# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo /out:"..\lib\wxuniv.lib"
+# ADD LIB32 /nologo
!ELSEIF "$(CFG)" == "wxUniv - Win32 Debug"
# End Source File
# Begin Source File
+SOURCE=.\common\extended.c
+# SUBTRACT CPP /YX /Yc /Yu
+# End Source File
+# Begin Source File
+
SOURCE=.\common\fddlgcmn.cpp
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=.\common\unzip.c
+# SUBTRACT CPP /YX /Yc /Yu
+# End Source File
+# Begin Source File
+
SOURCE=.\common\url.cpp
# End Source File
# Begin Source File
SOURCE=.\common\zstream.cpp
# End Source File
-
-# Begin Source File
-
-SOURCE=.\common\extended.c
-# SUBTRACT CPP /YX /Yc /Yu
-# End Source File
-# Begin Source File
-
-SOURCE=.\common\unzip.c
-# SUBTRACT CPP /YX /Yc /Yu
-# End Source File
-
# End Group
# Begin Group "Generic Files"
# End Source File
# Begin Source File
+SOURCE=.\generic\imaglist.cpp
+# End Source File
+# Begin Source File
+
SOURCE=.\generic\laywin.cpp
# End Source File
# Begin Source File
SOURCE=.\generic\wizard.cpp
# End Source File
-
# End Group
# Begin Group "wxHTML Files"
SOURCE=.\html\winpars.cpp
# End Source File
-
# End Group
# Begin Group "MSW Files"
# PROP Default_Filter ""
# Begin Source File
-SOURCE=.\msw\dummy.cpp
-# ADD CPP /Yc"wx/wxprec.h"
-# End Source File
-# Begin Source File
-
SOURCE=.\msw\app.cpp
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=.\msw\dummy.cpp
+# ADD CPP /Yc"wx/wxprec.h"
+# End Source File
+# Begin Source File
+
SOURCE=.\msw\evtloop.cpp
# End Source File
# Begin Source File
# End Source File
# Begin Source File
-SOURCE=.\msw\icon.cpp
+SOURCE=.\msw\gsocket.c
+# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# Begin Source File
-SOURCE=.\msw\imaglist.cpp
+SOURCE=.\msw\gsockmsw.c
+# SUBTRACT CPP /YX /Yc /Yu
+# End Source File
+# Begin Source File
+
+SOURCE=.\msw\icon.cpp
# End Source File
# Begin Source File
SOURCE=.\msw\window.cpp
# End Source File
+# End Group
+# Begin Group "Universal Files"
+
+# PROP Default_Filter ""
+# Begin Group "Theme Files"
+# PROP Default_Filter ""
# Begin Source File
-SOURCE=.\msw\gsocket.c
-# SUBTRACT CPP /YX /Yc /Yu
+SOURCE=.\univ\themes\gtk.cpp
# End Source File
# Begin Source File
-SOURCE=.\msw\gsockmsw.c
-# SUBTRACT CPP /YX /Yc /Yu
+SOURCE=.\univ\themes\metal.cpp
# End Source File
+# Begin Source File
+SOURCE=.\univ\themes\win32.cpp
+# End Source File
# End Group
-# Begin Group "Universal Files"
-
-# PROP Default_Filter ""
# Begin Source File
SOURCE=.\univ\bmpbuttn.cpp
SOURCE=.\univ\winuniv.cpp
# End Source File
-
-# Begin Group "Theme Files"
-
-# PROP Default_Filter ""
-# Begin Source File
-
-SOURCE=.\univ\themes\gtk.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=.\univ\themes\metal.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=.\univ\themes\win32.cpp
-# End Source File
-
-# End Group
# End Group
# Begin Group "Headers"
# Begin Source File
SOURCE=..\include\wx\univ\setup.h
+
!IF "$(CFG)" == "wxUniv - Win32 Release"
+
# Begin Custom Build - Creating lib\univ\wx\setup.h from $(InputPath)
InputPath=..\include\wx\univ\setup.h
copy "$(InputPath)" ..\lib\univ\wx\setup.h
# End Custom Build
+
!ELSEIF "$(CFG)" == "wxUniv - Win32 Debug"
+
# Begin Custom Build - Creating lib\univd\wx\setup.h from $(InputPath)
InputPath=..\include\wx\univ\setup.h
copy "$(InputPath)" ..\lib\univd\wx\setup.h
# End Custom Build
+
!ENDIF
+
# End Source File
# End Group
# Begin Group "Common"
SOURCE=..\include\wx\zstream.h
# End Source File
-
# End Group
# Begin Group "MSW"
SOURCE=..\include\wx\generic\wizard.h
# End Source File
-
# End Group
# Begin Group "HTML"
SOURCE=..\include\wx\html\winpars.h
# End Source File
-
# End Group
# Begin Group "Universal"