]> git.saurik.com Git - wxWidgets.git/commitdiff
Allow selecting any kind of file in the sound sample.
authorVadim Zeitlin <vadim@wxwidgets.org>
Mon, 3 Jan 2011 14:58:26 +0000 (14:58 +0000)
committerVadim Zeitlin <vadim@wxwidgets.org>
Mon, 3 Jan 2011 14:58:26 +0000 (14:58 +0000)
This is especially useful under Mac where wxSound can play files other than
.wav too (e.g. .aiff files which can be found under /System/Library/Sounds).

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@66536 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775

samples/sound/sound.cpp

index d41c7a2a809b97cf24cc7fa8a698d4a5e9299b47..abae8a45cef0ae0f991434e32c3cd04bb9f5f90e 100644 (file)
@@ -993,7 +993,13 @@ void MyFrame::OnSelectFile(wxCommandEvent& WXUNUSED(event))
 #if wxUSE_FILEDLG
     wxFileDialog dlg(this, wxT("Choose a sound file"),
                      wxEmptyString, wxEmptyString,
-                     wxT("WAV files (*.wav)|*.wav"), wxFD_OPEN|wxFD_CHANGE_DIR);
+                     wxString::Format
+                     (
+                         "WAV files (*.wav)|*.wav|All files (%s)|%s",
+                         wxFileSelectorDefaultWildcardStr,
+                         wxFileSelectorDefaultWildcardStr
+                     ),
+                     wxFD_OPEN|wxFD_CHANGE_DIR);
     if ( dlg.ShowModal() == wxID_OK )
     {
         m_soundFile = dlg.GetPath();