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1///////////////////////////////////////////////////////////////////////////////
2// Name: generic/renderg.cpp
38c4cb6a 3// Purpose: generic implementation of wxRendererNative (for any platform)
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4// Author: Vadim Zeitlin
5// Modified by:
6// Created: 20.07.2003
7// RCS-ID: $Id$
8// Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwindows.org>
9// License: wxWindows license
10///////////////////////////////////////////////////////////////////////////////
11
12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
19
20// for compilers that support precompilation, includes "wx.h".
21#include "wx/wxprec.h"
22
23#ifdef __BORLANDC__
24 #pragma hdrstop
25#endif
26
27#ifndef WX_PRECOMP
28 #include "wx/string.h"
29#endif //WX_PRECOMP
30
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31#include "wx/gdicmn.h"
32#include "wx/dc.h"
33
34#include "wx/settings.h"
52c14774 35#include "wx/splitter.h"
38c4cb6a 36
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37#include "wx/renderer.h"
38
39// ----------------------------------------------------------------------------
38c4cb6a 40// wxRendererGeneric: our wxRendererNative implementation
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41// ----------------------------------------------------------------------------
42
38c4cb6a 43class WXDLLEXPORT wxRendererGeneric : public wxRendererNative
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44{
45public:
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46 wxRendererGeneric();
47
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48 virtual void DrawHeaderButton(wxWindow *win,
49 wxDC& dc,
50 const wxRect& rect,
51 int flags = 0);
52
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53 virtual void DrawTreeItemButton(wxWindow *win,
54 wxDC& dc,
55 const wxRect& rect,
56 int flags = 0);
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57
58 virtual void DrawSplitterBorder(wxWindow *win,
59 wxDC& dc,
60 const wxRect& rect);
61
62 virtual void DrawSplitterSash(wxWindow *win,
63 wxDC& dc,
64 const wxSize& size,
65 wxCoord position);
66
67
68 virtual wxPoint GetSplitterSashAndBorder(const wxWindow *win);
69
70
71protected:
72 // draw the rectange using the first pen for the left and top sides and
73 // the second one for the bottom and right ones
74 void DrawShadedRect(wxDC& dc, wxRect *rect,
75 const wxPen& pen1, const wxPen& pen2);
76
77 // the standard pens
78 wxPen m_penBlack,
79 m_penDarkGrey,
80 m_penLightGrey,
81 m_penHighlight;
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82};
83
84// ============================================================================
b3208e11 85// wxRendererGeneric implementation
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86// ============================================================================
87
88// ----------------------------------------------------------------------------
89// wxRendererGeneric creation
90// ----------------------------------------------------------------------------
91
92/* static */
38c4cb6a 93wxRendererNative& wxRendererNative::GetGeneric()
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94{
95 static wxRendererGeneric s_rendererGeneric;
96
97 return s_rendererGeneric;
98}
99
100// some platforms have their own renderers
101#if !defined(__WXMSW__) && !defined(__WXMAC__) && !defined(__WXGTK__)
102
103/* static */
9d999619 104wxRendererNative& wxRendererNative::Get()
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105{
106 return GetGeneric();
107}
108
109#endif // platforms using their own renderers
110
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111wxRendererGeneric::wxRendererGeneric()
112 : m_penBlack(wxSystemSettings::GetColour(wxSYS_COLOUR_3DDKSHADOW)),
113 m_penDarkGrey(wxSystemSettings::GetColour(wxSYS_COLOUR_3DSHADOW)),
114 m_penLightGrey(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE)),
115 m_penHighlight(wxSystemSettings::GetColour(wxSYS_COLOUR_3DHIGHLIGHT))
116{
117}
118
9c7f49f5 119// ----------------------------------------------------------------------------
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120// wxRendererGeneric helpers
121// ----------------------------------------------------------------------------
122
123void
124wxRendererGeneric::DrawShadedRect(wxDC& dc,
125 wxRect *rect,
126 const wxPen& pen1,
127 const wxPen& pen2)
128{
129 // draw the rectangle
130 dc.SetPen(pen1);
131 dc.DrawLine(rect->GetLeft(), rect->GetTop(),
132 rect->GetLeft(), rect->GetBottom());
133 dc.DrawLine(rect->GetLeft() + 1, rect->GetTop(),
134 rect->GetRight(), rect->GetTop());
135 dc.SetPen(pen2);
136 dc.DrawLine(rect->GetRight(), rect->GetTop(),
137 rect->GetRight(), rect->GetBottom());
138 dc.DrawLine(rect->GetLeft(), rect->GetBottom(),
139 rect->GetRight() + 1, rect->GetBottom());
140
141 // adjust the rect
142 rect->Inflate(-1);
143}
144
145// ----------------------------------------------------------------------------
146// tree/list ctrl drawing
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147// ----------------------------------------------------------------------------
148
149void
2eb10e2a 150wxRendererGeneric::DrawHeaderButton(wxWindow * WXUNUSED(win),
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151 wxDC& dc,
152 const wxRect& rect,
2eb10e2a 153 int WXUNUSED(flags))
9c7f49f5 154{
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155 const int CORNER = 1;
156
157 const wxCoord x = rect.x,
158 y = rect.y,
159 w = rect.width,
160 h = rect.height;
9c7f49f5 161
b3208e11 162 dc.SetBrush(*wxTRANSPARENT_BRUSH);
9c7f49f5 163
b3208e11 164 dc.SetPen(m_penBlack);
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165 dc.DrawLine( x+w-CORNER+1, y, x+w, y+h ); // right (outer)
166 dc.DrawRectangle( x, y+h, w+1, 1 ); // bottom (outer)
9c7f49f5 167
b3208e11 168 dc.SetPen(m_penDarkGrey);
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169 dc.DrawLine( x+w-CORNER, y, x+w-1, y+h ); // right (inner)
170 dc.DrawRectangle( x+1, y+h-1, w-2, 1 ); // bottom (inner)
9c7f49f5 171
b3208e11 172 dc.SetPen(m_penHighlight);
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173 dc.DrawRectangle( x, y, w-CORNER+1, 1 ); // top (outer)
174 dc.DrawRectangle( x, y, 1, h ); // left (outer)
175 dc.DrawLine( x, y+h-1, x+1, y+h-1 );
176 dc.DrawLine( x+w-1, y, x+w-1, y+1 );
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177}
178
179// draw the plus or minus sign
180void
2eb10e2a 181wxRendererGeneric::DrawTreeItemButton(wxWindow * WXUNUSED(win),
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182 wxDC& dc,
183 const wxRect& rect,
184 int flags)
185{
186 // white background
187 dc.SetPen(*wxGREY_PEN);
188 dc.SetBrush(*wxWHITE_BRUSH);
189 dc.DrawRectangle(rect.Deflate(1, 2));
190
191 // black lines
192 const wxCoord xMiddle = rect.x + rect.width/2;
193 const wxCoord yMiddle = rect.y + rect.height/2;
194
195 dc.SetPen(*wxBLACK_PEN);
196 dc.DrawLine(xMiddle - 2, yMiddle, xMiddle + 3, yMiddle);
e8448b79 197 if ( !(flags & wxCONTROL_EXPANDED) )
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198 {
199 // turn "-" into "+"
200 dc.DrawLine(xMiddle, yMiddle - 2, xMiddle, yMiddle + 3);
201 }
202}
203
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204// ----------------------------------------------------------------------------
205// sash drawing
206// ----------------------------------------------------------------------------
207
208wxPoint
52c14774 209wxRendererGeneric::GetSplitterSashAndBorder(const wxWindow *win)
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210{
211 // see below
52c14774 212 return win->HasFlag(wxSP_3D) ? wxPoint(7, 2) : wxPoint(3, 0);
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213}
214
215void
52c14774 216wxRendererGeneric::DrawSplitterBorder(wxWindow *win,
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217 wxDC& dc,
218 const wxRect& rectOrig)
219{
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220 if ( win->HasFlag(wxSP_3D) )
221 {
222 wxRect rect = rectOrig;
223 DrawShadedRect(dc, &rect, m_penDarkGrey, m_penHighlight);
224 DrawShadedRect(dc, &rect, m_penBlack, m_penLightGrey);
225 }
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226}
227
228void
52c14774 229wxRendererGeneric::DrawSplitterSash(wxWindow *win,
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230 wxDC& dc,
231 const wxSize& size,
232 wxCoord position)
233{
52c14774 234 // we draw a Win32-like grey sash with possible 3D border here:
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235 //
236 // ---- this is position
237 // /
238 // v
239 // dWGGGDd
240 // GWGGGDB
241 // GWGGGDB where G is light grey (face)
242 // GWGGGDB W white (light)
243 // GWGGGDB D dark grey (shadow)
244 // GWGGGDB B black (dark shadow)
245 // GWGGGDB
246 // GWGGGDB and lower letters are our border (already drawn)
247 // GWGGGDB
248 // wWGGGDd
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249 //
250 // only the middle 3 columns are drawn unless wxSP_3D is specified
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251
252 const wxCoord h = size.y;
253
254 // from left to right
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255 if ( win->HasFlag(wxSP_3D) )
256 {
257 dc.SetPen(m_penLightGrey);
258 dc.DrawLine(position, 1, position, h - 1);
b3208e11 259
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260 dc.SetPen(m_penHighlight);
261 dc.DrawLine(position + 1, 0, position + 1, h);
262 }
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263
264 dc.SetPen(*wxTRANSPARENT_PEN);
265 dc.SetBrush(wxBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE)));
266 dc.DrawRectangle(position + 2, 0, 3, h);
267
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268 if ( win->HasFlag(wxSP_3D) )
269 {
270 dc.SetPen(m_penDarkGrey);
271 dc.DrawLine(position + 5, 0, position + 5, h);
b3208e11 272
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273 dc.SetPen(m_penBlack);
274 dc.DrawLine(position + 6, 1, position + 6, h - 1);
275 }
b3208e11 276}
9c7f49f5 277