]> git.saurik.com Git - wxWidgets.git/commitdiff
needed to compile
authorUnknown (JL) <nobody@localhost>
Thu, 18 Nov 1999 23:38:06 +0000 (23:38 +0000)
committerUnknown (JL) <nobody@localhost>
Thu, 18 Nov 1999 23:38:06 +0000 (23:38 +0000)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4624 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775

include/wx/mac/uma.h [new file with mode: 0644]

diff --git a/include/wx/mac/uma.h b/include/wx/mac/uma.h
new file mode 100644 (file)
index 0000000..fd9adb9
--- /dev/null
@@ -0,0 +1,194 @@
+/////////////////////////////////////////////////////////////////////////////
+// Name:        uma.h
+// Purpose:     Universal MacOS API
+// Author:      Stefan Csomor
+// Modified by:
+// Created:     03/02/99
+// RCS-ID:      $Id: 
+// Copyright:   (c) Stefan Csomor
+// Licence:    LGPL licence
+/////////////////////////////////////////////////////////////////////////////
+
+#ifndef H_UMA
+#define H_UMA
+
+// define this to be 1 if you have the 8.6 libs (weak linked)
+
+#define UMA_USE_8_6 0 
+
+// define this to be 1 if you have the carbon libs (weak linked or PreCarbon.lib)
+
+#define UMA_USE_CARBON 0
+
+#define UMA_USE_APPEARANCE 1
+#define UMA_USE_WINDOWMGR 1
+
+#if !UMA_USE_8_6 && UMA_USE_WINDOWMGR
+#undef UMA_USE_WINDOWMGR
+#define UMA_USE_WINDOWMGR 0
+#endif
+
+#if !TARGET_CARBON
+       typedef short MenuItemIndex  ;
+#endif
+
+void UMAInitToolbox( UInt16 inMoreMastersCalls) ;
+bool UMAHasAppearance() ;
+long UMAGetAppearanceVersion() ;
+
+// process manager
+
+long UMAGetProcessMode() ;
+bool UMAGetProcessModeDoesActivateOnFGSwitch() ;
+
+// menu manager
+
+void                   UMASetMenuTitle( MenuRef menu , ConstStr255Param title ) ;
+UInt32                 UMAMenuEvent( EventRecord *inEvent ) ;
+void                   UMAEnableMenuItem( MenuRef inMenu , MenuItemIndex item ) ;      
+void                   UMADisableMenuItem( MenuRef inMenu , MenuItemIndex item ) ;     
+// quickdraw
+
+void                   UMAShowWatchCursor() ;
+void                   UMAShowArrowCursor() ;
+
+// window manager
+
+GrafPtr                UMAGetWindowPort( WindowRef inWindowRef ) ;
+void                   UMADisposeWindow( WindowRef inWindowRef ) ;
+void                   UMASetWTitleC( WindowRef inWindowRef , const char *title ) ;
+void                   UMAGetWTitleC( WindowRef inWindowRef , char *title ) ;
+
+void                   UMADrawGrowIcon( WindowRef inWindowRef ) ;
+void                   UMAShowWindow( WindowRef inWindowRef ) ;
+void                   UMAHideWindow( WindowRef inWindowRef ) ;
+void                   UMAShowHide( WindowRef inWindowRef , Boolean show) ;
+void                   UMASelectWindow( WindowRef inWindowRef ) ;
+void                   UMABringToFront( WindowRef inWindowRef ) ;
+void                   UMASendBehind( WindowRef inWindowRef , WindowRef behindWindow ) ;
+void                   UMACloseWindow(WindowRef inWindowRef) ;
+
+// appearance manager
+
+void                   UMADrawControl( ControlHandle inControl ) ;
+
+void                   UMAActivateControl( ControlHandle inControl ) ;
+void                   UMADeactivateControl( ControlHandle inControl ) ;
+void                   UMASetThemeWindowBackground             (WindowRef                              inWindow,
+                                                                ThemeBrush                     inBrush,
+                                                                Boolean                                inUpdate)       ;
+ControlHandle UMANewControl(WindowPtr                          owningWindow,
+                                                                const Rect *                   boundsRect,
+                                                                ConstStr255Param               controlTitle,
+                                                                Boolean                                initiallyVisible,
+                                                                SInt16                                 initialValue,
+                                                                SInt16                                 minimumValue,
+                                                                SInt16                                 maximumValue,
+                                                                SInt16                                 procID,
+                                                                SInt32                                 controlReference)       ;
+void UMADisposeControl (ControlHandle                  theControl)     ;
+void UMAHiliteControl  (ControlHandle                  theControl,
+                                                                ControlPartCode                hiliteState)    ;
+void UMAShowControl                                            (ControlHandle                  theControl)     ;
+void UMAHideControl                                            (ControlHandle                  theControl);
+void UMASetControlVisibility                   (ControlHandle                  inControl,
+                                                                Boolean                                inIsVisible,
+                                                                Boolean                                inDoDraw);
+
+bool UMAIsControlActive                                        (ControlHandle                  inControl);
+bool UMAIsControlVisible                               (ControlHandle                  inControl);
+void UMAActivateControl                                        (ControlHandle                  inControl);
+void UMADeactivateControl                              (ControlHandle                  inControl);
+
+OSErr UMAGetBestControlRect                            (ControlHandle                  inControl,
+                                                                Rect *                                 outRect,
+                                                                SInt16 *                               outBaseLineOffset);
+OSErr UMASetControlFontStyle                           (ControlHandle                  inControl,
+                                                                const ControlFontStyleRec * inStyle)   ;
+
+
+void UMAMoveControl( ControlHandle inControl , short x , short y ) ;
+void UMASizeControl( ControlHandle inControl , short x , short y ) ;
+// control hierarchy
+
+OSErr UMACreateRootControl                             (WindowPtr                              inWindow,
+                                                                ControlHandle *                outControl) ;
+
+OSErr UMAEmbedControl                                  (ControlHandle                  inControl,
+                                                                ControlHandle                  inContainer);
+
+// keyboard focus
+OSErr UMASetKeyboardFocus                              (WindowPtr                              inWindow,
+                                                                ControlHandle                  inControl,
+                                                                ControlFocusPart               inPart) ;
+
+
+// events
+
+ControlPartCode UMAHandleControlClick                          (ControlHandle                  inControl,
+                                                                Point                                  inWhere,
+                                                                SInt16                                 inModifiers,
+                                                                ControlActionUPP               inAction) ;
+SInt16 UMAHandleControlKey                             (ControlHandle                  inControl,
+                                                                SInt16                                 inKeyCode,
+                                                                SInt16                                 inCharCode,
+                                                                SInt16                                 inModifiers);
+                                                                
+void UMAIdleControls                                   (WindowPtr                              inWindow)       ;
+
+void UMAUpdateControls( WindowPtr inWindow , RgnHandle inRgn ) ;
+OSErr UMAGetRootControl( WindowPtr inWindow , ControlHandle *outControl ) ;
+
+// handling control data
+
+OSErr UMASetControlData                                        (ControlHandle                  inControl,
+                                                                ControlPartCode                inPart,
+                                                                ResType                                inTagName,
+                                                                Size                                   inSize,
+                                                                Ptr                                    inData)         ;
+
+OSErr UMAGetControlData                                        (ControlHandle                  inControl,
+                                                                ControlPartCode                inPart,
+                                                                ResType                                inTagName,
+                                                                Size                                   inBufferSize,
+                                                                Ptr                                    outBuffer,
+                                                                Size *                                 outActualSize) ;
+OSErr UMAGetControlDataSize                            (ControlHandle                  inControl,
+                                                                ControlPartCode                inPart,
+                                                                ResType                                inTagName,
+                                                                Size *                                 outMaxSize);
+
+
+// system 8.0
+
+short          UMAFindWindow( Point inPoint , WindowRef *outWindow ) ;
+OSStatus       UMAGetWindowFeatures( WindowRef inWindowRef , UInt32 *outFeatures ) ;
+OSStatus       UMAGetWindowRegion( WindowRef inWindowRef , WindowRegionCode inRegionCode , RgnHandle ioWinRgn ) ;
+OSStatus       UMACollapseWindow( WindowRef inWindowRef , Boolean inCollapseIt ) ;
+OSStatus       UMACollapseAllWindows( Boolean inCollapseEm ) ;
+Boolean        UMAIsWindowCollapsed( WindowRef inWindowRef ) ;
+Boolean UMAIsWindowCollapsable( WindowRef inWindowRef ) ;
+
+// system 8.5
+
+OSStatus       UMACreateNewWindow( WindowClass windowClass , WindowAttributes attributes , const Rect *bounds,  WindowRef *outWindow ) ;
+OSStatus       UMAGetWindowClass( WindowRef inWindowRef , WindowClass *outWindowClass ) ;
+OSStatus       UMAGetWindowAttributes( WindowRef inWindowRef , WindowAttributes *outAttributes ) ;
+
+void                   UMAShowFloatingWindows() ;
+void                   UMAHideFloatingWindows() ;
+Boolean        UMAAreFloatingWindowsVisible() ;
+WindowRef UMAFrontWindow() ;
+WindowRef UMAFrontNonFloatingWindow() ;
+
+// floaters support
+
+bool                   UMAIsWindowFloating( WindowRef inWindow ) ;
+bool                   UMAIsWindowModal( WindowRef inWindow ) ;
+WindowRef UMAGetActiveWindow() ;
+WindowRef UMAGetActiveNonFloatingWindow() ;
+
+void UMAHighlightAndActivateWindow( WindowRef inWindowRef , bool inActivate ) ;
+
+
+#endif
\ No newline at end of file