#if defined(__WXMSW__) && wxCONFIG_WIN32_NATIVE
#ifdef __WIN32__
#define wxConfig wxRegConfig
- #define classwxConfig classwxRegConfig
+ #define sm_classwxConfig sm_classwxRegConfig
#else //WIN16
#define wxConfig wxIniConfig
- #define classwxConfig classwxIniConfig
+ #define sm_classwxConfig sm_classwxIniConfig
#endif
#else // either we're under Unix or wish to use files even under Windows
#define wxConfig wxFileConfig
- #define classwxConfig classwxFileConfig
+ #define sm_classwxConfig sm_classwxFileConfig
#endif
#endif //WXDEBUG
/// special form of assert: always triggers it (in debug mode)
-#define wxFAIL wxASSERT(0)
+#define wxFAIL wxASSERT(wxFalse)
/// FAIL with some message
-#define wxFAIL_MSG(msg) wxASSERT_MSG(0, msg)
+#define wxFAIL_MSG(msg) wxASSERT_MSG(wxFalse, msg)
//@}
// NB: these macros work also in release mode!
/// size of statically declared array
#define WXSIZEOF(array) (sizeof(array)/sizeof(array[0]))
+// Use of these suppresses some compiler warnings
+WXDLLEXPORT_DATA(extern const bool) wxTrue;
+WXDLLEXPORT_DATA(extern const bool) wxFalse;
+
// ----------------------------------------------------------------------------
// compiler and OS identification
// ----------------------------------------------------------------------------
#elif defined(__WXMOTIF__)
#include "wx/generic/fontdlgg.h"
# define wxFontDialog wxGenericFontDialog
-# define classwxFontDialog classwxGenericFontDialog
+# define sm_classwxFontDialog sm_classwxGenericFontDialog
#elif defined(__WXGTK__)
#include "wx/generic/fontdlgg.h"
# define wxFontDialog wxGenericFontDialog
-# define classwxFontDialog classwxGenericFontDialog
+# define sm_classwxFontDialog sm_classwxGenericFontDialog
#elif defined(__WXQT__)
#include "wx/generic/fontdlgg.h"
# define wxFontDialog wxGenericFontDialog
-# define classwxFontDialog classwxGenericFontDialog
+# define sm_classwxFontDialog sm_classwxGenericFontDialog
#elif defined(__WXMAC__)
#include "wx/generic/fontdlgg.h"
# define wxFontDialog wxGenericFontDialog
-# define classwxFontDialog classwxGenericFontDialog
+# define sm_classwxFontDialog sm_classwxGenericFontDialog
#elif defined(__WXSTUBS__)
#include "wx/generic/fontdlgg.h"
# define wxFontDialog wxGenericFontDialog
-# define classwxFontDialog classwxGenericFontDialog
+# define sm_classwxFontDialog sm_classwxGenericFontDialog
#endif
#endif
extern void WXDLLEXPORT wxSetCursor(const wxCursor& cursor);
-// Useful macro for create icons portably
+// Useful macro for creating icons portably
#ifdef __WXMSW__
-# define wxICON(X) wxIcon(X##_icon);
-#elif defined(__X__)
-# define wxICON(X) wxIcon(X##_bits, X##_width, X##_height);
+// Load from a resource
+# define wxICON(X) wxIcon("" #X "")
+
+#elif defined(__WXGTK__)
+// Initialize from an included XPM
+# define wxICON(X) wxIcon(X##_xpm)
#else
-# define wxICON wxIcon
+
+// This will usually mean something on any platform
+# define wxICON(X) wxIcon("" #X "")
#endif
/*
Example:
- #define wxbuild_icon "wxbuild"
-
- wxIcon *icon = new wxICON(wxbuild);
+ wxIcon *icon = new wxICON(mondrian);
+ expands into:
+ wxIcon *icon = new wxIcon("mondrian"); // On wxMSW
+ wxIcon *icon = new wxIcon(mondrian_xpm); // On wxGTK
*/
class WXDLLEXPORT wxResourceCache: public wxList
SetEventType(wxEVT_QUERY_LAYOUT_INFO);
m_requestedLength = 0;
m_flags = 0;
+ m_id = id;
m_alignment = wxLAYOUT_TOP;
m_orientation = wxLAYOUT_HORIZONTAL;
}
{
SetEventType(wxEVT_CALCULATE_LAYOUT);
m_flags = 0;
+ m_id = id;
}
// Read by the app
inline void SetFlags(int flags) { m_flags = flags; }
#ifdef __WXMSW__
#define wxHelpController wxWinHelpController
-#define classwxHelpController classwxWinHelpController
+#define sm_classwxHelpController sm_classwxWinHelpController
#elif defined(__WXGTK__)
#define wxHelpController wxHTMLHelpController
-#define classwxHelpController classwxHTMLHelpController
+#define sm_classwxHelpController sm_classwxHTMLHelpController
#else
#define wxHelpController wxXLPHelpController
-#define classwxHelpController classwxXLPHelpController
+#define sm_classwxHelpController sm_classwxXLPHelpController
#endif
#endif
bool DeleteObject(wxObject *object); // Finds object pointer and
// deletes node (and object if
// DeleteContents is on)
- void Clear(void); // Delete all nodes
+ virtual void Clear(void); // Delete all nodes
inline wxNode *First(void) const { return first_node; }
inline wxNode *Last(void) const { return last_node; }
wxNode *Nth(int i) const; // nth node counting from 0
// Keyed search
- wxNode *Find(long key) const;
- wxNode *Find(const char *key) const;
+ virtual wxNode *Find(long key) const;
+ virtual wxNode *Find(const char *key) const;
- wxNode *Member(wxObject *object) const;
+ virtual wxNode *Member(wxObject *object) const;
inline void DeleteContents(int destroy) { destroy_data = destroy; }
// Instruct it to destroy user data
public:
wxStringList(void);
+ wxStringList(const wxStringList& list);
wxStringList(const char *first ...);
~wxStringList(void);
virtual char **ListToArray(bool new_copies = FALSE) const;
virtual void Sort(void);
virtual bool Member(const char *s) const;
+ virtual void Clear(void);
+ void operator= (const wxStringList& list);
+ char* operator[] (int i) const;
};
#endif
#ifdef __WIN95__
#include "wx/msw/gauge95.h"
#define wxGauge wxGauge95
-#define classwxGauge classwxGauge95
+#define sm_classwxGauge sm_classwxGauge95
#else
#include "wx/msw/gaugemsw.h"
#define wxGauge wxGaugeMSW
-#define classwxGauge classwxGaugeMSW
+#define sm_classwxGauge sm_classwxGaugeMSW
#endif
#endif
#ifdef __WIN95__
#include "wx/msw/slider95.h"
#define wxSlider wxSlider95
-#define classwxSlider classwxSlider95
+#define sm_classwxSlider sm_classwxSlider95
#else
#include "wx/msw/slidrmsw.h"
#define wxSlider wxSliderMSW
-#define classwxSlider classwxSliderMSW
+#define sm_classwxSlider sm_classwxSliderMSW
#endif
#endif
inline wxObjectConstructorFn GetConstructor() const { return m_objectConstructor; }
inline wxClassInfo* GetFirst() const { return sm_first; }
inline wxClassInfo* GetNext() const { return m_next; }
- bool IsKindOf(wxClassInfo *info);
+ bool IsKindOf(wxClassInfo *info) const;
static wxClassInfo *FindClass(char *c);
#define DECLARE_DYNAMIC_CLASS(name) \
public:\
static wxClassInfo sm_class##name;\
- wxClassInfo *GetClassInfo() \
+ wxClassInfo *GetClassInfo() const \
{ return &name::sm_class##name; }
#define DECLARE_ABSTRACT_CLASS(name) DECLARE_DYNAMIC_CLASS(name)
wxObject(void);
virtual ~wxObject(void);
- virtual wxClassInfo *GetClassInfo(void) { return &sm_classwxObject; }
+ virtual wxClassInfo *GetClassInfo(void) const { return &sm_classwxObject; }
- bool IsKindOf(wxClassInfo *info);
+ bool IsKindOf(wxClassInfo *info) const;
#if WXDEBUG && USE_MEMORY_TRACING
void * operator new (size_t size, char * fileName = NULL, int lineNum = 0);
#if defined(__WXMSW__) && defined(__WIN95__)
# include "wx/msw/tbar95.h"
# define wxToolBar wxToolBar95
-# define classwxToolBar classwxToolBar95
+# define sm_classwxToolBar sm_classwxToolBar95
#elif defined(__WXMSW__)
# include "wx/msw/tbarmsw.h"
# define wxToolBar wxToolBarMSW
-# define classwxToolBar classwxToolBarMSW
+# define sm_classwxToolBar sm_classwxToolBarMSW
#elif defined(__WXGTK__)
# include "wx/gtk/tbargtk.h"
#elif defined(__WXQT__)
--- /dev/null
+/////////////////////////////////////////////////////////////////////////////
+// Name: variant.h
+// Purpose: wxVariant class, container for any type
+// Author: Julian Smart
+// Modified by:
+// Created: 10/09/98
+// RCS-ID: $Id$
+// Copyright: (c)
+// Licence: wxWindows licence
+/////////////////////////////////////////////////////////////////////////////
+
+#ifndef _WX_VARIANT_H_
+#define _WX_VARIANT_H_
+
+#ifdef __GNUG__
+#pragma interface "variant.h"
+#endif
+
+#include "wx/defs.h"
+#include "wx/object.h"
+#include "wx/string.h"
+#include "wx/list.h"
+
+#if USE_IOSTREAMH
+#include <iostream.h>
+#else
+#include <iostream>
+#endif
+
+/*
+ * wxVariantData stores the actual data in a wxVariant object,
+ * to allow it to store any type of data.
+ * Derive from this to provide custom data handling.
+ *
+ * TODO: in order to replace wxPropertyValue, we would need
+ * to consider adding constructors that take pointers to C++ variables,
+ * or removing that functionality from the wxProperty library.
+ * Essentially wxPropertyValue takes on some of the wxValidator functionality
+ * by storing pointers and not just actual values, allowing update of C++ data
+ * to be handled automatically. Perhaps there's another way of doing this without
+ * overloading wxVariant with unnecessary functionality.
+ */
+
+class WXDLLEXPORT wxVariantData: public wxObject
+{
+DECLARE_ABSTRACT_CLASS(wxVariantData)
+public:
+
+// Construction & destruction
+ wxVariantData() {};
+
+// Override these to provide common functionality
+ // Copy to data
+ virtual void Copy(wxVariantData& data) = 0;
+ virtual bool Eq(wxVariantData& data) const = 0;
+ virtual bool Write(ostream& str) const = 0;
+ virtual bool Write(wxString& str) const = 0;
+ virtual bool Read(istream& str) = 0;
+ virtual bool Read(wxString& str) = 0;
+ // What type is it? Return a string name.
+ virtual wxString GetType() const = 0;
+};
+
+/*
+ * wxVariant can store any kind of data, but has some basic types
+ * built in.
+ * NOTE: this eventually should have a reference-counting implementation.
+ * PLEASE, if you change it to ref-counting, make sure it doesn't involve bloating
+ * this class too much.
+ */
+
+class WXDLLEXPORT wxVariant: public wxObject
+{
+DECLARE_DYNAMIC_CLASS(wxVariant)
+public:
+
+// Construction & destruction
+ wxVariant();
+ wxVariant(double val);
+ wxVariant(long val);
+ wxVariant(bool val);
+ wxVariant(char val);
+ wxVariant(const wxString& val);
+ wxVariant(const char* val); // Necessary or VC++ assumes bool!
+/* Causes ambiguity
+ wxVariant(const wxStringList& val);
+*/
+ wxVariant(const wxList& val); // List of variants
+ wxVariant(const wxVariant& variant);
+ wxVariant(wxVariantData* data); // User-defined data
+ ~wxVariant();
+
+// Generic operators
+ // Assignment
+ void operator= (const wxVariant& variant);
+
+ // Assignment using data, e.g.
+ // myVariant = new wxStringVariantData("hello");
+ void operator= (wxVariantData* variantData);
+ bool operator== (const wxVariant& variant) const;
+ bool operator!= (const wxVariant& variant) const;
+
+// Specific operators
+ bool operator== (double value) const;
+ bool operator!= (double value) const;
+ void operator= (double value) ;
+ bool operator== (long value) const;
+ bool operator!= (long value) const;
+ void operator= (long value) ;
+ bool operator== (char value) const;
+ bool operator!= (char value) const;
+ void operator= (char value) ;
+ bool operator== (bool value) const;
+ bool operator!= (bool value) const;
+ void operator= (bool value) ;
+ bool operator== (const wxString& value) const;
+ bool operator!= (const wxString& value) const;
+ void operator= (const wxString& value) ;
+ void operator= (const char* value) ; // Necessary or VC++ assumes bool!
+ bool operator== (const wxStringList& value) const;
+ bool operator!= (const wxStringList& value) const;
+ void operator= (const wxStringList& value) ;
+ bool operator== (const wxList& value) const;
+ bool operator!= (const wxList& value) const;
+ void operator= (const wxList& value) ;
+
+ // Treat a list variant as an array
+ wxVariant operator[] (size_t idx) const;
+ wxVariant& operator[] (size_t idx) ;
+
+ // Implicit conversion to a wxString
+ inline operator wxString () const { return MakeString(); }
+ wxString MakeString() const;
+
+ // Other implicit conversions
+ inline operator double () const { return GetDouble(); }
+ inline operator long () const { return GetLong(); }
+ inline operator bool () const { return GetBool(); }
+
+// Accessors
+ // Tests whether there is data
+ inline bool IsNull() const { return (m_data == (wxVariantData*) NULL); }
+
+ wxVariantData* GetData() const { return m_data; }
+ void SetData(wxVariantData* data) ;
+
+ // Returns a string representing the type of the variant,
+ // e.g. "string", "bool", "stringlist", "list", "double", "long"
+ wxString GetType() const;
+
+ bool IsType(const wxString& type) const;
+
+ // Return the number of elements in a list
+ int GetCount() const;
+
+// Value accessors
+ double GetReal() const ;
+ inline double GetDouble() const { return GetReal(); };
+ long GetInteger() const ;
+ inline long GetLong() const { return GetInteger(); };
+ char GetChar() const ;
+ bool GetBool() const ;
+ wxString GetString() const ;
+ wxList& GetList() const ;
+ wxStringList& GetStringList() const ;
+
+// Operations
+ // Make NULL (i.e. delete the data)
+ void MakeNull();
+
+ // Make empty list
+ void NullList();
+
+ // Append to list
+ void Append(const wxVariant& value);
+
+ // Insert at front of list
+ void Insert(const wxVariant& value);
+
+ // Returns TRUE if the variant is a member of the list
+ bool Member(const wxVariant& value) const;
+
+ // Deletes the nth element of the list
+ bool Delete(int item);
+
+ // Clear list
+ void ClearList();
+
+// Type conversion
+ bool Convert(long* value) const;
+ bool Convert(bool* value) const;
+ bool Convert(double* value) const;
+ bool Convert(wxString* value) const;
+ bool Convert(char* value) const;
+
+// Attributes
+protected:
+ wxVariantData* m_data;
+};
+
+#endif
+ // _WX_VARIANT_H_