--- /dev/null
+/////////////////////////////////////////////////////////////////////////////
+// Name: displayx11.h
+// Purpose: wxDisplay class for Unix/X11
+// Author: Brian Victor
+// Modified by:
+// Created: 12/05/02
+// RCS-ID: $Id$
+// Copyright: (c) wxWindows team
+// Licence: wxWindows licence
+/////////////////////////////////////////////////////////////////////////////
+
+#ifndef _WX_DISPLAYX11_H_
+#define _WX_DISPLAYX11_H_
+
+#if wxUSE_DISPLAY
+
+#if defined(__GNUG__) && !defined(__APPLE__)
+ #pragma interface "display.h"
+#endif
+
+class wxRect;
+class wxString;
+class wxDisplayUnixPriv;
+
+class WXDLLEXPORT wxDisplay : public wxDisplayBase
+{
+
+ public:
+ wxDisplay ( size_t index = 0 );
+
+ virtual wxRect GetGeometry() const;
+ virtual int GetDepth() const;
+ virtual wxString GetName() const;
+
+ ~wxDisplay();
+
+ private:
+ wxDisplayUnixPriv *m_priv;
+
+ DECLARE_NO_COPY_CLASS(wxDisplay);
+};
+
+#endif // wxUSE_DISPLAY
+
+#endif // _WX_GTK_DISPLAY_H_
+
--- /dev/null
+///////////////////////////////////////////////////////////////////////////
+// Name: displayx11.cpp
+// Purpose: Unix/X11 implementation of wxDisplay class
+// Author: Brian Victor
+// Modified by:
+// Created: 12/05/02
+// RCS-ID: $Id$
+// Copyright: (c) wxWindows team
+// Licence: wxWindows licence
+/////////////////////////////////////////////////////////////////////////////
+
+#ifdef __GNUG__
+ #pragma implementation "display.h"
+#endif
+
+// For compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
+
+#ifdef __BORLANDC__
+ #pragma hdrstop
+#endif
+
+#include "wx/display.h"
+
+#ifndef WX_PRECOMP
+ #include "wx/dynarray.h"
+ #include "wx/gdicmn.h"
+ #include "wx/string.h"
+ #include "wx/utils.h"
+#endif /* WX_PRECOMP */
+
+#if wxUSE_DISPLAY
+
+/* These must be included after the wx files. Otherwise the Data macro in
+ * Xlibint.h conflicts with a function declaration in wx/list.h. */
+extern "C" {
+ #include <X11/Xlib.h>
+ #include <X11/Xlibint.h>
+ #include <X11/extensions/Xinerama.h>
+}
+
+class wxDisplayUnixPriv
+{
+ public:
+ wxRect m_rect;
+ int m_depth;
+};
+
+size_t wxDisplayBase::GetCount()
+{
+ Display *disp = (Display*)wxGetDisplay();
+
+ if ( XineramaIsActive(disp) )
+ {
+ XineramaScreenInfo *screenarr;
+ int numscreens;
+ screenarr = XineramaQueryScreens(disp, &numscreens);
+ XFree(screenarr);
+ return numscreens;
+ }
+ else
+ {
+ return 1;
+ }
+}
+
+int wxDisplayBase::GetFromPoint(const wxPoint &p)
+{
+ Display *disp = (Display*)wxGetDisplay();
+
+ if ( XineramaIsActive(disp) )
+ {
+ int which_screen = -1;
+ XineramaScreenInfo *screenarr;
+ int numscreens;
+ screenarr = XineramaQueryScreens(disp, &numscreens);
+
+ int i;
+ for (i = 0; i < numscreens; ++i)
+ {
+ if (p.x >= screenarr[i].x_org &&
+ p.x <= screenarr[i].x_org + screenarr[i].width &&
+ p.y >= screenarr[i].y_org &&
+ p.y <= screenarr[i].y_org + screenarr[i].height)
+ {
+ which_screen = i;
+ }
+ }
+
+ XFree(screenarr);
+ return which_screen;
+ }
+ else
+ {
+ return 0;
+ }
+}
+
+wxDisplay::wxDisplay(size_t index) : wxDisplayBase ( index ), m_priv( new wxDisplayUnixPriv )
+{
+ Display *disp = (Display*)wxGetDisplay();
+
+ if ( XineramaIsActive(disp) )
+ {
+ XineramaScreenInfo *screenarr;
+ int numscreens;
+ screenarr = XineramaQueryScreens(disp, &numscreens);
+ m_priv->m_rect = wxRect(screenarr[index].x_org, screenarr[index].y_org,
+ screenarr[index].width, screenarr[index].height);
+ m_priv->m_depth = DefaultDepth(disp, DefaultScreen(disp));
+ XFree(screenarr);
+ }
+ else
+ {
+ wxSize size = wxGetDisplaySize();
+ m_priv->m_rect = wxRect(0, 0, size.GetWidth(), size.GetHeight());
+ m_priv->m_depth = wxDisplayDepth();
+ }
+}
+
+wxDisplay::~wxDisplay()
+{
+ delete m_priv;
+}
+
+wxRect wxDisplay::GetGeometry() const
+{
+ return m_priv->m_rect;
+}
+
+int wxDisplay::GetDepth() const
+{
+ return m_priv->m_depth;
+}
+
+wxString wxDisplay::GetName() const
+{
+ return "";
+}
+
+#endif /* wxUSE_DISPLAY */
+