--- /dev/null
+%
+% automatically generated by HelpGen from
+% /home/guilhem/PROJECTS/wxWindows/utils/wxMMedia2/lib/cdbase.h at 26/Feb/00 14:52:12
+%
+
+
+\section{\class{wxCDAudio}}\label{wxcdaudio}
+
+\wxheading{Derived from}
+
+\helpref{wxObject}{wxobject}
+
+\wxheading{Data structures}
+
+{\small \begin{verbatim}
+typedef struct wxCDtime {
+ wxUint8 track
+\end{verbatim}}
+{\small \begin{verbatim}
+typedef enum { PLAYING, PAUSED, STOPPED } CDstatus
+\end{verbatim}}
+
--- /dev/null
+%
+% automatically generated by HelpGen from
+% /home/guilhem/PROJECTS/wxWindows/utils/wxMMedia2/lib/cdunix.h at 26/Feb/00 14:52:10
+%
+
+
+\section{\class{wxCDAudioLinux}}\label{wxcdaudiolinux}
+
+
+
+\wxheading{Derived from}
+
+\helpref{wxCDAudio}{wxcdaudio}
+
+\wxheading{Data structures}
+
+\latexignore{\rtfignore{\wxheading{Members}}}
+
+
+\membersection{wxCDAudioLinux::wxCDAudioLinux}\label{wxcdaudiolinuxwxcdaudiolinux}
+
+\func{}{wxCDAudioLinux}{\void}
+
+
+\membersection{wxCDAudioLinux::wxCDAudioLinux}\label{wxcdaudiolinuxwxcdaudiolinux}
+
+\func{}{wxCDAudioLinux}{\param{const char* }{dev\_name}}
+
+
+\membersection{wxCDAudioLinux::\destruct{wxCDAudioLinux}}\label{wxcdaudiolinuxdtor}
+
+\func{}{\destruct{wxCDAudioLinux}}{\void}
+
+
+\membersection{wxCDAudioLinux::Play}\label{wxcdaudiolinuxplay}
+
+\func{bool}{Play}{\param{const wxCDtime\& }{beg\_time}, \param{const wxCDtime\& }{end\_time}}
+
+
+\membersection{wxCDAudioLinux::Pause}\label{wxcdaudiolinuxpause}
+
+\func{bool}{Pause}{\void}
+
+
+\membersection{wxCDAudioLinux::Resume}\label{wxcdaudiolinuxresume}
+
+\func{bool}{Resume}{\void}
+
+
+\membersection{wxCDAudioLinux::GetStatus}\label{wxcdaudiolinuxgetstatus}
+
+\func{CDstatus}{GetStatus}{\void}
+
+
+\membersection{wxCDAudioLinux::GetTime}\label{wxcdaudiolinuxgettime}
+
+\func{wxCDtime}{GetTime}{\void}
+
+
+\membersection{wxCDAudioLinux::GetToc}\label{wxcdaudiolinuxgettoc}
+
+\func{CDtoc\&}{GetToc}{\void}
+
+
+\membersection{wxCDAudioLinux::Ok}\label{wxcdaudiolinuxok}
+
+\constfunc{bool}{Ok}{\void}
+
+
+\membersection{wxCDAudioLinux::OpenDevice}\label{wxcdaudiolinuxopendevice}
+
+\func{void}{OpenDevice}{\param{const char* }{dev\_name}}
+
--- /dev/null
+%
+% automatically generated by HelpGen from
+% /home/guilhem/PROJECTS/wxWindows/utils/wxMMedia2/lib/cdwin.h at 26/Feb/00 14:52:15
+%
+
+
+\section{\class{wxCDAudioWin}}\label{wxcdaudiowin}
+
+
+
+\wxheading{Derived from}
+
+\helpref{wxCDAudio}{wxcdaudio}
+
+\wxheading{Data structures}
+
+{\small \begin{verbatim}
+typedef struct CDAW\_Internal {
+ MCIDEVICEID dev\_id
+\end{verbatim}}
+\latexignore{\rtfignore{\wxheading{Members}}}
+
+
+\membersection{wxCDAudioWin::wxCDAudioWin}\label{wxcdaudiowinwxcdaudiowin}
+
+\func{}{wxCDAudioWin}{\void}
+
+
+\membersection{wxCDAudioWin::wxCDAudioWin}\label{wxcdaudiowinwxcdaudiowin}
+
+\func{}{wxCDAudioWin}{\param{const char* }{dev\_name}}
+
+
+\membersection{wxCDAudioWin::\destruct{wxCDAudioWin}}\label{wxcdaudiowindtor}
+
+\func{}{\destruct{wxCDAudioWin}}{\void}
+
+
+\membersection{wxCDAudioWin::Play}\label{wxcdaudiowinplay}
+
+\func{bool}{Play}{\param{const wxCDtime\& }{beg\_time}, \param{const wxCDtime\& }{end\_time}}
+
+
+\membersection{wxCDAudioWin::Pause}\label{wxcdaudiowinpause}
+
+\func{bool}{Pause}{\void}
+
+
+\membersection{wxCDAudioWin::Resume}\label{wxcdaudiowinresume}
+
+\func{bool}{Resume}{\void}
+
+
+\membersection{wxCDAudioWin::GetStatus}\label{wxcdaudiowingetstatus}
+
+\func{CDstatus}{GetStatus}{\void}
+
+
+\membersection{wxCDAudioWin::GetTime}\label{wxcdaudiowingettime}
+
+\func{wxCDtime}{GetTime}{\void}
+
+
+\membersection{wxCDAudioWin::GetToc}\label{wxcdaudiowingettoc}
+
+\func{const CDtoc\&}{GetToc}{\void}
+
+
+\membersection{wxCDAudioWin::Ok}\label{wxcdaudiowinok}
+
+\constfunc{bool}{Ok}{\void}
+
+
+\membersection{wxCDAudioWin::PrepareToc}\label{wxcdaudiowinpreparetoc}
+
+\func{void}{PrepareToc}{\void}
+
--- /dev/null
+%
+% automatically generated by HelpGen from
+% /home/guilhem/PROJECTS/wxWindows/utils/wxMMedia2/lib/cdbase.h at 26/Feb/00 14:52:12
+%
+
+
+\section{\class{CDtoc}}\label{cdtoc}
+
+
+Table of contents manager
+
+\wxheading{Derived from}
+
+No base class
+
+\wxheading{Data structures}
+
+\latexignore{\rtfignore{\wxheading{Members}}}
+
+
+\membersection{CDtoc::CDtoc}\label{cdtoccdtoc}
+
+\func{}{CDtoc}{\param{wxCDtime\& }{tot\_tm}, \param{wxCDtime* }{trks\_tm}, \param{wxCDtime* }{trks\_pos}}
+
+
+\membersection{CDtoc::GetTrackTime}\label{cdtocgettracktime}
+
+\constfunc{wxCDtime}{GetTrackTime}{\param{wxUint8 }{track}}
+
+Returns the length of the specified track
+track: track to get length
+
+
+\membersection{CDtoc::GetTrackPos}\label{cdtocgettrackpos}
+
+\constfunc{wxCDtime}{GetTrackPos}{\param{wxUint8 }{track}}
+
+Returns the position of the specified track
+track: track to get position
+
+
+\membersection{CDtoc::GetTotalTime}\label{cdtocgettotaltime}
+
+\constfunc{wxCDtime}{GetTotalTime}{\void}
+
+Returns the total time
+
+
+\membersection{wxCDAudio::wxCDAudio}\label{wxcdaudiowxcdaudio}
+
+\func{}{wxCDAudio}{\void}
+
+
+\membersection{wxCDAudio::\destruct{wxCDAudio}}\label{wxcdaudiodtor}
+
+\func{}{\destruct{wxCDAudio}}{\void}
+
+
+\membersection{wxCDAudio::Play}\label{wxcdaudioplay}
+
+\func{bool}{Play}{\param{const wxCDtime\& }{beg\_play}, \param{const wxCDtime\& }{end\_play}}
+
+Play audio at the specified position
+
+
+\membersection{wxCDAudio::Play}\label{wxcdaudioplay}
+
+\func{bool}{Play}{\param{const wxCDtime\& }{beg\_play}}
+
+Play audio from the specified to the end of the CD audio
+
+
+\membersection{wxCDAudio::Play}\label{wxcdaudioplay}
+
+\func{bool}{Play}{\param{wxUint8 }{beg\_track}, \param{wxUint8 }{end\_track = 0}}
+
+
+\membersection{wxCDAudio::Pause}\label{wxcdaudiopause}
+
+\func{bool}{Pause}{\void}
+
+Pause the audio playing
+
+
+\membersection{wxCDAudio::Resume}\label{wxcdaudioresume}
+
+\func{bool}{Resume}{\void}
+
+Resume a paused audio playing
+
+
+\membersection{wxCDAudio::GetStatus}\label{wxcdaudiogetstatus}
+
+\func{CDstatus}{GetStatus}{\void}
+
+Get the current CD status
+
+
+\membersection{wxCDAudio::GetTime}\label{wxcdaudiogettime}
+
+\func{wxCDtime}{GetTime}{\void}
+
+Get the current playing time
+
+
+\membersection{wxCDAudio::GetToc}\label{wxcdaudiogettoc}
+
+\func{const CDtoc\&}{GetToc}{\void}
+
+Returns the table of contents
+
+
+\membersection{wxCDAudio::Ok}\label{wxcdaudiook}
+
+\constfunc{bool}{Ok}{\void}
+
+CD ok
+
\input scrlwevt.tex
\input scrolevt.tex
\input scrolwin.tex
+\input sndaiff.tex
+\input sndbase.tex
+\input sndcodec.tex
+\input sndesd.tex
+\input sndfg72x.tex
+\input sndfile.tex
+\input sndfpcm.tex
+\input sndfrmt.tex
+\input sndfulaw.tex
+\input sndg72x.tex
+\input sndoss.tex
+\input sndpcm.tex
+\input sndrter.tex
+\input sndulaw.tex
+\input sndwave.tex
+\input sndwin.tex
\input sngchdlg.tex
\input size.tex
\input sizeevt.tex
--- /dev/null
+%
+% automatically generated by HelpGen from
+% /home/guilhem/PROJECTS/wxWindows/utils/wxMMedia2/lib/sndaiff.h at 26/Feb/00 14:52:29
+%
+
+
+\section{\class{wxSoundAiff}}\label{wxsoundaiff}
+
+
+AIFF codec
+
+\wxheading{Derived from}
+
+\helpref{wxSoundFileStream}{wxsoundfilestream}
+
+\wxheading{Data structures}
+
+\latexignore{\rtfignore{\wxheading{Members}}}
+
+
+\membersection{wxSoundAiff::wxSoundAiff}\label{wxsoundaiffwxsoundaiff}
+
+\func{}{wxSoundAiff}{\param{wxInputStream\& }{stream}, \param{wxSoundStream\& }{io\_sound}}
+
+
+\membersection{wxSoundAiff::wxSoundAiff}\label{wxsoundaiffwxsoundaiff}
+
+\func{}{wxSoundAiff}{\param{wxOutputStream\& }{stream}, \param{wxSoundStream\& }{io\_sound}}
+
+
+\membersection{wxSoundAiff::\destruct{wxSoundAiff}}\label{wxsoundaiffdtor}
+
+\func{}{\destruct{wxSoundAiff}}{\void}
+
+
+\membersection{wxSoundAiff::CanRead}\label{wxsoundaiffcanread}
+
+\func{bool}{CanRead}{\void}
+
+
+\membersection{wxSoundAiff::GetCodecName}\label{wxsoundaiffgetcodecname}
+
+\constfunc{wxString}{GetCodecName}{\void}
+
+
+\membersection{wxSoundAiff::PrepareToPlay}\label{wxsoundaiffpreparetoplay}
+
+\func{bool}{PrepareToPlay}{\void}
+
+
+\membersection{wxSoundAiff::PrepareToRecord}\label{wxsoundaiffpreparetorecord}
+
+\func{bool}{PrepareToRecord}{\param{wxUint32 }{time}}
+
+
+\membersection{wxSoundAiff::FinishRecording}\label{wxsoundaifffinishrecording}
+
+\func{bool}{FinishRecording}{\void}
+
+
+\membersection{wxSoundAiff::RepositionStream}\label{wxsoundaiffrepositionstream}
+
+\func{bool}{RepositionStream}{\param{wxUint32 }{position}}
+
+
+\membersection{wxSoundAiff::GetData}\label{wxsoundaiffgetdata}
+
+\func{wxUint32}{GetData}{\param{void* }{buffer}, \param{wxUint32 }{len}}
+
+
+\membersection{wxSoundAiff::PutData}\label{wxsoundaiffputdata}
+
+\func{wxUint32}{PutData}{\param{const void* }{buffer}, \param{wxUint32 }{len}}
+
--- /dev/null
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% Name: sndbase.tex
+%% Purpose: wxMMedia docs
+%% Author: Guilhem Lavaux <lavaux@easynet.fr>
+%% Modified by:
+%% Created: 2000
+%% RCS-ID: $Id$
+%% Copyright: (c) wxWindows team
+%% Licence: wxWindows licence
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+\section{\class{wxSoundStream}}\label{wxsoundstream}
+
+Base class for sound streams
+
+\wxheading{Derived from}
+
+No base class
+
+\wxheading{Include file}
+
+wx/mmedia/sndbase.h
+
+\wxheading{Data structures}
+
+%%
+%% wxSoundStream errors
+%%
+
+\wxheading{wxSoundStream errors}\label{wxsoundstreamerrors}
+
+\twocolwidtha{7cm}
+\begin{twocollist}\itemsep=0pt
+\twocolitem{{\bf wxSOUND\_NOERR}}{No error occured}
+\twocolitem{{\bf wxSOUND\_IOERR}}{An input/output error occured, it may concern
+either a driver or a file}
+\twocolitem{{\bf wxSOUND\_INVFRMT}}{The sound format passed to the function is
+invalid. Generally, it means that you passed out of range values to the codec
+stream or you don't pass the right sound format object to the right sound codec
+stream.}
+\twocolitem{{\bf wxSOUND\_INVDEV}}{Invalid device. Generally, it means that the
+sound stream didn't manage to open the device driver due to an invalid parameter
+or to the fact that sound is not supported on this computer.}
+\twocolitem{{\bf wxSOUND\_NOEXACT}}{No exact matching sound codec has been found for
+this sound format. It means that the sound driver didn't manage to setup the sound
+card with the specified values.}
+\twocolitem{{\bf wxSOUND\_NOCODEC}}{No matching codec has been found. Generally, it
+may happen when you call wxSoundRouterStream::SetSoundFormat().}
+\twocolitem{{\bf wxSOUND\_MEMERR}}{Not enough memory.}
+\end{twocollist}
+
+%%
+%% C callback
+%%
+
+\wxheading{C callback for wxSound event}
+
+When a sound event is generated, it may either call the internal sound event
+processor (which can be inherited) or call a C function. Its definition is:
+\begin{verbatim}
+ typedef void (*wxSoundCallback)(wxSoundStream *stream, int evt,
+ void *cdata);
+\end{verbatim}
+
+The {\bf stream} parameter represents the current wxSoundStream.
+
+The {\bf evt} parameter represents the sound event which is the cause of the calling. (See \helpref{wxSound events}{wxsoundstreamevents})
+
+The {\bf cdata} parameter represents the user callback data which were specified
+when the user called \helpref{wxSoundStream::Register}{wxsoundstreamregister}.
+
+{\bf\it Note:} There is two other ways to catch sound events: you can inherit the
+sound stream and redefine \helpref{wxSoundStream::OnSoundEvent}{wxsoundstreamonsoundevent}, or you can reroute the events to another sound stream using \helpref{wxSoundStream::SetEventHandler}{wxsoundstreameventhandler}
+
+%%
+%% wxSoundStream streaming mode
+%%
+
+\wxheading{wxSound streaming mode}
+
+The wxSoundStream object can work in three different modes. These modes are specified
+at the call to \helpref{wxSoundStream::StartProduction}{wxsoundstreamstartproduction}
+and cannot be changed until you call
+\helpref{wxSoundStream::StopProduction}{wxsoundstreamstopproduction}.
+
+The {\bf wxSOUND\_INPUT} mode is the recording mode. It generates {\bf wxSOUND\_INPUT}
+events and you cannot use wxSoundStream::Write().
+
+The {\bf wxSOUND\_OUTPUT} mode is the playing mode. It generates {\bf wxSOUND\_OUTPUT}
+events and you cannot use wxSoundStream::Read().
+
+The {\bf wxSOUND\_DUPLEX} mode activates the full duplex mode. The full duplex needs
+you make synchronous call to \helpref{wxSoundStream::Read}{wxsoundstreamread} and
+\helpref{wxSoundStream::Write}{wxsoundstreamwrite}. This means that you must be
+careful with realtime problems. Each time you call Read you must call Write.
+
+%%
+%% wxSoundStream events
+%%
+
+\wxheading{wxSoundStream events}
+
+The sound events are generated when the sound driver (or the sound stream) completes
+a previous sound buffer. There are two possible sound events and two meanings.
+
+The {\bf wxSOUND\_INPUT} event is generated when the sound stream has a new input
+buffer ready to be read. You know that you can read a buffer of the size
+\helpref{GetBestSize()}{wxsoundstreamgetbestsize} without blocking.
+
+The {\bf wxSOUND\_OUTPUT} event is generated when the sound stream has completed a
+previous buffer. This buffer has been sent to the sound driver and it is ready to
+process a new buffer. Consequently, \helpref{Write}{wxsoundstreamwrite} will not
+block too.
+
+\latexignore{\rtfignore{\wxheading{Members}}}
+
+%% Ctor && Dtor
+
+\membersection{wxSoundStream::wxSoundStream}\label{wxsoundstreamwxsoundstream}
+
+\func{}{wxSoundStream}{\void}
+
+Default constructor.
+
+\membersection{wxSoundStream::\destruct{wxSoundStream}}\label{wxsoundstreamdtor}
+
+\func{}{\destruct{wxSoundStream}}{\void}
+
+Destructor. The destructor stops automatically all started production and destroys
+any temporary buffer.
+
+%%
+%% Read
+%%
+
+\membersection{wxSoundStream::Read}\label{wxsoundstreamread}
+
+\func{wxSoundStream\&}{Read}{\param{void* }{buffer}, \param{wxUint32 }{len}}
+
+Reads \it{len} bytes from the sound stream. This call may block the user so
+use it carefully when you need to intensively refresh the GUI. You may be
+interested by sound events: see
+\helpref{wxSoundStream::OnSoundEvent}{wxsoundstreamonsoundevent}.
+It is better to use the size returned by \helpref{wxSoundStream::GetBestSize}{wxsoundstreamgetbestsize}: this may improve performance or accuracy of the
+sound event system.
+
+\wxheading{Note on \it{len}}
+
+\it{len} is expressed in bytes. If you need to do conversions between bytes
+and seconds use wxSoundFormat.
+See \helpref{wxSoundFormatBase}{wxsoundformatbase}, \helpref{wxSoundStream::GetSoundFormat}{wxsoundstreamgetsoundformat}.
+
+\wxheading{Note on data}
+
+Data in \it{buffer} are coded using the sound format attached to this sound
+stream. The format is specified with
+\helpref{SetSoundFormat}{wxsoundstreamsetsoundformat}
+
+%%
+%% Write
+%%
+
+\membersection{wxSoundStream::Write}\label{wxsoundstreamwrite}
+\func{wxSoundStream\&}{Write}{\param{const void* }{buffer}, \param{wxUint32 }{len}}
+
+Writes \it{len} bytes to the sound stream. This call may block the user so
+use it carefully. You may be interested by sound events: see
+\helpref{wxSoundStream::OnSoundEvent}{wxsoundstreamonsoundevent}.
+
+It is better to use the size returned by \helpref{wxSoundStream::GetBestSize}{wxsoundstreamgetbestsize}: this may improve performance or accuracy of the
+sound event system.
+
+\wxheading{Note on \it{len}}
+
+\it{len} is expressed in bytes. If you need to do conversions between bytes
+and seconds use wxSoundFormat.
+See \helpref{wxSoundFormatBase}{wxsoundformatbase}, \helpref{wxSoundStream::GetSoundFormat}{wxsoundstreamgetsoundformat}.
+
+\wxheading{Note on data}
+
+Data in \it{buffer} are coded using the sound format attached to this sound
+stream. The format is specified with
+\helpref{SetSoundFormat}{wxsoundstreamsetsoundformat}
+
+%%
+%% GetBestSize
+%%
+
+\membersection{wxSoundStream::GetBestSize}\label{wxsoundstreamgetbestsize}
+
+\constfunc{wxUint32}{GetBestSize}{\void}
+
+This function returns the best size for IO calls. The best size provides you
+a good alignment for data to be written (or read) to (or from) the sound stream.
+So, when, for example, a sound event is sent, you are sure the sound stream
+will not block for this buffer size.
+
+%%
+%% wxSoundStream:SetSoundFormat
+%%
+
+\membersection{wxSoundStream::SetSoundFormat}\label{wxsoundstreamsetsoundformat}
+\func{bool}{SetSoundFormat}{\param{const wxSoundFormatBase\& }{format}}
+
+SetSoundFormat is one of the key function of the wxSoundStream object. It specifies
+the sound format the user needs. SetSoundFormat tries to apply the format to the
+current sound stream (it can be a sound file or a sound driver).
+Then, either it manages to apply it and it returns {\bf TRUE}, or it could not and
+it returns {\bf FALSE}. In this case, you must check the error with
+\helpref{wxSoundStream::GetError}{wxsoundstreamgeterror}. See
+\helpref{wxSoundStream errors section}{wxsoundstreamerrors} for more details.
+
+\wxheading{Remark}
+
+The {\bf format} object can be destroyed after the call. The object does not need it.
+
+%%
+%% GetSoundFormat
+%%
+\membersection{wxSoundStream::GetSoundFormat}\label{wxsoundstreamgetsoundformat}
+\constfunc{wxSoundFormatBase\&}{GetSoundFormat}{\void}
+
+It returns a reference to the current sound format of the stream represented by a
+wxSoundFormatBase object. This object {\it must not} be destroyed by anyone except
+the stream itself.
+
+%%
+%% SetCallback
+%%
+\membersection{wxSoundStream::SetCallback}\label{wxsoundstreamregister}
+\func{void}{Register}{\param{int }{evt}, \param{wxSoundCallback }{cbk}, \param{void* }{cdata}}
+
+It installs a C callback for wxSoundStream events. The C callbacks are still useful
+to avoid hard inheritance. You can install only one callback per event. Each callback
+has its callback data.
+
+%%
+%% StartProduction
+%%
+\membersection{wxSoundStream::StartProduction}\label{wxsoundstreamstartproduction}
+
+\func{bool}{StartProduction}{\param{int }{evt}}
+
+Starts the async notifier. After this call, the stream begins either
+recording or playing or the two at the same time.
+
+\membersection{wxSoundStream::StopProduction}\label{wxsoundstreamstopproduction}
+
+\func{bool}{StopProduction}{\void}
+
+Stops the async notifier.
+
+
+\membersection{wxSoundStream::SetEventHandler}\label{wxsoundstreamseteventhandler}
+
+\func{void}{SetEventHandler}{\param{wxSoundStream* }{handler}}
+
+Sets the event handler: if it is non-null, all events are routed to it.
+
+
+\membersection{wxSoundStream::GetError}\label{wxsoundstreamgeterror}
+\constfunc{wxSoundError}{GetError}{\void}
+
+
+\membersection{wxSoundStream::GetLastAccess}\label{wxsoundstreamgetlastaccess}
+\constfunc{wxUint32}{GetLastAccess}{\void}
+
+
+\membersection{wxSoundStream::QueueFilled}\label{wxsoundstreamqueuefilled}
+\constfunc{bool}{QueueFilled}{\void}
+
+This is only useful for device (I think).
+
+
+\membersection{wxSoundStream::OnSoundEvent}\label{wxsoundstreamonsoundevent}
+\func{void}{OnSoundEvent}{\param{int }{evt}}
+
+Handles event
--- /dev/null
+%
+% automatically generated by HelpGen from
+% /home/guilhem/PROJECTS/wxWindows/utils/wxMMedia2/lib/sndcodec.h at 26/Feb/00 14:26:29
+%
+
+
+\section{\class{wxSoundStreamCodec}}\label{wxsoundstreamcodec}
+
+\wxheading{Derived from}
+
+\helpref{wxSoundStream}{wxsoundstream}
+
+\wxheading{Data structures}
+
+\latexignore{\rtfignore{\wxheading{Members}}}
+
+
+\membersection{wxSoundStreamCodec::wxSoundStreamCodec}\label{wxsoundstreamcodecwxsoundstreamcodec}
+
+\func{}{wxSoundStreamCodec}{\param{wxSoundStream\& }{snd\_io}}
+
+
+\membersection{wxSoundStreamCodec::\destruct{wxSoundStreamCodec}}\label{wxsoundstreamcodecdtor}
+
+\func{}{\destruct{wxSoundStreamCodec}}{\void}
+
+
+\membersection{wxSoundStreamCodec::StartProduction}\label{wxsoundstreamcodecstartproduction}
+
+\func{bool}{StartProduction}{\param{int }{evt}}
+
+
+\membersection{wxSoundStreamCodec::StopProduction}\label{wxsoundstreamcodecstopproduction}
+
+\func{bool}{StopProduction}{\void}
+
+
+\membersection{wxSoundStreamCodec::GetBestSize}\label{wxsoundstreamcodecgetbestsize}
+
+\constfunc{wxUint32}{GetBestSize}{\void}
+
--- /dev/null
+%
+% automatically generated by HelpGen from
+% /home/guilhem/PROJECTS/wxWindows/utils/wxMMedia2/lib/sndesd.h at 26/Feb/00 14:26:56
+%
+
+
+\section{\class{wxSoundStreamESD}}\label{wxsoundstreamesd}
+
+
+ESD output class
+
+\wxheading{Derived from}
+
+\helpref{wxSoundStream}{wxsoundstream}
+
+\wxheading{Data structures}
+
+\latexignore{\rtfignore{\wxheading{Members}}}
+
+
+\membersection{wxSoundStreamESD::wxSoundStreamESD}\label{wxsoundstreamesdwxsoundstreamesd}
+
+\func{}{wxSoundStreamESD}{\param{const wxString\& }{hostname = \_T("localhost")}}
+
+
+\membersection{wxSoundStreamESD::\destruct{wxSoundStreamESD}}\label{wxsoundstreamesddtor}
+
+\func{}{\destruct{wxSoundStreamESD}}{\void}
+
+
+\membersection{wxSoundStreamESD::Read}\label{wxsoundstreamesdread}
+
+\func{wxSoundStream\&}{Read}{\param{void* }{buffer}, \param{wxUint32 }{len}}
+
+
+\membersection{wxSoundStreamESD::Write}\label{wxsoundstreamesdwrite}
+
+\func{wxSoundStream\&}{Write}{\param{const void* }{buffer}, \param{wxUint32 }{len}}
+
+
+\membersection{wxSoundStreamESD::SetSoundFormat}\label{wxsoundstreamesdsetsoundformat}
+
+\func{bool}{SetSoundFormat}{\param{const wxSoundFormatBase\& }{format}}
+
+
+\membersection{wxSoundStreamESD::StartProduction}\label{wxsoundstreamesdstartproduction}
+
+\func{bool}{StartProduction}{\param{int }{evt}}
+
+
+\membersection{wxSoundStreamESD::StopProduction}\label{wxsoundstreamesdstopproduction}
+
+\func{bool}{StopProduction}{\void}
+
+
+\membersection{wxSoundStreamESD::WakeUpEvt}\label{wxsoundstreamesdwakeupevt}
+
+\func{void}{WakeUpEvt}{\param{int }{evt}}
+
+You should not call this.
+
+
+\membersection{wxSoundStreamESD::QueueFilled}\label{wxsoundstreamesdqueuefilled}
+
+\constfunc{bool}{QueueFilled}{\void}
+
--- /dev/null
+%
+% automatically generated by HelpGen from
+% /home/guilhem/PROJECTS/wxWindows/utils/wxMMedia2/lib/sndg72x.h at 26/Feb/00 14:52:19
+%
+
+
+\section{\class{wxSoundFormatG72X}}\label{wxsoundformatg72x}
+
+
+G72X format
+
+\wxheading{Derived from}
+
+\helpref{wxSoundFormatBase}{wxsoundformatbase}
+
+\wxheading{Data structures}
+
+{\small \begin{verbatim}
+typedef enum {
+ wxSOUND\_G721,
+ wxSOUND\_G723\_24,
+ wxSOUND\_G723\_40
+} wxSoundG72XType
+\end{verbatim}}
+
+{\small \begin{verbatim}
+typedef struct g72x\_state g72state
+\end{verbatim}}
+This fixes a bug in Mingw95
+\latexignore{\rtfignore{\wxheading{Members}}}
+
+
+\membersection{wxSoundFormatG72X::wxSoundFormatG72X}\label{wxsoundformatg72xwxsoundformatg72x}
+
+\func{}{wxSoundFormatG72X}{\void}
+
+
+\membersection{wxSoundFormatG72X::\destruct{wxSoundFormatG72X}}\label{wxsoundformatg72xdtor}
+
+\func{}{\destruct{wxSoundFormatG72X}}{\void}
+
+
+\membersection{wxSoundFormatG72X::SetG72XType}\label{wxsoundformatg72xsetg72xtype}
+
+\func{void}{SetG72XType}{\param{wxSoundG72XType }{type}}
+
+
+\membersection{wxSoundFormatG72X::GetG72XType}\label{wxsoundformatg72xgetg72xtype}
+
+\constfunc{wxSoundG72XType}{GetG72XType}{\void}
+
+
+\membersection{wxSoundFormatG72X::SetSampleRate}\label{wxsoundformatg72xsetsamplerate}
+
+\func{void}{SetSampleRate}{\param{wxUint32 }{srate}}
+
+
+\membersection{wxSoundFormatG72X::GetSampleRate}\label{wxsoundformatg72xgetsamplerate}
+
+\constfunc{wxUint32}{GetSampleRate}{\void}
+
+
+\membersection{wxSoundFormatG72X::GetType}\label{wxsoundformatg72xgettype}
+
+\constfunc{wxSoundFormatType}{GetType}{\void}
+
+
+\membersection{wxSoundFormatG72X::Clone}\label{wxsoundformatg72xclone}
+
+\constfunc{wxSoundFormatBase*}{Clone}{\void}
+
+
+\membersection{wxSoundFormatG72X::GetTimeFromBytes}\label{wxsoundformatg72xgettimefrombytes}
+
+\constfunc{wxUint32}{GetTimeFromBytes}{\param{wxUint32 }{bytes}}
+
+
+\membersection{wxSoundFormatG72X::GetBytesFromTime}\label{wxsoundformatg72xgetbytesfromtime}
+
+\constfunc{wxUint32}{GetBytesFromTime}{\param{wxUint32 }{time}}
+
+
+\membersection{wxSoundFormatG72X::operator!=}\label{wxsoundformatg72xoperator!=}
+
+\constfunc{bool}{operator!=}{\param{const wxSoundFormatBase\& }{frmt2}}
+
--- /dev/null
+%
+% automatically generated by HelpGen from
+% /home/guilhem/PROJECTS/wxWindows/utils/wxMMedia2/lib/sndfile.h at 26/Feb/00 14:26:42
+%
+
+
+\section{\class{wxSoundFileStream}}\label{wxsoundfilestream}
+
+
+Base class for file coders/decoders
+
+\wxheading{Derived from}
+
+\helpref{wxSoundStream}{wxsoundstream}
+
+\wxheading{Data structures}
+
+\latexignore{\rtfignore{\wxheading{Members}}}
+
+
+\membersection{wxSoundFileStream::wxSoundFileStream}\label{wxsoundfilestreamwxsoundfilestream}
+
+\func{}{wxSoundFileStream}{\param{wxInputStream\& }{stream}, \param{wxSoundStream\& }{io\_sound}}
+
+
+\membersection{wxSoundFileStream::wxSoundFileStream}\label{wxsoundfilestreamwxsoundfilestream}
+
+\func{}{wxSoundFileStream}{\param{wxOutputStream\& }{stream}, \param{wxSoundStream\& }{io\_sound}}
+
+
+\membersection{wxSoundFileStream::\destruct{wxSoundFileStream}}\label{wxsoundfilestreamdtor}
+
+\func{}{\destruct{wxSoundFileStream}}{\void}
+
+
+\membersection{wxSoundFileStream::Play}\label{wxsoundfilestreamplay}
+
+\func{bool}{Play}{\void}
+
+Usual sound file calls (Play, Stop, ...)
+
+
+\membersection{wxSoundFileStream::Record}\label{wxsoundfilestreamrecord}
+
+\func{bool}{Record}{\param{wxUint32 }{time}}
+
+
+\membersection{wxSoundFileStream::Stop}\label{wxsoundfilestreamstop}
+
+\func{bool}{Stop}{\void}
+
+
+\membersection{wxSoundFileStream::Pause}\label{wxsoundfilestreampause}
+
+\func{bool}{Pause}{\void}
+
+
+\membersection{wxSoundFileStream::Resume}\label{wxsoundfilestreamresume}
+
+\func{bool}{Resume}{\void}
+
+
+\membersection{wxSoundFileStream::IsStopped}\label{wxsoundfilestreamisstopped}
+
+\constfunc{bool}{IsStopped}{\void}
+
+Functions which return the current state
+
+
+\membersection{wxSoundFileStream::IsPaused}\label{wxsoundfilestreamispaused}
+
+\constfunc{bool}{IsPaused}{\void}
+
+
+\membersection{wxSoundFileStream::StartProduction}\label{wxsoundfilestreamstartproduction}
+
+\func{bool}{StartProduction}{\param{int }{evt}}
+
+A user should not call these two functions.
+Several things must be done before calling them.
+Users should use Play(), ...
+
+
+\membersection{wxSoundFileStream::StopProduction}\label{wxsoundfilestreamstopproduction}
+
+\func{bool}{StopProduction}{\void}
+
+
+\membersection{wxSoundFileStream::GetLength}\label{wxsoundfilestreamgetlength}
+
+\func{wxUint32}{GetLength}{\void}
+
+These three functions deals with the length, the position in the sound file.
+All the values are expressed in bytes. If you need the values expressed
+in terms of time, you have to use GetSoundFormat().GetTimeFromBytes(...)
+
+
+\membersection{wxSoundFileStream::GetPosition}\label{wxsoundfilestreamgetposition}
+
+\func{wxUint32}{GetPosition}{\void}
+
+
+\membersection{wxSoundFileStream::SetPosition}\label{wxsoundfilestreamsetposition}
+
+\func{wxUint32}{SetPosition}{\param{wxUint32 }{new\_position}}
+
+
+\membersection{wxSoundFileStream::Read}\label{wxsoundfilestreamread}
+
+\func{wxSoundStream\&}{Read}{\param{void* }{buffer}, \param{wxUint32 }{len}}
+
+These two functions use the sound format specified by GetSoundFormat().
+All samples must be encoded in that format.
+
+
+\membersection{wxSoundFileStream::Write}\label{wxsoundfilestreamwrite}
+
+\func{wxSoundStream\&}{Write}{\param{const void* }{buffer}, \param{wxUint32 }{len}}
+
+
+\membersection{wxSoundFileStream::SetSoundFormat}\label{wxsoundfilestreamsetsoundformat}
+
+\func{bool}{SetSoundFormat}{\param{const wxSoundFormatBase\& }{format}}
+
+This function set the sound format of the file. !! It must be used only
+when you are in output mode (concerning the file) !! If you are in
+input mode (concerning the file) you can't use this function to modify
+the format of the samples returned by Read() !
+For this action, you must use wxSoundRouterStream applied to wxSoundFileStream.
+
+
+\membersection{wxSoundFileStream::GetCodecName}\label{wxsoundfilestreamgetcodecname}
+
+\constfunc{wxString}{GetCodecName}{\void}
+
+This function returns the Codec name. This is useful for those who want to build
+a player (But also in some other case).
+
+
+\membersection{wxSoundFileStream::CanRead}\label{wxsoundfilestreamcanread}
+
+\func{bool}{CanRead}{\void}
+
+You should use this function to test whether this file codec can read
+the stream you passed to it.
+
+
+\membersection{wxSoundFileStream::PrepareToPlay}\label{wxsoundfilestreampreparetoplay}
+
+\func{bool}{PrepareToPlay}{\void}
+
+
+\membersection{wxSoundFileStream::PrepareToRecord}\label{wxsoundfilestreampreparetorecord}
+
+\func{bool}{PrepareToRecord}{\param{wxUint32 }{time}}
+
+
+\membersection{wxSoundFileStream::FinishRecording}\label{wxsoundfilestreamfinishrecording}
+
+\func{bool}{FinishRecording}{\void}
+
+
+\membersection{wxSoundFileStream::RepositionStream}\label{wxsoundfilestreamrepositionstream}
+
+\func{bool}{RepositionStream}{\param{wxUint32 }{position}}
+
+
+\membersection{wxSoundFileStream::FinishPreparation}\label{wxsoundfilestreamfinishpreparation}
+
+\func{void}{FinishPreparation}{\param{wxUint32 }{len}}
+
+
+\membersection{wxSoundFileStream::GetData}\label{wxsoundfilestreamgetdata}
+
+\func{wxUint32}{GetData}{\param{void* }{buffer}, \param{wxUint32 }{len}}
+
+
+\membersection{wxSoundFileStream::PutData}\label{wxsoundfilestreamputdata}
+
+\func{wxUint32}{PutData}{\param{const void* }{buffer}, \param{wxUint32 }{len}}
+
+
+\membersection{wxSoundFileStream::OnSoundEvent}\label{wxsoundfilestreamonsoundevent}
+
+\func{void}{OnSoundEvent}{\param{int }{evt}}
+
--- /dev/null
+%
+% automatically generated by HelpGen from
+% /home/guilhem/PROJECTS/wxWindows/utils/wxMMedia2/lib/sndpcm.h at 26/Feb/00 14:26:33
+%
+
+
+\section{\class{wxSoundFormatPcm}}\label{wxsoundformatpcm}
+
+
+PCM specification class
+
+\wxheading{Derived from}
+
+\helpref{wxSoundFormatBase}{wxsoundformatbase}
+
+\wxheading{Data structures}
+
+\latexignore{\rtfignore{\wxheading{Members}}}
+
+
+\membersection{wxSoundFormatPcm::wxSoundFormatPcm}\label{wxsoundformatpcmwxsoundformatpcm}
+
+\func{}{wxSoundFormatPcm}{\param{wxUint32 }{srate = 22500}, \param{wxUint8 }{bps = 8}, \param{wxUint16 }{channels = 2}, \param{bool }{sign = TRUE}, \param{int }{order = wxLITTLE\_ENDIAN}}
+
+
+\membersection{wxSoundFormatPcm::\destruct{wxSoundFormatPcm}}\label{wxsoundformatpcmdtor}
+
+\func{}{\destruct{wxSoundFormatPcm}}{\void}
+
+
+\membersection{wxSoundFormatPcm::SetSampleRate}\label{wxsoundformatpcmsetsamplerate}
+
+\func{void}{SetSampleRate}{\param{wxUint32 }{srate}}
+
+
+\membersection{wxSoundFormatPcm::SetBPS}\label{wxsoundformatpcmsetbps}
+
+\func{void}{SetBPS}{\param{wxUint8 }{bps}}
+
+
+\membersection{wxSoundFormatPcm::SetChannels}\label{wxsoundformatpcmsetchannels}
+
+\func{void}{SetChannels}{\param{wxUint16 }{nchannels}}
+
+
+\membersection{wxSoundFormatPcm::SetOrder}\label{wxsoundformatpcmsetorder}
+
+\func{void}{SetOrder}{\param{int }{order}}
+
+
+\membersection{wxSoundFormatPcm::Signed}\label{wxsoundformatpcmsigned}
+
+\func{void}{Signed}{\param{bool }{sign}}
+
+
+\membersection{wxSoundFormatPcm::GetSampleRate}\label{wxsoundformatpcmgetsamplerate}
+
+\constfunc{wxUint32}{GetSampleRate}{\void}
+
+
+\membersection{wxSoundFormatPcm::GetBPS}\label{wxsoundformatpcmgetbps}
+
+\constfunc{wxUint8}{GetBPS}{\void}
+
+
+\membersection{wxSoundFormatPcm::GetChannels}\label{wxsoundformatpcmgetchannels}
+
+\constfunc{wxUint16}{GetChannels}{\void}
+
+
+\membersection{wxSoundFormatPcm::GetOrder}\label{wxsoundformatpcmgetorder}
+
+\constfunc{int}{GetOrder}{\void}
+
+
+\membersection{wxSoundFormatPcm::Signed}\label{wxsoundformatpcmsigned}
+
+\constfunc{bool}{Signed}{\void}
+
+
+\membersection{wxSoundFormatPcm::GetType}\label{wxsoundformatpcmgettype}
+
+\constfunc{wxSoundFormatType}{GetType}{\void}
+
+
+\membersection{wxSoundFormatPcm::Clone}\label{wxsoundformatpcmclone}
+
+\constfunc{wxSoundFormatBase*}{Clone}{\void}
+
+
+\membersection{wxSoundFormatPcm::GetTimeFromBytes}\label{wxsoundformatpcmgettimefrombytes}
+
+\constfunc{wxUint32}{GetTimeFromBytes}{\param{wxUint32 }{bytes}}
+
+
+\membersection{wxSoundFormatPcm::GetBytesFromTime}\label{wxsoundformatpcmgetbytesfromtime}
+
+\constfunc{wxUint32}{GetBytesFromTime}{\param{wxUint32 }{time}}
+
+
+\membersection{wxSoundFormatPcm::operator!}\label{wxsoundformatpcmoperator!}
+
+\constfunc{bool}{operator!}{\param{const wxSoundFormatBase\& }{frmt2}}
+
--- /dev/null
+%
+% automatically generated by HelpGen from
+% /home/guilhem/PROJECTS/wxWindows/utils/wxMMedia2/lib/sndbase.h at 26/Feb/00 14:23:29
+%
+
+
+\section{\class{wxSoundFormatBase}}\label{wxsoundformatbase}
+
+
+Base class for sound format specification
+
+\wxheading{Derived from}
+
+No base class
+
+\wxheading{Data structures}
+
+{\small \begin{verbatim}
+typedef enum {
+ wxSOUND\_NOFORMAT,
+ wxSOUND\_PCM,
+ wxSOUND\_ULAW,
+ wxSOUND\_G72X,
+ wxSOUND\_MSADPCM
+} wxSoundFormatType
+\end{verbatim}}
+
+wxSoundFormatType: it specifies the format family of the sound data
+which will be passed to the stream.
+
+\latexignore{\rtfignore{\wxheading{Members}}}
+
+\membersection{wxSoundFormatBase::wxSoundFormatBase}\label{wxsoundformatbasewxsoundformatbase}
+
+\func{}{wxSoundFormatBase}{\void}
+
+
+\membersection{wxSoundFormatBase::\destruct{wxSoundFormatBase}}\label{wxsoundformatbasedtor}
+
+\func{}{\destruct{wxSoundFormatBase}}{\void}
+
+
+\membersection{wxSoundFormatBase::GetType}\label{wxsoundformatbasegettype}
+
+\constfunc{wxSoundFormatType}{GetType}{\void}
+
+It returns a "standard" format type.
+
+
+\membersection{wxSoundFormatBase::Clone}\label{wxsoundformatbaseclone}
+
+\constfunc{wxSoundFormatBase*}{Clone}{\void}
+
+It clones the current format.
+
+
+\membersection{wxSoundFormatBase::GetTimeFromBytes}\label{wxsoundformatbasegettimefrombytes}
+
+\constfunc{wxUint32}{GetTimeFromBytes}{\param{wxUint32 }{bytes}}
+
+
+\membersection{wxSoundFormatBase::GetBytesFromTime}\label{wxsoundformatbasegetbytesfromtime}
+
+\constfunc{wxUint32}{GetBytesFromTime}{\param{wxUint32 }{time}}
+
+
+\membersection{wxSoundFormatBase::operator!=}\label{wxsoundformatbaseoperator!=}
+
+\constfunc{bool}{operator!=}{\param{const wxSoundFormatBase\& }{frmt2}
\ No newline at end of file
--- /dev/null
+%
+% automatically generated by HelpGen from
+% /home/guilhem/PROJECTS/wxWindows/utils/wxMMedia2/lib/sndulaw.h at 26/Feb/00 14:52:25
+%
+
+
+\section{\class{wxSoundFormatUlaw}}\label{wxsoundformatulaw}
+
+
+ULAW format
+
+\wxheading{Derived from}
+
+\helpref{wxSoundFormatBase}{wxsoundformatbase}
+
+\wxheading{Data structures}
+
+\latexignore{\rtfignore{\wxheading{Members}}}
+
+
+\membersection{wxSoundFormatUlaw::wxSoundFormatUlaw}\label{wxsoundformatulawwxsoundformatulaw}
+
+\func{}{wxSoundFormatUlaw}{\void}
+
+
+\membersection{wxSoundFormatUlaw::\destruct{wxSoundFormatUlaw}}\label{wxsoundformatulawdtor}
+
+\func{}{\destruct{wxSoundFormatUlaw}}{\void}
+
+
+\membersection{wxSoundFormatUlaw::SetSampleRate}\label{wxsoundformatulawsetsamplerate}
+
+\func{void}{SetSampleRate}{\param{wxUint32 }{srate}}
+
+
+\membersection{wxSoundFormatUlaw::GetSampleRate}\label{wxsoundformatulawgetsamplerate}
+
+\constfunc{wxUint32}{GetSampleRate}{\void}
+
+
+\membersection{wxSoundFormatUlaw::SetChannels}\label{wxsoundformatulawsetchannels}
+
+\func{void}{SetChannels}{\param{wxUint8 }{channels}}
+
+
+\membersection{wxSoundFormatUlaw::GetChannels}\label{wxsoundformatulawgetchannels}
+
+\constfunc{wxUint8}{GetChannels}{\void}
+
+
+\membersection{wxSoundFormatUlaw::GetType}\label{wxsoundformatulawgettype}
+
+\constfunc{wxSoundFormatType}{GetType}{\void}
+
+
+\membersection{wxSoundFormatUlaw::Clone}\label{wxsoundformatulawclone}
+
+\constfunc{wxSoundFormatBase*}{Clone}{\void}
+
+
+\membersection{wxSoundFormatUlaw::GetTimeFromBytes}\label{wxsoundformatulawgettimefrombytes}
+
+\constfunc{wxUint32}{GetTimeFromBytes}{\param{wxUint32 }{bytes}}
+
+
+\membersection{wxSoundFormatUlaw::GetBytesFromTime}\label{wxsoundformatulawgetbytesfromtime}
+
+\constfunc{wxUint32}{GetBytesFromTime}{\param{wxUint32 }{time}}
+
+
+\membersection{wxSoundFormatUlaw::operator!=}\label{wxsoundformatulawoperator!=}
+
+\constfunc{bool}{operator!=}{\param{const wxSoundFormatBase\& }{frmt2}}
+
--- /dev/null
+%
+% automatically generated by HelpGen from
+% /home/guilhem/PROJECTS/wxWindows/utils/wxMMedia2/lib/sndg72x.h at 26/Feb/00 14:52:19
+%
+
+
+\section{\class{wxSoundStreamG72X}}\label{wxsoundstreamg72x}
+
+
+ULAW converter class
+
+\wxheading{Derived from}
+
+\helpref{wxSoundStreamCodec}{wxsoundstreamcodec}
+
+\wxheading{Data structures}
+
+\latexignore{\rtfignore{\wxheading{Members}}}
+
+
+\membersection{wxSoundStreamG72X::wxSoundStreamG72X}\label{wxsoundstreamg72xwxsoundstreamg72x}
+
+\func{}{wxSoundStreamG72X}{\param{wxSoundStream\& }{sndio}}
+
+
+\membersection{wxSoundStreamG72X::\destruct{wxSoundStreamG72X}}\label{wxsoundstreamg72xdtor}
+
+\func{}{\destruct{wxSoundStreamG72X}}{\void}
+
+
+\membersection{wxSoundStreamG72X::Read}\label{wxsoundstreamg72xread}
+
+\func{wxSoundStream\&}{Read}{\param{void* }{buffer}, \param{wxUint32 }{len}}
+
+
+\membersection{wxSoundStreamG72X::Write}\label{wxsoundstreamg72xwrite}
+
+\func{wxSoundStream\&}{Write}{\param{const void* }{buffer}, \param{wxUint32 }{len}}
+
+
+\membersection{wxSoundStreamG72X::SetSoundFormat}\label{wxsoundstreamg72xsetsoundformat}
+
+\func{bool}{SetSoundFormat}{\param{const wxSoundFormatBase\& }{format}}
+
+
+\membersection{wxSoundStreamG72X::PutBits}\label{wxsoundstreamg72xputbits}
+
+\func{void}{PutBits}{\param{wxUint8 }{bits}}
+
+
+\membersection{wxSoundStreamG72X::GetBits}\label{wxsoundstreamg72xgetbits}
+
+\func{wxUint8}{GetBits}{\void}
+
--- /dev/null
+%
+% automatically generated by HelpGen from
+% /home/guilhem/PROJECTS/wxWindows/utils/wxMMedia2/lib/sndoss.h at 26/Feb/00 14:26:53
+%
+
+
+\section{\class{wxSoundStreamOSS}}\label{wxsoundstreamoss}
+
+
+OSS output class
+
+\wxheading{Derived from}
+
+\helpref{wxSoundStream}{wxsoundstream}
+
+\wxheading{Data structures}
+
+\latexignore{\rtfignore{\wxheading{Members}}}
+
+
+\membersection{wxSoundStreamOSS::wxSoundStreamOSS}\label{wxsoundstreamosswxsoundstreamoss}
+
+\func{}{wxSoundStreamOSS}{\param{const wxString\& }{dev\_name = \_T("/dev/dsp")}}
+
+
+\membersection{wxSoundStreamOSS::\destruct{wxSoundStreamOSS}}\label{wxsoundstreamossdtor}
+
+\func{}{\destruct{wxSoundStreamOSS}}{\void}
+
+
+\membersection{wxSoundStreamOSS::Read}\label{wxsoundstreamossread}
+
+\func{wxSoundStream\&}{Read}{\param{void* }{buffer}, \param{wxUint32 }{len}}
+
+
+\membersection{wxSoundStreamOSS::Write}\label{wxsoundstreamosswrite}
+
+\func{wxSoundStream\&}{Write}{\param{const void* }{buffer}, \param{wxUint32 }{len}}
+
+
+\membersection{wxSoundStreamOSS::GetBestSize}\label{wxsoundstreamossgetbestsize}
+
+\constfunc{wxUint32}{GetBestSize}{\void}
+
+
+\membersection{wxSoundStreamOSS::SetSoundFormat}\label{wxsoundstreamosssetsoundformat}
+
+\func{bool}{SetSoundFormat}{\param{const wxSoundFormatBase\& }{format}}
+
+
+\membersection{wxSoundStreamOSS::StartProduction}\label{wxsoundstreamossstartproduction}
+
+\func{bool}{StartProduction}{\param{int }{evt}}
+
+
+\membersection{wxSoundStreamOSS::StopProduction}\label{wxsoundstreamossstopproduction}
+
+\func{bool}{StopProduction}{\void}
+
+
+\membersection{wxSoundStreamOSS::QueueFilled}\label{wxsoundstreamossqueuefilled}
+
+\constfunc{bool}{QueueFilled}{\void}
+
+
+\membersection{wxSoundStreamOSS::WakeUpEvt}\label{wxsoundstreamosswakeupevt}
+
+\func{void}{WakeUpEvt}{\param{int }{evt}}
+
+You should not call this.
+
--- /dev/null
+%
+% automatically generated by HelpGen from
+% /home/guilhem/PROJECTS/wxWindows/utils/wxMMedia2/lib/sndcpcm.h at 26/Feb/00 14:26:35
+%
+
+
+\section{\class{wxSoundStreamPcm}}\label{wxsoundstreampcm}
+
+
+PCM converter class
+
+\wxheading{Derived from}
+
+\helpref{wxSoundStreamCodec}{wxsoundstreamcodec}
+
+\wxheading{Data structures}
+
+{\small \begin{verbatim}
+typedef void (*ConverterType)(const char *buf\_in, char *buf\_out, wxUint32 len) ConverterType
+\end{verbatim}}
+
+\latexignore{\rtfignore{\wxheading{Members}}}
+
+
+\membersection{wxSoundStreamPcm::wxSoundStreamPcm}\label{wxsoundstreampcmwxsoundstreampcm}
+
+\func{}{wxSoundStreamPcm}{\param{wxSoundStream\& }{sndio}}
+
+
+\membersection{wxSoundStreamPcm::\destruct{wxSoundStreamPcm}}\label{wxsoundstreampcmdtor}
+
+\func{}{\destruct{wxSoundStreamPcm}}{\void}
+
+
+\membersection{wxSoundStreamPcm::Read}\label{wxsoundstreampcmread}
+
+\func{wxSoundStream\&}{Read}{\param{void* }{buffer}, \param{wxUint32 }{len}}
+
+
+\membersection{wxSoundStreamPcm::Write}\label{wxsoundstreampcmwrite}
+
+\func{wxSoundStream\&}{Write}{\param{const void* }{buffer}, \param{wxUint32 }{len}}
+
+
+\membersection{wxSoundStreamPcm::SetSoundFormat}\label{wxsoundstreampcmsetsoundformat}
+
+\func{bool}{SetSoundFormat}{\param{const wxSoundFormatBase\& }{format}}
+
--- /dev/null
+%
+% automatically generated by HelpGen from
+% /home/guilhem/PROJECTS/wxWindows/utils/wxMMedia2/lib/sndfile.h at 26/Feb/00 14:26:42
+%
+
+
+\section{\class{wxSoundRouterStream}}\label{wxsoundrouterstream}
+
+
+Codec router class
+
+\wxheading{Derived from}
+
+\helpref{wxSoundStreamCodec}{wxsoundstreamcodec}
+
+\wxheading{Data structures}
+
+\latexignore{\rtfignore{\wxheading{Members}}}
+
+
+\membersection{wxSoundRouterStream::wxSoundRouterStream}\label{wxsoundrouterstreamwxsoundrouterstream}
+
+\func{}{wxSoundRouterStream}{\param{wxSoundStream\& }{sndio}}
+
+
+\membersection{wxSoundRouterStream::\destruct{wxSoundRouterStream}}\label{wxsoundrouterstreamdtor}
+
+\func{}{\destruct{wxSoundRouterStream}}{\void}
+
+
+\membersection{wxSoundRouterStream::Read}\label{wxsoundrouterstreamread}
+
+\func{wxSoundStream\&}{Read}{\param{void* }{buffer}, \param{wxUint32 }{len}}
+
+
+\membersection{wxSoundRouterStream::Write}\label{wxsoundrouterstreamwrite}
+
+\func{wxSoundStream\&}{Write}{\param{const void* }{buffer}, \param{wxUint32 }{len}}
+
+
+\membersection{wxSoundRouterStream::SetSoundFormat}\label{wxsoundrouterstreamsetsoundformat}
+
+\func{bool}{SetSoundFormat}{\param{const wxSoundFormatBase\& }{format}}
+
+
+\membersection{wxSoundRouterStream::StartProduction}\label{wxsoundrouterstreamstartproduction}
+
+\func{bool}{StartProduction}{\param{int }{evt}}
+
+
+\membersection{wxSoundRouterStream::StopProduction}\label{wxsoundrouterstreamstopproduction}
+
+\func{bool}{StopProduction}{\void}
+
+
+\membersection{wxSoundRouterStream::GetBestSize}\label{wxsoundrouterstreamgetbestsize}
+
+\constfunc{wxUint32}{GetBestSize}{\void}
+
--- /dev/null
+%
+% automatically generated by HelpGen from
+% /home/guilhem/PROJECTS/wxWindows/utils/wxMMedia2/lib/sndulaw.h at 26/Feb/00 14:52:25
+%
+
+
+\section{\class{wxSoundStreamUlaw}}\label{wxsoundstreamulaw}
+
+
+ULAW converter class
+
+\wxheading{Derived from}
+
+\helpref{wxSoundStreamCodec}{wxsoundstreamcodec}
+
+\wxheading{Data structures}
+
+\latexignore{\rtfignore{\wxheading{Members}}}
+
+
+\membersection{wxSoundStreamUlaw::wxSoundStreamUlaw}\label{wxsoundstreamulawwxsoundstreamulaw}
+
+\func{}{wxSoundStreamUlaw}{\param{wxSoundStream\& }{sndio}}
+
+
+\membersection{wxSoundStreamUlaw::\destruct{wxSoundStreamUlaw}}\label{wxsoundstreamulawdtor}
+
+\func{}{\destruct{wxSoundStreamUlaw}}{\void}
+
+
+\membersection{wxSoundStreamUlaw::Read}\label{wxsoundstreamulawread}
+
+\func{wxSoundStream\&}{Read}{\param{void* }{buffer}, \param{wxUint32 }{len}}
+
+
+\membersection{wxSoundStreamUlaw::Write}\label{wxsoundstreamulawwrite}
+
+\func{wxSoundStream\&}{Write}{\param{const void* }{buffer}, \param{wxUint32 }{len}}
+
+
+\membersection{wxSoundStreamUlaw::SetSoundFormat}\label{wxsoundstreamulawsetsoundformat}
+
+\func{bool}{SetSoundFormat}{\param{const wxSoundFormatBase\& }{format}}
+
+
+\membersection{wxSoundStreamUlaw::GetBestSize}\label{wxsoundstreamulawgetbestsize}
+
+\constfunc{wxUint32}{GetBestSize}{\void}
+
--- /dev/null
+%
+% automatically generated by HelpGen from
+% /home/guilhem/PROJECTS/wxWindows/utils/wxMMedia2/lib/sndwav.h at 26/Feb/00 14:26:40
+%
+
+
+\section{\class{wxSoundWave}}\label{wxsoundwave}
+
+
+WAVE codec
+
+\wxheading{Derived from}
+
+\helpref{wxSoundFileStream}{wxsoundfilestream}
+
+\wxheading{Data structures}
+
+\latexignore{\rtfignore{\wxheading{Members}}}
+
+
+\membersection{wxSoundWave::wxSoundWave}\label{wxsoundwavewxsoundwave}
+
+\func{}{wxSoundWave}{\param{wxInputStream\& }{stream}, \param{wxSoundStream\& }{io\_sound}}
+
+
+\membersection{wxSoundWave::wxSoundWave}\label{wxsoundwavewxsoundwave}
+
+\func{}{wxSoundWave}{\param{wxOutputStream\& }{stream}, \param{wxSoundStream\& }{io\_sound}}
+
+
+\membersection{wxSoundWave::\destruct{wxSoundWave}}\label{wxsoundwavedtor}
+
+\func{}{\destruct{wxSoundWave}}{\void}
+
+
+\membersection{wxSoundWave::CanRead}\label{wxsoundwavecanread}
+
+\func{bool}{CanRead}{\void}
+
+
+\membersection{wxSoundWave::GetCodecName}\label{wxsoundwavegetcodecname}
+
+\constfunc{wxString}{GetCodecName}{\void}
+
+
+\membersection{wxSoundWave::PrepareToPlay}\label{wxsoundwavepreparetoplay}
+
+\func{bool}{PrepareToPlay}{\void}
+
+
+\membersection{wxSoundWave::PrepareToRecord}\label{wxsoundwavepreparetorecord}
+
+\func{bool}{PrepareToRecord}{\param{wxUint32 }{time}}
+
+
+\membersection{wxSoundWave::FinishRecording}\label{wxsoundwavefinishrecording}
+
+\func{bool}{FinishRecording}{\void}
+
+
+\membersection{wxSoundWave::RepositionStream}\label{wxsoundwaverepositionstream}
+
+\func{bool}{RepositionStream}{\param{wxUint32 }{position}}
+
+
+\membersection{wxSoundWave::GetData}\label{wxsoundwavegetdata}
+
+\func{wxUint32}{GetData}{\param{void* }{buffer}, \param{wxUint32 }{len}}
+
+
+\membersection{wxSoundWave::PutData}\label{wxsoundwaveputdata}
+
+\func{wxUint32}{PutData}{\param{const void* }{buffer}, \param{wxUint32 }{len}}
+
+
+\membersection{wxSoundWave::HandleOutputPCM}\label{wxsoundwavehandleoutputpcm}
+
+\func{bool}{HandleOutputPCM}{\param{wxDataInputStream\& }{data}, \param{wxUint16 }{channels}, \param{wxUint32 }{sample\_fq}, \param{wxUint32 }{byte\_p\_sec}, \param{wxUint16 }{byte\_p\_spl}, \param{wxUint16 }{bits\_p\_spl}}
+
+
+\membersection{wxSoundWave::HandleOutputG721}\label{wxsoundwavehandleoutputg721}
+
+\func{bool}{HandleOutputG721}{\param{wxDataInputStream\& }{data}, \param{wxUint16 }{channels}, \param{wxUint32 }{sample\_fq}, \param{wxUint32 }{byte\_p\_sec}, \param{wxUint16 }{byte\_p\_spl}, \param{wxUint16 }{bits\_p\_spl}}
+
+
+\membersection{wxSoundWave::HandleInputPCM}\label{wxsoundwavehandleinputpcm}
+
+\func{wxSoundFormatBase*}{HandleInputPCM}{\param{wxDataOutputStream\& }{data}}
+
+
+\membersection{wxSoundWave::HandleInputG72X}\label{wxsoundwavehandleinputg72x}
+
+\func{wxSoundFormatBase*}{HandleInputG72X}{\param{wxDataOutputStream\& }{data}}
+
--- /dev/null
+%
+% automatically generated by HelpGen from
+% /home/guilhem/PROJECTS/wxWindows/utils/wxMMedia2/lib/sndwin.h at 26/Feb/00 14:26:51
+%
+
+
+\section{\class{wxSoundStreamWin}}\label{wxsoundstreamwin}
+
+\wxheading{Derived from}
+
+\helpref{wxSoundStream}{wxsoundstream}
+
+\wxheading{Data structures}
+
+{\small \begin{verbatim}
+typedef struct \_wxSoundInternal wxSoundInternal
+\end{verbatim}}
+
+{\small \begin{verbatim}
+typedef struct \_wxSoundInfoHeader wxSoundInfoHeader
+\end{verbatim}}
+\latexignore{\rtfignore{\wxheading{Members}}}
+
+
+\membersection{wxSoundStreamWin::wxSoundStreamWin}\label{wxsoundstreamwinwxsoundstreamwin}
+
+\func{}{wxSoundStreamWin}{\void}
+
+
+\membersection{wxSoundStreamWin::\destruct{wxSoundStreamWin}}\label{wxsoundstreamwindtor}
+
+\func{}{\destruct{wxSoundStreamWin}}{\void}
+
+
+\membersection{wxSoundStreamWin::Write}\label{wxsoundstreamwinwrite}
+
+\func{wxSoundStream\&}{Write}{\param{const void* }{buffer}, \param{wxUint32 }{len}}
+
+
+\membersection{wxSoundStreamWin::Read}\label{wxsoundstreamwinread}
+
+\func{wxSoundStream\&}{Read}{\param{void* }{buffer}, \param{wxUint32 }{len}}
+
+
+\membersection{wxSoundStreamWin::SetSoundFormat}\label{wxsoundstreamwinsetsoundformat}
+
+\func{bool}{SetSoundFormat}{\param{wxSoundFormatBase\& }{base}}
+
+
+\membersection{wxSoundStreamWin::StartProduction}\label{wxsoundstreamwinstartproduction}
+
+\func{bool}{StartProduction}{\param{int }{evt}}
+
+
+\membersection{wxSoundStreamWin::StopProduction}\label{wxsoundstreamwinstopproduction}
+
+\func{bool}{StopProduction}{\void}
+
+
+\membersection{wxSoundStreamWin::QueueFilled}\label{wxsoundstreamwinqueuefilled}
+
+\constfunc{bool}{QueueFilled}{\void}
+
+
+\membersection{wxSoundStreamWin::NotifyDoneBuffer}\label{wxsoundstreamwinnotifydonebuffer}
+
+\func{void}{NotifyDoneBuffer}{\param{wxUint32 }{dev\_handle}, \param{int }{flag}}
+
+Internal but defined as public
+
+
+\membersection{wxSoundStreamWin::GetBestSize}\label{wxsoundstreamwingetbestsize}
+
+\constfunc{wxUint32}{GetBestSize}{\void}
+
+
+\membersection{wxSoundStreamWin::CreateSndWindow}\label{wxsoundstreamwincreatesndwindow}
+
+\func{void}{CreateSndWindow}{\void}
+
+
+\membersection{wxSoundStreamWin::DestroySndWindow}\label{wxsoundstreamwindestroysndwindow}
+
+\func{void}{DestroySndWindow}{\void}
+
+
+\membersection{wxSoundStreamWin::OpenDevice}\label{wxsoundstreamwinopendevice}
+
+\func{bool}{OpenDevice}{\param{int }{mode}}
+
+
+\membersection{wxSoundStreamWin::CloseDevice}\label{wxsoundstreamwinclosedevice}
+
+\func{void}{CloseDevice}{\void}
+
+
+\membersection{wxSoundStreamWin::AllocHeader}\label{wxsoundstreamwinallocheader}
+
+\func{wxSoundInfoHeader*}{AllocHeader}{\param{int }{mode}}
+
+
+\membersection{wxSoundStreamWin::FreeHeader}\label{wxsoundstreamwinfreeheader}
+
+\func{void}{FreeHeader}{\param{wxSoundInfoHeader* }{header}, \param{int }{mode}}
+
+
+\membersection{wxSoundStreamWin::AllocHeaders}\label{wxsoundstreamwinallocheaders}
+
+\func{bool}{AllocHeaders}{\param{int }{mode}}
+
+
+\membersection{wxSoundStreamWin::FreeHeaders}\label{wxsoundstreamwinfreeheaders}
+
+\func{void}{FreeHeaders}{\param{int }{mode}}
+
+
+\membersection{wxSoundStreamWin::WaitFor}\label{wxsoundstreamwinwaitfor}
+
+\func{void}{WaitFor}{\param{wxSoundInfoHeader* }{info}}
+
+
+\membersection{wxSoundStreamWin::AddToQueue}\label{wxsoundstreamwinaddtoqueue}
+
+\func{bool}{AddToQueue}{\param{wxSoundInfoHeader* }{info}}
+
+
+\membersection{wxSoundStreamWin::ClearHeader}\label{wxsoundstreamwinclearheader}
+
+\func{void}{ClearHeader}{\param{wxSoundInfoHeader* }{info}}
+
+
+\membersection{wxSoundStreamWin::NextFragmentOutput}\label{wxsoundstreamwinnextfragmentoutput}
+
+\func{wxSoundInfoHeader*}{NextFragmentOutput}{\void}
+
+
+\membersection{wxSoundStreamWin::NextFragmentInput}\label{wxsoundstreamwinnextfragmentinput}
+
+\func{wxSoundInfoHeader*}{NextFragmentInput}{\void}
+
--- /dev/null
+%
+% automatically generated by HelpGen from
+% /home/guilhem/PROJECTS/wxWindows/utils/wxMMedia2/lib/vidbase.h at 26/Feb/00 14:51:56
+%
+
+
+\section{\class{wxVideoBaseDriver}}\label{wxvideobasedriver}
+
+
+
+Classes definition
+
+\wxheading{Derived from}
+
+\helpref{wxObject}{wxobject}
+
+\wxheading{Data structures}
+
+{\small \begin{verbatim}
+typedef enum {
+ wxVIDEO\_MSAVI,
+ wxVIDEO\_MPEG,
+ wxVIDEO\_QT,
+ wxVIDEO\_GIF,
+ wxVIDEO\_JMOV,
+ wxVIDEO\_FLI,
+ wxVIDEO\_IFF,
+ wxVIDEO\_SGI,
+ wxVIDEO\_MPEG2
+} wxVideoType
+\end{verbatim}}
+
+wxMMedia2 (video) types
+\latexignore{\rtfignore{\wxheading{Members}}}
+
+
+\membersection{wxVideoBaseDriver::wxVideoBaseDriver}\label{wxvideobasedriverwxvideobasedriver}
+
+\func{}{wxVideoBaseDriver}{\void}
+
+Ctors
+
+
+\membersection{wxVideoBaseDriver::wxVideoBaseDriver}\label{wxvideobasedriverwxvideobasedriver}
+
+\func{}{wxVideoBaseDriver}{\param{wxInputStream\& }{str}}
+
+
+\membersection{wxVideoBaseDriver::wxVideoBaseDriver}\label{wxvideobasedriverwxvideobasedriver}
+
+\func{}{wxVideoBaseDriver}{\param{const wxString\& }{filename}}
+
+
+\membersection{wxVideoBaseDriver::\destruct{wxVideoBaseDriver}}\label{wxvideobasedriverdtor}
+
+\func{}{\destruct{wxVideoBaseDriver}}{\void}
+
+Dtor
+
+
+\membersection{wxVideoBaseDriver::Play}\label{wxvideobasedriverplay}
+
+\func{bool}{Play}{\void}
+
+Usual functions ... They all return FALSE in case of errors.
+
+
+\membersection{wxVideoBaseDriver::Stop}\label{wxvideobasedriverstop}
+
+\func{bool}{Stop}{\void}
+
+
+\membersection{wxVideoBaseDriver::Pause}\label{wxvideobasedriverpause}
+
+\func{bool}{Pause}{\void}
+
+
+\membersection{wxVideoBaseDriver::Resume}\label{wxvideobasedriverresume}
+
+\func{bool}{Resume}{\void}
+
+
+\membersection{wxVideoBaseDriver::SetSize}\label{wxvideobasedriversetsize}
+
+\func{bool}{SetSize}{\param{wxSize }{size}}
+
+Size management
+
+
+\membersection{wxVideoBaseDriver::GetSize}\label{wxvideobasedrivergetsize}
+
+\constfunc{bool}{GetSize}{\param{wxSize\& }{size}}
+
+
+\membersection{wxVideoBaseDriver::IsCapable}\label{wxvideobasedriveriscapable}
+
+\constfunc{bool}{IsCapable}{\param{wxVideoType }{WXUNUSED(v\_type)}}
+
+Test the capability of the driver to handle the specified type
+
+
+\membersection{wxVideoBaseDriver::GetMovieCodec}\label{wxvideobasedrivergetmoviecodec}
+
+\constfunc{wxString}{GetMovieCodec}{\void}
+
+Return the video codec name
+
+
+\membersection{wxVideoBaseDriver::GetAudioCodec}\label{wxvideobasedrivergetaudiocodec}
+
+\constfunc{wxString}{GetAudioCodec}{\void}
+
+Return the audio codec name
+
+
+\membersection{wxVideoBaseDriver::GetSampleRate}\label{wxvideobasedrivergetsamplerate}
+
+\constfunc{wxUint32}{GetSampleRate}{\void}
+
+Return misc info about audio
+
+
+\membersection{wxVideoBaseDriver::GetChannels}\label{wxvideobasedrivergetchannels}
+
+\constfunc{wxUint8}{GetChannels}{\void}
+
+
+\membersection{wxVideoBaseDriver::GetBPS}\label{wxvideobasedrivergetbps}
+
+\constfunc{wxUint8}{GetBPS}{\void}
+
+
+\membersection{wxVideoBaseDriver::GetFrameRate}\label{wxvideobasedrivergetframerate}
+
+\constfunc{double}{GetFrameRate}{\void}
+
+Return frame rate
+
+
+\membersection{wxVideoBaseDriver::GetNbFrames}\label{wxvideobasedrivergetnbframes}
+
+\constfunc{wxUint32}{GetNbFrames}{\void}
+
+Return number of frames
+
+
+\membersection{wxVideoBaseDriver::OnFinished}\label{wxvideobasedriveronfinished}
+
+\func{void}{OnFinished}{\void}
+
+Called when the movie finished
+
+
+\membersection{wxVideoBaseDriver::AttachOutput}\label{wxvideobasedriverattachoutput}
+
+\func{bool}{AttachOutput}{\param{wxWindow\& }{output}}
+
+Attaches the video output to a window. The video will be shown in that window.
+
+
+\membersection{wxVideoBaseDriver::DetachOutput}\label{wxvideobasedriverdetachoutput}
+
+\func{void}{DetachOutput}{\void}
+
+
+\membersection{wxVideoBaseDriver::IsPaused}\label{wxvideobasedriverispaused}
+
+\constfunc{bool}{IsPaused}{\void}
+
+They return the state of the movie.
+
+
+\membersection{wxVideoBaseDriver::IsStopped}\label{wxvideobasedriverisstopped}
+
+\constfunc{bool}{IsStopped}{\void}
+
--- /dev/null
+%
+% automatically generated by HelpGen from
+% /home/guilhem/PROJECTS/wxWindows/utils/wxMMedia2/lib/vidxanm.h at 26/Feb/00 14:52:06
+%
+
+
+\section{\class{wxVideoXANIM}}\label{wxvideoxanim}
+
+
+
+Class definition
+
+\wxheading{Derived from}
+
+\helpref{wxVideoBaseDriver}{wxvideobasedriver}
+
+\wxheading{Data structures}
+
+{\small \begin{verbatim}
+typedef struct wxXANIMinternal {
+ Display *xanim\_dpy
+\end{verbatim}}
+\latexignore{\rtfignore{\wxheading{Members}}}
+
+
+\membersection{wxVideoXANIM::wxVideoXANIM}\label{wxvideoxanimwxvideoxanim}
+
+\func{}{wxVideoXANIM}{\void}
+
+
+\membersection{wxVideoXANIM::wxVideoXANIM}\label{wxvideoxanimwxvideoxanim}
+
+\func{}{wxVideoXANIM}{\param{wxInputStream\& }{str}}
+
+
+\membersection{wxVideoXANIM::wxVideoXANIM}\label{wxvideoxanimwxvideoxanim}
+
+\func{}{wxVideoXANIM}{\param{const wxString\& }{filename}}
+
+
+\membersection{wxVideoXANIM::\destruct{wxVideoXANIM}}\label{wxvideoxanimdtor}
+
+\func{}{\destruct{wxVideoXANIM}}{\void}
+
+
+\membersection{wxVideoXANIM::Play}\label{wxvideoxanimplay}
+
+\func{bool}{Play}{\void}
+
+
+\membersection{wxVideoXANIM::Pause}\label{wxvideoxanimpause}
+
+\func{bool}{Pause}{\void}
+
+
+\membersection{wxVideoXANIM::Resume}\label{wxvideoxanimresume}
+
+\func{bool}{Resume}{\void}
+
+
+\membersection{wxVideoXANIM::Stop}\label{wxvideoxanimstop}
+
+\func{bool}{Stop}{\void}
+
+
+\membersection{wxVideoXANIM::SetVolume}\label{wxvideoxanimsetvolume}
+
+\func{bool}{SetVolume}{\param{wxUint8 }{vol}}
+
+
+\membersection{wxVideoXANIM::SetSize}\label{wxvideoxanimsetsize}
+
+\func{bool}{SetSize}{\param{wxSize }{size}}
+
+
+\membersection{wxVideoXANIM::GetSize}\label{wxvideoxanimgetsize}
+
+\constfunc{bool}{GetSize}{\param{wxSize\& }{size}}
+
+
+\membersection{wxVideoXANIM::GetMovieCodec}\label{wxvideoxanimgetmoviecodec}
+
+\constfunc{wxString}{GetMovieCodec}{\void}
+
+Return the video codec name
+
+
+\membersection{wxVideoXANIM::GetAudioCodec}\label{wxvideoxanimgetaudiocodec}
+
+\constfunc{wxString}{GetAudioCodec}{\void}
+
+Return the audio codec name
+
+
+\membersection{wxVideoXANIM::GetSampleRate}\label{wxvideoxanimgetsamplerate}
+
+\constfunc{wxUint32}{GetSampleRate}{\void}
+
+Return misc info about audio
+
+
+\membersection{wxVideoXANIM::GetChannels}\label{wxvideoxanimgetchannels}
+
+\constfunc{wxUint8}{GetChannels}{\void}
+
+
+\membersection{wxVideoXANIM::GetBPS}\label{wxvideoxanimgetbps}
+
+\constfunc{wxUint8}{GetBPS}{\void}
+
+
+\membersection{wxVideoXANIM::GetFrameRate}\label{wxvideoxanimgetframerate}
+
+\constfunc{double}{GetFrameRate}{\void}
+
+Return frame rate
+
+
+\membersection{wxVideoXANIM::GetNbFrames}\label{wxvideoxanimgetnbframes}
+
+\constfunc{wxUint32}{GetNbFrames}{\void}
+
+Return number of frames in the movie
+
+
+\membersection{wxVideoXANIM::IsCapable}\label{wxvideoxanimiscapable}
+
+\constfunc{bool}{IsCapable}{\param{wxVideoType }{v\_type}}
+
+
+\membersection{wxVideoXANIM::AttachOutput}\label{wxvideoxanimattachoutput}
+
+\func{bool}{AttachOutput}{\param{wxWindow\& }{output}}
+
+
+\membersection{wxVideoXANIM::DetachOutput}\label{wxvideoxanimdetachoutput}
+
+\func{void}{DetachOutput}{\void}
+
+
+\membersection{wxVideoXANIM::IsPaused}\label{wxvideoxanimispaused}
+
+\constfunc{bool}{IsPaused}{\void}
+
+
+\membersection{wxVideoXANIM::IsStopped}\label{wxvideoxanimisstopped}
+
+\constfunc{bool}{IsStopped}{\void}
+
+
+\membersection{wxVideoXANIM::RestartXANIM}\label{wxvideoxanimrestartxanim}
+
+\func{bool}{RestartXANIM}{\void}
+
+Start the subprocess with the right parameters
+
+
+\membersection{wxVideoXANIM::SendCommand}\label{wxvideoxanimsendcommand}
+
+\func{bool}{SendCommand}{\param{const char* }{command}, \param{char** }{ret = NULL}, \param{wxUint32* }{size = NULL}}
+
+Send a command to the subprocess
+
+
+\membersection{wxVideoXANIM::CollectInfo}\label{wxvideoxanimcollectinfo}
+
+\func{bool}{CollectInfo}{\void}
+
+Collect informations from XAnim
+