]> git.saurik.com Git - wxWidgets.git/commitdiff
Fixed the incorrectly placed parenthesis so ScrollWindow is always called if there...
authorBryan Petty <bryan@ibaku.net>
Mon, 15 Dec 2008 19:14:07 +0000 (19:14 +0000)
committerBryan Petty <bryan@ibaku.net>
Mon, 15 Dec 2008 19:14:07 +0000 (19:14 +0000)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@57360 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775

src/generic/vscroll.cpp

index 50bb4c1c6d1785eb567cc2bd951faa59580e8f6a..4ffa9be85eebdd6a6a3a23fe587828a7b13ea6ee 100644 (file)
@@ -592,8 +592,8 @@ bool wxVarScrollHelperBase::DoScrollToUnit(size_t unit)
     // finally refresh the display -- but only redraw as few units as possible
     // to avoid flicker.  We can't do this if we have children because they
     // won't be scrolled
-    if ( (m_targetWindow->GetChildren().empty() &&
-         GetVisibleBegin() >= unitLastOld) || GetVisibleEnd() <= unitFirstOld )
+    if ( m_targetWindow->GetChildren().empty() &&
+         (GetVisibleBegin() >= unitLastOld || GetVisibleEnd() <= unitFirstOld) )
     {
         // the simplest case: we don't have any old units left, just redraw
         // everything