unsigned char Red() const { return m_red; }
unsigned char Green() const { return m_green; }
unsigned char Blue() const { return m_blue; }
+ unsigned char Alpha() const { return m_alpha ; }
// comparison
bool operator==(const wxColour& colour) const
return m_isInit == colour.m_isInit
&& m_red == colour.m_red
&& m_green == colour.m_green
- && m_blue == colour.m_blue;
+ && m_blue == colour.m_blue
+ && m_alpha == colour.m_alpha;
}
bool operator != (const wxColour& colour) const { return !(*this == colour); }
unsigned char m_red;
unsigned char m_blue;
unsigned char m_green;
+ unsigned char m_alpha;
private:
DECLARE_DYNAMIC_CLASS(wxColour)
{
m_isInit = false;
m_pixel = 0;
+ m_alpha =
m_red =
m_blue =
m_green = 0;
}
void wxColour::InitRGBA(unsigned char r, unsigned char g, unsigned char b,
- unsigned char WXUNUSED(a))
+ unsigned char a)
{
m_red = r;
m_green = g;
m_blue = b;
+ m_alpha = a;
m_isInit = true;
m_pixel = PALETTERGB(m_red, m_green, m_blue);
}