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avoid duplicating wxWindow::HandleCommand() in wxFrame, only handle the commands...
[wxWidgets.git] / src / palmos / dcscreen.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/palmos/dcscreen.cpp
3 // Purpose: wxScreenDC class
4 // Author: William Osborne - minimal working wxPalmOS port
5 // Modified by:
6 // Created: 10/13/04
7 // RCS-ID: $Id$
8 // Copyright: (c) William Osborne
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // For compilers that support precompilation, includes "wx.h".
13 #include "wx/wxprec.h"
14
15 #ifdef __BORLANDC__
16 #pragma hdrstop
17 #endif
18
19 #include "wx/palmos/dcscreen.h"
20
21 #ifndef WX_PRECOMP
22 #include "wx/string.h"
23 #include "wx/window.h"
24 #endif
25
26 IMPLEMENT_ABSTRACT_CLASS(wxScreenDCImpl, wxPalmDCImpl)
27
28 // Create a DC representing the whole screen
29 wxScreenDCImpl::wxScreenDCImpl( wxScreenDC *owner ) :
30 wxPalmDCImpl( owner )
31 {
32 }
33
34 void wxScreenDCImpl::DoGetSize (int *w, int *h) const
35 {
36 }