1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: msw/ole/dropsrc.cpp
3 // Purpose: implementation of wxIDropSource and wxDropSource
4 // Author: Vadim Zeitlin
8 // Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
9 // Licence: wxWindows license
10 ///////////////////////////////////////////////////////////////////////////////
12 // ============================================================================
14 // ============================================================================
16 // ----------------------------------------------------------------------------
18 // ----------------------------------------------------------------------------
21 #pragma implementation "dropsrc.h"
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
27 #if defined(__BORLANDC__)
31 #include "wx/window.h"
36 #if wxUSE_OLE && wxUSE_DRAG_AND_DROP
43 #if wxUSE_NORLANDER_HEADERS
54 #include "wx/msw/ole/oleutils.h"
56 // ----------------------------------------------------------------------------
57 // wxIDropSource implementation of IDropSource interface
58 // ----------------------------------------------------------------------------
60 class wxIDropSource
: public IDropSource
63 wxIDropSource(wxDropSource
*pDropSource
);
65 DECLARE_IUNKNOWN_METHODS
;
68 STDMETHODIMP
QueryContinueDrag(BOOL fEscapePressed
, DWORD grfKeyState
);
69 STDMETHODIMP
GiveFeedback(DWORD dwEffect
);
72 DWORD m_grfInitKeyState
; // button which started the d&d operation
73 wxDropSource
*m_pDropSource
; // pointer to C++ class we belong to
76 // ============================================================================
78 // ============================================================================
80 // ----------------------------------------------------------------------------
81 // wxIDropSource implementation
82 // ----------------------------------------------------------------------------
83 BEGIN_IID_TABLE(wxIDropSource
)
88 IMPLEMENT_IUNKNOWN_METHODS(wxIDropSource
)
90 wxIDropSource::wxIDropSource(wxDropSource
*pDropSource
)
92 wxASSERT( pDropSource
!= NULL
);
94 m_pDropSource
= pDropSource
;
95 m_grfInitKeyState
= 0;
98 // Name : wxIDropSource::QueryContinueDrag
99 // Purpose : decide if drag operation must be continued or not
100 // Returns : HRESULT: S_OK if we should continue
101 // DRAGDROP_S_DROP to drop right now
102 // DRAGDROP_S_CANCEL to cancel everything
103 // Params : [in] BOOL fEscapePressed <Esc> pressed since last call?
104 // [in] DWORD grfKeyState mask containing state of kbd keys
105 // Notes : as there is no reasonably simple portable way to implement this
106 // function, we currently don't give the possibility to override the
107 // default behaviour implemented here
108 STDMETHODIMP
wxIDropSource::QueryContinueDrag(BOOL fEscapePressed
,
111 if ( fEscapePressed
)
112 return DRAGDROP_S_CANCEL
;
114 // initialize ourself with the drag begin button
115 if ( m_grfInitKeyState
== 0 ) {
116 m_grfInitKeyState
= grfKeyState
& (MK_LBUTTON
| MK_RBUTTON
| MK_MBUTTON
);
119 if ( !(grfKeyState
& m_grfInitKeyState
) ) {
120 // button which started d&d released, go!
121 return DRAGDROP_S_DROP
;
127 // Name : wxIDropSource::GiveFeedback
128 // Purpose : give UI feedback according to current state of operation
129 // Returns : STDMETHODIMP
130 // Params : [in] DWORD dwEffect - what would happen if we dropped now
131 // Notes : default implementation is ok in more than 99% of cases
132 STDMETHODIMP
wxIDropSource::GiveFeedback(DWORD dwEffect
)
135 if ( dwEffect
& DROPEFFECT_COPY
)
137 else if ( dwEffect
& DROPEFFECT_MOVE
)
142 if ( m_pDropSource
->GiveFeedback(effect
) )
145 return DRAGDROP_S_USEDEFAULTCURSORS
;
148 // ----------------------------------------------------------------------------
149 // wxDropSource implementation
150 // ----------------------------------------------------------------------------
154 // common part of all ctors
155 void wxDropSource::Init()
157 m_pIDropSource
= new wxIDropSource(this);
158 m_pIDropSource
->AddRef();
161 wxDropSource::wxDropSource(wxWindow
* WXUNUSED(win
),
162 const wxCursor
&cursorCopy
,
163 const wxCursor
&cursorMove
,
164 const wxCursor
&cursorStop
)
165 : wxDropSourceBase(cursorCopy
, cursorMove
, cursorStop
)
170 wxDropSource::wxDropSource(wxDataObject
& data
,
171 wxWindow
* WXUNUSED(win
),
172 const wxCursor
&cursorCopy
,
173 const wxCursor
&cursorMove
,
174 const wxCursor
&cursorStop
)
175 : wxDropSourceBase(cursorCopy
, cursorMove
, cursorStop
)
181 wxDropSource::~wxDropSource()
183 m_pIDropSource
->Release();
187 // Purpose : start drag and drop operation
188 // Returns : wxDragResult - the code of performed operation
189 // Params : [in] int flags: specifies if moving is allowe (or only copying)
190 // Notes : you must call SetData() before if you had used def ctor
191 wxDragResult
wxDropSource::DoDragDrop(int flags
)
193 wxCHECK_MSG( m_data
!= NULL
, wxDragNone
, wxT("No data in wxDropSource!") );
196 HRESULT hr
= ::DoDragDrop(m_data
->GetInterface(),
198 (flags
& wxDrag_AllowMove
)
199 ? DROPEFFECT_COPY
| DROPEFFECT_MOVE
203 if ( hr
== DRAGDROP_S_CANCEL
) {
206 else if ( hr
== DRAGDROP_S_DROP
) {
207 if ( dwEffect
& DROPEFFECT_COPY
) {
210 else if ( dwEffect
& DROPEFFECT_MOVE
) {
211 // consistency check: normally, we shouldn't get "move" at all
212 // here if we don't allow it, but in practice it does happen quite often
213 return (flags
& wxDrag_AllowMove
) ? wxDragMove
: wxDragCopy
;
222 wxLogApiError(wxT("DoDragDrop"), hr
);
223 wxLogError(wxT("Drag & drop operation failed."));
226 wxLogDebug(wxT("Unexpected success return code %08lx from DoDragDrop."),
234 // Name : wxDropSource::GiveFeedback
235 // Purpose : visually inform the user about d&d operation state
236 // Returns : bool: true if we do all ourselves or false for default feedback
237 // Params : [in] DragResult effect - what would happen if we dropped now
238 // Notes : here we just leave this stuff for default implementation
239 bool wxDropSource::GiveFeedback(wxDragResult effect
)
241 const wxCursor
& cursor
= GetCursor(effect
);
244 ::SetCursor((HCURSOR
)cursor
.GetHCURSOR());
254 #endif //USE_DRAG_AND_DROP