+/////////////////////////////////////////////////////////////////////////////
+// Name: windows.cpp
+// Purpose: wxWindow
+// Author: Julian Smart
+// Modified by:
+// Created: 04/01/98
+// RCS-ID: $Id$
+// Copyright: (c) Julian Smart and Markus Holzem
+// Licence: wxWindows license
+/////////////////////////////////////////////////////////////////////////////
+
+#ifdef __GNUG__
+#pragma implementation "window.h"
+#endif
+
+// For compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
+
+#ifdef __BORLANDC__
+#pragma hdrstop
+#endif
+
+#ifndef WX_PRECOMP
+#include <stdio.h>
+#include "wx/setup.h"
+#include "wx/menu.h"
+#include "wx/dc.h"
+#include "wx/dcclient.h"
+#include "wx/utils.h"
+#include "wx/app.h"
+#include "wx/panel.h"
+#include "wx/layout.h"
+#include "wx/dialog.h"
+#include "wx/listbox.h"
+#include "wx/button.h"
+#include "wx/settings.h"
+#include "wx/msgdlg.h"
+#endif
+
+#if USE_OWNER_DRAWN
+#include "wx/ownerdrw.h"
+#endif
+
+#if USE_DRAG_AND_DROP
+#include "wx/msw/ole/droptgt.h"
+#endif
+
+#include "wx/menuitem.h"
+#include "wx/msw/private.h"
+
+#include <string.h>
+
+#ifndef __GNUWIN32__
+#include <shellapi.h>
+#include <mmsystem.h>
+#endif
+
+#ifdef __WIN32__
+#include <windowsx.h>
+#endif
+
+#ifdef __GNUWIN32__
+#include <wx/msw/gnuwin32/extra.h>
+#endif
+
+#ifdef GetCharWidth
+#undef GetCharWidth
+#endif
+
+#ifdef FindWindow
+#undef FindWindow
+#endif
+
+#ifdef GetClassName
+#undef GetClassName
+#endif
+
+#ifdef GetClassInfo
+#undef GetClassInfo
+#endif
+
+#define WINDOW_MARGIN 3 // This defines sensitivity of Leave events
+
+wxMenu *wxCurrentPopupMenu = NULL;
+extern wxList wxPendingDelete;
+
+void wxRemoveHandleAssociation(wxWindow *win);
+void wxAssociateWinWithHandle(HWND hWnd, wxWindow *win);
+wxWindow *wxFindWinFromHandle(WXHWND hWnd);
+
+#if !USE_SHARED_LIBRARY
+IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxEvtHandler)
+
+BEGIN_EVENT_TABLE(wxWindow, wxEvtHandler)
+ EVT_CHAR(wxWindow::OnChar)
+ EVT_SIZE(wxWindow::OnSize)
+ EVT_ERASE_BACKGROUND(wxWindow::OnEraseBackground)
+ EVT_SYS_COLOUR_CHANGED(wxWindow::OnSysColourChanged)
+ EVT_INIT_DIALOG(wxWindow::OnInitDialog)
+ EVT_IDLE(wxWindow::OnIdle)
+END_EVENT_TABLE()
+
+#endif
+
+// Find an item given the MS Windows id
+wxWindow *wxWindow::FindItem(const int id) const
+{
+ if (!GetChildren())
+ return NULL;
+ wxNode *current = GetChildren()->First();
+ while (current)
+ {
+ wxWindow *childWin = (wxWindow *)current->Data();
+
+ wxWindow *wnd = childWin->FindItem(id) ;
+ if (wnd)
+ return wnd ;
+
+ if (childWin->IsKindOf(CLASSINFO(wxControl)))
+ {
+ wxControl *item = (wxControl *)childWin;
+ if (item->m_windowId == id)
+ return item;
+ else
+ {
+ // In case it's a 'virtual' control (e.g. radiobox)
+ if (item->GetSubcontrols().Member((wxObject *)id))
+ return item;
+ }
+ }
+ current = current->Next();
+ }
+ return NULL;
+}
+
+// Find an item given the MS Windows handle
+wxWindow *wxWindow::FindItemByHWND(const WXHWND hWnd, bool controlOnly) const
+{
+ if (!GetChildren())
+ return NULL;
+ wxNode *current = GetChildren()->First();
+ while (current)
+ {
+ wxObject *obj = (wxObject *)current->Data() ;
+ // Do a recursive search.
+ wxWindow *parent = (wxWindow *)obj ;
+ wxWindow *wnd = parent->FindItemByHWND(hWnd) ;
+ if (wnd)
+ return wnd ;
+
+ if ((!controlOnly) || obj->IsKindOf(CLASSINFO(wxControl)))
+ {
+ wxWindow *item = (wxWindow *)current->Data();
+ if ((HWND)(item->GetHWND()) == (HWND) hWnd)
+ return item;
+ else
+ {
+ if ( item->ContainsHWND(hWnd) )
+ return item;
+ }
+ }
+ current = current->Next();
+ }
+ return NULL;
+}
+
+// Default command handler
+bool wxWindow::MSWCommand(const WXUINT WXUNUSED(param), const WXWORD WXUNUSED(id))
+{
+ return FALSE;
+}
+
+bool wxWindow::MSWNotify(const WXWPARAM WXUNUSED(wParam), const WXLPARAM WXUNUSED(lParam))
+{
+ return FALSE;
+}
+
+void wxWindow::PreDelete(const WXHDC WXUNUSED(dc))
+{
+}
+
+WXHWND wxWindow::GetHWND(void) const
+{
+ return (WXHWND) m_hWnd;
+}
+
+void wxWindow::SetHWND(WXHWND hWnd)
+{
+ m_hWnd = hWnd;
+}
+
+// Constructor
+wxWindow::wxWindow(void)
+{
+ // Generic
+ m_windowId = 0;
+ m_isShown = TRUE;
+ m_windowStyle = 0;
+ m_windowParent = NULL;
+ m_windowEventHandler = this;
+ m_windowName = "";
+ m_windowCursor = *wxSTANDARD_CURSOR;
+ m_children = new wxList;
+ m_doubleClickAllowed = 0 ;
+ m_winCaptured = FALSE;
+ m_constraints = NULL;
+ m_constraintsInvolvedIn = NULL;
+ m_windowSizer = NULL;
+ m_sizerParent = NULL;
+ m_autoLayout = FALSE;
+ m_windowValidator = NULL;
+
+ // MSW-specific
+ m_hWnd = 0;
+ m_winEnabled = TRUE;
+ m_caretWidth = 0; m_caretHeight = 0;
+ m_caretEnabled = FALSE;
+ m_caretShown = FALSE;
+ m_inOnSize = FALSE;
+ m_minSizeX = -1;
+ m_minSizeY = -1;
+ m_maxSizeX = -1;
+ m_maxSizeY = -1;
+// m_paintHDC = 0;
+// m_tempHDC = 0;
+ m_isBeingDeleted = FALSE;
+ m_oldWndProc = 0;
+#ifndef __WIN32__
+ m_globalHandle = 0;
+#endif
+ m_useCtl3D = FALSE;
+
+ m_defaultItem = NULL;
+
+ wxSystemSettings settings;
+
+ m_backgroundColour = settings.GetSystemColour(wxSYS_COLOUR_WINDOW) ; ;
+ m_foregroundColour = *wxBLACK;
+ m_defaultForegroundColour = *wxBLACK ;
+ m_defaultBackgroundColour = settings.GetSystemColour(wxSYS_COLOUR_3DFACE) ;
+
+/*
+ wxColour(GetRValue(GetSysColor(COLOR_WINDOW)),
+ GetGValue(GetSysColor(COLOR_BTNFACE)), GetBValue(GetSysColor(COLOR_BTNFACE)));
+*/
+
+ // wxWnd
+ m_lastMsg = 0;
+ m_lastWParam = 0;
+ m_lastLParam = 0;
+ m_acceleratorTable = 0;
+ m_hMenu = 0;
+
+ m_xThumbSize = 0;
+ m_yThumbSize = 0;
+ m_backgroundTransparent = FALSE;
+
+ m_lastXPos = (float)-1.0;
+ m_lastYPos = (float)-1.0;
+ m_lastEvent = -1;
+ m_returnCode = 0;
+
+#if USE_DRAG_AND_DROP
+ m_pDropTarget = NULL;
+#endif
+}
+
+// Destructor
+wxWindow::~wxWindow(void)
+{
+ m_isBeingDeleted = TRUE;
+
+ // JACS - if behaviour is odd, restore this
+ // to the start of ~wxWindow. Vadim has changed
+ // it to nearer the end. Unsure of side-effects
+ // e.g. when deleting associated global data.
+ // Restore old Window proc, if required
+// UnsubclassWin();
+
+ // Have to delete constraints/sizer FIRST otherwise
+ // sizers may try to look at deleted windows as they
+ // delete themselves.
+#if USE_CONSTRAINTS
+ DeleteRelatedConstraints();
+ if (m_constraints)
+ {
+ // This removes any dangling pointers to this window
+ // in other windows' constraintsInvolvedIn lists.
+ UnsetConstraints(m_constraints);
+ delete m_constraints;
+ m_constraints = NULL;
+ }
+ if (m_windowSizer)
+ {
+ delete m_windowSizer;
+ m_windowSizer = NULL;
+ }
+ // If this is a child of a sizer, remove self from parent
+ if (m_sizerParent)
+ m_sizerParent->RemoveChild((wxWindow *)this);
+#endif
+
+ // wxWnd
+ MSWDetachWindowMenu();
+
+ wxRemoveHandleAssociation(this);
+
+ // TODO for backward compatibility
+#if 0
+ // WX_CANVAS
+ if (m_windowDC)
+ {
+ HWND hWnd = (HWND) GetHWND();
+ HDC dc = ::GetDC(hWnd);
+ m_windowDC->SelectOldObjects (dc);
+ ReleaseDC(hWnd, dc);
+ delete m_windowDC;
+ }
+#endif
+
+ if (m_windowParent)
+ m_windowParent->RemoveChild(this);
+
+ DestroyChildren();
+
+ if (m_hWnd)
+ ::DestroyWindow((HWND)m_hWnd);
+ m_hWnd = 0;
+#ifndef __WIN32__
+ if (m_globalHandle)
+ {
+ GlobalFree((HGLOBAL) m_globalHandle);
+ m_globalHandle = 0;
+ }
+#endif
+
+ delete m_children;
+ m_children = NULL;
+
+ // Just in case the window has been Closed, but
+ // we're then deleting immediately: don't leave
+ // dangling pointers.
+ wxPendingDelete.DeleteObject(this);
+
+ // Just in case we've loaded a top-level window via
+ // wxWindow::LoadNativeDialog but we weren't a dialog
+ // class
+ wxTopLevelWindows.DeleteObject(this);
+
+// if (GetFont() && GetFont()->Ok())
+// GetFont()->ReleaseResource();
+
+ if ( m_windowValidator )
+ delete m_windowValidator;
+
+ // Restore old Window proc, if required
+ // and remove hWnd <-> wxWindow association
+ UnsubclassWin();
+}
+
+// Destroy the window (delayed, if a managed window)
+bool wxWindow::Destroy(void)
+{
+ delete this;
+ return TRUE;
+}
+
+extern char wxCanvasClassName[];
+
+// Constructor
+bool wxWindow::Create(wxWindow *parent, const wxWindowID id,
+ const wxPoint& pos,
+ const wxSize& size,
+ const long style,
+ const wxString& name)
+{
+ // Generic
+ m_isBeingDeleted = FALSE;
+ m_windowId = 0;
+ m_isShown = TRUE;
+ m_windowStyle = 0;
+ m_windowParent = NULL;
+ m_windowEventHandler = this;
+// m_windowFont = NULL;
+ // We don't wish internal (potentially transient) fonts to be found
+ // by FindOrCreate
+// wxTheFontList->RemoveFont(& m_windowFont);
+ m_windowName = "";
+ m_windowCursor = *wxSTANDARD_CURSOR;
+ m_doubleClickAllowed = 0 ;
+ m_winCaptured = FALSE;
+ m_constraints = NULL;
+ m_constraintsInvolvedIn = NULL;
+ m_windowSizer = NULL;
+ m_sizerParent = NULL;
+ m_autoLayout = FALSE;
+ m_windowValidator = NULL;
+#if USE_DRAG_AND_DROP
+ m_pDropTarget = NULL;
+#endif
+
+ // MSW-specific
+ m_hWnd = 0;
+ m_winEnabled = TRUE;
+ m_caretWidth = 0; m_caretHeight = 0;
+ m_caretEnabled = FALSE;
+ m_caretShown = FALSE;
+ m_inOnSize = FALSE;
+ m_minSizeX = -1;
+ m_minSizeY = -1;
+ m_maxSizeX = -1;
+ m_maxSizeY = -1;
+// m_paintHDC = 0;
+// m_tempHDC = 0;
+ m_oldWndProc = 0;
+#ifndef __WIN32__
+ m_globalHandle = 0;
+#endif
+ m_useCtl3D = FALSE;
+ m_defaultItem = NULL;
+ m_windowParent = NULL;
+// m_windowDC = NULL;
+ m_mouseInWindow = FALSE;
+ if (!parent)
+ return FALSE;
+
+ if (parent) parent->AddChild(this);
+
+ // wxWnd
+ m_lastMsg = 0;
+ m_lastWParam = 0;
+ m_lastLParam = 0;
+ m_acceleratorTable = 0;
+ m_hMenu = 0;
+
+ m_xThumbSize = 0;
+ m_yThumbSize = 0;
+ m_backgroundTransparent = FALSE;
+
+ m_lastXPos = (float)-1.0;
+ m_lastYPos = (float)-1.0;
+ m_lastEvent = -1;
+ m_returnCode = 0;
+
+ SetName(name);
+
+ if ( id == -1 )
+ m_windowId = (int)NewControlId();
+ else
+ m_windowId = id;
+
+ int x = pos.x;
+ int y = pos.y;
+ int width = size.x;
+ int height = size.y;
+
+ wxSystemSettings settings;
+
+ m_backgroundColour = settings.GetSystemColour(wxSYS_COLOUR_WINDOW) ; ;
+ m_foregroundColour = *wxBLACK;
+ m_defaultForegroundColour = *wxBLACK ;
+ m_defaultBackgroundColour = settings.GetSystemColour(wxSYS_COLOUR_3DFACE) ;
+/*
+ m_defaultBackgroundColour = wxColour(GetRValue(GetSysColor(COLOR_BTNFACE)),
+ GetGValue(GetSysColor(COLOR_BTNFACE)), GetBValue(GetSysColor(COLOR_BTNFACE)));
+*/
+
+ m_windowStyle = style;
+
+ DWORD msflags = 0;
+ if (style & wxBORDER)
+ msflags |= WS_BORDER;
+ if (style & wxTHICK_FRAME)
+ msflags |= WS_THICKFRAME;
+ // TODO: probably make WS_CLIPCHILDREN this a setting in wx/setup.h,
+ // to reduce flicker with the trade-off that groupboxes must paint in a solid
+ // colour (so your control order must be correct, and you can't easily draw a
+ // transparent group).
+ msflags |= WS_CHILD | WS_VISIBLE | WS_CLIPCHILDREN;
+
+ bool want3D;
+ WXDWORD exStyle = Determine3DEffects(WS_EX_CLIENTEDGE, &want3D) ;
+
+ // Even with extended styles, need to combine with WS_BORDER
+ // for them to look right.
+ if (want3D || (m_windowStyle & wxSIMPLE_BORDER) || (m_windowStyle & wxRAISED_BORDER) ||
+ (m_windowStyle & wxSUNKEN_BORDER) || (m_windowStyle & wxDOUBLE_BORDER))
+ msflags |= WS_BORDER;
+
+ m_mouseInWindow = FALSE ;
+
+ if ( id == -1 )
+ m_windowId = (int)NewControlId();
+ else
+ m_windowId = id;
+
+ MSWCreate(m_windowId, (wxWindow *)parent, wxCanvasClassName, this, NULL, x, y, width, height, msflags,
+ NULL, exStyle);
+
+ return TRUE;
+}
+
+void wxWindow::SetFocus(void)
+{
+ HWND hWnd = (HWND) GetHWND();
+ if (hWnd)
+ ::SetFocus(hWnd);
+}
+
+void wxWindow::Enable(const bool enable)
+{
+ m_winEnabled = enable;
+ HWND hWnd = (HWND) GetHWND();
+ if (hWnd)
+ ::EnableWindow(hWnd, (BOOL)enable);
+}
+
+void wxWindow::CaptureMouse(void)
+{
+ HWND hWnd = (HWND) GetHWND();
+ if (hWnd && !m_winCaptured)
+ {
+ SetCapture(hWnd);
+ m_winCaptured = TRUE;
+ }
+}
+
+void wxWindow::ReleaseMouse(void)
+{
+ if (m_winCaptured)
+ {
+ ReleaseCapture();
+ m_winCaptured = FALSE;
+ }
+}
+
+// Push/pop event handler (i.e. allow a chain of event handlers
+// be searched)
+void wxWindow::PushEventHandler(wxEvtHandler *handler)
+{
+ handler->SetNextHandler(GetEventHandler());
+ SetEventHandler(handler);
+}
+
+wxEvtHandler *wxWindow::PopEventHandler(bool deleteHandler)
+{
+ if ( GetEventHandler() )
+ {
+ wxEvtHandler *handlerA = GetEventHandler();
+ wxEvtHandler *handlerB = handlerA->GetNextHandler();
+ handlerA->SetNextHandler(NULL);
+ SetEventHandler(handlerB);
+ if ( deleteHandler )
+ {
+ delete handlerA;
+ return NULL;
+ }
+ else
+ return handlerA;
+ }
+ else
+ return NULL;
+}
+
+#if USE_DRAG_AND_DROP
+
+void wxWindow::SetDropTarget(wxDropTarget *pDropTarget)
+{
+ DELETEP(m_pDropTarget);
+ m_pDropTarget = pDropTarget;
+ if ( m_pDropTarget != 0 )
+ m_pDropTarget->Register(m_hWnd);
+}
+
+#endif
+
+//old style file-manager drag&drop support
+// I think we should retain the old-style
+// DragAcceptFiles in parallel with SetDropTarget.
+// JACS
+void wxWindow::DragAcceptFiles(const bool accept)
+{
+ HWND hWnd = (HWND) GetHWND();
+ if (hWnd)
+ ::DragAcceptFiles(hWnd, (BOOL)accept);
+}
+
+// Get total size
+void wxWindow::GetSize(int *x, int *y) const
+{
+ HWND hWnd = (HWND) GetHWND();
+ RECT rect;
+ GetWindowRect(hWnd, &rect);
+ *x = rect.right - rect.left;
+ *y = rect.bottom - rect.top;
+}
+
+void wxWindow::GetPosition(int *x, int *y) const
+{
+ HWND hWnd = (HWND) GetHWND();
+ HWND hParentWnd = 0;
+ if (GetParent())
+ hParentWnd = (HWND) GetParent()->GetHWND();
+
+ RECT rect;
+ GetWindowRect(hWnd, &rect);
+
+ // Since we now have the absolute screen coords,
+ // if there's a parent we must subtract its top left corner
+ POINT point;
+ point.x = rect.left;
+ point.y = rect.top;
+ if (hParentWnd)
+ {
+ ::ScreenToClient(hParentWnd, &point);
+ }
+ *x = point.x;
+ *y = point.y;
+}
+
+void wxWindow::ScreenToClient(int *x, int *y) const
+{
+ HWND hWnd = (HWND) GetHWND();
+ POINT pt;
+ pt.x = *x;
+ pt.y = *y;
+ ::ScreenToClient(hWnd, &pt);
+
+ *x = pt.x;
+ *y = pt.y;
+}
+
+void wxWindow::ClientToScreen(int *x, int *y) const
+{
+ HWND hWnd = (HWND) GetHWND();
+ POINT pt;
+ pt.x = *x;
+ pt.y = *y;
+ ::ClientToScreen(hWnd, &pt);
+
+ *x = pt.x;
+ *y = pt.y;
+}
+
+void wxWindow::SetCursor(const wxCursor& cursor)
+{
+ m_windowCursor = cursor;
+ if (m_windowCursor.Ok())
+ {
+ HWND hWnd = (HWND) GetHWND();
+
+ // Change the cursor NOW if we're within the correct window
+ POINT point;
+ ::GetCursorPos(&point);
+
+ RECT rect;
+ ::GetWindowRect(hWnd, &rect);
+
+ if (::PtInRect(&rect, point) && !wxIsBusy())
+ ::SetCursor((HCURSOR) m_windowCursor.GetHCURSOR());
+ }
+
+ // This will cause big reentrancy problems if wxFlushEvents is implemented.
+// wxFlushEvents();
+// return old_cursor;
+}
+
+
+// Get size *available for subwindows* i.e. excluding menu bar etc.
+// For XView, this is the same as GetSize
+void wxWindow::GetClientSize(int *x, int *y) const
+{
+ HWND hWnd = (HWND) GetHWND();
+ RECT rect;
+ GetClientRect(hWnd, &rect);
+ *x = rect.right;
+ *y = rect.bottom;
+}
+
+void wxWindow::SetSize(const int x, const int y, const int width, const int height, const int sizeFlags)
+{
+ int currentX, currentY;
+ GetPosition(¤tX, ¤tY);
+ int actualWidth = width;
+ int actualHeight = height;
+ int actualX = x;
+ int actualY = y;
+ if (x == -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
+ actualX = currentX;
+ if (y == -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
+ actualY = currentY;
+
+ int currentW,currentH;
+ GetSize(¤tW, ¤tH);
+ if (width == -1)
+ actualWidth = currentW ;
+ if (height == -1)
+ actualHeight = currentH ;
+
+ HWND hWnd = (HWND) GetHWND();
+ if (hWnd)
+ MoveWindow(hWnd, actualX, actualY, actualWidth, actualHeight, (BOOL)TRUE);
+
+/* Not needed? should be called anyway via MoveWindow
+ if (!(width == -1) && (height == -1))
+ {
+#if WXWIN_COMPATIBILITY
+ GetEventHandler()->OldOnSize(width, height);
+#else
+ wxSizeEvent event(wxSize(width, height), m_windowId);
+ event.eventObject = this;
+ GetEventHandler()->ProcessEvent(event);
+#endif
+ }
+*/
+}
+
+void wxWindow::SetClientSize(const int width, const int height)
+{
+ wxWindow *parent = GetParent();
+ HWND hWnd = (HWND) GetHWND();
+ HWND hParentWnd = (HWND) (HWND) parent->GetHWND();
+
+ RECT rect;
+ GetClientRect(hWnd, &rect);
+
+ RECT rect2;
+ GetWindowRect(hWnd, &rect2);
+
+ // Find the difference between the entire window (title bar and all)
+ // and the client area; add this to the new client size to move the
+ // window
+ int actual_width = rect2.right - rect2.left - rect.right + width;
+ int actual_height = rect2.bottom - rect2.top - rect.bottom + height;
+
+ // If there's a parent, must subtract the parent's top left corner
+ // since MoveWindow moves relative to the parent
+
+ POINT point;
+ point.x = rect2.left;
+ point.y = rect2.top;
+ if (parent)
+ {
+ ::ScreenToClient(hParentWnd, &point);
+ }
+
+ MoveWindow(hWnd, point.x, point.y, actual_width, actual_height, (BOOL)TRUE);
+#if WXWIN_COMPATIBILITY
+ GetEventHandler()->OldOnSize(width, height);
+#else
+ wxSizeEvent event(wxSize(width, height), m_windowId);
+ event.m_eventObject = this;
+ GetEventHandler()->ProcessEvent(event);
+#endif
+}
+
+bool wxWindow::Show(const bool show)
+{
+ HWND hWnd = (HWND) GetHWND();
+ int cshow;
+ if (show)
+ cshow = SW_SHOW;
+ else
+ cshow = SW_HIDE;
+ ShowWindow(hWnd, (BOOL)cshow);
+ if (show)
+ {
+ BringWindowToTop(hWnd);
+ // Next line causes a crash on NT, apparently.
+// UpdateWindow(hWnd); // Should this be here or will it cause inefficiency?
+ }
+ return TRUE;
+}
+
+bool wxWindow::IsShown(void) const
+{
+ return (::IsWindowVisible((HWND) GetHWND()) != 0);
+}
+
+int wxWindow::GetCharHeight(void) const
+{
+ TEXTMETRIC lpTextMetric;
+ HWND hWnd = (HWND) GetHWND();
+ HDC dc = ::GetDC(hWnd);
+
+ GetTextMetrics(dc, &lpTextMetric);
+ ::ReleaseDC(hWnd, dc);
+
+ return lpTextMetric.tmHeight;
+}
+
+int wxWindow::GetCharWidth(void) const
+{
+ TEXTMETRIC lpTextMetric;
+ HWND hWnd = (HWND) GetHWND();
+ HDC dc = ::GetDC(hWnd);
+
+ GetTextMetrics(dc, &lpTextMetric);
+ ::ReleaseDC(hWnd, dc);
+
+ return lpTextMetric.tmAveCharWidth;
+}
+
+void wxWindow::GetTextExtent(const wxString& string, int *x, int *y,
+ int *descent, int *externalLeading, const wxFont *theFont, const bool) const
+{
+ wxFont *fontToUse = (wxFont *)theFont;
+ if (!fontToUse)
+ fontToUse = (wxFont *) & m_windowFont;
+
+ HWND hWnd = (HWND) GetHWND();
+ HDC dc = ::GetDC(hWnd);
+
+ HFONT fnt = 0;
+ HFONT was = 0;
+ if (fontToUse && fontToUse->Ok())
+ {
+// fontToUse->UseResource();
+
+// fontToUse->RealizeResource();
+ if ((fnt=(HFONT) fontToUse->GetResourceHandle()))
+ was = SelectObject(dc,fnt) ;
+ }
+
+ SIZE sizeRect;
+ TEXTMETRIC tm;
+ GetTextExtentPoint(dc, (const char *)string, (int)string.Length(), &sizeRect);
+ GetTextMetrics(dc, &tm);
+
+ if (fontToUse && fnt && was)
+ SelectObject(dc,was) ;
+
+ ReleaseDC(hWnd, dc);
+
+ *x = sizeRect.cx;
+ *y = sizeRect.cy;
+ if (descent) *descent = tm.tmDescent;
+ if (externalLeading) *externalLeading = tm.tmExternalLeading;
+
+// if (fontToUse)
+// fontToUse->ReleaseResource();
+}
+
+#if WXWIN_COMPATIBILITY
+void wxWindow::GetTextExtent(const wxString& string, float *x, float *y,
+ float *descent,
+ float *externalLeading,
+ const wxFont *theFont, const bool use16) const
+ {
+ int x1, y1, descent1, externalLeading1;
+ GetTextExtent(string, &x1, &y1, &descent1, &externalLeading1, theFont, use16);
+ *x = x1; *y = y1;
+ if ( descent )
+ *descent = descent1;
+ if ( externalLeading )
+ *externalLeading = externalLeading1;
+ }
+#endif
+
+void wxWindow::Refresh(const bool eraseBack, const wxRectangle *rect)
+{
+ HWND hWnd = (HWND) GetHWND();
+ if (hWnd)
+ {
+ if (rect)
+ {
+ RECT mswRect;
+ mswRect.left = rect->x;
+ mswRect.top = rect->y;
+ mswRect.right = rect->x + rect->width;
+ mswRect.bottom = rect->y + rect->height;
+
+ ::InvalidateRect(hWnd, &mswRect, eraseBack);
+ }
+ else
+ ::InvalidateRect(hWnd, NULL, eraseBack);
+ }
+}
+
+// TODO: Are these really necessary now?
+/*
+WXHDC wxWindow::GetHDC(void) const
+{
+ wxWindow *nonConst = (wxWindow *)this;
+ if (m_paintHDC)
+ return(m_paintHDC) ;
+ nonConst->m_tempHDC = (WXHDC) ::GetDC((HWND) GetHWND()) ;
+ return(m_tempHDC) ;
+}
+
+void wxWindow::ReleaseHDC(void)
+{
+ // We're within an OnPaint: it'll be released.
+ if (m_paintHDC)
+ return ;
+
+ ::ReleaseDC((HWND) GetHWND(),(HDC) m_tempHDC) ;
+}
+*/
+
+// Hook for new window just as it's being created,
+// when the window isn't yet associated with the handle
+wxWindow *wxWndHook = NULL;
+
+/*
+#if HAVE_SOCKET
+// DDE Interface Handler
+extern "C" {
+ long ddeWindowProc(HWND hwnd,UINT message,WPARAM wparam,LPARAM lparam);
+ void __ddeUnblock(HWND hWnd, WPARAM wParam);
+};
+#endif
+*/
+
+// Main Windows 3 window proc
+LRESULT APIENTRY _EXPORT wxWndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
+{
+ wxWindow *wnd = wxFindWinFromHandle((WXHWND) hWnd);
+
+ if (!wnd && wxWndHook)
+ {
+ wxAssociateWinWithHandle(hWnd, wxWndHook);
+ wnd = wxWndHook;
+ wxWndHook = NULL;
+ wnd->m_hWnd = (WXHWND) hWnd;
+ }
+#if (DEBUG > 1)
+ wxDebugMsg("hWnd = %d, m_hWnd = %d, msg = %d\n", hWnd, m_hWnd, message);
+#endif
+ // Stop right here if we don't have a valid handle
+ // in our wxWnd object.
+ if (wnd && !wnd->m_hWnd) {
+// wxDebugMsg("Warning: could not find a valid handle, wx_win.cc/wxWndProc.\n");
+ wnd->m_hWnd = (WXHWND) hWnd;
+ long res = wnd->MSWDefWindowProc(message, wParam, lParam );
+ wnd->m_hWnd = 0;
+ return res;
+ }
+
+ if (wnd) {
+ wnd->m_lastMsg = message;
+ wnd->m_lastWParam = wParam;
+ wnd->m_lastLParam = lParam;
+/* Don't know why this was here
+ if (message == WM_SETFONT)
+ return 0;
+ else if (message == WM_INITDIALOG)
+ return TRUE;
+*/
+ }
+ if (wnd)
+ return wnd->MSWWindowProc(message, wParam, lParam);
+ else
+ return DefWindowProc( hWnd, message, wParam, lParam );
+}
+
+// Should probably have a test for 'genuine' NT
+#if defined(__WIN32__)
+#define DIMENSION_TYPE short
+#else
+#define DIMENSION_TYPE int
+#endif
+
+// Main Windows 3 window proc
+long wxWindow::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
+{
+#if 0
+ switch (message)
+ {
+ case WM_INITDIALOG:
+ case WM_ACTIVATE:
+ case WM_SETFOCUS:
+ case WM_KILLFOCUS:
+ case WM_CREATE:
+ case WM_PAINT:
+ case WM_QUERYDRAGICON:
+ case WM_SIZE:
+ case WM_RBUTTONDOWN:
+ case WM_RBUTTONUP:
+ case WM_RBUTTONDBLCLK:
+ case WM_MBUTTONDOWN:
+ case WM_MBUTTONUP:
+ case WM_MBUTTONDBLCLK:
+ case WM_LBUTTONDOWN:
+ case WM_LBUTTONUP:
+ case WM_LBUTTONDBLCLK:
+ case WM_MOUSEMOVE:
+// case WM_DESTROY:
+ case WM_COMMAND:
+ case WM_NOTIFY:
+ case WM_MENUSELECT:
+ case WM_INITMENUPOPUP:
+ case WM_DRAWITEM:
+ case WM_MEASUREITEM:
+ case WM_KEYDOWN:
+ case WM_KEYUP:
+ case WM_CHAR: // Always an ASCII character
+ case WM_HSCROLL:
+ case WM_VSCROLL:
+ case WM_CTLCOLORBTN:
+ case WM_CTLCOLORDLG:
+ case WM_CTLCOLORLISTBOX:
+ case WM_CTLCOLORMSGBOX:
+ case WM_CTLCOLORSCROLLBAR:
+ case WM_CTLCOLORSTATIC:
+ case WM_CTLCOLOREDIT:
+ case WM_SYSCOLORCHANGE:
+ case WM_ERASEBKGND:
+ case WM_MDIACTIVATE:
+ case WM_DROPFILES:
+ case WM_QUERYENDSESSION:
+// case WM_CLOSE:
+ case WM_GETMINMAXINFO:
+ return MSWDefWindowProc(message, wParam, lParam );
+ }
+#endif
+
+
+ HWND hWnd = (HWND)m_hWnd;
+
+ switch (message)
+ {
+/*
+ case WM_SETFONT:
+ {
+ return 0;
+ }
+*/
+ case WM_ACTIVATE:
+ {
+#ifdef __WIN32__
+ WORD state = LOWORD(wParam);
+ WORD minimized = HIWORD(wParam);
+ HWND hwnd = (HWND)lParam;
+#else
+ WORD state = (WORD)wParam;
+ WORD minimized = LOWORD(lParam);
+ HWND hwnd = (HWND)HIWORD(lParam);
+#endif
+ MSWOnActivate(state, (minimized != 0), (WXHWND) hwnd);
+ return 0;
+ break;
+ }
+ case WM_SETFOCUS:
+ {
+ HWND hwnd = (HWND)wParam;
+// return OnSetFocus(hwnd);
+
+ if (MSWOnSetFocus((WXHWND) hwnd))
+ return 0;
+ else return MSWDefWindowProc(message, wParam, lParam );
+ break;
+ }
+ case WM_KILLFOCUS:
+ {
+ HWND hwnd = (HWND)lParam;
+// return OnKillFocus(hwnd);
+ if (MSWOnKillFocus((WXHWND) hwnd))
+ return 0;
+ else
+ return MSWDefWindowProc(message, wParam, lParam );
+ break;
+ }
+ case WM_CREATE:
+ {
+ MSWOnCreate((WXLPCREATESTRUCT) (LPCREATESTRUCT)lParam);
+ return 0;
+ break;
+ }
+ case WM_SHOWWINDOW:
+ {
+ MSWOnShow((wParam != 0), (int) lParam);
+ break;
+ }
+ case WM_PAINT:
+ {
+ if (MSWOnPaint())
+ return 0;
+ else return MSWDefWindowProc(message, wParam, lParam );
+ break;
+ }
+ case WM_QUERYDRAGICON:
+ {
+ HICON hIcon = 0;
+ if ((hIcon = (HICON) MSWOnQueryDragIcon()))
+ return (long)hIcon;
+ else return MSWDefWindowProc(message, wParam, lParam );
+ break;
+ }
+
+ case WM_SIZE:
+ {
+ int width = LOWORD(lParam);
+ int height = HIWORD(lParam);
+ MSWOnSize(width, height, wParam);
+ break;
+ }
+
+ case WM_WINDOWPOSCHANGING:
+ {
+ WINDOWPOS *pos = (WINDOWPOS *)lParam;
+ MSWOnWindowPosChanging((void *)pos);
+ break;
+ }
+
+ case WM_RBUTTONDOWN:
+ {
+ int x = (DIMENSION_TYPE) LOWORD(lParam);
+ int y = (DIMENSION_TYPE) HIWORD(lParam);
+ MSWOnRButtonDown(x, y, wParam);
+ break;
+ }
+ case WM_RBUTTONUP:
+ {
+ int x = (DIMENSION_TYPE) LOWORD(lParam);
+ int y = (DIMENSION_TYPE) HIWORD(lParam);
+ MSWOnRButtonUp(x, y, wParam);
+ break;
+ }
+ case WM_RBUTTONDBLCLK:
+ {
+ int x = (DIMENSION_TYPE) LOWORD(lParam);
+ int y = (DIMENSION_TYPE) HIWORD(lParam);
+ MSWOnRButtonDClick(x, y, wParam);
+ break;
+ }
+ case WM_MBUTTONDOWN:
+ {
+ int x = (DIMENSION_TYPE) LOWORD(lParam);
+ int y = (DIMENSION_TYPE) HIWORD(lParam);
+ MSWOnMButtonDown(x, y, wParam);
+ break;
+ }
+ case WM_MBUTTONUP:
+ {
+ int x = (DIMENSION_TYPE) LOWORD(lParam);
+ int y = (DIMENSION_TYPE) HIWORD(lParam);
+ MSWOnMButtonUp(x, y, wParam);
+ break;
+ }
+ case WM_MBUTTONDBLCLK:
+ {
+ int x = (DIMENSION_TYPE) LOWORD(lParam);
+ int y = (DIMENSION_TYPE) HIWORD(lParam);
+ MSWOnMButtonDClick(x, y, wParam);
+ break;
+ }
+ case WM_LBUTTONDOWN:
+ {
+ int x = (DIMENSION_TYPE) LOWORD(lParam);
+ int y = (DIMENSION_TYPE) HIWORD(lParam);
+ MSWOnLButtonDown(x, y, wParam);
+ break;
+ }
+ case WM_LBUTTONUP:
+ {
+ int x = (DIMENSION_TYPE) LOWORD(lParam);
+ int y = (DIMENSION_TYPE) HIWORD(lParam);
+ MSWOnLButtonUp(x, y, wParam);
+ break;
+ }
+ case WM_LBUTTONDBLCLK:
+ {
+ int x = (DIMENSION_TYPE) LOWORD(lParam);
+ int y = (DIMENSION_TYPE) HIWORD(lParam);
+ MSWOnLButtonDClick(x, y, wParam);
+ break;
+ }
+ case WM_MOUSEMOVE:
+ {
+ int x = (DIMENSION_TYPE) LOWORD(lParam);
+ int y = (DIMENSION_TYPE) HIWORD(lParam);
+ MSWOnMouseMove(x, y, wParam);
+ break;
+ }
+ case MM_JOY1BUTTONDOWN:
+ {
+ int x = LOWORD(lParam);
+ int y = HIWORD(lParam);
+ MSWOnJoyDown(wxJOYSTICK1, x, y, wParam);
+ break;
+ }
+ case MM_JOY2BUTTONDOWN:
+ {
+ int x = LOWORD(lParam);
+ int y = HIWORD(lParam);
+ MSWOnJoyDown(wxJOYSTICK2, x, y, wParam);
+ break;
+ }
+ case MM_JOY1BUTTONUP:
+ {
+ int x = LOWORD(lParam);
+ int y = HIWORD(lParam);
+ MSWOnJoyUp(wxJOYSTICK1, x, y, wParam);
+ break;
+ }
+ case MM_JOY2BUTTONUP:
+ {
+ int x = LOWORD(lParam);
+ int y = HIWORD(lParam);
+ MSWOnJoyUp(wxJOYSTICK2, x, y, wParam);
+ break;
+ }
+ case MM_JOY1MOVE:
+ {
+ int x = LOWORD(lParam);
+ int y = HIWORD(lParam);
+ MSWOnJoyMove(wxJOYSTICK1, x, y, wParam);
+ break;
+ }
+ case MM_JOY2MOVE:
+ {
+ int x = LOWORD(lParam);
+ int y = HIWORD(lParam);
+ MSWOnJoyMove(wxJOYSTICK2, x, y, wParam);
+ break;
+ }
+ case MM_JOY1ZMOVE:
+ {
+ int z = LOWORD(lParam);
+ MSWOnJoyZMove(wxJOYSTICK1, z, wParam);
+ break;
+ }
+ case MM_JOY2ZMOVE:
+ {
+ int z = LOWORD(lParam);
+ MSWOnJoyZMove(wxJOYSTICK2, z, wParam);
+ break;
+ }
+ case WM_DESTROY:
+ {
+ if (MSWOnDestroy())
+ return 0;
+ else return MSWDefWindowProc(message, wParam, lParam );
+ break;
+ }
+ case WM_SYSCOMMAND:
+ {
+ return MSWOnSysCommand(wParam, lParam);
+ break;
+ }
+ case WM_COMMAND:
+ {
+#ifdef __WIN32__
+ WORD id = LOWORD(wParam);
+ HWND hwnd = (HWND)lParam;
+ WORD cmd = HIWORD(wParam);
+#else
+ WORD id = (WORD)wParam;
+ HWND hwnd = (HWND)LOWORD(lParam) ;
+ WORD cmd = HIWORD(lParam);
+#endif
+ if (!MSWOnCommand(id, cmd, (WXHWND) hwnd))
+ return MSWDefWindowProc(message, wParam, lParam );
+ break;
+ }
+#if defined(__WIN95__)
+ case WM_NOTIFY:
+ {
+ if (!MSWOnNotify(wParam, lParam))
+ return MSWDefWindowProc(message, wParam, lParam );
+ break;
+ }
+#endif
+ case WM_MENUSELECT:
+ {
+#ifdef __WIN32__
+ WORD flags = HIWORD(wParam);
+ HMENU sysmenu = (HMENU)lParam;
+#else
+ WORD flags = LOWORD(lParam);
+ HMENU sysmenu = (HMENU)HIWORD(lParam);
+#endif
+ MSWOnMenuHighlight((WORD)wParam, flags, (WXHMENU) sysmenu);
+ break;
+ }
+ case WM_INITMENUPOPUP:
+ {
+ MSWOnInitMenuPopup((WXHMENU) (HMENU)wParam, (int)LOWORD(lParam), (HIWORD(lParam) != 0));
+ break;
+ }
+ case WM_DRAWITEM:
+ {
+ return MSWOnDrawItem((int)wParam, (WXDRAWITEMSTRUCT *)lParam);
+ break;
+ }
+ case WM_MEASUREITEM:
+ {
+ return MSWOnMeasureItem((int)wParam, (WXMEASUREITEMSTRUCT *)lParam);
+ break;
+ }
+ case WM_KEYDOWN:
+ {
+// return Default();
+
+ if (wParam == VK_SHIFT)
+ return Default();
+
+ else if (wParam == VK_CONTROL)
+ return Default();
+
+ // Avoid duplicate messages to OnChar
+ else if ((wParam != VK_ESCAPE) && (wParam != VK_SPACE) && (wParam != VK_RETURN) && (wParam != VK_BACK) && (wParam != VK_TAB))
+ {
+ MSWOnChar((WORD)wParam, lParam);
+ if (::GetKeyState(VK_CONTROL)&0x100?TRUE:FALSE)
+ return Default();
+ }
+ else
+ return Default();
+ break;
+ }
+ case WM_KEYUP:
+ {
+/*
+ if (wParam == VK_SHIFT)
+ wxShiftDown = FALSE;
+ else if (wParam == VK_CONTROL)
+ wxControlDown = FALSE;
+*/
+ break;
+ }
+ case WM_CHAR: // Always an ASCII character
+ {
+ MSWOnChar((WORD)wParam, lParam, TRUE);
+ break;
+ }
+ case WM_HSCROLL:
+ {
+#ifdef __WIN32__
+ WORD code = LOWORD(wParam);
+ WORD pos = HIWORD(wParam);
+ HWND control = (HWND)lParam;
+#else
+ WORD code = (WORD)wParam;
+ WORD pos = LOWORD(lParam);
+ HWND control = (HWND)HIWORD(lParam);
+#endif
+ MSWOnHScroll(code, pos, (WXHWND) control);
+ break;
+ }
+ case WM_VSCROLL:
+ {
+#ifdef __WIN32__
+ WORD code = LOWORD(wParam);
+ WORD pos = HIWORD(wParam);
+ HWND control = (HWND)lParam;
+#else
+ WORD code = (WORD)wParam;
+ WORD pos = LOWORD(lParam);
+ HWND control = (HWND)HIWORD(lParam);
+#endif
+ MSWOnVScroll(code, pos, (WXHWND) control);
+ break;
+ }
+#ifdef __WIN32__
+ case WM_CTLCOLORBTN:
+ {
+ int nCtlColor = CTLCOLOR_BTN;
+ HWND control = (HWND)lParam;
+ HDC pDC = (HDC)wParam;
+ return (DWORD)MSWOnCtlColor((WXHDC) pDC, (WXHWND) control, nCtlColor,
+ message, wParam, lParam);
+ break;
+ }
+ case WM_CTLCOLORDLG:
+ {
+ int nCtlColor = CTLCOLOR_DLG;
+ HWND control = (HWND)lParam;
+ HDC pDC = (HDC)wParam;
+ return (DWORD)MSWOnCtlColor((WXHDC) pDC, (WXHWND) control, nCtlColor,
+ message, wParam, lParam);\
+ break;
+ }
+ case WM_CTLCOLORLISTBOX:
+ {
+ int nCtlColor = CTLCOLOR_LISTBOX;
+ HWND control = (HWND)lParam;
+ HDC pDC = (HDC)wParam;
+ return (DWORD)MSWOnCtlColor((WXHDC) pDC, (WXHWND) control, nCtlColor,
+ message, wParam, lParam);
+ break;
+ }
+ case WM_CTLCOLORMSGBOX:
+ {
+ int nCtlColor = CTLCOLOR_MSGBOX;
+ HWND control = (HWND)lParam;
+ HDC pDC = (HDC)wParam;
+ return (DWORD)MSWOnCtlColor((WXHDC) pDC, (WXHWND) control, nCtlColor,
+ message, wParam, lParam);
+ break;
+ }
+ case WM_CTLCOLORSCROLLBAR:
+ {
+ int nCtlColor = CTLCOLOR_SCROLLBAR;
+ HWND control = (HWND)lParam;
+ HDC pDC = (HDC)wParam;
+ return (DWORD)MSWOnCtlColor((WXHDC) pDC, (WXHWND) control, nCtlColor,
+ message, wParam, lParam);
+ break;
+ }
+ case WM_CTLCOLORSTATIC:
+ {
+ int nCtlColor = CTLCOLOR_STATIC;
+ HWND control = (HWND)lParam;
+ HDC pDC = (HDC)wParam;
+ return (DWORD)MSWOnCtlColor((WXHDC) pDC, (WXHWND) control, nCtlColor,
+ message, wParam, lParam);
+ break;
+ }
+ case WM_CTLCOLOREDIT:
+ {
+ int nCtlColor = CTLCOLOR_EDIT;
+ HWND control = (HWND)lParam;
+ HDC pDC = (HDC)wParam;
+ return (DWORD)MSWOnCtlColor((WXHDC) pDC, (WXHWND) control, nCtlColor,
+ message, wParam, lParam);
+ break;
+ }
+#else
+ case WM_CTLCOLOR:
+ {
+ HWND control = (HWND)LOWORD(lParam);
+ int nCtlColor = (int)HIWORD(lParam);
+ HDC pDC = (HDC)wParam;
+ return (DWORD)MSWOnCtlColor((WXHDC) pDC, (WXHWND) control, nCtlColor,
+ message, wParam, lParam);
+ break;
+ }
+#endif
+ case WM_SYSCOLORCHANGE:
+ {
+ // Return value of 0 means, we processed it.
+ if (MSWOnColorChange((WXHWND) hWnd, message, wParam, lParam) == 0)
+ return 0;
+ else
+ return MSWDefWindowProc(message, wParam, lParam );
+ break;
+ }
+ case WM_ERASEBKGND:
+ {
+ // Prevents flicker when dragging
+ if (IsIconic(hWnd)) return 1;
+
+ // EXPERIMENTAL
+// return 1;
+ if (!MSWOnEraseBkgnd((WXHDC) (HDC)wParam))
+ return 0; // Default(); MSWDefWindowProc(message, wParam, lParam );
+ else return 1;
+ break;
+ }
+ case WM_MDIACTIVATE:
+ {
+#ifdef __WIN32__
+ HWND hWndActivate = GET_WM_MDIACTIVATE_HWNDACTIVATE(wParam,lParam);
+ HWND hWndDeactivate = GET_WM_MDIACTIVATE_HWNDDEACT(wParam,lParam);
+ BOOL activate = GET_WM_MDIACTIVATE_FACTIVATE(hWnd,wParam,lParam);
+ return MSWOnMDIActivate((long) activate, (WXHWND) hWndActivate, (WXHWND) hWndDeactivate);
+#else
+ return MSWOnMDIActivate((BOOL)wParam, (HWND)LOWORD(lParam),
+ (HWND)HIWORD(lParam));
+#endif
+ }
+ case WM_DROPFILES:
+ {
+ MSWOnDropFiles(wParam);
+ break;
+ }
+ case WM_INITDIALOG:
+ {
+ return 0; // MSWOnInitDialog((WXHWND)(HWND)wParam);
+ break;
+ }
+ case WM_QUERYENDSESSION:
+ {
+ // Same as WM_CLOSE, but inverted results. Thx Microsoft :-)
+ return MSWOnClose();
+ break;
+ }
+ case WM_CLOSE:
+ {
+ if (MSWOnClose())
+ return 0L;
+ else
+ return 1L;
+ break;
+ }
+
+ case WM_GETMINMAXINFO:
+ {
+ MINMAXINFO *info = (MINMAXINFO *)lParam;
+ if (m_minSizeX != -1)
+ info->ptMinTrackSize.x = (int)m_minSizeX;
+ if (m_minSizeY != -1)
+ info->ptMinTrackSize.y = (int)m_minSizeY;
+ if (m_maxSizeX != -1)
+ info->ptMaxTrackSize.x = (int)m_maxSizeX;
+ if (m_maxSizeY != -1)
+ info->ptMaxTrackSize.y = (int)m_maxSizeY;
+ return MSWDefWindowProc(message, wParam, lParam );
+ break;
+ }
+
+/*
+#if HAVE_SOCKET
+ case WM_TIMER:
+ {
+ __ddeUnblock(hWnd, wParam);
+ break;
+ }
+
+ case ASYNC_SELECT_MESSAGE:
+ return ddeWindowProc(hWnd,message,wParam,lParam);
+#endif
+*/
+
+ default:
+ return MSWDefWindowProc(message, wParam, lParam );
+ }
+ return 0; // Success: we processed this command.
+}
+
+// Dialog window proc
+LONG APIENTRY _EXPORT
+ wxDlgProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
+{
+ return 0;
+}
+
+wxList *wxWinHandleList = NULL;
+wxWindow *wxFindWinFromHandle(WXHWND hWnd)
+{
+ wxNode *node = wxWinHandleList->Find((long)hWnd);
+ if (!node)
+ return NULL;
+ return (wxWindow *)node->Data();
+}
+
+void wxAssociateWinWithHandle(HWND hWnd, wxWindow *win)
+{
+ if ( !wxWinHandleList->Find((long)hWnd) )
+ wxWinHandleList->Append((long)hWnd, win);
+}
+
+void wxRemoveHandleAssociation(wxWindow *win)
+{
+ wxWinHandleList->DeleteObject(win);
+}
+
+// Default destroyer - override if you destroy it in some other way
+// (e.g. with MDI child windows)
+void wxWindow::MSWDestroyWindow(void)
+{
+#if 0
+
+#if DEBUG > 1
+ wxDebugMsg("wxWindow::MSWDestroyWindow %d\n", handle);
+#endif
+ MSWDetachWindowMenu();
+// SetWindowLong(handle, 0, (long)0);
+ HWND oldHandle = handle;
+ handle = NULL;
+
+ ::DestroyWindow(oldHandle);
+
+ // Menu is destroyed explicitly by wxMDIChild::DestroyWindow,
+ // or when Windows HWND is deleted if MDI parent or
+ // SDI frame.
+/*
+ if (m_hMenu)
+ {
+ ::DestroyMenu(m_hMenu);
+ m_hMenu = 0;
+ }
+ */
+#endif
+}
+
+void wxWindow::MSWCreate(const int id, wxWindow *parent, const char *wclass, wxWindow *wx_win, const char *title,
+ const int x, const int y, const int width, const int height,
+ const WXDWORD style, const char *dialog_template, const WXDWORD extendedStyle)
+{
+ bool is_dialog = (dialog_template != NULL);
+ int x1 = CW_USEDEFAULT;
+ int y1 = 0;
+ int width1 = CW_USEDEFAULT;
+ int height1 = 100;
+
+ // Find parent's size, if it exists, to set up a possible default
+ // panel size the size of the parent window
+ RECT parent_rect;
+ if (parent)
+ {
+ // Was GetWindowRect: JACS 5/5/95
+ ::GetClientRect((HWND) parent->GetHWND(), &parent_rect);
+
+ width1 = parent_rect.right - parent_rect.left;
+ height1 = parent_rect.bottom - parent_rect.top;
+ }
+
+ if (x > -1) x1 = x;
+ if (y > -1) y1 = y;
+ if (width > -1) width1 = width;
+ if (height > -1) height1 = height;
+
+ HWND hParent = NULL;
+ if (parent)
+ hParent = (HWND) parent->GetHWND();
+
+ wxWndHook = this;
+
+ if (is_dialog)
+ {
+ // MakeProcInstance doesn't seem to be needed in C7. Is it needed for
+ // other compilers???
+ // VZ: it's always needed for Win16 and never for Win32
+#ifdef __WIN32__
+ m_hWnd = (WXHWND) ::CreateDialog(wxGetInstance(), dialog_template, hParent,
+ (DLGPROC)wxDlgProc);
+#else
+ DLGPROC dlgproc = (DLGPROC)MakeProcInstance((DLGPROC)wxWndProc, wxGetInstance());
+
+ m_hWnd = (WXHWND) ::CreateDialog(wxGetInstance(), dialog_template, hParent,
+ (DLGPROC)dlgproc);
+#endif
+
+ if (m_hWnd == 0)
+ MessageBox(NULL, "Can't find dummy dialog template!\nCheck resource include path for finding wx.rc.",
+ "wxWindows Error", MB_ICONEXCLAMATION | MB_OK);
+ else MoveWindow((HWND) m_hWnd, x1, y1, width1, height1, FALSE);
+ }
+ else
+ {
+ int controlId = 0;
+ if (style & WS_CHILD)
+ controlId = id;
+ if (!title)
+ title = "";
+
+ m_hWnd = (WXHWND) CreateWindowEx(extendedStyle, wclass,
+ title,
+ style,
+ x1, y1,
+ width1, height1,
+// hParent, NULL, wxGetInstance(),
+ hParent, (HMENU)controlId, wxGetInstance(),
+ NULL);
+
+ if (m_hWnd == 0)
+ {
+ char buf[300];
+ sprintf(buf, "Can't create window of class %s! Weird.\nPossible Windows 3.x compatibility problem?",
+ wclass);
+ wxFatalError(buf,
+ "Fatal wxWindows Error");
+ }
+ }
+ wxWndHook = NULL;
+ wxWinHandleList->Append((long)m_hWnd, this);
+
+#if DEBUG > 1
+ wxDebugMsg("wxWindow::MSWCreate %d\n", m_hWnd);
+#endif
+}
+
+void wxWindow::MSWOnCreate(WXLPCREATESTRUCT WXUNUSED(cs))
+{
+}
+
+bool wxWindow::MSWOnClose(void)
+{
+#if DEBUG > 1
+ wxDebugMsg("wxWindow::MSWOnClose %d\n", handle);
+#endif
+ return FALSE;
+}
+
+bool wxWindow::MSWOnDestroy(void)
+{
+#if DEBUG > 1
+ wxDebugMsg("wxWindow::MSWOnDestroy %d\n", handle);
+#endif
+ // delete our log target if we've got one
+#if USE_DRAG_AND_DROP
+ if ( m_pDropTarget != 0 ) {
+ m_pDropTarget->Revoke(m_hWnd);
+
+ delete m_pDropTarget;
+ m_pDropTarget = NULL;
+ }
+#endif
+
+ return TRUE;
+}
+
+// Deal with child commands from buttons etc.
+
+bool wxWindow::MSWOnNotify(const WXWPARAM wParam, const WXLPARAM lParam)
+{
+#if defined(__WIN95__)
+ // Find a child window to send the notification to, e.g. a toolbar.
+ // There's a problem here. NMHDR::hwndFrom doesn't give us the
+ // handle of the toolbar; it's probably the handle of the tooltip
+ // window (anyway, it's parent is also the toolbar's parent).
+ // So, since we don't know which hWnd or wxWindow originated the
+ // WM_NOTIFY, we'll need to go through all the children of this window
+ // trying out MSWNotify.
+ // This won't work now, though, because any number of controls
+ // could respond to the same generic messages :-(
+
+/* This doesn't work for toolbars, but try for other controls first.
+ */
+ NMHDR *hdr = (NMHDR *)lParam;
+ HWND hWnd = (HWND)hdr->hwndFrom;
+ wxWindow *win = wxFindWinFromHandle((WXHWND) hWnd);
+
+ if ( win )
+ return win->MSWNotify(wParam, lParam);
+ else
+ {
+ // Rely on MSWNotify to check whether the message
+ // belongs to the window or not
+ wxNode *node = GetChildren()->First();
+ while (node)
+ {
+ wxWindow *child = (wxWindow *)node->Data();
+ if ( child->MSWNotify(wParam, lParam) )
+ return TRUE;
+ node = node->Next();
+ }
+ }
+
+ return FALSE;
+
+#endif
+ return FALSE;
+}
+
+void wxWindow::MSWOnMenuHighlight(const WXWORD WXUNUSED(item), const WXWORD WXUNUSED(flags), const WXHMENU WXUNUSED(sysmenu))
+{
+#if DEBUG > 1
+ wxDebugMsg("wxWindow::MSWOnMenuHighlight %d\n", handle);
+#endif
+}
+
+void wxWindow::MSWOnInitMenuPopup(const WXHMENU menu, const int pos, const bool isSystem)
+{
+ if (!isSystem)
+ OldOnInitMenuPopup(pos);
+}
+
+bool wxWindow::MSWOnActivate(const int state, const bool WXUNUSED(minimized), const WXHWND WXUNUSED(activate))
+{
+#if DEBUG > 1
+ wxDebugMsg("wxWindow::MSWOnActivate %d\n", handle);
+#endif
+
+#if WXWIN_COMPATIBILITY
+ GetEventHandler()->OldOnActivate(((state == WA_ACTIVE) || (state == WA_CLICKACTIVE)));
+#else
+ wxActivateEvent event(wxEVT_ACTIVATE, ((state == WA_ACTIVE) || (state == WA_CLICKACTIVE)),
+ m_windowId);
+ event.m_eventObject = this;
+ GetEventHandler()->ProcessEvent(event);
+#endif
+ return 0;
+}
+
+bool wxWindow::MSWOnSetFocus(const WXHWND WXUNUSED(hwnd))
+{
+#if DEBUG > 1
+ wxDebugMsg("wxWindow::MSWOnSetFocus %d\n", m_hWnd);
+#endif
+ // Deal with caret
+ if (m_caretEnabled && (m_caretWidth > 0) && (m_caretHeight > 0))
+ {
+ ::CreateCaret((HWND) GetHWND(), NULL, m_caretWidth, m_caretHeight);
+ if (m_caretShown)
+ ::ShowCaret((HWND) GetHWND());
+ }
+
+#if WXWIN_COMPATIBILITY
+ GetEventHandler()->OldOnSetFocus();
+#else
+ wxFocusEvent event(wxEVT_SET_FOCUS, m_windowId);
+ event.m_eventObject = this;
+ GetEventHandler()->ProcessEvent(event);
+#endif
+ return TRUE;
+}
+
+bool wxWindow::MSWOnKillFocus(const WXHWND WXUNUSED(hwnd))
+{
+#if DEBUG > 1
+ wxDebugMsg("wxWindow::MSWOnKillFocus %d\n", m_hWnd);
+#endif
+ // Deal with caret
+ if (m_caretEnabled)
+ {
+ ::DestroyCaret();
+ }
+
+#if WXWIN_COMPATIBILITY
+ GetEventHandler()->OldOnKillFocus();
+#else
+ wxFocusEvent event(wxEVT_KILL_FOCUS, m_windowId);
+ event.m_eventObject = this;
+ GetEventHandler()->ProcessEvent(event);
+#endif
+ return TRUE;
+}
+
+void wxWindow::MSWOnDropFiles(const WXWPARAM wParam)
+{
+#if DEBUG > 1
+ wxDebugMsg("wxWindow::MSWOnDropFiles %d\n", m_hWnd);
+#endif
+
+ HANDLE hFilesInfo = (HANDLE)wParam;
+ POINT dropPoint;
+ DragQueryPoint(hFilesInfo, (LPPOINT) &dropPoint);
+
+ // Get the total number of files dropped
+ WORD gwFilesDropped = (WORD)DragQueryFile ((HDROP)hFilesInfo,
+ (UINT)-1,
+ (LPSTR)0,
+ (UINT)0);
+
+ wxString *files = new wxString[gwFilesDropped];
+ int wIndex;
+ for (wIndex=0; wIndex < (int)gwFilesDropped; wIndex++)
+ {
+ DragQueryFile (hFilesInfo, wIndex, (LPSTR) wxBuffer, 1000);
+ files[wIndex] = wxBuffer;
+ }
+ DragFinish (hFilesInfo);
+
+ wxDropFilesEvent event(wxEVT_DROP_FILES, gwFilesDropped, files);
+ event.m_eventObject = this;
+ event.m_pos.x = dropPoint.x; event.m_pos.x = dropPoint.y;
+
+ GetEventHandler()->ProcessEvent(event);
+
+ delete[] files;
+}
+
+bool wxWindow::MSWOnDrawItem(const int id, WXDRAWITEMSTRUCT *itemStruct)
+{
+#if USE_OWNER_DRAWN
+ if ( id == 0 ) { // is it a menu item?
+ DRAWITEMSTRUCT *pDrawStruct = (DRAWITEMSTRUCT *)itemStruct;
+ wxMenuItem *pMenuItem = (wxMenuItem *)(pDrawStruct->itemData);
+ wxCHECK_RET( pMenuItem->IsKindOf(CLASSINFO(wxMenuItem)), FALSE );
+
+ // prepare to call OnDrawItem()
+ wxDC dc;
+ dc.SetHDC((WXHDC)pDrawStruct->hDC, FALSE);
+ wxRect rect(pDrawStruct->rcItem.left, pDrawStruct->rcItem.top,
+ pDrawStruct->rcItem.right - pDrawStruct->rcItem.left,
+ pDrawStruct->rcItem.bottom - pDrawStruct->rcItem.top);
+ return pMenuItem->OnDrawItem(
+ dc, rect,
+ (wxOwnerDrawn::wxODAction)pDrawStruct->itemAction,
+ (wxOwnerDrawn::wxODStatus)pDrawStruct->itemState
+ );
+ }
+#endif // owner-drawn menus
+
+ wxWindow *item = FindItem(id);
+#if USE_DYNAMIC_CLASSES
+ if (item && item->IsKindOf(CLASSINFO(wxControl)))
+ {
+ return ((wxControl *)item)->MSWOnDraw(itemStruct);
+ }
+ else
+#endif
+ return FALSE;
+}
+
+bool wxWindow::MSWOnMeasureItem(const int id, WXMEASUREITEMSTRUCT *itemStruct)
+{
+#if USE_OWNER_DRAWN
+ if ( id == 0 ) { // is it a menu item?
+ MEASUREITEMSTRUCT *pMeasureStruct = (MEASUREITEMSTRUCT *)itemStruct;
+ wxMenuItem *pMenuItem = (wxMenuItem *)(pMeasureStruct->itemData);
+ wxCHECK_RET( pMenuItem->IsKindOf(CLASSINFO(wxMenuItem)), FALSE );
+
+ return pMenuItem->OnMeasureItem(&pMeasureStruct->itemWidth,
+ &pMeasureStruct->itemHeight);
+ }
+#endif // owner-drawn menus
+
+ wxWindow *item = FindItem(id);
+#if USE_DYNAMIC_CLASSES
+ if (item && item->IsKindOf(CLASSINFO(wxControl)))
+ {
+ return ((wxControl *)item)->MSWOnMeasure(itemStruct);
+ }
+ else
+#endif
+ return FALSE;
+}
+
+WXHBRUSH wxWindow::MSWOnCtlColor(const WXHDC pDC, const WXHWND pWnd, const WXUINT nCtlColor,
+ const WXUINT message, const WXWPARAM wParam, const WXLPARAM lParam)
+{
+#if DEBUG > 1
+ wxDebugMsg("wxWindow::MSWOnCtlColour %d\n", m_hWnd);
+#endif
+ if (nCtlColor == CTLCOLOR_DLG)
+ {
+ return OnCtlColor(pDC, pWnd, nCtlColor, message, wParam, lParam);
+ }
+
+ wxControl *item = (wxControl *)FindItemByHWND(pWnd, TRUE);
+
+ WXHBRUSH hBrush = 0;
+
+ if ( item )
+ hBrush = item->OnCtlColor(pDC, pWnd, nCtlColor, message, wParam, lParam);
+
+ // I think that even for dialogs, we may need to call DefWindowProc (?)
+ // Or maybe just rely on the usual default behaviour.
+ if ( !hBrush )
+ hBrush = (WXHBRUSH) MSWDefWindowProc(message, wParam, lParam);
+
+ return hBrush ;
+}
+
+// Define for each class of dialog and control
+WXHBRUSH wxWindow::OnCtlColor(const WXHDC pDC, const WXHWND pWnd, const WXUINT nCtlColor,
+ WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
+{
+ return (WXHBRUSH) MSWDefWindowProc(message, wParam, lParam);
+}
+
+bool wxWindow::MSWOnColorChange(const WXHWND hWnd, const WXUINT message, const WXWPARAM wParam, const WXLPARAM lParam)
+{
+ wxSysColourChangedEvent event;
+ event.m_eventObject = this;
+
+ // Check if app handles this.
+ if (GetEventHandler()->ProcessEvent(event))
+ return 0;
+
+#if WXWIN_COMPATIBILITY
+ if (GetEventHandler()->OldOnSysColourChange())
+ return 0;
+#endif
+
+ // We didn't process it
+ return 1;
+}
+
+// Responds to colour changes: passes event on to children.
+void wxWindow::OnSysColourChanged(wxSysColourChangedEvent& event)
+{
+ wxNode *node = GetChildren()->First();
+ while ( node )
+ {
+ // Only propagate to non-top-level windows
+ wxWindow *win = (wxWindow *)node->Data();
+ if ( win->GetParent() )
+ {
+ wxSysColourChangedEvent event2;
+ event.m_eventObject = win;
+ win->GetEventHandler()->ProcessEvent(event2);
+ }
+
+ node = node->Next();
+ }
+}
+
+long wxWindow::MSWDefWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam)
+{
+ if ( m_oldWndProc )
+ return ::CallWindowProc(CASTWNDPROC (FARPROC) m_oldWndProc, (HWND) GetHWND(), (UINT) nMsg, (WPARAM) wParam, (LPARAM) lParam);
+ else
+ return ::DefWindowProc((HWND) GetHWND(), nMsg, wParam, lParam);
+}
+
+long wxWindow::Default()
+{
+ return this->MSWDefWindowProc(m_lastMsg, m_lastWParam, m_lastLParam);
+}
+
+bool wxWindow::MSWProcessMessage(WXMSG* pMsg)
+{
+ if (!m_hWnd)
+ return FALSE;
+ else
+ {
+ // Suggestion by Andrew Davison to allow
+ // a panel to accept character input in user edit mode
+
+ // OK, what we probably want to do here for wxWin 2.0
+ // is have a window style to indicate whether the window
+ // should process dialog-style input, since we can't
+ // otherwise tell whether it's supposed to do tab traversal
+ // or not.
+ if (GetWindowStyleFlag() & wxTAB_TRAVERSAL)
+ return (::IsDialogMessage((HWND) m_hWnd, (MSG *)pMsg) != 0);
+ else
+ return FALSE;
+ }
+}
+
+long wxWindow::MSWOnMDIActivate(const long WXUNUSED(flag), const WXHWND WXUNUSED(activate), const WXHWND WXUNUSED(deactivate))
+{
+#if DEBUG > 1
+ wxDebugMsg("wxWindow::MSWOnMDIActivate %d\n", m_hWnd);
+#endif
+ return 1;
+}
+
+void wxWindow::MSWDetachWindowMenu(void)
+{
+ if (m_hMenu)
+ {
+ int N = GetMenuItemCount((HMENU) m_hMenu);
+ int i;
+ for (i = 0; i < N; i++)
+ {
+ char buf[100];
+ int chars = GetMenuString((HMENU) m_hMenu, i, buf, 100, MF_BYPOSITION);
+ if ((chars > 0) && (strcmp(buf, "&Window") == 0))
+ {
+ RemoveMenu((HMENU) m_hMenu, i, MF_BYPOSITION);
+ break;
+ }
+ }
+ }
+}
+
+bool wxWindow::MSWOnPaint(void)
+{
+#if WXWIN_COMPATIBILITY
+ GetEventHandler()->OldOnPaint();
+#else
+ wxPaintEvent event(m_windowId);
+ event.m_eventObject = this;
+ GetEventHandler()->ProcessEvent(event);
+#endif
+ return TRUE;
+
+#if 0
+
+#if DEBUG > 1
+ wxDebugMsg("wxWindow::MSWOnPaint %d\n", m_hWnd);
+#endif
+#ifdef __WIN32__
+ HRGN tRgn=CreateRectRgn(0,0,0,0); //Dummy call to get a handle!
+ if (GetUpdateRgn(m_hWnd, tRgn, FALSE))
+#else
+ RECT tRect;
+ if (GetUpdateRect((HWND) m_hWnd, &tRect, FALSE))
+#endif
+ {
+ PAINTSTRUCT ps;
+ // Hold a pointer to the dc so long as the OnPaint() message
+ // is being processed
+ HDC dc = BeginPaint(m_hWnd, &ps);
+ bool isPanel = IsKindOf(CLASSINFO(wxWindow));
+ m_paintHDC = (WXHDC) dc;
+ RECT updateRect1 = ps.rcPaint;
+ m_updateRect.x = updateRect1.left;
+ m_updateRect.y = updateRect1.top;
+ m_updateRect.width = updateRect1.right - updateRect1.left;
+ m_updateRect.height = updateRect1.bottom - updateRect1.top;
+
+ GetEventHandler()->OldOnPaint();
+
+ m_paintHDC = 0;
+ EndPaint((HWND) m_hWnd, &ps);
+#ifdef __WIN32__
+ DeleteObject(tRgn);
+#endif
+
+ if (isPanel)
+ // Do default processing
+ return FALSE;
+ else
+ return TRUE;
+ }
+#ifdef __WIN32__
+ DeleteObject(tRgn);
+#endif
+ return FALSE;
+#endif
+}
+
+void wxWindow::MSWOnSize(const int w, const int h, const WXUINT WXUNUSED(flag))
+{
+ if (m_inOnSize)
+ return;
+
+#if DEBUG > 1
+ wxDebugMsg("wxWindow::MSWOnSize %d\n", m_hWnd);
+#endif
+ if (!m_hWnd)
+ return;
+
+ m_inOnSize = TRUE;
+
+#if WXWIN_COMPATIBILITY
+ GetEventHandler()->OldOnSize(w, h);
+#else
+ wxSizeEvent event(wxSize(w, h), m_windowId);
+ event.m_eventObject = this;
+ GetEventHandler()->ProcessEvent(event);
+#endif
+
+ m_inOnSize = FALSE;
+}
+
+void wxWindow::MSWOnWindowPosChanging(void *WXUNUSED(lpPos))
+{
+ Default();
+}
+
+// Deal with child commands from buttons etc.
+bool wxWindow::MSWOnCommand(const WXWORD id, const WXWORD cmd, const WXHWND WXUNUSED(control))
+{
+#if DEBUG > 1
+ wxDebugMsg("wxWindow::MSWOnCommand\n");
+#endif
+ if (wxCurrentPopupMenu)
+ {
+ wxMenu *popupMenu = wxCurrentPopupMenu;
+ wxCurrentPopupMenu = NULL;
+ bool succ = popupMenu->MSWCommand(cmd, id);
+ return succ;
+ }
+#if DEBUG > 1
+ char buf[80];
+ sprintf(buf, "Looking for item %d...\n", id);
+ wxDebugMsg(buf);
+#endif
+
+ wxWindow *item = FindItem(id);
+ if (item)
+ {
+ bool value = item->MSWCommand(cmd, id);
+#if DEBUG > 1
+ if (value)
+ wxDebugMsg("MSWCommand succeeded\n");
+ else
+ wxDebugMsg("MSWCommand failed\n");
+#endif
+ return value;
+ }
+ else
+ {
+#if DEBUG > 1
+ wxDebugMsg("Could not find item!\n");
+ char buf[100];
+ wxDebugMsg("Item ids for this panel:\n");
+
+ wxNode *current = GetChildren()->First();
+ while (current)
+ {
+ wxObject *obj = (wxObject *)current->Data() ;
+ if (obj->IsKindOf(CLASSINFO(wxControl)))
+ {
+ wxControl *item = (wxControl *)current->Data();
+ sprintf(buf, " %d\n", (int)item->m_windowId);
+ wxDebugMsg(buf);
+ }
+ current = current->Next();
+ }
+ wxYield();
+#endif
+ return FALSE;
+ }
+}
+
+long wxWindow::MSWOnSysCommand(WXWPARAM wParam, WXLPARAM lParam)
+{
+ switch (wParam)
+ {
+ case SC_MAXIMIZE:
+ {
+ wxMaximizeEvent event(m_windowId);
+ event.SetEventObject(this);
+ if (!GetEventHandler()->ProcessEvent(event))
+ return Default();
+ else
+ return 0;
+ break;
+ }
+ case SC_MINIMIZE:
+ {
+ wxIconizeEvent event(m_windowId);
+ event.SetEventObject(this);
+ if (!GetEventHandler()->ProcessEvent(event))
+ return Default();
+ else
+ return 0;
+ break;
+ }
+ default:
+ return Default();
+ }
+ return 0;
+}
+
+void wxWindow::MSWOnLButtonDown(const int x, const int y, const WXUINT flags)
+{
+#if 0 // defined(__WIN32__) && !defined(WIN95)
+ // DClick not clean supported on Win3.1, except if someone know
+ // how to emulate Sleep()...
+ // This means that your app will receive Down-Up-Dclick sequences
+ // rather than Dclick
+ if (m_doubleClickAllowed)
+ {
+ UINT time = GetDoubleClickTime() ;
+ Sleep(time) ;
+ MSG dummy ;
+ if (PeekMessage(&dummy,m_hWnd,
+ WM_LBUTTONDBLCLK,WM_LBUTTONDBLCLK,
+ PM_NOREMOVE)
+ )
+ {
+ PeekMessage(&dummy,m_hWnd,WM_LBUTTONUP,WM_LBUTTONUP,PM_REMOVE);
+ return;
+ }
+ }
+#endif
+
+//wxDebugMsg("LButtonDown\n") ;
+ wxMouseEvent event(wxEVENT_TYPE_LEFT_DOWN);
+
+/*
+ float px = (float)x;
+ float py = (float)y;
+
+ MSWDeviceToLogical(&px, &py);
+
+ CalcUnscrolledPosition((int)px, (int)py, &event.m_x, &event.m_y);
+*/
+
+ event.m_x = x; event.m_y = y;
+ event.m_shiftDown = ((flags & MK_SHIFT) != 0);
+ event.m_controlDown = ((flags & MK_CONTROL) != 0);
+ event.m_leftDown = ((flags & MK_LBUTTON) != 0);
+ event.m_middleDown = ((flags & MK_MBUTTON) != 0);
+ event.m_rightDown = ((flags & MK_RBUTTON) != 0);
+ event.SetTimestamp(wxApp::sm_lastMessageTime); /* MATTHEW: timeStamp */
+ event.m_eventObject = this;
+
+ m_lastXPos = event.m_x; m_lastYPos = event.m_y; m_lastEvent = wxEVENT_TYPE_LEFT_DOWN;
+ GetEventHandler()->OldOnMouseEvent(event);
+}
+
+void wxWindow::MSWOnLButtonUp(const int x, const int y, const WXUINT flags)
+{
+//wxDebugMsg("LButtonUp\n") ;
+ wxMouseEvent event(wxEVENT_TYPE_LEFT_UP);
+
+/*
+ float px = (float)x;
+ float py = (float)y;
+
+ MSWDeviceToLogical(&px, &py);
+
+ CalcUnscrolledPosition((int)px, (int)py, &event.m_x, &event.m_y);
+*/
+
+ event.m_x = x; event.m_y = y;
+ event.m_shiftDown = ((flags & MK_SHIFT) != 0);
+ event.m_controlDown = ((flags & MK_CONTROL) != 0);
+ event.m_leftDown = ((flags & MK_LBUTTON) != 0);
+ event.m_middleDown = ((flags & MK_MBUTTON) != 0);
+ event.m_rightDown = ((flags & MK_RBUTTON) != 0);
+ event.SetTimestamp(wxApp::sm_lastMessageTime); /* MATTHEW: timeStamp */
+ event.m_eventObject = this;
+
+ m_lastXPos = event.m_x; m_lastYPos = event.m_y; m_lastEvent = wxEVENT_TYPE_LEFT_UP;
+
+ GetEventHandler()->OldOnMouseEvent(event);
+}
+
+void wxWindow::MSWOnLButtonDClick(const int x, const int y, const WXUINT flags)
+{
+//wxDebugMsg("LButtonDClick\n") ;
+ /* MATTHEW: If dclick not allowed, generate another single-click */
+ wxMouseEvent event(m_doubleClickAllowed ?
+ wxEVENT_TYPE_LEFT_DCLICK : wxEVENT_TYPE_LEFT_DOWN);
+
+/*
+ float px = (float)x;
+ float py = (float)y;
+
+ MSWDeviceToLogical(&px, &py);
+
+ CalcUnscrolledPosition((int)px, (int)py, &event.m_x, &event.m_y);
+*/
+
+ event.m_x = x; event.m_y = y;
+ event.m_shiftDown = ((flags & MK_SHIFT) != 0);
+ event.m_controlDown = ((flags & MK_CONTROL) != 0);
+ event.m_leftDown = ((flags & MK_LBUTTON != 0));
+ event.m_middleDown = ((flags & MK_MBUTTON) != 0);
+ event.m_rightDown = ((flags & MK_RBUTTON) != 0);
+ event.SetTimestamp(wxApp::sm_lastMessageTime); /* MATTHEW: timeStamp */
+ event.m_eventObject = this;
+
+ m_lastXPos = event.m_x; m_lastYPos = event.m_y; m_lastEvent = wxEVENT_TYPE_LEFT_DCLICK;
+
+// if (m_doubleClickAllowed)
+ GetEventHandler()->OldOnMouseEvent(event);
+}
+
+void wxWindow::MSWOnMButtonDown(const int x, const int y, const WXUINT flags)
+{
+#if 0 // defined(__WIN32__) && !defined(__WIN95__)
+ // DClick not clean supported on Win3.1, except if someone know
+ // how to emulate Sleep()...
+ // This means that your app will receive Down-Up-Dclick sequences
+ // rather than Dclick
+ if (m_doubleClickAllowed)
+ {
+ UINT time = GetDoubleClickTime() ;
+ Sleep(time) ;
+ MSG dummy ;
+ if (PeekMessage(&dummy,m_hWnd,
+ WM_MBUTTONDBLCLK,WM_MBUTTONDBLCLK,
+ PM_NOREMOVE)
+ )
+ {
+ PeekMessage(&dummy,m_hWnd,WM_MBUTTONUP,WM_MBUTTONUP,PM_REMOVE);
+ return;
+ }
+ }
+#endif
+
+//wxDebugMsg("MButtonDown\n") ;
+ wxMouseEvent event(wxEVENT_TYPE_MIDDLE_DOWN);
+
+/*
+ float px = (float)x;
+ float py = (float)y;
+
+ MSWDeviceToLogical(&px, &py);
+
+ CalcUnscrolledPosition((int)px, (int)py, &event.m_x, &event.m_y);
+*/
+
+ event.m_x = x; event.m_y = y;
+ event.m_shiftDown = ((flags & MK_SHIFT) != 0);
+ event.m_controlDown = ((flags & MK_CONTROL) != 0);
+ event.m_leftDown = ((flags & MK_LBUTTON) != 0);
+ event.m_middleDown = ((flags & MK_MBUTTON) != 0);
+ event.m_rightDown = ((flags & MK_RBUTTON) != 0);
+ event.SetTimestamp(wxApp::sm_lastMessageTime); /* MATTHEW: timeStamp */
+ event.m_eventObject = this;
+
+ m_lastXPos = event.m_x; m_lastYPos = event.m_y; m_lastEvent = wxEVENT_TYPE_LEFT_DOWN;
+ GetEventHandler()->OldOnMouseEvent(event);
+}
+
+void wxWindow::MSWOnMButtonUp(const int x, const int y, const WXUINT flags)
+{
+//wxDebugMsg("MButtonUp\n") ;
+ wxMouseEvent event(wxEVENT_TYPE_MIDDLE_UP);
+
+/*
+ float px = (float)x;
+ float py = (float)y;
+
+ MSWDeviceToLogical(&px, &py);
+
+ CalcUnscrolledPosition((int)px, (int)py, &event.m_x, &event.m_y);
+*/
+
+ event.m_x = x; event.m_y = y;
+ event.m_shiftDown = ((flags & MK_SHIFT) != 0);
+ event.m_controlDown = ((flags & MK_CONTROL) != 0);
+ event.m_leftDown = ((flags & MK_LBUTTON) != 0);
+ event.m_middleDown = ((flags & MK_MBUTTON) != 0);
+ event.m_rightDown = ((flags & MK_RBUTTON) != 0);
+ event.SetTimestamp(wxApp::sm_lastMessageTime); /* MATTHEW: timeStamp */
+ event.m_eventObject = this;
+
+ m_lastXPos = event.m_x; m_lastYPos = event.m_y; m_lastEvent = wxEVENT_TYPE_LEFT_UP;
+ GetEventHandler()->OldOnMouseEvent(event);
+}
+
+void wxWindow::MSWOnMButtonDClick(const int x, const int y, const WXUINT flags)
+{
+//wxDebugMsg("MButtonDClick\n") ;
+ /* MATTHEW: If dclick not allowed, generate another single-click */
+ wxMouseEvent event((m_doubleClickAllowed) ?
+ wxEVENT_TYPE_MIDDLE_DCLICK : wxEVENT_TYPE_MIDDLE_DOWN);
+
+/*
+ float px = (float)x;
+ float py = (float)y;
+
+ MSWDeviceToLogical(&px, &py);
+
+ CalcUnscrolledPosition((int)px, (int)py, &event.m_x, &event.m_y);
+*/
+
+ event.m_x = x; event.m_y = y;
+ event.m_shiftDown = ((flags & MK_SHIFT) != 0);
+ event.m_controlDown = ((flags & MK_CONTROL) != 0);
+ event.m_leftDown = ((flags & MK_LBUTTON) != 0);
+ event.m_middleDown = ((flags & MK_MBUTTON) != 0);
+ event.m_rightDown = ((flags & MK_RBUTTON) != 0);
+ event.SetTimestamp(wxApp::sm_lastMessageTime); /* MATTHEW: timeStamp */
+ event.m_eventObject = this;
+
+ m_lastXPos = event.m_x; m_lastYPos = event.m_y; m_lastEvent = wxEVENT_TYPE_LEFT_DCLICK;
+// if (m_doubleClickAllowed)
+ GetEventHandler()->OldOnMouseEvent(event);
+}
+
+void wxWindow::MSWOnRButtonDown(const int x, const int y, const WXUINT flags)
+{
+#if 0 // defined(__WIN32__) && !defined(__WIN95__)
+ // DClick not clean supported on Win3.1, except if someone know
+ // how to emulate Sleep()...
+ // This means that your app will receive Down-Up-Dclick sequences
+ // rather than Dclick
+ if (m_doubleClickAllowed)
+ {
+ UINT time = GetDoubleClickTime() ;
+ Sleep(time) ;
+ MSG dummy ;
+ if (PeekMessage(&dummy,m_hWnd,
+ WM_RBUTTONDBLCLK,WM_RBUTTONDBLCLK,
+ PM_NOREMOVE)
+ )
+ {
+ PeekMessage(&dummy,m_hWnd,WM_RBUTTONUP,WM_RBUTTONUP,PM_REMOVE);
+ return;
+ }
+ }
+#endif
+
+//wxDebugMsg("RButtonDown\n") ;
+ wxMouseEvent event(wxEVENT_TYPE_RIGHT_DOWN);
+
+/*
+ float px = (float)x;
+ float py = (float)y;
+
+ MSWDeviceToLogical(&px, &py);
+
+ CalcUnscrolledPosition((int)px, (int)py, &event.m_x, &event.m_y);
+*/
+
+ event.m_x = x; event.m_y = y;
+ event.m_shiftDown = ((flags & MK_SHIFT) != 0);
+ event.m_controlDown = ((flags & MK_CONTROL) != 0);
+ event.m_leftDown = ((flags & MK_LBUTTON) != 0);
+ event.m_middleDown = ((flags & MK_MBUTTON) != 0);
+ event.m_rightDown = ((flags & MK_RBUTTON) != 0);
+ event.SetTimestamp(wxApp::sm_lastMessageTime); /* MATTHEW: timeStamp */
+ event.m_eventObject = this;
+
+ m_lastXPos = event.m_x; m_lastYPos = event.m_y; m_lastEvent = wxEVENT_TYPE_RIGHT_DOWN;
+ GetEventHandler()->OldOnMouseEvent(event);
+}
+
+void wxWindow::MSWOnRButtonUp(const int x, const int y, const WXUINT flags)
+{
+//wxDebugMsg("RButtonUp\n") ;
+ wxMouseEvent event(wxEVENT_TYPE_RIGHT_UP);
+
+/*
+ float px = (float)x;
+ float py = (float)y;
+
+ MSWDeviceToLogical(&px, &py);
+
+ CalcUnscrolledPosition((int)px, (int)py, &event.m_x, &event.m_y);
+*/
+
+ event.m_x = x; event.m_y = y;
+ event.m_shiftDown = ((flags & MK_SHIFT) != 0);
+ event.m_controlDown = ((flags & MK_CONTROL) != 0);
+ event.m_leftDown = ((flags & MK_LBUTTON) != 0);
+ event.m_middleDown = ((flags & MK_MBUTTON) != 0);
+ event.m_rightDown = ((flags & MK_RBUTTON) != 0);
+ event.m_eventObject = this;
+ event.SetTimestamp(wxApp::sm_lastMessageTime); /* MATTHEW: timeStamp */
+
+ m_lastXPos = event.m_x; m_lastYPos = event.m_y; m_lastEvent = wxEVENT_TYPE_RIGHT_UP;
+ GetEventHandler()->OldOnMouseEvent(event);
+}
+
+void wxWindow::MSWOnRButtonDClick(const int x, const int y, const WXUINT flags)
+{
+//wxDebugMsg("RButtonDClick\n") ;
+ /* MATTHEW: If dclick not allowed, generate another single-click */
+ wxMouseEvent event((m_doubleClickAllowed) ?
+ wxEVENT_TYPE_RIGHT_DCLICK : wxEVENT_TYPE_RIGHT_DOWN);
+
+/*
+ float px = (float)x;
+ float py = (float)y;
+
+ MSWDeviceToLogical(&px, &py);
+
+ CalcUnscrolledPosition((int)px, (int)py, &event.m_x, &event.m_y);
+*/
+
+ event.m_x = x; event.m_y = y;
+ event.m_shiftDown = ((flags & MK_SHIFT) != 0);
+ event.m_controlDown = ((flags & MK_CONTROL) != 0);
+ event.m_leftDown = ((flags & MK_LBUTTON) != 0);
+ event.m_middleDown = ((flags & MK_MBUTTON) != 0);
+ event.m_rightDown = ((flags & MK_RBUTTON) != 0);
+ event.SetTimestamp(wxApp::sm_lastMessageTime); /* MATTHEW: timeStamp */
+ event.m_eventObject = this;
+
+ m_lastXPos = event.m_x; m_lastYPos = event.m_y; m_lastEvent = wxEVENT_TYPE_RIGHT_DCLICK;
+// if (m_doubleClickAllowed)
+ GetEventHandler()->OldOnMouseEvent(event);
+}
+
+void wxWindow::MSWOnMouseMove(const int x, const int y, const WXUINT flags)
+{
+ // 'normal' move event...
+ // Set cursor, but only if we're not in 'busy' mode
+
+ // Trouble with this is that it sets the cursor for controls too :-(
+ if (m_windowCursor.Ok() && !wxIsBusy())
+ ::SetCursor((HCURSOR) m_windowCursor.GetHCURSOR());
+
+ wxMouseEvent event(wxEVENT_TYPE_MOTION);
+
+/*
+ float px = (float)x;
+ float py = (float)y;
+
+ MSWDeviceToLogical(&px, &py);
+
+ CalcUnscrolledPosition((int)px, (int)py, &event.m_x, &event.m_y);
+*/
+
+ event.m_x = x; event.m_y = y;
+ event.m_shiftDown = ((flags & MK_SHIFT) != 0);
+ event.m_controlDown = ((flags & MK_CONTROL) != 0);
+ event.m_leftDown = ((flags & MK_LBUTTON) != 0);
+ event.m_middleDown = ((flags & MK_MBUTTON) != 0);
+ event.m_rightDown = ((flags & MK_RBUTTON) != 0);
+ event.SetTimestamp(wxApp::sm_lastMessageTime); /* MATTHEW: timeStamp */
+ event.m_eventObject = this;
+
+ // Window gets a click down message followed by a mouse move
+ // message even if position isn't changed! We want to discard
+ // the trailing move event if x and y are the same.
+ if ((m_lastEvent == wxEVENT_TYPE_RIGHT_DOWN || m_lastEvent == wxEVENT_TYPE_LEFT_DOWN ||
+ m_lastEvent == wxEVENT_TYPE_MIDDLE_DOWN) &&
+ (m_lastXPos == event.m_x && m_lastYPos == event.m_y))
+ {
+ m_lastXPos = event.m_x; m_lastYPos = event.m_y;
+ m_lastEvent = wxEVENT_TYPE_MOTION;
+ return;
+ }
+
+ m_lastEvent = wxEVENT_TYPE_MOTION;
+ m_lastXPos = event.m_x; m_lastYPos = event.m_y;
+ GetEventHandler()->OldOnMouseEvent(event);
+}
+
+/* TODO put back leave/enter code if required
+ */
+#if 0
+void wxWindow::MSWOnMouseMove(int x, int y, WXUINT flags)
+{
+//wxDebugMsg("Client 0x%08x Move Msg %d,%d\n",this,x,y) ;
+
+// #if MOUSE_EXIT_FIX //Should work now!!
+
+ // Don't do the Leave/Enter fix if we've captured the window,
+ // or SetCapture won't work properly.
+ if (!m_winCaptured)
+ {
+ HWND hunder ;
+ POINT pt ;
+ // See if we Leave/Enter the window.
+ GetCursorPos(&pt) ;
+ hunder = WindowFromPoint(pt) ;
+ if (hunder==m_hWnd)
+ {
+ // I'm in the Window, but perhaps in NC area.
+ RECT wind ;
+ RECT nc ;
+ GetClientRect(m_hWnd,&wind) ;
+ GetWindowRect(m_hWnd,&nc) ;
+ pt.x -= nc.left ;
+ pt.y -= nc.top ;
+ wind.left += WINDOW_MARGIN ; // to be able to 'see' leave
+ wind.top += WINDOW_MARGIN ; // to be able to 'see' leave
+ wind.right -= WINDOW_MARGIN ; // to be able to 'see' leave
+ wind.bottom -= WINDOW_MARGIN ; // to be able to 'see' leave
+
+ if (!PtInRect(&wind,pt))
+ hunder = NULL ; // So, I can simulate a Leave event...
+ }
+
+ if (hunder!=m_hWnd)
+ {
+ if (m_mouseInWindow)
+ {
+ m_mouseInWindow = FALSE ;
+ // Capture/Release is no more needed...
+ //ReleaseCapture() ;
+ MSWOnMouseLeave(x,y,flags) ;
+ return ;
+ }
+ // We never want to see Enter or Motion in this part of the Window...
+ return ;
+ }
+ else
+ {
+ // Event was triggered while I'm really into my client area.
+ // Do an Enter if not done.
+ if (!m_mouseInWindow)
+ {
+ m_mouseInWindow = TRUE ;
+ // Capture/Release is no more needed...
+ //SetCapture(m_hWnd) ;
+ // Set cursor, but only if we're not in 'busy' mode
+ if (m_windowCursor.Ok() && !wxIsBusy())
+ ::SetCursor(m_windowCursor.ms_cursor);
+ MSWOnMouseEnter(x,y,flags) ;
+ return ;
+ }
+ }
+ }
+// #endif //MOUSE_EXIT_FIX
+
+ // 'normal' move event...
+ // Set cursor, but only if we're not in 'busy' mode
+ if (m_windowCursor.Ok() && !wxIsBusy())
+ ::SetCursor(m_windowCursor.ms_cursor);
+
+ wxMouseEvent event(wxEVENT_TYPE_MOTION);
+
+/*
+ float px = (float)x;
+ float py = (float)y;
+
+ MSWDeviceToLogical(&px, &py);
+
+ CalcUnscrolledPosition((int)px, (int)py, &event.m_x, &event.m_y);
+*/
+
+ event.m_x = x; event.m_y = y;
+ event.m_shiftDown = ((flags & MK_SHIFT) != 0);
+ event.m_controlDown = ((flags & MK_CONTROL) != 0);
+ event.m_leftDown = ((flags & MK_LBUTTON) != 0);
+ event.m_middleDown = ((flags & MK_MBUTTON) != 0);
+ event.m_rightDown = ((flags & MK_RBUTTON) != 0);
+ event.SetTimestamp(wxApp::sm_lastMessageTime); /* MATTHEW: timeStamp */
+ event.m_eventObject = this;
+
+ // Window gets a click down message followed by a mouse move
+ // message even if position isn't changed! We want to discard
+ // the trailing move event if x and y are the same.
+ if ((m_lastEvent == wxEVENT_TYPE_RIGHT_DOWN || m_lastEvent == wxEVENT_TYPE_LEFT_DOWN ||
+ m_lastEvent == wxEVENT_TYPE_MIDDLE_DOWN) &&
+ (m_lastXPos == event.m_x && m_lastYPos == event.m_y))
+ {
+ m_lastXPos = event.m_x; m_lastYPos = event.m_y;
+ m_lastEvent = wxEVENT_TYPE_MOTION;
+ return;
+ }
+
+ m_lastEvent = wxEVENT_TYPE_MOTION;
+ m_lastXPos = event.m_x; m_lastYPos = event.m_y;
+ GetEventHandler()->OldOnMouseEvent(event);
+}
+#endif
+
+void wxWindow::MSWOnMouseEnter(const int x, const int y, const WXUINT flags)
+{
+//wxDebugMsg("Client 0x%08x Enter %d,%d\n",this,x,y) ;
+
+ // Set cursor, but only if we're not in 'busy' mode
+ if (m_windowCursor.Ok() && !wxIsBusy())
+ ::SetCursor((HCURSOR) m_windowCursor.GetHCURSOR());
+
+ wxMouseEvent event(wxEVENT_TYPE_ENTER_WINDOW);
+
+/*
+ float px = (float)x;
+ float py = (float)y;
+
+ MSWDeviceToLogical(&px, &py);
+
+ CalcUnscrolledPosition((int)px, (int)py, &event.m_x, &event.m_y);
+*/
+
+ event.m_x = x; event.m_y = y;
+ event.m_shiftDown = ((flags & MK_SHIFT) != 0);
+ event.m_controlDown = ((flags & MK_CONTROL) != 0);
+ event.m_leftDown = ((flags & MK_LBUTTON) != 0);
+ event.m_middleDown = ((flags & MK_MBUTTON) != 0);
+ event.m_rightDown = ((flags & MK_RBUTTON) != 0);
+ event.SetTimestamp(wxApp::sm_lastMessageTime); /* MATTHEW: timeStamp */
+ event.m_eventObject = this;
+
+ m_lastEvent = wxEVENT_TYPE_ENTER_WINDOW;
+ m_lastXPos = event.m_x; m_lastYPos = event.m_y;
+ GetEventHandler()->OldOnMouseEvent(event);
+}
+
+void wxWindow::MSWOnMouseLeave(const int x, const int y, const WXUINT flags)
+{
+//wxDebugMsg("Client 0x%08x Leave %d,%d\n",this,x,y) ;
+
+ // Set cursor, but only if we're not in 'busy' mode
+ if (m_windowCursor.Ok() && !wxIsBusy())
+ ::SetCursor((HCURSOR) m_windowCursor.GetHCURSOR());
+
+ wxMouseEvent event(wxEVENT_TYPE_LEAVE_WINDOW);
+
+/*
+ float px = (float)x;
+ float py = (float)y;
+
+ MSWDeviceToLogical(&px, &py);
+
+ CalcUnscrolledPosition((int)px, (int)py, &event.m_x, &event.m_y);
+*/
+
+ event.m_x = x; event.m_y = y;
+ event.m_shiftDown = ((flags & MK_SHIFT) != 0);
+ event.m_controlDown = ((flags & MK_CONTROL) != 0);
+ event.m_leftDown = ((flags & MK_LBUTTON) != 0);
+ event.m_middleDown = ((flags & MK_MBUTTON) != 0);
+ event.m_rightDown = ((flags & MK_RBUTTON) != 0);
+ event.SetTimestamp(wxApp::sm_lastMessageTime); /* MATTHEW: timeStamp */
+ event.m_eventObject = this;
+
+ m_lastEvent = wxEVENT_TYPE_LEAVE_WINDOW;
+ m_lastXPos = event.m_x; m_lastYPos = event.m_y;
+ GetEventHandler()->OldOnMouseEvent(event);
+}
+
+void wxWindow::MSWOnChar(const WXWORD wParam, const WXLPARAM lParam, const bool isASCII)
+{
+ int id;
+ bool tempControlDown = FALSE;
+ if (isASCII)
+ {
+ // If 1 -> 26, translate to CTRL plus a letter.
+ id = wParam;
+ if ((id > 0) && (id < 27))
+ {
+ switch (id)
+ {
+ case 13:
+ {
+ id = WXK_RETURN;
+ break;
+ }
+ case 8:
+ {
+ id = WXK_BACK;
+ break;
+ }
+ case 9:
+ {
+ id = WXK_TAB;
+ break;
+ }
+ default:
+ {
+ tempControlDown = TRUE;
+ id = id + 96;
+ }
+ }
+ }
+ }
+ else
+ if ((id = wxCharCodeMSWToWX(wParam)) == 0)
+ id = -1;
+
+ if (id > -1)
+ {
+ wxKeyEvent event(wxEVT_CHAR);
+ event.m_shiftDown = (::GetKeyState(VK_SHIFT)&0x100?TRUE:FALSE);
+ event.m_controlDown = (::GetKeyState(VK_CONTROL)&0x100?TRUE:FALSE);
+ if ((HIWORD(lParam) & KF_ALTDOWN) == KF_ALTDOWN)
+ event.m_altDown = TRUE;
+
+ event.m_eventObject = this;
+ event.m_keyCode = id;
+ event.SetTimestamp(wxApp::sm_lastMessageTime); /* MATTHEW: timeStamp */
+
+ POINT pt ;
+ GetCursorPos(&pt) ;
+ RECT rect ;
+ GetWindowRect((HWND) GetHWND(),&rect) ;
+ pt.x -= rect.left ;
+ pt.y -= rect.top ;
+
+/*
+ float fx,fy ;
+ fx = (float)pt.x ;
+ fy = (float)pt.y ;
+ MSWDeviceToLogical(&fx,&fy) ;
+ CalcUnscrolledPosition((int)fx,(int)fy,&event.m_x,&event.m_y) ;
+*/
+ event.m_x = pt.x; event.m_y = pt.y;
+
+#if WXWIN_COMPATIBILITY
+ GetEventHandler()->OldOnChar(event);
+#else
+ if (!GetEventHandler()->ProcessEvent(event))
+ Default();
+#endif
+ }
+}
+
+void wxWindow::MSWOnJoyDown(const int joystick, const int x, const int y, const WXUINT flags)
+{
+ int buttons = 0;
+ int change = 0;
+ if (flags & JOY_BUTTON1CHG)
+ change = wxJOY_BUTTON1;
+ if (flags & JOY_BUTTON2CHG)
+ change = wxJOY_BUTTON2;
+ if (flags & JOY_BUTTON3CHG)
+ change = wxJOY_BUTTON3;
+ if (flags & JOY_BUTTON4CHG)
+ change = wxJOY_BUTTON4;
+
+ if (flags & JOY_BUTTON1)
+ buttons |= wxJOY_BUTTON1;
+ if (flags & JOY_BUTTON2)
+ buttons |= wxJOY_BUTTON2;
+ if (flags & JOY_BUTTON3)
+ buttons |= wxJOY_BUTTON3;
+ if (flags & JOY_BUTTON4)
+ buttons |= wxJOY_BUTTON4;
+
+ wxJoystickEvent event(wxEVT_JOY_BUTTON_DOWN, buttons, joystick, change);
+ event.SetPosition(wxPoint(x, y));
+ event.SetEventObject(this);
+
+ GetEventHandler()->ProcessEvent(event);
+}
+
+void wxWindow::MSWOnJoyUp(const int joystick, const int x, const int y, const WXUINT flags)
+{
+ int buttons = 0;
+ int change = 0;
+ if (flags & JOY_BUTTON1CHG)
+ change = wxJOY_BUTTON1;
+ if (flags & JOY_BUTTON2CHG)
+ change = wxJOY_BUTTON2;
+ if (flags & JOY_BUTTON3CHG)
+ change = wxJOY_BUTTON3;
+ if (flags & JOY_BUTTON4CHG)
+ change = wxJOY_BUTTON4;
+
+ if (flags & JOY_BUTTON1)
+ buttons |= wxJOY_BUTTON1;
+ if (flags & JOY_BUTTON2)
+ buttons |= wxJOY_BUTTON2;
+ if (flags & JOY_BUTTON3)
+ buttons |= wxJOY_BUTTON3;
+ if (flags & JOY_BUTTON4)
+ buttons |= wxJOY_BUTTON4;
+
+ wxJoystickEvent event(wxEVT_JOY_BUTTON_UP, buttons, joystick, change);
+ event.SetPosition(wxPoint(x, y));
+ event.SetEventObject(this);
+
+ GetEventHandler()->ProcessEvent(event);
+}
+
+void wxWindow::MSWOnJoyMove(const int joystick, const int x, const int y, const WXUINT flags)
+{
+ int buttons = 0;
+ if (flags & JOY_BUTTON1)
+ buttons |= wxJOY_BUTTON1;
+ if (flags & JOY_BUTTON2)
+ buttons |= wxJOY_BUTTON2;
+ if (flags & JOY_BUTTON3)
+ buttons |= wxJOY_BUTTON3;
+ if (flags & JOY_BUTTON4)
+ buttons |= wxJOY_BUTTON4;
+
+ wxJoystickEvent event(wxEVT_JOY_MOVE, buttons, joystick, 0);
+ event.SetPosition(wxPoint(x, y));
+ event.SetEventObject(this);
+
+ GetEventHandler()->ProcessEvent(event);
+}
+
+void wxWindow::MSWOnJoyZMove(const int joystick, const int z, const WXUINT flags)
+{
+ int buttons = 0;
+ if (flags & JOY_BUTTON1)
+ buttons |= wxJOY_BUTTON1;
+ if (flags & JOY_BUTTON2)
+ buttons |= wxJOY_BUTTON2;
+ if (flags & JOY_BUTTON3)
+ buttons |= wxJOY_BUTTON3;
+ if (flags & JOY_BUTTON4)
+ buttons |= wxJOY_BUTTON4;
+
+ wxJoystickEvent event(wxEVT_JOY_ZMOVE, buttons, joystick, 0);
+ event.SetZPosition(z);
+ event.SetEventObject(this);
+
+ GetEventHandler()->ProcessEvent(event);
+}
+
+void wxWindow::MSWOnVScroll(const WXWORD wParam, const WXWORD pos, const WXHWND control)
+{
+ if (control)
+ {
+ wxWindow *child = wxFindWinFromHandle(control);
+ if ( child )
+ child->MSWOnVScroll(wParam, pos, control);
+ return;
+ }
+
+ wxScrollEvent event;
+ event.SetPosition(pos);
+ event.SetOrientation(wxVERTICAL);
+ event.m_eventObject = this;
+
+ switch ( wParam )
+ {
+ case SB_TOP:
+ event.m_eventType = wxEVENT_TYPE_SCROLL_TOP;
+ break;
+
+ case SB_BOTTOM:
+ event.m_eventType = wxEVENT_TYPE_SCROLL_BOTTOM;
+ break;
+
+ case SB_LINEUP:
+ event.m_eventType = wxEVENT_TYPE_SCROLL_LINEUP;
+ break;
+
+ case SB_LINEDOWN:
+ event.m_eventType = wxEVENT_TYPE_SCROLL_LINEDOWN;
+ break;
+
+ case SB_PAGEUP:
+ event.m_eventType = wxEVENT_TYPE_SCROLL_PAGEUP;
+ break;
+
+ case SB_PAGEDOWN:
+ event.m_eventType = wxEVENT_TYPE_SCROLL_PAGEDOWN;
+ break;
+
+ case SB_THUMBTRACK:
+ case SB_THUMBPOSITION:
+ event.m_eventType = wxEVENT_TYPE_SCROLL_THUMBTRACK;
+ break;
+
+ default:
+ return;
+ break;
+ }
+
+ if (!GetEventHandler()->ProcessEvent(event))
+#if WXWIN_COMPATIBILITY
+ GetEventHandler()->OldOnScroll(event);
+#else
+ Default();
+#endif
+}
+
+void wxWindow::MSWOnHScroll( const WXWORD wParam, const WXWORD pos, const WXHWND control)
+{
+ if (control)
+ {
+ wxWindow *child = wxFindWinFromHandle(control);
+ if ( child )
+ child->MSWOnHScroll(wParam, pos, control);
+ return;
+ }
+
+ wxScrollEvent event;
+ event.SetPosition(pos);
+ event.SetOrientation(wxHORIZONTAL);
+ event.m_eventObject = this;
+
+ switch ( wParam )
+ {
+ case SB_TOP:
+ event.m_eventType = wxEVENT_TYPE_SCROLL_TOP;
+ break;
+
+ case SB_BOTTOM:
+ event.m_eventType = wxEVENT_TYPE_SCROLL_BOTTOM;
+ break;
+
+ case SB_LINEUP:
+ event.m_eventType = wxEVENT_TYPE_SCROLL_LINEUP;
+ break;
+
+ case SB_LINEDOWN:
+ event.m_eventType = wxEVENT_TYPE_SCROLL_LINEDOWN;
+ break;
+
+ case SB_PAGEUP:
+ event.m_eventType = wxEVENT_TYPE_SCROLL_PAGEUP;
+ break;
+
+ case SB_PAGEDOWN:
+ event.m_eventType = wxEVENT_TYPE_SCROLL_PAGEDOWN;
+ break;
+
+ case SB_THUMBTRACK:
+ case SB_THUMBPOSITION:
+ event.m_eventType = wxEVENT_TYPE_SCROLL_THUMBTRACK;
+ break;
+
+ default:
+ return;
+ break;
+ }
+ if (!GetEventHandler()->ProcessEvent(event))
+#if WXWIN_COMPATIBILITY
+ GetEventHandler()->OldOnScroll(event);
+#else
+ Default();
+#endif
+}
+
+void wxWindow::MSWOnShow(bool show, int status)
+{
+ wxShowEvent event(GetId(), show);
+ event.m_eventObject = this;
+ GetEventHandler()->ProcessEvent(event);
+}
+
+bool wxWindow::MSWOnInitDialog(WXHWND WXUNUSED(hWndFocus))
+{
+ wxInitDialogEvent event(GetId());
+ event.m_eventObject = this;
+ GetEventHandler()->ProcessEvent(event);
+ return TRUE;
+}
+
+void wxWindow::InitDialog(void)
+{
+ wxInitDialogEvent event(GetId());
+ event.SetEventObject( this );
+ GetEventHandler()->ProcessEvent(event);
+}
+
+// Default init dialog behaviour is to transfer data to window
+void wxWindow::OnInitDialog(wxInitDialogEvent& event)
+{
+ TransferDataToWindow();
+}
+
+void wxGetCharSize(WXHWND wnd, int *x, int *y,wxFont *the_font)
+{
+ TEXTMETRIC tm;
+ HDC dc = ::GetDC((HWND) wnd);
+ HFONT fnt =0;
+ HFONT was = 0;
+ if (the_font)
+ {
+#if DEBUG > 1
+ wxDebugMsg("wxGetCharSize: Selecting HFONT %X\n", fnt);
+#endif
+// the_font->UseResource();
+// the_font->RealizeResource();
+ if ((fnt=(HFONT) the_font->GetResourceHandle()))
+ was = SelectObject(dc,fnt) ;
+ }
+ GetTextMetrics(dc, &tm);
+ if (the_font && fnt && was)
+ {
+#if DEBUG > 1
+ wxDebugMsg("wxGetCharSize: Selecting old HFONT %X\n", was);
+#endif
+ SelectObject(dc,was) ;
+ }
+ ReleaseDC((HWND)wnd, dc);
+ *x = tm.tmAveCharWidth;
+ *y = tm.tmHeight + tm.tmExternalLeading;
+
+// if (the_font)
+// the_font->ReleaseResource();
+}
+
+// Returns 0 if was a normal ASCII value, not a special key. This indicates that
+// the key should be ignored by WM_KEYDOWN and processed by WM_CHAR instead.
+int wxCharCodeMSWToWX(int keySym)
+{
+ int id = 0;
+ switch (keySym)
+ {
+ case VK_CANCEL: id = WXK_CANCEL; break;
+ case VK_BACK: id = WXK_BACK; break;
+ case VK_TAB: id = WXK_TAB; break;
+ case VK_CLEAR: id = WXK_CLEAR; break;
+ case VK_RETURN: id = WXK_RETURN; break;
+ case VK_SHIFT: id = WXK_SHIFT; break;
+ case VK_CONTROL: id = WXK_CONTROL; break;
+ case VK_MENU : id = WXK_MENU; break;
+ case VK_PAUSE: id = WXK_PAUSE; break;
+ case VK_SPACE: id = WXK_SPACE; break;
+ case VK_ESCAPE: id = WXK_ESCAPE; break;
+ case VK_PRIOR: id = WXK_PRIOR; break;
+ case VK_NEXT : id = WXK_NEXT; break;
+ case VK_END: id = WXK_END; break;
+ case VK_HOME : id = WXK_HOME; break;
+ case VK_LEFT : id = WXK_LEFT; break;
+ case VK_UP: id = WXK_UP; break;
+ case VK_RIGHT: id = WXK_RIGHT; break;
+ case VK_DOWN : id = WXK_DOWN; break;
+ case VK_SELECT: id = WXK_SELECT; break;
+ case VK_PRINT: id = WXK_PRINT; break;
+ case VK_EXECUTE: id = WXK_EXECUTE; break;
+ case VK_INSERT: id = WXK_INSERT; break;
+ case VK_DELETE: id = WXK_DELETE; break;
+ case VK_HELP : id = WXK_HELP; break;
+ case VK_NUMPAD0: id = WXK_NUMPAD0; break;
+ case VK_NUMPAD1: id = WXK_NUMPAD1; break;
+ case VK_NUMPAD2: id = WXK_NUMPAD2; break;
+ case VK_NUMPAD3: id = WXK_NUMPAD3; break;
+ case VK_NUMPAD4: id = WXK_NUMPAD4; break;
+ case VK_NUMPAD5: id = WXK_NUMPAD5; break;
+ case VK_NUMPAD6: id = WXK_NUMPAD6; break;
+ case VK_NUMPAD7: id = WXK_NUMPAD7; break;
+ case VK_NUMPAD8: id = WXK_NUMPAD8; break;
+ case VK_NUMPAD9: id = WXK_NUMPAD9; break;
+ case VK_MULTIPLY: id = WXK_MULTIPLY; break;
+ case VK_ADD: id = WXK_ADD; break;
+ case VK_SUBTRACT: id = WXK_SUBTRACT; break;
+ case VK_DECIMAL: id = WXK_DECIMAL; break;
+ case VK_DIVIDE: id = WXK_DIVIDE; break;
+ case VK_F1: id = WXK_F1; break;
+ case VK_F2: id = WXK_F2; break;
+ case VK_F3: id = WXK_F3; break;
+ case VK_F4: id = WXK_F4; break;
+ case VK_F5: id = WXK_F5; break;
+ case VK_F6: id = WXK_F6; break;
+ case VK_F7: id = WXK_F7; break;
+ case VK_F8: id = WXK_F8; break;
+ case VK_F9: id = WXK_F9; break;
+ case VK_F10: id = WXK_F10; break;
+ case VK_F11: id = WXK_F11; break;
+ case VK_F12: id = WXK_F12; break;
+ case VK_F13: id = WXK_F13; break;
+ case VK_F14: id = WXK_F14; break;
+ case VK_F15: id = WXK_F15; break;
+ case VK_F16: id = WXK_F16; break;
+ case VK_F17: id = WXK_F17; break;
+ case VK_F18: id = WXK_F18; break;
+ case VK_F19: id = WXK_F19; break;
+ case VK_F20: id = WXK_F20; break;
+ case VK_F21: id = WXK_F21; break;
+ case VK_F22: id = WXK_F22; break;
+ case VK_F23: id = WXK_F23; break;
+ case VK_F24: id = WXK_F24; break;
+ case VK_NUMLOCK: id = WXK_NUMLOCK; break;
+ case VK_SCROLL: id = WXK_SCROLL; break;
+ default:
+ {
+ return 0;
+ }
+ }
+ return id;
+}
+
+int wxCharCodeWXToMSW(int id, bool *isVirtual)
+{
+ *isVirtual = TRUE;
+ int keySym = 0;
+ switch (id)
+ {
+ case WXK_CANCEL: keySym = VK_CANCEL; break;
+ case WXK_CLEAR: keySym = VK_CLEAR; break;
+ case WXK_SHIFT: keySym = VK_SHIFT; break;
+ case WXK_CONTROL: keySym = VK_CONTROL; break;
+ case WXK_MENU : keySym = VK_MENU; break;
+ case WXK_PAUSE: keySym = VK_PAUSE; break;
+ case WXK_PRIOR: keySym = VK_PRIOR; break;
+ case WXK_NEXT : keySym = VK_NEXT; break;
+ case WXK_END: keySym = VK_END; break;
+ case WXK_HOME : keySym = VK_HOME; break;
+ case WXK_LEFT : keySym = VK_LEFT; break;
+ case WXK_UP: keySym = VK_UP; break;
+ case WXK_RIGHT: keySym = VK_RIGHT; break;
+ case WXK_DOWN : keySym = VK_DOWN; break;
+ case WXK_SELECT: keySym = VK_SELECT; break;
+ case WXK_PRINT: keySym = VK_PRINT; break;
+ case WXK_EXECUTE: keySym = VK_EXECUTE; break;
+ case WXK_INSERT: keySym = VK_INSERT; break;
+ case WXK_DELETE: keySym = VK_DELETE; break;
+ case WXK_HELP : keySym = VK_HELP; break;
+ case WXK_NUMPAD0: keySym = VK_NUMPAD0; break;
+ case WXK_NUMPAD1: keySym = VK_NUMPAD1; break;
+ case WXK_NUMPAD2: keySym = VK_NUMPAD2; break;
+ case WXK_NUMPAD3: keySym = VK_NUMPAD3; break;
+ case WXK_NUMPAD4: keySym = VK_NUMPAD4; break;
+ case WXK_NUMPAD5: keySym = VK_NUMPAD5; break;
+ case WXK_NUMPAD6: keySym = VK_NUMPAD6; break;
+ case WXK_NUMPAD7: keySym = VK_NUMPAD7; break;
+ case WXK_NUMPAD8: keySym = VK_NUMPAD8; break;
+ case WXK_NUMPAD9: keySym = VK_NUMPAD9; break;
+ case WXK_MULTIPLY: keySym = VK_MULTIPLY; break;
+ case WXK_ADD: keySym = VK_ADD; break;
+ case WXK_SUBTRACT: keySym = VK_SUBTRACT; break;
+ case WXK_DECIMAL: keySym = VK_DECIMAL; break;
+ case WXK_DIVIDE: keySym = VK_DIVIDE; break;
+ case WXK_F1: keySym = VK_F1; break;
+ case WXK_F2: keySym = VK_F2; break;
+ case WXK_F3: keySym = VK_F3; break;
+ case WXK_F4: keySym = VK_F4; break;
+ case WXK_F5: keySym = VK_F5; break;
+ case WXK_F6: keySym = VK_F6; break;
+ case WXK_F7: keySym = VK_F7; break;
+ case WXK_F8: keySym = VK_F8; break;
+ case WXK_F9: keySym = VK_F9; break;
+ case WXK_F10: keySym = VK_F10; break;
+ case WXK_F11: keySym = VK_F11; break;
+ case WXK_F12: keySym = VK_F12; break;
+ case WXK_F13: keySym = VK_F13; break;
+ case WXK_F14: keySym = VK_F14; break;
+ case WXK_F15: keySym = VK_F15; break;
+ case WXK_F16: keySym = VK_F16; break;
+ case WXK_F17: keySym = VK_F17; break;
+ case WXK_F18: keySym = VK_F18; break;
+ case WXK_F19: keySym = VK_F19; break;
+ case WXK_F20: keySym = VK_F20; break;
+ case WXK_F21: keySym = VK_F21; break;
+ case WXK_F22: keySym = VK_F22; break;
+ case WXK_F23: keySym = VK_F23; break;
+ case WXK_F24: keySym = VK_F24; break;
+ case WXK_NUMLOCK: keySym = VK_NUMLOCK; break;
+ case WXK_SCROLL: keySym = VK_SCROLL; break;
+ default:
+ {
+ *isVirtual = FALSE;
+ keySym = id;
+ break;
+ }
+ }
+ return keySym;
+}
+
+// Caret manipulation
+void wxWindow::CreateCaret(const int w, const int h)
+{
+ m_caretWidth = w;
+ m_caretHeight = h;
+ m_caretEnabled = TRUE;
+}
+
+void wxWindow::CreateCaret(const wxBitmap *WXUNUSED(bitmap))
+{
+ // Not implemented
+}
+
+void wxWindow::ShowCaret(const bool show)
+{
+ if (m_caretEnabled)
+ {
+ if (show)
+ ::ShowCaret((HWND) GetHWND());
+ else
+ ::HideCaret((HWND) GetHWND());
+ m_caretShown = show;
+ }
+}
+
+void wxWindow::DestroyCaret(void)
+{
+ m_caretEnabled = FALSE;
+}
+
+void wxWindow::SetCaretPos(const int x, const int y)
+{
+ ::SetCaretPos(x, y);
+}
+
+void wxWindow::GetCaretPos(int *x, int *y) const
+{
+ POINT point;
+ ::GetCaretPos(&point);
+ *x = point.x;
+ *y = point.y;
+}
+
+/*
+ * Update iterator. Use from within OnPaint.
+ */
+
+static RECT gs_UpdateRect;
+
+wxUpdateIterator::wxUpdateIterator(wxWindow* wnd)
+{
+ current = 0; //start somewhere...
+#if defined(__WIN32__) && !defined(__win32s__)
+ rlist = NULL; //make sure I don't free randomly
+ int len = GetRegionData((HRGN) wnd->m_updateRgn,0,NULL); //Get buffer size
+ if (len)
+ {
+ rlist = (WXRGNDATA *) (RGNDATA *)new char[len];
+ GetRegionData((HRGN) wnd->m_updateRgn,len, (RGNDATA *)rlist);
+ rp = (void *)(RECT*) ((RGNDATA *)rlist)->Buffer;
+ rects = ((RGNDATA *)rlist)->rdh.nCount;
+ }
+ else
+#endif
+ {
+ gs_UpdateRect.left = wnd->m_updateRect.x;
+ gs_UpdateRect.top = wnd->m_updateRect.y;
+ gs_UpdateRect.right = wnd->m_updateRect.x + wnd->m_updateRect.width;
+ gs_UpdateRect.bottom = wnd->m_updateRect.y + wnd->m_updateRect.height;
+ rects = 1;
+ rp = (void *)&gs_UpdateRect; //Only one available in Win16,32s
+ }
+}
+
+wxUpdateIterator::~wxUpdateIterator(void)
+{
+#ifdef __WIN32__
+#ifndef __win32s__
+ if (rlist) delete (RGNDATA *) rlist;
+#endif
+#endif
+}
+
+wxUpdateIterator::operator int (void)
+{
+ if (current < rects)
+ {
+ return TRUE;
+ }
+ else
+ {
+ return FALSE;
+ }
+}
+
+wxUpdateIterator* wxUpdateIterator::operator ++(int)
+{
+ current++;
+ return this;
+}
+
+void wxUpdateIterator::GetRect(wxRect *rect)
+{
+ RECT *mswRect = ((RECT *)rp)+current; //ought to error check this...
+ rect->x = mswRect->left;
+ rect->y = mswRect->top;
+ rect->width = mswRect->right - mswRect->left;
+ rect->height = mswRect->bottom - mswRect->top;
+}
+
+int wxUpdateIterator::GetX()
+{
+ return ((RECT*)rp)[current].left;
+}
+
+int wxUpdateIterator::GetY()
+{
+ return ((RECT *)rp)[current].top;
+}
+
+int wxUpdateIterator::GetW()
+{
+ return ((RECT *)rp)[current].right-GetX();
+}
+
+int wxUpdateIterator::GetH()
+{
+ return ((RECT *)rp)[current].bottom-GetY();
+}
+
+wxWindow *wxGetActiveWindow(void)
+{
+ HWND hWnd = GetActiveWindow();
+ if (hWnd != 0)
+ {
+ return wxFindWinFromHandle((WXHWND) hWnd);
+ }
+ return NULL;
+}
+
+// Windows keyboard hook. Allows interception of e.g. F1, ESCAPE
+// in active frames and dialogs, regardless of where the focus is.
+static HHOOK wxTheKeyboardHook = 0;
+static FARPROC wxTheKeyboardHookProc = 0;
+int APIENTRY _EXPORT
+ wxKeyboardHook(int nCode, WORD wParam, DWORD lParam);
+
+void wxSetKeyboardHook(bool doIt)
+{
+ if (doIt)
+ {
+ wxTheKeyboardHookProc = MakeProcInstance((FARPROC) wxKeyboardHook, wxGetInstance());
+ wxTheKeyboardHook = SetWindowsHookEx(WH_KEYBOARD, (HOOKPROC) wxTheKeyboardHookProc, wxGetInstance(),
+#ifdef __WIN32__
+ GetCurrentThreadId());
+// (DWORD)GetCurrentProcess()); // This is another possibility. Which is right?
+#else
+ GetCurrentTask());
+#endif
+ }
+ else
+ {
+ UnhookWindowsHookEx(wxTheKeyboardHook);
+ FreeProcInstance(wxTheKeyboardHookProc);
+ }
+}
+
+int APIENTRY _EXPORT
+ wxKeyboardHook(int nCode, WORD wParam, DWORD lParam)
+{
+ DWORD hiWord = HIWORD(lParam);
+ if (nCode != HC_NOREMOVE && ((hiWord & KF_UP) == 0))
+ {
+ int id;
+ if ((id = wxCharCodeMSWToWX(wParam)) != 0)
+ {
+ wxKeyEvent event(wxEVT_CHAR_HOOK);
+ if ((HIWORD(lParam) & KF_ALTDOWN) == KF_ALTDOWN)
+ event.m_altDown = TRUE;
+
+ event.m_eventObject = NULL;
+ event.m_keyCode = id;
+/* begin Albert's fix for control and shift key 26.5 */
+ event.m_shiftDown = (::GetKeyState(VK_SHIFT)&0x100?TRUE:FALSE);
+ event.m_controlDown = (::GetKeyState(VK_CONTROL)&0x100?TRUE:FALSE);
+/* end Albert's fix for control and shift key 26.5 */
+ event.SetTimestamp(wxApp::sm_lastMessageTime); /* MATTHEW: timeStamp */
+
+#if WXWIN_COMPATIBILITY
+ if ( wxTheApp && wxTheApp->OldOnCharHook(event) )
+ return 1;
+#endif
+ wxWindow *win = wxGetActiveWindow();
+ if (win)
+ {
+ if (win->GetEventHandler()->ProcessEvent(event))
+ return 1;
+ }
+ else
+ {
+ if ( wxTheApp && wxTheApp->ProcessEvent(event) )
+ return 1;
+ }
+ }
+ }
+ return (int)CallNextHookEx(wxTheKeyboardHook, nCode, wParam, lParam);
+}
+
+void wxWindow::SetSizeHints(const int minW, const int minH, const int maxW, const int maxH, const int WXUNUSED(incW), const int WXUNUSED(incH))
+{
+ m_minSizeX = minW;
+ m_minSizeY = minH;
+ m_maxSizeX = maxW;
+ m_maxSizeY = maxH;
+}
+
+void wxWindow::Centre(const int direction)
+{
+ int x, y, width, height, panel_width, panel_height, new_x, new_y;
+
+ wxWindow *father = (wxWindow *)GetParent();
+ if (!father)
+ return;
+
+ father->GetClientSize(&panel_width, &panel_height);
+ GetSize(&width, &height);
+ GetPosition(&x, &y);
+
+ new_x = -1;
+ new_y = -1;
+
+ if (direction & wxHORIZONTAL)
+ new_x = (int)((panel_width - width)/2);
+
+ if (direction & wxVERTICAL)
+ new_y = (int)((panel_height - height)/2);
+
+ SetSize(new_x, new_y, -1, -1);
+
+}
+
+/* TODO (maybe)
+void wxWindow::OnPaint(void)
+{
+ PaintSelectionHandles();
+}
+*/
+
+void wxWindow::WarpPointer (const int x_pos, const int y_pos)
+{
+ // Move the pointer to (x_pos,y_pos) coordinates. They are expressed in
+ // pixel coordinates, relatives to the canvas -- So, we first need to
+ // substract origin of the window, then convert to screen position
+
+ int x = x_pos; int y = y_pos;
+/* Leave this to the app to decide (and/or wxScrolledWindow)
+ x -= m_xScrollPosition * m_xScrollPixelsPerLine;
+ y -= m_yScrollPosition * m_yScrollPixelsPerLine;
+*/
+ RECT rect;
+ GetWindowRect ((HWND) GetHWND(), &rect);
+
+ x += rect.left;
+ y += rect.top;
+
+ SetCursorPos (x, y);
+}
+
+void wxWindow::MSWDeviceToLogical (float *x, float *y) const
+{
+ // TODO
+ // Do we have a SetUserScale in wxWindow too, so we can
+ // get mouse events scaled?
+/*
+ if (m_windowDC)
+ {
+ *x = m_windowDC->DeviceToLogicalX ((int) *x);
+ *y = m_windowDC->DeviceToLogicalY ((int) *y);
+ }
+*/
+}
+
+bool wxWindow::MSWOnEraseBkgnd (const WXHDC pDC)
+{
+ wxDC dc ;
+
+ dc.SetHDC(pDC);
+ dc.SetWindow(this);
+ dc.BeginDrawing();
+
+ wxEraseEvent event(m_windowId, &dc);
+ event.m_eventObject = this;
+ if (!GetEventHandler()->ProcessEvent(event))
+ {
+ dc.EndDrawing();
+ dc.SelectOldObjects(pDC);
+ return FALSE;
+ }
+ else
+ {
+ dc.EndDrawing();
+ dc.SelectOldObjects(pDC);
+ }
+
+ dc.SetHDC((WXHDC) NULL);
+ return TRUE;
+}
+
+void wxWindow::OnEraseBackground(wxEraseEvent& event)
+{
+ RECT rect;
+ ::GetClientRect((HWND) GetHWND(), &rect);
+
+ HBRUSH hBrush = ::CreateSolidBrush(PALETTERGB(GetBackgroundColour().Red(), GetBackgroundColour().Green(), GetBackgroundColour().Blue()));
+ int mode = ::SetMapMode((HDC) event.GetDC()->GetHDC(), MM_TEXT);
+
+// ::GetClipBox((HDC) event.GetDC()->GetHDC(), &rect);
+ ::FillRect ((HDC) event.GetDC()->GetHDC(), &rect, hBrush);
+ ::DeleteObject(hBrush);
+ ::SetMapMode((HDC) event.GetDC()->GetHDC(), mode);
+/*
+ // Less efficient version (and doesn't account for scrolling)
+ int w, h;
+ GetClientSize(& w, & h);
+ wxBrush *brush = wxTheBrushList->FindOrCreateBrush(& GetBackgroundColour(), wxSOLID);
+ event.GetDC()->SetBrush(brush);
+ event.GetDC()->SetPen(wxTRANSPARENT_PEN);
+
+ event.GetDC()->DrawRectangle(0, 0, w+1, h+1);
+*/
+}
+
+#if WXWIN_COMPATIBILITY
+void wxWindow::SetScrollRange(const int orient, const int range, const bool refresh)
+{
+#if defined(__WIN95__)
+
+ int range1 = range;
+
+ // Try to adjust the range to cope with page size > 1
+ // - a Windows API quirk
+ int pageSize = GetScrollPage(orient);
+ if ( pageSize > 1 && range > 0)
+ {
+ range1 += (pageSize - 1);
+ }
+
+ SCROLLINFO info;
+ int dir;
+
+ if (orient == wxHORIZONTAL) {
+ dir = SB_HORZ;
+ } else {
+ dir = SB_VERT;
+ }
+
+ info.cbSize = sizeof(SCROLLINFO);
+ info.nPage = pageSize; // Have to set this, or scrollbar goes awry
+ info.nMin = 0;
+ info.nMax = range1;
+ info.nPos = 0;
+ info.fMask = SIF_RANGE | SIF_PAGE;
+
+ HWND hWnd = (HWND) GetHWND();
+ if (hWnd)
+ ::SetScrollInfo(hWnd, dir, &info, refresh);
+#else
+ int wOrient ;
+ if (orient == wxHORIZONTAL)
+ wOrient = SB_HORZ;
+ else
+ wOrient = SB_VERT;
+
+ HWND hWnd = (HWND) GetHWND();
+ if (hWnd)
+ ::SetScrollRange(hWnd, wOrient, 0, range, refresh);
+#endif
+}
+
+void wxWindow::SetScrollPage(const int orient, const int page, const bool refresh)
+{
+#if defined(__WIN95__)
+ SCROLLINFO info;
+ int dir;
+
+ if (orient == wxHORIZONTAL) {
+ dir = SB_HORZ;
+ m_xThumbSize = page;
+ } else {
+ dir = SB_VERT;
+ m_yThumbSize = page;
+ }
+
+ info.cbSize = sizeof(SCROLLINFO);
+ info.nPage = page;
+ info.nMin = 0;
+ info.fMask = SIF_PAGE ;
+
+ HWND hWnd = (HWND) GetHWND();
+ if (hWnd)
+ ::SetScrollInfo(hWnd, dir, &info, refresh);
+#else
+ if (orient == wxHORIZONTAL)
+ m_xThumbSize = page;
+ else
+ m_yThumbSize = page;
+#endif
+}
+
+int wxWindow::OldGetScrollRange(const int orient) const
+{
+ int wOrient ;
+ if (orient == wxHORIZONTAL)
+ wOrient = SB_HORZ;
+ else
+ wOrient = SB_VERT;
+
+#if __WATCOMC__ && defined(__WINDOWS_386__)
+ short minPos, maxPos;
+#else
+ int minPos, maxPos;
+#endif
+ HWND hWnd = (HWND) GetHWND();
+ if (hWnd)
+ {
+ ::GetScrollRange(hWnd, wOrient, &minPos, &maxPos);
+#if defined(__WIN95__)
+ // Try to adjust the range to cope with page size > 1
+ // - a Windows API quirk
+ int pageSize = GetScrollPage(orient);
+ if ( pageSize > 1 )
+ {
+ maxPos -= (pageSize - 1);
+ }
+#endif
+ return maxPos;
+ }
+ else
+ return 0;
+}
+
+int wxWindow::GetScrollPage(const int orient) const
+{
+ if (orient == wxHORIZONTAL)
+ return m_xThumbSize;
+ else
+ return m_yThumbSize;
+}
+#endif
+
+int wxWindow::GetScrollPos(const int orient) const
+{
+ int wOrient ;
+ if (orient == wxHORIZONTAL)
+ wOrient = SB_HORZ;
+ else
+ wOrient = SB_VERT;
+ HWND hWnd = (HWND) GetHWND();
+ if (hWnd)
+ {
+ return ::GetScrollPos(hWnd, wOrient);
+ }
+ else
+ return 0;
+}
+
+// This now returns the whole range, not just the number
+// of positions that we can scroll.
+int wxWindow::GetScrollRange(const int orient) const
+{
+ int wOrient ;
+ if (orient == wxHORIZONTAL)
+ wOrient = SB_HORZ;
+ else
+ wOrient = SB_VERT;
+
+#if __WATCOMC__ && defined(__WINDOWS_386__)
+ short minPos, maxPos;
+#else
+ int minPos, maxPos;
+#endif
+ HWND hWnd = (HWND) GetHWND();
+ if (hWnd)
+ {
+ ::GetScrollRange(hWnd, wOrient, &minPos, &maxPos);
+#if defined(__WIN95__)
+ // Try to adjust the range to cope with page size > 1
+ // - a Windows API quirk
+ int pageSize = GetScrollPage(orient);
+ if ( pageSize > 1 )
+ {
+ maxPos -= (pageSize - 1);
+ }
+ // October 10th: new range concept.
+ maxPos += pageSize;
+#endif
+
+ return maxPos;
+ }
+ else
+ return 0;
+}
+
+int wxWindow::GetScrollThumb(const int orient) const
+{
+ if (orient == wxHORIZONTAL)
+ return m_xThumbSize;
+ else
+ return m_yThumbSize;
+}
+
+void wxWindow::SetScrollPos(const int orient, const int pos, const bool refresh)
+{
+#if defined(__WIN95__)
+ SCROLLINFO info;
+ int dir;
+
+ if (orient == wxHORIZONTAL) {
+ dir = SB_HORZ;
+ } else {
+ dir = SB_VERT;
+ }
+
+ info.cbSize = sizeof(SCROLLINFO);
+ info.nPage = 0;
+ info.nMin = 0;
+ info.nPos = pos;
+ info.fMask = SIF_POS ;
+
+ HWND hWnd = (HWND) GetHWND();
+ if (hWnd)
+ ::SetScrollInfo(hWnd, dir, &info, refresh);
+#else
+ int wOrient ;
+ if (orient == wxHORIZONTAL)
+ wOrient = SB_HORZ;
+ else
+ wOrient = SB_VERT;
+
+ HWND hWnd = (HWND) GetHWND();
+ if (hWnd)
+ ::SetScrollPos(hWnd, wOrient, pos, refresh);
+#endif
+}
+
+// New function that will replace some of the above.
+void wxWindow::SetScrollbar(const int orient, const int pos, const int thumbVisible,
+ const int range, const bool refresh)
+{
+/*
+ SetScrollPage(orient, thumbVisible, FALSE);
+
+ int oldRange = range - thumbVisible ;
+ SetScrollRange(orient, oldRange, FALSE);
+
+ SetScrollPos(orient, pos, refresh);
+*/
+#if defined(__WIN95__)
+ int oldRange = range - thumbVisible ;
+
+ int range1 = oldRange;
+
+ // Try to adjust the range to cope with page size > 1
+ // - a Windows API quirk
+ int pageSize = thumbVisible;
+ if ( pageSize > 1 && range > 0)
+ {
+ range1 += (pageSize - 1);
+ }
+
+ SCROLLINFO info;
+ int dir;
+
+ if (orient == wxHORIZONTAL) {
+ dir = SB_HORZ;
+ } else {
+ dir = SB_VERT;
+ }
+
+ info.cbSize = sizeof(SCROLLINFO);
+ info.nPage = pageSize; // Have to set this, or scrollbar goes awry
+ info.nMin = 0;
+ info.nMax = range1;
+ info.nPos = pos;
+ info.fMask = SIF_RANGE | SIF_PAGE | SIF_POS;
+
+ HWND hWnd = (HWND) GetHWND();
+ if (hWnd)
+ ::SetScrollInfo(hWnd, dir, &info, refresh);
+#else
+ int wOrient ;
+ if (orient == wxHORIZONTAL)
+ wOrient = SB_HORZ;
+ else
+ wOrient = SB_VERT;
+
+ HWND hWnd = (HWND) GetHWND();
+ if (hWnd)
+ {
+ ::SetScrollRange(hWnd, wOrient, 0, range, FALSE);
+ ::SetScrollPos(hWnd, wOrient, pos, refresh);
+ }
+#endif
+ if (orient == wxHORIZONTAL) {
+ m_xThumbSize = thumbVisible;
+ } else {
+ m_yThumbSize = thumbVisible;
+ }
+}
+
+void wxWindow::ScrollWindow(const int dx, const int dy, const wxRectangle *rect)
+{
+ RECT rect2;
+ if ( rect )
+ {
+ rect2.left = rect->x;
+ rect2.top = rect->y;
+ rect2.right = rect->x + rect->width;
+ rect2.bottom = rect->y + rect->height;
+ }
+
+ if ( rect )
+ ::ScrollWindow((HWND) GetHWND(), dx, dy, &rect2, NULL);
+ else
+ ::ScrollWindow((HWND) GetHWND(), dx, dy, NULL, NULL);
+}
+
+void wxWindow::OnSize(wxSizeEvent& event)
+{
+ Default();
+#if USE_CONSTRAINTS
+ if (GetAutoLayout())
+ Layout();
+#endif
+}
+
+/*
+void wxWindow::CalcScrolledPosition(const int x, const int y, int *xx, int *yy) const
+{
+ *xx = x;
+ *yy = y;
+}
+
+void wxWindow::CalcUnscrolledPosition(const int x, const int y, float *xx, float *yy) const
+{
+ *xx = x;
+ *yy = y;
+}
+*/
+
+void wxWindow::SetFont(const wxFont& font)
+{
+ // Decrement the usage count of the old label font
+ // (we may be able to free it up)
+// if (GetFont()->Ok())
+// GetFont()->ReleaseResource();
+
+ m_windowFont = font;
+
+ if (!m_windowFont.Ok())
+ return;
+
+// m_windowFont.UseResource();
+
+ HWND hWnd = (HWND) GetHWND();
+ if (hWnd != 0)
+ {
+// m_windowFont.RealizeResource();
+
+ if (m_windowFont.GetResourceHandle())
+ SendMessage(hWnd, WM_SETFONT,
+ (WPARAM)m_windowFont.GetResourceHandle(),TRUE);
+ }
+}
+
+void wxWindow::SubclassWin(WXHWND hWnd)
+{
+ wxAssociateWinWithHandle((HWND)hWnd, this);
+
+ m_oldWndProc = (WXFARPROC) GetWindowLong((HWND) hWnd, GWL_WNDPROC);
+ SetWindowLong((HWND) hWnd, GWL_WNDPROC, (LONG) wxWndProc);
+}
+
+void wxWindow::UnsubclassWin(void)
+{
+ wxRemoveHandleAssociation(this);
+
+ // Restore old Window proc
+ if ((HWND) GetHWND())
+ {
+ FARPROC farProc = (FARPROC) GetWindowLong((HWND) GetHWND(), GWL_WNDPROC);
+ if ((m_oldWndProc != 0) && (farProc != (FARPROC) m_oldWndProc))
+ {
+ SetWindowLong((HWND) GetHWND(), GWL_WNDPROC, (LONG) m_oldWndProc);
+ m_oldWndProc = 0;
+ }
+ }
+}
+
+// Make a Windows extended style from the given wxWindows window style
+WXDWORD wxWindow::MakeExtendedStyle(long style, bool eliminateBorders)
+{
+ WXDWORD exStyle = 0;
+ if ( style & wxTRANSPARENT_WINDOW )
+ exStyle |= WS_EX_TRANSPARENT ;
+
+ if ( !eliminateBorders )
+ {
+ if ( style & wxSUNKEN_BORDER )
+ exStyle |= WS_EX_CLIENTEDGE ;
+ if ( style & wxDOUBLE_BORDER )
+ exStyle |= WS_EX_DLGMODALFRAME ;
+#if defined(__WIN95__)
+ if ( style & wxRAISED_BORDER )
+ exStyle |= WS_EX_WINDOWEDGE ;
+ if ( style & wxSTATIC_BORDER )
+ exStyle |= WS_EX_STATICEDGE ;
+#endif
+ }
+ return exStyle;
+}
+
+// Determines whether native 3D effects or CTL3D should be used,
+// applying a default border style if required, and returning an extended
+// style to pass to CreateWindowEx.
+WXDWORD wxWindow::Determine3DEffects(WXDWORD defaultBorderStyle, bool *want3D)
+{
+ // If matches certain criteria, then assume no 3D effects
+ // unless specifically requested (dealt with in MakeExtendedStyle)
+ if ( !GetParent() || !IsKindOf(CLASSINFO(wxControl)) || (m_windowStyle & wxNO_BORDER) )
+ {
+ *want3D = FALSE;
+ return MakeExtendedStyle(m_windowStyle, FALSE);
+ }
+
+ // Determine whether we should be using 3D effects or not.
+ bool nativeBorder = FALSE; // by default, we don't want a Win95 effect
+
+ // 1) App can specify global 3D effects
+ *want3D = wxTheApp->GetAuto3D();
+
+ // 2) If the parent is being drawn with user colours, or simple border specified,
+ // switch effects off. TODO: replace wxUSER_COLOURS with wxNO_3D
+ if (GetParent() && (GetParent()->GetWindowStyleFlag() & wxUSER_COLOURS) || (m_windowStyle & wxSIMPLE_BORDER))
+ *want3D = FALSE;
+
+ // 3) Control can override this global setting by defining
+ // a border style, e.g. wxSUNKEN_BORDER
+ if (m_windowStyle & wxSUNKEN_BORDER )
+ *want3D = TRUE;
+
+ // 4) If it's a special border, CTL3D can't cope so we want a native border
+ if ( (m_windowStyle & wxDOUBLE_BORDER) || (m_windowStyle & wxRAISED_BORDER) ||
+ (m_windowStyle & wxSTATIC_BORDER) )
+ {
+ *want3D = TRUE;
+ nativeBorder = TRUE;
+ }
+
+ // 5) If this isn't a Win95 app, and we are using CTL3D, remove border
+ // effects from extended style
+#if CTL3D
+ if ( *want3D )
+ nativeBorder = FALSE;
+#endif
+
+ DWORD exStyle = MakeExtendedStyle(m_windowStyle, !nativeBorder);
+
+ // If we want 3D, but haven't specified a border here,
+ // apply the default border style specified.
+ // TODO what about non-Win95 WIN32? Does it have borders?
+#if defined(__WIN95__) && !CTL3D
+ if (defaultBorderStyle && (*want3D) && ! ((m_windowStyle & wxDOUBLE_BORDER) || (m_windowStyle & wxRAISED_BORDER) ||
+ (m_windowStyle & wxSTATIC_BORDER) || (m_windowStyle & wxSIMPLE_BORDER) ))
+ exStyle |= defaultBorderStyle; // WS_EX_CLIENTEDGE ;
+#endif
+
+ return exStyle;
+}
+
+#if WXWIN_COMPATIBILITY
+void wxWindow::OldOnPaint(void)
+{
+ wxPaintEvent event(m_windowId);
+ event.m_eventObject = this;
+ if (!GetEventHandler()->ProcessEvent(event))
+ Default();
+};
+
+void wxWindow::OldOnSize(int w, int h)
+{
+ wxSizeEvent event(wxSize(w, h), m_windowId);
+ event.m_eventObject = this;
+ if (!GetEventHandler()->ProcessEvent(event))
+ Default();
+};
+
+void wxWindow::OldOnMouseEvent(wxMouseEvent& event)
+{
+ if (!GetEventHandler()->ProcessEvent(event))
+ Default();
+};
+
+void wxWindow::OldOnChar(wxKeyEvent& event)
+{
+ if (!GetEventHandler()->ProcessEvent(event))
+ Default();
+};
+
+void wxWindow::OldOnSetFocus(void)
+{
+ wxFocusEvent event(wxEVT_SET_FOCUS, m_windowId);
+ event.m_eventObject = this;
+ if (!GetEventHandler()->ProcessEvent(event))
+ Default();
+};
+
+void wxWindow::OldOnKillFocus(void)
+{
+ wxFocusEvent event(wxEVT_KILL_FOCUS, m_windowId);
+ event.m_eventObject = this;
+ if (!GetEventHandler()->ProcessEvent(event))
+ Default();
+};
+#endif
+
+void wxWindow::OnChar(wxKeyEvent& event)
+{
+ bool isVirtual;
+ int id = wxCharCodeWXToMSW((int)event.KeyCode(), &isVirtual);
+
+ if ( id == -1 )
+ id= m_lastWParam;
+
+ if ( !event.ControlDown() )
+ (void) MSWDefWindowProc(m_lastMsg, (WPARAM) id, m_lastLParam);
+}
+
+void wxWindow::OnPaint(wxPaintEvent& event)
+{
+ Default();
+}
+
+bool wxWindow::IsEnabled(void) const
+{
+ return (::IsWindowEnabled((HWND) GetHWND()) != 0);
+}
+
+// Dialog support: override these and call
+// base class members to add functionality
+// that can't be done using validators.
+// NOTE: these functions assume that controls
+// are direct children of this window, not grandchildren
+// or other levels of descendant.
+
+// Transfer values to controls. If returns FALSE,
+// it's an application error (pops up a dialog)
+bool wxWindow::TransferDataToWindow(void)
+{
+ wxNode *node = GetChildren()->First();
+ while ( node )
+ {
+ wxWindow *child = (wxWindow *)node->Data();
+ if ( child->GetValidator() && /* child->GetValidator()->Ok() && */
+ !child->GetValidator()->TransferToWindow() )
+ {
+ wxMessageBox("Application Error", "Could not transfer data to window", wxOK|wxICON_EXCLAMATION);
+ return FALSE;
+ }
+
+ node = node->Next();
+ }
+ return TRUE;
+}
+
+// Transfer values from controls. If returns FALSE,
+// validation failed: don't quit
+bool wxWindow::TransferDataFromWindow(void)
+{
+ wxNode *node = GetChildren()->First();
+ while ( node )
+ {
+ wxWindow *child = (wxWindow *)node->Data();
+ if ( child->GetValidator() && /* child->GetValidator()->Ok() && */ !child->GetValidator()->TransferFromWindow() )
+ {
+ return FALSE;
+ }
+
+ node = node->Next();
+ }
+ return TRUE;
+}
+
+bool wxWindow::Validate(void)
+{
+ wxNode *node = GetChildren()->First();
+ while ( node )
+ {
+ wxWindow *child = (wxWindow *)node->Data();
+ if ( child->GetValidator() && /* child->GetValidator()->Ok() && */ !child->GetValidator()->Validate(this) )
+ {
+ return FALSE;
+ }
+
+ node = node->Next();
+ }
+ return TRUE;
+}
+
+// Get the window with the focus
+wxWindow *wxWindow::FindFocus(void)
+{
+ HWND hWnd = ::GetFocus();
+ if ( hWnd )
+ {
+ return wxFindWinFromHandle((WXHWND) hWnd);
+ }
+ return NULL;
+}
+
+void wxWindow::AddChild(wxWindow *child)
+{
+ GetChildren()->Append(child);
+ child->m_windowParent = this;
+}
+
+void wxWindow::RemoveChild(wxWindow *child)
+{
+ if (GetChildren())
+ GetChildren()->DeleteObject(child);
+ child->m_windowParent = NULL;
+}
+
+void wxWindow::DestroyChildren(void)
+{
+ if (GetChildren()) {
+ wxNode *node;
+ while ((node = GetChildren()->First()) != (wxNode *)NULL) {
+ wxWindow *child;
+ if ((child = (wxWindow *)node->Data()) != (wxWindow *)NULL) {
+ delete child;
+ if ( GetChildren()->Member(child) )
+ delete node;
+ }
+ } /* while */
+ }
+}
+
+void wxWindow::MakeModal(const bool modal)
+{
+ // Disable all other windows
+ if (this->IsKindOf(CLASSINFO(wxDialog)) || this->IsKindOf(CLASSINFO(wxFrame)))
+ {
+ wxNode *node = wxTopLevelWindows.First();
+ while (node)
+ {
+ wxWindow *win = (wxWindow *)node->Data();
+ if (win != this)
+ win->Enable(!modal);
+
+ node = node->Next();
+ }
+ }
+}
+
+// If nothing defined for this, try the parent.
+// E.g. we may be a button loaded from a resource, with no callback function
+// defined.
+void wxWindow::OnCommand(wxWindow& win, wxCommandEvent& event)
+{
+ if (GetEventHandler()->ProcessEvent(event) )
+ return;
+ if (m_windowParent)
+ m_windowParent->GetEventHandler()->OnCommand(win, event);
+}
+
+void wxWindow::SetConstraints(wxLayoutConstraints *c)
+{
+ if (m_constraints)
+ {
+ UnsetConstraints(m_constraints);
+ delete m_constraints;
+ }
+ m_constraints = c;
+ if (m_constraints)
+ {
+ // Make sure other windows know they're part of a 'meaningful relationship'
+ if (m_constraints->left.GetOtherWindow() && (m_constraints->left.GetOtherWindow() != this))
+ m_constraints->left.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
+ if (m_constraints->top.GetOtherWindow() && (m_constraints->top.GetOtherWindow() != this))
+ m_constraints->top.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
+ if (m_constraints->right.GetOtherWindow() && (m_constraints->right.GetOtherWindow() != this))
+ m_constraints->right.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
+ if (m_constraints->bottom.GetOtherWindow() && (m_constraints->bottom.GetOtherWindow() != this))
+ m_constraints->bottom.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
+ if (m_constraints->width.GetOtherWindow() && (m_constraints->width.GetOtherWindow() != this))
+ m_constraints->width.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
+ if (m_constraints->height.GetOtherWindow() && (m_constraints->height.GetOtherWindow() != this))
+ m_constraints->height.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
+ if (m_constraints->centreX.GetOtherWindow() && (m_constraints->centreX.GetOtherWindow() != this))
+ m_constraints->centreX.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
+ if (m_constraints->centreY.GetOtherWindow() && (m_constraints->centreY.GetOtherWindow() != this))
+ m_constraints->centreY.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
+ }
+}
+
+// This removes any dangling pointers to this window
+// in other windows' constraintsInvolvedIn lists.
+void wxWindow::UnsetConstraints(wxLayoutConstraints *c)
+{
+ if (c)
+ {
+ if (c->left.GetOtherWindow() && (c->top.GetOtherWindow() != this))
+ c->left.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
+ if (c->top.GetOtherWindow() && (c->top.GetOtherWindow() != this))
+ c->top.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
+ if (c->right.GetOtherWindow() && (c->right.GetOtherWindow() != this))
+ c->right.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
+ if (c->bottom.GetOtherWindow() && (c->bottom.GetOtherWindow() != this))
+ c->bottom.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
+ if (c->width.GetOtherWindow() && (c->width.GetOtherWindow() != this))
+ c->width.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
+ if (c->height.GetOtherWindow() && (c->height.GetOtherWindow() != this))
+ c->height.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
+ if (c->centreX.GetOtherWindow() && (c->centreX.GetOtherWindow() != this))
+ c->centreX.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
+ if (c->centreY.GetOtherWindow() && (c->centreY.GetOtherWindow() != this))
+ c->centreY.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
+ }
+}
+
+// Back-pointer to other windows we're involved with, so if we delete
+// this window, we must delete any constraints we're involved with.
+void wxWindow::AddConstraintReference(wxWindow *otherWin)
+{
+ if (!m_constraintsInvolvedIn)
+ m_constraintsInvolvedIn = new wxList;
+ if (!m_constraintsInvolvedIn->Member(otherWin))
+ m_constraintsInvolvedIn->Append(otherWin);
+}
+
+// REMOVE back-pointer to other windows we're involved with.
+void wxWindow::RemoveConstraintReference(wxWindow *otherWin)
+{
+ if (m_constraintsInvolvedIn)
+ m_constraintsInvolvedIn->DeleteObject(otherWin);
+}
+
+// Reset any constraints that mention this window
+void wxWindow::DeleteRelatedConstraints(void)
+{
+ if (m_constraintsInvolvedIn)
+ {
+ wxNode *node = m_constraintsInvolvedIn->First();
+ while (node)
+ {
+ wxWindow *win = (wxWindow *)node->Data();
+ wxNode *next = node->Next();
+ wxLayoutConstraints *constr = win->GetConstraints();
+
+ // Reset any constraints involving this window
+ if (constr)
+ {
+ constr->left.ResetIfWin((wxWindow *)this);
+ constr->top.ResetIfWin((wxWindow *)this);
+ constr->right.ResetIfWin((wxWindow *)this);
+ constr->bottom.ResetIfWin((wxWindow *)this);
+ constr->width.ResetIfWin((wxWindow *)this);
+ constr->height.ResetIfWin((wxWindow *)this);
+ constr->centreX.ResetIfWin((wxWindow *)this);
+ constr->centreY.ResetIfWin((wxWindow *)this);
+ }
+ delete node;
+ node = next;
+ }
+ delete m_constraintsInvolvedIn;
+ m_constraintsInvolvedIn = NULL;
+ }
+}
+
+void wxWindow::SetSizer(wxSizer *sizer)
+{
+ m_windowSizer = sizer;
+ if (sizer)
+ sizer->SetSizerParent((wxWindow *)this);
+}
+
+/*
+ * New version
+ */
+
+bool wxWindow::Layout(void)
+{
+ if (GetConstraints())
+ {
+ int w, h;
+ GetClientSize(&w, &h);
+ GetConstraints()->width.SetValue(w);
+ GetConstraints()->height.SetValue(h);
+ }
+
+ // If top level (one sizer), evaluate the sizer's constraints.
+ if (GetSizer())
+ {
+ int noChanges;
+ GetSizer()->ResetConstraints(); // Mark all constraints as unevaluated
+ GetSizer()->LayoutPhase1(&noChanges);
+ GetSizer()->LayoutPhase2(&noChanges);
+ GetSizer()->SetConstraintSizes(); // Recursively set the real window sizes
+ return TRUE;
+ }
+ else
+ {
+ // Otherwise, evaluate child constraints
+ ResetConstraints(); // Mark all constraints as unevaluated
+ DoPhase(1); // Just one phase need if no sizers involved
+ DoPhase(2);
+ SetConstraintSizes(); // Recursively set the real window sizes
+ }
+ return TRUE;
+}
+
+
+// Do a phase of evaluating constraints:
+// the default behaviour. wxSizers may do a similar
+// thing, but also impose their own 'constraints'
+// and order the evaluation differently.
+bool wxWindow::LayoutPhase1(int *noChanges)
+{
+ wxLayoutConstraints *constr = GetConstraints();
+ if (constr)
+ {
+ return constr->SatisfyConstraints((wxWindow *)this, noChanges);
+ }
+ else
+ return TRUE;
+}
+
+bool wxWindow::LayoutPhase2(int *noChanges)
+{
+ *noChanges = 0;
+
+ // Layout children
+ DoPhase(1);
+ DoPhase(2);
+ return TRUE;
+}
+
+// Do a phase of evaluating child constraints
+bool wxWindow::DoPhase(const int phase)
+{
+ int noIterations = 0;
+ int maxIterations = 500;
+ int noChanges = 1;
+ int noFailures = 0;
+ wxList succeeded;
+ while ((noChanges > 0) && (noIterations < maxIterations))
+ {
+ noChanges = 0;
+ noFailures = 0;
+ wxNode *node = GetChildren()->First();
+ while (node)
+ {
+ wxWindow *child = (wxWindow *)node->Data();
+ if (!child->IsKindOf(CLASSINFO(wxFrame)) && !child->IsKindOf(CLASSINFO(wxDialog)))
+ {
+ wxLayoutConstraints *constr = child->GetConstraints();
+ if (constr)
+ {
+ if (succeeded.Member(child))
+ {
+ }
+ else
+ {
+ int tempNoChanges = 0;
+ bool success = ( (phase == 1) ? child->LayoutPhase1(&tempNoChanges) : child->LayoutPhase2(&tempNoChanges) ) ;
+ noChanges += tempNoChanges;
+ if (success)
+ {
+ succeeded.Append(child);
+ }
+ }
+ }
+ }
+ node = node->Next();
+ }
+ noIterations ++;
+ }
+ return TRUE;
+}
+
+void wxWindow::ResetConstraints(void)
+{
+ wxLayoutConstraints *constr = GetConstraints();
+ if (constr)
+ {
+ constr->left.SetDone(FALSE);
+ constr->top.SetDone(FALSE);
+ constr->right.SetDone(FALSE);
+ constr->bottom.SetDone(FALSE);
+ constr->width.SetDone(FALSE);
+ constr->height.SetDone(FALSE);
+ constr->centreX.SetDone(FALSE);
+ constr->centreY.SetDone(FALSE);
+ }
+ wxNode *node = GetChildren()->First();
+ while (node)
+ {
+ wxWindow *win = (wxWindow *)node->Data();
+ if (!win->IsKindOf(CLASSINFO(wxFrame)) && !win->IsKindOf(CLASSINFO(wxDialog)))
+ win->ResetConstraints();
+ node = node->Next();
+ }
+}
+
+// Need to distinguish between setting the 'fake' size for
+// windows and sizers, and setting the real values.
+void wxWindow::SetConstraintSizes(const bool recurse)
+{
+ wxLayoutConstraints *constr = GetConstraints();
+ if (constr && constr->left.GetDone() && constr->right.GetDone() &&
+ constr->width.GetDone() && constr->height.GetDone())
+ {
+ int x = constr->left.GetValue();
+ int y = constr->top.GetValue();
+ int w = constr->width.GetValue();
+ int h = constr->height.GetValue();
+
+ // If we don't want to resize this window, just move it...
+ if ((constr->width.GetRelationship() != wxAsIs) ||
+ (constr->height.GetRelationship() != wxAsIs))
+ {
+ // Calls Layout() recursively. AAAGH. How can we stop that.
+ // Simply take Layout() out of non-top level OnSizes.
+ SizerSetSize(x, y, w, h);
+ }
+ else
+ {
+ SizerMove(x, y);
+ }
+ }
+ else if (constr)
+ {
+ char *windowClass = this->GetClassInfo()->GetClassName();
+
+ wxString winName;
+ if (GetName() == "")
+ winName = "unnamed";
+ else
+ winName = GetName();
+ wxDebugMsg("Constraint(s) not satisfied for window of type %s, name %s:\n", (const char *)windowClass, (const char *)winName);
+ if (!constr->left.GetDone())
+ wxDebugMsg(" unsatisfied 'left' constraint.\n");
+ if (!constr->right.GetDone())
+ wxDebugMsg(" unsatisfied 'right' constraint.\n");
+ if (!constr->width.GetDone())
+ wxDebugMsg(" unsatisfied 'width' constraint.\n");
+ if (!constr->height.GetDone())
+ wxDebugMsg(" unsatisfied 'height' constraint.\n");
+ wxDebugMsg("Please check constraints: try adding AsIs() constraints.\n");
+ }
+
+ if (recurse)
+ {
+ wxNode *node = GetChildren()->First();
+ while (node)
+ {
+ wxWindow *win = (wxWindow *)node->Data();
+ if (!win->IsKindOf(CLASSINFO(wxFrame)) && !win->IsKindOf(CLASSINFO(wxDialog)))
+ win->SetConstraintSizes();
+ node = node->Next();
+ }
+ }
+}
+
+// This assumes that all sizers are 'on' the same
+// window, i.e. the parent of this window.
+void wxWindow::TransformSizerToActual(int *x, int *y) const
+{
+ if (!m_sizerParent || m_sizerParent->IsKindOf(CLASSINFO(wxDialog)) ||
+ m_sizerParent->IsKindOf(CLASSINFO(wxFrame)) )
+ return;
+
+ int xp, yp;
+ m_sizerParent->GetPosition(&xp, &yp);
+ m_sizerParent->TransformSizerToActual(&xp, &yp);
+ *x += xp;
+ *y += yp;
+}
+
+void wxWindow::SizerSetSize(const int x, const int y, const int w, const int h)
+{
+ int xx = x;
+ int yy = y;
+ TransformSizerToActual(&xx, &yy);
+ SetSize(xx, yy, w, h);
+}
+
+void wxWindow::SizerMove(const int x, const int y)
+{
+ int xx = x;
+ int yy = y;
+ TransformSizerToActual(&xx, &yy);
+ Move(xx, yy);
+}
+
+// Only set the size/position of the constraint (if any)
+void wxWindow::SetSizeConstraint(const int x, const int y, const int w, const int h)
+{
+ wxLayoutConstraints *constr = GetConstraints();
+ if (constr)
+ {
+ if (x != -1)
+ {
+ constr->left.SetValue(x);
+ constr->left.SetDone(TRUE);
+ }
+ if (y != -1)
+ {
+ constr->top.SetValue(y);
+ constr->top.SetDone(TRUE);
+ }
+ if (w != -1)
+ {
+ constr->width.SetValue(w);
+ constr->width.SetDone(TRUE);
+ }
+ if (h != -1)
+ {
+ constr->height.SetValue(h);
+ constr->height.SetDone(TRUE);
+ }
+ }
+}
+
+void wxWindow::MoveConstraint(const int x, const int y)
+{
+ wxLayoutConstraints *constr = GetConstraints();
+ if (constr)
+ {
+ if (x != -1)
+ {
+ constr->left.SetValue(x);
+ constr->left.SetDone(TRUE);
+ }
+ if (y != -1)
+ {
+ constr->top.SetValue(y);
+ constr->top.SetDone(TRUE);
+ }
+ }
+}
+
+void wxWindow::GetSizeConstraint(int *w, int *h) const
+{
+ wxLayoutConstraints *constr = GetConstraints();
+ if (constr)
+ {
+ *w = constr->width.GetValue();
+ *h = constr->height.GetValue();
+ }
+ else
+ GetSize(w, h);
+}
+
+void wxWindow::GetClientSizeConstraint(int *w, int *h) const
+{
+ wxLayoutConstraints *constr = GetConstraints();
+ if (constr)
+ {
+ *w = constr->width.GetValue();
+ *h = constr->height.GetValue();
+ }
+ else
+ GetClientSize(w, h);
+}
+
+void wxWindow::GetPositionConstraint(int *x, int *y) const
+{
+ wxLayoutConstraints *constr = GetConstraints();
+ if (constr)
+ {
+ *x = constr->left.GetValue();
+ *y = constr->top.GetValue();
+ }
+ else
+ GetPosition(x, y);
+}
+
+bool wxWindow::Close(const bool force)
+{
+ // Let's generalise it to work the same for any window.
+/*
+ if (!IsKindOf(CLASSINFO(wxDialog)) && !IsKindOf(CLASSINFO(wxFrame)))
+ {
+ this->Destroy();
+ return TRUE;
+ }
+*/
+
+ wxCloseEvent event(wxEVT_CLOSE_WINDOW, m_windowId);
+ event.SetEventObject(this);
+ event.SetForce(force);
+
+ return GetEventHandler()->ProcessEvent(event);
+
+/*
+ if ( !force && event.GetVeto() )
+ return FALSE;
+
+ Show(FALSE);
+
+ if (!wxPendingDelete.Member(this))
+ wxPendingDelete.Append(this);
+
+ return TRUE;
+*/
+}
+
+wxObject* wxWindow::GetChild(const int number) const
+{
+ // Return a pointer to the Nth object in the Panel
+ if (!GetChildren())
+ return(NULL) ;
+ wxNode *node = GetChildren()->First();
+ int n = number;
+ while (node && n--)
+ node = node->Next() ;
+ if (node)
+ {
+ wxObject *obj = (wxObject *)node->Data();
+ return(obj) ;
+ }
+ else
+ return NULL ;
+}
+
+void wxWindow::OnDefaultAction(wxControl *initiatingItem)
+{
+ if (initiatingItem->IsKindOf(CLASSINFO(wxListBox)) && initiatingItem->GetCallback())
+ {
+ wxListBox *lbox = (wxListBox *)initiatingItem;
+ wxCommandEvent event(wxEVENT_TYPE_LISTBOX_DCLICK_COMMAND);
+ event.m_commandInt = -1;
+ if ((lbox->GetWindowStyleFlag() & wxLB_MULTIPLE) == 0)
+ {
+ event.m_commandString = copystring(lbox->GetStringSelection());
+ event.m_commandInt = lbox->GetSelection();
+ event.m_clientData = lbox->wxListBox::GetClientData(event.m_commandInt);
+ }
+ event.m_eventObject = lbox;
+
+ lbox->ProcessCommand(event);
+
+ if (event.m_commandString)
+ delete[] event.m_commandString;
+ return;
+ }
+
+ wxButton *but = GetDefaultItem();
+ if (but)
+ {
+ wxCommandEvent event(wxEVENT_TYPE_BUTTON_COMMAND);
+ but->Command(event);
+ }
+}
+
+void wxWindow::Clear(void)
+{
+ wxClientDC dc(this);
+ wxBrush brush(GetBackgroundColour(), wxSOLID);
+ dc.SetBackground(brush);
+ dc.Clear();
+}
+
+// Fits the panel around the items
+void wxWindow::Fit(void)
+{
+ int maxX = 0;
+ int maxY = 0;
+ wxNode *node = GetChildren()->First();
+ while ( node )
+ {
+ wxWindow *win = (wxWindow *)node->Data();
+ int wx, wy, ww, wh;
+ win->GetPosition(&wx, &wy);
+ win->GetSize(&ww, &wh);
+ if ( wx + ww > maxX )
+ maxX = wx + ww;
+ if ( wy + wh > maxY )
+ maxY = wy + wh;
+
+ node = node->Next();
+ }
+ SetClientSize(maxX + 5, maxY + 5);
+}
+
+void wxWindow::SetValidator(const wxValidator& validator)
+{
+ if ( m_windowValidator )
+ delete m_windowValidator;
+ m_windowValidator = validator.Clone();
+
+ if ( m_windowValidator )
+ m_windowValidator->SetWindow(this) ;
+}
+
+// Find a window by id or name
+wxWindow *wxWindow::FindWindow(const long id)
+{
+ if ( GetId() == id)
+ return this;
+
+ wxNode *node = GetChildren()->First();
+ while ( node )
+ {
+ wxWindow *child = (wxWindow *)node->Data();
+ wxWindow *found = child->FindWindow(id);
+ if ( found )
+ return found;
+ node = node->Next();
+ }
+ return NULL;
+}
+
+wxWindow *wxWindow::FindWindow(const wxString& name)
+{
+ if ( GetName() == name)
+ return this;
+
+ wxNode *node = GetChildren()->First();
+ while ( node )
+ {
+ wxWindow *child = (wxWindow *)node->Data();
+ wxWindow *found = child->FindWindow(name);
+ if ( found )
+ return found;
+ node = node->Next();
+ }
+ return NULL;
+}
+
+/* TODO
+// Default input behaviour for a scrolling canvas should be to scroll
+// according to the cursor keys pressed
+void wxWindow::OnChar(wxKeyEvent& event)
+{
+ int x_page = 0;
+ int y_page = 0;
+ int start_x = 0;
+ int start_y = 0;
+ // Bugfix Begin
+ int v_width = 0;
+ int v_height = 0;
+ int y_pages = 0;
+ // Bugfix End
+
+ GetScrollUnitsPerPage(&x_page, &y_page);
+ // Bugfix Begin
+ GetVirtualSize(&v_width,&v_height);
+ // Bugfix End
+ ViewStart(&start_x, &start_y);
+ // Bugfix begin
+ if (vert_units)
+ y_pages = (int)(v_height/vert_units) - y_page;
+
+#ifdef __WINDOWS__
+ int y = 0;
+#else
+ int y = y_page-1;
+#endif
+ // Bugfix End
+ switch (event.keyCode)
+ {
+ case WXK_PRIOR:
+ {
+ // BugFix Begin
+ if (y_page > 0)
+ {
+ if (start_y - y_page > 0)
+ Scroll(start_x, start_y - y_page);
+ else
+ Scroll(start_x, 0);
+ }
+ // Bugfix End
+ break;
+ }
+ case WXK_NEXT:
+ {
+ // Bugfix Begin
+ if ((y_page > 0) && (start_y <= y_pages-y-1))
+ {
+ if (y_pages + y < start_y + y_page)
+ Scroll(start_x, y_pages + y);
+ else
+ Scroll(start_x, start_y + y_page);
+ }
+ // Bugfix End
+ break;
+ }
+ case WXK_UP:
+ {
+ if ((y_page > 0) && (start_y >= 1))
+ Scroll(start_x, start_y - 1);
+ break;
+ }
+ case WXK_DOWN:
+ {
+ // Bugfix Begin
+ if ((y_page > 0) && (start_y <= y_pages-y-1))
+ // Bugfix End
+ {
+ Scroll(start_x, start_y + 1);
+ }
+ break;
+ }
+ case WXK_LEFT:
+ {
+ if ((x_page > 0) && (start_x >= 1))
+ Scroll(start_x - 1, start_y);
+ break;
+ }
+ case WXK_RIGHT:
+ {
+ if (x_page > 0)
+ Scroll(start_x + 1, start_y);
+ break;
+ }
+ case WXK_HOME:
+ {
+ Scroll(0, 0);
+ break;
+ }
+ // This is new
+ case WXK_END:
+ {
+ Scroll(start_x, y_pages+y);
+ break;
+ }
+ // end
+ }
+}
+*/
+
+// Setup background and foreground colours correctly
+void wxWindow::SetupColours(void)
+{
+ if (GetParent())
+ SetBackgroundColour(GetParent()->GetBackgroundColour());
+}
+
+// Do Update UI processing for child controls
+
+// TODO: should this be implemented for the child window rather
+// than the parent? Then you can override it e.g. for wxCheckBox
+// to do the Right Thing rather than having to assume a fixed number
+// of control classes.
+
+void wxWindow::UpdateWindowUI(void)
+{
+ wxWindowID id = GetId();
+ if (id > 0)
+ {
+ wxUpdateUIEvent event(id);
+ event.m_eventObject = this;
+
+ if (this->GetEventHandler()->ProcessEvent(event))
+ {
+ if (event.GetSetEnabled())
+ this->Enable(event.GetEnabled());
+
+ if (event.GetSetText() && this->IsKindOf(CLASSINFO(wxControl)))
+ ((wxControl*)this)->SetLabel(event.GetText());
+
+ if (this->IsKindOf(CLASSINFO(wxCheckBox)))
+ {
+ if (event.GetSetChecked())
+ ((wxCheckBox *) this)->SetValue(event.GetChecked());
+ }
+ else if (this->IsKindOf(CLASSINFO(wxRadioButton)))
+ {
+ if (event.GetSetChecked())
+ ((wxRadioButton *) this)->SetValue(event.GetChecked());
+ }
+ }
+ }
+
+}
+
+void wxWindow::OnIdle(wxIdleEvent& event)
+{
+ UpdateWindowUI();
+}
+
+// Raise the window to the top of the Z order
+void wxWindow::Raise(void)
+{
+ ::BringWindowToTop((HWND) GetHWND());
+}
+
+// Lower the window to the bottom of the Z order
+void wxWindow::Lower(void)
+{
+ ::SetWindowPos((HWND) GetHWND(), HWND_BOTTOM, 0, 0, 0, 0, SWP_NOMOVE|SWP_NOSIZE|SWP_NOACTIVATE);
+}
+