From: Bryan Petty Date: Mon, 15 Dec 2008 19:14:07 +0000 (+0000) Subject: Fixed the incorrectly placed parenthesis so ScrollWindow is always called if there... X-Git-Url: https://git.saurik.com/wxWidgets.git/commitdiff_plain/c2ee27612ac50855ac6d14a6211eaf2915636605 Fixed the incorrectly placed parenthesis so ScrollWindow is always called if there are window children. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@57360 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775 --- diff --git a/src/generic/vscroll.cpp b/src/generic/vscroll.cpp index 50bb4c1c6d..4ffa9be85e 100644 --- a/src/generic/vscroll.cpp +++ b/src/generic/vscroll.cpp @@ -592,8 +592,8 @@ bool wxVarScrollHelperBase::DoScrollToUnit(size_t unit) // finally refresh the display -- but only redraw as few units as possible // to avoid flicker. We can't do this if we have children because they // won't be scrolled - if ( (m_targetWindow->GetChildren().empty() && - GetVisibleBegin() >= unitLastOld) || GetVisibleEnd() <= unitFirstOld ) + if ( m_targetWindow->GetChildren().empty() && + (GetVisibleBegin() >= unitLastOld || GetVisibleEnd() <= unitFirstOld) ) { // the simplest case: we don't have any old units left, just redraw // everything