From: Stefan Csomor Date: Fri, 29 Sep 2006 15:49:39 +0000 (+0000) Subject: graphics context implementation X-Git-Url: https://git.saurik.com/wxWidgets.git/commitdiff_plain/505810425a47f73e5110f5287a711abcd750f293 graphics context implementation git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@41510 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775 --- diff --git a/include/wx/graphics.h b/include/wx/graphics.h new file mode 100755 index 0000000000..9f4abde1ad --- /dev/null +++ b/include/wx/graphics.h @@ -0,0 +1,364 @@ +///////////////////////////////////////////////////////////////////////////// +// Name: wx/graphics.h +// Purpose: graphics context header +// Author: Stefan Csomor +// Modified by: +// Created: +// Copyright: (c) Stefan Csomor +// RCS-ID: $Id$ +// Licence: wxWindows licence +///////////////////////////////////////////////////////////////////////////// + +#ifndef _WX_GRAPHICS_H_ +#define _WX_GRAPHICS_H_ + +#if wxMAC_USE_CORE_GRAPHICS +#undef wxUSE_GRAPHICS_CONTEXT +#define wxUSE_GRAPHICS_CONTEXT 1 +#endif + +#ifndef wxUSE_GRAPHICS_CONTEXT +#define wxUSE_GRAPHICS_CONTEXT 0 +#endif + +#if wxUSE_GRAPHICS_CONTEXT + +// --------------------------------------------------------------------------- +// macros +// --------------------------------------------------------------------------- + +#include "wx/geometry.h" +#include "wx/dcclient.h" +#include "wx/dynarray.h" + +/* + * notes about the graphics context apis + * + * angles : are measured in radians, 0.0 being in direction of positiv x axis, PI/2 being + * in direction of positive y axis. + */ + +class WXDLLEXPORT wxGraphicsPath +{ +public : + wxGraphicsPath() {} + virtual ~wxGraphicsPath() {} + + // + // These are the path primitives from which everything else can be constructed + // + + // begins a new subpath at (x,y) + virtual void MoveToPoint( wxDouble x, wxDouble y ) = 0; + + // adds a straight line from the current point to (x,y) + virtual void AddLineToPoint( wxDouble x, wxDouble y ) = 0; + + // adds a cubic Bezier curve from the current point, using two control points and an end point + virtual void AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y ) = 0; + + // closes the current sub-path + virtual void CloseSubpath() = 0; + + // gets the last point of the current path, (0,0) if not yet set + virtual void GetCurrentPoint( wxDouble& x, wxDouble&y) = 0; + + // adds an arc of a circle centering at (x,y) with radius (r) from startAngle to endAngle + virtual void AddArc( wxDouble x, wxDouble y, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise ) = 0; + + // + // These are convenience functions which - if not available natively will be assembled + // using the primitives from above + // + + // adds a quadratic Bezier curve from the current point, using a control point and an end point + virtual void AddQuadCurveToPoint( wxDouble cx, wxDouble cy, wxDouble x, wxDouble y ); + + // appends a rectangle as a new closed subpath + virtual void AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h ); + + // appends an ellipsis as a new closed subpath fitting the passed rectangle + virtual void AddCircle( wxDouble x, wxDouble y, wxDouble r ); + + // draws a an arc to two tangents connecting (current) to (x1,y1) and (x1,y1) to (x2,y2), also a straight line from (current) to (x1,y1) + virtual void AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r ) ; + + // wrappers using wxPoint2DDoubles + + wxPoint2DDouble GetCurrentPoint(); + + void MoveToPoint( const wxPoint2DDouble& p); + + void AddLineToPoint( const wxPoint2DDouble& p); + + void AddCurveToPoint( const wxPoint2DDouble& c1, const wxPoint2DDouble& c2, const wxPoint2DDouble& e); + + void AddArc( const wxPoint2DDouble& c, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise); + + DECLARE_NO_COPY_CLASS(wxGraphicsPath) +}; + +class WXDLLEXPORT wxGraphicsContext +{ +public: + wxGraphicsContext() {} + virtual ~wxGraphicsContext() {} + + static wxGraphicsContext* Create( const wxWindowDC& dc) ; + + // creates a path instance that corresponds to the type of graphics context, ie GDIPlus, cairo, CoreGraphics ... + virtual wxGraphicsPath * CreatePath() = 0; + + // push the current state of the context, ie the transformation matrix on a stack + virtual void PushState() = 0; + + // pops a stored state from the stack + virtual void PopState() = 0; + + // clips drawings to the region + virtual void Clip( const wxRegion ®ion ) = 0; + + // + // transformation + // + + // translate + virtual void Translate( wxDouble dx , wxDouble dy ) = 0; + + // scale + virtual void Scale( wxDouble xScale , wxDouble yScale ) = 0; + + // rotate (radians) + virtual void Rotate( wxDouble angle ) = 0; + + // + // setting the paint + // + + // sets the pan + virtual void SetPen( const wxPen &pen ) = 0; + + // sets the brush for filling + virtual void SetBrush( const wxBrush &brush ) = 0; + + // sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2 + virtual void SetLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2, + const wxColour&c1, const wxColour&c2) = 0; + + // sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc) + // with radius r and color cColor + virtual void SetRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius, + const wxColour &oColor, const wxColour &cColor) = 0; + + // sets the font + virtual void SetFont( const wxFont &font ) = 0; + + // sets the text color + virtual void SetTextColor( const wxColour &col ) = 0; + + // strokes along a path with the current pen + virtual void StrokePath( const wxGraphicsPath *path ) = 0; + + // fills a path with the current brush + virtual void FillPath( const wxGraphicsPath *path, int fillStyle = wxWINDING_RULE ) = 0; + + // draws a path by first filling and then stroking + virtual void DrawPath( const wxGraphicsPath *path, int fillStyle = wxWINDING_RULE ); + + // + // text + // + + virtual void DrawText( const wxString &str, wxDouble x, wxDouble y ) = 0; + + virtual void DrawText( const wxString &str, wxDouble x, wxDouble y, wxDouble angle ); + + virtual void GetTextExtent( const wxString &text, wxDouble *width, wxDouble *height, + wxDouble *descent, wxDouble *externalLeading ) const = 0; + + virtual void GetPartialTextExtents(const wxString& text, wxArrayDouble& widths) const = 0; + + // + // image support + // + + virtual void DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) = 0; + + virtual void DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) = 0; + + // + // convenience methods + // + + // strokes a single line + virtual void StrokeLine( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2); + + // stroke lines connecting each of the points + virtual void StrokeLines( size_t n, const wxPoint2DDouble *points); + + // stroke disconnected lines from begin to end points + virtual void StrokeLines( size_t n, const wxPoint2DDouble *beginPoints, const wxPoint2DDouble *endPoints); + + // draws a polygon + virtual void DrawLines( size_t n, const wxPoint2DDouble *points, int fillStyle = wxWINDING_RULE ); + + // draws a polygon + virtual void DrawRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h); + + // draws an ellipse + virtual void DrawEllipse( wxDouble x, wxDouble y, wxDouble w, wxDouble h); + + // draws a rounded rectangle + virtual void DrawRoundedRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h, wxDouble radius); + + // wrappers using wxPoint2DDouble TODO + + DECLARE_NO_COPY_CLASS(wxGraphicsContext) +}; + +class WXDLLEXPORT wxGCDC: public wxDC +{ + DECLARE_DYNAMIC_CLASS(wxGCDC) + DECLARE_NO_COPY_CLASS(wxGCDC) + +public: + wxGCDC(const wxWindowDC& dc); + wxGCDC(); + virtual ~wxGCDC(); + + void Init(); + + + // implement base class pure virtuals + // ---------------------------------- + + virtual void Clear(); + + virtual bool StartDoc( const wxString& WXUNUSED(message) ) { return true; } + virtual void EndDoc(void) {} + + virtual void StartPage(void) {} + virtual void EndPage(void) {} + + virtual void SetFont(const wxFont& font); + virtual void SetPen(const wxPen& pen); + virtual void SetBrush(const wxBrush& brush); + virtual void SetBackground(const wxBrush& brush); + virtual void SetBackgroundMode(int mode); + virtual void SetPalette(const wxPalette& palette); + + virtual void DestroyClippingRegion(); + + virtual wxCoord GetCharHeight() const; + virtual wxCoord GetCharWidth() const; + + virtual bool CanDrawBitmap() const; + virtual bool CanGetTextExtent() const; + virtual int GetDepth() const; + virtual wxSize GetPPI() const; + + virtual void SetMapMode(int mode); + virtual void SetUserScale(double x, double y); + + virtual void SetLogicalScale(double x, double y); + virtual void SetLogicalOrigin(wxCoord x, wxCoord y); + virtual void SetDeviceOrigin(wxCoord x, wxCoord y); + virtual void SetAxisOrientation(bool xLeftRight, bool yBottomUp); + virtual void SetLogicalFunction(int function); + + virtual void SetTextForeground(const wxColour& colour); + virtual void SetTextBackground(const wxColour& colour); + + virtual void ComputeScaleAndOrigin(); + + wxGraphicsContext* GetGraphicContext() { return m_graphicContext; } + +protected: + // the true implementations + virtual bool DoFloodFill(wxCoord x, wxCoord y, const wxColour& col, + int style = wxFLOOD_SURFACE); + + virtual void DoGradientFillLinear(const wxRect& rect, + const wxColour& initialColour, + const wxColour& destColour, + wxDirection nDirection = wxEAST); + + virtual void DoGradientFillConcentric(const wxRect& rect, + const wxColour& initialColour, + const wxColour& destColour, + const wxPoint& circleCenter); + + virtual bool DoGetPixel(wxCoord x, wxCoord y, wxColour *col) const; + + virtual void DoDrawPoint(wxCoord x, wxCoord y); + +#if wxUSE_SPLINES + virtual void DoDrawSpline(wxList *points); +#endif + + virtual void DoDrawLine(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2); + + virtual void DoDrawArc(wxCoord x1, wxCoord y1, + wxCoord x2, wxCoord y2, + wxCoord xc, wxCoord yc); + + virtual void DoDrawCheckMark(wxCoord x, wxCoord y, + wxCoord width, wxCoord height); + + virtual void DoDrawEllipticArc(wxCoord x, wxCoord y, wxCoord w, wxCoord h, + double sa, double ea); + + virtual void DoDrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height); + virtual void DoDrawRoundedRectangle(wxCoord x, wxCoord y, + wxCoord width, wxCoord height, + double radius); + virtual void DoDrawEllipse(wxCoord x, wxCoord y, wxCoord width, wxCoord height); + + virtual void DoCrossHair(wxCoord x, wxCoord y); + + virtual void DoDrawIcon(const wxIcon& icon, wxCoord x, wxCoord y); + virtual void DoDrawBitmap(const wxBitmap &bmp, wxCoord x, wxCoord y, + bool useMask = false); + + virtual void DoDrawText(const wxString& text, wxCoord x, wxCoord y); + virtual void DoDrawRotatedText(const wxString& text, wxCoord x, wxCoord y, + double angle); + + virtual bool DoBlit(wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height, + wxDC *source, wxCoord xsrc, wxCoord ysrc, + int rop = wxCOPY, bool useMask = false, wxCoord xsrcMask = -1, wxCoord ysrcMask = -1); + + virtual void DoGetSize(int *,int *) const; + virtual void DoGetSizeMM(int* width, int* height) const; + + virtual void DoDrawLines(int n, wxPoint points[], + wxCoord xoffset, wxCoord yoffset); + virtual void DoDrawPolygon(int n, wxPoint points[], + wxCoord xoffset, wxCoord yoffset, + int fillStyle = wxODDEVEN_RULE); + virtual void DoDrawPolyPolygon(int n, int count[], wxPoint points[], + wxCoord xoffset, wxCoord yoffset, + int fillStyle); + + virtual void DoSetClippingRegionAsRegion(const wxRegion& region); + virtual void DoSetClippingRegion(wxCoord x, wxCoord y, + wxCoord width, wxCoord height); + + virtual void DoGetTextExtent(const wxString& string, + wxCoord *x, wxCoord *y, + wxCoord *descent = NULL, + wxCoord *externalLeading = NULL, + wxFont *theFont = NULL) const; + + virtual bool DoGetPartialTextExtents(const wxString& text, wxArrayInt& widths) const; + +protected: + // scaling variables + double m_mm_to_pix_x, m_mm_to_pix_y; + + wxGraphicsContext* m_graphicContext; +}; +#endif + +#endif + // _WX_GRID_H_BASE_ diff --git a/src/common/graphcmn.cpp b/src/common/graphcmn.cpp new file mode 100644 index 0000000000..eb9d9084fa --- /dev/null +++ b/src/common/graphcmn.cpp @@ -0,0 +1,1352 @@ +///////////////////////////////////////////////////////////////////////////// +// Name: src/common/graphcmn.cpp +// Purpose: graphics context methods common to all platforms +// Author: Stefan Csomor +// Modified by: +// Created: +// RCS-ID: $Id$ +// Copyright: (c) Stefan Csomor +// Licence: wxWindows licence +///////////////////////////////////////////////////////////////////////////// + +// ============================================================================ +// declarations +// ============================================================================ + +// --------------------------------------------------------------------------- +// headers +// --------------------------------------------------------------------------- + +// For compilers that support precompilation, includes "wx.h". +#include "wx/wxprec.h" + +#if defined(__BORLANDC__) + #pragma hdrstop +#endif + +#include "wx/graphics.h" + +#if wxUSE_GRAPHICS_CONTEXT + +wxPoint2DDouble wxGraphicsPath::GetCurrentPoint() +{ + wxDouble x,y ; + GetCurrentPoint(x,y); + return wxPoint2DDouble(x,y); +} + +void wxGraphicsPath::MoveToPoint( const wxPoint2DDouble& p) +{ + MoveToPoint( p.m_x , p.m_y); +} + +void wxGraphicsPath::AddLineToPoint( const wxPoint2DDouble& p) +{ + AddLineToPoint( p.m_x , p.m_y); +} + +void wxGraphicsPath::AddCurveToPoint( const wxPoint2DDouble& c1, const wxPoint2DDouble& c2, const wxPoint2DDouble& e) +{ + AddCurveToPoint(c1.m_x, c1.m_y, c2.m_x, c2.m_y, e.m_x, e.m_y); +} + +void wxGraphicsPath::AddArc( const wxPoint2DDouble& c, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise) +{ + AddArc(c.m_x, c.m_y, r, startAngle, endAngle, clockwise); +} + +// +// Emulations +// + +void wxGraphicsPath::AddQuadCurveToPoint( wxDouble cx, wxDouble cy, wxDouble x, wxDouble y ) +{ + // calculate using degree elevation to a cubic bezier + wxPoint2DDouble c1 ; + wxPoint2DDouble c2 ; + + wxPoint2DDouble start = GetCurrentPoint() ; + wxPoint2DDouble end(x,y); + wxPoint2DDouble c(cx,cy); + c1 = (1/3.0) * start + (2/3.0) * c; + c2 = (2/3.0) * c + (1/3.0) * end ; + AddCurveToPoint(c1.m_x,c1.m_y,c2.m_x,c2.m_y,x,y); +} + +void wxGraphicsPath::AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h ) +{ + MoveToPoint(x,y); + AddLineToPoint(x,y+h); + AddLineToPoint(x+w,y+h); + AddLineToPoint(x+w,y); + CloseSubpath(); +} + +void wxGraphicsPath::AddCircle( wxDouble x, wxDouble y, wxDouble r ) +{ + MoveToPoint(x+r,y); + AddArc( x,y,r,0,2*M_PI,false); + CloseSubpath(); +} + +//----------------------------------------------------------------------------- +// wxGraphicsContext Convenience Methods +//----------------------------------------------------------------------------- + +void wxGraphicsContext::DrawPath( const wxGraphicsPath *path, int fillStyle ) +{ + FillPath( path , fillStyle ); + StrokePath( path ); +} + +void wxGraphicsContext::DrawText( const wxString &str, wxDouble x, wxDouble y, wxDouble angle ) +{ + Translate(x,y) ; + Rotate( -angle ); + DrawText( str , 0, 0 ); + Rotate( angle ); + Translate(-x,-y) ; +} + +void wxGraphicsContext::StrokeLine( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2) +{ + wxGraphicsPath* path = CreatePath(); + path->MoveToPoint(x1, y1) ; + path->AddLineToPoint( x2, y2 ); + StrokePath( path ); + delete path; +} + +void wxGraphicsContext::DrawRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h) +{ + wxGraphicsPath* path = CreatePath(); + path->AddRectangle( x , y , w , h ); + DrawPath( path ); + delete path; +} + +void wxGraphicsContext::DrawEllipse( wxDouble x, wxDouble y, wxDouble w, wxDouble h) +{ + wxGraphicsPath* path = CreatePath(); + if ( w == h ) + { + path->AddCircle( x+w/2,y+w/2,w/2); + DrawPath(path); + } + else + { + PushState(); + Translate(x+w/2,y+h/2); + wxDouble factor = ((wxDouble) w) / h ; + Scale( factor , 1.0) ; + path->AddCircle(0,0,h/2); + DrawPath(path); + PopState(); + } + delete path; +} + +void wxGraphicsContext::DrawRoundedRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h, wxDouble radius) +{ + wxGraphicsPath* path = CreatePath(); + if ( radius == 0) + { + path->AddRectangle( x , y , w , h ); + DrawPath( path ); + } + else + { + PushState(); + Translate( x , y ); + + double fw = w / radius; + double fh = h / radius; + + path->MoveToPoint(w, h / 2); + path->AddArcToPoint(w, h, w / 2, h, radius); + path->AddArcToPoint(0, h, 0, h / 2, radius); + path->AddArcToPoint(0, 0, w / 2, 0, radius); + path->AddArcToPoint(w, 0, w, h / 2, radius); + path->CloseSubpath(); + DrawPath( path ); + PopState(); + } + delete path; +} + +void wxGraphicsContext::StrokeLines( size_t n, const wxPoint2DDouble *points) +{ + wxASSERT(n > 1); + wxGraphicsPath* path = CreatePath(); + path->MoveToPoint(points[0].m_x, points[0].m_y) ; + for ( int i = 1 ; i < n; ++i) + path->AddLineToPoint( points[i].m_x, points[i].m_y ); + StrokePath( path ); + delete path; +} + +void wxGraphicsContext::DrawLines( size_t n, const wxPoint2DDouble *points, int fillStyle) +{ + wxASSERT(n > 1); + wxGraphicsPath* path = CreatePath(); + path->MoveToPoint(points[0].m_x, points[0].m_y) ; + for ( int i = 1 ; i < n; ++i) + path->AddLineToPoint( points[i].m_x, points[i].m_y ); + DrawPath( path , fillStyle); + delete path; +} + +void wxGraphicsContext::StrokeLines( size_t n, const wxPoint2DDouble *beginPoints, const wxPoint2DDouble *endPoints) +{ + wxASSERT(n > 0); + wxGraphicsPath* path = CreatePath(); + for ( int i = 0 ; i < n; ++i) + { + path->MoveToPoint(beginPoints[i].m_x, beginPoints[i].m_y) ; + path->AddLineToPoint( endPoints[i].m_x, endPoints[i].m_y ); + } + StrokePath( path ); + delete path; +} + +// draws a an arc to two tangents connecting (current) to (x1,y1) and (x1,y1) to (x2,y2), also a straight line from (current) to (x1,y1) +void wxGraphicsPath::AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r ) +{ + // TODO +} + +IMPLEMENT_ABSTRACT_CLASS(wxGCDC, wxObject) + +//----------------------------------------------------------------------------- +// constants +//----------------------------------------------------------------------------- + +const double RAD2DEG = 180.0 / M_PI; +const short kEmulatedMode = -1; +const short kUnsupportedMode = -2; + +//----------------------------------------------------------------------------- +// Local functions +//----------------------------------------------------------------------------- + +static inline double dmin(double a, double b) +{ + return a < b ? a : b; +} +static inline double dmax(double a, double b) +{ + return a > b ? a : b; +} + +static inline double DegToRad(double deg) +{ + return (deg * M_PI) / 180.0; +} +static inline double RadToDeg(double deg) +{ + return (deg * 180.0) / M_PI; +} + +//----------------------------------------------------------------------------- +// wxDC bridge class +//----------------------------------------------------------------------------- + +wxGCDC::wxGCDC() +{ + Init(); +} + + +wxGCDC::wxGCDC(const wxWindowDC& dc) +{ + Init(); + m_graphicContext = wxGraphicsContext::Create(dc); + m_ok = true; + m_graphicContext->SetFont(dc.GetFont()); +} + +void wxGCDC::Init() +{ + m_ok = false; + m_colour = true; + m_mm_to_pix_x = mm2pt; + m_mm_to_pix_y = mm2pt; + + m_pen = *wxBLACK_PEN; + m_font = *wxNORMAL_FONT; + m_brush = *wxWHITE_BRUSH; + + m_graphicContext = NULL; +} + + +wxGCDC::~wxGCDC() +{ + delete m_graphicContext; +} + +void wxGCDC::DoDrawBitmap( const wxBitmap &bmp, wxCoord x, wxCoord y, bool useMask ) +{ + wxCHECK_RET( Ok(), wxT("wxGCDC(cg)::DoDrawBitmap - invalid DC") ); + wxCHECK_RET( bmp.Ok(), wxT("wxGCDC(cg)::DoDrawBitmap - invalid bitmap") ); + + wxCoord xx = LogicalToDeviceX(x); + wxCoord yy = LogicalToDeviceY(y); + wxCoord w = bmp.GetWidth(); + wxCoord h = bmp.GetHeight(); + wxCoord ww = LogicalToDeviceXRel(w); + wxCoord hh = LogicalToDeviceYRel(h); + + m_graphicContext->DrawBitmap( bmp, xx , yy , ww , hh ); +} + +void wxGCDC::DoDrawIcon( const wxIcon &icon, wxCoord x, wxCoord y ) +{ + wxCHECK_RET( Ok(), wxT("wxGCDC(cg)::DoDrawIcon - invalid DC") ); + wxCHECK_RET( icon.Ok(), wxT("wxGCDC(cg)::DoDrawIcon - invalid icon") ); + + wxCoord xx = LogicalToDeviceX(x); + wxCoord yy = LogicalToDeviceY(y); + wxCoord w = icon.GetWidth(); + wxCoord h = icon.GetHeight(); + wxCoord ww = LogicalToDeviceXRel(w); + wxCoord hh = LogicalToDeviceYRel(h); + + m_graphicContext->DrawIcon( icon , xx, yy, ww, hh ); +} + +void wxGCDC::DoSetClippingRegion( wxCoord x, wxCoord y, wxCoord width, wxCoord height ) +{ + // TODO Clipping +#if 0 + wxCHECK_RET( Ok(), wxT("wxGCDC(cg)::DoSetClippingRegion - invalid DC") ); + + wxCoord xx, yy, ww, hh; + xx = LogicalToDeviceX(x); + yy = LogicalToDeviceY(y); + ww = LogicalToDeviceXRel(width); + hh = LogicalToDeviceYRel(height); + + CGContextRef cgContext = ((wxCairoContext*)(m_graphicContext))->GetNativeContext(); + CGRect clipRect = CGRectMake( xx , yy , ww, hh ); + CGContextClipToRect( cgContext , clipRect ); + + // SetRectRgn( (RgnHandle) m_macCurrentClipRgn , xx , yy , xx + ww , yy + hh ); + // SectRgn( (RgnHandle) m_macCurrentClipRgn , (RgnHandle) m_macBoundaryClipRgn , (RgnHandle) m_macCurrentClipRgn ); + + if ( m_clipping ) + { + m_clipX1 = wxMax( m_clipX1, xx ); + m_clipY1 = wxMax( m_clipY1, yy ); + m_clipX2 = wxMin( m_clipX2, (xx + ww) ); + m_clipY2 = wxMin( m_clipY2, (yy + hh) ); + } + else + { + m_clipping = true; + + m_clipX1 = xx; + m_clipY1 = yy; + m_clipX2 = xx + ww; + m_clipY2 = yy + hh; + } + + // TODO: as soon as we don't reset the context for each operation anymore + // we have to update the context as well +#endif + +} + +void wxGCDC::DoSetClippingRegionAsRegion( const wxRegion ®ion ) +{ + wxCHECK_RET( Ok(), wxT("wxGCDC(cg)::DoSetClippingRegionAsRegion - invalid DC") ); + + if (region.Empty()) + { + DestroyClippingRegion(); + return; + } + + wxCoord x, y, w, h; + region.GetBox( x, y, w, h ); + wxCoord xx, yy, ww, hh; + xx = LogicalToDeviceX(x); + yy = LogicalToDeviceY(y); + ww = LogicalToDeviceXRel(w); + hh = LogicalToDeviceYRel(h); + + // if we have a scaling that we cannot map onto native regions + // we must use the box + if ( ww != w || hh != h ) + { + wxGCDC::DoSetClippingRegion( x, y, w, h ); + } + else + { +#if 0 + CopyRgn( (RgnHandle) region.GetWXHRGN() , (RgnHandle) m_macCurrentClipRgn ); + if ( xx != x || yy != y ) + OffsetRgn( (RgnHandle) m_macCurrentClipRgn , xx - x , yy - y ); + SectRgn( (RgnHandle)m_macCurrentClipRgn , (RgnHandle)m_macBoundaryClipRgn , (RgnHandle)m_macCurrentClipRgn ); +#endif + + if ( m_clipping ) + { + m_clipX1 = wxMax( m_clipX1, xx ); + m_clipY1 = wxMax( m_clipY1, yy ); + m_clipX2 = wxMin( m_clipX2, (xx + ww) ); + m_clipY2 = wxMin( m_clipY2, (yy + hh) ); + } + else + { + m_clipping = true; + + m_clipX1 = xx; + m_clipY1 = yy; + m_clipX2 = xx + ww; + m_clipY2 = yy + hh; + } + } +} + +void wxGCDC::DestroyClippingRegion() +{ + // TODO Clipping +#if 0 + // CopyRgn( (RgnHandle) m_macBoundaryClipRgn , (RgnHandle) m_macCurrentClipRgn ); + + CGContextRef cgContext = ((wxCairoContext*)(m_graphicContext))->GetNativeContext(); + CGContextRestoreGState( cgContext ); + CGContextSaveGState( cgContext ); + + m_graphicContext->SetPen( m_pen ); + m_graphicContext->SetBrush( m_brush ); + + m_clipping = false; +#endif + +} + +void wxGCDC::DoGetSizeMM( int* width, int* height ) const +{ + int w = 0, h = 0; + + GetSize( &w, &h ); + if (width) + *width = long( double(w) / (m_scaleX * m_mm_to_pix_x) ); + if (height) + *height = long( double(h) / (m_scaleY * m_mm_to_pix_y) ); +} + +void wxGCDC::SetTextForeground( const wxColour &col ) +{ + wxCHECK_RET( Ok(), wxT("wxGCDC(cg)::SetTextForeground - invalid DC") ); + + if ( col != m_textForegroundColour ) + { + m_textForegroundColour = col; + m_graphicContext->SetTextColor( col ); + } +} + +void wxGCDC::SetTextBackground( const wxColour &col ) +{ + wxCHECK_RET( Ok(), wxT("wxGCDC(cg)::SetTextBackground - invalid DC") ); + + m_textBackgroundColour = col; +} + +void wxGCDC::SetMapMode( int mode ) +{ + switch (mode) + { + case wxMM_TWIPS: + SetLogicalScale( twips2mm * m_mm_to_pix_x, twips2mm * m_mm_to_pix_y ); + break; + + case wxMM_POINTS: + SetLogicalScale( pt2mm * m_mm_to_pix_x, pt2mm * m_mm_to_pix_y ); + break; + + case wxMM_METRIC: + SetLogicalScale( m_mm_to_pix_x, m_mm_to_pix_y ); + break; + + case wxMM_LOMETRIC: + SetLogicalScale( m_mm_to_pix_x / 10.0, m_mm_to_pix_y / 10.0 ); + break; + + case wxMM_TEXT: + default: + SetLogicalScale( 1.0, 1.0 ); + break; + } + + ComputeScaleAndOrigin(); +} + +void wxGCDC::SetUserScale( double x, double y ) +{ + // allow negative ? -> no + m_userScaleX = x; + m_userScaleY = y; + ComputeScaleAndOrigin(); +} + +void wxGCDC::SetLogicalScale( double x, double y ) +{ + // allow negative ? + m_logicalScaleX = x; + m_logicalScaleY = y; + ComputeScaleAndOrigin(); +} + +void wxGCDC::SetLogicalOrigin( wxCoord x, wxCoord y ) +{ + m_logicalOriginX = x * m_signX; // is this still correct ? + m_logicalOriginY = y * m_signY; + ComputeScaleAndOrigin(); +} + +void wxGCDC::SetDeviceOrigin( wxCoord x, wxCoord y ) +{ + m_deviceOriginX = x; + m_deviceOriginY = y; + ComputeScaleAndOrigin(); +} + +void wxGCDC::SetAxisOrientation( bool xLeftRight, bool yBottomUp ) +{ + m_signX = (xLeftRight ? 1 : -1); + m_signY = (yBottomUp ? -1 : 1); + ComputeScaleAndOrigin(); +} + +wxSize wxGCDC::GetPPI() const +{ + return wxSize(72, 72); +} + +int wxGCDC::GetDepth() const +{ + return 32; +} + +void wxGCDC::ComputeScaleAndOrigin() +{ + // this is a bit artificial, but we need to force wxGCDC to think + // the pen has changed + wxPen pen( GetPen() ); + + m_pen = wxNullPen; + SetPen( pen ); +} + +void wxGCDC::SetPalette( const wxPalette& palette ) +{} + +void wxGCDC::SetBackgroundMode( int mode ) +{ + m_backgroundMode = mode; +} + +void wxGCDC::SetFont( const wxFont &font ) +{ + m_font = font; + if ( m_graphicContext ) + m_graphicContext->SetFont( font ); +} + +void wxGCDC::SetPen( const wxPen &pen ) +{ + if ( m_pen == pen ) + return; + + m_pen = pen; + if ( m_graphicContext ) + { + if ( m_pen.GetStyle() == wxSOLID || m_pen.GetStyle() == wxTRANSPARENT ) + { + m_graphicContext->SetPen( m_pen ); + } + else + { + // we have to compensate for moved device origins etc. otherwise patterned pens are standing still + // eg when using a wxScrollWindow and scrolling around + int origX = LogicalToDeviceX( 0 ); + int origY = LogicalToDeviceY( 0 ); + m_graphicContext->Translate( origX , origY ); + m_graphicContext->SetPen( m_pen ); + m_graphicContext->Translate( -origX , -origY ); + } + } +} + +void wxGCDC::SetBrush( const wxBrush &brush ) +{ + if (m_brush == brush) + return; + + m_brush = brush; + if ( m_graphicContext ) + { + if ( brush.GetStyle() == wxSOLID || brush.GetStyle() == wxTRANSPARENT ) + { + m_graphicContext->SetBrush( m_brush ); + } + else + { + // we have to compensate for moved device origins etc. otherwise patterned brushes are standing still + // eg when using a wxScrollWindow and scrolling around + // TODO on MSW / GDIPlus this still occurs with hatched brushes + int origX = LogicalToDeviceX(0); + int origY = LogicalToDeviceY(0); + m_graphicContext->Translate( origX , origY ); + m_graphicContext->SetBrush( m_brush ); + m_graphicContext->Translate( -origX , -origY ); + } + } +} + +void wxGCDC::SetBackground( const wxBrush &brush ) +{ + if (m_backgroundBrush == brush) + return; + + m_backgroundBrush = brush; + if (!m_backgroundBrush.Ok()) + return; +} + +void wxGCDC::SetLogicalFunction( int function ) +{ + if (m_logicalFunction == function) + return; + + m_logicalFunction = function; +#if wxMAC_USE_CORE_GRAPHICS_BLEND_MODES + + CGContextRef cgContext = ((wxCairoContext*)(m_graphicContext))->GetNativeContext(); + if ( m_logicalFunction == wxCOPY ) + CGContextSetBlendMode( cgContext, kCGBlendModeNormal ); + else if ( m_logicalFunction == wxINVERT ) + CGContextSetBlendMode( cgContext, kCGBlendModeExclusion ); + else + CGContextSetBlendMode( cgContext, kCGBlendModeNormal ); +#endif + +} + +extern bool wxDoFloodFill(wxDC *dc, wxCoord x, wxCoord y, + const wxColour & col, int style); + +bool wxGCDC::DoFloodFill(wxCoord x, wxCoord y, + const wxColour& col, int style) +{ + // return wxDoFloodFill(this, x, y, col, style); + return false; +} + +bool wxGCDC::DoGetPixel( wxCoord x, wxCoord y, wxColour *col ) const +{ + // wxCHECK_MSG( 0 , false, wxT("wxGCDC(cg)::DoGetPixel - not implemented") ); + return false; +} + +void wxGCDC::DoDrawLine( wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2 ) +{ + wxCHECK_RET( Ok(), wxT("wxGCDC(cg)::DoDrawLine - invalid DC") ); + +#if !wxMAC_USE_CORE_GRAPHICS_BLEND_MODES + + if ( m_logicalFunction != wxCOPY ) + return; +#endif + + wxCoord xx1 = LogicalToDeviceX(x1); + wxCoord yy1 = LogicalToDeviceY(y1); + wxCoord xx2 = LogicalToDeviceX(x2); + wxCoord yy2 = LogicalToDeviceY(y2); + + m_graphicContext->StrokeLine(xx1,yy1,xx2,yy2); + + CalcBoundingBox(x1, y1); + CalcBoundingBox(x2, y2); +} + +void wxGCDC::DoCrossHair( wxCoord x, wxCoord y ) +{ + wxCHECK_RET( Ok(), wxT("wxGCDC(cg)::DoCrossHair - invalid DC") ); + + if ( m_logicalFunction != wxCOPY ) + return; + + int w = 0, h = 0; + + GetSize( &w, &h ); + + wxCoord xx = LogicalToDeviceX(x); + wxCoord yy = LogicalToDeviceY(y); + wxCoord xw = LogicalToDeviceX(w); + wxCoord x0 = LogicalToDeviceX(0); + wxCoord y0 = LogicalToDeviceY(0); + wxCoord yh = LogicalToDeviceY(h); + + m_graphicContext->StrokeLine(x0,yy,xw,yy); + m_graphicContext->StrokeLine(xx,y0,xx,yh); + + CalcBoundingBox(x0, y0); + CalcBoundingBox(x0+xw, y0+yh); +} + +void wxGCDC::DoDrawArc( wxCoord x1, wxCoord y1, + wxCoord x2, wxCoord y2, + wxCoord xc, wxCoord yc ) +{ + wxCHECK_RET( Ok(), wxT("wxGCDC(cg)::DoDrawArc - invalid DC") ); + + if ( m_logicalFunction != wxCOPY ) + return; + + wxCoord xx1 = LogicalToDeviceX(x1); + wxCoord yy1 = LogicalToDeviceY(y1); + wxCoord xx2 = LogicalToDeviceX(x2); + wxCoord yy2 = LogicalToDeviceY(y2); + wxCoord xxc = LogicalToDeviceX(xc); + wxCoord yyc = LogicalToDeviceY(yc); + + double dx = xx1 - xxc; + double dy = yy1 - yyc; + double radius = sqrt((double)(dx * dx + dy * dy)); + wxCoord rad = (wxCoord)radius; + double sa, ea; + if (xx1 == xx2 && yy1 == yy2) + { + sa = 0.0; + ea = 360.0; + } + else if (radius == 0.0) + { + sa = ea = 0.0; + } + else + { + sa = (xx1 - xxc == 0) ? + (yy1 - yyc < 0) ? 90.0 : -90.0 : + -atan2(double(yy1 - yyc), double(xx1 - xxc)) * RAD2DEG; + ea = (xx2 - xxc == 0) ? + (yy2 - yyc < 0) ? 90.0 : -90.0 : + -atan2(double(yy2 - yyc), double(xx2 - xxc)) * RAD2DEG; + } + + bool fill = m_brush.GetStyle() != wxTRANSPARENT; + + wxGraphicsPath* path = m_graphicContext->CreatePath(); + if ( fill && ((x1!=x2)||(y1!=y2)) ) + path->MoveToPoint( xxc, yyc ); + path->AddArc( xxc, yyc , rad , DegToRad(sa) , DegToRad(ea), false ); + if ( fill && ((x1!=x2)||(y1!=y2)) ) + path->AddLineToPoint( xxc, yyc ); + m_graphicContext->DrawPath(path); + delete path; +} + +void wxGCDC::DoDrawEllipticArc( wxCoord x, wxCoord y, wxCoord w, wxCoord h, + double sa, double ea ) +{ + wxCHECK_RET( Ok(), wxT("wxGCDC(cg)::DoDrawEllipticArc - invalid DC") ); + + if ( m_logicalFunction != wxCOPY ) + return; + + wxCoord xx = LogicalToDeviceX(x); + wxCoord yy = LogicalToDeviceY(y); + wxCoord ww = m_signX * LogicalToDeviceXRel(w); + wxCoord hh = m_signY * LogicalToDeviceYRel(h); + + // handle -ve width and/or height + if (ww < 0) + { + ww = -ww; + xx = xx - ww; + } + if (hh < 0) + { + hh = -hh; + yy = yy - hh; + } + + bool fill = m_brush.GetStyle() != wxTRANSPARENT; + + wxGraphicsPath* path = m_graphicContext->CreatePath(); + m_graphicContext->PushState(); + m_graphicContext->Translate(xx+ww/2,yy+hh/2); + wxDouble factor = ((wxDouble) ww) / hh ; + m_graphicContext->Scale( factor , 1.0) ; + if ( fill && (sa!=ea) ) + path->MoveToPoint(0,0); + path->AddArc( 0, 0, hh/2 , DegToRad(sa) , DegToRad(ea), sa > ea ); + if ( fill && (sa!=ea) ) + path->AddLineToPoint(0,0); + m_graphicContext->DrawPath( path ); + m_graphicContext->PopState(); + delete path; +} + +void wxGCDC::DoDrawPoint( wxCoord x, wxCoord y ) +{ + wxCHECK_RET( Ok(), wxT("wxGCDC(cg)::DoDrawPoint - invalid DC") ); + + DoDrawLine( x , y , x + 1 , y + 1 ); +} + +void wxGCDC::DoDrawLines(int n, wxPoint points[], + wxCoord xoffset, wxCoord yoffset) +{ + wxCHECK_RET( Ok(), wxT("wxGCDC(cg)::DoDrawLines - invalid DC") ); + +#if !wxMAC_USE_CORE_GRAPHICS_BLEND_MODES + + if ( m_logicalFunction != wxCOPY ) + return; +#endif + + wxPoint2DDouble* pointsD = new wxPoint2DDouble[n] ; + for( int i = 0 ; i < n; ++i) + { + pointsD[i].m_x = LogicalToDeviceX(points[i].x + xoffset); + pointsD[i].m_y = LogicalToDeviceY(points[i].y + yoffset); + } + + m_graphicContext->StrokeLines( n , pointsD) ; + delete[] pointsD; +} + +#if wxUSE_SPLINES +void wxGCDC::DoDrawSpline(wxList *points) +{ + wxCHECK_RET( Ok(), wxT("wxGCDC(cg)::DoDrawSpline - invalid DC") ); + + if ( m_logicalFunction != wxCOPY ) + return; + + wxGraphicsPath* path = m_graphicContext->CreatePath(); + + wxList::compatibility_iterator node = points->GetFirst(); + if (node == wxList::compatibility_iterator()) + // empty list + return; + + wxPoint *p = (wxPoint *)node->GetData(); + + wxCoord x1 = p->x; + wxCoord y1 = p->y; + + node = node->GetNext(); + p = (wxPoint *)node->GetData(); + + wxCoord x2 = p->x; + wxCoord y2 = p->y; + wxCoord cx1 = ( x1 + x2 ) / 2; + wxCoord cy1 = ( y1 + y2 ) / 2; + + path->MoveToPoint( LogicalToDeviceX( x1 ) , LogicalToDeviceY( y1 ) ); + path->AddLineToPoint( LogicalToDeviceX( cx1 ) , LogicalToDeviceY( cy1 ) ); +#if !wxUSE_STL + + while ((node = node->GetNext()) != NULL) +#else + + while ((node = node->GetNext())) +#endif // !wxUSE_STL + + { + p = (wxPoint *)node->GetData(); + x1 = x2; + y1 = y2; + x2 = p->x; + y2 = p->y; + wxCoord cx4 = (x1 + x2) / 2; + wxCoord cy4 = (y1 + y2) / 2; + + path->AddQuadCurveToPoint( + LogicalToDeviceX( x1 ) , LogicalToDeviceY( y1 ) , + LogicalToDeviceX( cx4 ) , LogicalToDeviceY( cy4 ) ); + + cx1 = cx4; + cy1 = cy4; + } + + path->AddLineToPoint( LogicalToDeviceX( x2 ) , LogicalToDeviceY( y2 ) ); + + m_graphicContext->StrokePath( path ); + delete path; +} +#endif + +void wxGCDC::DoDrawPolygon( int n, wxPoint points[], + wxCoord xoffset, wxCoord yoffset, + int fillStyle ) +{ + wxCHECK_RET( Ok(), wxT("wxGCDC(cg)::DoDrawPolygon - invalid DC") ); + + if ( n <= 0 || (m_brush.GetStyle() == wxTRANSPARENT && m_pen.GetStyle() == wxTRANSPARENT ) ) + return; + if ( m_logicalFunction != wxCOPY ) + return; + + bool closeIt = false ; + if (points[n-1] != points[0]) + closeIt = true ; + + wxPoint2DDouble* pointsD = new wxPoint2DDouble[n+(closeIt?1:0)] ; + for( int i = 0 ; i < n; ++i) + { + pointsD[i].m_x = LogicalToDeviceX(points[i].x + xoffset); + pointsD[i].m_y = LogicalToDeviceY(points[i].y + yoffset); + } + if ( closeIt ) + pointsD[n] = pointsD[0]; + + m_graphicContext->DrawLines( n+(closeIt?1:0) , pointsD, fillStyle) ; + delete[] pointsD; +} + +void wxGCDC::DoDrawPolyPolygon(int n, + int count[], + wxPoint points[], + wxCoord xoffset, + wxCoord yoffset, + int fillStyle) +{ + wxASSERT(n > 1); + wxGraphicsPath* path = m_graphicContext->CreatePath(); + + int i = 0 ; + for ( int j = 0 ; j < n ; ++j) + { + wxPoint start = points[i]; + path->MoveToPoint(LogicalToDeviceX(start.x+ xoffset), LogicalToDeviceY(start.y+ yoffset)) ; + ++i; + int l = count[j]; + for ( int k = 1 ; k < l ; ++k) + { + path->AddLineToPoint( LogicalToDeviceX(points[i].x+ xoffset), LogicalToDeviceY(points[i].y+ yoffset)); + ++i ; + } + // close the polygon + if ( start != points[i-1]) + path->AddLineToPoint( LogicalToDeviceX(start.x+ xoffset), LogicalToDeviceY(start.y+ yoffset)); + } + m_graphicContext->DrawPath( path , fillStyle); + delete path; +} + +void wxGCDC::DoDrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height) +{ + wxCHECK_RET( Ok(), wxT("wxGCDC(cg)::DoDrawRectangle - invalid DC") ); + + if ( m_logicalFunction != wxCOPY ) + return; + + wxCoord xx = LogicalToDeviceX(x); + wxCoord yy = LogicalToDeviceY(y); + wxCoord ww = m_signX * LogicalToDeviceXRel(width); + wxCoord hh = m_signY * LogicalToDeviceYRel(height); + + // CMB: draw nothing if transformed w or h is 0 + if (ww == 0 || hh == 0) + return; + + // CMB: handle -ve width and/or height + if (ww < 0) + { + ww = -ww; + xx = xx - ww; + } + if (hh < 0) + { + hh = -hh; + yy = yy - hh; + } + m_graphicContext->DrawRectangle( xx,yy,ww,hh); +} + +void wxGCDC::DoDrawRoundedRectangle(wxCoord x, wxCoord y, + wxCoord width, wxCoord height, + double radius) +{ + wxCHECK_RET( Ok(), wxT("wxGCDC(cg)::DoDrawRoundedRectangle - invalid DC") ); + + if ( m_logicalFunction != wxCOPY ) + return; + + if (radius < 0.0) + radius = - radius * ((width < height) ? width : height); + wxCoord xx = LogicalToDeviceX(x); + wxCoord yy = LogicalToDeviceY(y); + wxCoord ww = m_signX * LogicalToDeviceXRel(width); + wxCoord hh = m_signY * LogicalToDeviceYRel(height); + + // CMB: draw nothing if transformed w or h is 0 + if (ww == 0 || hh == 0) + return; + + // CMB: handle -ve width and/or height + if (ww < 0) + { + ww = -ww; + xx = xx - ww; + } + if (hh < 0) + { + hh = -hh; + yy = yy - hh; + } + + m_graphicContext->DrawRoundedRectangle( xx,yy,ww,hh,radius); +} + +void wxGCDC::DoDrawEllipse(wxCoord x, wxCoord y, wxCoord width, wxCoord height) +{ + wxCHECK_RET( Ok(), wxT("wxGCDC(cg)::DoDrawEllipse - invalid DC") ); + + if ( m_logicalFunction != wxCOPY ) + return; + + wxCoord xx = LogicalToDeviceX(x); + wxCoord yy = LogicalToDeviceY(y); + wxDouble ww = m_signX * LogicalToDeviceXRel(width); + wxCoord hh = m_signY * LogicalToDeviceYRel(height); + + // CMB: draw nothing if transformed w or h is 0 + if (ww == 0 || hh == 0) + return; + + // CMB: handle -ve width and/or height + if (ww < 0) + { + ww = -ww; + xx = xx - ww; + } + if (hh < 0) + { + hh = -hh; + yy = yy - hh; + } + + m_graphicContext->DrawEllipse(xx,yy,ww,hh); +} + +bool wxGCDC::CanDrawBitmap() const +{ + return true; +} + +bool wxGCDC::DoBlit( + wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height, + wxDC *source, wxCoord xsrc, wxCoord ysrc, int logical_func , bool useMask, + wxCoord xsrcMask, wxCoord ysrcMask ) +{ + wxCHECK_MSG( Ok(), false, wxT("wxGCDC(cg)::DoBlit - invalid DC") ); + wxCHECK_MSG( source->Ok(), false, wxT("wxGCDC(cg)::DoBlit - invalid source DC") ); + + if ( logical_func == wxNO_OP ) + return true; + + if (xsrcMask == -1 && ysrcMask == -1) + { + xsrcMask = xsrc; + ysrcMask = ysrc; + } + + wxCoord yysrc = source-> LogicalToDeviceY(ysrc); + wxCoord xxsrc = source-> LogicalToDeviceX(xsrc); + wxCoord wwsrc = source-> LogicalToDeviceXRel(width); + wxCoord hhsrc = source-> LogicalToDeviceYRel(height); + + wxCoord yydest = LogicalToDeviceY(ydest); + wxCoord xxdest = LogicalToDeviceX(xdest); + wxCoord wwdest = LogicalToDeviceXRel(width); + wxCoord hhdest = LogicalToDeviceYRel(height); + + wxMemoryDC* memdc = dynamic_cast(source); + if ( memdc && logical_func == wxCOPY ) + { +#if 0 + wxBitmap blit = memdc->GetSelectedObject(); + + wxASSERT_MSG( blit.Ok() , wxT("Invalid bitmap for blitting") ); + + wxCoord bmpwidth = blit.GetWidth(); + wxCoord bmpheight = blit.GetHeight(); + + if ( xxsrc != 0 || yysrc != 0 || bmpwidth != wwsrc || bmpheight != hhsrc ) + { + wwsrc = wxMin( wwsrc , bmpwidth - xxsrc ); + hhsrc = wxMin( hhsrc , bmpheight - yysrc ); + if ( wwsrc > 0 && hhsrc > 0 ) + { + if ( xxsrc >= 0 && yysrc >= 0 ) + { + wxRect subrect( xxsrc, yysrc, wwsrc , hhsrc ); + // TODO we perhaps could add a DrawSubBitmap call to dc for performance reasons + blit = blit.GetSubBitmap( subrect ); + } + else + { + // in this case we'd probably have to adjust the different coordinates, but + // we have to find out proper contract first + blit = wxNullBitmap; + } + } + else + { + blit = wxNullBitmap; + } + } + + if ( blit.Ok() ) + { + m_graphicContext->DrawBitmap( blit, xxdest , yydest , wwdest , hhdest ); + } +#endif + + } + else + { + wxFAIL_MSG( wxT("Blitting is only supported from bitmap contexts") ); + return false; + } + + return true; +} + +void wxGCDC::DoDrawRotatedText(const wxString& str, wxCoord x, wxCoord y, + double angle) +{ + wxCHECK_RET( Ok(), wxT("wxGCDC(cg)::DoDrawRotatedText - invalid DC") ); + + if ( str.length() == 0 ) + return; + if ( m_logicalFunction != wxCOPY ) + return; + + int drawX = LogicalToDeviceX(x); + int drawY = LogicalToDeviceY(y); + + m_graphicContext->DrawText( str, drawX ,drawY , DegToRad(angle )); +} + +void wxGCDC::DoDrawText(const wxString& str, wxCoord x, wxCoord y) +{ + wxCHECK_RET( Ok(), wxT("wxGCDC(cg)::DoDrawRotatedText - invalid DC") ); + + if ( str.length() == 0 ) + return; + if ( m_logicalFunction != wxCOPY ) + return; + + int drawX = LogicalToDeviceX(x); + int drawY = LogicalToDeviceY(y); + + m_graphicContext->DrawText( str, drawX ,drawY); +} + +bool wxGCDC::CanGetTextExtent() const +{ + wxCHECK_MSG( Ok(), false, wxT("wxGCDC(cg)::CanGetTextExtent - invalid DC") ); + + return true; +} + +void wxGCDC::DoGetTextExtent( const wxString &str, wxCoord *width, wxCoord *height, + wxCoord *descent, wxCoord *externalLeading , + wxFont *theFont ) const +{ + wxCHECK_RET( Ok(), wxT("wxGCDC(cg)::DoGetTextExtent - invalid DC") ); + + wxFont formerFont = m_font; + if ( theFont ) + { + m_graphicContext->SetFont( *theFont ); + } + + wxDouble h , d , e , w; + + m_graphicContext->GetTextExtent( str, &w, &h, &d, &e ); + + if ( height ) + *height = DeviceToLogicalYRel( h ); + if ( descent ) + *descent =DeviceToLogicalYRel( d); + if ( externalLeading ) + *externalLeading = DeviceToLogicalYRel( e); + if ( width ) + *width = DeviceToLogicalXRel( w ); + + if ( theFont ) + { + m_graphicContext->SetFont( m_font ); + } +} + +bool wxGCDC::DoGetPartialTextExtents(const wxString& text, wxArrayInt& widths) const +{ + wxCHECK_MSG( Ok(), false, wxT("wxGCDC(cg)::DoGetPartialTextExtents - invalid DC") ); + widths.Clear(); + widths.Add(0,text.Length()); + if ( text.IsEmpty() ) + return true ; + + wxArrayDouble widthsD ; + + m_graphicContext->GetPartialTextExtents( text, widthsD ); + for ( size_t i = 0; i < widths.GetCount(); ++i ) + widths[i] = DeviceToLogicalXRel( widthsD[i] + 0.5 ) ; + + return true; +} + +wxCoord wxGCDC::GetCharWidth(void) const +{ + wxCoord width; + DoGetTextExtent( wxT("g") , &width , NULL , NULL , NULL , NULL ); + + return width; +} + +wxCoord wxGCDC::GetCharHeight(void) const +{ + wxCoord height; + DoGetTextExtent( wxT("g") , NULL , &height , NULL , NULL , NULL ); + + return height; +} + +void wxGCDC::Clear(void) +{ + wxCHECK_RET( Ok(), wxT("wxGCDC(cg)::Clear - invalid DC") ); + // TODO +} + +void wxGCDC::DoGetSize(int *width, int *height) const +{ + *width = 1000; + *height = 1000; +} + +void wxGCDC::DoGradientFillLinear(const wxRect& rect, + const wxColour& initialColour, + const wxColour& destColour, + wxDirection nDirection ) +{ + wxPoint start ; + wxPoint end ; + switch( nDirection) + { + case wxWEST : + start = rect.GetRightBottom(); + start.x++; + end = rect.GetLeftBottom(); + break ; + case wxEAST : + start = rect.GetLeftBottom(); + end = rect.GetRightBottom(); + end.x++; + break ; + case wxNORTH : + start = rect.GetLeftBottom(); + start.y++; + end = rect.GetLeftTop(); + break ; + case wxSOUTH : + start = rect.GetLeftTop(); + end = rect.GetLeftBottom(); + end.y++; + break ; + } + + m_graphicContext->SetLinearGradientBrush( + LogicalToDeviceX(start.x),LogicalToDeviceY(start.y), + LogicalToDeviceX(end.x),LogicalToDeviceY(end.y), initialColour, destColour); + + wxCoord xx = LogicalToDeviceX(rect.x); + wxCoord yy = LogicalToDeviceY(rect.y); + wxDouble ww = m_signX * LogicalToDeviceXRel(rect.width); + wxCoord hh = m_signY * LogicalToDeviceYRel(rect.height); + + if (ww == 0 || hh == 0) + return; + + if (ww < 0) + { + ww = -ww; + xx = xx - ww; + } + if (hh < 0) + { + hh = -hh; + yy = yy - hh; + } + + m_graphicContext->SetPen(*wxTRANSPARENT_PEN); + m_graphicContext->DrawRectangle(xx,yy,ww,hh); + m_graphicContext->SetPen(m_pen); +} + +void wxGCDC::DoGradientFillConcentric(const wxRect& rect, + const wxColour& initialColour, + const wxColour& destColour, + const wxPoint& circleCenter) +{ + //Radius + wxInt32 cx = rect.GetWidth() / 2; + wxInt32 cy = rect.GetHeight() / 2; + wxInt32 nRadius; + if (cx < cy) + nRadius = cx; + else + nRadius = cy; + + wxCoord xx = LogicalToDeviceX(rect.x); + wxCoord yy = LogicalToDeviceY(rect.y); + wxDouble ww = m_signX * LogicalToDeviceXRel(rect.width); + wxCoord hh = m_signY * LogicalToDeviceYRel(rect.height); + + if (ww == 0 || hh == 0) + return; + + if (ww < 0) + { + ww = -ww; + xx = xx - ww; + } + if (hh < 0) + { + hh = -hh; + yy = yy - hh; + } + + m_graphicContext->SetPen(*wxTRANSPARENT_PEN); + m_graphicContext->SetBrush( wxBrush( destColour) ) ; + m_graphicContext->DrawRectangle( xx,yy,ww,hh); + + m_graphicContext->SetRadialGradientBrush( + xx+LogicalToDeviceX(circleCenter.x),yy+LogicalToDeviceY(circleCenter.y), + xx+LogicalToDeviceX(circleCenter.x),yy+LogicalToDeviceY(circleCenter.y), + LogicalToDeviceXRel(nRadius), + initialColour,destColour); + + m_graphicContext->DrawRectangle( xx,yy,ww,hh); + m_graphicContext->SetPen(m_pen); +} + +void wxGCDC::DoDrawCheckMark(wxCoord x, wxCoord y, + wxCoord width, wxCoord height) +{ + wxDCBase::DoDrawCheckMark(x,y,width,height); +} + +#endif + diff --git a/src/mac/carbon/graphics.cpp b/src/mac/carbon/graphics.cpp new file mode 100755 index 0000000000..d71dfae32b --- /dev/null +++ b/src/mac/carbon/graphics.cpp @@ -0,0 +1,1230 @@ +///////////////////////////////////////////////////////////////////////////// +// Name: src/mac/carbon/dccg.cpp +// Purpose: wxDC class +// Author: Stefan Csomor +// Modified by: +// Created: 01/02/97 +// RCS-ID: $Id$ +// Copyright: (c) Stefan Csomor +// Licence: wxWindows licence +///////////////////////////////////////////////////////////////////////////// + +#include "wx/wxprec.h" + +#include "wx/graphics.h" + +#if wxMAC_USE_CORE_GRAPHICS + +#ifndef WX_PRECOMP + #include "wx/log.h" + #include "wx/app.h" + #include "wx/dcmemory.h" + #include "wx/dcprint.h" + #include "wx/region.h" + #include "wx/image.h" +#endif + +#include "wx/mac/uma.h" + + +#ifdef __MSL__ + #if __MSL__ >= 0x6000 + #include "math.h" + // in case our functions were defined outside std, we make it known all the same + namespace std { } + using namespace std; + #endif +#endif + +#include "wx/mac/private.h" + +#if MAC_OS_X_VERSION_MAX_ALLOWED <= MAC_OS_X_VERSION_10_4 +typedef float CGFloat; +#endif + +// +// Graphics Path +// + +class WXDLLEXPORT wxMacCoreGraphicsPath : public wxGraphicsPath +{ + DECLARE_NO_COPY_CLASS(wxMacCoreGraphicsPath) +public : + wxMacCoreGraphicsPath(); + ~wxMacCoreGraphicsPath(); + + // begins a new subpath at (x,y) + virtual void MoveToPoint( wxDouble x, wxDouble y ); + + // adds a straight line from the current point to (x,y) + virtual void AddLineToPoint( wxDouble x, wxDouble y ); + + // adds a cubic Bezier curve from the current point, using two control points and an end point + virtual void AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y ); + + // closes the current sub-path + virtual void CloseSubpath(); + + // gets the last point of the current path, (0,0) if not yet set + virtual void GetCurrentPoint( wxDouble& x, wxDouble&y); + + // adds an arc of a circle centering at (x,y) with radius (r) from startAngle to endAngle + virtual void AddArc( wxDouble x, wxDouble y, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise ); + + // + // These are convenience functions which - if not available natively will be assembled + // using the primitives from above + // + + // adds a quadratic Bezier curve from the current point, using a control point and an end point + virtual void AddQuadCurveToPoint( wxDouble cx, wxDouble cy, wxDouble x, wxDouble y ); + + // appends a rectangle as a new closed subpath + virtual void AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h ); + + // appends an ellipsis as a new closed subpath fitting the passed rectangle + virtual void AddCircle( wxDouble x, wxDouble y, wxDouble r ); + + // draws a an arc to two tangents connecting (current) to (x1,y1) and (x1,y1) to (x2,y2), also a straight line from (current) to (x1,y1) + virtual void AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r ); + + CGPathRef GetPath() const; +private : + CGMutablePathRef m_path; +}; + +wxMacCoreGraphicsPath::wxMacCoreGraphicsPath() +{ + m_path = CGPathCreateMutable(); +} + +wxMacCoreGraphicsPath::~wxMacCoreGraphicsPath() +{ + CGPathRelease( m_path ); +} + +// opens (starts) a new subpath +void wxMacCoreGraphicsPath::MoveToPoint( wxDouble x1 , wxDouble y1 ) +{ + CGPathMoveToPoint( m_path , NULL , x1 , y1 ); +} + +void wxMacCoreGraphicsPath::AddLineToPoint( wxDouble x1 , wxDouble y1 ) +{ + CGPathAddLineToPoint( m_path , NULL , x1 , y1 ); +} + +void wxMacCoreGraphicsPath::AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y ) +{ + CGPathAddCurveToPoint( m_path , NULL , cx1 , cy1 , cx2, cy2, x , y ); +} + +void wxMacCoreGraphicsPath::AddQuadCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble x, wxDouble y ) +{ + CGPathAddQuadCurveToPoint( m_path , NULL , cx1 , cy1 , x , y ); +} + +void wxMacCoreGraphicsPath::AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h ) +{ + CGRect cgRect = { { x , y } , { w , h } }; + CGPathAddRect( m_path , NULL , cgRect ); +} + +void wxMacCoreGraphicsPath::AddCircle( wxDouble x, wxDouble y , wxDouble r ) +{ + CGPathAddArc( m_path , NULL , x , y , r , 0.0 , 2 * M_PI , true ); +} + +// adds an arc of a circle centering at (x,y) with radius (r) from startAngle to endAngle +void wxMacCoreGraphicsPath::AddArc( wxDouble x, wxDouble y, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise ) +{ + CGPathAddArc( m_path, NULL , x, y, r, startAngle, endAngle, clockwise); +} + +void wxMacCoreGraphicsPath::AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r ) +{ + CGPathAddArcToPoint( m_path, NULL , x1, y1, x2, y2, r); +} + +// closes the current subpath +void wxMacCoreGraphicsPath::CloseSubpath() +{ + CGPathCloseSubpath( m_path ); +} + +CGPathRef wxMacCoreGraphicsPath::GetPath() const +{ + return m_path; +} + +// gets the last point of the current path, (0,0) if not yet set +void wxMacCoreGraphicsPath::GetCurrentPoint( wxDouble& x, wxDouble&y) +{ + CGPoint p = CGPathGetCurrentPoint( m_path ); + x = p.x; + y = p.y; +} + +// +// Graphics Context +// + +class WXDLLEXPORT wxMacCoreGraphicsContext : public wxGraphicsContext +{ + DECLARE_NO_COPY_CLASS(wxMacCoreGraphicsContext) + +public: + wxMacCoreGraphicsContext( CGrafPtr port ); + + wxMacCoreGraphicsContext( CGContextRef cgcontext ); + + wxMacCoreGraphicsContext(); + + ~wxMacCoreGraphicsContext(); + + + // creates a path instance that corresponds to the type of graphics context, ie GDIPlus, cairo, CoreGraphics ... + virtual wxGraphicsPath * CreatePath(); + + // push the current state of the context, ie the transformation matrix on a stack + virtual void PushState(); + + // pops a stored state from the stack + virtual void PopState(); + + // clips drawings to the region + virtual void Clip( const wxRegion ®ion ); + + // + // transformation + // + + // translate + virtual void Translate( wxDouble dx , wxDouble dy ); + + // scale + virtual void Scale( wxDouble xScale , wxDouble yScale ); + + // rotate (radians) + virtual void Rotate( wxDouble angle ); + + // + // setting the paint + // + + // sets the pan + virtual void SetPen( const wxPen &pen ); + + // sets the brush for filling + virtual void SetBrush( const wxBrush &brush ); + + // sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2 + virtual void SetLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2, + const wxColour&c1, const wxColour&c2); + + // sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc) + // with radius r and color cColor + virtual void SetRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius, + const wxColour &oColor, const wxColour &cColor); + + // sets the font + virtual void SetFont( const wxFont &font ); + + // sets the text color + virtual void SetTextColor( const wxColour &col ); + + // strokes along a path with the current pen + virtual void StrokePath( const wxGraphicsPath *path ); + + // fills a path with the current brush + virtual void FillPath( const wxGraphicsPath *path, int fillStyle = wxWINDING_RULE ); + + // draws a path by first filling and then stroking + virtual void DrawPath( const wxGraphicsPath *path, int fillStyle = wxWINDING_RULE ); + + // + // text + // + + virtual void DrawText( const wxString &str, wxDouble x, wxDouble y ); + + virtual void DrawText( const wxString &str, wxDouble x, wxDouble y, wxDouble angle ); + + virtual void GetTextExtent( const wxString &text, wxDouble *width, wxDouble *height, + wxDouble *descent, wxDouble *externalLeading ) const; + + virtual void GetPartialTextExtents(const wxString& text, wxArrayDouble& widths) const; + + // + // image support + // + + virtual void DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h ); + + virtual void DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h ); + + CGContextRef GetNativeContext(); + void SetNativeContext( CGContextRef cg ); + CGPathDrawingMode GetDrawingMode() const { return m_mode; } + +private: + CGContextRef m_cgContext; + CGrafPtr m_qdPort; + CGPathDrawingMode m_mode; + ATSUStyle m_macATSUIStyle; + wxPen m_pen; + wxBrush m_brush; + wxColor m_textForegroundColor; +}; + +//----------------------------------------------------------------------------- +// constants +//----------------------------------------------------------------------------- + +#if !defined( __DARWIN__ ) || defined(__MWERKS__) +#ifndef M_PI +const double M_PI = 3.14159265358979; +#endif +#endif + +const double RAD2DEG = 180.0 / M_PI; +const short kEmulatedMode = -1; +const short kUnsupportedMode = -2; + +extern TECObjectRef s_TECNativeCToUnicode; + +//----------------------------------------------------------------------------- +// Local functions +//----------------------------------------------------------------------------- + +static inline double dmin(double a, double b) { return a < b ? a : b; } +static inline double dmax(double a, double b) { return a > b ? a : b; } +static inline double DegToRad(double deg) { return (deg * M_PI) / 180.0; } + +//----------------------------------------------------------------------------- +// device context implementation +// +// more and more of the dc functionality should be implemented by calling +// the appropricate wxMacCoreGraphicsContext, but we will have to do that step by step +// also coordinate conversions should be moved to native matrix ops +//----------------------------------------------------------------------------- + +// we always stock two context states, one at entry, to be able to preserve the +// state we were called with, the other one after changing to HI Graphics orientation +// (this one is used for getting back clippings etc) + +//----------------------------------------------------------------------------- +// wxGraphicsPath implementation +//----------------------------------------------------------------------------- + +//----------------------------------------------------------------------------- +// wxGraphicsContext implementation +//----------------------------------------------------------------------------- + +wxMacCoreGraphicsContext::wxMacCoreGraphicsContext( CGrafPtr port ) +{ + m_qdPort = port; + m_cgContext = NULL; + m_mode = kCGPathFill; + m_macATSUIStyle = NULL; +} + +wxMacCoreGraphicsContext::wxMacCoreGraphicsContext( CGContextRef cgcontext ) +{ + m_qdPort = NULL; + m_cgContext = cgcontext; + m_mode = kCGPathFill; + m_macATSUIStyle = NULL; + CGContextSaveGState( m_cgContext ); + CGContextSaveGState( m_cgContext ); +} + +wxMacCoreGraphicsContext::wxMacCoreGraphicsContext() +{ + m_qdPort = NULL; + m_cgContext = NULL; + m_mode = kCGPathFill; + m_macATSUIStyle = NULL; +} + +wxMacCoreGraphicsContext::~wxMacCoreGraphicsContext() +{ + if ( m_cgContext ) + { + CGContextSynchronize( m_cgContext ); + CGContextRestoreGState( m_cgContext ); + CGContextRestoreGState( m_cgContext ); + } + + if ( m_qdPort ) + CGContextRelease( m_cgContext ); +} + +void wxMacCoreGraphicsContext::Clip( const wxRegion ®ion ) +{ +// ClipCGContextToRegion ( m_cgContext, &bounds , (RgnHandle) dc->m_macCurrentClipRgn ); +} + +void wxMacCoreGraphicsContext::StrokePath( const wxGraphicsPath *p ) +{ + const wxMacCoreGraphicsPath* path = dynamic_cast< const wxMacCoreGraphicsPath*>( p ); + CGContextAddPath( m_cgContext , path->GetPath() ); + CGContextStrokePath( m_cgContext ); +} + +void wxMacCoreGraphicsContext::DrawPath( const wxGraphicsPath *p , int fillStyle ) +{ + const wxMacCoreGraphicsPath* path = dynamic_cast< const wxMacCoreGraphicsPath*>( p ); + CGPathDrawingMode mode = m_mode; + + if ( fillStyle == wxODDEVEN_RULE ) + { + if ( mode == kCGPathFill ) + mode = kCGPathEOFill; + else if ( mode == kCGPathFillStroke ) + mode = kCGPathEOFillStroke; + } + + CGContextAddPath( m_cgContext , path->GetPath() ); + CGContextDrawPath( m_cgContext , mode ); +} + +void wxMacCoreGraphicsContext::FillPath( const wxGraphicsPath *p , int fillStyle ) +{ + const wxMacCoreGraphicsPath* path = dynamic_cast< const wxMacCoreGraphicsPath*>( p ); + + CGContextAddPath( m_cgContext , path->GetPath() ); + if ( fillStyle == wxODDEVEN_RULE ) + CGContextEOFillPath( m_cgContext ); + else + CGContextFillPath( m_cgContext ); +} + +wxGraphicsPath* wxMacCoreGraphicsContext::CreatePath() +{ + // make sure that we now have a real cgref, before doing + // anything with paths + CGContextRef cg = GetNativeContext(); + cg = NULL; + + return new wxMacCoreGraphicsPath(); +} + +CGContextRef wxMacCoreGraphicsContext::GetNativeContext() +{ + return m_cgContext; +} + +void wxMacCoreGraphicsContext::SetNativeContext( CGContextRef cg ) +{ + // we allow either setting or clearing but not replacing + wxASSERT( m_cgContext == NULL || cg == NULL ); + + if ( cg ) + CGContextSaveGState( cg ); + m_cgContext = cg; +} + +void wxMacCoreGraphicsContext::Translate( wxDouble dx , wxDouble dy ) +{ + CGContextTranslateCTM( m_cgContext, dx, dy ); +} + +void wxMacCoreGraphicsContext::Scale( wxDouble xScale , wxDouble yScale ) +{ + CGContextScaleCTM( m_cgContext , xScale , yScale ); +} + +void wxMacCoreGraphicsContext::Rotate( wxDouble angle ) +{ + CGContextRotateCTM( m_cgContext , angle ); +} + +void wxMacCoreGraphicsContext::DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) +{ + CGImageRef image = (CGImageRef)( bmp.CGImageCreate() ); + HIRect r = CGRectMake( x , y , w , h ); + HIViewDrawCGImage( m_cgContext , &r , image ); + CGImageRelease( image ); +} + +void wxMacCoreGraphicsContext::DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) +{ + CGRect r = CGRectMake( 00 , 00 , w , h ); + CGContextSaveGState( m_cgContext ); + CGContextTranslateCTM( m_cgContext, x , y + h ); + CGContextScaleCTM( m_cgContext, 1, -1 ); + PlotIconRefInContext( m_cgContext , &r , kAlignNone , kTransformNone , + NULL , kPlotIconRefNormalFlags , MAC_WXHICON( icon.GetHICON() ) ); + CGContextRestoreGState( m_cgContext ); +} + +void wxMacCoreGraphicsContext::PushState() +{ + CGContextSaveGState( m_cgContext ); +} + +void wxMacCoreGraphicsContext::PopState() +{ + CGContextRestoreGState( m_cgContext ); +} + +void wxMacCoreGraphicsContext::SetTextColor( const wxColour &col ) +{ + m_textForegroundColor = col; +} + +#pragma mark - +#pragma mark wxMacCoreGraphicsPattern, ImagePattern, HatchPattern classes + +// CGPattern wrapper class: always allocate on heap, never call destructor + +class wxMacCoreGraphicsPattern +{ +public : + wxMacCoreGraphicsPattern() {} + + // is guaranteed to be called only with a non-Null CGContextRef + virtual void Render( CGContextRef ctxRef ) = 0; + + operator CGPatternRef() const { return m_patternRef; } + +protected : + virtual ~wxMacCoreGraphicsPattern() + { + // as this is called only when the m_patternRef is been released; + // don't release it again + } + + static void _Render( void *info, CGContextRef ctxRef ) + { + wxMacCoreGraphicsPattern* self = (wxMacCoreGraphicsPattern*) info; + if ( self && ctxRef ) + self->Render( ctxRef ); + } + + static void _Dispose( void *info ) + { + wxMacCoreGraphicsPattern* self = (wxMacCoreGraphicsPattern*) info; + delete self; + } + + CGPatternRef m_patternRef; + + static const CGPatternCallbacks ms_Callbacks; +}; + +const CGPatternCallbacks wxMacCoreGraphicsPattern::ms_Callbacks = { 0, &wxMacCoreGraphicsPattern::_Render, &wxMacCoreGraphicsPattern::_Dispose }; + +class ImagePattern : public wxMacCoreGraphicsPattern +{ +public : + ImagePattern( const wxBitmap* bmp , CGAffineTransform transform ) + { + wxASSERT( bmp && bmp->Ok() ); + + Init( (CGImageRef) bmp->CGImageCreate() , transform ); + } + + // ImagePattern takes ownership of CGImageRef passed in + ImagePattern( CGImageRef image , CGAffineTransform transform ) + { + if ( image ) + CFRetain( image ); + + Init( image , transform ); + } + + virtual void Render( CGContextRef ctxRef ) + { + if (m_image != NULL) + HIViewDrawCGImage( ctxRef, &m_imageBounds, m_image ); + } + +protected : + void Init( CGImageRef image, CGAffineTransform transform ) + { + m_image = image; + if ( m_image ) + { + m_imageBounds = CGRectMake( 0.0, 0.0, (CGFloat)CGImageGetWidth( m_image ), (CGFloat)CGImageGetHeight( m_image ) ); + m_patternRef = CGPatternCreate( + this , m_imageBounds, transform , + m_imageBounds.size.width, m_imageBounds.size.height, + kCGPatternTilingNoDistortion, true , &wxMacCoreGraphicsPattern::ms_Callbacks ); + } + } + + virtual ~ImagePattern() + { + if ( m_image ) + CGImageRelease( m_image ); + } + + CGImageRef m_image; + CGRect m_imageBounds; +}; + +class HatchPattern : public wxMacCoreGraphicsPattern +{ +public : + HatchPattern( int hatchstyle, CGAffineTransform transform ) + { + m_hatch = hatchstyle; + m_imageBounds = CGRectMake( 0.0, 0.0, 8.0 , 8.0 ); + m_patternRef = CGPatternCreate( + this , m_imageBounds, transform , + m_imageBounds.size.width, m_imageBounds.size.height, + kCGPatternTilingNoDistortion, false , &wxMacCoreGraphicsPattern::ms_Callbacks ); + } + + void StrokeLineSegments( CGContextRef ctxRef , const CGPoint pts[] , size_t count ) + { +#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_4 + if ( UMAGetSystemVersion() >= 0x1040 ) + { + CGContextStrokeLineSegments( ctxRef , pts , count ); + } + else +#endif + { + CGContextBeginPath( ctxRef ); + for (size_t i = 0; i < count; i += 2) + { + CGContextMoveToPoint(ctxRef, pts[i].x, pts[i].y); + CGContextAddLineToPoint(ctxRef, pts[i+1].x, pts[i+1].y); + } + CGContextStrokePath(ctxRef); + } + } + + virtual void Render( CGContextRef ctxRef ) + { + switch ( m_hatch ) + { + case wxBDIAGONAL_HATCH : + { + CGPoint pts[] = + { + { 8.0 , 0.0 } , { 0.0 , 8.0 } + }; + StrokeLineSegments( ctxRef , pts , 2 ); + } + break; + + case wxCROSSDIAG_HATCH : + { + CGPoint pts[] = + { + { 0.0 , 0.0 } , { 8.0 , 8.0 } , + { 8.0 , 0.0 } , { 0.0 , 8.0 } + }; + StrokeLineSegments( ctxRef , pts , 4 ); + } + break; + + case wxFDIAGONAL_HATCH : + { + CGPoint pts[] = + { + { 0.0 , 0.0 } , { 8.0 , 8.0 } + }; + StrokeLineSegments( ctxRef , pts , 2 ); + } + break; + + case wxCROSS_HATCH : + { + CGPoint pts[] = + { + { 0.0 , 4.0 } , { 8.0 , 4.0 } , + { 4.0 , 0.0 } , { 4.0 , 8.0 } , + }; + StrokeLineSegments( ctxRef , pts , 4 ); + } + break; + + case wxHORIZONTAL_HATCH : + { + CGPoint pts[] = + { + { 0.0 , 4.0 } , { 8.0 , 4.0 } , + }; + StrokeLineSegments( ctxRef , pts , 2 ); + } + break; + + case wxVERTICAL_HATCH : + { + CGPoint pts[] = + { + { 4.0 , 0.0 } , { 4.0 , 8.0 } , + }; + StrokeLineSegments( ctxRef , pts , 2 ); + } + break; + + default: + break; + } + } + +protected : + virtual ~HatchPattern() {} + + CGRect m_imageBounds; + int m_hatch; +}; + +#pragma mark - + +void wxMacCoreGraphicsContext::SetPen( const wxPen &pen ) +{ + m_pen = pen; + if ( m_cgContext == NULL ) + return; + + bool fill = m_brush.GetStyle() != wxTRANSPARENT; + bool stroke = pen.GetStyle() != wxTRANSPARENT; + +#if 0 + // we can benchmark performance; should go into a setting eventually + CGContextSetShouldAntialias( m_cgContext , false ); +#endif + + if ( fill | stroke ) + { + // set up brushes + m_mode = kCGPathFill; // just a default + + if ( stroke ) + { + CGContextSetRGBStrokeColor( m_cgContext , pen.GetColour().Red() / 255.0 , pen.GetColour().Green() / 255.0 , + pen.GetColour().Blue() / 255.0 , pen.GetColour().Alpha() / 255.0 ); + + // TODO: * m_dc->m_scaleX + CGFloat penWidth = pen.GetWidth(); + if (penWidth <= 0.0) + penWidth = 0.1; + CGContextSetLineWidth( m_cgContext , penWidth ); + + CGLineCap cap; + switch ( pen.GetCap() ) + { + case wxCAP_ROUND : + cap = kCGLineCapRound; + break; + + case wxCAP_PROJECTING : + cap = kCGLineCapSquare; + break; + + case wxCAP_BUTT : + cap = kCGLineCapButt; + break; + + default : + cap = kCGLineCapButt; + break; + } + + CGLineJoin join; + switch ( pen.GetJoin() ) + { + case wxJOIN_BEVEL : + join = kCGLineJoinBevel; + break; + + case wxJOIN_MITER : + join = kCGLineJoinMiter; + break; + + case wxJOIN_ROUND : + join = kCGLineJoinRound; + break; + + default : + join = kCGLineJoinMiter; + break; + } + + m_mode = kCGPathStroke; + int count = 0; + + const CGFloat *lengths = NULL; + CGFloat *userLengths = NULL; + + const CGFloat dashUnit = penWidth < 1.0 ? 1.0 : penWidth; + + const CGFloat dotted[] = { dashUnit , dashUnit + 2.0 }; + const CGFloat short_dashed[] = { 9.0 , 6.0 }; + const CGFloat dashed[] = { 19.0 , 9.0 }; + const CGFloat dotted_dashed[] = { 9.0 , 6.0 , 3.0 , 3.0 }; + + switch ( pen.GetStyle() ) + { + case wxSOLID : + break; + + case wxDOT : + lengths = dotted; + count = WXSIZEOF(dotted); + break; + + case wxLONG_DASH : + lengths = dashed; + count = WXSIZEOF(dashed); + break; + + case wxSHORT_DASH : + lengths = short_dashed; + count = WXSIZEOF(short_dashed); + break; + + case wxDOT_DASH : + lengths = dotted_dashed; + count = WXSIZEOF(dotted_dashed); + break; + + case wxUSER_DASH : + wxDash *dashes; + count = pen.GetDashes( &dashes ); + if ((dashes != NULL) && (count > 0)) + { + userLengths = new CGFloat[count]; + for ( int i = 0; i < count; ++i ) + { + userLengths[i] = dashes[i] * dashUnit; + + if ( i % 2 == 1 && userLengths[i] < dashUnit + 2.0 ) + userLengths[i] = dashUnit + 2.0; + else if ( i % 2 == 0 && userLengths[i] < dashUnit ) + userLengths[i] = dashUnit; + } + } + lengths = userLengths; + break; + + case wxSTIPPLE : + { + CGFloat alphaArray[1] = { 1.0 }; + wxBitmap* bmp = pen.GetStipple(); + if ( bmp && bmp->Ok() ) + { + wxMacCFRefHolder patternSpace( CGColorSpaceCreatePattern( NULL ) ); + CGContextSetStrokeColorSpace( m_cgContext , patternSpace ); + wxMacCFRefHolder pattern( *( new ImagePattern( bmp , CGContextGetCTM( m_cgContext ) ) ) ); + CGContextSetStrokePattern( m_cgContext, pattern , alphaArray ); + } + } + break; + + default : + { + wxMacCFRefHolder patternSpace( CGColorSpaceCreatePattern( wxMacGetGenericRGBColorSpace() ) ); + CGContextSetStrokeColorSpace( m_cgContext , patternSpace ); + wxMacCFRefHolder pattern( *( new HatchPattern( pen.GetStyle() , CGContextGetCTM( m_cgContext ) ) ) ); + + CGFloat colorArray[4] = { pen.GetColour().Red() / 255.0 , pen.GetColour().Green() / 255.0 , + pen.GetColour().Blue() / 255.0 , pen.GetColour().Alpha() / 255.0 }; + + CGContextSetStrokePattern( m_cgContext, pattern , colorArray ); + } + break; + } + + if ((lengths != NULL) && (count > 0)) + { + CGContextSetLineDash( m_cgContext , 0 , lengths , count ); + // force the line cap, otherwise we get artifacts (overlaps) and just solid lines + cap = kCGLineCapButt; + } + else + { + CGContextSetLineDash( m_cgContext , 0 , NULL , 0 ); + } + + CGContextSetLineCap( m_cgContext , cap ); + CGContextSetLineJoin( m_cgContext , join ); + + delete[] userLengths; + } + + if ( fill && stroke ) + m_mode = kCGPathFillStroke; + } +} + +void wxMacCoreGraphicsContext::SetBrush( const wxBrush &brush ) +{ + m_brush = brush; + if ( m_cgContext == NULL ) + return; + + bool fill = brush.GetStyle() != wxTRANSPARENT; + bool stroke = m_pen.GetStyle() != wxTRANSPARENT; + +#if 0 + // we can benchmark performance, should go into a setting later + CGContextSetShouldAntialias( m_cgContext , false ); +#endif + + if ( fill | stroke ) + { + // setup brushes + m_mode = kCGPathFill; // just a default + + if ( fill ) + { + if ( brush.GetStyle() == wxSOLID ) + { + CGContextSetRGBFillColor( m_cgContext , brush.GetColour().Red() / 255.0 , brush.GetColour().Green() / 255.0 , + brush.GetColour().Blue() / 255.0 , brush.GetColour().Alpha() / 255.0 ); + } + else if ( brush.IsHatch() ) + { + wxMacCFRefHolder patternSpace( CGColorSpaceCreatePattern( wxMacGetGenericRGBColorSpace() ) ); + CGContextSetFillColorSpace( m_cgContext , patternSpace ); + wxMacCFRefHolder pattern( *( new HatchPattern( brush.GetStyle() , CGContextGetCTM( m_cgContext ) ) ) ); + + CGFloat colorArray[4] = { brush.GetColour().Red() / 255.0 , brush.GetColour().Green() / 255.0 , + brush.GetColour().Blue() / 255.0 , brush.GetColour().Alpha() / 255.0 }; + + CGContextSetFillPattern( m_cgContext, pattern , colorArray ); + } + else + { + // now brush is a bitmap + CGFloat alphaArray[1] = { 1.0 }; + wxBitmap* bmp = brush.GetStipple(); + if ( bmp && bmp->Ok() ) + { + wxMacCFRefHolder patternSpace( CGColorSpaceCreatePattern( NULL ) ); + CGContextSetFillColorSpace( m_cgContext , patternSpace ); + wxMacCFRefHolder pattern( *( new ImagePattern( bmp , CGContextGetCTM( m_cgContext ) ) ) ); + CGContextSetFillPattern( m_cgContext, pattern , alphaArray ); + } + } + + m_mode = kCGPathFill; + } + + if ( fill && stroke ) + m_mode = kCGPathFillStroke; + else if ( stroke ) + m_mode = kCGPathStroke; + } +} + +// sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2 +void wxMacCoreGraphicsContext::SetLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2, + const wxColour&c1, const wxColour&c2) +{ +} + +// sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc) +// with radius r and color cColor +void wxMacCoreGraphicsContext::SetRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius, + const wxColour &oColor, const wxColour &cColor) +{ +} + + +void wxMacCoreGraphicsContext::DrawText( const wxString &str, wxDouble x, wxDouble y ) +{ + DrawText(str, x, y, 0.0); +} + +void wxMacCoreGraphicsContext::DrawText( const wxString &str, wxDouble x, wxDouble y, double angle ) +{ + OSStatus status = noErr; + ATSUTextLayout atsuLayout; + UniCharCount chars = str.length(); + UniChar* ubuf = NULL; + +#if SIZEOF_WCHAR_T == 4 + wxMBConvUTF16 converter; +#if wxUSE_UNICODE + size_t unicharlen = converter.WC2MB( NULL , str.wc_str() , 0 ); + ubuf = (UniChar*) malloc( unicharlen + 2 ); + converter.WC2MB( (char*) ubuf , str.wc_str(), unicharlen + 2 ); +#else + const wxWCharBuffer wchar = str.wc_str( wxConvLocal ); + size_t unicharlen = converter.WC2MB( NULL , wchar.data() , 0 ); + ubuf = (UniChar*) malloc( unicharlen + 2 ); + converter.WC2MB( (char*) ubuf , wchar.data() , unicharlen + 2 ); +#endif + chars = unicharlen / 2; +#else +#if wxUSE_UNICODE + ubuf = (UniChar*) str.wc_str(); +#else + wxWCharBuffer wchar = str.wc_str( wxConvLocal ); + chars = wxWcslen( wchar.data() ); + ubuf = (UniChar*) wchar.data(); +#endif +#endif + + status = ::ATSUCreateTextLayoutWithTextPtr( (UniCharArrayPtr) ubuf , 0 , chars , chars , 1 , + &chars , (ATSUStyle*) &m_macATSUIStyle , &atsuLayout ); + + wxASSERT_MSG( status == noErr , wxT("couldn't create the layout of the rotated text") ); + + status = ::ATSUSetTransientFontMatching( atsuLayout , true ); + wxASSERT_MSG( status == noErr , wxT("couldn't setup transient font matching") ); + + int iAngle = int( angle * RAD2DEG ); + if ( abs(iAngle) > 0 ) + { + Fixed atsuAngle = IntToFixed( iAngle ); + ATSUAttributeTag atsuTags[] = + { + kATSULineRotationTag , + }; + ByteCount atsuSizes[sizeof(atsuTags) / sizeof(ATSUAttributeTag)] = + { + sizeof( Fixed ) , + }; + ATSUAttributeValuePtr atsuValues[sizeof(atsuTags) / sizeof(ATSUAttributeTag)] = + { + &atsuAngle , + }; + status = ::ATSUSetLayoutControls(atsuLayout , sizeof(atsuTags) / sizeof(ATSUAttributeTag), + atsuTags, atsuSizes, atsuValues ); + } + + { + ATSUAttributeTag atsuTags[] = + { + kATSUCGContextTag , + }; + ByteCount atsuSizes[sizeof(atsuTags) / sizeof(ATSUAttributeTag)] = + { + sizeof( CGContextRef ) , + }; + ATSUAttributeValuePtr atsuValues[sizeof(atsuTags) / sizeof(ATSUAttributeTag)] = + { + &m_cgContext , + }; + status = ::ATSUSetLayoutControls(atsuLayout , sizeof(atsuTags) / sizeof(ATSUAttributeTag), + atsuTags, atsuSizes, atsuValues ); + } + + ATSUTextMeasurement textBefore, textAfter; + ATSUTextMeasurement ascent, descent; + + status = ::ATSUGetUnjustifiedBounds( atsuLayout, kATSUFromTextBeginning, kATSUToTextEnd, + &textBefore , &textAfter, &ascent , &descent ); + + wxASSERT_MSG( status == noErr , wxT("couldn't measure the rotated text") ); + + Rect rect; +/* + // TODO + if ( m_backgroundMode == wxSOLID ) + { + wxGraphicsPath* path = m_graphicContext->CreatePath(); + path->MoveToPoint( drawX , drawY ); + path->AddLineToPoint( + (int) (drawX + sin(angle / RAD2DEG) * FixedToInt(ascent + descent)) , + (int) (drawY + cos(angle / RAD2DEG) * FixedToInt(ascent + descent)) ); + path->AddLineToPoint( + (int) (drawX + sin(angle / RAD2DEG) * FixedToInt(ascent + descent ) + cos(angle / RAD2DEG) * FixedToInt(textAfter)) , + (int) (drawY + cos(angle / RAD2DEG) * FixedToInt(ascent + descent) - sin(angle / RAD2DEG) * FixedToInt(textAfter)) ); + path->AddLineToPoint( + (int) (drawX + cos(angle / RAD2DEG) * FixedToInt(textAfter)) , + (int) (drawY - sin(angle / RAD2DEG) * FixedToInt(textAfter)) ); + + m_graphicContext->FillPath( path , m_textBackgroundColour ); + delete path; + } +*/ + x += (int)(sin(angle / RAD2DEG) * FixedToInt(ascent)); + y += (int)(cos(angle / RAD2DEG) * FixedToInt(ascent)); + + status = ::ATSUMeasureTextImage( atsuLayout, kATSUFromTextBeginning, kATSUToTextEnd, + IntToFixed(x) , IntToFixed(y) , &rect ); + wxASSERT_MSG( status == noErr , wxT("couldn't measure the rotated text") ); + + CGContextSaveGState(m_cgContext); + CGContextTranslateCTM(m_cgContext, x, y); + CGContextScaleCTM(m_cgContext, 1, -1); + status = ::ATSUDrawText( atsuLayout, kATSUFromTextBeginning, kATSUToTextEnd, + IntToFixed(0) , IntToFixed(0) ); + + wxASSERT_MSG( status == noErr , wxT("couldn't draw the rotated text") ); + + CGContextRestoreGState(m_cgContext); + + ::ATSUDisposeTextLayout(atsuLayout); + +#if SIZEOF_WCHAR_T == 4 + free( ubuf ); +#endif +} + +void wxMacCoreGraphicsContext::GetTextExtent( const wxString &str, wxDouble *width, wxDouble *height, + wxDouble *descent, wxDouble *externalLeading ) const +{ + wxCHECK_RET( m_macATSUIStyle != NULL, wxT("wxDC(cg)::DoGetTextExtent - no valid font set") ); + + OSStatus status = noErr; + + ATSUTextLayout atsuLayout; + UniCharCount chars = str.length(); + UniChar* ubuf = NULL; + +#if SIZEOF_WCHAR_T == 4 + wxMBConvUTF16 converter; +#if wxUSE_UNICODE + size_t unicharlen = converter.WC2MB( NULL , str.wc_str() , 0 ); + ubuf = (UniChar*) malloc( unicharlen + 2 ); + converter.WC2MB( (char*) ubuf , str.wc_str(), unicharlen + 2 ); +#else + const wxWCharBuffer wchar = str.wc_str( wxConvLocal ); + size_t unicharlen = converter.WC2MB( NULL , wchar.data() , 0 ); + ubuf = (UniChar*) malloc( unicharlen + 2 ); + converter.WC2MB( (char*) ubuf , wchar.data() , unicharlen + 2 ); +#endif + chars = unicharlen / 2; +#else +#if wxUSE_UNICODE + ubuf = (UniChar*) str.wc_str(); +#else + wxWCharBuffer wchar = str.wc_str( wxConvLocal ); + chars = wxWcslen( wchar.data() ); + ubuf = (UniChar*) wchar.data(); +#endif +#endif + + status = ::ATSUCreateTextLayoutWithTextPtr( (UniCharArrayPtr) ubuf , 0 , chars , chars , 1 , + &chars , (ATSUStyle*) &m_macATSUIStyle , &atsuLayout ); + + wxASSERT_MSG( status == noErr , wxT("couldn't create the layout of the text") ); + + ATSUTextMeasurement textBefore, textAfter; + ATSUTextMeasurement textAscent, textDescent; + + status = ::ATSUGetUnjustifiedBounds( atsuLayout, kATSUFromTextBeginning, kATSUToTextEnd, + &textBefore , &textAfter, &textAscent , &textDescent ); + + if ( height ) + *height = FixedToInt(textAscent + textDescent); + if ( descent ) + *descent = FixedToInt(textDescent); + if ( externalLeading ) + *externalLeading = 0; + if ( width ) + *width = FixedToInt(textAfter - textBefore); + + ::ATSUDisposeTextLayout(atsuLayout); +} + +void wxMacCoreGraphicsContext::GetPartialTextExtents(const wxString& text, wxArrayDouble& widths) const +{ + widths.Empty(); + widths.Add(0, text.length()); + + if (text.empty()) + return; + + ATSUTextLayout atsuLayout; + UniCharCount chars = text.length(); + UniChar* ubuf = NULL; + +#if SIZEOF_WCHAR_T == 4 + wxMBConvUTF16 converter; +#if wxUSE_UNICODE + size_t unicharlen = converter.WC2MB( NULL , text.wc_str() , 0 ); + ubuf = (UniChar*) malloc( unicharlen + 2 ); + converter.WC2MB( (char*) ubuf , text.wc_str(), unicharlen + 2 ); +#else + const wxWCharBuffer wchar = text.wc_str( wxConvLocal ); + size_t unicharlen = converter.WC2MB( NULL , wchar.data() , 0 ); + ubuf = (UniChar*) malloc( unicharlen + 2 ); + converter.WC2MB( (char*) ubuf , wchar.data() , unicharlen + 2 ); +#endif + chars = unicharlen / 2; +#else +#if wxUSE_UNICODE + ubuf = (UniChar*) text.wc_str(); +#else + wxWCharBuffer wchar = text.wc_str( wxConvLocal ); + chars = wxWcslen( wchar.data() ); + ubuf = (UniChar*) wchar.data(); +#endif +#endif + + OSStatus status; + status = ::ATSUCreateTextLayoutWithTextPtr( (UniCharArrayPtr) ubuf , 0 , chars , chars , 1 , + &chars , (ATSUStyle*) &m_macATSUIStyle , &atsuLayout ); + + for ( int pos = 0; pos < (int)chars; pos ++ ) + { + unsigned long actualNumberOfBounds = 0; + ATSTrapezoid glyphBounds; + + // We get a single bound, since the text should only require one. If it requires more, there is an issue + OSStatus result; + result = ATSUGetGlyphBounds( atsuLayout, 0, 0, kATSUFromTextBeginning, pos + 1, + kATSUseDeviceOrigins, 1, &glyphBounds, &actualNumberOfBounds ); + if (result != noErr || actualNumberOfBounds != 1 ) + return; + + widths[pos] = FixedToInt( glyphBounds.upperRight.x - glyphBounds.upperLeft.x ); + //unsigned char uch = s[i]; + } + + ::ATSUDisposeTextLayout(atsuLayout); +} + +void wxMacCoreGraphicsContext::SetFont( const wxFont &font ) +{ + if ( m_macATSUIStyle ) + { + ::ATSUDisposeStyle((ATSUStyle)m_macATSUIStyle); + m_macATSUIStyle = NULL; + } + + if ( font.Ok() ) + { + OSStatus status; + + status = ATSUCreateAndCopyStyle( (ATSUStyle) font.MacGetATSUStyle() , (ATSUStyle*) &m_macATSUIStyle ); + + wxASSERT_MSG( status == noErr, wxT("couldn't create ATSU style") ); + + // we need the scale here ... + + Fixed atsuSize = IntToFixed( int( /*m_scaleY*/ 1 * font.MacGetFontSize()) ); + RGBColor atsuColor = MAC_WXCOLORREF( m_textForegroundColor.GetPixel() ); + ATSUAttributeTag atsuTags[] = + { + kATSUSizeTag , + kATSUColorTag , + }; + ByteCount atsuSizes[sizeof(atsuTags) / sizeof(ATSUAttributeTag)] = + { + sizeof( Fixed ) , + sizeof( RGBColor ) , + }; + ATSUAttributeValuePtr atsuValues[sizeof(atsuTags) / sizeof(ATSUAttributeTag)] = + { + &atsuSize , + &atsuColor , + }; + + status = ::ATSUSetAttributes( + (ATSUStyle)m_macATSUIStyle, sizeof(atsuTags) / sizeof(ATSUAttributeTag) , + atsuTags, atsuSizes, atsuValues); + + wxASSERT_MSG( status == noErr , wxT("couldn't modify ATSU style") ); + } +} + +wxGraphicsContext* wxGraphicsContext::Create( const wxWindowDC &dc ) +{ + return new wxMacCoreGraphicsContext((CGContextRef)dc.GetWindow()->MacGetCGContextRef() ); +} + +#endif // wxMAC_USE_CORE_GRAPHICS