This is especially useful under Mac where wxSound can play files other than
.wav too (e.g. .aiff files which can be found under /System/Library/Sounds).
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@66536
c3d73ce0-8a6f-49c7-b76d-
6d57e0e08775
#if wxUSE_FILEDLG
wxFileDialog dlg(this, wxT("Choose a sound file"),
wxEmptyString, wxEmptyString,
#if wxUSE_FILEDLG
wxFileDialog dlg(this, wxT("Choose a sound file"),
wxEmptyString, wxEmptyString,
- wxT("WAV files (*.wav)|*.wav"), wxFD_OPEN|wxFD_CHANGE_DIR);
+ wxString::Format
+ (
+ "WAV files (*.wav)|*.wav|All files (%s)|%s",
+ wxFileSelectorDefaultWildcardStr,
+ wxFileSelectorDefaultWildcardStr
+ ),
+ wxFD_OPEN|wxFD_CHANGE_DIR);
if ( dlg.ShowModal() == wxID_OK )
{
m_soundFile = dlg.GetPath();
if ( dlg.ShowModal() == wxID_OK )
{
m_soundFile = dlg.GetPath();