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1 | \section{\class{wxScrolledWindow}}\label{wxscrolledwindow} |
2 | ||
3 | The wxScrolledWindow class manages scrolling for its client area, transforming | |
4 | the coordinates according to the scrollbar positions, and setting the | |
5 | scroll positions, thumb sizes and ranges according to the area in view. | |
6 | ||
7 | As with all windows, an application can draw onto a wxScrolledWindow using a \helpref{device context}{dcoverview}. | |
8 | ||
d7cb14ce | 9 | You have the option of handling the OnPaint handler |
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10 | or overriding the \helpref{OnDraw}{wxscrolledwindowondraw} function, which is passed |
11 | a pre-scrolled device context (prepared by \helpref{PrepareDC}{wxscrolledwindowpreparedc}). | |
12 | ||
13 | If you don't wish to calculate your own scrolling, you must call PrepareDC when not drawing from | |
14 | within OnDraw, to set the device origin for the device context according to the current | |
15 | scroll position. | |
16 | ||
17 | \wxheading{Derived from} | |
18 | ||
ad9edf45 | 19 | \helpref{wxPanel}{wxpanel}\\ |
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20 | \helpref{wxWindow}{wxwindow}\\ |
21 | \helpref{wxEvtHandler}{wxevthandler}\\ | |
22 | \helpref{wxObject}{wxobject} | |
23 | ||
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24 | \wxheading{Include files} |
25 | ||
26 | <wx/scrolwin.h> | |
27 | ||
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28 | \wxheading{Window styles} |
29 | ||
30 | \twocolwidtha{5cm} | |
31 | \begin{twocollist}\itemsep=0pt | |
32 | \twocolitem{\windowstyle{wxRETAINED}}{Uses a backing pixmap to speed refreshes. Motif only.} | |
33 | \end{twocollist} | |
34 | ||
35 | See also \helpref{window styles overview}{windowstyles}. | |
36 | ||
37 | \wxheading{Remarks} | |
38 | ||
39 | Use wxScrolledWindow for applications where the user scrolls by a fixed amount, and | |
40 | where a `page' can be interpreted to be the current visible portion of the window. For | |
41 | more sophisticated applications, use the wxScrolledWindow implementation as a guide | |
42 | to build your own scroll behaviour. | |
43 | ||
44 | \wxheading{See also} | |
45 | ||
46 | \helpref{wxScrollBar}{wxscrollbar}, \helpref{wxClientDC}{wxclientdc}, \helpref{wxPaintDC}{wxpaintdc} | |
47 | ||
48 | \latexignore{\rtfignore{\wxheading{Members}}} | |
49 | ||
50 | \membersection{wxScrolledWindow::wxScrolledWindow}\label{wxscrolledwindowconstr} | |
51 | ||
52 | \func{}{wxScrolledWindow}{\void} | |
53 | ||
54 | Default constructor. | |
55 | ||
eaaa6a06 | 56 | \func{}{wxScrolledWindow}{\param{wxWindow*}{ parent}, \param{wxWindowID }{id = -1},\rtfsp |
a660d684 | 57 | \param{const wxPoint\& }{pos = wxDefaultPosition}, \param{const wxSize\& }{size = wxDefaultSize},\rtfsp |
eaaa6a06 | 58 | \param{long}{ style = wxHSCROLL \pipe wxVSCROLL}, \param{const wxString\& }{name = ``scrolledWindow"}} |
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59 | |
60 | Constructor. | |
61 | ||
62 | \wxheading{Parameters} | |
63 | ||
64 | \docparam{parent}{Parent window.} | |
65 | ||
66 | \docparam{id}{Window identifier. A value of -1 indicates a default value.} | |
67 | ||
68 | \docparam{pos}{Window position. If a position of (-1, -1) is specified then a default position | |
69 | is chosen.} | |
70 | ||
71 | \docparam{size}{Window size. If a size of (-1, -1) is specified then the window is sized | |
72 | appropriately.} | |
73 | ||
74 | \docparam{style}{Window style. See \helpref{wxScrolledWindow}{wxscrolledwindow}.} | |
75 | ||
76 | \docparam{name}{Window name.} | |
77 | ||
78 | \wxheading{Remarks} | |
79 | ||
80 | The window is initially created without visible scrollbars. | |
81 | Call \helpref{wxScrolledWindow::SetScrollbars}{wxscrolledwindowsetscrollbars} to | |
82 | specify how big the virtual window size should be. | |
83 | ||
84 | \membersection{wxScrolledWindow::\destruct{wxScrolledWindow}} | |
85 | ||
86 | \func{}{\destruct{wxScrolledWindow}}{\void} | |
87 | ||
88 | Destructor. | |
89 | ||
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90 | \membersection{wxScrolledWindow::CalcScrolledPosition}\label{wxscrolledwindowcalcscrolledposition} |
91 | ||
92 | \constfunc{void}{CalcScrolledPosition}{ | |
93 | \param{int }{x}, | |
94 | \param{int }{y}, | |
95 | \param{int *}{xx} | |
96 | \param{int *}{yy}} | |
97 | ||
98 | Translates the logical coordinates to the device ones. For example, if a window is | |
99 | scrolled 10 pixels to the bottom, the device coordinates of the origin are (0, 0) | |
100 | (as always), but the logical coordinates are (0, 10) and so the call to | |
101 | CalcScrolledPosition(0, 0, \&xx, \&yy) will return 10 in yy. | |
102 | ||
103 | \wxheading{See also} | |
104 | ||
105 | \helpref{CalcUnscrolledPosition}{wxscrolledwindowcalcunscrolledposition} | |
106 | ||
107 | \membersection{wxScrolledWindow::CalcUnscrolledPosition}\label{wxscrolledwindowcalcunscrolledposition} | |
108 | ||
109 | \constfunc{void}{CalcUnscrolledPosition}{ | |
110 | \param{int }{x}, | |
111 | \param{int }{y}, | |
112 | \param{int *}{xx} | |
113 | \param{int *}{yy}} | |
114 | ||
115 | Translates the device coordinates to the logical ones. For example, if a window is | |
116 | scrolled 10 pixels to the bottom, the device coordinates of the origin are (0, 0) | |
117 | (as always), but the logical coordinates are (0, 10) and so the call to | |
118 | CalcUnscrolledPosition(0, 10, \&xx, \&yy) will return 0 in yy. | |
119 | ||
120 | \wxheading{See also} | |
121 | ||
122 | \helpref{CalcScrolledPosition}{wxscrolledwindowcalcscrolledposition} | |
123 | ||
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124 | \membersection{wxScrolledWindow::Create}\label{wxscrolledwindowcreate} |
125 | ||
eaaa6a06 | 126 | \func{bool}{Create}{\param{wxWindow*}{ parent}, \param{wxWindowID }{id = -1},\rtfsp |
a660d684 | 127 | \param{const wxPoint\& }{pos = wxDefaultPosition}, \param{const wxSize\& }{size = wxDefaultSize},\rtfsp |
eaaa6a06 | 128 | \param{long}{ style = wxHSCROLL \pipe wxVSCROLL}, \param{const wxString\& }{name = ``scrolledWindow"}} |
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129 | |
130 | Creates the window for two-step construction. Derived classes | |
131 | should call or replace this function. See \helpref{wxScrolledWindow::wxScrolledWindow}{wxscrolledwindowconstr}\rtfsp | |
132 | for details. | |
133 | ||
134 | \membersection{wxScrolledWindow::EnableScrolling}\label{wxscrolledwindowenablescrolling} | |
135 | ||
136 | \func{void}{EnableScrolling}{\param{const bool}{ xScrolling}, \param{const bool}{ yScrolling}} | |
137 | ||
138 | Enable or disable physical scrolling in the given direction. Physical | |
139 | scrolling is the physical transfer of bits up or down the | |
140 | screen when a scroll event occurs. If the application scrolls by a | |
141 | variable amount (e.g. if there are different font sizes) then physical | |
142 | scrolling will not work, and you should switch it off. | |
143 | ||
144 | \wxheading{Parameters} | |
145 | ||
146 | \docparam{xScrolling}{If TRUE, enables physical scrolling in the x direction.} | |
147 | ||
148 | \docparam{yScrolling}{If TRUE, enables physical scrolling in the y direction.} | |
149 | ||
150 | \wxheading{Remarks} | |
151 | ||
152 | Physical scrolling may not be available on all platforms. Where it is available, it is enabled | |
153 | by default. | |
154 | ||
155 | \membersection{wxScrolledWindow::GetScrollPixelsPerUnit}\label{wxscrolledwindowgetscrollpixelsperunit} | |
156 | ||
157 | \constfunc{void}{GetScrollPixelsPerUnit}{\param{int* }{xUnit}, \param{int* }{yUnit}} | |
158 | ||
159 | Get the number of pixels per scroll unit (line), in each direction, as set | |
160 | by \helpref{wxScrolledWindow::SetScrollbars}{wxscrolledwindowsetscrollbars}. A value of zero indicates no | |
161 | scrolling in that direction. | |
162 | ||
163 | \wxheading{Parameters} | |
164 | ||
165 | \docparam{xUnit}{Receives the number of pixels per horizontal unit.} | |
166 | ||
167 | \docparam{yUnit}{Receives the number of pixels per vertical unit.} | |
168 | ||
169 | \wxheading{See also} | |
170 | ||
171 | \helpref{wxScrolledWindow::SetScrollbars}{wxscrolledwindowsetscrollbars},\rtfsp | |
bd0df01f | 172 | \helpref{wxScrolledWindow::GetVirtualSize}{wxscrolledwindowgetvirtualsize} |
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173 | |
174 | \membersection{wxScrolledWindow::GetVirtualSize}\label{wxscrolledwindowgetvirtualsize} | |
175 | ||
176 | \constfunc{void}{GetVirtualSize}{\param{int* }{x}, \param{int* }{y}} | |
177 | ||
178 | Gets the size in device units of the scrollable window area (as | |
179 | opposed to the client size, which is the area of the window currently | |
180 | visible). | |
181 | ||
182 | \wxheading{Parameters} | |
183 | ||
184 | \docparam{x}{Receives the length of the scrollable window, in pixels.} | |
185 | ||
186 | \docparam{y}{Receives the height of the scrollable window, in pixels.} | |
187 | ||
188 | \wxheading{Remarks} | |
189 | ||
190 | Use \helpref{wxDC::DeviceToLogicalX}{wxdcdevicetologicalx} and \helpref{wxDC::DeviceToLogicalY}{wxdcdevicetologicaly}\rtfsp | |
191 | to translate these units to logical units. | |
192 | ||
193 | \wxheading{See also} | |
194 | ||
195 | \helpref{wxScrolledWindow::SetScrollbars}{wxscrolledwindowsetscrollbars},\rtfsp | |
bd0df01f | 196 | \helpref{wxScrolledWindow::GetScrollPixelsPerUnit}{wxscrolledwindowgetscrollpixelsperunit} |
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197 | |
198 | \membersection{wxScrolledWindow::IsRetained}\label{wxscrolledwindowisretained} | |
199 | ||
200 | \constfunc{bool}{IsRetained}{\void} | |
201 | ||
4092d6f2 | 202 | Motif only: TRUE if the window has a backing bitmap. |
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203 | |
204 | \membersection{wxScrolledWindow::PrepareDC}\label{wxscrolledwindowpreparedc} | |
205 | ||
206 | \func{void}{PrepareDC}{\param{wxDC\& }{dc}} | |
207 | ||
208 | Call this function to prepare the device context for drawing a scrolled image. It | |
209 | sets the device origin according to the current scroll position. | |
210 | ||
d7cb14ce | 211 | PrepareDC is called automatically within the default wxScrolledWindow::OnPaint event |
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212 | handler, so your \helpref{wxScrolledWindow::OnDraw}{wxscrolledwindowondraw} override |
213 | will be passed a 'pre-scrolled' device context. However, if you wish to draw from | |
214 | outside of OnDraw (via OnPaint), or you wish to implement OnPaint yourself, you must | |
215 | call this function yourself. For example: | |
216 | ||
217 | \begin{verbatim} | |
fe604ccd | 218 | void MyWindow::OnEvent(wxMouseEvent& event) |
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219 | { |
220 | wxClientDC dc(this); | |
221 | PrepareDC(dc); | |
222 | ||
223 | dc.SetPen(*wxBLACK_PEN); | |
224 | float x, y; | |
225 | event.Position(&x, &y); | |
226 | if (xpos > -1 && ypos > -1 && event.Dragging()) | |
227 | { | |
228 | dc.DrawLine(xpos, ypos, x, y); | |
229 | } | |
230 | xpos = x; | |
231 | ypos = y; | |
232 | } | |
233 | \end{verbatim} | |
234 | ||
235 | \membersection{wxScrolledWindow::OnDraw}\label{wxscrolledwindowondraw} | |
236 | ||
237 | \func{virtual void}{OnDraw}{\param{wxDC\& }{dc}} | |
238 | ||
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239 | Called by the default paint event handler to allow the application to define |
240 | painting behaviour without having to worry about calling | |
241 | \helpref{wxScrolledWindow::PrepareDC}{wxscrolledwindowpreparedc}. | |
a660d684 | 242 | |
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243 | Instead of overriding this function you may also just process the paint event |
244 | in the derived class as usual, but then you will have to call PrepareDC() | |
245 | yourself. | |
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246 | |
247 | \membersection{wxScrolledWindow::Scroll}\label{wxscrolledwindowscroll} | |
248 | ||
249 | \func{void}{Scroll}{\param{int}{ x}, \param{int}{ y}} | |
250 | ||
251 | Scrolls a window so the view start is at the given point. | |
252 | ||
253 | \wxheading{Parameters} | |
254 | ||
255 | \docparam{x}{The x position to scroll to, in scroll units.} | |
256 | ||
257 | \docparam{y}{The y position to scroll to, in scroll units.} | |
258 | ||
259 | \wxheading{Remarks} | |
260 | ||
261 | The positions are in scroll units, not pixels, so to convert to pixels you | |
262 | will have to multiply by the number of pixels per scroll increment. | |
263 | If either parameter is -1, that position will be ignored (no change in | |
264 | that direction). | |
265 | ||
266 | \wxheading{See also} | |
267 | ||
268 | \helpref{wxScrolledWindow::SetScrollbars}{wxscrolledwindowsetscrollbars},\rtfsp | |
269 | \helpref{wxScrolledWindow::GetScrollPixelsPerUnit}{wxscrolledwindowgetscrollpixelsperunit} | |
270 | ||
271 | \membersection{wxScrolledWindow::SetScrollbars}\label{wxscrolledwindowsetscrollbars} | |
272 | ||
273 | \func{void}{SetScrollbars}{\param{int}{ pixelsPerUnitX}, \param{int}{ pixelsPerUnitY},\rtfsp | |
274 | \param{int}{ noUnitsX}, \param{int}{ noUnitsY},\rtfsp | |
275 | \param{int }{xPos = 0}, \param{int}{ yPos = 0}} | |
276 | ||
277 | Sets up vertical and/or horizontal scrollbars. | |
278 | ||
279 | \wxheading{Parameters} | |
280 | ||
281 | \docparam{pixelsPerUnitX}{Pixels per scroll unit in the horizontal direction.} | |
282 | ||
283 | \docparam{pixelsPerUnitY}{Pixels per scroll unit in the vertical direction.} | |
284 | ||
285 | \docparam{noUnitsX}{Number of units in the horizontal direction.} | |
286 | ||
287 | \docparam{noUnitsY}{Number of units in the vertical direction.} | |
288 | ||
289 | \docparam{xPos}{Position to initialize the scrollbars in the horizontal direction, in scroll units.} | |
290 | ||
291 | \docparam{yPos}{Position to initialize the scrollbars in the vertical direction, in scroll units.} | |
292 | ||
293 | \wxheading{Remarks} | |
294 | ||
295 | The first pair of parameters give the number of pixels per `scroll step', i.e. amount | |
296 | moved when the up or down scroll arrows are pressed. | |
297 | The second pair gives the length of scrollbar in scroll steps, which sets the size of the virtual | |
298 | window. | |
299 | ||
300 | {\it xPos} and {\it yPos} optionally specify a position to scroll to immediately. | |
301 | ||
302 | For example, the following gives a window horizontal and vertical | |
303 | scrollbars with 20 pixels per scroll step, and a size of 50 steps (1000 | |
304 | pixels) in each direction. | |
305 | ||
306 | \begin{verbatim} | |
307 | window->SetScrollbars(20, 20, 50, 50); | |
308 | \end{verbatim} | |
309 | ||
310 | wxScrolledWindow manages the page size itself, | |
311 | using the current client window size as the page size. | |
312 | ||
313 | Note that for more sophisticated scrolling applications, for example where | |
314 | scroll steps may be variable according to the position in the document, it will be | |
315 | necessary to derive a new class from wxWindow, overriding {\bf OnSize} and | |
316 | adjusting the scrollbars appropriately. | |
317 | ||
318 | \membersection{wxScrolledWindow::ViewStart}\label{wxscrolledwindowviewstart} | |
319 | ||
320 | \constfunc{void}{ViewStart}{\param{int* }{x}, \param{int* }{ y}} | |
321 | ||
322 | Get the position at which the visible portion of the window starts. | |
323 | ||
324 | \wxheading{Parameters} | |
325 | ||
326 | \docparam{x}{Receives the first visible x position in scroll units.} | |
327 | ||
328 | \docparam{y}{Receives the first visible y position in scroll units.} | |
329 | ||
330 | \wxheading{Remarks} | |
331 | ||
332 | If either of the scrollbars is not at the home position, {\it x} and/or | |
333 | \rtfsp{\it y} will be greater than zero. Combined with \helpref{wxWindow::GetClientSize}{wxwindowgetclientsize}, | |
334 | the application can use this function to efficiently redraw only the | |
335 | visible portion of the window. The positions are in logical scroll | |
336 | units, not pixels, so to convert to pixels you will have to multiply | |
337 | by the number of pixels per scroll increment. | |
338 | ||
339 | \wxheading{See also} | |
340 | ||
341 | \helpref{wxScrolledWindow::SetScrollbars}{wxscrolledwindowsetscrollbars} | |
342 |