int xPos, int yPos,
bool noRefresh)
{
+ int old_x = m_xScrollPosition * m_xScrollPixelsPerLine;
+ int old_y = m_yScrollPosition * m_yScrollPixelsPerLine;
+
m_xScrollPixelsPerLine = pixelsPerUnitX;
m_yScrollPixelsPerLine = pixelsPerUnitY;
m_win->m_scrollBar[wxWindow::ScrollDir_Vert]->adjustment->value =
m_yScrollPosition = yPos;
- // Setting hints here should arguably be deprecated, but without it
- // a sizer might override this manual scrollbar setting in old code.
- // m_targetWindow->SetVirtualSizeHints( noUnitsX * pixelsPerUnitX, noUnitsY * pixelsPerUnitY );
+ // To get everything right, have to call ScrollWindow()
+ // both before and after calling SetVirtualSize()
+ int new_x = m_xScrollPosition * m_xScrollPixelsPerLine;
+ int new_y = m_yScrollPosition * m_yScrollPixelsPerLine;
+ if (!noRefresh)
+ {
+ m_targetWindow->ScrollWindow(old_x - new_x, old_y - new_y);
+ old_x = new_x;
+ old_y = new_y;
+ }
int w = noUnitsX * pixelsPerUnitX;
int h = noUnitsY * pixelsPerUnitY;
m_targetWindow->SetVirtualSize( w ? w : wxDefaultCoord,
h ? h : wxDefaultCoord);
- // Query view start after m_targetWindow->SetVirtualSize(...) since
- // that call can change the current=old scrolling position!
- int xs, ys;
- GetViewStart(& xs, & ys);
- int old_x = m_xScrollPixelsPerLine * xs;
- int old_y = m_yScrollPixelsPerLine * ys;
+ if (!noRefresh)
+ {
+ new_x = m_xScrollPosition * m_xScrollPixelsPerLine;
+ new_y = m_yScrollPosition * m_yScrollPixelsPerLine;
+ m_targetWindow->ScrollWindow(old_x - new_x, old_y - new_y);
+ }
// If the target is not the same as the window with the scrollbars,
// then we need to update the scrollbars here, since they won't have
{
AdjustScrollbars();
}
-
- if (!noRefresh)
- {
- int new_x = m_xScrollPixelsPerLine * m_xScrollPosition;
- int new_y = m_yScrollPixelsPerLine * m_yScrollPosition;
-
- m_targetWindow->ScrollWindow( old_x - new_x, old_y - new_y );
- }
}
void wxScrollHelper::DoAdjustScrollbar(GtkRange* range,