# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Static Library" 0x0104
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CFG=wxWindows - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
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# ADD BASE CPP /nologo /MD /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "WXWINDLL_EXPORTS" /YX /FD /c
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# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/mswdllud" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "_USRDLL" /D "WIN32" /D "_DEBUG" /D WINVER=0x0400 /D "STRICT" /D "WXMAKINGDLL" /D "_UNICODE" /D "UNICODE" /Yu"wx/wxprec.h" /FD /c
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+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib ..\lib\jpegd.lib ..\lib\tiffd.lib ..\lib\pngd.lib ..\lib\regexd.lib ..\lib\zlibd.lib /dll /debug /machine:I386 /pdbtype:sept /out:"../lib/wxmsw250ud.dll"
# ADD LINK32 kernel32.lib user32.lib gdi32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib odbc32.lib uuid.lib rpcrt4.lib comctl32.lib wsock32.lib winmm.lib ..\lib\jpegd.lib ..\lib\tiffd.lib ..\lib\pngd.lib ..\lib\regexd.lib ..\lib\zlibd.lib /nologo /version:2.5 /dll /machine:I386 /out:"../lib/wxmsw250ud.dll"
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# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/mswud" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "WIN32" /D "_DEBUG" /D "__WXDEBUG__" /D WINVER=0x0400 /D "STRICT" /D "_UNICODE" /D "UNICODE" /Yu"wx/wxprec.h" /FD /c
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# ADD CPP /nologo /MD /W4 /O2 /I "../lib/mswdll" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "_USRDLL" /D "WIN32" /D "NDEBUG" /D WINVER=0x0400 /D "STRICT" /D "WXMAKINGDLL" /Yu"wx/wxprec.h" /FD /c
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# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/mswdlld" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "_USRDLL" /D "WIN32" /D "_DEBUG" /D WINVER=0x0400 /D "STRICT" /D "WXMAKINGDLL" /Yu"wx/wxprec.h" /FD /c
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-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib ..\lib\jpegd.lib ..\lib\tiffd.lib ..\lib\pngd.lib ..\lib\regexd.lib ..\lib\zlibd.lib /dll /debug /machine:I386 /out:"../lib/wxmsw250d.dll" /pdbtype:sept
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib ..\lib\jpegd.lib ..\lib\tiffd.lib ..\lib\pngd.lib ..\lib\regexd.lib ..\lib\zlibd.lib /dll /debug /machine:I386 /pdbtype:sept /out:"../lib/wxmsw250d.dll"
# ADD LINK32 kernel32.lib user32.lib gdi32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib odbc32.lib uuid.lib rpcrt4.lib comctl32.lib wsock32.lib winmm.lib ..\lib\jpegd.lib ..\lib\tiffd.lib ..\lib\pngd.lib ..\lib\regexd.lib ..\lib\zlibd.lib /nologo /version:2.5 /dll /machine:I386 /out:"../lib/wxmsw250d.dll"
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# ADD BASE CPP /nologo /MD /W4 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MD /W4 /O2 /I "../lib/msw" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "WIN32" /D "NDEBUG" /D WINVER=0x0400 /D "STRICT" /Yu"wx/wxprec.h" /FD /c
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-RSC=rc.exe
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BSC32=bscmake.exe
# End Source File
# Begin Source File
-SOURCE=.\common\extended.c
-# SUBTRACT CPP /YX /Yc /Yu
-# End Source File
-# Begin Source File
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SOURCE=.\common\fddlgcmn.cpp
# End Source File
# Begin Source File
# End Source File
# Begin Source File
-SOURCE=.\common\unzip.c
-# SUBTRACT CPP /YX /Yc /Yu
-# End Source File
-# Begin Source File
-
SOURCE=.\common\url.cpp
# End Source File
# Begin Source File
SOURCE=.\common\zstream.cpp
# End Source File
+
+# Begin Source File
+
+SOURCE=.\common\extended.c
+# SUBTRACT CPP /YX /Yc /Yu
+# End Source File
+# Begin Source File
+
+SOURCE=.\common\unzip.c
+# SUBTRACT CPP /YX /Yc /Yu
+# End Source File
+
# End Group
# Begin Group "Generic Files"
# End Source File
# Begin Source File
+SOURCE=.\generic\selstore.cpp
+# End Source File
+# Begin Source File
+
SOURCE=.\generic\spinctlg.cpp
# End Source File
# Begin Source File
SOURCE=.\generic\wizard.cpp
# End Source File
+
# End Group
# Begin Group "wxHTML Files"
SOURCE=.\html\winpars.cpp
# End Source File
+
# End Group
# Begin Group "MSW Files"
# PROP Default_Filter ""
-# Begin Group "OLE Files"
-
-# PROP Default_Filter ""
-# Begin Source File
-
-SOURCE=.\msw\ole\access.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=.\msw\ole\automtn.cpp
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-# Begin Source File
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-SOURCE=.\msw\ole\dataobj.cpp
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# Begin Source File
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-# End Source File
-# Begin Source File
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-SOURCE=.\msw\ole\droptgt.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=.\msw\ole\oleutils.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=.\msw\ole\uuid.cpp
+SOURCE=.\msw\dummy.cpp
+# ADD CPP /Yc"wx/wxprec.h"
# End Source File
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# Begin Source File
SOURCE=.\msw\accel.cpp
# End Source File
# Begin Source File
-SOURCE=.\msw\dummy.cpp
-# ADD CPP /Yc"wx/wxprec.h"
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-# Begin Source File
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SOURCE=.\msw\enhmeta.cpp
# End Source File
# Begin Source File
# End Source File
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-SOURCE=.\msw\gsockmsw.c
-# SUBTRACT CPP /YX /Yc /Yu
-# End Source File
-# Begin Source File
-
SOURCE=.\msw\helpbest.cpp
# End Source File
# Begin Source File
SOURCE=.\msw\window.cpp
# End Source File
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+SOURCE=.\msw\gsocket.c
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+SOURCE=.\msw\gsockmsw.c
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+SOURCE=.\msw\ole\dataobj.cpp
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+SOURCE=.\msw\ole\dropsrc.cpp
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+SOURCE=.\msw\ole\droptgt.cpp
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+# Begin Source File
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+SOURCE=.\msw\ole\oleutils.cpp
+# End Source File
+# Begin Source File
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+SOURCE=.\msw\ole\uuid.cpp
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+
+# End Group
# End Group
# Begin Group "Headers"
# Begin Source File
SOURCE=..\include\wx\msw\setup.h
-
!IF "$(CFG)" == "wxWindows - Win32 Release Unicode DLL"
-
# Begin Custom Build - Creating ..\lib\mswdllu\wx\setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup.h
copy "$(InputPath)" ..\lib\mswdllu\wx\setup.h
# End Custom Build
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!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug Unicode DLL"
-
# Begin Custom Build - Creating ..\lib\mswdllud\wx\setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup.h
copy "$(InputPath)" ..\lib\mswdllud\wx\setup.h
# End Custom Build
-
!ELSEIF "$(CFG)" == "wxWindows - Win32 Release Unicode"
-
# Begin Custom Build - Creating ..\lib\mswu\wx\setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup.h
copy "$(InputPath)" ..\lib\mswu\wx\setup.h
# End Custom Build
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!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug Unicode"
-
# Begin Custom Build - Creating ..\lib\mswud\wx\setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup.h
copy "$(InputPath)" ..\lib\mswud\wx\setup.h
# End Custom Build
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!ELSEIF "$(CFG)" == "wxWindows - Win32 Release DLL"
-
# Begin Custom Build - Creating ..\lib\mswdll\wx\setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup.h
copy "$(InputPath)" ..\lib\mswdll\wx\setup.h
# End Custom Build
-
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug DLL"
-
# Begin Custom Build - Creating ..\lib\mswdlld\wx\setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup.h
copy "$(InputPath)" ..\lib\mswdlld\wx\setup.h
# End Custom Build
-
!ELSEIF "$(CFG)" == "wxWindows - Win32 Release"
-
# Begin Custom Build - Creating ..\lib\msw\wx\setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup.h
copy "$(InputPath)" ..\lib\msw\wx\setup.h
# End Custom Build
-
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug"
-
# Begin Custom Build - Creating ..\lib\mswd\wx\setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup.h
copy "$(InputPath)" ..\lib\mswd\wx\setup.h
# End Custom Build
-
!ENDIF
-
# End Source File
# End Group
# Begin Group "Common"
# End Source File
# Begin Source File
+SOURCE=..\include\wx\selstore.h
+# End Source File
+# Begin Source File
+
SOURCE=..\include\wx\settings.h
# End Source File
# Begin Source File
SOURCE=..\include\wx\zstream.h
# End Source File
+
# End Group
# Begin Group "MSW"
SOURCE=..\include\wx\msw\winundef.h
# End Source File
+
# End Group
# Begin Group "Generic"
SOURCE=..\include\wx\generic\wizard.h
# End Source File
+
# End Group
# Begin Group "HTML"
SOURCE=..\include\wx\html\winpars.h
# End Source File
+
# End Group
# End Group
# End Target