Reapplied patch to change the two scrolled window implementations
[wxWidgets.git] / src / generic / scrlwing.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: generic/scrolwin.cpp
3 // Purpose: wxGenericScrolledWindow implementation
4 // Author: Julian Smart
5 // Modified by: Vadim Zeitlin on 31.08.00: wxScrollHelper allows to implement.
6 // Ron Lee on 10.4.02: virtual size / auto scrollbars et al.
7 // Created: 01/02/97
8 // RCS-ID: $Id$
9 // Copyright: (c) wxWidgets team
10 // Licence: wxWindows licence
11 /////////////////////////////////////////////////////////////////////////////
12
13 // ============================================================================
14 // declarations
15 // ============================================================================
16
17 // ----------------------------------------------------------------------------
18 // headers
19 // ----------------------------------------------------------------------------
20
21 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
22 #pragma implementation "genscrolwin.h"
23 #endif
24
25 #ifdef __VMS
26 #define XtDisplay XTDISPLAY
27 #endif
28
29 // For compilers that support precompilation, includes "wx.h".
30 #include "wx/wxprec.h"
31
32 #ifdef __BORLANDC__
33 #pragma hdrstop
34 #endif
35
36 #if !defined(__WXGTK__) || defined(__WXUNIVERSAL__)
37
38 #include "wx/utils.h"
39 #include "wx/dcclient.h"
40
41 #include "wx/scrolwin.h"
42 #include "wx/panel.h"
43 #if wxUSE_TIMER
44 #include "wx/timer.h"
45 #endif
46 #include "wx/sizer.h"
47 #include "wx/recguard.h"
48
49 #ifdef __WXMSW__
50 #include <windows.h> // for DLGC_WANTARROWS
51 #endif
52
53 #ifdef __WXMOTIF__
54 // For wxRETAINED implementation
55 #ifdef __VMS__ //VMS's Xm.h is not (yet) compatible with C++
56 //This code switches off the compiler warnings
57 # pragma message disable nosimpint
58 #endif
59 #include <Xm/Xm.h>
60 #ifdef __VMS__
61 # pragma message enable nosimpint
62 #endif
63 #endif
64
65 IMPLEMENT_CLASS(wxScrolledWindow, wxGenericScrolledWindow)
66
67 /*
68 TODO PROPERTIES
69 style wxHSCROLL | wxVSCROLL
70 */
71
72 // ----------------------------------------------------------------------------
73 // wxScrollHelperEvtHandler: intercept the events from the window and forward
74 // them to wxScrollHelper
75 // ----------------------------------------------------------------------------
76
77 class WXDLLEXPORT wxScrollHelperEvtHandler : public wxEvtHandler
78 {
79 public:
80 wxScrollHelperEvtHandler(wxScrollHelper *scrollHelper)
81 {
82 m_scrollHelper = scrollHelper;
83 }
84
85 virtual bool ProcessEvent(wxEvent& event);
86
87 void ResetDrawnFlag() { m_hasDrawnWindow = false; }
88
89 private:
90 wxScrollHelper *m_scrollHelper;
91
92 bool m_hasDrawnWindow;
93
94 DECLARE_NO_COPY_CLASS(wxScrollHelperEvtHandler)
95 };
96
97 #if wxUSE_TIMER
98 // ----------------------------------------------------------------------------
99 // wxAutoScrollTimer: the timer used to generate a stream of scroll events when
100 // a captured mouse is held outside the window
101 // ----------------------------------------------------------------------------
102
103 class wxAutoScrollTimer : public wxTimer
104 {
105 public:
106 wxAutoScrollTimer(wxWindow *winToScroll, wxScrollHelper *scroll,
107 wxEventType eventTypeToSend,
108 int pos, int orient);
109
110 virtual void Notify();
111
112 private:
113 wxWindow *m_win;
114 wxScrollHelper *m_scrollHelper;
115 wxEventType m_eventType;
116 int m_pos,
117 m_orient;
118
119 DECLARE_NO_COPY_CLASS(wxAutoScrollTimer)
120 };
121
122 // ============================================================================
123 // implementation
124 // ============================================================================
125
126 // ----------------------------------------------------------------------------
127 // wxAutoScrollTimer
128 // ----------------------------------------------------------------------------
129
130 wxAutoScrollTimer::wxAutoScrollTimer(wxWindow *winToScroll,
131 wxScrollHelper *scroll,
132 wxEventType eventTypeToSend,
133 int pos, int orient)
134 {
135 m_win = winToScroll;
136 m_scrollHelper = scroll;
137 m_eventType = eventTypeToSend;
138 m_pos = pos;
139 m_orient = orient;
140 }
141
142 void wxAutoScrollTimer::Notify()
143 {
144 // only do all this as long as the window is capturing the mouse
145 if ( wxWindow::GetCapture() != m_win )
146 {
147 Stop();
148 }
149 else // we still capture the mouse, continue generating events
150 {
151 // first scroll the window if we are allowed to do it
152 wxScrollWinEvent event1(m_eventType, m_pos, m_orient);
153 event1.SetEventObject(m_win);
154 if ( m_scrollHelper->SendAutoScrollEvents(event1) &&
155 m_win->GetEventHandler()->ProcessEvent(event1) )
156 {
157 // and then send a pseudo mouse-move event to refresh the selection
158 wxMouseEvent event2(wxEVT_MOTION);
159 wxGetMousePosition(&event2.m_x, &event2.m_y);
160
161 // the mouse event coordinates should be client, not screen as
162 // returned by wxGetMousePosition
163 wxWindow *parentTop = m_win;
164 while ( parentTop->GetParent() )
165 parentTop = parentTop->GetParent();
166 wxPoint ptOrig = parentTop->GetPosition();
167 event2.m_x -= ptOrig.x;
168 event2.m_y -= ptOrig.y;
169
170 event2.SetEventObject(m_win);
171
172 // FIXME: we don't fill in the other members - ok?
173
174 m_win->GetEventHandler()->ProcessEvent(event2);
175 }
176 else // can't scroll further, stop
177 {
178 Stop();
179 }
180 }
181 }
182 #endif
183
184 // ----------------------------------------------------------------------------
185 // wxScrollHelperEvtHandler
186 // ----------------------------------------------------------------------------
187
188 bool wxScrollHelperEvtHandler::ProcessEvent(wxEvent& event)
189 {
190 wxEventType evType = event.GetEventType();
191
192 // the explanation of wxEVT_PAINT processing hack: for historic reasons
193 // there are 2 ways to process this event in classes deriving from
194 // wxScrolledWindow. The user code may
195 //
196 // 1. override wxScrolledWindow::OnDraw(dc)
197 // 2. define its own OnPaint() handler
198 //
199 // In addition, in wxUniversal wxWindow defines OnPaint() itself and
200 // always processes the draw event, so we can't just try the window
201 // OnPaint() first and call our HandleOnPaint() if it doesn't process it
202 // (the latter would never be called in wxUniversal).
203 //
204 // So the solution is to have a flag telling us whether the user code drew
205 // anything in the window. We set it to true here but reset it to false in
206 // wxScrolledWindow::OnPaint() handler (which wouldn't be called if the
207 // user code defined OnPaint() in the derived class)
208 m_hasDrawnWindow = true;
209
210 // pass it on to the real handler
211 bool processed = wxEvtHandler::ProcessEvent(event);
212
213 // always process the size events ourselves, even if the user code handles
214 // them as well, as we need to AdjustScrollbars()
215 //
216 // NB: it is important to do it after processing the event in the normal
217 // way as HandleOnSize() may generate a wxEVT_SIZE itself if the
218 // scrollbar[s] (dis)appear and it should be seen by the user code
219 // after this one
220 if ( evType == wxEVT_SIZE )
221 {
222 m_scrollHelper->HandleOnSize((wxSizeEvent &)event);
223
224 return true;
225 }
226
227 if ( processed )
228 {
229 // normally, nothing more to do here - except if it was a paint event
230 // which wasn't really processed, then we'll try to call our
231 // OnDraw() below (from HandleOnPaint)
232 if ( m_hasDrawnWindow )
233 {
234 return true;
235 }
236 }
237
238 // reset the skipped flag to false as it might have been set to true in
239 // ProcessEvent() above
240 event.Skip(false);
241
242 if ( evType == wxEVT_PAINT )
243 {
244 m_scrollHelper->HandleOnPaint((wxPaintEvent &)event);
245 return true;
246 }
247
248 if ( evType == wxEVT_SCROLLWIN_TOP ||
249 evType == wxEVT_SCROLLWIN_BOTTOM ||
250 evType == wxEVT_SCROLLWIN_LINEUP ||
251 evType == wxEVT_SCROLLWIN_LINEDOWN ||
252 evType == wxEVT_SCROLLWIN_PAGEUP ||
253 evType == wxEVT_SCROLLWIN_PAGEDOWN ||
254 evType == wxEVT_SCROLLWIN_THUMBTRACK ||
255 evType == wxEVT_SCROLLWIN_THUMBRELEASE )
256 {
257 m_scrollHelper->HandleOnScroll((wxScrollWinEvent &)event);
258 return !event.GetSkipped();
259 }
260
261 if ( evType == wxEVT_ENTER_WINDOW )
262 {
263 m_scrollHelper->HandleOnMouseEnter((wxMouseEvent &)event);
264 }
265 else if ( evType == wxEVT_LEAVE_WINDOW )
266 {
267 m_scrollHelper->HandleOnMouseLeave((wxMouseEvent &)event);
268 }
269 #if wxUSE_MOUSEWHEEL
270 else if ( evType == wxEVT_MOUSEWHEEL )
271 {
272 m_scrollHelper->HandleOnMouseWheel((wxMouseEvent &)event);
273 }
274 #endif // wxUSE_MOUSEWHEEL
275 else if ( evType == wxEVT_CHAR )
276 {
277 m_scrollHelper->HandleOnChar((wxKeyEvent &)event);
278 return !event.GetSkipped();
279 }
280
281 return false;
282 }
283
284 // ----------------------------------------------------------------------------
285 // wxScrollHelper construction
286 // ----------------------------------------------------------------------------
287
288 wxScrollHelper::wxScrollHelper(wxWindow *win)
289 {
290 m_xScrollPixelsPerLine =
291 m_yScrollPixelsPerLine =
292 m_xScrollPosition =
293 m_yScrollPosition =
294 m_xScrollLines =
295 m_yScrollLines =
296 m_xScrollLinesPerPage =
297 m_yScrollLinesPerPage = 0;
298
299 m_xScrollingEnabled =
300 m_yScrollingEnabled = true;
301
302 m_scaleX =
303 m_scaleY = 1.0;
304 #if wxUSE_MOUSEWHEEL
305 m_wheelRotation = 0;
306 #endif
307
308 m_win =
309 m_targetWindow = (wxWindow *)NULL;
310
311 m_timerAutoScroll = (wxTimer *)NULL;
312
313 m_handler = NULL;
314
315 if ( win )
316 SetWindow(win);
317 }
318
319 wxScrollHelper::~wxScrollHelper()
320 {
321 StopAutoScrolling();
322
323 DeleteEvtHandler();
324 }
325
326 // ----------------------------------------------------------------------------
327 // setting scrolling parameters
328 // ----------------------------------------------------------------------------
329
330 void wxScrollHelper::SetScrollbars(int pixelsPerUnitX,
331 int pixelsPerUnitY,
332 int noUnitsX,
333 int noUnitsY,
334 int xPos,
335 int yPos,
336 bool noRefresh)
337 {
338 int xpos, ypos;
339
340 CalcUnscrolledPosition(xPos, yPos, &xpos, &ypos);
341 bool do_refresh =
342 (
343 (noUnitsX != 0 && m_xScrollLines == 0) ||
344 (noUnitsX < m_xScrollLines && xpos > pixelsPerUnitX * noUnitsX) ||
345
346 (noUnitsY != 0 && m_yScrollLines == 0) ||
347 (noUnitsY < m_yScrollLines && ypos > pixelsPerUnitY * noUnitsY) ||
348 (xPos != m_xScrollPosition) ||
349 (yPos != m_yScrollPosition)
350 );
351
352 m_xScrollPixelsPerLine = pixelsPerUnitX;
353 m_yScrollPixelsPerLine = pixelsPerUnitY;
354 m_xScrollPosition = xPos;
355 m_yScrollPosition = yPos;
356
357 int w = noUnitsX * pixelsPerUnitX;
358 int h = noUnitsY * pixelsPerUnitY;
359
360 // For better backward compatibility we set persisting limits
361 // here not just the size. It makes SetScrollbars 'sticky'
362 // emulating the old non-autoscroll behaviour.
363
364 m_targetWindow->SetVirtualSizeHints( w, h );
365
366 // The above should arguably be deprecated, this however we still need.
367
368 m_targetWindow->SetVirtualSize( w, h );
369
370 if (do_refresh && !noRefresh)
371 m_targetWindow->Refresh(true, GetScrollRect());
372
373 #ifndef __WXUNIVERSAL__
374 // If the target is not the same as the window with the scrollbars,
375 // then we need to update the scrollbars here, since they won't have
376 // been updated by SetVirtualSize().
377 if ( m_targetWindow != m_win )
378 #endif // !__WXUNIVERSAL__
379 {
380 AdjustScrollbars();
381 }
382 #ifndef __WXUNIVERSAL__
383 else
384 {
385 // otherwise this has been done by AdjustScrollbars, above
386 }
387 #endif // !__WXUNIVERSAL__
388 }
389
390 // ----------------------------------------------------------------------------
391 // [target] window handling
392 // ----------------------------------------------------------------------------
393
394 void wxScrollHelper::DeleteEvtHandler()
395 {
396 // search for m_handler in the handler list
397 if ( m_win && m_handler )
398 {
399 if ( m_win->RemoveEventHandler(m_handler) )
400 {
401 delete m_handler;
402 }
403 //else: something is very wrong, so better [maybe] leak memory than
404 // risk a crash because of double deletion
405
406 m_handler = NULL;
407 }
408 }
409
410 void wxScrollHelper::SetWindow(wxWindow *win)
411 {
412 wxCHECK_RET( win, _T("wxScrollHelper needs a window to scroll") );
413
414 m_win = win;
415
416 // by default, the associated window is also the target window
417 DoSetTargetWindow(win);
418 }
419
420 void wxScrollHelper::DoSetTargetWindow(wxWindow *target)
421 {
422 m_targetWindow = target;
423
424 // install the event handler which will intercept the events we're
425 // interested in (but only do it for our real window, not the target window
426 // which we scroll - we don't need to hijack its events)
427 if ( m_targetWindow == m_win )
428 {
429 // if we already have a handler, delete it first
430 DeleteEvtHandler();
431
432 m_handler = new wxScrollHelperEvtHandler(this);
433 m_targetWindow->PushEventHandler(m_handler);
434 }
435 }
436
437 void wxScrollHelper::SetTargetWindow(wxWindow *target)
438 {
439 wxCHECK_RET( target, wxT("target window must not be NULL") );
440
441 if ( target == m_targetWindow )
442 return;
443
444 DoSetTargetWindow(target);
445 }
446
447 wxWindow *wxScrollHelper::GetTargetWindow() const
448 {
449 return m_targetWindow;
450 }
451
452 // ----------------------------------------------------------------------------
453 // scrolling implementation itself
454 // ----------------------------------------------------------------------------
455
456 void wxScrollHelper::HandleOnScroll(wxScrollWinEvent& event)
457 {
458 int nScrollInc = CalcScrollInc(event);
459 if ( nScrollInc == 0 )
460 {
461 // can't scroll further
462 event.Skip();
463
464 return;
465 }
466
467 int orient = event.GetOrientation();
468 if (orient == wxHORIZONTAL)
469 {
470 m_xScrollPosition += nScrollInc;
471 m_win->SetScrollPos(wxHORIZONTAL, m_xScrollPosition);
472 }
473 else
474 {
475 m_yScrollPosition += nScrollInc;
476 m_win->SetScrollPos(wxVERTICAL, m_yScrollPosition);
477 }
478
479 bool needsRefresh = false;
480 int dx = 0,
481 dy = 0;
482 if (orient == wxHORIZONTAL)
483 {
484 if ( m_xScrollingEnabled )
485 {
486 dx = -m_xScrollPixelsPerLine * nScrollInc;
487 }
488 else
489 {
490 needsRefresh = true;
491 }
492 }
493 else
494 {
495 if ( m_yScrollingEnabled )
496 {
497 dy = -m_yScrollPixelsPerLine * nScrollInc;
498 }
499 else
500 {
501 needsRefresh = true;
502 }
503 }
504
505 if ( needsRefresh )
506 {
507 m_targetWindow->Refresh(true, GetScrollRect());
508 }
509 else
510 {
511 m_targetWindow->ScrollWindow(dx, dy, GetScrollRect());
512 }
513 }
514
515 int wxScrollHelper::CalcScrollInc(wxScrollWinEvent& event)
516 {
517 int pos = event.GetPosition();
518 int orient = event.GetOrientation();
519
520 int nScrollInc = 0;
521 if (event.GetEventType() == wxEVT_SCROLLWIN_TOP)
522 {
523 if (orient == wxHORIZONTAL)
524 nScrollInc = - m_xScrollPosition;
525 else
526 nScrollInc = - m_yScrollPosition;
527 } else
528 if (event.GetEventType() == wxEVT_SCROLLWIN_BOTTOM)
529 {
530 if (orient == wxHORIZONTAL)
531 nScrollInc = m_xScrollLines - m_xScrollPosition;
532 else
533 nScrollInc = m_yScrollLines - m_yScrollPosition;
534 } else
535 if (event.GetEventType() == wxEVT_SCROLLWIN_LINEUP)
536 {
537 nScrollInc = -1;
538 } else
539 if (event.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN)
540 {
541 nScrollInc = 1;
542 } else
543 if (event.GetEventType() == wxEVT_SCROLLWIN_PAGEUP)
544 {
545 if (orient == wxHORIZONTAL)
546 nScrollInc = -GetScrollPageSize(wxHORIZONTAL);
547 else
548 nScrollInc = -GetScrollPageSize(wxVERTICAL);
549 } else
550 if (event.GetEventType() == wxEVT_SCROLLWIN_PAGEDOWN)
551 {
552 if (orient == wxHORIZONTAL)
553 nScrollInc = GetScrollPageSize(wxHORIZONTAL);
554 else
555 nScrollInc = GetScrollPageSize(wxVERTICAL);
556 } else
557 if ((event.GetEventType() == wxEVT_SCROLLWIN_THUMBTRACK) ||
558 (event.GetEventType() == wxEVT_SCROLLWIN_THUMBRELEASE))
559 {
560 if (orient == wxHORIZONTAL)
561 nScrollInc = pos - m_xScrollPosition;
562 else
563 nScrollInc = pos - m_yScrollPosition;
564 }
565
566 if (orient == wxHORIZONTAL)
567 {
568 if (m_xScrollPixelsPerLine > 0)
569 {
570 if ( m_xScrollPosition + nScrollInc < 0 )
571 {
572 // As -ve as we can go
573 nScrollInc = -m_xScrollPosition;
574 }
575 else // check for the other bound
576 {
577 const int posMax = m_xScrollLines - m_xScrollLinesPerPage;
578 if ( m_xScrollPosition + nScrollInc > posMax )
579 {
580 // As +ve as we can go
581 nScrollInc = posMax - m_xScrollPosition;
582 }
583 }
584 }
585 else
586 m_targetWindow->Refresh(true, GetScrollRect());
587 }
588 else
589 {
590 if ( m_yScrollPixelsPerLine > 0 )
591 {
592 if ( m_yScrollPosition + nScrollInc < 0 )
593 {
594 // As -ve as we can go
595 nScrollInc = -m_yScrollPosition;
596 }
597 else // check for the other bound
598 {
599 const int posMax = m_yScrollLines - m_yScrollLinesPerPage;
600 if ( m_yScrollPosition + nScrollInc > posMax )
601 {
602 // As +ve as we can go
603 nScrollInc = posMax - m_yScrollPosition;
604 }
605 }
606 }
607 else
608 {
609 // VZ: why do we do this? (FIXME)
610 m_targetWindow->Refresh(true, GetScrollRect());
611 }
612 }
613
614 return nScrollInc;
615 }
616
617 // Adjust the scrollbars - new version.
618 void wxScrollHelper::AdjustScrollbars()
619 {
620 static wxRecursionGuardFlag s_flagReentrancy;
621 wxRecursionGuard guard(s_flagReentrancy);
622 if ( guard.IsInside() )
623 {
624 // don't reenter AdjustScrollbars() while another call to
625 // AdjustScrollbars() is in progress because this may lead to calling
626 // ScrollWindow() twice and this can really happen under MSW if
627 // SetScrollbar() call below adds or removes the scrollbar which
628 // changes the window size and hence results in another
629 // AdjustScrollbars() call
630 return;
631 }
632
633 int w = 0, h = 0;
634 int oldw, oldh;
635
636 int oldXScroll = m_xScrollPosition;
637 int oldYScroll = m_yScrollPosition;
638
639 // VZ: at least under Windows this loop is useless because when scrollbars
640 // [dis]appear we get a WM_SIZE resulting in another call to
641 // AdjustScrollbars() anyhow. As it doesn't seem to do any harm I leave
642 // it here for now but it would be better to ensure that all ports
643 // generate EVT_SIZE when scrollbars [dis]appear, emulating it if
644 // necessary, and remove it later
645 do
646 {
647 GetTargetSize(&w, 0);
648
649 // scroll lines per page: if 0, no scrolling is needed
650 int linesPerPage;
651
652 if ( m_xScrollPixelsPerLine == 0 )
653 {
654 // scrolling is disabled
655 m_xScrollLines = 0;
656 m_xScrollPosition = 0;
657 linesPerPage = 0;
658 }
659 else // might need scrolling
660 {
661 // Round up integer division to catch any "leftover" client space.
662 const int wVirt = m_targetWindow->GetVirtualSize().GetWidth();
663 m_xScrollLines = (wVirt + m_xScrollPixelsPerLine - 1) / m_xScrollPixelsPerLine;
664
665 // Calculate page size i.e. number of scroll units you get on the
666 // current client window.
667 linesPerPage = w / m_xScrollPixelsPerLine;
668
669 // Special case. When client and virtual size are very close but
670 // the client is big enough, kill scrollbar.
671 if ((linesPerPage < m_xScrollLines) && (w >= wVirt)) ++linesPerPage;
672
673 if (linesPerPage >= m_xScrollLines)
674 {
675 // we're big enough to not need scrolling
676 linesPerPage =
677 m_xScrollLines =
678 m_xScrollPosition = 0;
679 }
680 else // we do need a scrollbar
681 {
682 if ( linesPerPage < 1 )
683 linesPerPage = 1;
684
685 // Correct position if greater than extent of canvas minus
686 // the visible portion of it or if below zero
687 const int posMax = m_xScrollLines - linesPerPage;
688 if ( m_xScrollPosition > posMax )
689 m_xScrollPosition = posMax;
690 else if ( m_xScrollPosition < 0 )
691 m_xScrollPosition = 0;
692 }
693 }
694
695 m_win->SetScrollbar(wxHORIZONTAL, m_xScrollPosition,
696 linesPerPage, m_xScrollLines);
697
698 // The amount by which we scroll when paging
699 SetScrollPageSize(wxHORIZONTAL, linesPerPage);
700
701 GetTargetSize(0, &h);
702
703 if ( m_yScrollPixelsPerLine == 0 )
704 {
705 // scrolling is disabled
706 m_yScrollLines = 0;
707 m_yScrollPosition = 0;
708 linesPerPage = 0;
709 }
710 else // might need scrolling
711 {
712 // Round up integer division to catch any "leftover" client space.
713 const int hVirt = m_targetWindow->GetVirtualSize().GetHeight();
714 m_yScrollLines = ( hVirt + m_yScrollPixelsPerLine - 1 ) / m_yScrollPixelsPerLine;
715
716 // Calculate page size i.e. number of scroll units you get on the
717 // current client window.
718 linesPerPage = h / m_yScrollPixelsPerLine;
719
720 // Special case. When client and virtual size are very close but
721 // the client is big enough, kill scrollbar.
722 if ((linesPerPage < m_yScrollLines) && (h >= hVirt)) ++linesPerPage;
723
724 if (linesPerPage >= m_yScrollLines)
725 {
726 // we're big enough to not need scrolling
727 linesPerPage =
728 m_yScrollLines =
729 m_yScrollPosition = 0;
730 }
731 else // we do need a scrollbar
732 {
733 if ( linesPerPage < 1 )
734 linesPerPage = 1;
735
736 // Correct position if greater than extent of canvas minus
737 // the visible portion of it or if below zero
738 const int posMax = m_yScrollLines - linesPerPage;
739 if ( m_yScrollPosition > posMax )
740 m_yScrollPosition = posMax;
741 else if ( m_yScrollPosition < 0 )
742 m_yScrollPosition = 0;
743 }
744 }
745
746 m_win->SetScrollbar(wxVERTICAL, m_yScrollPosition,
747 linesPerPage, m_yScrollLines);
748
749 // The amount by which we scroll when paging
750 SetScrollPageSize(wxVERTICAL, linesPerPage);
751
752
753 // If a scrollbar (dis)appeared as a result of this, adjust them again.
754 oldw = w;
755 oldh = h;
756
757 GetTargetSize( &w, &h );
758 } while ( w != oldw || h != oldh );
759
760 #ifdef __WXMOTIF__
761 // Sorry, some Motif-specific code to implement a backing pixmap
762 // for the wxRETAINED style. Implementing a backing store can't
763 // be entirely generic because it relies on the wxWindowDC implementation
764 // to duplicate X drawing calls for the backing pixmap.
765
766 if ( m_targetWindow->GetWindowStyle() & wxRETAINED )
767 {
768 Display* dpy = XtDisplay((Widget)m_targetWindow->GetMainWidget());
769
770 int totalPixelWidth = m_xScrollLines * m_xScrollPixelsPerLine;
771 int totalPixelHeight = m_yScrollLines * m_yScrollPixelsPerLine;
772 if (m_targetWindow->GetBackingPixmap() &&
773 !((m_targetWindow->GetPixmapWidth() == totalPixelWidth) &&
774 (m_targetWindow->GetPixmapHeight() == totalPixelHeight)))
775 {
776 XFreePixmap (dpy, (Pixmap) m_targetWindow->GetBackingPixmap());
777 m_targetWindow->SetBackingPixmap((WXPixmap) 0);
778 }
779
780 if (!m_targetWindow->GetBackingPixmap() &&
781 (m_xScrollLines != 0) && (m_yScrollLines != 0))
782 {
783 int depth = wxDisplayDepth();
784 m_targetWindow->SetPixmapWidth(totalPixelWidth);
785 m_targetWindow->SetPixmapHeight(totalPixelHeight);
786 m_targetWindow->SetBackingPixmap((WXPixmap) XCreatePixmap (dpy, RootWindow (dpy, DefaultScreen (dpy)),
787 m_targetWindow->GetPixmapWidth(), m_targetWindow->GetPixmapHeight(), depth));
788 }
789
790 }
791 #endif // Motif
792
793 if (oldXScroll != m_xScrollPosition)
794 {
795 if (m_xScrollingEnabled)
796 m_targetWindow->ScrollWindow( m_xScrollPixelsPerLine * (oldXScroll - m_xScrollPosition), 0,
797 GetScrollRect() );
798 else
799 m_targetWindow->Refresh(true, GetScrollRect());
800 }
801
802 if (oldYScroll != m_yScrollPosition)
803 {
804 if (m_yScrollingEnabled)
805 m_targetWindow->ScrollWindow( 0, m_yScrollPixelsPerLine * (oldYScroll-m_yScrollPosition),
806 GetScrollRect() );
807 else
808 m_targetWindow->Refresh(true, GetScrollRect());
809 }
810 }
811
812 void wxScrollHelper::DoPrepareDC(wxDC& dc)
813 {
814 wxPoint pt = dc.GetDeviceOrigin();
815 dc.SetDeviceOrigin( pt.x - m_xScrollPosition * m_xScrollPixelsPerLine,
816 pt.y - m_yScrollPosition * m_yScrollPixelsPerLine );
817 dc.SetUserScale( m_scaleX, m_scaleY );
818 }
819
820 void wxScrollHelper::SetScrollRate( int xstep, int ystep )
821 {
822 int old_x = m_xScrollPixelsPerLine * m_xScrollPosition;
823 int old_y = m_yScrollPixelsPerLine * m_yScrollPosition;
824
825 m_xScrollPixelsPerLine = xstep;
826 m_yScrollPixelsPerLine = ystep;
827
828 int new_x = m_xScrollPixelsPerLine * m_xScrollPosition;
829 int new_y = m_yScrollPixelsPerLine * m_yScrollPosition;
830
831 m_win->SetScrollPos( wxHORIZONTAL, m_xScrollPosition );
832 m_win->SetScrollPos( wxVERTICAL, m_yScrollPosition );
833 m_targetWindow->ScrollWindow( old_x - new_x, old_y - new_y );
834
835 AdjustScrollbars();
836 }
837
838 void wxScrollHelper::GetScrollPixelsPerUnit (int *x_unit, int *y_unit) const
839 {
840 if ( x_unit )
841 *x_unit = m_xScrollPixelsPerLine;
842 if ( y_unit )
843 *y_unit = m_yScrollPixelsPerLine;
844 }
845
846 int wxScrollHelper::GetScrollPageSize(int orient) const
847 {
848 if ( orient == wxHORIZONTAL )
849 return m_xScrollLinesPerPage;
850 else
851 return m_yScrollLinesPerPage;
852 }
853
854 void wxScrollHelper::SetScrollPageSize(int orient, int pageSize)
855 {
856 if ( orient == wxHORIZONTAL )
857 m_xScrollLinesPerPage = pageSize;
858 else
859 m_yScrollLinesPerPage = pageSize;
860 }
861
862 /*
863 * Scroll to given position (scroll position, not pixel position)
864 */
865 void wxScrollHelper::Scroll( int x_pos, int y_pos )
866 {
867 if (!m_targetWindow)
868 return;
869
870 if (((x_pos == -1) || (x_pos == m_xScrollPosition)) &&
871 ((y_pos == -1) || (y_pos == m_yScrollPosition))) return;
872
873 int w, h;
874 GetTargetSize(&w, &h);
875
876 if ((x_pos != -1) && (m_xScrollPixelsPerLine))
877 {
878 int old_x = m_xScrollPosition;
879 m_xScrollPosition = x_pos;
880
881 // Calculate page size i.e. number of scroll units you get on the
882 // current client window
883 int noPagePositions = (int) ( (w/(double)m_xScrollPixelsPerLine) + 0.5 );
884 if (noPagePositions < 1) noPagePositions = 1;
885
886 // Correct position if greater than extent of canvas minus
887 // the visible portion of it or if below zero
888 m_xScrollPosition = wxMin( m_xScrollLines-noPagePositions, m_xScrollPosition );
889 m_xScrollPosition = wxMax( 0, m_xScrollPosition );
890
891 if (old_x != m_xScrollPosition) {
892 m_win->SetScrollPos( wxHORIZONTAL, m_xScrollPosition );
893 m_targetWindow->ScrollWindow( (old_x-m_xScrollPosition)*m_xScrollPixelsPerLine, 0,
894 GetScrollRect() );
895 }
896 }
897 if ((y_pos != -1) && (m_yScrollPixelsPerLine))
898 {
899 int old_y = m_yScrollPosition;
900 m_yScrollPosition = y_pos;
901
902 // Calculate page size i.e. number of scroll units you get on the
903 // current client window
904 int noPagePositions = (int) ( (h/(double)m_yScrollPixelsPerLine) + 0.5 );
905 if (noPagePositions < 1) noPagePositions = 1;
906
907 // Correct position if greater than extent of canvas minus
908 // the visible portion of it or if below zero
909 m_yScrollPosition = wxMin( m_yScrollLines-noPagePositions, m_yScrollPosition );
910 m_yScrollPosition = wxMax( 0, m_yScrollPosition );
911
912 if (old_y != m_yScrollPosition) {
913 m_win->SetScrollPos( wxVERTICAL, m_yScrollPosition );
914 m_targetWindow->ScrollWindow( 0, (old_y-m_yScrollPosition)*m_yScrollPixelsPerLine,
915 GetScrollRect() );
916 }
917 }
918 }
919
920 void wxScrollHelper::EnableScrolling (bool x_scroll, bool y_scroll)
921 {
922 m_xScrollingEnabled = x_scroll;
923 m_yScrollingEnabled = y_scroll;
924 }
925
926 // Where the current view starts from
927 void wxScrollHelper::GetViewStart (int *x, int *y) const
928 {
929 if ( x )
930 *x = m_xScrollPosition;
931 if ( y )
932 *y = m_yScrollPosition;
933 }
934
935 #if WXWIN_COMPATIBILITY_2_2
936
937 void wxScrollHelper::ViewStart(int *x, int *y) const
938 {
939 GetViewStart( x, y );
940 }
941
942 #endif // WXWIN_COMPATIBILITY_2_2
943
944 void wxScrollHelper::DoCalcScrolledPosition(int x, int y, int *xx, int *yy) const
945 {
946 if ( xx )
947 *xx = x - m_xScrollPosition * m_xScrollPixelsPerLine;
948 if ( yy )
949 *yy = y - m_yScrollPosition * m_yScrollPixelsPerLine;
950 }
951
952 void wxScrollHelper::DoCalcUnscrolledPosition(int x, int y, int *xx, int *yy) const
953 {
954 if ( xx )
955 *xx = x + m_xScrollPosition * m_xScrollPixelsPerLine;
956 if ( yy )
957 *yy = y + m_yScrollPosition * m_yScrollPixelsPerLine;
958 }
959
960 // ----------------------------------------------------------------------------
961 // event handlers
962 // ----------------------------------------------------------------------------
963
964 // Default OnSize resets scrollbars, if any
965 void wxScrollHelper::HandleOnSize(wxSizeEvent& WXUNUSED(event))
966 {
967 if( m_win->GetAutoLayout() || m_targetWindow->GetAutoLayout() )
968 {
969 if ( m_targetWindow != m_win )
970 m_targetWindow->FitInside();
971
972 m_win->FitInside();
973
974 // FIXME: Something is really weird here... This should be
975 // called by FitInside above (and apparently is), yet the
976 // scrollsub sample will get the scrollbar wrong if resized
977 // quickly. This masks the bug, but is surely not the right
978 // answer at all.
979 AdjustScrollbars();
980 }
981 else
982 AdjustScrollbars();
983 }
984
985 // This calls OnDraw, having adjusted the origin according to the current
986 // scroll position
987 void wxScrollHelper::HandleOnPaint(wxPaintEvent& WXUNUSED(event))
988 {
989 // don't use m_targetWindow here, this is always called for ourselves
990 wxPaintDC dc(m_win);
991 DoPrepareDC(dc);
992
993 OnDraw(dc);
994 }
995
996 // kbd handling: notice that we use OnChar() and not OnKeyDown() for
997 // compatibility here - if we used OnKeyDown(), the programs which process
998 // arrows themselves in their OnChar() would never get the message and like
999 // this they always have the priority
1000 void wxScrollHelper::HandleOnChar(wxKeyEvent& event)
1001 {
1002 int stx, sty, // view origin
1003 szx, szy, // view size (total)
1004 clix, cliy; // view size (on screen)
1005
1006 GetViewStart(&stx, &sty);
1007 GetTargetSize(&clix, &cliy);
1008 m_targetWindow->GetVirtualSize(&szx, &szy);
1009
1010 if( m_xScrollPixelsPerLine )
1011 {
1012 clix /= m_xScrollPixelsPerLine;
1013 szx /= m_xScrollPixelsPerLine;
1014 }
1015 else
1016 {
1017 clix = 0;
1018 szx = -1;
1019 }
1020 if( m_yScrollPixelsPerLine )
1021 {
1022 cliy /= m_yScrollPixelsPerLine;
1023 szy /= m_yScrollPixelsPerLine;
1024 }
1025 else
1026 {
1027 cliy = 0;
1028 szy = -1;
1029 }
1030
1031 int xScrollOld = m_xScrollPosition,
1032 yScrollOld = m_yScrollPosition;
1033
1034 int dsty;
1035 switch ( event.GetKeyCode() )
1036 {
1037 case WXK_PAGEUP:
1038 case WXK_PRIOR:
1039 dsty = sty - (5 * cliy / 6);
1040 Scroll(-1, (dsty == -1) ? 0 : dsty);
1041 break;
1042
1043 case WXK_PAGEDOWN:
1044 case WXK_NEXT:
1045 Scroll(-1, sty + (5 * cliy / 6));
1046 break;
1047
1048 case WXK_HOME:
1049 Scroll(0, event.ControlDown() ? 0 : -1);
1050 break;
1051
1052 case WXK_END:
1053 Scroll(szx - clix, event.ControlDown() ? szy - cliy : -1);
1054 break;
1055
1056 case WXK_UP:
1057 Scroll(-1, sty - 1);
1058 break;
1059
1060 case WXK_DOWN:
1061 Scroll(-1, sty + 1);
1062 break;
1063
1064 case WXK_LEFT:
1065 Scroll(stx - 1, -1);
1066 break;
1067
1068 case WXK_RIGHT:
1069 Scroll(stx + 1, -1);
1070 break;
1071
1072 default:
1073 // not for us
1074 event.Skip();
1075 }
1076
1077 if ( m_xScrollPosition != xScrollOld )
1078 {
1079 wxScrollWinEvent event(wxEVT_SCROLLWIN_THUMBTRACK, m_xScrollPosition,
1080 wxHORIZONTAL);
1081 event.SetEventObject(m_win);
1082 m_win->GetEventHandler()->ProcessEvent(event);
1083 }
1084
1085 if ( m_yScrollPosition != yScrollOld )
1086 {
1087 wxScrollWinEvent event(wxEVT_SCROLLWIN_THUMBTRACK, m_yScrollPosition,
1088 wxVERTICAL);
1089 event.SetEventObject(m_win);
1090 m_win->GetEventHandler()->ProcessEvent(event);
1091 }
1092 }
1093
1094 // ----------------------------------------------------------------------------
1095 // autoscroll stuff: these functions deal with sending fake scroll events when
1096 // a captured mouse is being held outside the window
1097 // ----------------------------------------------------------------------------
1098
1099 bool wxScrollHelper::SendAutoScrollEvents(wxScrollWinEvent& event) const
1100 {
1101 // only send the event if the window is scrollable in this direction
1102 wxWindow *win = (wxWindow *)event.GetEventObject();
1103 return win->HasScrollbar(event.GetOrientation());
1104 }
1105
1106 void wxScrollHelper::StopAutoScrolling()
1107 {
1108 #if wxUSE_TIMER
1109 if ( m_timerAutoScroll )
1110 {
1111 delete m_timerAutoScroll;
1112 m_timerAutoScroll = (wxTimer *)NULL;
1113 }
1114 #endif
1115 }
1116
1117 void wxScrollHelper::HandleOnMouseEnter(wxMouseEvent& event)
1118 {
1119 StopAutoScrolling();
1120
1121 event.Skip();
1122 }
1123
1124 void wxScrollHelper::HandleOnMouseLeave(wxMouseEvent& event)
1125 {
1126 // don't prevent the usual processing of the event from taking place
1127 event.Skip();
1128
1129 // when a captured mouse leave a scrolled window we start generate
1130 // scrolling events to allow, for example, extending selection beyond the
1131 // visible area in some controls
1132 if ( wxWindow::GetCapture() == m_targetWindow )
1133 {
1134 // where is the mouse leaving?
1135 int pos, orient;
1136 wxPoint pt = event.GetPosition();
1137 if ( pt.x < 0 )
1138 {
1139 orient = wxHORIZONTAL;
1140 pos = 0;
1141 }
1142 else if ( pt.y < 0 )
1143 {
1144 orient = wxVERTICAL;
1145 pos = 0;
1146 }
1147 else // we're lower or to the right of the window
1148 {
1149 wxSize size = m_targetWindow->GetClientSize();
1150 if ( pt.x > size.x )
1151 {
1152 orient = wxHORIZONTAL;
1153 pos = m_xScrollLines;
1154 }
1155 else if ( pt.y > size.y )
1156 {
1157 orient = wxVERTICAL;
1158 pos = m_yScrollLines;
1159 }
1160 else // this should be impossible
1161 {
1162 // but seems to happen sometimes under wxMSW - maybe it's a bug
1163 // there but for now just ignore it
1164
1165 //wxFAIL_MSG( _T("can't understand where has mouse gone") );
1166
1167 return;
1168 }
1169 }
1170
1171 // only start the auto scroll timer if the window can be scrolled in
1172 // this direction
1173 if ( !m_targetWindow->HasScrollbar(orient) )
1174 return;
1175
1176 #if wxUSE_TIMER
1177 delete m_timerAutoScroll;
1178 m_timerAutoScroll = new wxAutoScrollTimer
1179 (
1180 m_targetWindow, this,
1181 pos == 0 ? wxEVT_SCROLLWIN_LINEUP
1182 : wxEVT_SCROLLWIN_LINEDOWN,
1183 pos,
1184 orient
1185 );
1186 m_timerAutoScroll->Start(50); // FIXME: make configurable
1187 #else
1188 wxUnusedVar(pos);
1189 #endif
1190 }
1191 }
1192
1193 #if wxUSE_MOUSEWHEEL
1194
1195 void wxScrollHelper::HandleOnMouseWheel(wxMouseEvent& event)
1196 {
1197 m_wheelRotation += event.GetWheelRotation();
1198 int lines = m_wheelRotation / event.GetWheelDelta();
1199 m_wheelRotation -= lines * event.GetWheelDelta();
1200
1201 if (lines != 0)
1202 {
1203
1204 wxScrollWinEvent newEvent;
1205
1206 newEvent.SetPosition(0);
1207 newEvent.SetOrientation(wxVERTICAL);
1208 newEvent.SetEventObject(m_win);
1209
1210 if (event.IsPageScroll())
1211 {
1212 if (lines > 0)
1213 newEvent.SetEventType(wxEVT_SCROLLWIN_PAGEUP);
1214 else
1215 newEvent.SetEventType(wxEVT_SCROLLWIN_PAGEDOWN);
1216
1217 m_win->GetEventHandler()->ProcessEvent(newEvent);
1218 }
1219 else
1220 {
1221 lines *= event.GetLinesPerAction();
1222 if (lines > 0)
1223 newEvent.SetEventType(wxEVT_SCROLLWIN_LINEUP);
1224 else
1225 newEvent.SetEventType(wxEVT_SCROLLWIN_LINEDOWN);
1226
1227 int times = abs(lines);
1228 for (; times > 0; times--)
1229 m_win->GetEventHandler()->ProcessEvent(newEvent);
1230 }
1231 }
1232 }
1233
1234 #endif // wxUSE_MOUSEWHEEL
1235
1236 // ----------------------------------------------------------------------------
1237 // wxGenericScrolledWindow implementation
1238 // ----------------------------------------------------------------------------
1239
1240 IMPLEMENT_DYNAMIC_CLASS(wxGenericScrolledWindow, wxPanel)
1241
1242 BEGIN_EVENT_TABLE(wxGenericScrolledWindow, wxPanel)
1243 EVT_PAINT(wxGenericScrolledWindow::OnPaint)
1244 END_EVENT_TABLE()
1245
1246 bool wxGenericScrolledWindow::Create(wxWindow *parent,
1247 wxWindowID id,
1248 const wxPoint& pos,
1249 const wxSize& size,
1250 long style,
1251 const wxString& name)
1252 {
1253 m_targetWindow = this;
1254
1255 bool ok = wxPanel::Create(parent, id, pos, size, style|wxHSCROLL|wxVSCROLL, name);
1256
1257 return ok;
1258 }
1259
1260 wxGenericScrolledWindow::~wxGenericScrolledWindow()
1261 {
1262 }
1263
1264 bool wxGenericScrolledWindow::Layout()
1265 {
1266 if (GetSizer() && m_targetWindow == this)
1267 {
1268 // If we're the scroll target, take into account the
1269 // virtual size and scrolled position of the window.
1270
1271 int x, y, w, h;
1272 CalcScrolledPosition(0,0, &x,&y);
1273 GetVirtualSize(&w, &h);
1274 GetSizer()->SetDimension(x, y, w, h);
1275 return true;
1276 }
1277
1278 // fall back to default for LayoutConstraints
1279 return wxPanel::Layout();
1280 }
1281
1282 void wxGenericScrolledWindow::DoSetVirtualSize(int x, int y)
1283 {
1284 wxPanel::DoSetVirtualSize( x, y );
1285 AdjustScrollbars();
1286
1287 if (GetAutoLayout())
1288 Layout();
1289 }
1290
1291 void wxGenericScrolledWindow::OnPaint(wxPaintEvent& event)
1292 {
1293 // the user code didn't really draw the window if we got here, so set this
1294 // flag to try to call OnDraw() later
1295 m_handler->ResetDrawnFlag();
1296
1297 event.Skip();
1298 }
1299
1300 #ifdef __WXMSW__
1301 WXLRESULT
1302 wxGenericScrolledWindow::MSWWindowProc(WXUINT nMsg,
1303 WXWPARAM wParam,
1304 WXLPARAM lParam)
1305 {
1306 WXLRESULT rc = wxPanel::MSWWindowProc(nMsg, wParam, lParam);
1307
1308 #ifndef __WXWINCE__
1309 // we need to process arrows ourselves for scrolling
1310 if ( nMsg == WM_GETDLGCODE )
1311 {
1312 rc |= DLGC_WANTARROWS;
1313 }
1314 #endif
1315
1316 return rc;
1317 }
1318
1319 #endif // __WXMSW__
1320
1321 #endif // !wxGTK
1322
1323 // vi:sts=4:sw=4:et