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9c7f49f5 VZ |
1 | /////////////////////////////////////////////////////////////////////////////// |
2 | // Name: generic/renderg.cpp | |
38c4cb6a | 3 | // Purpose: generic implementation of wxRendererNative (for any platform) |
9c7f49f5 VZ |
4 | // Author: Vadim Zeitlin |
5 | // Modified by: | |
6 | // Created: 20.07.2003 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwindows.org> | |
9 | // License: wxWindows license | |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | // for compilers that support precompilation, includes "wx.h". | |
21 | #include "wx/wxprec.h" | |
22 | ||
23 | #ifdef __BORLANDC__ | |
24 | #pragma hdrstop | |
25 | #endif | |
26 | ||
27 | #ifndef WX_PRECOMP | |
28 | #include "wx/string.h" | |
29 | #endif //WX_PRECOMP | |
30 | ||
38c4cb6a VZ |
31 | #include "wx/gdicmn.h" |
32 | #include "wx/dc.h" | |
33 | ||
34 | #include "wx/settings.h" | |
52c14774 | 35 | #include "wx/splitter.h" |
38c4cb6a | 36 | |
62dc9cb4 VZ |
37 | #include "wx/dcmirror.h" |
38 | ||
9c7f49f5 VZ |
39 | #include "wx/renderer.h" |
40 | ||
41 | // ---------------------------------------------------------------------------- | |
38c4cb6a | 42 | // wxRendererGeneric: our wxRendererNative implementation |
9c7f49f5 VZ |
43 | // ---------------------------------------------------------------------------- |
44 | ||
38c4cb6a | 45 | class WXDLLEXPORT wxRendererGeneric : public wxRendererNative |
9c7f49f5 VZ |
46 | { |
47 | public: | |
b3208e11 VZ |
48 | wxRendererGeneric(); |
49 | ||
9c7f49f5 VZ |
50 | virtual void DrawHeaderButton(wxWindow *win, |
51 | wxDC& dc, | |
52 | const wxRect& rect, | |
53 | int flags = 0); | |
54 | ||
9c7f49f5 VZ |
55 | virtual void DrawTreeItemButton(wxWindow *win, |
56 | wxDC& dc, | |
57 | const wxRect& rect, | |
58 | int flags = 0); | |
b3208e11 VZ |
59 | |
60 | virtual void DrawSplitterBorder(wxWindow *win, | |
61 | wxDC& dc, | |
af99040c VZ |
62 | const wxRect& rect, |
63 | int flags = 0); | |
b3208e11 VZ |
64 | |
65 | virtual void DrawSplitterSash(wxWindow *win, | |
66 | wxDC& dc, | |
67 | const wxSize& size, | |
62dc9cb4 | 68 | wxCoord position, |
af99040c VZ |
69 | wxOrientation orient, |
70 | int flags = 0); | |
b3208e11 VZ |
71 | |
72 | ||
af99040c | 73 | virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win); |
b3208e11 VZ |
74 | |
75 | ||
76 | protected: | |
77 | // draw the rectange using the first pen for the left and top sides and | |
78 | // the second one for the bottom and right ones | |
79 | void DrawShadedRect(wxDC& dc, wxRect *rect, | |
80 | const wxPen& pen1, const wxPen& pen2); | |
81 | ||
82 | // the standard pens | |
83 | wxPen m_penBlack, | |
84 | m_penDarkGrey, | |
85 | m_penLightGrey, | |
86 | m_penHighlight; | |
9c7f49f5 VZ |
87 | }; |
88 | ||
89 | // ============================================================================ | |
b3208e11 | 90 | // wxRendererGeneric implementation |
9c7f49f5 VZ |
91 | // ============================================================================ |
92 | ||
93 | // ---------------------------------------------------------------------------- | |
94 | // wxRendererGeneric creation | |
95 | // ---------------------------------------------------------------------------- | |
96 | ||
97 | /* static */ | |
38c4cb6a | 98 | wxRendererNative& wxRendererNative::GetGeneric() |
9c7f49f5 VZ |
99 | { |
100 | static wxRendererGeneric s_rendererGeneric; | |
101 | ||
102 | return s_rendererGeneric; | |
103 | } | |
104 | ||
b3208e11 VZ |
105 | wxRendererGeneric::wxRendererGeneric() |
106 | : m_penBlack(wxSystemSettings::GetColour(wxSYS_COLOUR_3DDKSHADOW)), | |
107 | m_penDarkGrey(wxSystemSettings::GetColour(wxSYS_COLOUR_3DSHADOW)), | |
108 | m_penLightGrey(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE)), | |
109 | m_penHighlight(wxSystemSettings::GetColour(wxSYS_COLOUR_3DHIGHLIGHT)) | |
110 | { | |
111 | } | |
112 | ||
9c7f49f5 | 113 | // ---------------------------------------------------------------------------- |
b3208e11 VZ |
114 | // wxRendererGeneric helpers |
115 | // ---------------------------------------------------------------------------- | |
116 | ||
117 | void | |
118 | wxRendererGeneric::DrawShadedRect(wxDC& dc, | |
119 | wxRect *rect, | |
120 | const wxPen& pen1, | |
121 | const wxPen& pen2) | |
122 | { | |
123 | // draw the rectangle | |
124 | dc.SetPen(pen1); | |
125 | dc.DrawLine(rect->GetLeft(), rect->GetTop(), | |
126 | rect->GetLeft(), rect->GetBottom()); | |
127 | dc.DrawLine(rect->GetLeft() + 1, rect->GetTop(), | |
128 | rect->GetRight(), rect->GetTop()); | |
129 | dc.SetPen(pen2); | |
130 | dc.DrawLine(rect->GetRight(), rect->GetTop(), | |
131 | rect->GetRight(), rect->GetBottom()); | |
132 | dc.DrawLine(rect->GetLeft(), rect->GetBottom(), | |
133 | rect->GetRight() + 1, rect->GetBottom()); | |
134 | ||
135 | // adjust the rect | |
136 | rect->Inflate(-1); | |
137 | } | |
138 | ||
139 | // ---------------------------------------------------------------------------- | |
140 | // tree/list ctrl drawing | |
9c7f49f5 VZ |
141 | // ---------------------------------------------------------------------------- |
142 | ||
143 | void | |
2eb10e2a | 144 | wxRendererGeneric::DrawHeaderButton(wxWindow * WXUNUSED(win), |
9c7f49f5 VZ |
145 | wxDC& dc, |
146 | const wxRect& rect, | |
2eb10e2a | 147 | int WXUNUSED(flags)) |
9c7f49f5 | 148 | { |
38c4cb6a VZ |
149 | const int CORNER = 1; |
150 | ||
151 | const wxCoord x = rect.x, | |
152 | y = rect.y, | |
153 | w = rect.width, | |
154 | h = rect.height; | |
9c7f49f5 | 155 | |
b3208e11 | 156 | dc.SetBrush(*wxTRANSPARENT_BRUSH); |
9c7f49f5 | 157 | |
b3208e11 | 158 | dc.SetPen(m_penBlack); |
38c4cb6a VZ |
159 | dc.DrawLine( x+w-CORNER+1, y, x+w, y+h ); // right (outer) |
160 | dc.DrawRectangle( x, y+h, w+1, 1 ); // bottom (outer) | |
9c7f49f5 | 161 | |
b3208e11 | 162 | dc.SetPen(m_penDarkGrey); |
38c4cb6a VZ |
163 | dc.DrawLine( x+w-CORNER, y, x+w-1, y+h ); // right (inner) |
164 | dc.DrawRectangle( x+1, y+h-1, w-2, 1 ); // bottom (inner) | |
9c7f49f5 | 165 | |
b3208e11 | 166 | dc.SetPen(m_penHighlight); |
38c4cb6a VZ |
167 | dc.DrawRectangle( x, y, w-CORNER+1, 1 ); // top (outer) |
168 | dc.DrawRectangle( x, y, 1, h ); // left (outer) | |
169 | dc.DrawLine( x, y+h-1, x+1, y+h-1 ); | |
170 | dc.DrawLine( x+w-1, y, x+w-1, y+1 ); | |
9c7f49f5 VZ |
171 | } |
172 | ||
173 | // draw the plus or minus sign | |
174 | void | |
2eb10e2a | 175 | wxRendererGeneric::DrawTreeItemButton(wxWindow * WXUNUSED(win), |
9c7f49f5 VZ |
176 | wxDC& dc, |
177 | const wxRect& rect, | |
178 | int flags) | |
179 | { | |
180 | // white background | |
181 | dc.SetPen(*wxGREY_PEN); | |
182 | dc.SetBrush(*wxWHITE_BRUSH); | |
183 | dc.DrawRectangle(rect.Deflate(1, 2)); | |
184 | ||
185 | // black lines | |
186 | const wxCoord xMiddle = rect.x + rect.width/2; | |
187 | const wxCoord yMiddle = rect.y + rect.height/2; | |
188 | ||
189 | dc.SetPen(*wxBLACK_PEN); | |
190 | dc.DrawLine(xMiddle - 2, yMiddle, xMiddle + 3, yMiddle); | |
e8448b79 | 191 | if ( !(flags & wxCONTROL_EXPANDED) ) |
9c7f49f5 VZ |
192 | { |
193 | // turn "-" into "+" | |
194 | dc.DrawLine(xMiddle, yMiddle - 2, xMiddle, yMiddle + 3); | |
195 | } | |
196 | } | |
197 | ||
b3208e11 VZ |
198 | // ---------------------------------------------------------------------------- |
199 | // sash drawing | |
200 | // ---------------------------------------------------------------------------- | |
201 | ||
af99040c VZ |
202 | wxSplitterRenderParams |
203 | wxRendererGeneric::GetSplitterParams(const wxWindow *win) | |
b3208e11 VZ |
204 | { |
205 | // see below | |
af99040c VZ |
206 | wxCoord sashWidth, |
207 | border; | |
208 | ||
209 | if ( win->HasFlag(wxSP_3D) ) | |
210 | { | |
211 | sashWidth = 7; | |
28f9eac4 | 212 | border = 2; |
af99040c VZ |
213 | } |
214 | else // no 3D effect | |
215 | { | |
28f9eac4 | 216 | sashWidth = 3; |
af99040c VZ |
217 | border = 0; |
218 | } | |
219 | ||
220 | return wxSplitterRenderParams(sashWidth, border, false); | |
b3208e11 VZ |
221 | } |
222 | ||
223 | void | |
52c14774 | 224 | wxRendererGeneric::DrawSplitterBorder(wxWindow *win, |
b3208e11 | 225 | wxDC& dc, |
af99040c VZ |
226 | const wxRect& rectOrig, |
227 | int WXUNUSED(falgs)) | |
b3208e11 | 228 | { |
52c14774 VZ |
229 | if ( win->HasFlag(wxSP_3D) ) |
230 | { | |
231 | wxRect rect = rectOrig; | |
232 | DrawShadedRect(dc, &rect, m_penDarkGrey, m_penHighlight); | |
233 | DrawShadedRect(dc, &rect, m_penBlack, m_penLightGrey); | |
234 | } | |
b3208e11 VZ |
235 | } |
236 | ||
237 | void | |
52c14774 | 238 | wxRendererGeneric::DrawSplitterSash(wxWindow *win, |
62dc9cb4 VZ |
239 | wxDC& dcReal, |
240 | const wxSize& sizeReal, | |
241 | wxCoord position, | |
af99040c VZ |
242 | wxOrientation orient, |
243 | int WXUNUSED(flags)) | |
b3208e11 | 244 | { |
62dc9cb4 VZ |
245 | // to avoid duplicating the same code for horizontal and vertical sashes, |
246 | // simply mirror the DC instead if needed (i.e. if horz splitter) | |
247 | wxMirrorDC dc(dcReal, orient != wxVERTICAL); | |
248 | wxSize size = dc.Reflect(sizeReal); | |
249 | ||
250 | ||
52c14774 | 251 | // we draw a Win32-like grey sash with possible 3D border here: |
b3208e11 VZ |
252 | // |
253 | // ---- this is position | |
254 | // / | |
255 | // v | |
256 | // dWGGGDd | |
257 | // GWGGGDB | |
258 | // GWGGGDB where G is light grey (face) | |
259 | // GWGGGDB W white (light) | |
260 | // GWGGGDB D dark grey (shadow) | |
261 | // GWGGGDB B black (dark shadow) | |
262 | // GWGGGDB | |
263 | // GWGGGDB and lower letters are our border (already drawn) | |
264 | // GWGGGDB | |
265 | // wWGGGDd | |
52c14774 VZ |
266 | // |
267 | // only the middle 3 columns are drawn unless wxSP_3D is specified | |
b3208e11 VZ |
268 | |
269 | const wxCoord h = size.y; | |
8aa528db JS |
270 | wxCoord offset = 0; |
271 | ||
272 | // If we're not drawing the border, droppings will | |
273 | // be left unless we make the sash shorter | |
274 | if ( !win->HasFlag(wxSP_3DBORDER) ) | |
275 | { | |
276 | offset = 3; | |
277 | } | |
b3208e11 VZ |
278 | |
279 | // from left to right | |
52c14774 VZ |
280 | if ( win->HasFlag(wxSP_3D) ) |
281 | { | |
282 | dc.SetPen(m_penLightGrey); | |
8aa528db | 283 | dc.DrawLine(position, 1 + offset, position, h - 1 - offset); |
b3208e11 | 284 | |
52c14774 | 285 | dc.SetPen(m_penHighlight); |
8aa528db | 286 | dc.DrawLine(position + 1, offset, position + 1, h - offset); |
52c14774 | 287 | } |
b3208e11 VZ |
288 | |
289 | dc.SetPen(*wxTRANSPARENT_PEN); | |
290 | dc.SetBrush(wxBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE))); | |
8aa528db | 291 | dc.DrawRectangle(position + 2, offset, 3, h - 2*offset); |
b3208e11 | 292 | |
52c14774 VZ |
293 | if ( win->HasFlag(wxSP_3D) ) |
294 | { | |
295 | dc.SetPen(m_penDarkGrey); | |
8aa528db | 296 | dc.DrawLine(position + 5, offset, position + 5, h - offset); |
b3208e11 | 297 | |
52c14774 | 298 | dc.SetPen(m_penBlack); |
8aa528db | 299 | dc.DrawLine(position + 6, offset, position + 6, h - 1 - offset); |
52c14774 | 300 | } |
b3208e11 | 301 | } |
9c7f49f5 | 302 |