f 570 dc.SetPen(*wxTRANSPARENT_PEN);
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571 dc.SetBrush(wxBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE)));
572
4666bb5f 573 if ( win->HasFlag(wxSP_3DSASH) )
52c14774 574 {
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575 // Draw the 3D sash
576 dc.DrawRectangle(position + 2, 0, 3, h);
577
52c14774 578 dc.SetPen(m_penLightGrey);
4666bb5f 579 dc.DrawLine(position, offset, position, h - offset);
b3208e11 580
52c14774 581 dc.SetPen(m_penHighlight);
4666bb5f 582 dc.DrawLine(position + 1, 0, position + 1, h);
b3208e11 583
52c14774 584 dc.SetPen(m_penDarkGrey);
4666bb5f 585 dc.DrawLine(position + 5, 0, position + 5, h);
b3208e11 586
52c14774 587 dc.SetPen(m_penBlack);
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588 dc.DrawLine(position + 6, offset, position + 6, h - offset);
589 }
590 else
591 {
592 // Draw a flat sash
593 dc.DrawRectangle(position, 0, 3, h);
52c14774 594 }
b3208e11 595}
9c7f49f5 596
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597// ----------------------------------------------------------------------------
598// button drawing
599// ----------------------------------------------------------------------------
600
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601void
602wxRendererGeneric::DrawComboBoxDropButton(wxWindow *win,
603 wxDC& dc,
604 const wxRect& rect,
2209baae 605 int flags)
f33cef9f 606{
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607 DrawPushButton(win,dc,rect,flags);
608 DrawDropArrow(win,dc,rect,flags);
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609}
610
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611void
612wxRendererGeneric::DrawDropArrow(wxWindow *win,
613 wxDC& dc,
614 const wxRect& rect,
615 int WXUNUSED(flags))
616{
617 // This generic implementation should be good
618 // enough for Windows platforms (including XP).
619
620 int arrowHalf = rect.width/5;
621 int rectMid = rect.width / 2;
622 int arrowTopY = (rect.height/2) - (arrowHalf/2);
623
624 // This should always result in arrow with odd width.
106a7999 625 wxPoint pt[] =
f33cef9f 626 {
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627 wxPoint(rectMid - arrowHalf, arrowTopY),
628 wxPoint(rectMid + arrowHalf, arrowTopY),
629 wxPoint(rectMid, arrowTopY + arrowHalf)
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630 };
631 dc.SetBrush(wxBrush(win->GetForegroundColour()));
632 dc.SetPen(wxPen(win->GetForegroundColour()));
106a7999 633 dc.DrawPolygon(WXSIZEOF(pt), pt, rect.x, rect.y);
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634}
635
784d2408 636void
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637wxRendererGeneric::DrawCheckBox(wxWindow *WXUNUSED(win),
638 wxDC& dc,
639 const wxRect& rect,
640 int flags)
862d8041 641{
3061e2fb 642 dc.SetPen(*(flags & wxCONTROL_DISABLED ? wxGREY_PEN : wxBLACK_PEN));
862d8041 643 dc.SetBrush( *wxTRANSPARENT_BRUSH );
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644 dc.DrawRectangle(rect);
645
646 if ( flags & wxCONTROL_CHECKED )
862d8041 647 {
3061e2fb 648 dc.DrawCheckMark(rect.Deflate(2, 2));
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649 }
650}
651
191e43fd 652wxSize wxRendererGeneric::GetCheckBoxSize(wxWindow *WXUNUSED(win))
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653{
654 return wxSize(16, 16);
655}
656
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657void
658wxRendererGeneric::DrawPushButton(wxWindow *win,
659 wxDC& dc,
660 const wxRect& rect,
661 int flags)
662{
663 // Don't try anything too fancy. It'll just turn out looking
664 // out-of-place on most platforms.
665 wxColour bgCol = flags & wxCONTROL_DISABLED ?
666 wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE) :
667 win->GetBackgroundColour();
668 dc.SetBrush(wxBrush(bgCol));
669 dc.SetPen(wxPen(bgCol));
670 dc.DrawRectangle(rect);
671}
672
784d2408 673void
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674wxRendererGeneric::DrawItemSelectionRect(wxWindow * win,
675 wxDC& dc,
676 const wxRect& rect,
677 int flags)
daebb44c 678{
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679 wxBrush brush;
680 if ( flags & wxCONTROL_SELECTED )
daebb44c 681 {
784d2408 682 if ( flags & wxCONTROL_FOCUSED )
daebb44c 683 {
784d2408 684 brush = wxBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT));
daebb44c 685 }
784d2408 686 else // !focused
daebb44c 687 {
784d2408 688 brush = wxBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNSHADOW));
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689 }
690 }
784d2408 691 else // !selected
daebb44c 692 {
784d2408 693 brush = *wxTRANSPARENT_BRUSH;
daebb44c 694 }
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695
696 dc.SetBrush(brush);
ce0cf2b8 697 if ((flags & wxCONTROL_CURRENT) && (flags & wxCONTROL_FOCUSED)
530a427a 698#if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__) && wxOSX_USE_CARBON
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699 && IsControlActive( (ControlRef)win->GetHandle() )
700#endif
701 )
702 dc.SetPen( *wxBLACK_PEN );
703 else
704 dc.SetPen( *wxTRANSPARENT_PEN );
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705
706 dc.DrawRectangle( rect );
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707
708 // it's unused everywhere except in wxOSX/Carbon
709 wxUnusedVar(win);
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710}
711
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712void
713wxRendererGeneric::DrawFocusRect(wxWindow* WXUNUSED(win), wxDC& dc, const wxRect& rect, int WXUNUSED(flags))
714{
715 // draw the pixels manually because the "dots" in wxPen with wxDOT style
716 // may be short traits and not really dots
717 //
718 // note that to behave in the same manner as DrawRect(), we must exclude
719 // the bottom and right borders from the rectangle
720 wxCoord x1 = rect.GetLeft(),
721 y1 = rect.GetTop(),
722 x2 = rect.GetRight(),
723 y2 = rect.GetBottom();
724
725 dc.SetPen(m_penBlack);
726
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727#ifdef __WXMAC__
728 dc.SetLogicalFunction(wxCOPY);
729#else
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730 // this seems to be closer than what Windows does than wxINVERT although
731 // I'm still not sure if it's correct
732 dc.SetLogicalFunction(wxAND_REVERSE);
e2125bdc 733#endif
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734
735 wxCoord z;
736 for ( z = x1 + 1; z < x2; z += 2 )
737 dc.DrawPoint(z, rect.GetTop());
738
739 wxCoord shift = z == x2 ? 0 : 1;
740 for ( z = y1 + shift; z < y2; z += 2 )
741 dc.DrawPoint(x2, z);
742
743 shift = z == y2 ? 0 : 1;
744 for ( z = x2 - shift; z > x1; z -= 2 )
745 dc.DrawPoint(z, y2);
746
747 shift = z == x1 ? 0 : 1;
748 for ( z = y2 - shift; z > y1; z -= 2 )
749 dc.DrawPoint(x1, z);
750
751 dc.SetLogicalFunction(wxCOPY);
752}
daebb44c 753
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754void wxRendererGeneric::DrawChoice(wxWindow* WXUNUSED(win), wxDC& WXUNUSED(dc),
755 const wxRect& WXUNUSED(rect), int WXUNUSED(flags))
756{
b0b71b31 757 wxFAIL_MSG("UNIMPLEMENTED: wxRendererGeneric::DrawChoice");
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758}
759
760void wxRendererGeneric::DrawComboBox(wxWindow* WXUNUSED(win), wxDC& WXUNUSED(dc),
761 const wxRect& WXUNUSED(rect), int WXUNUSED(flags))
762{
b0b71b31 763 wxFAIL_MSG("UNIMPLEMENTED: wxRendererGeneric::DrawComboBox");
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764}
765
6e6b532c 766void wxRendererGeneric::DrawRadioBitmap(wxWindow* WXUNUSED(win), wxDC& WXUNUSED(dc),
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767 const wxRect& WXUNUSED(rect), int WXUNUSED(flags))
768{
6e6b532c 769 wxFAIL_MSG("UNIMPLEMENTED: wxRendererGeneric::DrawRadioBitmap");
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770}
771
772void wxRendererGeneric::DrawTextCtrl(wxWindow* WXUNUSED(win), wxDC& WXUNUSED(dc),
773 const wxRect& WXUNUSED(rect), int WXUNUSED(flags))
774{
b0b71b31 775 wxFAIL_MSG("UNIMPLEMENTED: wxRendererGeneric::DrawTextCtrl");
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776}
777
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778#ifdef wxHAS_DRAW_TITLE_BAR_BITMAP
779
780void wxRendererGeneric::DrawTitleBarBitmap(wxWindow * WXUNUSED(win),
781 wxDC& WXUNUSED(dc),
782 const wxRect& WXUNUSED(rect),
783 wxTitleBarButton WXUNUSED(button),
784 int WXUNUSED(flags))
785{
786 // no need to fail here, if wxHAS_DRAW_TITLE_BAR_BITMAP is defined this
787 // will be implemented in the native renderer and this version is never
788 // going to be used -- but we still need to define it to allow
789 // instantiation of this class (which would have been pure virtual
790 // otherwise)
791}
e4131985 792
b50d93d1 793#endif // wxHAS_DRAW_TITLE_BAR_BITMAP
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794
795
f33cef9f 796// ----------------------------------------------------------------------------
0872a451 797// A module to allow cleanup of generic renderer.
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798// ----------------------------------------------------------------------------
799
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800class wxGenericRendererModule: public wxModule
801{
802DECLARE_DYNAMIC_CLASS(wxGenericRendererModule)
803public:
804 wxGenericRendererModule() {}
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805 bool OnInit() { return true; }
806 void OnExit() { wxRendererGeneric::Cleanup(); }
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807};
808
809IMPLEMENT_DYNAMIC_CLASS(wxGenericRendererModule, wxModule)