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git.saurik.com Git - wxWidgets.git/blob - interface/wx/msw/ole/automtn.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: msw/ole/automtn.h
3 // Purpose: interface of wxAutomationObject
4 // Author: wxWidgets team
6 // Licence: wxWindows licence
7 /////////////////////////////////////////////////////////////////////////////
10 @class wxAutomationObject
12 The @b wxAutomationObject class represents an OLE automation object containing
14 an IDispatch pointer. It contains a number of functions that make it easy to
16 automation operations, and set and get properties. The class makes heavy use of
19 The usage of these classes is quite close to OLE automation usage in Visual
21 high-level, and the application can specify multiple properties in a single
22 string. The following example
23 gets the current Excel instance, and if it exists, makes the active cell bold.
26 wxAutomationObject excelObject;
27 if (excelObject.GetInstance("Excel.Application"))
28 excelObject.PutProperty("ActiveCell.Font.Bold", @true);
31 Note that this class obviously works under Windows only.
40 class wxAutomationObject
: public wxObject
44 Constructor, taking an optional IDispatch pointer which will be released when
48 wxAutomationObject(WXIDISPATCH
* dispatchPtr
= NULL
);
51 Destructor. If the internal IDispatch pointer is non-null, it will be released.
53 ~wxAutomationObject();
57 Calls an automation method for this object. The first form takes a method name,
59 arguments, and an array of variants. The second form takes a method name and
61 constant references to variants. Since the variant class has constructors for
63 data types, and C++ provides temporary objects automatically, both of the
65 are syntactically valid:
67 Note that @a method can contain dot-separated property names, to save the
69 needing to call GetProperty several times using several temporary objects. For
72 wxVariant
CallMethod(const wxString
& method
, int noArgs
,
73 wxVariant args
[]) const;
74 const wxVariant
CallMethod(const wxString
& method
, ... ) const;
78 Creates a new object based on the class id, returning @true if the object was
82 bool CreateInstance(const wxString
& classId
) const;
85 Checks if the object is in a valid state.
87 Returns @true if the object was successfully initialized or @false if
88 it has no valid IDispatch pointer.
95 Gets the IDispatch pointer.
97 Notice that the return value of this function is an untyped pointer but
98 it can be safely cast to @c IDispatch.
100 void* GetDispatchPtr() const;
103 Retrieves the current object associated with a class id, and attaches the
105 to this object. Returns @true if a pointer was successfully retrieved, @false
107 Note that this cannot cope with two instances of a given OLE object being
108 active simultaneously,
109 such as two copies of Excel running. Which object is referenced cannot
110 currently be specified.
112 bool GetInstance(const wxString
& classId
) const;
115 Retrieves a property from this object, assumed to be a dispatch pointer, and
116 initialises @a obj with it.
117 To avoid having to deal with IDispatch pointers directly, use this function in
119 to GetProperty() when retrieving objects
121 Note that an IDispatch pointer is stored as a void* pointer in wxVariant
126 bool GetObject(wxAutomationObject
& obj
, const wxString
& property
,
128 wxVariant args
[] = NULL
) const;
132 Gets a property value from this object. The first form takes a property name,
134 arguments, and an array of variants. The second form takes a property name and
136 constant references to variants. Since the variant class has constructors for
138 data types, and C++ provides temporary objects automatically, both of the
140 are syntactically valid:
142 Note that @a property can contain dot-separated property names, to save the
144 needing to call GetProperty several times using several temporary objects.
146 wxVariant
GetProperty(const wxString
& property
, int noArgs
,
147 wxVariant args
[]) const;
148 const wxVariant
GetProperty(const wxString
& property
, ... ) const;
152 This function is a low-level implementation that allows access to the IDispatch
154 It is not meant to be called directly by the application, but is used by other
155 convenience functions.
158 The member function or property name.
160 Bitlist: may contain DISPATCH_PROPERTYPUT, DISPATCH_PROPERTYPUTREF,
163 Return value (ignored if there is no return value)
165 Number of arguments in args or ptrArgs.
167 If non-null, contains an array of variants.
169 If non-null, contains an array of constant pointers to variants.
171 @return @true if the operation was successful, @false otherwise.
173 @remarks Two types of argument array are provided, so that when possible
174 pointers are used for efficiency.
176 bool Invoke(const wxString
& member
, int action
,
177 wxVariant
& retValue
, int noArgs
,
179 const wxVariant
* ptrArgs
[] = 0) const;
183 Puts a property value into this object. The first form takes a property name,
185 arguments, and an array of variants. The second form takes a property name and
187 constant references to variants. Since the variant class has constructors for
189 data types, and C++ provides temporary objects automatically, both of the
191 are syntactically valid:
193 Note that @a property can contain dot-separated property names, to save the
195 needing to call GetProperty several times using several temporary objects.
197 bool PutProperty(const wxString
& property
, int noArgs
,
199 const bool PutProperty(const wxString
& property
, ... );
203 Sets the IDispatch pointer. This function does not check if there is already an
205 You may need to cast from IDispatch* to WXIDISPATCH* when calling this function.
207 void SetDispatchPtr(WXIDISPATCH
* dispatchPtr
);