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dcb39c53 1Installing wxWidgets 2.6.0
4e4dc03d 2--------------------------
0544bc0a 3
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4This is wxWidgets 2.6.0 for Microsoft Windows 9x/ME, Windows NT, Windows 2000
5and Windows XP.
0544bc0a 6
dbda9e86 7IMPORTANT NOTE: If you experience problems installing, please
9c6751aa 8re-read this instructions and other related files (changes.txt,
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9readme.txt, FAQ) carefully before mailing wx-users. Preferably,
10try to fix the problem first and then upload a patch to
11SourceForge:
12
13 http://sourceforge.net/patch/?group_id=9863
14
15Please report bugs using the SourceForge bug tracker:
16
17 http://sourceforge.net/bugs/?group_id=9863
dbda9e86 18
2bda0e17 19Unarchiving
03265572 20===========
2bda0e17 21
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22A setup program is provided (setup.exe) to automatically copy
23files to a directory on your hard disk. Do not install into a
3d82ef9b 24path that contains spaces.
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25
26The setup program contains the following:
01dba85a 27
fc2171bd 28- All common, generic and MSW-specific wxWidgets source;
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29- samples and demos;
30- documentation in MS HTML Help format;
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31- makefiles for most Windows compilers, plus CodeWarrior,
32 BC++ and VC++ IDE files;
01dba85a 33- JPEG library source;
669f7a11 34- TIFF library source;
3d82ef9b 35- Object Graphics Library, Tex2RTF, wxSTC, etc.
01dba85a 36
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37Alternatively, you may unarchive the .zip form by hand:
38wxMSW-x.y.z.zip where x.y.z is the version number.
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39
40Unarchive the required files plus any optional documentation
dbda9e86 41files into a suitable directory such as c:\wx.
2bda0e17 42
dbda9e86 43General installation notes
03265572 44==========================
dbda9e86 45
dbda9e86 46If installing from the CVS server, copy include/wx/msw/setup0.h to
a40a9c81 47include/wx/msw/setup.h and edit the resulting file to choose
fc2171bd 48the features you would like to compile wxWidgets with[out].
dbda9e86 49
2bda0e17 50Compilation
545d1e60 51===========
2bda0e17 52
fc2171bd 53The following sections explain how to compile wxWidgets with each supported
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54compiler. Search for one of Microsoft/Borland/Watcom/Symantec/Metrowerks/
55Cygwin/Mingw32 to quickly locate the instructions for your compiler.
56
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57All makefiles and project are located in build\msw directory.
58
59Where compiled files are stored
60-------------------------------
61
3980000c 62After successful compilation you'll find the libraries in a subdirectory
0a7cad3a 63of lib directory named after the compiler and DLL/static settings.
6acf2ef6 64A couple of examples:
fd9f42b6 65
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66 lib\vc_lib VC++ compiled static libraries
67 lib\vc_dll VC++ DLLs
68 lib\bcc_lib Static libraries for Borland C++
69 lib\wat_dll Watcom C++ DLLs
fd9f42b6 70
fc2171bd 71Names of compiled wxWidgets libraries follow this scheme: libraries that don't
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72depend on GUI components begin with "wxbase" followed by version number and
73letters indicating if the library is compiled as Unicode ('u') and/or debug
fc2171bd 74build ('d'). Last component of them name is name of wxWidgets component
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75(unless you built the library as single monolithic library; look for
76"Configuring the build" below). This is a typical set of release ANSI build
77libraries (release versions on left, debug on right side):
78
79 wxbase25.lib wxbase25d.lib
80 wxbase25_net.lib wxbase25d_net.lib
81 wxbase25_xml.lib wxbase25d_xml.lib
82 wxmsw25_core.lib wxmsw25d_core.lib
83 wxmsw25_html.lib wxmsw25d_html.lib
84 wxmsw25_adv.lib wxmsw25d_adv.lib
85
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86Their Unicode debug counterparts in wxUniversal build would be
87
88 wxbase25ud.lib
89 wxbase25ud_net.lib
90 wxbase25ud_xml.lib (notice these libs are same for wxUniv and wxMSW)
91 wxmswuniv25ud_core.lib
92 wxmswuniv25ud_html.lib
93 wxmswuniv25ud_adv.lib
94
95These directories also contain subdirectory with wx/setup.h header. This
96subdirectory is named after port, Unicode, wxUniv and debug settings and
97you must add it to include paths when compiling your application. Some
98examples:
99
100 lib\vc_lib\msw\wx\setup.h VC++ static, wxMSW
101 lib\vc_lib\mswud\wx\setup.h VC++ static, wxMSW, Unicode, debug
102 lib\vc_lib\mswunivd\wx\setup.h VC++ static, wxUniversal, debug
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103
104Below are compiler specific notes followed by customizing instructions that
105apply to all compilers (search for "Configuring the build").
106
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107Microsoft Visual C++ compilation
108--------------------------------
2bda0e17 109
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110You may wish to visit http://wiki.wxwindows.org/wiki.pl?MSVC for a more
111informal and more detailed description of the process summarized below.
112
b2575739 113Please note that the VC++ 6.0 project files will work for VC++ .NET also.
1257f684 114
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115Also note that you can make the project files work with VC++ 5.0 but you'll
116need to edit .dsp file by hand before this is possible (change the version in
117the .dsp file header from 6.0 to 5.0).
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118
119Using project files (VC++ 6 and later):
a367b9b3 120
fc2171bd 1211. Unarchive wxWidgets-x.y.z-vc.zip, the VC++ 6 project
f6bcfd97 122 makefiles (already included in wxMSW-x.y.z.zip and the setup version).
fd9f42b6 1232. Open build\msw\wx.dsw, which has configurations for static
a40a9c81 124 compilation or DLL compilation, and each of these available in
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125 Unicode/ANSI, Debug/Release and wxUniversal or native variations.
126 Normally you'll use a static linking ANSI configuration.
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127 Choose the Win32 Debug or Win32 Release configuration (or any other that
128 suits your needs) and use Batch Build to compile _all_ projects. If you
21de777f 129 know you won't need some of the libraries (i.e. html part), you don't have
efefa4f8 130 to compile it. It will also produce similar variations on jpeg.lib,
fd9f42b6 131 png.lib, tiff.lib, zlib.lib, and regex.lib.
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132 If you want to build DLLs, you have to either build them one by one in
133 proper order (jpeg, png, tiff, zlib, regex, expat, base, core, the rest
134 in any order) or to use wx_dll.dsw workspace which has correct dependencies.
5fa399c9 1353. Open a sample project file, choose a configuration such as
a40a9c81 136 Win32 Debug using Build | Set Active Configuration..., and compile.
5fa399c9 137 The project files don't use precompiled headers, to save disk
16553659 138 space, but you can switch PCH compiling on for greater speed.
a40a9c81 139 NOTE: you may also use samples/samples.dsw to access all
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140 sample projects without opening each workspace individually.
141 You can use the Batch Build facility to make several samples
142 at a time.
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143
144Using makefiles:
145
03265572 1461. Change directory to build\msw. Type:
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147
148 'nmake -f makefile.vc'
149
fc2171bd 150 to make the wxWidgets core library as release DLL.
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151 See "Configuring the build" for instruction how to build debug or static
152 libraries.
3d82ef9b 153
03265572 1542. Change directory to samples and type 'nmake -f makefile.vc'
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155 to make all the samples. You can also make them individually.
156
5fa399c9 157Makefile notes:
e2a6f233 158
fd9f42b6 159 Use the 'clean' target to clean all objects, libraries and
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160 executables.
161
3f1af920 162Note (1): if you wish to use templates, please edit
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163include\wx\msw\setup.h and set wxUSE_DEBUG_NEW_ALWAYS to 0.
164Without this, the redefinition of 'new' will cause problems in
165the headers. Alternatively, #undef new before including template headers.
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166You will also need to set wxUSE_IOSTREAMH to 0 if you will be
167using templates, to avoid the non-template stream files being included
fc2171bd 168within wxWidgets.
025e88c5 169
3f1af920 170Note (2): libraries and applications generated with makefiles and
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171project files are now (hopefully) compatible where static libraries
172are concerned, but please exercise caution nevertheless and if
173possible, use one method or the other.
3f1af920 174
3d82ef9b 175Note (3): some crash problems can be due to inconsistent compiler
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176options. If strange/weird/impossible things start to happen please
177check (dumping IDE project file as makefile and doing text comparison
178if necessary) that the project settings, especially the list of defined
179symbols, struct packing, etc. are exactly the same for all items in
180the project. After this, delete everything (including PCH) and recompile.
181
3d82ef9b 182Note (4): to create your own IDE files, copy .dsp and .dsw
fc2171bd 183files from an existing wxWidgets sample and adapt them, or
3d82ef9b 184visit http://wiki.wxwindows.org/wiki.pl?MSVC.
e2a6f233 185
9d1461a4 186Borland C++ 5.0/5.5 compilation
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187-------------------------------
188
2b5f62a0 189Compiling using the makefiles (updated 24 Sept 02):
ca5c8b2d 190
fd9f42b6 1911. Change directory to build\msw. Type 'make -f makefile.bcc' to
fc2171bd 192 make the wxWidgets core library. Ignore the compiler warnings.
6bddef36 193 This produces a couple of libraries in the lib\bcc_lib directory.
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194
1952. Change directory to a sample or demo such as samples\minimal, and type
196 'make -f makefile.bcc'. This produces a windows exe file - by default
6bddef36 197 in the bcc_mswd subdirectory.
fd9f42b6 198
fc2171bd 199Note (1): the wxWidgets makefiles assume dword structure alignment. Please
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200make sure that your own project or makefile settings use the
201same alignment, or you could experience mysterious crashes. To
fd9f42b6 202change the alignment, change CPPFLAGS in build\msw\config.bcc.
1a7f3062 203
9d1461a4 204Note (2): if you get undefined _SQL... symbols at link time,
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205either install odbc32.lib from the BC++ CD-ROM into your BC++ lib
206directory, or set wxUSE_ODBC to 0 in include\wx\msw\setup.h and
fc2171bd 207recompile wxWidgets. The same applies if compiling using the IDE.
154f22b3 208
9d1461a4 209Note (3): If you wish debug messages to be sent to the console in
fd9f42b6 210debug mode, edit makefile.bcc and change /aa to /Tpe in link commands.
7fee680b 211
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212Compiling using the IDE files for Borland C++ 5.0: not supported - please
213use version 2.4.1 (using the make utility in commandline mode works fine_
ca5c8b2d 214
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215Compiling using CBuilder (v1-v6): not supported - please
216use version 2.4.1 (using the make utility in commandline mode works fine_
ca5c8b2d 217
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218** REMEMBER **
219
fc2171bd 220In all of your wxWidgets applications, your source code should include
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221the following preprocessor directive:
222
223#ifdef __BORLANDC__
224#pragma hdrstop
225#endif
226
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227(check the samples -- e.g., \wx2\samples\minimal\minimal.cpp -- for
228more details)
229
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230Borland 16 Bit compilation for Windows 3.1
231------------------------------------------
4bf78aae 232
fc2171bd 233The last version of wxWidgets to support 16-bit compilation with Borland was
9d1461a4 2342.2.7 - Please download and read the instructions in that release
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235
236Watcom C++ 10.6/11 and OpenWatcom compilation
237---------------------------------------------
7be1f0d9 238
fd9f42b6 2391. Change directory to build\msw. Type 'wmake -f makefile.wat' to
fc2171bd 240 make the wxWidgets core library.
3d82ef9b 241
e8400940 2422. Change directory to samples\minimal and type 'wmake -f makefile.wat'
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243 to make this sample. Repeat for other samples of interest.
244
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245Note (1): if your installation of Watcom doesn't have odbc32.lib file and
246 you need it (i.e. you have wxUSE_ODBC=1), you can use the file
247 from lib\watcom directory. See the notes in that directory.
248
249Note (2): if variant.cpp is compiled with date/time class options, the linker
250 gives up. So the date/time option is switched off for Watcom C++.
251 Also, wxAutomationObject is not compiled with Watcom C++ 10.
252
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253Note (3): RawBitmaps won't work at present because they use unsupported template
254 classes
255
256Note (4): if Watcom can't read the precompiled header when building a sample,
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257 try deleting .pch files in build\msw\wat_* and compiling
258 the sample again.
545d1e60 259
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260Metrowerks CodeWarrior compilation
261----------------------------------
262
545d1e60 2631. CodeWarrior Pro7 project files in XML format are already
dcb39c53 264 included in wxMSW-2.6.0.zip and the setup version.
3d82ef9b 265
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2662. Review the file include\wx\msw\setup.h (or include\wx\msw\setup0.h if
267 you are working from the CVS version) to make sure the settings reflect
268 what you want. If you aren't sure, leave it alone and go with the
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269 default settings. A few notes:
270 - Don't use wxUSE_DEBUG_NEW_ALWAYS: it doesn't mix well with MSL
545d1e60 271 - wxUSE_GLOBAL_MEMORY_OPERATORS works, but memory leak reports
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272 will be rather confusing due to interactions with the MSL ANSI
273 and runtime libs.
3d82ef9b 274
fc2171bd 2753. The project file to build the Win32 wxWidgets libraries relies on the
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276 Batch File Runner plug-in. This plug-in is not installed as part of
277 a normal CW7 installation. However, you can find this plug-in on the
278 CodeWarrior Reference CD, in the Thrill Seekers folder; it's call the
279 "Batch File Post Linker".
3d82ef9b 280
545d1e60 2814. If you choose not to install the Batch File Runner plug-in, then you
ba14d986 282 need to do the following by hand:
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283 (1) Create the directories lib\cw7msw\include\wx and copy the file
284 include\wx\msw\setup.h (or include\wx\msw\setup0.h if you are
ba14d986 285 working from the CVS version) to lib\cw7msw\include\wx\setup.h
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286 (2) Create the directories lib\cw7mswd\include\wx and copy the file
287 include\wx\msw\setup.h (or include\wx\msw\setup0.h if you are
ba14d986 288 working from the CVS version) to lib\cw7mswd\include\wx\setup.h
3d82ef9b 289
fc2171bd 2905. Import src\wxWidgetsW7.xml to create the project file wxWidgetsW7.mcp.
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291 Store this project file in directory src. You may get warnings about
292 not being able to find certain project paths; ignore these warnings, the
ba14d986 293 appropriate paths will be created during the build by the Batch File Runner.
3d82ef9b 294
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2956. Choose the wxlib Win32 debug or wxlib Win32 Release target and build. You
296 will get some warnings about hidden virtual functions, illegal conversions
ba14d986 297 from const pointers to pointers, etc., all of which you can safely ignore.
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298 ***Note: if you get errors that the compiler can't find "wx/setup.h", just
299 stop the build and build again. These errors occur because sometimes the
ba14d986 300 compiler starts doing its thing before the copying of setup.h has completed.
3d82ef9b 301
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3027. The following libraries will be produced depending on chosen
303 target:
304 - wx_x86.lib ANSI Release (static)
305 - wx_x86_d.lib ANSI Debug (static)
3d82ef9b 306
ba14d986 3078. Sorry, I haven't had time yet to create and test unicode or DLL versions.
545d1e60 308 Volunteers for this are welcome (as neither DLLs nor unicode builds are
ba14d986 309 big priorities for me ;).
3d82ef9b 310
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3119. CodeWarrior Pro7 project files (in XML format) are also provided for some
312 of the samples. In particular, there are project files for the minimal,
313 controls, dialogs, dnd, nd docview samples. You can use these project
314 files as templates for the other samples and for your own projects.
3d82ef9b 315 - For example, to make a project file for the "grid" sample,
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316 just copy the project file for the "minimal" sample, minimalW7.mcp
317 (made by importing minimalW7.xml into CodeWarrior), into the
3d82ef9b 318 sample/grid directory, calling it gridW7.mcp. Open
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319 newgridW7.mcp and revise the project by deleting the files
320 minimal.rc and minimal.cpp and adding the files griddemo.rc and
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321 griddemo.cpp. Build and run....
322
545d1e60 323
9a718b86 324Cygwin/MinGW compilation
545d1e60 325------------------------
2bda0e17 326
7acf6a92 327wxWidgets supports Cygwin (formerly GnuWin32) betas and
9a718b86 328releases, and MinGW. Cygwin can be downloaded from:
6500c0b1 329
9a718b86 330 http://sources.redhat.com/cygwin/
2bda0e17 331
9a718b86 332and MinGW from:
6500c0b1 333
9a718b86 334 http://www.mingw.org/
2bda0e17 335
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336Both Cygwin and MinGW can be used with configure (assuming you have MSYS
337installed in case of MinGW). You will need new enough MinGW version, preferably
338MinGW 2.0 (ships with gcc3) or at least 1.0 (gcc-2.95.3). GCC versions older
fc2171bd 339than 2.95.3 don't work; you can use wxWidgets 2.4 with them.
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340If using Cygwin, you must pass --disable-sockets to configure due to a header
341conflict in Cygwin.
545d1e60 342
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343NOTE: some notes specific to old Cygwin (< 1.1.x) are at the end of this
344 section (see OLD VERSIONS)
2bda0e17 345
fc2171bd 346There are two methods of compiling wxWidgets, by using the
7666ad49 347makefiles provided or by using 'configure'.
2bda0e17 348
9a718b86 349Retrieve and install the latest version of Cygwin, or MinGW, as per
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350the instructions with either of these packages.
351
9a718b86 352If using MinGW, you can download the add-on MSYS package to
fc2171bd 353provide Unix-like tools that you'll need to build wxWidgets using configure.
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354
355Using makefiles directly
fd9f42b6 356------------------------
7666ad49 357
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358NOTE: The makefile.gcc makefiles are for compilation under MinGW using
359 native make and Windows command interpreter (command.com/cmd.exe), they
360 won't work in other environments (such as UNIX or Unix-like, e.g. MSYS;
361 you have to use configure instead)
02fd5400 362
7666ad49 363Here are the steps required using the provided makefiles:
8870c26e 364
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365- If you are using gcc-2.95, edit build\msw\config.gcc and set the GCC_VERSION
366 variable to "2.95".
6500c0b1 367
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368- If you are compiling with GCC 3.x using makefiles and with wxUSE_STL == 1
369 you need to manually add -DNO_GCC_PRAGMA to CXXFLAGS in config.gcc.
370
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371- Use the makefile.gcc files for compiling wxWidgets and samples,
372 e.g. to compile a debugging version of wxWidgets:
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373 > cd c:\wx\build\msw
374 > make -f makefile.gcc BUILD=debug
4dcd292c 375 > cd c:\wx\samples\minimal
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376 > make -f makefile.gcc BUILD=debug
377 (See below for more options.)
4dcd292c 378
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379 Ignore the warning about the default entry point.
380
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381- Use the 'strip' command to reduce executable/dll size (note that
382 stripping an executable/dll will remove debug information!).
2bda0e17 383
2bda0e17 384All targets have 'clean' targets to allow removal of object files
fd9f42b6 385and other intermediate compiler files.
2bda0e17 386
7666ad49 387Using configure
03265572 388---------------
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389
390Instead of using the makefiles, you can use the configure
391system to generate appropriate makefiles, as used on Unix
392and Mac OS X systems.
393
fc2171bd 394Change directory to the root of the wxWidgets distribution,
9a718b86 395make a build directory, and run configure and make in this directory.
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396
397For example:
398
399 cd $WXWIN
400 mkdir build-debug
401 cd build-debug
402 ../configure --with-msw --enable-debug --enable-debug_gdb --disable-shared
403 make
c5f53eb8 404 make install % This step is optional, see note (8) below.
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405 cd samples/minimal
406 make
407 ./minimal.exe
408
7c5dc04f 409Notes:
2bda0e17 410
9a718b86 4111. See also the Cygwin/MinGW on the web site or CD-ROM for
fc2171bd 412 further information about using wxWidgets with these compilers.
7c5dc04f 413
6b978929 4142. libwx.a is 100 MB or more - but much less if compiled with no
bf4d9b2b 415 debug info (-g0) and level 4 optimization (-O4).
7c5dc04f 416
9a718b86 4173. If you get a link error under MinGW 2.95.2 referring to:
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418
419 EnumDAdvise__11IDataObjectPP13IEnumSTATDATA@8
420
421 then you need to edit the file objidl.h at line 663 and add
422 a missing PURE keyword:
423
424 STDMETHOD(EnumDAdvise)(THIS_ IEnumSTATDATA**) PURE;
425
9a718b86 4264. There's a bug in MinGW headers for some early distributions.
7c5dc04f 427
bf4d9b2b 428 in include/windows32/defines.h, where it says:
7c5dc04f 429
bf4d9b2b 430 #define LPSTR_TEXTCALLBACKA (LPSTR)-1L)
7c5dc04f 431
bf4d9b2b 432 it should say:
7c5dc04f 433
bf4d9b2b 434 #define LPSTR_TEXTCALLBACKA ((LPSTR)-1L)
7c5dc04f 435
bf4d9b2b 436 (a missing bracket).
7c5dc04f 437
fd9f42b6 4385. OpenGL support should work with MinGW as-is. However,
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439 if you wish to generate import libraries appropriate either for
440 the MS OpenGL libraries or the SGI OpenGL libraries, go to
441 include/wx/msw/gl and use:
442
443 dlltool -k -d opengl.def -llibopengl.a
444
445 for the SGI DLLs, or
446
447 dlltool -k -d opengl32.def -llibopengl32.a
448
449 and similarly for glu[32].def.
450
fd9f42b6 4516. The 'make install' step is optional, and copies files
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452 as follows:
453
454 /usr/local/lib - wxmswXYZd.dll.a and wxmswXYZd.dll
fc2171bd 455 /usr/local/include/wx - wxWidgets header files
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456 /usr/local/bin - wx-config
457
458 You may need to do this if using wx-config with the
459 default root path.
460
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4617. With Cygwin, you can invoke gdb --nw myfile.exe to
462 debug an executable. If there are memory leaks, they will be
463 flagged when the program quits. You can use Cygwin gdb
464 to debug MinGW executables.
4dcd292c 465
fd9f42b6 466OLD VERSIONS:
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467
468- Modify the file wx/src/cygnus.bat (or mingw32.bat or mingegcs.bat)
469 to set up appropriate variables, if necessary mounting drives.
470 Run it before compiling.
471
472- For Cygwin, make sure there's a \tmp directory on your
473 Windows drive or bison will crash (actually you don't need
fc2171bd 474 bison for ordinary wxWidgets compilation: a pre-generated .c file is
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475 supplied).
476
4dcd292c 477- If using GnuWin32 b18, you will need to copy windres.exe
9a718b86 478 from e.g. the MinGW distribution, to a directory in your path.
4dcd292c 479
df945db9 480
ce8897bb 481Symantec & DigitalMars C++ compilation
03265572 482--------------------------------------
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483The DigitalMars compiler is a free succssor to the Symantec compiler
484and can be downloaded from http://www.digitalmars.com/
025bbf5b 485
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4861. You need to download and unzip in turn (later packages will overwrite
487 older files)
9c266fa0 488 Digital Mars C/C++ Compiler Version 8.40 or later
1a81e3db 489 Basic utilities
df945db9 490 from http://www.digitalmars.com/download/freecompiler.html
025bbf5b 491
df945db9 4922. Change directory to build\msw and type 'make -f makefile.dmc' to
fc2171bd 493 make the wxWidgets core library.
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494
4953. Change directory to samples\minimal and type 'make -f makefile.dmc'
1a81e3db 496 to make this sample. Most of the other samples also work.
377c68c5 497
2bda0e17 498
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499Note that if you don't have the files makefile.dmc you may create them yourself
500using bakefile tool according to the instructions in build\bakefiles\README:
501
502 cd build\bakefiles
503 bakefile_gen -f dmars -b wx.bkl
504 bakefile_gen -f dmars -b ../../samples/minimal/minimal.bkl
505
506
ce8897bb 50716-bit compilation is no longer supported.
6500c0b1 508
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509Configuring the build
510=====================
57c208c5 511
fc2171bd 512So far the instructions only explained how to build release DLLs of wxWidgets
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513and did not cover any configuration. It is possible to change many aspects of
514the build, including debug/release and ANSI/Unicode settings. All makefiles in
515build\msw directory use same options (with a few exceptions documented below)
516and the only difference between them is in object files and library directory
517names and in make invocation command.
57c208c5 518
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519Changing the settings
520---------------------
57c208c5 521
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522There are two ways to modify the settings: either by passing the values as
523arguments when invoking make or by editing build\msw\config.$(compiler) file
524where $(compiler) is same extension as the makefile you use has (see below).
525The latter is good for setting options that never change in your development
526process (e.g. GCC_VERSION or VENDOR). If you want to build several versions of
fc2171bd 527wxWidgets and use them side by side, the former method is better. Settings in
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528config.* files are shared by all makefiles (samples, contrib, main library),
529but if you pass the options as arguments, you must use same arguments you used
530for the library when building samples or contrib libraries!
8870c26e 531
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532Examples of invoking make in Unicode debug build (other options described
533below are set analogically):
545d1e60 534
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535Visual C++:
536 > nmake -f makefile.vc BUILD=debug UNICODE=1
537
538Borland C++:
19fea858 539 > make -f makefile.bcc -DBUILD=debug -DUNICODE=1
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540 (Note that you have to use -D to set the variable, unlike in other make
541 tools!)
542
543Watcom C/C++:
544 > wmake -f makefile.wat BUILD=debug UNICODE=1
545
546MinGW using native makefiles:
547 > mingw32-make -f makefile.gcc BUILD=debug UNICODE=1
548
549MinGW using configure or Cygwin:
550 > ./configure --enable-debug --enable-unicode
551 (see ./configure --help on details; configure is not covered in this
552 section)
553
554Brief explanation of options and possible values is in every
555build\msw\config.* file; more detailed description follows.
556
557Basic options
8870c26e 558-------------
a0a302dc 559
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560BUILD=release
561 Builds release version of the library. It differs from default 'debug'
562 in lack of appended 'd' in name of library, does not define __WXDEBUG__
563 and not include debug information compiled into object files and the
564 executable.
565
566SHARED=1
567 Build shared libraries (DLLs). By default, DLLs are not built
568 (SHARED=0).
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569
570UNICODE=1
571 To build Unicode versions of the libraries, add UNICODE=1 to make invocation
572 (default is UNICODE=0). If you want to be able to use Unicode version on
573 Windows9x, you will need to set MSLU=1 as well.
574
575 This option affect name of the library ('u' is appended) and the directory
576 where the library and setup.h are store (ditto).
577
578WXUNIV=1
579 Build wxUniversal instead of native wxMSW (see
fc2171bd 580 http://www.wxwidgets.org/wxuniv.htm for more information).
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581
582Advanced options
583----------------
584
585MONOLITHIC=1
fc2171bd 586 Starting with version 2.5.1, wxWidgets has the ability to be built as
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587 several smaller libraries instead of single big one as used to be the case
588 in 2.4 and older versions. This is called "multilib build" and is the
589 default behaviour of makefiles. You can still build single library
590 ("monolithic build") by setting MONOLITHIC variable to 1.
591
592USE_GUI=0
593 Disable building GUI parts of the library, build only wxBase components used
594 by console applications. Note that if you leave USE_GUI=1 then both wxBase
595 and GUI libraries are built. If you are building monolithic library, then
596 you should set wxUSE_GUI to 1 in setup.h.
597
598USE_OPENGL=1
599 Build wxmsw25_gl.lib library with OpenGL integration class wxGLCanvas.
600 You must also modify your setup.h to #define wxUSE_GLCANVAS 1. Note that
601 OpenGL library is always built as additional library, even in monolithic
602 build!
603
604USE_ODBC=1
605 Build two additional libraries in multilib mode, one with database
606 classes and one with wxGrid database support. You must
607 #define wxUSE_ODBC 1 in setup.h
608
609USE_HTML=0
610 Do not build wxHTML library. If MONOLITHIC=1, then you must also
611 #define wxUSE_HTML 1 in setup.h.
612
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613USE_XRC=0
614 Do not build XRC resources library. If MONOLITHIC=1, then you must also
615 #define wxUSE_HTML 1 in setup.h.
616
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617RUNTIME_LIBS=static
618 Links static version of C and C++ runtime libraries into the executable, so
619 that the program does not depend on DLLs provided with the compiler (e.g.
620 Visual C++'s msvcrt.dll or Borland's cc3250mt.dll).
621 Caution: Do not use static runtime libraries when building DLL (SHARED=1)!
622
623MSLU=1
624 Enables MSLU (Microsoft Layer for Unicode). This setting makes sense only if
625 used together with UNICODE=1. If you want to be able to use Unicode version
626 on Windows9x, you will need MSLU (Microsoft Layer for Unicode) runtime DLL
627 and import lib. The former can be downloaded from Microsoft, the latter is
628 part of the latest Platform SDK from Microsoft (see msdn.microsoft.com for
629 details). An alternative implementation of import library can be downloaded
630 from http://libunicows.sourceforge.net - unlike the official one, this one
631 works with other compilers and does not require 300+ MB Platform SDK update.
632
633DEBUG_FLAG=0
634DEBUG_FLAG=1
635 If set to 1, define __WXDEBUG__ symbol, append 'd' to library name and do
636 sanity checks at runtime. If set to 0, don't do it. By default, this is
637 governed by BUILD option (if 'debug', DEBUG_FLAG=1, if 'release' it is 0),
638 but it is sometimes desirable to modify default behaviour and e.g. define
639 __WXDEBUG__ even in release builds.
640
641DEBUG_INFO=0
642DEBUG_INFO=1
643 Same as DEBUG_FLAG in behaviour, this option affects whether debugging
644 information is included in the executable or not.
645
646VENDOR=<your company name>
647 Set this to a short string identifying your company if you are planning to
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648 distribute wxWidgets DLLs with your application. Default value is 'custom'.
649 This string is included as part of DLL name. wxWidgets DLLs contain compiler
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650 name, version information and vendor name in them. For example
651 wxmsw250_core_bcc_custom.dll is one of DLLs build using Borland C++ with
652 default settings. If you set VENDOR=mycorp, the name will change to
653 wxmsw250_core_bcc_mycorp.dll.
654
655CFG=<configuration name>
fc2171bd 656 Sets configuration name so that you can have multiple wxWidgets builds with
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657 different setup.h settings coexisting in same tree. See "Object and library
658 directories" below for more information.
659
660Compiler specific options
661-------------------------
662
663* MinGW
664
665If you are using gcc-2.95 instead of gcc3, you must set GCC_VERSION to
6662.95. In build\msw\config.gcc, change
667> GCC_VERSION = 3
668to
669> GCC_VERSION = 2.95
670
671* Visual C++
672
673DEBUG_RUNTIME_LIBS=0
674DEBUG_RUNTIME_LIBS=1
675 If set to 1, msvcrtd.dll is used, if to 0, msvcrt.dll is used. By default
676 msvcrtd.dll is used only if the executable contains debug info and
677 msvcrt.dll if it doesn't. It is sometimes desirable to build with debug info
678 and still link against msvcrt.dll (e.g. when you want to ship the app to
679 customers and still have usable .pdb files with debug information) and this
680 setting makes it possible.
681
682Fine-tuning the compiler
683------------------------
684
685All makefiles have variables that you can use to specify additional options
686passed to the compiler or linker. You won't need this in most cases, but if you
687do, simply add desired flags to CFLAGS (for C compiler), CXXFLAGS (for C++
688compiler), CPPFLAGS (for both C and C++ compiler) and LDFLAGS (the linker).
689
690Object and library directories
691------------------------------
692
693All object files produced during library build are stored in a directory under
694build\msw. It's name is derived from build settings and CFG variable and from
695compiler name. Examples of directory names:
696
697 build\msw\bcc_msw SHARED=0
698 build\msw\bcc_mswdll SHARED=1
699 build\msw\bcc_mswunivd SHARED=0, WXUNIV=1, BUILD=debug
700 build\msw\vc_mswunivd ditto, with Visual C++
701
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702Libraries and DLLs are copied into subdirectory of lib directory with
703name derived from compiler and static/DLL setting and setup.h into directory
704with name that contains other settings:
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705
706 lib\bcc_msw
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707 lib\bcc_lib\msw\wx\setup.h
708 lib\bcc_dll
709 lib\bcc_dll\msw\wx\setup.h
710 lib\bcc_lib
711 lib\bcc_lib\mswunivd\wx\setup.h
712 lib\vc_lib
713 lib\vc_lib\mswunivd\wx\setup.h
714
715Each lib\ subdirectory has wx subdirectory with setup.h as seen above.
716This file is copied there from include\wx\msw\setup.h (and if it doesn't exist,
717from include\wx\msw\setup0.h) and this is the copy of setup.h that is used by
718all samples and should be used by your apps as well. If you are doing changes
719to setup.h, you should do them in this file, _not_ in include\wx\msw\setup.h.
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720
721If you set CFG to something, the value is appended to directory names. E.g.
722for CFG=MyBuild, you'll have object files in
723
724 build\msw\bcc_mswMyBuild
725 build\msw\bcc_mswdllMyBuild
726 etc.
727
728and libraries in
729
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730 lib\bcc_libMyBuild
731 lib\bcc_dllMyBuild
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732 etc.
733
fd04b3cb 734By now it is clear what CFG is for: builds with different CFG settings don't
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735share any files and they use different setup.h files. This allows you to e.g.
736have two static debug builds, one with wxUSE_SOCKETS=0 and one with sockets
737enabled (without CFG, both of them would be put into same directory and there
fd04b3cb 738would be conflicts between the files).
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740General Notes
741=============
742
a0a302dc 743- Debugging: under Windows 95, debugging output isn't output in
9c6751aa 744 the same way that it is under NT or Windows 3.1.
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745 Please see DebugView available from http://www.sysinternals.com.
746