int xPos, int yPos,
bool noRefresh)
{
- int old_x = m_xScrollPosition * m_xScrollPixelsPerLine;
- int old_y = m_yScrollPosition * m_yScrollPixelsPerLine;
-
m_xScrollPixelsPerLine = pixelsPerUnitX;
m_yScrollPixelsPerLine = pixelsPerUnitY;
m_win->m_scrollBar[wxWindow::ScrollDir_Vert]->adjustment->value =
m_yScrollPosition = yPos;
- // To get everything right, have to call ScrollWindow()
- // both before and after calling SetVirtualSize()
- int new_x = m_xScrollPosition * m_xScrollPixelsPerLine;
- int new_y = m_yScrollPosition * m_yScrollPixelsPerLine;
- if (!noRefresh)
- {
- m_targetWindow->ScrollWindow(old_x - new_x, old_y - new_y);
- old_x = new_x;
- old_y = new_y;
- }
-
int w = noUnitsX * pixelsPerUnitX;
int h = noUnitsY * pixelsPerUnitY;
m_targetWindow->SetVirtualSize( w ? w : wxDefaultCoord,
h ? h : wxDefaultCoord);
- if (!noRefresh)
- {
- new_x = m_xScrollPosition * m_xScrollPixelsPerLine;
- new_y = m_yScrollPosition * m_yScrollPixelsPerLine;
- m_targetWindow->ScrollWindow(old_x - new_x, old_y - new_y);
- }
+ // Query view start after m_targetWindow->SetVirtualSize(...) since
+ // that call can change the current=old scrolling position!
+ int xs, ys;
+ GetViewStart(& xs, & ys);
+ int old_x = m_xScrollPixelsPerLine * xs;
+ int old_y = m_yScrollPixelsPerLine * ys;
// If the target is not the same as the window with the scrollbars,
// then we need to update the scrollbars here, since they won't have
{
AdjustScrollbars();
}
+
+ if (!noRefresh)
+ {
+ int new_x = m_xScrollPixelsPerLine * m_xScrollPosition;
+ int new_y = m_yScrollPixelsPerLine * m_yScrollPosition;
+
+ m_targetWindow->ScrollWindow( old_x - new_x, old_y - new_y );
+ }
}
void wxScrollHelper::DoAdjustScrollbar(GtkRange* range,