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9c7f49f5 1///////////////////////////////////////////////////////////////////////////////
5c1f6b27 2// Name: src/generic/renderg.cpp
38c4cb6a 3// Purpose: generic implementation of wxRendererNative (for any platform)
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4// Author: Vadim Zeitlin
5// Modified by:
6// Created: 20.07.2003
7// RCS-ID: $Id$
8// Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwindows.org>
0a53b9b8 9// License: wxWindows license
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10///////////////////////////////////////////////////////////////////////////////
11
12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
19
20// for compilers that support precompilation, includes "wx.h".
21#include "wx/wxprec.h"
22
23#ifdef __BORLANDC__
24 #pragma hdrstop
25#endif
26
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27#include "wx/renderer.h"
28
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29#ifndef WX_PRECOMP
30 #include "wx/string.h"
da80ae71 31 #include "wx/dc.h"
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32#endif //WX_PRECOMP
33
38c4cb6a 34#include "wx/gdicmn.h"
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35
36#include "wx/settings.h"
52c14774 37#include "wx/splitter.h"
62dc9cb4 38#include "wx/dcmirror.h"
0872a451 39#include "wx/module.h"
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40
41// ----------------------------------------------------------------------------
38c4cb6a 42// wxRendererGeneric: our wxRendererNative implementation
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43// ----------------------------------------------------------------------------
44
38c4cb6a 45class WXDLLEXPORT wxRendererGeneric : public wxRendererNative
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46{
47public:
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48 wxRendererGeneric();
49
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50 virtual void DrawHeaderButton(wxWindow *win,
51 wxDC& dc,
52 const wxRect& rect,
53 int flags = 0);
54
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55 virtual void DrawTreeItemButton(wxWindow *win,
56 wxDC& dc,
57 const wxRect& rect,
58 int flags = 0);
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59
60 virtual void DrawSplitterBorder(wxWindow *win,
61 wxDC& dc,
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62 const wxRect& rect,
63 int flags = 0);
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64
65 virtual void DrawSplitterSash(wxWindow *win,
66 wxDC& dc,
67 const wxSize& size,
62dc9cb4 68 wxCoord position,
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69 wxOrientation orient,
70 int flags = 0);
b3208e11 71
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72 virtual void DrawComboBoxDropButton(wxWindow *win,
73 wxDC& dc,
74 const wxRect& rect,
75 int flags = 0);
76
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77 virtual void DrawDropArrow(wxWindow *win,
78 wxDC& dc,
79 const wxRect& rect,
80 int flags = 0);
b3208e11 81
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82 virtual void DrawCheckBox(wxWindow *win,
83 wxDC& dc,
84 const wxRect& rect,
85 int flags = 0);
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86
87 virtual void DrawPushButton(wxWindow *win,
88 wxDC& dc,
89 const wxRect& rect,
90 int flags = 0);
91
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92 virtual void DrawItemSelectionRect(wxWindow *win,
93 wxDC& dc,
94 const wxRect& rect,
95 int flags = 0);
784d2408 96
af99040c 97 virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win);
b3208e11 98
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99 virtual wxRendererVersion GetVersion() const
100 {
101 return wxRendererVersion(wxRendererVersion::Current_Version,
102 wxRendererVersion::Current_Age);
103 }
104
105
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106 // Cleanup by deleting standard renderer
107 static void Cleanup();
108
109 // Get the generic object
110 static wxRendererGeneric* DoGetGeneric();
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111
112protected:
113 // draw the rectange using the first pen for the left and top sides and
114 // the second one for the bottom and right ones
115 void DrawShadedRect(wxDC& dc, wxRect *rect,
116 const wxPen& pen1, const wxPen& pen2);
117
118 // the standard pens
119 wxPen m_penBlack,
120 m_penDarkGrey,
121 m_penLightGrey,
122 m_penHighlight;
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123
124 static wxRendererGeneric* sm_rendererGeneric;
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125};
126
127// ============================================================================
b3208e11 128// wxRendererGeneric implementation
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129// ============================================================================
130
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131// Get the generic object
132wxRendererGeneric* wxRendererGeneric::DoGetGeneric()
133{
134 if (!sm_rendererGeneric)
135 sm_rendererGeneric = new wxRendererGeneric;
136 return sm_rendererGeneric;
137}
138
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139// ----------------------------------------------------------------------------
140// wxRendererGeneric creation
141// ----------------------------------------------------------------------------
142
143/* static */
38c4cb6a 144wxRendererNative& wxRendererNative::GetGeneric()
9c7f49f5 145{
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146 return * wxRendererGeneric::DoGetGeneric();
147}
9c7f49f5 148
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149void wxRendererGeneric::Cleanup()
150{
151 if (sm_rendererGeneric)
152 delete sm_rendererGeneric;
ca65c044 153
0872a451 154 sm_rendererGeneric = NULL;
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155}
156
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157wxRendererGeneric* wxRendererGeneric::sm_rendererGeneric = NULL;
158
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159wxRendererGeneric::wxRendererGeneric()
160 : m_penBlack(wxSystemSettings::GetColour(wxSYS_COLOUR_3DDKSHADOW)),
161 m_penDarkGrey(wxSystemSettings::GetColour(wxSYS_COLOUR_3DSHADOW)),
162 m_penLightGrey(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE)),
163 m_penHighlight(wxSystemSettings::GetColour(wxSYS_COLOUR_3DHIGHLIGHT))
164{
165}
166
9c7f49f5 167// ----------------------------------------------------------------------------
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168// wxRendererGeneric helpers
169// ----------------------------------------------------------------------------
170
171void
172wxRendererGeneric::DrawShadedRect(wxDC& dc,
173 wxRect *rect,
174 const wxPen& pen1,
175 const wxPen& pen2)
176{
177 // draw the rectangle
178 dc.SetPen(pen1);
179 dc.DrawLine(rect->GetLeft(), rect->GetTop(),
180 rect->GetLeft(), rect->GetBottom());
181 dc.DrawLine(rect->GetLeft() + 1, rect->GetTop(),
182 rect->GetRight(), rect->GetTop());
183 dc.SetPen(pen2);
184 dc.DrawLine(rect->GetRight(), rect->GetTop(),
185 rect->GetRight(), rect->GetBottom());
186 dc.DrawLine(rect->GetLeft(), rect->GetBottom(),
187 rect->GetRight() + 1, rect->GetBottom());
188
189 // adjust the rect
190 rect->Inflate(-1);
191}
192
193// ----------------------------------------------------------------------------
194// tree/list ctrl drawing
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195// ----------------------------------------------------------------------------
196
197void
2eb10e2a 198wxRendererGeneric::DrawHeaderButton(wxWindow * WXUNUSED(win),
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199 wxDC& dc,
200 const wxRect& rect,
2eb10e2a 201 int WXUNUSED(flags))
9c7f49f5 202{
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203 const int CORNER = 1;
204
205 const wxCoord x = rect.x,
206 y = rect.y,
207 w = rect.width,
208 h = rect.height;
9c7f49f5 209
b3208e11 210 dc.SetBrush(*wxTRANSPARENT_BRUSH);
9c7f49f5 211
b3208e11 212 dc.SetPen(m_penBlack);
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213 dc.DrawLine( x+w-CORNER+1, y, x+w, y+h ); // right (outer)
214 dc.DrawRectangle( x, y+h, w+1, 1 ); // bottom (outer)
9c7f49f5 215
b3208e11 216 dc.SetPen(m_penDarkGrey);
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217 dc.DrawLine( x+w-CORNER, y, x+w-1, y+h ); // right (inner)
218 dc.DrawRectangle( x+1, y+h-1, w-2, 1 ); // bottom (inner)
9c7f49f5 219
b3208e11 220 dc.SetPen(m_penHighlight);
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221 dc.DrawRectangle( x, y, w-CORNER+1, 1 ); // top (outer)
222 dc.DrawRectangle( x, y, 1, h ); // left (outer)
223 dc.DrawLine( x, y+h-1, x+1, y+h-1 );
224 dc.DrawLine( x+w-1, y, x+w-1, y+1 );
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225}
226
227// draw the plus or minus sign
228void
2eb10e2a 229wxRendererGeneric::DrawTreeItemButton(wxWindow * WXUNUSED(win),
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230 wxDC& dc,
231 const wxRect& rect,
232 int flags)
233{
75d6ba56 234 // store settings
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235 wxDCPenChanger penChanger(dc);
236 wxDCBrushChanger brushChanger(dc);
75d6ba56 237
9c7f49f5 238 // white background
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239 penChanger.Set(*wxGREY_PEN);
240 brushChanger.Set(*wxWHITE_BRUSH);
241
0e7761fa 242 dc.DrawRectangle(rect);
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243
244 // black lines
245 const wxCoord xMiddle = rect.x + rect.width/2;
246 const wxCoord yMiddle = rect.y + rect.height/2;
247
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248 // half of the length of the horz lines in "-" and "+"
249 const wxCoord halfWidth = rect.width/2 - 2;
9c7f49f5 250 dc.SetPen(*wxBLACK_PEN);
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251 dc.DrawLine(xMiddle - halfWidth, yMiddle,
252 xMiddle + halfWidth + 1, yMiddle);
253
e8448b79 254 if ( !(flags & wxCONTROL_EXPANDED) )
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255 {
256 // turn "-" into "+"
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257 const wxCoord halfHeight = rect.height/2 - 2;
258 dc.DrawLine(xMiddle, yMiddle - halfHeight,
429ef4bc 259 xMiddle, yMiddle + halfHeight + 1);
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260 }
261}
262
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263// ----------------------------------------------------------------------------
264// sash drawing
265// ----------------------------------------------------------------------------
266
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267wxSplitterRenderParams
268wxRendererGeneric::GetSplitterParams(const wxWindow *win)
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269{
270 // see below
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271 wxCoord sashWidth,
272 border;
273
4666bb5f 274 if ( win->HasFlag(wxSP_3DSASH) )
af99040c 275 sashWidth = 7;
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276 else if ( win->HasFlag(wxSP_NOSASH) )
277 sashWidth = 0;
af99040c 278 else // no 3D effect
28f9eac4 279 sashWidth = 3;
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280
281 if ( win->HasFlag(wxSP_3DBORDER) )
282 border = 2;
283 else // no 3D effect
af99040c 284 border = 0;
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285
286 return wxSplitterRenderParams(sashWidth, border, false);
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287}
288
289void
52c14774 290wxRendererGeneric::DrawSplitterBorder(wxWindow *win,
b3208e11 291 wxDC& dc,
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292 const wxRect& rectOrig,
293 int WXUNUSED(falgs))
b3208e11 294{
4666bb5f 295 if ( win->HasFlag(wxSP_3DBORDER) )
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296 {
297 wxRect rect = rectOrig;
298 DrawShadedRect(dc, &rect, m_penDarkGrey, m_penHighlight);
299 DrawShadedRect(dc, &rect, m_penBlack, m_penLightGrey);
300 }
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301}
302
303void
52c14774 304wxRendererGeneric::DrawSplitterSash(wxWindow *win,
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305 wxDC& dcReal,
306 const wxSize& sizeReal,
307 wxCoord position,
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308 wxOrientation orient,
309 int WXUNUSED(flags))
b3208e11 310{
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311 // to avoid duplicating the same code for horizontal and vertical sashes,
312 // simply mirror the DC instead if needed (i.e. if horz splitter)
313 wxMirrorDC dc(dcReal, orient != wxVERTICAL);
314 wxSize size = dc.Reflect(sizeReal);
315
316
52c14774 317 // we draw a Win32-like grey sash with possible 3D border here:
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318 //
319 // ---- this is position
320 // /
321 // v
322 // dWGGGDd
323 // GWGGGDB
324 // GWGGGDB where G is light grey (face)
325 // GWGGGDB W white (light)
326 // GWGGGDB D dark grey (shadow)
327 // GWGGGDB B black (dark shadow)
328 // GWGGGDB
329 // GWGGGDB and lower letters are our border (already drawn)
330 // GWGGGDB
331 // wWGGGDd
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332 //
333 // only the middle 3 columns are drawn unless wxSP_3D is specified
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334
335 const wxCoord h = size.y;
8aa528db 336 wxCoord offset = 0;
ca65c044 337
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338 // If we're drawing the border, draw the sash 3d lines shorter
339 if ( win->HasFlag(wxSP_3DBORDER) )
8aa528db 340 {
4666bb5f 341 offset = 1;
8aa528db 342 }
b3208e11 343
4666bb5f 344 dc.SetPen(*wxTRANSPARENT_PEN);
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345 dc.SetBrush(wxBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE)));
346
4666bb5f 347 if ( win->HasFlag(wxSP_3DSASH) )
52c14774 348 {
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349 // Draw the 3D sash
350 dc.DrawRectangle(position + 2, 0, 3, h);
351
52c14774 352 dc.SetPen(m_penLightGrey);
4666bb5f 353 dc.DrawLine(position, offset, position, h - offset);
b3208e11 354
52c14774 355 dc.SetPen(m_penHighlight);
4666bb5f 356 dc.DrawLine(position + 1, 0, position + 1, h);
b3208e11 357
52c14774 358 dc.SetPen(m_penDarkGrey);
4666bb5f 359 dc.DrawLine(position + 5, 0, position + 5, h);
b3208e11 360
52c14774 361 dc.SetPen(m_penBlack);
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362 dc.DrawLine(position + 6, offset, position + 6, h - offset);
363 }
364 else
365 {
366 // Draw a flat sash
367 dc.DrawRectangle(position, 0, 3, h);
52c14774 368 }
b3208e11 369}
9c7f49f5 370
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371// ----------------------------------------------------------------------------
372// button drawing
373// ----------------------------------------------------------------------------
374
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375void
376wxRendererGeneric::DrawComboBoxDropButton(wxWindow *win,
377 wxDC& dc,
378 const wxRect& rect,
2209baae 379 int flags)
f33cef9f 380{
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381 DrawPushButton(win,dc,rect,flags);
382 DrawDropArrow(win,dc,rect,flags);
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383}
384
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385void
386wxRendererGeneric::DrawDropArrow(wxWindow *win,
387 wxDC& dc,
388 const wxRect& rect,
389 int WXUNUSED(flags))
390{
391 // This generic implementation should be good
392 // enough for Windows platforms (including XP).
393
394 int arrowHalf = rect.width/5;
395 int rectMid = rect.width / 2;
396 int arrowTopY = (rect.height/2) - (arrowHalf/2);
397
398 // This should always result in arrow with odd width.
106a7999 399 wxPoint pt[] =
f33cef9f 400 {
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401 wxPoint(rectMid - arrowHalf, arrowTopY),
402 wxPoint(rectMid + arrowHalf, arrowTopY),
403 wxPoint(rectMid, arrowTopY + arrowHalf)
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404 };
405 dc.SetBrush(wxBrush(win->GetForegroundColour()));
406 dc.SetPen(wxPen(win->GetForegroundColour()));
106a7999 407 dc.DrawPolygon(WXSIZEOF(pt), pt, rect.x, rect.y);
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408}
409
784d2408 410void
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411wxRendererGeneric::DrawCheckBox(wxWindow *WXUNUSED(win),
412 wxDC& dc,
413 const wxRect& rect,
414 int flags)
862d8041 415{
3061e2fb 416 dc.SetPen(*(flags & wxCONTROL_DISABLED ? wxGREY_PEN : wxBLACK_PEN));
862d8041 417 dc.SetBrush( *wxTRANSPARENT_BRUSH );
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418 dc.DrawRectangle(rect);
419
420 if ( flags & wxCONTROL_CHECKED )
862d8041 421 {
3061e2fb 422 dc.DrawCheckMark(rect.Deflate(2, 2));
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423 }
424}
425
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426void
427wxRendererGeneric::DrawPushButton(wxWindow *win,
428 wxDC& dc,
429 const wxRect& rect,
430 int flags)
431{
432 // Don't try anything too fancy. It'll just turn out looking
433 // out-of-place on most platforms.
434 wxColour bgCol = flags & wxCONTROL_DISABLED ?
435 wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE) :
436 win->GetBackgroundColour();
437 dc.SetBrush(wxBrush(bgCol));
438 dc.SetPen(wxPen(bgCol));
439 dc.DrawRectangle(rect);
440}
441
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442void
443wxRendererGeneric::DrawItemSelectionRect(wxWindow * WXUNUSED(win),
444 wxDC& dc,
445 const wxRect& rect,
446 int flags)
daebb44c 447{
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448 wxBrush brush;
449 if ( flags & wxCONTROL_SELECTED )
daebb44c 450 {
784d2408 451 if ( flags & wxCONTROL_FOCUSED )
daebb44c 452 {
784d2408 453 brush = wxBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT));
daebb44c 454 }
784d2408 455 else // !focused
daebb44c 456 {
784d2408 457 brush = wxBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNSHADOW));
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458 }
459 }
784d2408 460 else // !selected
daebb44c 461 {
784d2408 462 brush = *wxTRANSPARENT_BRUSH;
daebb44c 463 }
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464
465 dc.SetBrush(brush);
466 dc.SetPen(flags & wxCONTROL_CURRENT ? *wxBLACK_PEN : *wxTRANSPARENT_PEN);
467
468 dc.DrawRectangle( rect );
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469}
470
471
f33cef9f 472// ----------------------------------------------------------------------------
0872a451 473// A module to allow cleanup of generic renderer.
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474// ----------------------------------------------------------------------------
475
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476class wxGenericRendererModule: public wxModule
477{
478DECLARE_DYNAMIC_CLASS(wxGenericRendererModule)
479public:
480 wxGenericRendererModule() {}
481 bool OnInit() { return true; };
482 void OnExit() { wxRendererGeneric::Cleanup(); };
483};
484
485IMPLEMENT_DYNAMIC_CLASS(wxGenericRendererModule, wxModule)