\membersection{wxFileName::DirName}\label{wxfilenamedirname}
-\func{wxFileName}{DirName}{\param{const wxString\& }{dir}}
+\func{static wxFileName}{DirName}{\param{const wxString\& }{dir}, \param{wxPathFormat }{format = wxPATH\_NATIVE}}
+
+Returns the object corresponding to the directory with the given name.
+The {\it dir} parameter may have trailing path separator or not.
-Returns the directory name.
\membersection{wxFileName::FileExists}\label{wxfilenamefileexists}
\helpref{DirExists}{wxfilenamedirexists}
+
\membersection{wxFileName::FileName}\label{wxfilenamefilename}
-\func{wxFileName}{FileName}{\param{const wxString\& }{file}}
+\func{static wxFileName}{FileName}{\param{const wxString\& }{file}, \param{wxPathFormat }{format = wxPATH\_NATIVE}}
+
+Returns the file name object corresponding to the given {\it file}. This
+function exists mainly for symmetry with \helpref{DirName}{wxfilenamedirname}.
-Static pseudo constructors.
\membersection{wxFileName::GetCwd}\label{wxfilenamegetcwd}
// the usual stuff
wxFileName() { Clear(); }
- wxFileName( const wxFileName &filepath ) { Assign(filepath); }
+ wxFileName(const wxFileName& filepath) { Assign(filepath); }
// from a full filename: if it terminates with a '/', a directory path
// is contructed (the name will be empty), otherwise a file name and
void Clear();
// static pseudo constructors
- static wxFileName FileName(const wxString& file);
- static wxFileName DirName(const wxString& dir);
+ static wxFileName FileName(const wxString& file,
+ wxPathFormat format = wxPATH_NATIVE);
+ static wxFileName DirName(const wxString& dir,
+ wxPathFormat format = wxPATH_NATIVE);
// file tests
}
/* static */
-wxFileName wxFileName::FileName(const wxString& file)
+wxFileName wxFileName::FileName(const wxString& file, wxPathFormat format)
{
- return wxFileName(file);
+ return wxFileName(file, format);
}
/* static */
-wxFileName wxFileName::DirName(const wxString& dir)
+wxFileName wxFileName::DirName(const wxString& dir, wxPathFormat format)
{
wxFileName fn;
- fn.AssignDir(dir);
+ fn.AssignDir(dir, format);
return fn;
}