--- /dev/null
+/////////////////////////////////////////////////////////////////////////////
+// Name: wx/graphics.h
+// Purpose: graphics context header
+// Author: Stefan Csomor
+// Modified by:
+// Created:
+// Copyright: (c) Stefan Csomor
+// RCS-ID: $Id$
+// Licence: wxWindows licence
+/////////////////////////////////////////////////////////////////////////////
+
+#ifndef _WX_GRAPHICS_H_
+#define _WX_GRAPHICS_H_
+
+#if wxMAC_USE_CORE_GRAPHICS
+#undef wxUSE_GRAPHICS_CONTEXT
+#define wxUSE_GRAPHICS_CONTEXT 1
+#endif
+
+#ifndef wxUSE_GRAPHICS_CONTEXT
+#define wxUSE_GRAPHICS_CONTEXT 0
+#endif
+
+#if wxUSE_GRAPHICS_CONTEXT
+
+// ---------------------------------------------------------------------------
+// macros
+// ---------------------------------------------------------------------------
+
+#include "wx/geometry.h"
+#include "wx/dcclient.h"
+#include "wx/dynarray.h"
+
+/*
+ * notes about the graphics context apis
+ *
+ * angles : are measured in radians, 0.0 being in direction of positiv x axis, PI/2 being
+ * in direction of positive y axis.
+ */
+
+class WXDLLEXPORT wxGraphicsPath
+{
+public :
+ wxGraphicsPath() {}
+ virtual ~wxGraphicsPath() {}
+
+ //
+ // These are the path primitives from which everything else can be constructed
+ //
+
+ // begins a new subpath at (x,y)
+ virtual void MoveToPoint( wxDouble x, wxDouble y ) = 0;
+
+ // adds a straight line from the current point to (x,y)
+ virtual void AddLineToPoint( wxDouble x, wxDouble y ) = 0;
+
+ // adds a cubic Bezier curve from the current point, using two control points and an end point
+ virtual void AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y ) = 0;
+
+ // closes the current sub-path
+ virtual void CloseSubpath() = 0;
+
+ // gets the last point of the current path, (0,0) if not yet set
+ virtual void GetCurrentPoint( wxDouble& x, wxDouble&y) = 0;
+
+ // adds an arc of a circle centering at (x,y) with radius (r) from startAngle to endAngle
+ virtual void AddArc( wxDouble x, wxDouble y, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise ) = 0;
+
+ //
+ // These are convenience functions which - if not available natively will be assembled
+ // using the primitives from above
+ //
+
+ // adds a quadratic Bezier curve from the current point, using a control point and an end point
+ virtual void AddQuadCurveToPoint( wxDouble cx, wxDouble cy, wxDouble x, wxDouble y );
+
+ // appends a rectangle as a new closed subpath
+ virtual void AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h );
+
+ // appends an ellipsis as a new closed subpath fitting the passed rectangle
+ virtual void AddCircle( wxDouble x, wxDouble y, wxDouble r );
+
+ // draws a an arc to two tangents connecting (current) to (x1,y1) and (x1,y1) to (x2,y2), also a straight line from (current) to (x1,y1)
+ virtual void AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r ) ;
+
+ // wrappers using wxPoint2DDoubles
+
+ wxPoint2DDouble GetCurrentPoint();
+
+ void MoveToPoint( const wxPoint2DDouble& p);
+
+ void AddLineToPoint( const wxPoint2DDouble& p);
+
+ void AddCurveToPoint( const wxPoint2DDouble& c1, const wxPoint2DDouble& c2, const wxPoint2DDouble& e);
+
+ void AddArc( const wxPoint2DDouble& c, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise);
+
+ DECLARE_NO_COPY_CLASS(wxGraphicsPath)
+};
+
+class WXDLLEXPORT wxGraphicsContext
+{
+public:
+ wxGraphicsContext() {}
+ virtual ~wxGraphicsContext() {}
+
+ static wxGraphicsContext* Create( const wxWindowDC& dc) ;
+
+ // creates a path instance that corresponds to the type of graphics context, ie GDIPlus, cairo, CoreGraphics ...
+ virtual wxGraphicsPath * CreatePath() = 0;
+
+ // push the current state of the context, ie the transformation matrix on a stack
+ virtual void PushState() = 0;
+
+ // pops a stored state from the stack
+ virtual void PopState() = 0;
+
+ // clips drawings to the region
+ virtual void Clip( const wxRegion ®ion ) = 0;
+
+ //
+ // transformation
+ //
+
+ // translate
+ virtual void Translate( wxDouble dx , wxDouble dy ) = 0;
+
+ // scale
+ virtual void Scale( wxDouble xScale , wxDouble yScale ) = 0;
+
+ // rotate (radians)
+ virtual void Rotate( wxDouble angle ) = 0;
+
+ //
+ // setting the paint
+ //
+
+ // sets the pan
+ virtual void SetPen( const wxPen &pen ) = 0;
+
+ // sets the brush for filling
+ virtual void SetBrush( const wxBrush &brush ) = 0;
+
+ // sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2
+ virtual void SetLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2,
+ const wxColour&c1, const wxColour&c2) = 0;
+
+ // sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc)
+ // with radius r and color cColor
+ virtual void SetRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
+ const wxColour &oColor, const wxColour &cColor) = 0;
+
+ // sets the font
+ virtual void SetFont( const wxFont &font ) = 0;
+
+ // sets the text color
+ virtual void SetTextColor( const wxColour &col ) = 0;
+
+ // strokes along a path with the current pen
+ virtual void StrokePath( const wxGraphicsPath *path ) = 0;
+
+ // fills a path with the current brush
+ virtual void FillPath( const wxGraphicsPath *path, int fillStyle = wxWINDING_RULE ) = 0;
+
+ // draws a path by first filling and then stroking
+ virtual void DrawPath( const wxGraphicsPath *path, int fillStyle = wxWINDING_RULE );
+
+ //
+ // text
+ //
+
+ virtual void DrawText( const wxString &str, wxDouble x, wxDouble y ) = 0;
+
+ virtual void DrawText( const wxString &str, wxDouble x, wxDouble y, wxDouble angle );
+
+ virtual void GetTextExtent( const wxString &text, wxDouble *width, wxDouble *height,
+ wxDouble *descent, wxDouble *externalLeading ) const = 0;
+
+ virtual void GetPartialTextExtents(const wxString& text, wxArrayDouble& widths) const = 0;
+
+ //
+ // image support
+ //
+
+ virtual void DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) = 0;
+
+ virtual void DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) = 0;
+
+ //
+ // convenience methods
+ //
+
+ // strokes a single line
+ virtual void StrokeLine( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2);
+
+ // stroke lines connecting each of the points
+ virtual void StrokeLines( size_t n, const wxPoint2DDouble *points);
+
+ // stroke disconnected lines from begin to end points
+ virtual void StrokeLines( size_t n, const wxPoint2DDouble *beginPoints, const wxPoint2DDouble *endPoints);
+
+ // draws a polygon
+ virtual void DrawLines( size_t n, const wxPoint2DDouble *points, int fillStyle = wxWINDING_RULE );
+
+ // draws a polygon
+ virtual void DrawRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h);
+
+ // draws an ellipse
+ virtual void DrawEllipse( wxDouble x, wxDouble y, wxDouble w, wxDouble h);
+
+ // draws a rounded rectangle
+ virtual void DrawRoundedRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h, wxDouble radius);
+
+ // wrappers using wxPoint2DDouble TODO
+
+ DECLARE_NO_COPY_CLASS(wxGraphicsContext)
+};
+
+class WXDLLEXPORT wxGCDC: public wxDC
+{
+ DECLARE_DYNAMIC_CLASS(wxGCDC)
+ DECLARE_NO_COPY_CLASS(wxGCDC)
+
+public:
+ wxGCDC(const wxWindowDC& dc);
+ wxGCDC();
+ virtual ~wxGCDC();
+
+ void Init();
+
+
+ // implement base class pure virtuals
+ // ----------------------------------
+
+ virtual void Clear();
+
+ virtual bool StartDoc( const wxString& WXUNUSED(message) ) { return true; }
+ virtual void EndDoc(void) {}
+
+ virtual void StartPage(void) {}
+ virtual void EndPage(void) {}
+
+ virtual void SetFont(const wxFont& font);
+ virtual void SetPen(const wxPen& pen);
+ virtual void SetBrush(const wxBrush& brush);
+ virtual void SetBackground(const wxBrush& brush);
+ virtual void SetBackgroundMode(int mode);
+ virtual void SetPalette(const wxPalette& palette);
+
+ virtual void DestroyClippingRegion();
+
+ virtual wxCoord GetCharHeight() const;
+ virtual wxCoord GetCharWidth() const;
+
+ virtual bool CanDrawBitmap() const;
+ virtual bool CanGetTextExtent() const;
+ virtual int GetDepth() const;
+ virtual wxSize GetPPI() const;
+
+ virtual void SetMapMode(int mode);
+ virtual void SetUserScale(double x, double y);
+
+ virtual void SetLogicalScale(double x, double y);
+ virtual void SetLogicalOrigin(wxCoord x, wxCoord y);
+ virtual void SetDeviceOrigin(wxCoord x, wxCoord y);
+ virtual void SetAxisOrientation(bool xLeftRight, bool yBottomUp);
+ virtual void SetLogicalFunction(int function);
+
+ virtual void SetTextForeground(const wxColour& colour);
+ virtual void SetTextBackground(const wxColour& colour);
+
+ virtual void ComputeScaleAndOrigin();
+
+ wxGraphicsContext* GetGraphicContext() { return m_graphicContext; }
+
+protected:
+ // the true implementations
+ virtual bool DoFloodFill(wxCoord x, wxCoord y, const wxColour& col,
+ int style = wxFLOOD_SURFACE);
+
+ virtual void DoGradientFillLinear(const wxRect& rect,
+ const wxColour& initialColour,
+ const wxColour& destColour,
+ wxDirection nDirection = wxEAST);
+
+ virtual void DoGradientFillConcentric(const wxRect& rect,
+ const wxColour& initialColour,
+ const wxColour& destColour,
+ const wxPoint& circleCenter);
+
+ virtual bool DoGetPixel(wxCoord x, wxCoord y, wxColour *col) const;
+
+ virtual void DoDrawPoint(wxCoord x, wxCoord y);
+
+#if wxUSE_SPLINES
+ virtual void DoDrawSpline(wxList *points);
+#endif
+
+ virtual void DoDrawLine(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2);
+
+ virtual void DoDrawArc(wxCoord x1, wxCoord y1,
+ wxCoord x2, wxCoord y2,
+ wxCoord xc, wxCoord yc);
+
+ virtual void DoDrawCheckMark(wxCoord x, wxCoord y,
+ wxCoord width, wxCoord height);
+
+ virtual void DoDrawEllipticArc(wxCoord x, wxCoord y, wxCoord w, wxCoord h,
+ double sa, double ea);
+
+ virtual void DoDrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height);
+ virtual void DoDrawRoundedRectangle(wxCoord x, wxCoord y,
+ wxCoord width, wxCoord height,
+ double radius);
+ virtual void DoDrawEllipse(wxCoord x, wxCoord y, wxCoord width, wxCoord height);
+
+ virtual void DoCrossHair(wxCoord x, wxCoord y);
+
+ virtual void DoDrawIcon(const wxIcon& icon, wxCoord x, wxCoord y);
+ virtual void DoDrawBitmap(const wxBitmap &bmp, wxCoord x, wxCoord y,
+ bool useMask = false);
+
+ virtual void DoDrawText(const wxString& text, wxCoord x, wxCoord y);
+ virtual void DoDrawRotatedText(const wxString& text, wxCoord x, wxCoord y,
+ double angle);
+
+ virtual bool DoBlit(wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height,
+ wxDC *source, wxCoord xsrc, wxCoord ysrc,
+ int rop = wxCOPY, bool useMask = false, wxCoord xsrcMask = -1, wxCoord ysrcMask = -1);
+
+ virtual void DoGetSize(int *,int *) const;
+ virtual void DoGetSizeMM(int* width, int* height) const;
+
+ virtual void DoDrawLines(int n, wxPoint points[],
+ wxCoord xoffset, wxCoord yoffset);
+ virtual void DoDrawPolygon(int n, wxPoint points[],
+ wxCoord xoffset, wxCoord yoffset,
+ int fillStyle = wxODDEVEN_RULE);
+ virtual void DoDrawPolyPolygon(int n, int count[], wxPoint points[],
+ wxCoord xoffset, wxCoord yoffset,
+ int fillStyle);
+
+ virtual void DoSetClippingRegionAsRegion(const wxRegion& region);
+ virtual void DoSetClippingRegion(wxCoord x, wxCoord y,
+ wxCoord width, wxCoord height);
+
+ virtual void DoGetTextExtent(const wxString& string,
+ wxCoord *x, wxCoord *y,
+ wxCoord *descent = NULL,
+ wxCoord *externalLeading = NULL,
+ wxFont *theFont = NULL) const;
+
+ virtual bool DoGetPartialTextExtents(const wxString& text, wxArrayInt& widths) const;
+
+protected:
+ // scaling variables
+ double m_mm_to_pix_x, m_mm_to_pix_y;
+
+ wxGraphicsContext* m_graphicContext;
+};
+#endif
+
+#endif
+ // _WX_GRID_H_BASE_
--- /dev/null
+/////////////////////////////////////////////////////////////////////////////
+// Name: src/common/graphcmn.cpp
+// Purpose: graphics context methods common to all platforms
+// Author: Stefan Csomor
+// Modified by:
+// Created:
+// RCS-ID: $Id$
+// Copyright: (c) Stefan Csomor
+// Licence: wxWindows licence
+/////////////////////////////////////////////////////////////////////////////
+
+// ============================================================================
+// declarations
+// ============================================================================
+
+// ---------------------------------------------------------------------------
+// headers
+// ---------------------------------------------------------------------------
+
+// For compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
+
+#if defined(__BORLANDC__)
+ #pragma hdrstop
+#endif
+
+#include "wx/graphics.h"
+
+#if wxUSE_GRAPHICS_CONTEXT
+
+wxPoint2DDouble wxGraphicsPath::GetCurrentPoint()
+{
+ wxDouble x,y ;
+ GetCurrentPoint(x,y);
+ return wxPoint2DDouble(x,y);
+}
+
+void wxGraphicsPath::MoveToPoint( const wxPoint2DDouble& p)
+{
+ MoveToPoint( p.m_x , p.m_y);
+}
+
+void wxGraphicsPath::AddLineToPoint( const wxPoint2DDouble& p)
+{
+ AddLineToPoint( p.m_x , p.m_y);
+}
+
+void wxGraphicsPath::AddCurveToPoint( const wxPoint2DDouble& c1, const wxPoint2DDouble& c2, const wxPoint2DDouble& e)
+{
+ AddCurveToPoint(c1.m_x, c1.m_y, c2.m_x, c2.m_y, e.m_x, e.m_y);
+}
+
+void wxGraphicsPath::AddArc( const wxPoint2DDouble& c, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise)
+{
+ AddArc(c.m_x, c.m_y, r, startAngle, endAngle, clockwise);
+}
+
+//
+// Emulations
+//
+
+void wxGraphicsPath::AddQuadCurveToPoint( wxDouble cx, wxDouble cy, wxDouble x, wxDouble y )
+{
+ // calculate using degree elevation to a cubic bezier
+ wxPoint2DDouble c1 ;
+ wxPoint2DDouble c2 ;
+
+ wxPoint2DDouble start = GetCurrentPoint() ;
+ wxPoint2DDouble end(x,y);
+ wxPoint2DDouble c(cx,cy);
+ c1 = (1/3.0) * start + (2/3.0) * c;
+ c2 = (2/3.0) * c + (1/3.0) * end ;
+ AddCurveToPoint(c1.m_x,c1.m_y,c2.m_x,c2.m_y,x,y);
+}
+
+void wxGraphicsPath::AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h )
+{
+ MoveToPoint(x,y);
+ AddLineToPoint(x,y+h);
+ AddLineToPoint(x+w,y+h);
+ AddLineToPoint(x+w,y);
+ CloseSubpath();
+}
+
+void wxGraphicsPath::AddCircle( wxDouble x, wxDouble y, wxDouble r )
+{
+ MoveToPoint(x+r,y);
+ AddArc( x,y,r,0,2*M_PI,false);
+ CloseSubpath();
+}
+
+//-----------------------------------------------------------------------------
+// wxGraphicsContext Convenience Methods
+//-----------------------------------------------------------------------------
+
+void wxGraphicsContext::DrawPath( const wxGraphicsPath *path, int fillStyle )
+{
+ FillPath( path , fillStyle );
+ StrokePath( path );
+}
+
+void wxGraphicsContext::DrawText( const wxString &str, wxDouble x, wxDouble y, wxDouble angle )
+{
+ Translate(x,y) ;
+ Rotate( -angle );
+ DrawText( str , 0, 0 );
+ Rotate( angle );
+ Translate(-x,-y) ;
+}
+
+void wxGraphicsContext::StrokeLine( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2)
+{
+ wxGraphicsPath* path = CreatePath();
+ path->MoveToPoint(x1, y1) ;
+ path->AddLineToPoint( x2, y2 );
+ StrokePath( path );
+ delete path;
+}
+
+void wxGraphicsContext::DrawRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h)
+{
+ wxGraphicsPath* path = CreatePath();
+ path->AddRectangle( x , y , w , h );
+ DrawPath( path );
+ delete path;
+}
+
+void wxGraphicsContext::DrawEllipse( wxDouble x, wxDouble y, wxDouble w, wxDouble h)
+{
+ wxGraphicsPath* path = CreatePath();
+ if ( w == h )
+ {
+ path->AddCircle( x+w/2,y+w/2,w/2);
+ DrawPath(path);
+ }
+ else
+ {
+ PushState();
+ Translate(x+w/2,y+h/2);
+ wxDouble factor = ((wxDouble) w) / h ;
+ Scale( factor , 1.0) ;
+ path->AddCircle(0,0,h/2);
+ DrawPath(path);
+ PopState();
+ }
+ delete path;
+}
+
+void wxGraphicsContext::DrawRoundedRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h, wxDouble radius)
+{
+ wxGraphicsPath* path = CreatePath();
+ if ( radius == 0)
+ {
+ path->AddRectangle( x , y , w , h );
+ DrawPath( path );
+ }
+ else
+ {
+ PushState();
+ Translate( x , y );
+
+ double fw = w / radius;
+ double fh = h / radius;
+
+ path->MoveToPoint(w, h / 2);
+ path->AddArcToPoint(w, h, w / 2, h, radius);
+ path->AddArcToPoint(0, h, 0, h / 2, radius);
+ path->AddArcToPoint(0, 0, w / 2, 0, radius);
+ path->AddArcToPoint(w, 0, w, h / 2, radius);
+ path->CloseSubpath();
+ DrawPath( path );
+ PopState();
+ }
+ delete path;
+}
+
+void wxGraphicsContext::StrokeLines( size_t n, const wxPoint2DDouble *points)
+{
+ wxASSERT(n > 1);
+ wxGraphicsPath* path = CreatePath();
+ path->MoveToPoint(points[0].m_x, points[0].m_y) ;
+ for ( int i = 1 ; i < n; ++i)
+ path->AddLineToPoint( points[i].m_x, points[i].m_y );
+ StrokePath( path );
+ delete path;
+}
+
+void wxGraphicsContext::DrawLines( size_t n, const wxPoint2DDouble *points, int fillStyle)
+{
+ wxASSERT(n > 1);
+ wxGraphicsPath* path = CreatePath();
+ path->MoveToPoint(points[0].m_x, points[0].m_y) ;
+ for ( int i = 1 ; i < n; ++i)
+ path->AddLineToPoint( points[i].m_x, points[i].m_y );
+ DrawPath( path , fillStyle);
+ delete path;
+}
+
+void wxGraphicsContext::StrokeLines( size_t n, const wxPoint2DDouble *beginPoints, const wxPoint2DDouble *endPoints)
+{
+ wxASSERT(n > 0);
+ wxGraphicsPath* path = CreatePath();
+ for ( int i = 0 ; i < n; ++i)
+ {
+ path->MoveToPoint(beginPoints[i].m_x, beginPoints[i].m_y) ;
+ path->AddLineToPoint( endPoints[i].m_x, endPoints[i].m_y );
+ }
+ StrokePath( path );
+ delete path;
+}
+
+// draws a an arc to two tangents connecting (current) to (x1,y1) and (x1,y1) to (x2,y2), also a straight line from (current) to (x1,y1)
+void wxGraphicsPath::AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r )
+{
+ // TODO
+}
+
+IMPLEMENT_ABSTRACT_CLASS(wxGCDC, wxObject)
+
+//-----------------------------------------------------------------------------
+// constants
+//-----------------------------------------------------------------------------
+
+const double RAD2DEG = 180.0 / M_PI;
+const short kEmulatedMode = -1;
+const short kUnsupportedMode = -2;
+
+//-----------------------------------------------------------------------------
+// Local functions
+//-----------------------------------------------------------------------------
+
+static inline double dmin(double a, double b)
+{
+ return a < b ? a : b;
+}
+static inline double dmax(double a, double b)
+{
+ return a > b ? a : b;
+}
+
+static inline double DegToRad(double deg)
+{
+ return (deg * M_PI) / 180.0;
+}
+static inline double RadToDeg(double deg)
+{
+ return (deg * 180.0) / M_PI;
+}
+
+//-----------------------------------------------------------------------------
+// wxDC bridge class
+//-----------------------------------------------------------------------------
+
+wxGCDC::wxGCDC()
+{
+ Init();
+}
+
+
+wxGCDC::wxGCDC(const wxWindowDC& dc)
+{
+ Init();
+ m_graphicContext = wxGraphicsContext::Create(dc);
+ m_ok = true;
+ m_graphicContext->SetFont(dc.GetFont());
+}
+
+void wxGCDC::Init()
+{
+ m_ok = false;
+ m_colour = true;
+ m_mm_to_pix_x = mm2pt;
+ m_mm_to_pix_y = mm2pt;
+
+ m_pen = *wxBLACK_PEN;
+ m_font = *wxNORMAL_FONT;
+ m_brush = *wxWHITE_BRUSH;
+
+ m_graphicContext = NULL;
+}
+
+
+wxGCDC::~wxGCDC()
+{
+ delete m_graphicContext;
+}
+
+void wxGCDC::DoDrawBitmap( const wxBitmap &bmp, wxCoord x, wxCoord y, bool useMask )
+{
+ wxCHECK_RET( Ok(), wxT("wxGCDC(cg)::DoDrawBitmap - invalid DC") );
+ wxCHECK_RET( bmp.Ok(), wxT("wxGCDC(cg)::DoDrawBitmap - invalid bitmap") );
+
+ wxCoord xx = LogicalToDeviceX(x);
+ wxCoord yy = LogicalToDeviceY(y);
+ wxCoord w = bmp.GetWidth();
+ wxCoord h = bmp.GetHeight();
+ wxCoord ww = LogicalToDeviceXRel(w);
+ wxCoord hh = LogicalToDeviceYRel(h);
+
+ m_graphicContext->DrawBitmap( bmp, xx , yy , ww , hh );
+}
+
+void wxGCDC::DoDrawIcon( const wxIcon &icon, wxCoord x, wxCoord y )
+{
+ wxCHECK_RET( Ok(), wxT("wxGCDC(cg)::DoDrawIcon - invalid DC") );
+ wxCHECK_RET( icon.Ok(), wxT("wxGCDC(cg)::DoDrawIcon - invalid icon") );
+
+ wxCoord xx = LogicalToDeviceX(x);
+ wxCoord yy = LogicalToDeviceY(y);
+ wxCoord w = icon.GetWidth();
+ wxCoord h = icon.GetHeight();
+ wxCoord ww = LogicalToDeviceXRel(w);
+ wxCoord hh = LogicalToDeviceYRel(h);
+
+ m_graphicContext->DrawIcon( icon , xx, yy, ww, hh );
+}
+
+void wxGCDC::DoSetClippingRegion( wxCoord x, wxCoord y, wxCoord width, wxCoord height )
+{
+ // TODO Clipping
+#if 0
+ wxCHECK_RET( Ok(), wxT("wxGCDC(cg)::DoSetClippingRegion - invalid DC") );
+
+ wxCoord xx, yy, ww, hh;
+ xx = LogicalToDeviceX(x);
+ yy = LogicalToDeviceY(y);
+ ww = LogicalToDeviceXRel(width);
+ hh = LogicalToDeviceYRel(height);
+
+ CGContextRef cgContext = ((wxCairoContext*)(m_graphicContext))->GetNativeContext();
+ CGRect clipRect = CGRectMake( xx , yy , ww, hh );
+ CGContextClipToRect( cgContext , clipRect );
+
+ // SetRectRgn( (RgnHandle) m_macCurrentClipRgn , xx , yy , xx + ww , yy + hh );
+ // SectRgn( (RgnHandle) m_macCurrentClipRgn , (RgnHandle) m_macBoundaryClipRgn , (RgnHandle) m_macCurrentClipRgn );
+
+ if ( m_clipping )
+ {
+ m_clipX1 = wxMax( m_clipX1, xx );
+ m_clipY1 = wxMax( m_clipY1, yy );
+ m_clipX2 = wxMin( m_clipX2, (xx + ww) );
+ m_clipY2 = wxMin( m_clipY2, (yy + hh) );
+ }
+ else
+ {
+ m_clipping = true;
+
+ m_clipX1 = xx;
+ m_clipY1 = yy;
+ m_clipX2 = xx + ww;
+ m_clipY2 = yy + hh;
+ }
+
+ // TODO: as soon as we don't reset the context for each operation anymore
+ // we have to update the context as well
+#endif
+
+}
+
+void wxGCDC::DoSetClippingRegionAsRegion( const wxRegion ®ion )
+{
+ wxCHECK_RET( Ok(), wxT("wxGCDC(cg)::DoSetClippingRegionAsRegion - invalid DC") );
+
+ if (region.Empty())
+ {
+ DestroyClippingRegion();
+ return;
+ }
+
+ wxCoord x, y, w, h;
+ region.GetBox( x, y, w, h );
+ wxCoord xx, yy, ww, hh;
+ xx = LogicalToDeviceX(x);
+ yy = LogicalToDeviceY(y);
+ ww = LogicalToDeviceXRel(w);
+ hh = LogicalToDeviceYRel(h);
+
+ // if we have a scaling that we cannot map onto native regions
+ // we must use the box
+ if ( ww != w || hh != h )
+ {
+ wxGCDC::DoSetClippingRegion( x, y, w, h );
+ }
+ else
+ {
+#if 0
+ CopyRgn( (RgnHandle) region.GetWXHRGN() , (RgnHandle) m_macCurrentClipRgn );
+ if ( xx != x || yy != y )
+ OffsetRgn( (RgnHandle) m_macCurrentClipRgn , xx - x , yy - y );
+ SectRgn( (RgnHandle)m_macCurrentClipRgn , (RgnHandle)m_macBoundaryClipRgn , (RgnHandle)m_macCurrentClipRgn );
+#endif
+
+ if ( m_clipping )
+ {
+ m_clipX1 = wxMax( m_clipX1, xx );
+ m_clipY1 = wxMax( m_clipY1, yy );
+ m_clipX2 = wxMin( m_clipX2, (xx + ww) );
+ m_clipY2 = wxMin( m_clipY2, (yy + hh) );
+ }
+ else
+ {
+ m_clipping = true;
+
+ m_clipX1 = xx;
+ m_clipY1 = yy;
+ m_clipX2 = xx + ww;
+ m_clipY2 = yy + hh;
+ }
+ }
+}
+
+void wxGCDC::DestroyClippingRegion()
+{
+ // TODO Clipping
+#if 0
+ // CopyRgn( (RgnHandle) m_macBoundaryClipRgn , (RgnHandle) m_macCurrentClipRgn );
+
+ CGContextRef cgContext = ((wxCairoContext*)(m_graphicContext))->GetNativeContext();
+ CGContextRestoreGState( cgContext );
+ CGContextSaveGState( cgContext );
+
+ m_graphicContext->SetPen( m_pen );
+ m_graphicContext->SetBrush( m_brush );
+
+ m_clipping = false;
+#endif
+
+}
+
+void wxGCDC::DoGetSizeMM( int* width, int* height ) const
+{
+ int w = 0, h = 0;
+
+ GetSize( &w, &h );
+ if (width)
+ *width = long( double(w) / (m_scaleX * m_mm_to_pix_x) );
+ if (height)
+ *height = long( double(h) / (m_scaleY * m_mm_to_pix_y) );
+}
+
+void wxGCDC::SetTextForeground( const wxColour &col )
+{
+ wxCHECK_RET( Ok(), wxT("wxGCDC(cg)::SetTextForeground - invalid DC") );
+
+ if ( col != m_textForegroundColour )
+ {
+ m_textForegroundColour = col;
+ m_graphicContext->SetTextColor( col );
+ }
+}
+
+void wxGCDC::SetTextBackground( const wxColour &col )
+{
+ wxCHECK_RET( Ok(), wxT("wxGCDC(cg)::SetTextBackground - invalid DC") );
+
+ m_textBackgroundColour = col;
+}
+
+void wxGCDC::SetMapMode( int mode )
+{
+ switch (mode)
+ {
+ case wxMM_TWIPS:
+ SetLogicalScale( twips2mm * m_mm_to_pix_x, twips2mm * m_mm_to_pix_y );
+ break;
+
+ case wxMM_POINTS:
+ SetLogicalScale( pt2mm * m_mm_to_pix_x, pt2mm * m_mm_to_pix_y );
+ break;
+
+ case wxMM_METRIC:
+ SetLogicalScale( m_mm_to_pix_x, m_mm_to_pix_y );
+ break;
+
+ case wxMM_LOMETRIC:
+ SetLogicalScale( m_mm_to_pix_x / 10.0, m_mm_to_pix_y / 10.0 );
+ break;
+
+ case wxMM_TEXT:
+ default:
+ SetLogicalScale( 1.0, 1.0 );
+ break;
+ }
+
+ ComputeScaleAndOrigin();
+}
+
+void wxGCDC::SetUserScale( double x, double y )
+{
+ // allow negative ? -> no
+ m_userScaleX = x;
+ m_userScaleY = y;
+ ComputeScaleAndOrigin();
+}
+
+void wxGCDC::SetLogicalScale( double x, double y )
+{
+ // allow negative ?
+ m_logicalScaleX = x;
+ m_logicalScaleY = y;
+ ComputeScaleAndOrigin();
+}
+
+void wxGCDC::SetLogicalOrigin( wxCoord x, wxCoord y )
+{
+ m_logicalOriginX = x * m_signX; // is this still correct ?
+ m_logicalOriginY = y * m_signY;
+ ComputeScaleAndOrigin();
+}
+
+void wxGCDC::SetDeviceOrigin( wxCoord x, wxCoord y )
+{
+ m_deviceOriginX = x;
+ m_deviceOriginY = y;
+ ComputeScaleAndOrigin();
+}
+
+void wxGCDC::SetAxisOrientation( bool xLeftRight, bool yBottomUp )
+{
+ m_signX = (xLeftRight ? 1 : -1);
+ m_signY = (yBottomUp ? -1 : 1);
+ ComputeScaleAndOrigin();
+}
+
+wxSize wxGCDC::GetPPI() const
+{
+ return wxSize(72, 72);
+}
+
+int wxGCDC::GetDepth() const
+{
+ return 32;
+}
+
+void wxGCDC::ComputeScaleAndOrigin()
+{
+ // this is a bit artificial, but we need to force wxGCDC to think
+ // the pen has changed
+ wxPen pen( GetPen() );
+
+ m_pen = wxNullPen;
+ SetPen( pen );
+}
+
+void wxGCDC::SetPalette( const wxPalette& palette )
+{}
+
+void wxGCDC::SetBackgroundMode( int mode )
+{
+ m_backgroundMode = mode;
+}
+
+void wxGCDC::SetFont( const wxFont &font )
+{
+ m_font = font;
+ if ( m_graphicContext )
+ m_graphicContext->SetFont( font );
+}
+
+void wxGCDC::SetPen( const wxPen &pen )
+{
+ if ( m_pen == pen )
+ return;
+
+ m_pen = pen;
+ if ( m_graphicContext )
+ {
+ if ( m_pen.GetStyle() == wxSOLID || m_pen.GetStyle() == wxTRANSPARENT )
+ {
+ m_graphicContext->SetPen( m_pen );
+ }
+ else
+ {
+ // we have to compensate for moved device origins etc. otherwise patterned pens are standing still
+ // eg when using a wxScrollWindow and scrolling around
+ int origX = LogicalToDeviceX( 0 );
+ int origY = LogicalToDeviceY( 0 );
+ m_graphicContext->Translate( origX , origY );
+ m_graphicContext->SetPen( m_pen );
+ m_graphicContext->Translate( -origX , -origY );
+ }
+ }
+}
+
+void wxGCDC::SetBrush( const wxBrush &brush )
+{
+ if (m_brush == brush)
+ return;
+
+ m_brush = brush;
+ if ( m_graphicContext )
+ {
+ if ( brush.GetStyle() == wxSOLID || brush.GetStyle() == wxTRANSPARENT )
+ {
+ m_graphicContext->SetBrush( m_brush );
+ }
+ else
+ {
+ // we have to compensate for moved device origins etc. otherwise patterned brushes are standing still
+ // eg when using a wxScrollWindow and scrolling around
+ // TODO on MSW / GDIPlus this still occurs with hatched brushes
+ int origX = LogicalToDeviceX(0);
+ int origY = LogicalToDeviceY(0);
+ m_graphicContext->Translate( origX , origY );
+ m_graphicContext->SetBrush( m_brush );
+ m_graphicContext->Translate( -origX , -origY );
+ }
+ }
+}
+
+void wxGCDC::SetBackground( const wxBrush &brush )
+{
+ if (m_backgroundBrush == brush)
+ return;
+
+ m_backgroundBrush = brush;
+ if (!m_backgroundBrush.Ok())
+ return;
+}
+
+void wxGCDC::SetLogicalFunction( int function )
+{
+ if (m_logicalFunction == function)
+ return;
+
+ m_logicalFunction = function;
+#if wxMAC_USE_CORE_GRAPHICS_BLEND_MODES
+
+ CGContextRef cgContext = ((wxCairoContext*)(m_graphicContext))->GetNativeContext();
+ if ( m_logicalFunction == wxCOPY )
+ CGContextSetBlendMode( cgContext, kCGBlendModeNormal );
+ else if ( m_logicalFunction == wxINVERT )
+ CGContextSetBlendMode( cgContext, kCGBlendModeExclusion );
+ else
+ CGContextSetBlendMode( cgContext, kCGBlendModeNormal );
+#endif
+
+}
+
+extern bool wxDoFloodFill(wxDC *dc, wxCoord x, wxCoord y,
+ const wxColour & col, int style);
+
+bool wxGCDC::DoFloodFill(wxCoord x, wxCoord y,
+ const wxColour& col, int style)
+{
+ // return wxDoFloodFill(this, x, y, col, style);
+ return false;
+}
+
+bool wxGCDC::DoGetPixel( wxCoord x, wxCoord y, wxColour *col ) const
+{
+ // wxCHECK_MSG( 0 , false, wxT("wxGCDC(cg)::DoGetPixel - not implemented") );
+ return false;
+}
+
+void wxGCDC::DoDrawLine( wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2 )
+{
+ wxCHECK_RET( Ok(), wxT("wxGCDC(cg)::DoDrawLine - invalid DC") );
+
+#if !wxMAC_USE_CORE_GRAPHICS_BLEND_MODES
+
+ if ( m_logicalFunction != wxCOPY )
+ return;
+#endif
+
+ wxCoord xx1 = LogicalToDeviceX(x1);
+ wxCoord yy1 = LogicalToDeviceY(y1);
+ wxCoord xx2 = LogicalToDeviceX(x2);
+ wxCoord yy2 = LogicalToDeviceY(y2);
+
+ m_graphicContext->StrokeLine(xx1,yy1,xx2,yy2);
+
+ CalcBoundingBox(x1, y1);
+ CalcBoundingBox(x2, y2);
+}
+
+void wxGCDC::DoCrossHair( wxCoord x, wxCoord y )
+{
+ wxCHECK_RET( Ok(), wxT("wxGCDC(cg)::DoCrossHair - invalid DC") );
+
+ if ( m_logicalFunction != wxCOPY )
+ return;
+
+ int w = 0, h = 0;
+
+ GetSize( &w, &h );
+
+ wxCoord xx = LogicalToDeviceX(x);
+ wxCoord yy = LogicalToDeviceY(y);
+ wxCoord xw = LogicalToDeviceX(w);
+ wxCoord x0 = LogicalToDeviceX(0);
+ wxCoord y0 = LogicalToDeviceY(0);
+ wxCoord yh = LogicalToDeviceY(h);
+
+ m_graphicContext->StrokeLine(x0,yy,xw,yy);
+ m_graphicContext->StrokeLine(xx,y0,xx,yh);
+
+ CalcBoundingBox(x0, y0);
+ CalcBoundingBox(x0+xw, y0+yh);
+}
+
+void wxGCDC::DoDrawArc( wxCoord x1, wxCoord y1,
+ wxCoord x2, wxCoord y2,
+ wxCoord xc, wxCoord yc )
+{
+ wxCHECK_RET( Ok(), wxT("wxGCDC(cg)::DoDrawArc - invalid DC") );
+
+ if ( m_logicalFunction != wxCOPY )
+ return;
+
+ wxCoord xx1 = LogicalToDeviceX(x1);
+ wxCoord yy1 = LogicalToDeviceY(y1);
+ wxCoord xx2 = LogicalToDeviceX(x2);
+ wxCoord yy2 = LogicalToDeviceY(y2);
+ wxCoord xxc = LogicalToDeviceX(xc);
+ wxCoord yyc = LogicalToDeviceY(yc);
+
+ double dx = xx1 - xxc;
+ double dy = yy1 - yyc;
+ double radius = sqrt((double)(dx * dx + dy * dy));
+ wxCoord rad = (wxCoord)radius;
+ double sa, ea;
+ if (xx1 == xx2 && yy1 == yy2)
+ {
+ sa = 0.0;
+ ea = 360.0;
+ }
+ else if (radius == 0.0)
+ {
+ sa = ea = 0.0;
+ }
+ else
+ {
+ sa = (xx1 - xxc == 0) ?
+ (yy1 - yyc < 0) ? 90.0 : -90.0 :
+ -atan2(double(yy1 - yyc), double(xx1 - xxc)) * RAD2DEG;
+ ea = (xx2 - xxc == 0) ?
+ (yy2 - yyc < 0) ? 90.0 : -90.0 :
+ -atan2(double(yy2 - yyc), double(xx2 - xxc)) * RAD2DEG;
+ }
+
+ bool fill = m_brush.GetStyle() != wxTRANSPARENT;
+
+ wxGraphicsPath* path = m_graphicContext->CreatePath();
+ if ( fill && ((x1!=x2)||(y1!=y2)) )
+ path->MoveToPoint( xxc, yyc );
+ path->AddArc( xxc, yyc , rad , DegToRad(sa) , DegToRad(ea), false );
+ if ( fill && ((x1!=x2)||(y1!=y2)) )
+ path->AddLineToPoint( xxc, yyc );
+ m_graphicContext->DrawPath(path);
+ delete path;
+}
+
+void wxGCDC::DoDrawEllipticArc( wxCoord x, wxCoord y, wxCoord w, wxCoord h,
+ double sa, double ea )
+{
+ wxCHECK_RET( Ok(), wxT("wxGCDC(cg)::DoDrawEllipticArc - invalid DC") );
+
+ if ( m_logicalFunction != wxCOPY )
+ return;
+
+ wxCoord xx = LogicalToDeviceX(x);
+ wxCoord yy = LogicalToDeviceY(y);
+ wxCoord ww = m_signX * LogicalToDeviceXRel(w);
+ wxCoord hh = m_signY * LogicalToDeviceYRel(h);
+
+ // handle -ve width and/or height
+ if (ww < 0)
+ {
+ ww = -ww;
+ xx = xx - ww;
+ }
+ if (hh < 0)
+ {
+ hh = -hh;
+ yy = yy - hh;
+ }
+
+ bool fill = m_brush.GetStyle() != wxTRANSPARENT;
+
+ wxGraphicsPath* path = m_graphicContext->CreatePath();
+ m_graphicContext->PushState();
+ m_graphicContext->Translate(xx+ww/2,yy+hh/2);
+ wxDouble factor = ((wxDouble) ww) / hh ;
+ m_graphicContext->Scale( factor , 1.0) ;
+ if ( fill && (sa!=ea) )
+ path->MoveToPoint(0,0);
+ path->AddArc( 0, 0, hh/2 , DegToRad(sa) , DegToRad(ea), sa > ea );
+ if ( fill && (sa!=ea) )
+ path->AddLineToPoint(0,0);
+ m_graphicContext->DrawPath( path );
+ m_graphicContext->PopState();
+ delete path;
+}
+
+void wxGCDC::DoDrawPoint( wxCoord x, wxCoord y )
+{
+ wxCHECK_RET( Ok(), wxT("wxGCDC(cg)::DoDrawPoint - invalid DC") );
+
+ DoDrawLine( x , y , x + 1 , y + 1 );
+}
+
+void wxGCDC::DoDrawLines(int n, wxPoint points[],
+ wxCoord xoffset, wxCoord yoffset)
+{
+ wxCHECK_RET( Ok(), wxT("wxGCDC(cg)::DoDrawLines - invalid DC") );
+
+#if !wxMAC_USE_CORE_GRAPHICS_BLEND_MODES
+
+ if ( m_logicalFunction != wxCOPY )
+ return;
+#endif
+
+ wxPoint2DDouble* pointsD = new wxPoint2DDouble[n] ;
+ for( int i = 0 ; i < n; ++i)
+ {
+ pointsD[i].m_x = LogicalToDeviceX(points[i].x + xoffset);
+ pointsD[i].m_y = LogicalToDeviceY(points[i].y + yoffset);
+ }
+
+ m_graphicContext->StrokeLines( n , pointsD) ;
+ delete[] pointsD;
+}
+
+#if wxUSE_SPLINES
+void wxGCDC::DoDrawSpline(wxList *points)
+{
+ wxCHECK_RET( Ok(), wxT("wxGCDC(cg)::DoDrawSpline - invalid DC") );
+
+ if ( m_logicalFunction != wxCOPY )
+ return;
+
+ wxGraphicsPath* path = m_graphicContext->CreatePath();
+
+ wxList::compatibility_iterator node = points->GetFirst();
+ if (node == wxList::compatibility_iterator())
+ // empty list
+ return;
+
+ wxPoint *p = (wxPoint *)node->GetData();
+
+ wxCoord x1 = p->x;
+ wxCoord y1 = p->y;
+
+ node = node->GetNext();
+ p = (wxPoint *)node->GetData();
+
+ wxCoord x2 = p->x;
+ wxCoord y2 = p->y;
+ wxCoord cx1 = ( x1 + x2 ) / 2;
+ wxCoord cy1 = ( y1 + y2 ) / 2;
+
+ path->MoveToPoint( LogicalToDeviceX( x1 ) , LogicalToDeviceY( y1 ) );
+ path->AddLineToPoint( LogicalToDeviceX( cx1 ) , LogicalToDeviceY( cy1 ) );
+#if !wxUSE_STL
+
+ while ((node = node->GetNext()) != NULL)
+#else
+
+ while ((node = node->GetNext()))
+#endif // !wxUSE_STL
+
+ {
+ p = (wxPoint *)node->GetData();
+ x1 = x2;
+ y1 = y2;
+ x2 = p->x;
+ y2 = p->y;
+ wxCoord cx4 = (x1 + x2) / 2;
+ wxCoord cy4 = (y1 + y2) / 2;
+
+ path->AddQuadCurveToPoint(
+ LogicalToDeviceX( x1 ) , LogicalToDeviceY( y1 ) ,
+ LogicalToDeviceX( cx4 ) , LogicalToDeviceY( cy4 ) );
+
+ cx1 = cx4;
+ cy1 = cy4;
+ }
+
+ path->AddLineToPoint( LogicalToDeviceX( x2 ) , LogicalToDeviceY( y2 ) );
+
+ m_graphicContext->StrokePath( path );
+ delete path;
+}
+#endif
+
+void wxGCDC::DoDrawPolygon( int n, wxPoint points[],
+ wxCoord xoffset, wxCoord yoffset,
+ int fillStyle )
+{
+ wxCHECK_RET( Ok(), wxT("wxGCDC(cg)::DoDrawPolygon - invalid DC") );
+
+ if ( n <= 0 || (m_brush.GetStyle() == wxTRANSPARENT && m_pen.GetStyle() == wxTRANSPARENT ) )
+ return;
+ if ( m_logicalFunction != wxCOPY )
+ return;
+
+ bool closeIt = false ;
+ if (points[n-1] != points[0])
+ closeIt = true ;
+
+ wxPoint2DDouble* pointsD = new wxPoint2DDouble[n+(closeIt?1:0)] ;
+ for( int i = 0 ; i < n; ++i)
+ {
+ pointsD[i].m_x = LogicalToDeviceX(points[i].x + xoffset);
+ pointsD[i].m_y = LogicalToDeviceY(points[i].y + yoffset);
+ }
+ if ( closeIt )
+ pointsD[n] = pointsD[0];
+
+ m_graphicContext->DrawLines( n+(closeIt?1:0) , pointsD, fillStyle) ;
+ delete[] pointsD;
+}
+
+void wxGCDC::DoDrawPolyPolygon(int n,
+ int count[],
+ wxPoint points[],
+ wxCoord xoffset,
+ wxCoord yoffset,
+ int fillStyle)
+{
+ wxASSERT(n > 1);
+ wxGraphicsPath* path = m_graphicContext->CreatePath();
+
+ int i = 0 ;
+ for ( int j = 0 ; j < n ; ++j)
+ {
+ wxPoint start = points[i];
+ path->MoveToPoint(LogicalToDeviceX(start.x+ xoffset), LogicalToDeviceY(start.y+ yoffset)) ;
+ ++i;
+ int l = count[j];
+ for ( int k = 1 ; k < l ; ++k)
+ {
+ path->AddLineToPoint( LogicalToDeviceX(points[i].x+ xoffset), LogicalToDeviceY(points[i].y+ yoffset));
+ ++i ;
+ }
+ // close the polygon
+ if ( start != points[i-1])
+ path->AddLineToPoint( LogicalToDeviceX(start.x+ xoffset), LogicalToDeviceY(start.y+ yoffset));
+ }
+ m_graphicContext->DrawPath( path , fillStyle);
+ delete path;
+}
+
+void wxGCDC::DoDrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height)
+{
+ wxCHECK_RET( Ok(), wxT("wxGCDC(cg)::DoDrawRectangle - invalid DC") );
+
+ if ( m_logicalFunction != wxCOPY )
+ return;
+
+ wxCoord xx = LogicalToDeviceX(x);
+ wxCoord yy = LogicalToDeviceY(y);
+ wxCoord ww = m_signX * LogicalToDeviceXRel(width);
+ wxCoord hh = m_signY * LogicalToDeviceYRel(height);
+
+ // CMB: draw nothing if transformed w or h is 0
+ if (ww == 0 || hh == 0)
+ return;
+
+ // CMB: handle -ve width and/or height
+ if (ww < 0)
+ {
+ ww = -ww;
+ xx = xx - ww;
+ }
+ if (hh < 0)
+ {
+ hh = -hh;
+ yy = yy - hh;
+ }
+ m_graphicContext->DrawRectangle( xx,yy,ww,hh);
+}
+
+void wxGCDC::DoDrawRoundedRectangle(wxCoord x, wxCoord y,
+ wxCoord width, wxCoord height,
+ double radius)
+{
+ wxCHECK_RET( Ok(), wxT("wxGCDC(cg)::DoDrawRoundedRectangle - invalid DC") );
+
+ if ( m_logicalFunction != wxCOPY )
+ return;
+
+ if (radius < 0.0)
+ radius = - radius * ((width < height) ? width : height);
+ wxCoord xx = LogicalToDeviceX(x);
+ wxCoord yy = LogicalToDeviceY(y);
+ wxCoord ww = m_signX * LogicalToDeviceXRel(width);
+ wxCoord hh = m_signY * LogicalToDeviceYRel(height);
+
+ // CMB: draw nothing if transformed w or h is 0
+ if (ww == 0 || hh == 0)
+ return;
+
+ // CMB: handle -ve width and/or height
+ if (ww < 0)
+ {
+ ww = -ww;
+ xx = xx - ww;
+ }
+ if (hh < 0)
+ {
+ hh = -hh;
+ yy = yy - hh;
+ }
+
+ m_graphicContext->DrawRoundedRectangle( xx,yy,ww,hh,radius);
+}
+
+void wxGCDC::DoDrawEllipse(wxCoord x, wxCoord y, wxCoord width, wxCoord height)
+{
+ wxCHECK_RET( Ok(), wxT("wxGCDC(cg)::DoDrawEllipse - invalid DC") );
+
+ if ( m_logicalFunction != wxCOPY )
+ return;
+
+ wxCoord xx = LogicalToDeviceX(x);
+ wxCoord yy = LogicalToDeviceY(y);
+ wxDouble ww = m_signX * LogicalToDeviceXRel(width);
+ wxCoord hh = m_signY * LogicalToDeviceYRel(height);
+
+ // CMB: draw nothing if transformed w or h is 0
+ if (ww == 0 || hh == 0)
+ return;
+
+ // CMB: handle -ve width and/or height
+ if (ww < 0)
+ {
+ ww = -ww;
+ xx = xx - ww;
+ }
+ if (hh < 0)
+ {
+ hh = -hh;
+ yy = yy - hh;
+ }
+
+ m_graphicContext->DrawEllipse(xx,yy,ww,hh);
+}
+
+bool wxGCDC::CanDrawBitmap() const
+{
+ return true;
+}
+
+bool wxGCDC::DoBlit(
+ wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height,
+ wxDC *source, wxCoord xsrc, wxCoord ysrc, int logical_func , bool useMask,
+ wxCoord xsrcMask, wxCoord ysrcMask )
+{
+ wxCHECK_MSG( Ok(), false, wxT("wxGCDC(cg)::DoBlit - invalid DC") );
+ wxCHECK_MSG( source->Ok(), false, wxT("wxGCDC(cg)::DoBlit - invalid source DC") );
+
+ if ( logical_func == wxNO_OP )
+ return true;
+
+ if (xsrcMask == -1 && ysrcMask == -1)
+ {
+ xsrcMask = xsrc;
+ ysrcMask = ysrc;
+ }
+
+ wxCoord yysrc = source-> LogicalToDeviceY(ysrc);
+ wxCoord xxsrc = source-> LogicalToDeviceX(xsrc);
+ wxCoord wwsrc = source-> LogicalToDeviceXRel(width);
+ wxCoord hhsrc = source-> LogicalToDeviceYRel(height);
+
+ wxCoord yydest = LogicalToDeviceY(ydest);
+ wxCoord xxdest = LogicalToDeviceX(xdest);
+ wxCoord wwdest = LogicalToDeviceXRel(width);
+ wxCoord hhdest = LogicalToDeviceYRel(height);
+
+ wxMemoryDC* memdc = dynamic_cast<wxMemoryDC*>(source);
+ if ( memdc && logical_func == wxCOPY )
+ {
+#if 0
+ wxBitmap blit = memdc->GetSelectedObject();
+
+ wxASSERT_MSG( blit.Ok() , wxT("Invalid bitmap for blitting") );
+
+ wxCoord bmpwidth = blit.GetWidth();
+ wxCoord bmpheight = blit.GetHeight();
+
+ if ( xxsrc != 0 || yysrc != 0 || bmpwidth != wwsrc || bmpheight != hhsrc )
+ {
+ wwsrc = wxMin( wwsrc , bmpwidth - xxsrc );
+ hhsrc = wxMin( hhsrc , bmpheight - yysrc );
+ if ( wwsrc > 0 && hhsrc > 0 )
+ {
+ if ( xxsrc >= 0 && yysrc >= 0 )
+ {
+ wxRect subrect( xxsrc, yysrc, wwsrc , hhsrc );
+ // TODO we perhaps could add a DrawSubBitmap call to dc for performance reasons
+ blit = blit.GetSubBitmap( subrect );
+ }
+ else
+ {
+ // in this case we'd probably have to adjust the different coordinates, but
+ // we have to find out proper contract first
+ blit = wxNullBitmap;
+ }
+ }
+ else
+ {
+ blit = wxNullBitmap;
+ }
+ }
+
+ if ( blit.Ok() )
+ {
+ m_graphicContext->DrawBitmap( blit, xxdest , yydest , wwdest , hhdest );
+ }
+#endif
+
+ }
+ else
+ {
+ wxFAIL_MSG( wxT("Blitting is only supported from bitmap contexts") );
+ return false;
+ }
+
+ return true;
+}
+
+void wxGCDC::DoDrawRotatedText(const wxString& str, wxCoord x, wxCoord y,
+ double angle)
+{
+ wxCHECK_RET( Ok(), wxT("wxGCDC(cg)::DoDrawRotatedText - invalid DC") );
+
+ if ( str.length() == 0 )
+ return;
+ if ( m_logicalFunction != wxCOPY )
+ return;
+
+ int drawX = LogicalToDeviceX(x);
+ int drawY = LogicalToDeviceY(y);
+
+ m_graphicContext->DrawText( str, drawX ,drawY , DegToRad(angle ));
+}
+
+void wxGCDC::DoDrawText(const wxString& str, wxCoord x, wxCoord y)
+{
+ wxCHECK_RET( Ok(), wxT("wxGCDC(cg)::DoDrawRotatedText - invalid DC") );
+
+ if ( str.length() == 0 )
+ return;
+ if ( m_logicalFunction != wxCOPY )
+ return;
+
+ int drawX = LogicalToDeviceX(x);
+ int drawY = LogicalToDeviceY(y);
+
+ m_graphicContext->DrawText( str, drawX ,drawY);
+}
+
+bool wxGCDC::CanGetTextExtent() const
+{
+ wxCHECK_MSG( Ok(), false, wxT("wxGCDC(cg)::CanGetTextExtent - invalid DC") );
+
+ return true;
+}
+
+void wxGCDC::DoGetTextExtent( const wxString &str, wxCoord *width, wxCoord *height,
+ wxCoord *descent, wxCoord *externalLeading ,
+ wxFont *theFont ) const
+{
+ wxCHECK_RET( Ok(), wxT("wxGCDC(cg)::DoGetTextExtent - invalid DC") );
+
+ wxFont formerFont = m_font;
+ if ( theFont )
+ {
+ m_graphicContext->SetFont( *theFont );
+ }
+
+ wxDouble h , d , e , w;
+
+ m_graphicContext->GetTextExtent( str, &w, &h, &d, &e );
+
+ if ( height )
+ *height = DeviceToLogicalYRel( h );
+ if ( descent )
+ *descent =DeviceToLogicalYRel( d);
+ if ( externalLeading )
+ *externalLeading = DeviceToLogicalYRel( e);
+ if ( width )
+ *width = DeviceToLogicalXRel( w );
+
+ if ( theFont )
+ {
+ m_graphicContext->SetFont( m_font );
+ }
+}
+
+bool wxGCDC::DoGetPartialTextExtents(const wxString& text, wxArrayInt& widths) const
+{
+ wxCHECK_MSG( Ok(), false, wxT("wxGCDC(cg)::DoGetPartialTextExtents - invalid DC") );
+ widths.Clear();
+ widths.Add(0,text.Length());
+ if ( text.IsEmpty() )
+ return true ;
+
+ wxArrayDouble widthsD ;
+
+ m_graphicContext->GetPartialTextExtents( text, widthsD );
+ for ( size_t i = 0; i < widths.GetCount(); ++i )
+ widths[i] = DeviceToLogicalXRel( widthsD[i] + 0.5 ) ;
+
+ return true;
+}
+
+wxCoord wxGCDC::GetCharWidth(void) const
+{
+ wxCoord width;
+ DoGetTextExtent( wxT("g") , &width , NULL , NULL , NULL , NULL );
+
+ return width;
+}
+
+wxCoord wxGCDC::GetCharHeight(void) const
+{
+ wxCoord height;
+ DoGetTextExtent( wxT("g") , NULL , &height , NULL , NULL , NULL );
+
+ return height;
+}
+
+void wxGCDC::Clear(void)
+{
+ wxCHECK_RET( Ok(), wxT("wxGCDC(cg)::Clear - invalid DC") );
+ // TODO
+}
+
+void wxGCDC::DoGetSize(int *width, int *height) const
+{
+ *width = 1000;
+ *height = 1000;
+}
+
+void wxGCDC::DoGradientFillLinear(const wxRect& rect,
+ const wxColour& initialColour,
+ const wxColour& destColour,
+ wxDirection nDirection )
+{
+ wxPoint start ;
+ wxPoint end ;
+ switch( nDirection)
+ {
+ case wxWEST :
+ start = rect.GetRightBottom();
+ start.x++;
+ end = rect.GetLeftBottom();
+ break ;
+ case wxEAST :
+ start = rect.GetLeftBottom();
+ end = rect.GetRightBottom();
+ end.x++;
+ break ;
+ case wxNORTH :
+ start = rect.GetLeftBottom();
+ start.y++;
+ end = rect.GetLeftTop();
+ break ;
+ case wxSOUTH :
+ start = rect.GetLeftTop();
+ end = rect.GetLeftBottom();
+ end.y++;
+ break ;
+ }
+
+ m_graphicContext->SetLinearGradientBrush(
+ LogicalToDeviceX(start.x),LogicalToDeviceY(start.y),
+ LogicalToDeviceX(end.x),LogicalToDeviceY(end.y), initialColour, destColour);
+
+ wxCoord xx = LogicalToDeviceX(rect.x);
+ wxCoord yy = LogicalToDeviceY(rect.y);
+ wxDouble ww = m_signX * LogicalToDeviceXRel(rect.width);
+ wxCoord hh = m_signY * LogicalToDeviceYRel(rect.height);
+
+ if (ww == 0 || hh == 0)
+ return;
+
+ if (ww < 0)
+ {
+ ww = -ww;
+ xx = xx - ww;
+ }
+ if (hh < 0)
+ {
+ hh = -hh;
+ yy = yy - hh;
+ }
+
+ m_graphicContext->SetPen(*wxTRANSPARENT_PEN);
+ m_graphicContext->DrawRectangle(xx,yy,ww,hh);
+ m_graphicContext->SetPen(m_pen);
+}
+
+void wxGCDC::DoGradientFillConcentric(const wxRect& rect,
+ const wxColour& initialColour,
+ const wxColour& destColour,
+ const wxPoint& circleCenter)
+{
+ //Radius
+ wxInt32 cx = rect.GetWidth() / 2;
+ wxInt32 cy = rect.GetHeight() / 2;
+ wxInt32 nRadius;
+ if (cx < cy)
+ nRadius = cx;
+ else
+ nRadius = cy;
+
+ wxCoord xx = LogicalToDeviceX(rect.x);
+ wxCoord yy = LogicalToDeviceY(rect.y);
+ wxDouble ww = m_signX * LogicalToDeviceXRel(rect.width);
+ wxCoord hh = m_signY * LogicalToDeviceYRel(rect.height);
+
+ if (ww == 0 || hh == 0)
+ return;
+
+ if (ww < 0)
+ {
+ ww = -ww;
+ xx = xx - ww;
+ }
+ if (hh < 0)
+ {
+ hh = -hh;
+ yy = yy - hh;
+ }
+
+ m_graphicContext->SetPen(*wxTRANSPARENT_PEN);
+ m_graphicContext->SetBrush( wxBrush( destColour) ) ;
+ m_graphicContext->DrawRectangle( xx,yy,ww,hh);
+
+ m_graphicContext->SetRadialGradientBrush(
+ xx+LogicalToDeviceX(circleCenter.x),yy+LogicalToDeviceY(circleCenter.y),
+ xx+LogicalToDeviceX(circleCenter.x),yy+LogicalToDeviceY(circleCenter.y),
+ LogicalToDeviceXRel(nRadius),
+ initialColour,destColour);
+
+ m_graphicContext->DrawRectangle( xx,yy,ww,hh);
+ m_graphicContext->SetPen(m_pen);
+}
+
+void wxGCDC::DoDrawCheckMark(wxCoord x, wxCoord y,
+ wxCoord width, wxCoord height)
+{
+ wxDCBase::DoDrawCheckMark(x,y,width,height);
+}
+
+#endif
+
--- /dev/null
+/////////////////////////////////////////////////////////////////////////////
+// Name: src/mac/carbon/dccg.cpp
+// Purpose: wxDC class
+// Author: Stefan Csomor
+// Modified by:
+// Created: 01/02/97
+// RCS-ID: $Id$
+// Copyright: (c) Stefan Csomor
+// Licence: wxWindows licence
+/////////////////////////////////////////////////////////////////////////////
+
+#include "wx/wxprec.h"
+
+#include "wx/graphics.h"
+
+#if wxMAC_USE_CORE_GRAPHICS
+
+#ifndef WX_PRECOMP
+ #include "wx/log.h"
+ #include "wx/app.h"
+ #include "wx/dcmemory.h"
+ #include "wx/dcprint.h"
+ #include "wx/region.h"
+ #include "wx/image.h"
+#endif
+
+#include "wx/mac/uma.h"
+
+
+#ifdef __MSL__
+ #if __MSL__ >= 0x6000
+ #include "math.h"
+ // in case our functions were defined outside std, we make it known all the same
+ namespace std { }
+ using namespace std;
+ #endif
+#endif
+
+#include "wx/mac/private.h"
+
+#if MAC_OS_X_VERSION_MAX_ALLOWED <= MAC_OS_X_VERSION_10_4
+typedef float CGFloat;
+#endif
+
+//
+// Graphics Path
+//
+
+class WXDLLEXPORT wxMacCoreGraphicsPath : public wxGraphicsPath
+{
+ DECLARE_NO_COPY_CLASS(wxMacCoreGraphicsPath)
+public :
+ wxMacCoreGraphicsPath();
+ ~wxMacCoreGraphicsPath();
+
+ // begins a new subpath at (x,y)
+ virtual void MoveToPoint( wxDouble x, wxDouble y );
+
+ // adds a straight line from the current point to (x,y)
+ virtual void AddLineToPoint( wxDouble x, wxDouble y );
+
+ // adds a cubic Bezier curve from the current point, using two control points and an end point
+ virtual void AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y );
+
+ // closes the current sub-path
+ virtual void CloseSubpath();
+
+ // gets the last point of the current path, (0,0) if not yet set
+ virtual void GetCurrentPoint( wxDouble& x, wxDouble&y);
+
+ // adds an arc of a circle centering at (x,y) with radius (r) from startAngle to endAngle
+ virtual void AddArc( wxDouble x, wxDouble y, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise );
+
+ //
+ // These are convenience functions which - if not available natively will be assembled
+ // using the primitives from above
+ //
+
+ // adds a quadratic Bezier curve from the current point, using a control point and an end point
+ virtual void AddQuadCurveToPoint( wxDouble cx, wxDouble cy, wxDouble x, wxDouble y );
+
+ // appends a rectangle as a new closed subpath
+ virtual void AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h );
+
+ // appends an ellipsis as a new closed subpath fitting the passed rectangle
+ virtual void AddCircle( wxDouble x, wxDouble y, wxDouble r );
+
+ // draws a an arc to two tangents connecting (current) to (x1,y1) and (x1,y1) to (x2,y2), also a straight line from (current) to (x1,y1)
+ virtual void AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r );
+
+ CGPathRef GetPath() const;
+private :
+ CGMutablePathRef m_path;
+};
+
+wxMacCoreGraphicsPath::wxMacCoreGraphicsPath()
+{
+ m_path = CGPathCreateMutable();
+}
+
+wxMacCoreGraphicsPath::~wxMacCoreGraphicsPath()
+{
+ CGPathRelease( m_path );
+}
+
+// opens (starts) a new subpath
+void wxMacCoreGraphicsPath::MoveToPoint( wxDouble x1 , wxDouble y1 )
+{
+ CGPathMoveToPoint( m_path , NULL , x1 , y1 );
+}
+
+void wxMacCoreGraphicsPath::AddLineToPoint( wxDouble x1 , wxDouble y1 )
+{
+ CGPathAddLineToPoint( m_path , NULL , x1 , y1 );
+}
+
+void wxMacCoreGraphicsPath::AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y )
+{
+ CGPathAddCurveToPoint( m_path , NULL , cx1 , cy1 , cx2, cy2, x , y );
+}
+
+void wxMacCoreGraphicsPath::AddQuadCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble x, wxDouble y )
+{
+ CGPathAddQuadCurveToPoint( m_path , NULL , cx1 , cy1 , x , y );
+}
+
+void wxMacCoreGraphicsPath::AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h )
+{
+ CGRect cgRect = { { x , y } , { w , h } };
+ CGPathAddRect( m_path , NULL , cgRect );
+}
+
+void wxMacCoreGraphicsPath::AddCircle( wxDouble x, wxDouble y , wxDouble r )
+{
+ CGPathAddArc( m_path , NULL , x , y , r , 0.0 , 2 * M_PI , true );
+}
+
+// adds an arc of a circle centering at (x,y) with radius (r) from startAngle to endAngle
+void wxMacCoreGraphicsPath::AddArc( wxDouble x, wxDouble y, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise )
+{
+ CGPathAddArc( m_path, NULL , x, y, r, startAngle, endAngle, clockwise);
+}
+
+void wxMacCoreGraphicsPath::AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r )
+{
+ CGPathAddArcToPoint( m_path, NULL , x1, y1, x2, y2, r);
+}
+
+// closes the current subpath
+void wxMacCoreGraphicsPath::CloseSubpath()
+{
+ CGPathCloseSubpath( m_path );
+}
+
+CGPathRef wxMacCoreGraphicsPath::GetPath() const
+{
+ return m_path;
+}
+
+// gets the last point of the current path, (0,0) if not yet set
+void wxMacCoreGraphicsPath::GetCurrentPoint( wxDouble& x, wxDouble&y)
+{
+ CGPoint p = CGPathGetCurrentPoint( m_path );
+ x = p.x;
+ y = p.y;
+}
+
+//
+// Graphics Context
+//
+
+class WXDLLEXPORT wxMacCoreGraphicsContext : public wxGraphicsContext
+{
+ DECLARE_NO_COPY_CLASS(wxMacCoreGraphicsContext)
+
+public:
+ wxMacCoreGraphicsContext( CGrafPtr port );
+
+ wxMacCoreGraphicsContext( CGContextRef cgcontext );
+
+ wxMacCoreGraphicsContext();
+
+ ~wxMacCoreGraphicsContext();
+
+
+ // creates a path instance that corresponds to the type of graphics context, ie GDIPlus, cairo, CoreGraphics ...
+ virtual wxGraphicsPath * CreatePath();
+
+ // push the current state of the context, ie the transformation matrix on a stack
+ virtual void PushState();
+
+ // pops a stored state from the stack
+ virtual void PopState();
+
+ // clips drawings to the region
+ virtual void Clip( const wxRegion ®ion );
+
+ //
+ // transformation
+ //
+
+ // translate
+ virtual void Translate( wxDouble dx , wxDouble dy );
+
+ // scale
+ virtual void Scale( wxDouble xScale , wxDouble yScale );
+
+ // rotate (radians)
+ virtual void Rotate( wxDouble angle );
+
+ //
+ // setting the paint
+ //
+
+ // sets the pan
+ virtual void SetPen( const wxPen &pen );
+
+ // sets the brush for filling
+ virtual void SetBrush( const wxBrush &brush );
+
+ // sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2
+ virtual void SetLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2,
+ const wxColour&c1, const wxColour&c2);
+
+ // sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc)
+ // with radius r and color cColor
+ virtual void SetRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
+ const wxColour &oColor, const wxColour &cColor);
+
+ // sets the font
+ virtual void SetFont( const wxFont &font );
+
+ // sets the text color
+ virtual void SetTextColor( const wxColour &col );
+
+ // strokes along a path with the current pen
+ virtual void StrokePath( const wxGraphicsPath *path );
+
+ // fills a path with the current brush
+ virtual void FillPath( const wxGraphicsPath *path, int fillStyle = wxWINDING_RULE );
+
+ // draws a path by first filling and then stroking
+ virtual void DrawPath( const wxGraphicsPath *path, int fillStyle = wxWINDING_RULE );
+
+ //
+ // text
+ //
+
+ virtual void DrawText( const wxString &str, wxDouble x, wxDouble y );
+
+ virtual void DrawText( const wxString &str, wxDouble x, wxDouble y, wxDouble angle );
+
+ virtual void GetTextExtent( const wxString &text, wxDouble *width, wxDouble *height,
+ wxDouble *descent, wxDouble *externalLeading ) const;
+
+ virtual void GetPartialTextExtents(const wxString& text, wxArrayDouble& widths) const;
+
+ //
+ // image support
+ //
+
+ virtual void DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h );
+
+ virtual void DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h );
+
+ CGContextRef GetNativeContext();
+ void SetNativeContext( CGContextRef cg );
+ CGPathDrawingMode GetDrawingMode() const { return m_mode; }
+
+private:
+ CGContextRef m_cgContext;
+ CGrafPtr m_qdPort;
+ CGPathDrawingMode m_mode;
+ ATSUStyle m_macATSUIStyle;
+ wxPen m_pen;
+ wxBrush m_brush;
+ wxColor m_textForegroundColor;
+};
+
+//-----------------------------------------------------------------------------
+// constants
+//-----------------------------------------------------------------------------
+
+#if !defined( __DARWIN__ ) || defined(__MWERKS__)
+#ifndef M_PI
+const double M_PI = 3.14159265358979;
+#endif
+#endif
+
+const double RAD2DEG = 180.0 / M_PI;
+const short kEmulatedMode = -1;
+const short kUnsupportedMode = -2;
+
+extern TECObjectRef s_TECNativeCToUnicode;
+
+//-----------------------------------------------------------------------------
+// Local functions
+//-----------------------------------------------------------------------------
+
+static inline double dmin(double a, double b) { return a < b ? a : b; }
+static inline double dmax(double a, double b) { return a > b ? a : b; }
+static inline double DegToRad(double deg) { return (deg * M_PI) / 180.0; }
+
+//-----------------------------------------------------------------------------
+// device context implementation
+//
+// more and more of the dc functionality should be implemented by calling
+// the appropricate wxMacCoreGraphicsContext, but we will have to do that step by step
+// also coordinate conversions should be moved to native matrix ops
+//-----------------------------------------------------------------------------
+
+// we always stock two context states, one at entry, to be able to preserve the
+// state we were called with, the other one after changing to HI Graphics orientation
+// (this one is used for getting back clippings etc)
+
+//-----------------------------------------------------------------------------
+// wxGraphicsPath implementation
+//-----------------------------------------------------------------------------
+
+//-----------------------------------------------------------------------------
+// wxGraphicsContext implementation
+//-----------------------------------------------------------------------------
+
+wxMacCoreGraphicsContext::wxMacCoreGraphicsContext( CGrafPtr port )
+{
+ m_qdPort = port;
+ m_cgContext = NULL;
+ m_mode = kCGPathFill;
+ m_macATSUIStyle = NULL;
+}
+
+wxMacCoreGraphicsContext::wxMacCoreGraphicsContext( CGContextRef cgcontext )
+{
+ m_qdPort = NULL;
+ m_cgContext = cgcontext;
+ m_mode = kCGPathFill;
+ m_macATSUIStyle = NULL;
+ CGContextSaveGState( m_cgContext );
+ CGContextSaveGState( m_cgContext );
+}
+
+wxMacCoreGraphicsContext::wxMacCoreGraphicsContext()
+{
+ m_qdPort = NULL;
+ m_cgContext = NULL;
+ m_mode = kCGPathFill;
+ m_macATSUIStyle = NULL;
+}
+
+wxMacCoreGraphicsContext::~wxMacCoreGraphicsContext()
+{
+ if ( m_cgContext )
+ {
+ CGContextSynchronize( m_cgContext );
+ CGContextRestoreGState( m_cgContext );
+ CGContextRestoreGState( m_cgContext );
+ }
+
+ if ( m_qdPort )
+ CGContextRelease( m_cgContext );
+}
+
+void wxMacCoreGraphicsContext::Clip( const wxRegion ®ion )
+{
+// ClipCGContextToRegion ( m_cgContext, &bounds , (RgnHandle) dc->m_macCurrentClipRgn );
+}
+
+void wxMacCoreGraphicsContext::StrokePath( const wxGraphicsPath *p )
+{
+ const wxMacCoreGraphicsPath* path = dynamic_cast< const wxMacCoreGraphicsPath*>( p );
+ CGContextAddPath( m_cgContext , path->GetPath() );
+ CGContextStrokePath( m_cgContext );
+}
+
+void wxMacCoreGraphicsContext::DrawPath( const wxGraphicsPath *p , int fillStyle )
+{
+ const wxMacCoreGraphicsPath* path = dynamic_cast< const wxMacCoreGraphicsPath*>( p );
+ CGPathDrawingMode mode = m_mode;
+
+ if ( fillStyle == wxODDEVEN_RULE )
+ {
+ if ( mode == kCGPathFill )
+ mode = kCGPathEOFill;
+ else if ( mode == kCGPathFillStroke )
+ mode = kCGPathEOFillStroke;
+ }
+
+ CGContextAddPath( m_cgContext , path->GetPath() );
+ CGContextDrawPath( m_cgContext , mode );
+}
+
+void wxMacCoreGraphicsContext::FillPath( const wxGraphicsPath *p , int fillStyle )
+{
+ const wxMacCoreGraphicsPath* path = dynamic_cast< const wxMacCoreGraphicsPath*>( p );
+
+ CGContextAddPath( m_cgContext , path->GetPath() );
+ if ( fillStyle == wxODDEVEN_RULE )
+ CGContextEOFillPath( m_cgContext );
+ else
+ CGContextFillPath( m_cgContext );
+}
+
+wxGraphicsPath* wxMacCoreGraphicsContext::CreatePath()
+{
+ // make sure that we now have a real cgref, before doing
+ // anything with paths
+ CGContextRef cg = GetNativeContext();
+ cg = NULL;
+
+ return new wxMacCoreGraphicsPath();
+}
+
+CGContextRef wxMacCoreGraphicsContext::GetNativeContext()
+{
+ return m_cgContext;
+}
+
+void wxMacCoreGraphicsContext::SetNativeContext( CGContextRef cg )
+{
+ // we allow either setting or clearing but not replacing
+ wxASSERT( m_cgContext == NULL || cg == NULL );
+
+ if ( cg )
+ CGContextSaveGState( cg );
+ m_cgContext = cg;
+}
+
+void wxMacCoreGraphicsContext::Translate( wxDouble dx , wxDouble dy )
+{
+ CGContextTranslateCTM( m_cgContext, dx, dy );
+}
+
+void wxMacCoreGraphicsContext::Scale( wxDouble xScale , wxDouble yScale )
+{
+ CGContextScaleCTM( m_cgContext , xScale , yScale );
+}
+
+void wxMacCoreGraphicsContext::Rotate( wxDouble angle )
+{
+ CGContextRotateCTM( m_cgContext , angle );
+}
+
+void wxMacCoreGraphicsContext::DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h )
+{
+ CGImageRef image = (CGImageRef)( bmp.CGImageCreate() );
+ HIRect r = CGRectMake( x , y , w , h );
+ HIViewDrawCGImage( m_cgContext , &r , image );
+ CGImageRelease( image );
+}
+
+void wxMacCoreGraphicsContext::DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h )
+{
+ CGRect r = CGRectMake( 00 , 00 , w , h );
+ CGContextSaveGState( m_cgContext );
+ CGContextTranslateCTM( m_cgContext, x , y + h );
+ CGContextScaleCTM( m_cgContext, 1, -1 );
+ PlotIconRefInContext( m_cgContext , &r , kAlignNone , kTransformNone ,
+ NULL , kPlotIconRefNormalFlags , MAC_WXHICON( icon.GetHICON() ) );
+ CGContextRestoreGState( m_cgContext );
+}
+
+void wxMacCoreGraphicsContext::PushState()
+{
+ CGContextSaveGState( m_cgContext );
+}
+
+void wxMacCoreGraphicsContext::PopState()
+{
+ CGContextRestoreGState( m_cgContext );
+}
+
+void wxMacCoreGraphicsContext::SetTextColor( const wxColour &col )
+{
+ m_textForegroundColor = col;
+}
+
+#pragma mark -
+#pragma mark wxMacCoreGraphicsPattern, ImagePattern, HatchPattern classes
+
+// CGPattern wrapper class: always allocate on heap, never call destructor
+
+class wxMacCoreGraphicsPattern
+{
+public :
+ wxMacCoreGraphicsPattern() {}
+
+ // is guaranteed to be called only with a non-Null CGContextRef
+ virtual void Render( CGContextRef ctxRef ) = 0;
+
+ operator CGPatternRef() const { return m_patternRef; }
+
+protected :
+ virtual ~wxMacCoreGraphicsPattern()
+ {
+ // as this is called only when the m_patternRef is been released;
+ // don't release it again
+ }
+
+ static void _Render( void *info, CGContextRef ctxRef )
+ {
+ wxMacCoreGraphicsPattern* self = (wxMacCoreGraphicsPattern*) info;
+ if ( self && ctxRef )
+ self->Render( ctxRef );
+ }
+
+ static void _Dispose( void *info )
+ {
+ wxMacCoreGraphicsPattern* self = (wxMacCoreGraphicsPattern*) info;
+ delete self;
+ }
+
+ CGPatternRef m_patternRef;
+
+ static const CGPatternCallbacks ms_Callbacks;
+};
+
+const CGPatternCallbacks wxMacCoreGraphicsPattern::ms_Callbacks = { 0, &wxMacCoreGraphicsPattern::_Render, &wxMacCoreGraphicsPattern::_Dispose };
+
+class ImagePattern : public wxMacCoreGraphicsPattern
+{
+public :
+ ImagePattern( const wxBitmap* bmp , CGAffineTransform transform )
+ {
+ wxASSERT( bmp && bmp->Ok() );
+
+ Init( (CGImageRef) bmp->CGImageCreate() , transform );
+ }
+
+ // ImagePattern takes ownership of CGImageRef passed in
+ ImagePattern( CGImageRef image , CGAffineTransform transform )
+ {
+ if ( image )
+ CFRetain( image );
+
+ Init( image , transform );
+ }
+
+ virtual void Render( CGContextRef ctxRef )
+ {
+ if (m_image != NULL)
+ HIViewDrawCGImage( ctxRef, &m_imageBounds, m_image );
+ }
+
+protected :
+ void Init( CGImageRef image, CGAffineTransform transform )
+ {
+ m_image = image;
+ if ( m_image )
+ {
+ m_imageBounds = CGRectMake( 0.0, 0.0, (CGFloat)CGImageGetWidth( m_image ), (CGFloat)CGImageGetHeight( m_image ) );
+ m_patternRef = CGPatternCreate(
+ this , m_imageBounds, transform ,
+ m_imageBounds.size.width, m_imageBounds.size.height,
+ kCGPatternTilingNoDistortion, true , &wxMacCoreGraphicsPattern::ms_Callbacks );
+ }
+ }
+
+ virtual ~ImagePattern()
+ {
+ if ( m_image )
+ CGImageRelease( m_image );
+ }
+
+ CGImageRef m_image;
+ CGRect m_imageBounds;
+};
+
+class HatchPattern : public wxMacCoreGraphicsPattern
+{
+public :
+ HatchPattern( int hatchstyle, CGAffineTransform transform )
+ {
+ m_hatch = hatchstyle;
+ m_imageBounds = CGRectMake( 0.0, 0.0, 8.0 , 8.0 );
+ m_patternRef = CGPatternCreate(
+ this , m_imageBounds, transform ,
+ m_imageBounds.size.width, m_imageBounds.size.height,
+ kCGPatternTilingNoDistortion, false , &wxMacCoreGraphicsPattern::ms_Callbacks );
+ }
+
+ void StrokeLineSegments( CGContextRef ctxRef , const CGPoint pts[] , size_t count )
+ {
+#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_4
+ if ( UMAGetSystemVersion() >= 0x1040 )
+ {
+ CGContextStrokeLineSegments( ctxRef , pts , count );
+ }
+ else
+#endif
+ {
+ CGContextBeginPath( ctxRef );
+ for (size_t i = 0; i < count; i += 2)
+ {
+ CGContextMoveToPoint(ctxRef, pts[i].x, pts[i].y);
+ CGContextAddLineToPoint(ctxRef, pts[i+1].x, pts[i+1].y);
+ }
+ CGContextStrokePath(ctxRef);
+ }
+ }
+
+ virtual void Render( CGContextRef ctxRef )
+ {
+ switch ( m_hatch )
+ {
+ case wxBDIAGONAL_HATCH :
+ {
+ CGPoint pts[] =
+ {
+ { 8.0 , 0.0 } , { 0.0 , 8.0 }
+ };
+ StrokeLineSegments( ctxRef , pts , 2 );
+ }
+ break;
+
+ case wxCROSSDIAG_HATCH :
+ {
+ CGPoint pts[] =
+ {
+ { 0.0 , 0.0 } , { 8.0 , 8.0 } ,
+ { 8.0 , 0.0 } , { 0.0 , 8.0 }
+ };
+ StrokeLineSegments( ctxRef , pts , 4 );
+ }
+ break;
+
+ case wxFDIAGONAL_HATCH :
+ {
+ CGPoint pts[] =
+ {
+ { 0.0 , 0.0 } , { 8.0 , 8.0 }
+ };
+ StrokeLineSegments( ctxRef , pts , 2 );
+ }
+ break;
+
+ case wxCROSS_HATCH :
+ {
+ CGPoint pts[] =
+ {
+ { 0.0 , 4.0 } , { 8.0 , 4.0 } ,
+ { 4.0 , 0.0 } , { 4.0 , 8.0 } ,
+ };
+ StrokeLineSegments( ctxRef , pts , 4 );
+ }
+ break;
+
+ case wxHORIZONTAL_HATCH :
+ {
+ CGPoint pts[] =
+ {
+ { 0.0 , 4.0 } , { 8.0 , 4.0 } ,
+ };
+ StrokeLineSegments( ctxRef , pts , 2 );
+ }
+ break;
+
+ case wxVERTICAL_HATCH :
+ {
+ CGPoint pts[] =
+ {
+ { 4.0 , 0.0 } , { 4.0 , 8.0 } ,
+ };
+ StrokeLineSegments( ctxRef , pts , 2 );
+ }
+ break;
+
+ default:
+ break;
+ }
+ }
+
+protected :
+ virtual ~HatchPattern() {}
+
+ CGRect m_imageBounds;
+ int m_hatch;
+};
+
+#pragma mark -
+
+void wxMacCoreGraphicsContext::SetPen( const wxPen &pen )
+{
+ m_pen = pen;
+ if ( m_cgContext == NULL )
+ return;
+
+ bool fill = m_brush.GetStyle() != wxTRANSPARENT;
+ bool stroke = pen.GetStyle() != wxTRANSPARENT;
+
+#if 0
+ // we can benchmark performance; should go into a setting eventually
+ CGContextSetShouldAntialias( m_cgContext , false );
+#endif
+
+ if ( fill | stroke )
+ {
+ // set up brushes
+ m_mode = kCGPathFill; // just a default
+
+ if ( stroke )
+ {
+ CGContextSetRGBStrokeColor( m_cgContext , pen.GetColour().Red() / 255.0 , pen.GetColour().Green() / 255.0 ,
+ pen.GetColour().Blue() / 255.0 , pen.GetColour().Alpha() / 255.0 );
+
+ // TODO: * m_dc->m_scaleX
+ CGFloat penWidth = pen.GetWidth();
+ if (penWidth <= 0.0)
+ penWidth = 0.1;
+ CGContextSetLineWidth( m_cgContext , penWidth );
+
+ CGLineCap cap;
+ switch ( pen.GetCap() )
+ {
+ case wxCAP_ROUND :
+ cap = kCGLineCapRound;
+ break;
+
+ case wxCAP_PROJECTING :
+ cap = kCGLineCapSquare;
+ break;
+
+ case wxCAP_BUTT :
+ cap = kCGLineCapButt;
+ break;
+
+ default :
+ cap = kCGLineCapButt;
+ break;
+ }
+
+ CGLineJoin join;
+ switch ( pen.GetJoin() )
+ {
+ case wxJOIN_BEVEL :
+ join = kCGLineJoinBevel;
+ break;
+
+ case wxJOIN_MITER :
+ join = kCGLineJoinMiter;
+ break;
+
+ case wxJOIN_ROUND :
+ join = kCGLineJoinRound;
+ break;
+
+ default :
+ join = kCGLineJoinMiter;
+ break;
+ }
+
+ m_mode = kCGPathStroke;
+ int count = 0;
+
+ const CGFloat *lengths = NULL;
+ CGFloat *userLengths = NULL;
+
+ const CGFloat dashUnit = penWidth < 1.0 ? 1.0 : penWidth;
+
+ const CGFloat dotted[] = { dashUnit , dashUnit + 2.0 };
+ const CGFloat short_dashed[] = { 9.0 , 6.0 };
+ const CGFloat dashed[] = { 19.0 , 9.0 };
+ const CGFloat dotted_dashed[] = { 9.0 , 6.0 , 3.0 , 3.0 };
+
+ switch ( pen.GetStyle() )
+ {
+ case wxSOLID :
+ break;
+
+ case wxDOT :
+ lengths = dotted;
+ count = WXSIZEOF(dotted);
+ break;
+
+ case wxLONG_DASH :
+ lengths = dashed;
+ count = WXSIZEOF(dashed);
+ break;
+
+ case wxSHORT_DASH :
+ lengths = short_dashed;
+ count = WXSIZEOF(short_dashed);
+ break;
+
+ case wxDOT_DASH :
+ lengths = dotted_dashed;
+ count = WXSIZEOF(dotted_dashed);
+ break;
+
+ case wxUSER_DASH :
+ wxDash *dashes;
+ count = pen.GetDashes( &dashes );
+ if ((dashes != NULL) && (count > 0))
+ {
+ userLengths = new CGFloat[count];
+ for ( int i = 0; i < count; ++i )
+ {
+ userLengths[i] = dashes[i] * dashUnit;
+
+ if ( i % 2 == 1 && userLengths[i] < dashUnit + 2.0 )
+ userLengths[i] = dashUnit + 2.0;
+ else if ( i % 2 == 0 && userLengths[i] < dashUnit )
+ userLengths[i] = dashUnit;
+ }
+ }
+ lengths = userLengths;
+ break;
+
+ case wxSTIPPLE :
+ {
+ CGFloat alphaArray[1] = { 1.0 };
+ wxBitmap* bmp = pen.GetStipple();
+ if ( bmp && bmp->Ok() )
+ {
+ wxMacCFRefHolder<CGColorSpaceRef> patternSpace( CGColorSpaceCreatePattern( NULL ) );
+ CGContextSetStrokeColorSpace( m_cgContext , patternSpace );
+ wxMacCFRefHolder<CGPatternRef> pattern( *( new ImagePattern( bmp , CGContextGetCTM( m_cgContext ) ) ) );
+ CGContextSetStrokePattern( m_cgContext, pattern , alphaArray );
+ }
+ }
+ break;
+
+ default :
+ {
+ wxMacCFRefHolder<CGColorSpaceRef> patternSpace( CGColorSpaceCreatePattern( wxMacGetGenericRGBColorSpace() ) );
+ CGContextSetStrokeColorSpace( m_cgContext , patternSpace );
+ wxMacCFRefHolder<CGPatternRef> pattern( *( new HatchPattern( pen.GetStyle() , CGContextGetCTM( m_cgContext ) ) ) );
+
+ CGFloat colorArray[4] = { pen.GetColour().Red() / 255.0 , pen.GetColour().Green() / 255.0 ,
+ pen.GetColour().Blue() / 255.0 , pen.GetColour().Alpha() / 255.0 };
+
+ CGContextSetStrokePattern( m_cgContext, pattern , colorArray );
+ }
+ break;
+ }
+
+ if ((lengths != NULL) && (count > 0))
+ {
+ CGContextSetLineDash( m_cgContext , 0 , lengths , count );
+ // force the line cap, otherwise we get artifacts (overlaps) and just solid lines
+ cap = kCGLineCapButt;
+ }
+ else
+ {
+ CGContextSetLineDash( m_cgContext , 0 , NULL , 0 );
+ }
+
+ CGContextSetLineCap( m_cgContext , cap );
+ CGContextSetLineJoin( m_cgContext , join );
+
+ delete[] userLengths;
+ }
+
+ if ( fill && stroke )
+ m_mode = kCGPathFillStroke;
+ }
+}
+
+void wxMacCoreGraphicsContext::SetBrush( const wxBrush &brush )
+{
+ m_brush = brush;
+ if ( m_cgContext == NULL )
+ return;
+
+ bool fill = brush.GetStyle() != wxTRANSPARENT;
+ bool stroke = m_pen.GetStyle() != wxTRANSPARENT;
+
+#if 0
+ // we can benchmark performance, should go into a setting later
+ CGContextSetShouldAntialias( m_cgContext , false );
+#endif
+
+ if ( fill | stroke )
+ {
+ // setup brushes
+ m_mode = kCGPathFill; // just a default
+
+ if ( fill )
+ {
+ if ( brush.GetStyle() == wxSOLID )
+ {
+ CGContextSetRGBFillColor( m_cgContext , brush.GetColour().Red() / 255.0 , brush.GetColour().Green() / 255.0 ,
+ brush.GetColour().Blue() / 255.0 , brush.GetColour().Alpha() / 255.0 );
+ }
+ else if ( brush.IsHatch() )
+ {
+ wxMacCFRefHolder<CGColorSpaceRef> patternSpace( CGColorSpaceCreatePattern( wxMacGetGenericRGBColorSpace() ) );
+ CGContextSetFillColorSpace( m_cgContext , patternSpace );
+ wxMacCFRefHolder<CGPatternRef> pattern( *( new HatchPattern( brush.GetStyle() , CGContextGetCTM( m_cgContext ) ) ) );
+
+ CGFloat colorArray[4] = { brush.GetColour().Red() / 255.0 , brush.GetColour().Green() / 255.0 ,
+ brush.GetColour().Blue() / 255.0 , brush.GetColour().Alpha() / 255.0 };
+
+ CGContextSetFillPattern( m_cgContext, pattern , colorArray );
+ }
+ else
+ {
+ // now brush is a bitmap
+ CGFloat alphaArray[1] = { 1.0 };
+ wxBitmap* bmp = brush.GetStipple();
+ if ( bmp && bmp->Ok() )
+ {
+ wxMacCFRefHolder<CGColorSpaceRef> patternSpace( CGColorSpaceCreatePattern( NULL ) );
+ CGContextSetFillColorSpace( m_cgContext , patternSpace );
+ wxMacCFRefHolder<CGPatternRef> pattern( *( new ImagePattern( bmp , CGContextGetCTM( m_cgContext ) ) ) );
+ CGContextSetFillPattern( m_cgContext, pattern , alphaArray );
+ }
+ }
+
+ m_mode = kCGPathFill;
+ }
+
+ if ( fill && stroke )
+ m_mode = kCGPathFillStroke;
+ else if ( stroke )
+ m_mode = kCGPathStroke;
+ }
+}
+
+// sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2
+void wxMacCoreGraphicsContext::SetLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2,
+ const wxColour&c1, const wxColour&c2)
+{
+}
+
+// sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc)
+// with radius r and color cColor
+void wxMacCoreGraphicsContext::SetRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
+ const wxColour &oColor, const wxColour &cColor)
+{
+}
+
+
+void wxMacCoreGraphicsContext::DrawText( const wxString &str, wxDouble x, wxDouble y )
+{
+ DrawText(str, x, y, 0.0);
+}
+
+void wxMacCoreGraphicsContext::DrawText( const wxString &str, wxDouble x, wxDouble y, double angle )
+{
+ OSStatus status = noErr;
+ ATSUTextLayout atsuLayout;
+ UniCharCount chars = str.length();
+ UniChar* ubuf = NULL;
+
+#if SIZEOF_WCHAR_T == 4
+ wxMBConvUTF16 converter;
+#if wxUSE_UNICODE
+ size_t unicharlen = converter.WC2MB( NULL , str.wc_str() , 0 );
+ ubuf = (UniChar*) malloc( unicharlen + 2 );
+ converter.WC2MB( (char*) ubuf , str.wc_str(), unicharlen + 2 );
+#else
+ const wxWCharBuffer wchar = str.wc_str( wxConvLocal );
+ size_t unicharlen = converter.WC2MB( NULL , wchar.data() , 0 );
+ ubuf = (UniChar*) malloc( unicharlen + 2 );
+ converter.WC2MB( (char*) ubuf , wchar.data() , unicharlen + 2 );
+#endif
+ chars = unicharlen / 2;
+#else
+#if wxUSE_UNICODE
+ ubuf = (UniChar*) str.wc_str();
+#else
+ wxWCharBuffer wchar = str.wc_str( wxConvLocal );
+ chars = wxWcslen( wchar.data() );
+ ubuf = (UniChar*) wchar.data();
+#endif
+#endif
+
+ status = ::ATSUCreateTextLayoutWithTextPtr( (UniCharArrayPtr) ubuf , 0 , chars , chars , 1 ,
+ &chars , (ATSUStyle*) &m_macATSUIStyle , &atsuLayout );
+
+ wxASSERT_MSG( status == noErr , wxT("couldn't create the layout of the rotated text") );
+
+ status = ::ATSUSetTransientFontMatching( atsuLayout , true );
+ wxASSERT_MSG( status == noErr , wxT("couldn't setup transient font matching") );
+
+ int iAngle = int( angle * RAD2DEG );
+ if ( abs(iAngle) > 0 )
+ {
+ Fixed atsuAngle = IntToFixed( iAngle );
+ ATSUAttributeTag atsuTags[] =
+ {
+ kATSULineRotationTag ,
+ };
+ ByteCount atsuSizes[sizeof(atsuTags) / sizeof(ATSUAttributeTag)] =
+ {
+ sizeof( Fixed ) ,
+ };
+ ATSUAttributeValuePtr atsuValues[sizeof(atsuTags) / sizeof(ATSUAttributeTag)] =
+ {
+ &atsuAngle ,
+ };
+ status = ::ATSUSetLayoutControls(atsuLayout , sizeof(atsuTags) / sizeof(ATSUAttributeTag),
+ atsuTags, atsuSizes, atsuValues );
+ }
+
+ {
+ ATSUAttributeTag atsuTags[] =
+ {
+ kATSUCGContextTag ,
+ };
+ ByteCount atsuSizes[sizeof(atsuTags) / sizeof(ATSUAttributeTag)] =
+ {
+ sizeof( CGContextRef ) ,
+ };
+ ATSUAttributeValuePtr atsuValues[sizeof(atsuTags) / sizeof(ATSUAttributeTag)] =
+ {
+ &m_cgContext ,
+ };
+ status = ::ATSUSetLayoutControls(atsuLayout , sizeof(atsuTags) / sizeof(ATSUAttributeTag),
+ atsuTags, atsuSizes, atsuValues );
+ }
+
+ ATSUTextMeasurement textBefore, textAfter;
+ ATSUTextMeasurement ascent, descent;
+
+ status = ::ATSUGetUnjustifiedBounds( atsuLayout, kATSUFromTextBeginning, kATSUToTextEnd,
+ &textBefore , &textAfter, &ascent , &descent );
+
+ wxASSERT_MSG( status == noErr , wxT("couldn't measure the rotated text") );
+
+ Rect rect;
+/*
+ // TODO
+ if ( m_backgroundMode == wxSOLID )
+ {
+ wxGraphicsPath* path = m_graphicContext->CreatePath();
+ path->MoveToPoint( drawX , drawY );
+ path->AddLineToPoint(
+ (int) (drawX + sin(angle / RAD2DEG) * FixedToInt(ascent + descent)) ,
+ (int) (drawY + cos(angle / RAD2DEG) * FixedToInt(ascent + descent)) );
+ path->AddLineToPoint(
+ (int) (drawX + sin(angle / RAD2DEG) * FixedToInt(ascent + descent ) + cos(angle / RAD2DEG) * FixedToInt(textAfter)) ,
+ (int) (drawY + cos(angle / RAD2DEG) * FixedToInt(ascent + descent) - sin(angle / RAD2DEG) * FixedToInt(textAfter)) );
+ path->AddLineToPoint(
+ (int) (drawX + cos(angle / RAD2DEG) * FixedToInt(textAfter)) ,
+ (int) (drawY - sin(angle / RAD2DEG) * FixedToInt(textAfter)) );
+
+ m_graphicContext->FillPath( path , m_textBackgroundColour );
+ delete path;
+ }
+*/
+ x += (int)(sin(angle / RAD2DEG) * FixedToInt(ascent));
+ y += (int)(cos(angle / RAD2DEG) * FixedToInt(ascent));
+
+ status = ::ATSUMeasureTextImage( atsuLayout, kATSUFromTextBeginning, kATSUToTextEnd,
+ IntToFixed(x) , IntToFixed(y) , &rect );
+ wxASSERT_MSG( status == noErr , wxT("couldn't measure the rotated text") );
+
+ CGContextSaveGState(m_cgContext);
+ CGContextTranslateCTM(m_cgContext, x, y);
+ CGContextScaleCTM(m_cgContext, 1, -1);
+ status = ::ATSUDrawText( atsuLayout, kATSUFromTextBeginning, kATSUToTextEnd,
+ IntToFixed(0) , IntToFixed(0) );
+
+ wxASSERT_MSG( status == noErr , wxT("couldn't draw the rotated text") );
+
+ CGContextRestoreGState(m_cgContext);
+
+ ::ATSUDisposeTextLayout(atsuLayout);
+
+#if SIZEOF_WCHAR_T == 4
+ free( ubuf );
+#endif
+}
+
+void wxMacCoreGraphicsContext::GetTextExtent( const wxString &str, wxDouble *width, wxDouble *height,
+ wxDouble *descent, wxDouble *externalLeading ) const
+{
+ wxCHECK_RET( m_macATSUIStyle != NULL, wxT("wxDC(cg)::DoGetTextExtent - no valid font set") );
+
+ OSStatus status = noErr;
+
+ ATSUTextLayout atsuLayout;
+ UniCharCount chars = str.length();
+ UniChar* ubuf = NULL;
+
+#if SIZEOF_WCHAR_T == 4
+ wxMBConvUTF16 converter;
+#if wxUSE_UNICODE
+ size_t unicharlen = converter.WC2MB( NULL , str.wc_str() , 0 );
+ ubuf = (UniChar*) malloc( unicharlen + 2 );
+ converter.WC2MB( (char*) ubuf , str.wc_str(), unicharlen + 2 );
+#else
+ const wxWCharBuffer wchar = str.wc_str( wxConvLocal );
+ size_t unicharlen = converter.WC2MB( NULL , wchar.data() , 0 );
+ ubuf = (UniChar*) malloc( unicharlen + 2 );
+ converter.WC2MB( (char*) ubuf , wchar.data() , unicharlen + 2 );
+#endif
+ chars = unicharlen / 2;
+#else
+#if wxUSE_UNICODE
+ ubuf = (UniChar*) str.wc_str();
+#else
+ wxWCharBuffer wchar = str.wc_str( wxConvLocal );
+ chars = wxWcslen( wchar.data() );
+ ubuf = (UniChar*) wchar.data();
+#endif
+#endif
+
+ status = ::ATSUCreateTextLayoutWithTextPtr( (UniCharArrayPtr) ubuf , 0 , chars , chars , 1 ,
+ &chars , (ATSUStyle*) &m_macATSUIStyle , &atsuLayout );
+
+ wxASSERT_MSG( status == noErr , wxT("couldn't create the layout of the text") );
+
+ ATSUTextMeasurement textBefore, textAfter;
+ ATSUTextMeasurement textAscent, textDescent;
+
+ status = ::ATSUGetUnjustifiedBounds( atsuLayout, kATSUFromTextBeginning, kATSUToTextEnd,
+ &textBefore , &textAfter, &textAscent , &textDescent );
+
+ if ( height )
+ *height = FixedToInt(textAscent + textDescent);
+ if ( descent )
+ *descent = FixedToInt(textDescent);
+ if ( externalLeading )
+ *externalLeading = 0;
+ if ( width )
+ *width = FixedToInt(textAfter - textBefore);
+
+ ::ATSUDisposeTextLayout(atsuLayout);
+}
+
+void wxMacCoreGraphicsContext::GetPartialTextExtents(const wxString& text, wxArrayDouble& widths) const
+{
+ widths.Empty();
+ widths.Add(0, text.length());
+
+ if (text.empty())
+ return;
+
+ ATSUTextLayout atsuLayout;
+ UniCharCount chars = text.length();
+ UniChar* ubuf = NULL;
+
+#if SIZEOF_WCHAR_T == 4
+ wxMBConvUTF16 converter;
+#if wxUSE_UNICODE
+ size_t unicharlen = converter.WC2MB( NULL , text.wc_str() , 0 );
+ ubuf = (UniChar*) malloc( unicharlen + 2 );
+ converter.WC2MB( (char*) ubuf , text.wc_str(), unicharlen + 2 );
+#else
+ const wxWCharBuffer wchar = text.wc_str( wxConvLocal );
+ size_t unicharlen = converter.WC2MB( NULL , wchar.data() , 0 );
+ ubuf = (UniChar*) malloc( unicharlen + 2 );
+ converter.WC2MB( (char*) ubuf , wchar.data() , unicharlen + 2 );
+#endif
+ chars = unicharlen / 2;
+#else
+#if wxUSE_UNICODE
+ ubuf = (UniChar*) text.wc_str();
+#else
+ wxWCharBuffer wchar = text.wc_str( wxConvLocal );
+ chars = wxWcslen( wchar.data() );
+ ubuf = (UniChar*) wchar.data();
+#endif
+#endif
+
+ OSStatus status;
+ status = ::ATSUCreateTextLayoutWithTextPtr( (UniCharArrayPtr) ubuf , 0 , chars , chars , 1 ,
+ &chars , (ATSUStyle*) &m_macATSUIStyle , &atsuLayout );
+
+ for ( int pos = 0; pos < (int)chars; pos ++ )
+ {
+ unsigned long actualNumberOfBounds = 0;
+ ATSTrapezoid glyphBounds;
+
+ // We get a single bound, since the text should only require one. If it requires more, there is an issue
+ OSStatus result;
+ result = ATSUGetGlyphBounds( atsuLayout, 0, 0, kATSUFromTextBeginning, pos + 1,
+ kATSUseDeviceOrigins, 1, &glyphBounds, &actualNumberOfBounds );
+ if (result != noErr || actualNumberOfBounds != 1 )
+ return;
+
+ widths[pos] = FixedToInt( glyphBounds.upperRight.x - glyphBounds.upperLeft.x );
+ //unsigned char uch = s[i];
+ }
+
+ ::ATSUDisposeTextLayout(atsuLayout);
+}
+
+void wxMacCoreGraphicsContext::SetFont( const wxFont &font )
+{
+ if ( m_macATSUIStyle )
+ {
+ ::ATSUDisposeStyle((ATSUStyle)m_macATSUIStyle);
+ m_macATSUIStyle = NULL;
+ }
+
+ if ( font.Ok() )
+ {
+ OSStatus status;
+
+ status = ATSUCreateAndCopyStyle( (ATSUStyle) font.MacGetATSUStyle() , (ATSUStyle*) &m_macATSUIStyle );
+
+ wxASSERT_MSG( status == noErr, wxT("couldn't create ATSU style") );
+
+ // we need the scale here ...
+
+ Fixed atsuSize = IntToFixed( int( /*m_scaleY*/ 1 * font.MacGetFontSize()) );
+ RGBColor atsuColor = MAC_WXCOLORREF( m_textForegroundColor.GetPixel() );
+ ATSUAttributeTag atsuTags[] =
+ {
+ kATSUSizeTag ,
+ kATSUColorTag ,
+ };
+ ByteCount atsuSizes[sizeof(atsuTags) / sizeof(ATSUAttributeTag)] =
+ {
+ sizeof( Fixed ) ,
+ sizeof( RGBColor ) ,
+ };
+ ATSUAttributeValuePtr atsuValues[sizeof(atsuTags) / sizeof(ATSUAttributeTag)] =
+ {
+ &atsuSize ,
+ &atsuColor ,
+ };
+
+ status = ::ATSUSetAttributes(
+ (ATSUStyle)m_macATSUIStyle, sizeof(atsuTags) / sizeof(ATSUAttributeTag) ,
+ atsuTags, atsuSizes, atsuValues);
+
+ wxASSERT_MSG( status == noErr , wxT("couldn't modify ATSU style") );
+ }
+}
+
+wxGraphicsContext* wxGraphicsContext::Create( const wxWindowDC &dc )
+{
+ return new wxMacCoreGraphicsContext((CGContextRef)dc.GetWindow()->MacGetCGContextRef() );
+}
+
+#endif // wxMAC_USE_CORE_GRAPHICS