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[wxWidgets.git] / docs / msw / install.txt
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d716e453 1Installing wxWidgets for Windows
5147354c 2-----------------------------------------------------------
0544bc0a 3
d716e453 4This is wxWidgets for Microsoft Windows 9x/ME, Windows NT,
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5Windows 2000, Windows XP and Windows CE.
6
7These installation notes can be found in docs/msw/install.txt
8in your wxWidgets distribution.
0544bc0a 9
dbda9e86 10IMPORTANT NOTE: If you experience problems installing, please
9c6751aa 11re-read this instructions and other related files (changes.txt,
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12readme.txt, FAQ) carefully before mailing wx-users. Preferably,
13try to fix the problem first and then upload a patch to
14SourceForge:
15
16 http://sourceforge.net/patch/?group_id=9863
17
18Please report bugs using the SourceForge bug tracker:
19
20 http://sourceforge.net/bugs/?group_id=9863
dbda9e86 21
2bda0e17 22Unarchiving
5147354c 23============================================================
2bda0e17 24
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25A setup program is provided (setup.exe) to automatically copy
26files to a directory on your hard disk. Do not install into a
3d82ef9b 27path that contains spaces.
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28
29The setup program contains the following:
01dba85a 30
fc2171bd 31- All common, generic and MSW-specific wxWidgets source;
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32- samples and demos;
33- documentation in MS HTML Help format;
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34- makefiles for most Windows compilers, plus CodeWarrior,
35 BC++ and VC++ IDE files;
01dba85a 36- JPEG library source;
669f7a11 37- TIFF library source;
3d82ef9b 38- Object Graphics Library, Tex2RTF, wxSTC, etc.
01dba85a 39
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40Alternatively, you may unarchive the .zip form by hand:
41wxMSW-x.y.z.zip where x.y.z is the version number.
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42
43Unarchive the required files plus any optional documentation
dbda9e86 44files into a suitable directory such as c:\wx.
2bda0e17 45
dbda9e86 46General installation notes
03265572 47==========================
dbda9e86 48
dbda9e86 49If installing from the CVS server, copy include/wx/msw/setup0.h to
a40a9c81 50include/wx/msw/setup.h and edit the resulting file to choose
fc2171bd 51the features you would like to compile wxWidgets with[out].
dbda9e86 52
2bda0e17 53Compilation
545d1e60 54===========
2bda0e17 55
fc2171bd 56The following sections explain how to compile wxWidgets with each supported
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57compiler. Search for one of Microsoft/Borland/Watcom/Symantec/Metrowerks/
58Cygwin/Mingw32 to quickly locate the instructions for your compiler.
59
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60All makefiles and project are located in build\msw directory.
61
62Where compiled files are stored
63-------------------------------
64
3980000c 65After successful compilation you'll find the libraries in a subdirectory
0a7cad3a 66of lib directory named after the compiler and DLL/static settings.
6acf2ef6 67A couple of examples:
fd9f42b6 68
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69 lib\vc_lib VC++ compiled static libraries
70 lib\vc_dll VC++ DLLs
71 lib\bcc_lib Static libraries for Borland C++
72 lib\wat_dll Watcom C++ DLLs
fd9f42b6 73
fc2171bd 74Names of compiled wxWidgets libraries follow this scheme: libraries that don't
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75depend on GUI components begin with "wxbase" followed by version number and
76letters indicating if the library is compiled as Unicode ('u') and/or debug
fc2171bd 77build ('d'). Last component of them name is name of wxWidgets component
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78(unless you built the library as single monolithic library; look for
79"Configuring the build" below). This is a typical set of release ANSI build
80libraries (release versions on left, debug on right side):
81
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82 wxbase28.lib wxbase28d.lib
83 wxbase28_net.lib wxbase28d_net.lib
84 wxbase28_xml.lib wxbase28d_xml.lib
85 wxmsw28_core.lib wxmsw28d_core.lib
86 wxmsw28_html.lib wxmsw28d_html.lib
87 wxmsw28_adv.lib wxmsw28d_adv.lib
fd9f42b6 88
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89Their Unicode debug counterparts in wxUniversal build would be
90
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91 wxbase28ud.lib
92 wxbase28ud_net.lib
93 wxbase28ud_xml.lib (notice these libs are same for wxUniv and wxMSW)
94 wxmswuniv28ud_core.lib
95 wxmswuniv28ud_html.lib
96 wxmswuniv28ud_adv.lib
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97
98These directories also contain subdirectory with wx/setup.h header. This
99subdirectory is named after port, Unicode, wxUniv and debug settings and
100you must add it to include paths when compiling your application. Some
101examples:
102
103 lib\vc_lib\msw\wx\setup.h VC++ static, wxMSW
104 lib\vc_lib\mswud\wx\setup.h VC++ static, wxMSW, Unicode, debug
105 lib\vc_lib\mswunivd\wx\setup.h VC++ static, wxUniversal, debug
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106
107Below are compiler specific notes followed by customizing instructions that
108apply to all compilers (search for "Configuring the build").
109
545d1e60 110Microsoft Visual C++ compilation
5147354c 111----------------------------------------------------------------
2bda0e17 112
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113You may wish to visit http://wiki.wxwindows.org/wiki.pl?MSVC for a more
114informal and more detailed description of the process summarized below.
115
b2575739 116Please note that the VC++ 6.0 project files will work for VC++ .NET also.
1257f684 117
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118VC++ 5.0 can also be used, providing Service Pack 3 is applied. Without it
119you will have trouble with internal compiler errors. It is available for
120download at: ftp://ftp.microsoft.com/developr/visualstudio/sp3/full.
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121
122Using project files (VC++ 6 and later):
a367b9b3 123
fc2171bd 1241. Unarchive wxWidgets-x.y.z-vc.zip, the VC++ 6 project
f6bcfd97 125 makefiles (already included in wxMSW-x.y.z.zip and the setup version).
fd9f42b6 1262. Open build\msw\wx.dsw, which has configurations for static
a40a9c81 127 compilation or DLL compilation, and each of these available in
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128 Unicode/ANSI, Debug/Release and wxUniversal or native variations.
129 Normally you'll use a static linking ANSI configuration.
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130 Choose the Win32 Debug or Win32 Release configuration (or any other that
131 suits your needs) and use Batch Build to compile _all_ projects. If you
21de777f 132 know you won't need some of the libraries (i.e. html part), you don't have
efefa4f8 133 to compile it. It will also produce similar variations on jpeg.lib,
fd9f42b6 134 png.lib, tiff.lib, zlib.lib, and regex.lib.
3f04a3c0 135
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136 If you want to build DLL configurations in wx.dsw project you unfortunately
137 need to build them in the proper order (jpeg, png, tiff, zlib, regex, expat,
138 base, net, odbc, core, gl, html, media, qa, adv, dbgrid, xrc, aui, richtext)
139 manually because VC6 doesn't always respect the correct build order.
140
141 Alternatively, use the special wx_dll.dsw project which adds the
142 dependencies to force the correct order (but, because of this, doesn't work
143 for the static libraries) or simply redo the build several times until all
144 DLLs are linked correctly. Pleae notice that it's normal that dbgrid project
145 doesn't build if wxUSE_ODBC is set to 0 (default).
5fa399c9 1463. Open a sample project file, choose a configuration such as
a40a9c81 147 Win32 Debug using Build | Set Active Configuration..., and compile.
5fa399c9 148 The project files don't use precompiled headers, to save disk
16553659 149 space, but you can switch PCH compiling on for greater speed.
a40a9c81 150 NOTE: you may also use samples/samples.dsw to access all
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151 sample projects without opening each workspace individually.
152 You can use the Batch Build facility to make several samples
153 at a time.
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154
155Using makefiles:
156
03265572 1571. Change directory to build\msw. Type:
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158
159 'nmake -f makefile.vc'
160
fc2171bd 161 to make the wxWidgets core library as release DLL.
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162 See "Configuring the build" for instruction how to build debug or static
163 libraries.
3d82ef9b 164
03265572 1652. Change directory to samples and type 'nmake -f makefile.vc'
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166 to make all the samples. You can also make them individually.
167
5fa399c9 168Makefile notes:
e2a6f233 169
fd9f42b6 170 Use the 'clean' target to clean all objects, libraries and
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171 executables.
172
3f1af920 173Note (1): if you wish to use templates, please edit
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174include\wx\msw\setup.h and set wxUSE_DEBUG_NEW_ALWAYS to 0.
175Without this, the redefinition of 'new' will cause problems in
176the headers. Alternatively, #undef new before including template headers.
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177You will also need to set wxUSE_IOSTREAMH to 0 if you will be
178using templates, to avoid the non-template stream files being included
fc2171bd 179within wxWidgets.
025e88c5 180
3f1af920 181Note (2): libraries and applications generated with makefiles and
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182project files are now (hopefully) compatible where static libraries
183are concerned, but please exercise caution nevertheless and if
184possible, use one method or the other.
3f1af920 185
3d82ef9b 186Note (3): some crash problems can be due to inconsistent compiler
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187options. If strange/weird/impossible things start to happen please
188check (dumping IDE project file as makefile and doing text comparison
189if necessary) that the project settings, especially the list of defined
190symbols, struct packing, etc. are exactly the same for all items in
191the project. After this, delete everything (including PCH) and recompile.
192
3d82ef9b 193Note (4): to create your own IDE files, copy .dsp and .dsw
fc2171bd 194files from an existing wxWidgets sample and adapt them, or
3d82ef9b 195visit http://wiki.wxwindows.org/wiki.pl?MSVC.
e2a6f233 196
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197Microsoft Visual C++ compilation for 64-bit Windows
198----------------------------------------------------------------
199
200Visual Studio 2005 includes 64-bit compilers, though they are not installed by
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201default; you need to select them during the installation. Both native 64-bit
202compilers and 32-bit hosted cross compilers are included, so you do not need a
20364-bit machine to use them (though you do to run the created executables).
204Visual C++ Express Edition does not include 64-bit compilers.
391e89ae 205
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20664-bit compilers are also available in various SDKs, for example
207the .NET Framework SDK:
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208 http://msdn.microsoft.com/netframework/programming/64bit/devtools/
209
210Using project files:
211
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2121. Open the VC++ 6 workspace file: build\msw\wx.dsw. Visual Studio will then
213 convert the projects to the current Visual C++ project format.
214
2152. To add 64-bit targets, go to the 'Build' menu and choose 'Configuration
216 Manager...'. In the 'Active solution platform' drop down choose '<new>',
217 then you can choose either 'Itanium' or 'x64'.
218
219 For more detailed instructions see:
220 http://msdn2.microsoft.com/en-us/library/9yb4317s(en-us,vs.80).aspx
221
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222 Note: 64-bit targets created this way will use the build directory of the
223 corresponding 32-bit target for some files. Therefore after building
224 for one CPU it is necessary to clean the build before building the
225 equivalent target for another CPU. We've reported the problem to MS
b974b0da 226 but they say it is not possible to fix it.
b46d37d7 227
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2283. To build, go to the 'Build' menu and choose 'Batch Build...'. Tick all the
229 all the 'x64|Debug' or all the 'Itanium|Debug' projects, and click 'Build'.
230
231 This will build a debug version of the static libs. The section above on
232 Visual C++ in general has more information about adjusting the settings to
233 build other configurations.
234
2354. To compile one of the samples open one of the sample projects, such as
236 samples\minimal\minimal.dsw. Visual Studio will convert the project as in
237 step 1, then add a 64-bit target as in step 2, and build.
238
239Using makefiles:
240
2411. Open a 64-bit build command prompt, for either x64 or Itanium. Change
b974b0da 242 directory to build\msw. Then for x64 type:
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243
244 nmake -f makefile.vc TARGET_CPU=AMD64
245
246 or for Itanium:
247
248 nmake -f makefile.vc TARGET_CPU=IA64
249
250 This will build a debug version of wxWidgets DLLs. See "Configuring the
251 build" for instruction how to build other configurations such as a release
252 build or static libraries.
253
2542. Change to the directory of one of the samples such as samples\minimal. Type
255 the same command used to build the main library, for example for x64:
256
257 nmake -f makefile.vc TARGET_CPU=AMD64
258
259Notes:
260
261The versions of the VC++ 8 compiler included with some SDKs requires an
262additional library to be linked or the following error is received.
263
264 LNK2001 unresolved external symbol __security_check_cookie
265
266If you receive this error add bufferoverflowu.lib to link, e.g.:
267
268 nmake -f makefile.vc TARGET_CPU=AMD64 LDFLAGS=bufferoverflowu.lib
269
270See http://support.microsoft.com/?id=894573 for more information.
271
71521e37 272Borland C++ compilation
5147354c 273----------------------------------------------------------------
2bda0e17 274
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275The minimum version required is 5.5 (last version supported by BC++ 5.0 was
2762.4.2), which can be downloaded for free from:
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277http://www.borland.com/products/downloads/download_cbuilder.html
278
279The version 5.6 included in Borland C++ Builder 2006 works as well after the
280following small change: please remove the test for __WINDOWS__ from line 88
281of the file BCCDIR\include\stl\_threads.h.
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282
283Compiling using the makefiles:
ca5c8b2d 284
fd9f42b6 2851. Change directory to build\msw. Type 'make -f makefile.bcc' to
fc2171bd 286 make the wxWidgets core library. Ignore the compiler warnings.
6bddef36 287 This produces a couple of libraries in the lib\bcc_lib directory.
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288
2892. Change directory to a sample or demo such as samples\minimal, and type
290 'make -f makefile.bcc'. This produces a windows exe file - by default
6bddef36 291 in the bcc_mswd subdirectory.
fd9f42b6 292
fc2171bd 293Note (1): the wxWidgets makefiles assume dword structure alignment. Please
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294make sure that your own project or makefile settings use the
295same alignment, or you could experience mysterious crashes. To
fd9f42b6 296change the alignment, change CPPFLAGS in build\msw\config.bcc.
1a7f3062 297
9d1461a4 298Note (2): if you get undefined _SQL... symbols at link time,
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299either install odbc32.lib from the BC++ CD-ROM into your BC++ lib
300directory, or set wxUSE_ODBC to 0 in include\wx\msw\setup.h and
fc2171bd 301recompile wxWidgets. The same applies if compiling using the IDE.
154f22b3 302
9d1461a4 303Note (3): If you wish debug messages to be sent to the console in
fd9f42b6 304debug mode, edit makefile.bcc and change /aa to /Tpe in link commands.
7fee680b 305
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306Cmpilation succeeds with CBuilderX personal edition and CBuilder6, but
307you may have to copy make.exe from the 5.5 download to the new bin directory.
308Compiling using the IDE files for Borland C++ 5.0 and using CBuilder IDE
309(v1-v6): not supported
ca5c8b2d 310
ca5c8b2d 311
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312** REMEMBER **
313
fc2171bd 314In all of your wxWidgets applications, your source code should include
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315the following preprocessor directive:
316
317#ifdef __BORLANDC__
318#pragma hdrstop
319#endif
320
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321(check the samples -- e.g., \wx2\samples\minimal\minimal.cpp -- for
322more details)
323
9d1461a4 324Borland 16 Bit compilation for Windows 3.1
5147354c 325----------------------------------------------------------------
4bf78aae 326
fc2171bd 327The last version of wxWidgets to support 16-bit compilation with Borland was
9d1461a4 3282.2.7 - Please download and read the instructions in that release
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329
330Watcom C++ 10.6/11 and OpenWatcom compilation
5147354c 331----------------------------------------------------------------
7be1f0d9 332
fd9f42b6 3331. Change directory to build\msw. Type 'wmake -f makefile.wat' to
fc2171bd 334 make the wxWidgets core library.
3d82ef9b 335
e8400940 3362. Change directory to samples\minimal and type 'wmake -f makefile.wat'
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337 to make this sample. Repeat for other samples of interest.
338
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339Note (1): if your installation of Watcom doesn't have odbc32.lib file and
340 you need it (i.e. you have wxUSE_ODBC=1), you can use the file
341 from lib\watcom directory. See the notes in that directory.
342
343Note (2): if variant.cpp is compiled with date/time class options, the linker
344 gives up. So the date/time option is switched off for Watcom C++.
345 Also, wxAutomationObject is not compiled with Watcom C++ 10.
346
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347Note (3): RawBitmaps won't work at present because they use unsupported template
348 classes
349
350Note (4): if Watcom can't read the precompiled header when building a sample,
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351 try deleting .pch files in build\msw\wat_* and compiling
352 the sample again.
545d1e60 353
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354Note (5): wxUSE_STD_STRING is disabled in wx/string.h for Watcom as this
355 compiler doesn't come with standard C++ library headers by default.
356 If you install STLPort or another STL implementation, you'll need to
357 edit wx/string.h and remove the check for Digital Mars in it (search
358 for __WATCOM__).
359
360
62448488 361Metrowerks CodeWarrior compilation
5147354c 362----------------------------------------------------------------
62448488 363
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364** NOTE: We don't use Metrowerks compiler any more and so depend on
365** your contributions to keep it up to date. It is possible that
366** the project files mentioned below are out of date due to recently
367** added files, please add them manually if you get linking errors.
368** The authoritative list of files is in build/bakefiles/files.bkl
369
5147354c 3701. CodeWarrior Pro 7 project files in XML format are already
d716e453 371 included in wxMSW-2.8.x.zip and the setup version.
3d82ef9b 372
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3732. Review the file include\wx\msw\setup.h (or include\wx\msw\setup0.h if
374 you are working from the CVS version) to make sure the settings reflect
375 what you want. If you aren't sure, leave it alone and go with the
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376 default settings. A few notes:
377 - Don't use wxUSE_DEBUG_NEW_ALWAYS: it doesn't mix well with MSL
545d1e60 378 - wxUSE_GLOBAL_MEMORY_OPERATORS works, but memory leak reports
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379 will be rather confusing due to interactions with the MSL ANSI
380 and runtime libs.
3d82ef9b 381
fc2171bd 3823. The project file to build the Win32 wxWidgets libraries relies on the
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383 Batch File Runner plug-in. This plug-in is not installed as part of
384 a normal CW7 installation. However, you can find this plug-in on the
385 CodeWarrior Reference CD, in the Thrill Seekers folder; it's call the
386 "Batch File Post Linker".
3d82ef9b 387
545d1e60 3884. If you choose not to install the Batch File Runner plug-in, then you
ba14d986 389 need to do the following by hand:
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390 (1) Create the directories lib\cw7msw\include\wx and copy the file
391 include\wx\msw\setup.h (or include\wx\msw\setup0.h if you are
ba14d986 392 working from the CVS version) to lib\cw7msw\include\wx\setup.h
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393 (2) Create the directories lib\cw7mswd\include\wx and copy the file
394 include\wx\msw\setup.h (or include\wx\msw\setup0.h if you are
ba14d986 395 working from the CVS version) to lib\cw7mswd\include\wx\setup.h
3d82ef9b 396
fc2171bd 3975. Import src\wxWidgetsW7.xml to create the project file wxWidgetsW7.mcp.
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398 Store this project file in directory src. You may get warnings about
399 not being able to find certain project paths; ignore these warnings, the
ba14d986 400 appropriate paths will be created during the build by the Batch File Runner.
3d82ef9b 401
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4026. Choose the wxlib Win32 debug or wxlib Win32 Release target and build. You
403 will get some warnings about hidden virtual functions, illegal conversions
ba14d986 404 from const pointers to pointers, etc., all of which you can safely ignore.
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405 ***Note: if you get errors that the compiler can't find "wx/setup.h", just
406 stop the build and build again. These errors occur because sometimes the
ba14d986 407 compiler starts doing its thing before the copying of setup.h has completed.
3d82ef9b 408
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4097. The following libraries will be produced depending on chosen
410 target:
411 - wx_x86.lib ANSI Release (static)
412 - wx_x86_d.lib ANSI Debug (static)
3d82ef9b 413
ba14d986 4148. Sorry, I haven't had time yet to create and test unicode or DLL versions.
545d1e60 415 Volunteers for this are welcome (as neither DLLs nor unicode builds are
ba14d986 416 big priorities for me ;).
3d82ef9b 417
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4189. CodeWarrior Pro7 project files (in XML format) are also provided for some
419 of the samples. In particular, there are project files for the minimal,
420 controls, dialogs, dnd, nd docview samples. You can use these project
421 files as templates for the other samples and for your own projects.
3d82ef9b 422 - For example, to make a project file for the "grid" sample,
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423 just copy the project file for the "minimal" sample, minimalW7.mcp
424 (made by importing minimalW7.xml into CodeWarrior), into the
3d82ef9b 425 sample/grid directory, calling it gridW7.mcp. Open
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426 newgridW7.mcp and revise the project by deleting the files
427 minimal.rc and minimal.cpp and adding the files griddemo.rc and
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428 griddemo.cpp. Build and run....
429
545d1e60 430
9a718b86 431Cygwin/MinGW compilation
5147354c 432----------------------------------------------------------------
2bda0e17 433
7acf6a92 434wxWidgets supports Cygwin (formerly GnuWin32) betas and
9a718b86 435releases, and MinGW. Cygwin can be downloaded from:
6500c0b1 436
9a718b86 437 http://sources.redhat.com/cygwin/
2bda0e17 438
9a718b86 439and MinGW from:
6500c0b1 440
9a718b86 441 http://www.mingw.org/
2bda0e17 442
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443Both Cygwin and MinGW can be used with configure (assuming you have MSYS
444installed in case of MinGW). You will need new enough MinGW version, preferably
445MinGW 2.0 (ships with gcc3) or at least 1.0 (gcc-2.95.3). GCC versions older
fc2171bd 446than 2.95.3 don't work; you can use wxWidgets 2.4 with them.
545d1e60 447
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448NOTE: some notes specific to old Cygwin (< 1.1.x) are at the end of this
449 section (see OLD VERSIONS)
2bda0e17 450
fc2171bd 451There are two methods of compiling wxWidgets, by using the
7666ad49 452makefiles provided or by using 'configure'.
2bda0e17 453
9a718b86 454Retrieve and install the latest version of Cygwin, or MinGW, as per
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455the instructions with either of these packages.
456
9a718b86 457If using MinGW, you can download the add-on MSYS package to
fc2171bd 458provide Unix-like tools that you'll need to build wxWidgets using configure.
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459
460Using makefiles directly
5147354c 461----------------------------------------------------------------
7666ad49 462
d01bf7ae 463NOTE: The makefile.gcc makefiles are for compilation under MinGW using
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464 Windows command interpreter (command.com/cmd.exe), they won't work in
465 other environments (such as UNIX or Unix-like, e.g. MSYS where you have
466 to use configure instead, see the section below)
02fd5400 467
7666ad49 468Here are the steps required using the provided makefiles:
8870c26e 469
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470- If you are using gcc-2.95, edit build\msw\config.gcc and set the GCC_VERSION
471 variable to "2.95".
6500c0b1 472
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473- Use the makefile.gcc files for compiling wxWidgets and samples,
474 e.g. to compile a debugging version of wxWidgets:
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475 > cd c:\wx\build\msw
476 > make -f makefile.gcc BUILD=debug
4dcd292c 477 > cd c:\wx\samples\minimal
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478 > make -f makefile.gcc BUILD=debug
479 (See below for more options.)
4dcd292c 480
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481 Ignore the warning about the default entry point.
482
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483- Use the 'strip' command to reduce executable/dll size (note that
484 stripping an executable/dll will remove debug information!).
2bda0e17 485
2bda0e17 486All targets have 'clean' targets to allow removal of object files
fd9f42b6 487and other intermediate compiler files.
2bda0e17 488
7666ad49 489Using configure
5147354c 490----------------------------------------------------------------
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491
492Instead of using the makefiles, you can use the configure
493system to generate appropriate makefiles, as used on Unix
494and Mac OS X systems.
495
fc2171bd 496Change directory to the root of the wxWidgets distribution,
9a718b86 497make a build directory, and run configure and make in this directory.
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498
499For example:
500
501 cd $WXWIN
502 mkdir build-debug
503 cd build-debug
504 ../configure --with-msw --enable-debug --enable-debug_gdb --disable-shared
505 make
be27bc46 506 make install % This step is optional, see note (6) below.
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507 cd samples/minimal
508 make
509 ./minimal.exe
510
7c5dc04f 511Notes:
2bda0e17 512
9a718b86 5131. See also the Cygwin/MinGW on the web site or CD-ROM for
fc2171bd 514 further information about using wxWidgets with these compilers.
7c5dc04f 515
6b978929 5162. libwx.a is 100 MB or more - but much less if compiled with no
bf4d9b2b 517 debug info (-g0) and level 4 optimization (-O4).
7c5dc04f 518
9a718b86 5193. If you get a link error under MinGW 2.95.2 referring to:
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520
521 EnumDAdvise__11IDataObjectPP13IEnumSTATDATA@8
522
523 then you need to edit the file objidl.h at line 663 and add
524 a missing PURE keyword:
525
526 STDMETHOD(EnumDAdvise)(THIS_ IEnumSTATDATA**) PURE;
527
9a718b86 5284. There's a bug in MinGW headers for some early distributions.
7c5dc04f 529
bf4d9b2b 530 in include/windows32/defines.h, where it says:
7c5dc04f 531
bf4d9b2b 532 #define LPSTR_TEXTCALLBACKA (LPSTR)-1L)
7c5dc04f 533
bf4d9b2b 534 it should say:
7c5dc04f 535
bf4d9b2b 536 #define LPSTR_TEXTCALLBACKA ((LPSTR)-1L)
7c5dc04f 537
bf4d9b2b 538 (a missing bracket).
7c5dc04f 539
fd9f42b6 5405. OpenGL support should work with MinGW as-is. However,
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541 if you wish to generate import libraries appropriate either for
542 the MS OpenGL libraries or the SGI OpenGL libraries, go to
543 include/wx/msw/gl and use:
544
545 dlltool -k -d opengl.def -llibopengl.a
546
547 for the SGI DLLs, or
548
549 dlltool -k -d opengl32.def -llibopengl32.a
550
551 and similarly for glu[32].def.
552
fd9f42b6 5536. The 'make install' step is optional, and copies files
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554 as follows:
555
556 /usr/local/lib - wxmswXYZd.dll.a and wxmswXYZd.dll
fc2171bd 557 /usr/local/include/wx - wxWidgets header files
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558 /usr/local/bin - wx-config
559
560 You may need to do this if using wx-config with the
561 default root path.
562
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5637. With Cygwin, you can invoke gdb --nw myfile.exe to
564 debug an executable. If there are memory leaks, they will be
565 flagged when the program quits. You can use Cygwin gdb
566 to debug MinGW executables.
4dcd292c 567
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5688. Note that gcc's precompiled headers do not work on current versions of
569 Cygwin. If your version of Cygwin is affected you will need to use the
570 --disable-precomp-headers configure option.
571
fd9f42b6 572OLD VERSIONS:
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573
574- Modify the file wx/src/cygnus.bat (or mingw32.bat or mingegcs.bat)
575 to set up appropriate variables, if necessary mounting drives.
576 Run it before compiling.
577
578- For Cygwin, make sure there's a \tmp directory on your
579 Windows drive or bison will crash (actually you don't need
fc2171bd 580 bison for ordinary wxWidgets compilation: a pre-generated .c file is
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581 supplied).
582
4dcd292c 583- If using GnuWin32 b18, you will need to copy windres.exe
9a718b86 584 from e.g. the MinGW distribution, to a directory in your path.
4dcd292c 585
df945db9 586
ce8897bb 587Symantec & DigitalMars C++ compilation
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588----------------------------------------------------------------
589
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590The DigitalMars compiler is a free succssor to the Symantec compiler
591and can be downloaded from http://www.digitalmars.com/
025bbf5b 592
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5931. You need to download and unzip in turn (later packages will overwrite
594 older files)
9c266fa0 595 Digital Mars C/C++ Compiler Version 8.40 or later
1a81e3db 596 Basic utilities
df945db9 597 from http://www.digitalmars.com/download/freecompiler.html
025bbf5b 598
df945db9 5992. Change directory to build\msw and type 'make -f makefile.dmc' to
fc2171bd 600 make the wxWidgets core library.
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601
6023. Change directory to samples\minimal and type 'make -f makefile.dmc'
1a81e3db 603 to make this sample. Most of the other samples also work.
377c68c5 604
2bda0e17 605
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606Note that if you don't have the files makefile.dmc you may create them yourself
607using bakefile tool according to the instructions in build\bakefiles\README:
608
609 cd build\bakefiles
610 bakefile_gen -f dmars -b wx.bkl
611 bakefile_gen -f dmars -b ../../samples/minimal/minimal.bkl
612
613
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614Note that wxUSE_STD_STRING is disabled in wx/string.h for Digital Mars as this
615compiler doesn't come with standard C++ library headers by default. If you
616install STLPort or another STL implementation, you'll need to edit wx/string.h
617and remove the check for Digital Mars in it (search for __DMC__).
618
619
ce8897bb 62016-bit compilation is no longer supported.
6500c0b1 621
fd9f42b6 622Configuring the build
5147354c 623================================================================
57c208c5 624
fc2171bd 625So far the instructions only explained how to build release DLLs of wxWidgets
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626and did not cover any configuration. It is possible to change many aspects of
627the build, including debug/release and ANSI/Unicode settings. All makefiles in
628build\msw directory use same options (with a few exceptions documented below)
629and the only difference between them is in object files and library directory
630names and in make invocation command.
57c208c5 631
03265572 632Changing the settings
5147354c 633----------------------------------------------------------------
57c208c5 634
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635There are two ways to modify the settings: either by passing the values as
636arguments when invoking make or by editing build\msw\config.$(compiler) file
637where $(compiler) is same extension as the makefile you use has (see below).
638The latter is good for setting options that never change in your development
639process (e.g. GCC_VERSION or VENDOR). If you want to build several versions of
fc2171bd 640wxWidgets and use them side by side, the former method is better. Settings in
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641config.* files are shared by all makefiles (samples, contrib, main library),
642but if you pass the options as arguments, you must use same arguments you used
643for the library when building samples or contrib libraries!
8870c26e 644
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645Examples of invoking make in Unicode debug build (other options described
646below are set analogically):
545d1e60 647
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648Visual C++:
649 > nmake -f makefile.vc BUILD=debug UNICODE=1
650
651Borland C++:
19fea858 652 > make -f makefile.bcc -DBUILD=debug -DUNICODE=1
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653 (Note that you have to use -D to set the variable, unlike in other make
654 tools!)
655
656Watcom C/C++:
657 > wmake -f makefile.wat BUILD=debug UNICODE=1
658
659MinGW using native makefiles:
660 > mingw32-make -f makefile.gcc BUILD=debug UNICODE=1
661
14ff1954 662MinGW using configure:
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663 > ./configure --enable-debug --enable-unicode
664 (see ./configure --help on details; configure is not covered in this
665 section)
666
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667Cygwin using configure:
668 > ./configure --disable-precomp-headers --enable-debug --enable-unicode
669 (use --disable-precomp-headers if Cygwin doesn't support precompiled
670 headers)
671
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672Brief explanation of options and possible values is in every
673build\msw\config.* file; more detailed description follows.
674
675Basic options
5147354c 676----------------------------------------------------------------
a0a302dc 677
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678BUILD=release
679 Builds release version of the library. It differs from default 'debug'
680 in lack of appended 'd' in name of library, does not define __WXDEBUG__
681 and not include debug information compiled into object files and the
682 executable.
683
684SHARED=1
685 Build shared libraries (DLLs). By default, DLLs are not built
686 (SHARED=0).
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687
688UNICODE=1
689 To build Unicode versions of the libraries, add UNICODE=1 to make invocation
690 (default is UNICODE=0). If you want to be able to use Unicode version on
691 Windows9x, you will need to set MSLU=1 as well.
692
693 This option affect name of the library ('u' is appended) and the directory
694 where the library and setup.h are store (ditto).
695
696WXUNIV=1
697 Build wxUniversal instead of native wxMSW (see
fc2171bd 698 http://www.wxwidgets.org/wxuniv.htm for more information).
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699
700Advanced options
5147354c 701----------------------------------------------------------------
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702
703MONOLITHIC=1
fc2171bd 704 Starting with version 2.5.1, wxWidgets has the ability to be built as
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705 several smaller libraries instead of single big one as used to be the case
706 in 2.4 and older versions. This is called "multilib build" and is the
707 default behaviour of makefiles. You can still build single library
708 ("monolithic build") by setting MONOLITHIC variable to 1.
709
710USE_GUI=0
711 Disable building GUI parts of the library, build only wxBase components used
712 by console applications. Note that if you leave USE_GUI=1 then both wxBase
713 and GUI libraries are built. If you are building monolithic library, then
714 you should set wxUSE_GUI to 1 in setup.h.
715
716USE_OPENGL=1
e28b9b9c 717 Build wxmsw28_gl.lib library with OpenGL integration class wxGLCanvas.
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718 You must also modify your setup.h to #define wxUSE_GLCANVAS 1. Note that
719 OpenGL library is always built as additional library, even in monolithic
720 build!
721
722USE_ODBC=1
723 Build two additional libraries in multilib mode, one with database
724 classes and one with wxGrid database support. You must
725 #define wxUSE_ODBC 1 in setup.h
726
727USE_HTML=0
728 Do not build wxHTML library. If MONOLITHIC=1, then you must also
729 #define wxUSE_HTML 1 in setup.h.
730
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731USE_XRC=0
732 Do not build XRC resources library. If MONOLITHIC=1, then you must also
733 #define wxUSE_HTML 1 in setup.h.
734
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735RUNTIME_LIBS=static
736 Links static version of C and C++ runtime libraries into the executable, so
737 that the program does not depend on DLLs provided with the compiler (e.g.
738 Visual C++'s msvcrt.dll or Borland's cc3250mt.dll).
739 Caution: Do not use static runtime libraries when building DLL (SHARED=1)!
740
741MSLU=1
742 Enables MSLU (Microsoft Layer for Unicode). This setting makes sense only if
743 used together with UNICODE=1. If you want to be able to use Unicode version
744 on Windows9x, you will need MSLU (Microsoft Layer for Unicode) runtime DLL
745 and import lib. The former can be downloaded from Microsoft, the latter is
746 part of the latest Platform SDK from Microsoft (see msdn.microsoft.com for
747 details). An alternative implementation of import library can be downloaded
748 from http://libunicows.sourceforge.net - unlike the official one, this one
749 works with other compilers and does not require 300+ MB Platform SDK update.
750
751DEBUG_FLAG=0
752DEBUG_FLAG=1
753 If set to 1, define __WXDEBUG__ symbol, append 'd' to library name and do
754 sanity checks at runtime. If set to 0, don't do it. By default, this is
755 governed by BUILD option (if 'debug', DEBUG_FLAG=1, if 'release' it is 0),
756 but it is sometimes desirable to modify default behaviour and e.g. define
757 __WXDEBUG__ even in release builds.
758
759DEBUG_INFO=0
760DEBUG_INFO=1
761 Same as DEBUG_FLAG in behaviour, this option affects whether debugging
762 information is included in the executable or not.
763
764VENDOR=<your company name>
765 Set this to a short string identifying your company if you are planning to
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766 distribute wxWidgets DLLs with your application. Default value is 'custom'.
767 This string is included as part of DLL name. wxWidgets DLLs contain compiler
03265572 768 name, version information and vendor name in them. For example
e28b9b9c 769 wxmsw280_core_bcc_custom.dll is one of DLLs build using Borland C++ with
03265572 770 default settings. If you set VENDOR=mycorp, the name will change to
e28b9b9c 771 wxmsw280_core_bcc_mycorp.dll.
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772
773CFG=<configuration name>
fc2171bd 774 Sets configuration name so that you can have multiple wxWidgets builds with
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775 different setup.h settings coexisting in same tree. See "Object and library
776 directories" below for more information.
777
778Compiler specific options
5147354c 779----------------------------------------------------------------
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780
781* MinGW
782
783If you are using gcc-2.95 instead of gcc3, you must set GCC_VERSION to
7842.95. In build\msw\config.gcc, change
785> GCC_VERSION = 3
786to
787> GCC_VERSION = 2.95
788
789* Visual C++
790
791DEBUG_RUNTIME_LIBS=0
792DEBUG_RUNTIME_LIBS=1
793 If set to 1, msvcrtd.dll is used, if to 0, msvcrt.dll is used. By default
794 msvcrtd.dll is used only if the executable contains debug info and
795 msvcrt.dll if it doesn't. It is sometimes desirable to build with debug info
796 and still link against msvcrt.dll (e.g. when you want to ship the app to
797 customers and still have usable .pdb files with debug information) and this
798 setting makes it possible.
799
800Fine-tuning the compiler
5147354c 801----------------------------------------------------------------
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802
803All makefiles have variables that you can use to specify additional options
804passed to the compiler or linker. You won't need this in most cases, but if you
805do, simply add desired flags to CFLAGS (for C compiler), CXXFLAGS (for C++
806compiler), CPPFLAGS (for both C and C++ compiler) and LDFLAGS (the linker).
807
808Object and library directories
5147354c 809----------------------------------------------------------------
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810
811All object files produced during library build are stored in a directory under
812build\msw. It's name is derived from build settings and CFG variable and from
813compiler name. Examples of directory names:
814
815 build\msw\bcc_msw SHARED=0
816 build\msw\bcc_mswdll SHARED=1
817 build\msw\bcc_mswunivd SHARED=0, WXUNIV=1, BUILD=debug
818 build\msw\vc_mswunivd ditto, with Visual C++
819
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820Libraries and DLLs are copied into subdirectory of lib directory with
821name derived from compiler and static/DLL setting and setup.h into directory
822with name that contains other settings:
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823
824 lib\bcc_msw
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825 lib\bcc_lib\msw\wx\setup.h
826 lib\bcc_dll
827 lib\bcc_dll\msw\wx\setup.h
828 lib\bcc_lib
829 lib\bcc_lib\mswunivd\wx\setup.h
830 lib\vc_lib
831 lib\vc_lib\mswunivd\wx\setup.h
832
833Each lib\ subdirectory has wx subdirectory with setup.h as seen above.
834This file is copied there from include\wx\msw\setup.h (and if it doesn't exist,
835from include\wx\msw\setup0.h) and this is the copy of setup.h that is used by
836all samples and should be used by your apps as well. If you are doing changes
837to setup.h, you should do them in this file, _not_ in include\wx\msw\setup.h.
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838
839If you set CFG to something, the value is appended to directory names. E.g.
840for CFG=MyBuild, you'll have object files in
841
842 build\msw\bcc_mswMyBuild
843 build\msw\bcc_mswdllMyBuild
844 etc.
845
846and libraries in
847
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848 lib\bcc_libMyBuild
849 lib\bcc_dllMyBuild
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850 etc.
851
fd04b3cb 852By now it is clear what CFG is for: builds with different CFG settings don't
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853share any files and they use different setup.h files. This allows you to e.g.
854have two static debug builds, one with wxUSE_SOCKETS=0 and one with sockets
855enabled (without CFG, both of them would be put into same directory and there
fd04b3cb 856would be conflicts between the files).
03265572 857
03265572 858General Notes
5147354c 859=================================================================
03265572 860
a0a302dc 861- Debugging: under Windows 95, debugging output isn't output in
9c6751aa 862 the same way that it is under NT or Windows 3.1.
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863 Please see DebugView available from http://www.sysinternals.com.
864