1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: src/univ/themes/win32.cpp
3 // Purpose: wxUniversal theme implementing Win32-like LNF
4 // Author: Vadim Zeitlin
8 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
12 // ===========================================================================
14 // ===========================================================================
16 // ---------------------------------------------------------------------------
18 // ---------------------------------------------------------------------------
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
31 #include "wx/window.h"
33 #include "wx/dcmemory.h"
35 #include "wx/button.h"
36 #include "wx/bmpbuttn.h"
37 #include "wx/listbox.h"
38 #include "wx/checklst.h"
39 #include "wx/combobox.h"
40 #include "wx/scrolbar.h"
41 #include "wx/slider.h"
42 #include "wx/textctrl.h"
43 #include "wx/toolbar.h"
44 #include "wx/statusbr.h"
47 // for COLOR_* constants
48 #include "wx/msw/private.h"
51 #include "wx/settings.h"
52 #include "wx/toplevel.h"
56 #include "wx/notebook.h"
57 #include "wx/spinbutt.h"
58 #include "wx/artprov.h"
59 #ifdef wxUSE_TOGGLEBTN
60 #include "wx/tglbtn.h"
61 #endif // wxUSE_TOGGLEBTN
63 #include "wx/univ/scrtimer.h"
64 #include "wx/univ/stdrend.h"
65 #include "wx/univ/inpcons.h"
66 #include "wx/univ/inphand.h"
67 #include "wx/univ/colschem.h"
68 #include "wx/univ/theme.h"
70 // ----------------------------------------------------------------------------
72 // ----------------------------------------------------------------------------
74 static const int BORDER_THICKNESS
= 2;
76 static const size_t NUM_STATUSBAR_GRIP_BANDS
= 3;
77 static const size_t WIDTH_STATUSBAR_GRIP_BAND
= 4;
78 static const size_t STATUSBAR_GRIP_SIZE
=
79 WIDTH_STATUSBAR_GRIP_BAND
*NUM_STATUSBAR_GRIP_BANDS
;
81 static const wxCoord SLIDER_MARGIN
= 6; // margin around slider
82 static const wxCoord SLIDER_THUMB_LENGTH
= 18;
83 static const wxCoord SLIDER_TICK_LENGTH
= 6;
85 // wxWin32Renderer: draw the GUI elements in Win32 style
86 // ----------------------------------------------------------------------------
88 class wxWin32Renderer
: public wxStdRenderer
92 wxWin32Renderer(const wxColourScheme
*scheme
);
94 // reimplement the renderer methods which are different for this theme
95 virtual void DrawLabel(wxDC
& dc
,
96 const wxString
& label
,
99 int alignment
= wxALIGN_LEFT
| wxALIGN_TOP
,
101 wxRect
*rectBounds
= NULL
);
102 virtual void DrawButtonLabel(wxDC
& dc
,
103 const wxString
& label
,
104 const wxBitmap
& image
,
107 int alignment
= wxALIGN_LEFT
| wxALIGN_TOP
,
109 wxRect
*rectBounds
= NULL
);
110 virtual void DrawButtonBorder(wxDC
& dc
,
113 wxRect
*rectIn
= NULL
);
115 virtual void DrawArrow(wxDC
& dc
,
119 virtual void DrawScrollbarThumb(wxDC
& dc
,
120 wxOrientation orient
,
123 virtual void DrawScrollbarShaft(wxDC
& dc
,
124 wxOrientation orient
,
129 virtual void DrawToolBarButton(wxDC
& dc
,
130 const wxString
& label
,
131 const wxBitmap
& bitmap
,
136 #endif // wxUSE_TOOLBAR
139 virtual void DrawTab(wxDC
& dc
,
142 const wxString
& label
,
143 const wxBitmap
& bitmap
= wxNullBitmap
,
145 int indexAccel
= -1);
146 #endif // wxUSE_NOTEBOOK
149 virtual void DrawSliderShaft(wxDC
& dc
,
152 wxOrientation orient
,
155 wxRect
*rectShaft
= NULL
);
156 virtual void DrawSliderThumb(wxDC
& dc
,
158 wxOrientation orient
,
161 virtual void DrawSliderTicks(wxDC
& dc
,
164 wxOrientation orient
,
170 #endif // wxUSE_SLIDER
173 virtual void DrawMenuBarItem(wxDC
& dc
,
175 const wxString
& label
,
177 int indexAccel
= -1);
178 virtual void DrawMenuItem(wxDC
& dc
,
180 const wxMenuGeometryInfo
& geometryInfo
,
181 const wxString
& label
,
182 const wxString
& accel
,
183 const wxBitmap
& bitmap
= wxNullBitmap
,
185 int indexAccel
= -1);
186 virtual void DrawMenuSeparator(wxDC
& dc
,
188 const wxMenuGeometryInfo
& geomInfo
);
189 #endif // wxUSE_MENUS
192 virtual void DrawStatusField(wxDC
& dc
,
194 const wxString
& label
,
195 int flags
= 0, int style
= 0);
196 #endif // wxUSE_STATUSBAR
198 virtual void GetComboBitmaps(wxBitmap
*bmpNormal
,
200 wxBitmap
*bmpPressed
,
201 wxBitmap
*bmpDisabled
);
203 virtual void AdjustSize(wxSize
*size
, const wxWindow
*window
);
204 virtual bool AreScrollbarsInsideBorder() const;
206 virtual wxSize
GetScrollbarArrowSize() const
207 { return m_sizeScrollbarArrow
; }
209 virtual wxSize
GetCheckBitmapSize() const
210 { return wxSize(13, 13); }
211 virtual wxSize
GetRadioBitmapSize() const
212 { return wxSize(12, 12); }
213 virtual wxCoord
GetCheckItemMargin() const
216 virtual wxSize
GetToolBarButtonSize(wxCoord
*separator
) const
217 { if ( separator
) *separator
= 5; return wxSize(16, 15); }
218 virtual wxSize
GetToolBarMargin() const
219 { return wxSize(4, 4); }
222 virtual wxRect
GetTextTotalArea(const wxTextCtrl
*text
,
223 const wxRect
& rect
) const;
224 virtual wxRect
GetTextClientArea(const wxTextCtrl
*text
,
226 wxCoord
*extraSpaceBeyond
) const;
227 #endif // wxUSE_TEXTCTRL
230 virtual wxSize
GetTabIndent() const { return wxSize(2, 2); }
231 virtual wxSize
GetTabPadding() const { return wxSize(6, 5); }
232 #endif // wxUSE_NOTEBOOK
236 virtual wxCoord
GetSliderDim() const { return SLIDER_THUMB_LENGTH
+ 2*BORDER_THICKNESS
; }
237 virtual wxCoord
GetSliderTickLen() const { return SLIDER_TICK_LENGTH
; }
238 virtual wxRect
GetSliderShaftRect(const wxRect
& rect
,
240 wxOrientation orient
,
241 long style
= 0) const;
242 virtual wxSize
GetSliderThumbSize(const wxRect
& rect
,
244 wxOrientation orient
) const;
245 #endif // wxUSE_SLIDER
247 virtual wxSize
GetProgressBarStep() const { return wxSize(16, 32); }
250 virtual wxSize
GetMenuBarItemSize(const wxSize
& sizeText
) const;
251 virtual wxMenuGeometryInfo
*GetMenuGeometry(wxWindow
*win
,
252 const wxMenu
& menu
) const;
253 #endif // wxUSE_MENUS
256 // overridden wxStdRenderer methods
257 virtual void DrawFrameWithLabel(wxDC
& dc
,
258 const wxString
& label
,
259 const wxRect
& rectFrame
,
260 const wxRect
& rectText
,
265 virtual void DrawCheckItemBitmap(wxDC
& dc
,
266 const wxBitmap
& bitmap
,
271 // draw the border used for scrollbar arrows
272 void DrawArrowBorder(wxDC
& dc
, wxRect
*rect
, bool isPressed
= false);
274 // public DrawArrow()s helper
275 void DrawArrow(wxDC
& dc
, const wxRect
& rect
,
276 ArrowDirection arrowDir
, ArrowStyle arrowStyle
);
278 // DrawArrowButton is used by DrawScrollbar and DrawComboButton
279 void DrawArrowButton(wxDC
& dc
, const wxRect
& rect
,
280 ArrowDirection arrowDir
,
281 ArrowStyle arrowStyle
);
283 // draw a normal or transposed line (useful for using the same code fo both
284 // horizontal and vertical widgets)
285 void DrawLine(wxDC
& dc
,
286 wxCoord x1
, wxCoord y1
,
287 wxCoord x2
, wxCoord y2
,
288 bool transpose
= false)
291 dc
.DrawLine(y1
, x1
, y2
, x2
);
293 dc
.DrawLine(x1
, y1
, x2
, y2
);
296 // get the standard check/radio button bitmap
297 wxBitmap
GetIndicator(IndicatorType indType
, int flags
);
298 virtual wxBitmap
GetCheckBitmap(int flags
)
299 { return GetIndicator(IndicatorType_Check
, flags
); }
300 virtual wxBitmap
GetRadioBitmap(int flags
)
301 { return GetIndicator(IndicatorType_Radio
, flags
); }
303 virtual wxBitmap
GetFrameButtonBitmap(FrameButtonType type
);
306 // the sizing parameters (TODO make them changeable)
307 wxSize m_sizeScrollbarArrow
;
309 // the checked and unchecked bitmaps for DrawCheckItemBitmap()
310 wxBitmap m_bmpCheckBitmaps
[IndicatorStatus_Max
];
312 // the bitmaps returned by GetIndicator()
313 wxBitmap m_bmpIndicators
[IndicatorType_Max
]
314 [IndicatorState_MaxMenu
]
315 [IndicatorStatus_Max
];
318 wxBitmap m_bmpFrameButtons
[FrameButton_Max
];
320 // standard defaults for the above bitmaps
321 static const char **ms_xpmChecked
[IndicatorStatus_Max
];
322 static const char **ms_xpmIndicators
[IndicatorType_Max
]
323 [IndicatorState_MaxMenu
]
324 [IndicatorStatus_Max
];
325 static const char **ms_xpmFrameButtons
[FrameButton_Max
];
327 // first row is for the normal state, second - for the disabled
328 wxBitmap m_bmpArrows
[Arrow_StateMax
][Arrow_Max
];
331 // ----------------------------------------------------------------------------
332 // wxWin32InputHandler and derived classes: process the keyboard and mouse
333 // messages according to Windows standards
334 // ----------------------------------------------------------------------------
336 class wxWin32InputHandler
: public wxInputHandler
339 wxWin32InputHandler() { }
341 virtual bool HandleKey(wxInputConsumer
*control
,
342 const wxKeyEvent
& event
,
344 virtual bool HandleMouse(wxInputConsumer
*control
,
345 const wxMouseEvent
& event
);
349 class wxWin32ScrollBarInputHandler
: public wxStdScrollBarInputHandler
352 wxWin32ScrollBarInputHandler(wxRenderer
*renderer
,
353 wxInputHandler
*handler
);
355 virtual bool HandleMouse(wxInputConsumer
*control
,
356 const wxMouseEvent
& event
);
357 virtual bool HandleMouseMove(wxInputConsumer
*control
,
358 const wxMouseEvent
& event
);
360 virtual bool OnScrollTimer(wxScrollBar
*scrollbar
,
361 const wxControlAction
& action
);
364 virtual void Highlight(wxScrollBar
* WXUNUSED(scrollbar
),
367 // we don't highlight anything
370 // the first and last event which caused the thumb to move
371 wxMouseEvent m_eventStartDrag
,
374 // have we paused the scrolling because the mouse moved?
377 // we remember the interval of the timer to be able to restart it
380 #endif // wxUSE_SCROLLBAR
383 class wxWin32CheckboxInputHandler
: public wxStdInputHandler
386 wxWin32CheckboxInputHandler(wxInputHandler
*handler
)
387 : wxStdInputHandler(handler
) { }
389 virtual bool HandleKey(wxInputConsumer
*control
,
390 const wxKeyEvent
& event
,
393 #endif // wxUSE_CHECKBOX
396 class wxWin32TextCtrlInputHandler
: public wxStdInputHandler
399 wxWin32TextCtrlInputHandler(wxInputHandler
*handler
)
400 : wxStdInputHandler(handler
) { }
402 virtual bool HandleKey(wxInputConsumer
*control
,
403 const wxKeyEvent
& event
,
406 #endif // wxUSE_TEXTCTRL
408 class wxWin32StatusBarInputHandler
: public wxStdInputHandler
411 wxWin32StatusBarInputHandler(wxInputHandler
*handler
);
413 virtual bool HandleMouse(wxInputConsumer
*consumer
,
414 const wxMouseEvent
& event
);
416 virtual bool HandleMouseMove(wxInputConsumer
*consumer
,
417 const wxMouseEvent
& event
);
420 // is the given point over the statusbar grip?
421 bool IsOnGrip(wxWindow
*statbar
, const wxPoint
& pt
) const;
424 // the cursor we had replaced with the resize one
425 wxCursor m_cursorOld
;
427 // was the mouse over the grip last time we checked?
431 class wxWin32SystemMenuEvtHandler
;
433 class wxWin32FrameInputHandler
: public wxStdInputHandler
436 wxWin32FrameInputHandler(wxInputHandler
*handler
);
437 virtual ~wxWin32FrameInputHandler();
439 virtual bool HandleMouse(wxInputConsumer
*control
,
440 const wxMouseEvent
& event
);
442 virtual bool HandleActivation(wxInputConsumer
*consumer
, bool activated
);
445 void PopupSystemMenu(wxTopLevelWindow
*window
) const;
446 #endif // wxUSE_MENUS
449 // was the mouse over the grip last time we checked?
450 wxWin32SystemMenuEvtHandler
*m_menuHandler
;
453 // ----------------------------------------------------------------------------
454 // wxWin32ColourScheme: uses (default) Win32 colours
455 // ----------------------------------------------------------------------------
457 class wxWin32ColourScheme
: public wxColourScheme
460 virtual wxColour
Get(StdColour col
) const;
461 virtual wxColour
GetBackground(wxWindow
*win
) const;
464 // ----------------------------------------------------------------------------
465 // wxWin32ArtProvider
466 // ----------------------------------------------------------------------------
468 class wxWin32ArtProvider
: public wxArtProvider
471 virtual wxBitmap
CreateBitmap(const wxArtID
& id
,
472 const wxArtClient
& client
,
476 // ----------------------------------------------------------------------------
478 // ----------------------------------------------------------------------------
480 WX_DEFINE_ARRAY_PTR(wxInputHandler
*, wxArrayHandlers
);
482 class wxWin32Theme
: public wxTheme
486 virtual ~wxWin32Theme();
488 virtual wxRenderer
*GetRenderer();
489 virtual wxArtProvider
*GetArtProvider();
490 virtual wxInputHandler
*GetInputHandler(const wxString
& control
,
491 wxInputConsumer
*consumer
);
492 virtual wxColourScheme
*GetColourScheme();
495 wxWin32Renderer
*m_renderer
;
497 wxWin32ArtProvider
*m_artProvider
;
499 // the names of the already created handlers and the handlers themselves
500 // (these arrays are synchronized)
501 wxSortedArrayString m_handlerNames
;
502 wxArrayHandlers m_handlers
;
504 wxWin32ColourScheme
*m_scheme
;
506 WX_DECLARE_THEME(win32
)
509 // ----------------------------------------------------------------------------
511 // ----------------------------------------------------------------------------
513 // frame buttons bitmaps
514 static const char *frame_button_close_xpm
[] = {
529 static const char *frame_button_help_xpm
[] = {
544 static const char *frame_button_maximize_xpm
[] = {
559 static const char *frame_button_minimize_xpm
[] = {
574 static const char *frame_button_restore_xpm
[] = {
589 const char **wxWin32Renderer::ms_xpmFrameButtons
[FrameButton_Max
] =
591 frame_button_close_xpm
,
592 frame_button_minimize_xpm
,
593 frame_button_maximize_xpm
,
594 frame_button_restore_xpm
,
595 frame_button_help_xpm
,
600 static const char *checked_menu_xpm
[] = {
601 /* columns rows colors chars-per-pixel */
617 static const char *selected_checked_menu_xpm
[] = {
618 /* columns rows colors chars-per-pixel */
634 static const char *disabled_checked_menu_xpm
[] = {
635 /* columns rows colors chars-per-pixel */
652 static const char *selected_disabled_checked_menu_xpm
[] = {
653 /* columns rows colors chars-per-pixel */
669 // checkbox and radiobox bitmaps below
671 static const char *checked_xpm
[] = {
672 /* columns rows colors chars-per-pixel */
695 static const char *pressed_checked_xpm
[] = {
696 /* columns rows colors chars-per-pixel */
718 static const char *pressed_disabled_checked_xpm
[] = {
719 /* columns rows colors chars-per-pixel */
741 static const char *checked_item_xpm
[] = {
742 /* columns rows colors chars-per-pixel */
763 static const char *unchecked_xpm
[] = {
764 /* columns rows colors chars-per-pixel */
787 static const char *pressed_unchecked_xpm
[] = {
788 /* columns rows colors chars-per-pixel */
810 static const char *unchecked_item_xpm
[] = {
811 /* columns rows colors chars-per-pixel */
831 static const char *undetermined_xpm
[] = {
832 /* columns rows colors chars-per-pixel */
855 static const char *pressed_undetermined_xpm
[] = {
856 /* columns rows colors chars-per-pixel */
879 static const char *checked_radio_xpm
[] = {
880 /* columns rows colors chars-per-pixel */
903 static const char *pressed_checked_radio_xpm
[] = {
904 /* columns rows colors chars-per-pixel */
927 static const char *pressed_disabled_checked_radio_xpm
[] = {
928 /* columns rows colors chars-per-pixel */
951 static const char *unchecked_radio_xpm
[] = {
952 /* columns rows colors chars-per-pixel */
975 static const char *pressed_unchecked_radio_xpm
[] = {
976 /* columns rows colors chars-per-pixel */
999 const char **wxWin32Renderer::ms_xpmIndicators
[IndicatorType_Max
]
1000 [IndicatorState_MaxMenu
]
1001 [IndicatorStatus_Max
] =
1006 { checked_xpm
, unchecked_xpm
, undetermined_xpm
},
1009 { pressed_checked_xpm
, pressed_unchecked_xpm
, pressed_undetermined_xpm
},
1012 { pressed_disabled_checked_xpm
, pressed_unchecked_xpm
, pressed_disabled_checked_xpm
},
1018 { checked_radio_xpm
, unchecked_radio_xpm
, NULL
},
1021 { pressed_checked_radio_xpm
, pressed_unchecked_radio_xpm
, NULL
},
1024 { pressed_disabled_checked_radio_xpm
, pressed_unchecked_radio_xpm
, NULL
},
1030 { checked_menu_xpm
, NULL
, NULL
},
1033 { selected_checked_menu_xpm
, NULL
, NULL
},
1036 { disabled_checked_menu_xpm
, NULL
, NULL
},
1038 // disabled selected state
1039 { selected_disabled_checked_menu_xpm
, NULL
, NULL
},
1043 const char **wxWin32Renderer::ms_xpmChecked
[IndicatorStatus_Max
] =
1049 // ============================================================================
1051 // ============================================================================
1053 WX_IMPLEMENT_THEME(wxWin32Theme
, win32
, wxTRANSLATE("Win32 theme"));
1055 // ----------------------------------------------------------------------------
1057 // ----------------------------------------------------------------------------
1059 wxWin32Theme::wxWin32Theme()
1063 m_artProvider
= NULL
;
1066 wxWin32Theme::~wxWin32Theme()
1070 wxArtProvider::RemoveProvider(m_artProvider
);
1073 wxRenderer
*wxWin32Theme::GetRenderer()
1077 m_renderer
= new wxWin32Renderer(GetColourScheme());
1083 wxArtProvider
*wxWin32Theme::GetArtProvider()
1085 if ( !m_artProvider
)
1087 m_artProvider
= new wxWin32ArtProvider
;
1090 return m_artProvider
;
1094 wxWin32Theme::GetInputHandler(const wxString
& control
,
1095 wxInputConsumer
*consumer
)
1097 wxInputHandler
*handler
= NULL
;
1098 int n
= m_handlerNames
.Index(control
);
1099 if ( n
== wxNOT_FOUND
)
1101 static wxWin32InputHandler s_handlerDef
;
1103 wxInputHandler
* const
1104 handlerStd
= consumer
->DoGetStdInputHandler(&s_handlerDef
);
1106 // create a new handler
1107 if ( control
== wxINP_HANDLER_TOPLEVEL
)
1109 static wxWin32FrameInputHandler
s_handler(handlerStd
);
1111 handler
= &s_handler
;
1114 else if ( control
== wxINP_HANDLER_CHECKBOX
)
1116 static wxWin32CheckboxInputHandler
s_handler(handlerStd
);
1118 handler
= &s_handler
;
1120 #endif // wxUSE_CHECKBOX
1122 else if ( control
== wxINP_HANDLER_SCROLLBAR
)
1124 static wxWin32ScrollBarInputHandler
1125 s_handler(GetRenderer(), handlerStd
);
1127 handler
= &s_handler
;
1129 #endif // wxUSE_SCROLLBAR
1131 else if ( control
== wxINP_HANDLER_STATUSBAR
)
1133 static wxWin32StatusBarInputHandler
s_handler(handlerStd
);
1135 handler
= &s_handler
;
1137 #endif // wxUSE_STATUSBAR
1139 else if ( control
== wxINP_HANDLER_TEXTCTRL
)
1141 static wxWin32TextCtrlInputHandler
s_handler(handlerStd
);
1143 handler
= &s_handler
;
1145 #endif // wxUSE_TEXTCTRL
1146 else // no special handler for this control
1148 handler
= handlerStd
;
1151 n
= m_handlerNames
.Add(control
);
1152 m_handlers
.Insert(handler
, n
);
1154 else // we already have it
1156 handler
= m_handlers
[n
];
1162 wxColourScheme
*wxWin32Theme::GetColourScheme()
1166 m_scheme
= new wxWin32ColourScheme
;
1171 // ============================================================================
1172 // wxWin32ColourScheme
1173 // ============================================================================
1175 wxColour
wxWin32ColourScheme::GetBackground(wxWindow
*win
) const
1178 if ( win
->UseBgCol() )
1180 // use the user specified colour
1181 col
= win
->GetBackgroundColour();
1184 if ( !win
->ShouldInheritColours() )
1187 wxTextCtrl
*text
= wxDynamicCast(win
, wxTextCtrl
);
1188 #endif // wxUSE_TEXTCTRL
1190 wxListBox
* listBox
= wxDynamicCast(win
, wxListBox
);
1191 #endif // wxUSE_LISTBOX
1200 if ( !win
->IsEnabled() ) // not IsEditable()
1206 // doesn't depend on the state
1211 #endif // wxUSE_TEXTCTRL
1214 col
= Get(CONTROL
); // Most controls should be this colour, not WINDOW
1218 int flags
= win
->GetStateFlags();
1220 // the colour set by the user should be used for the normal state
1221 // and for the states for which we don't have any specific colours
1222 if ( !col
.Ok() || (flags
& wxCONTROL_PRESSED
) != 0 )
1225 if ( wxDynamicCast(win
, wxScrollBar
) )
1226 col
= Get(flags
& wxCONTROL_PRESSED
? SCROLLBAR_PRESSED
1229 #endif // wxUSE_SCROLLBAR
1237 wxColour
wxWin32ColourScheme::Get(wxWin32ColourScheme::StdColour col
) const
1241 // use the system colours under Windows
1242 #if defined(__WXMSW__)
1243 case WINDOW
: return wxColour(GetSysColor(COLOR_WINDOW
));
1245 case CONTROL_PRESSED
:
1246 case CONTROL_CURRENT
:
1247 case CONTROL
: return wxColour(GetSysColor(COLOR_BTNFACE
));
1249 case CONTROL_TEXT
: return wxColour(GetSysColor(COLOR_BTNTEXT
));
1251 #if defined(COLOR_3DLIGHT)
1252 case SCROLLBAR
: return wxColour(GetSysColor(COLOR_3DLIGHT
));
1254 case SCROLLBAR
: return wxColour(0xe0e0e0);
1256 case SCROLLBAR_PRESSED
: return wxColour(GetSysColor(COLOR_BTNTEXT
));
1258 case HIGHLIGHT
: return wxColour(GetSysColor(COLOR_HIGHLIGHT
));
1259 case HIGHLIGHT_TEXT
: return wxColour(GetSysColor(COLOR_HIGHLIGHTTEXT
));
1261 #if defined(COLOR_3DDKSHADOW)
1262 case SHADOW_DARK
: return wxColour(GetSysColor(COLOR_3DDKSHADOW
));
1264 case SHADOW_DARK
: return wxColour(GetSysColor(COLOR_3DHADOW
));
1267 case CONTROL_TEXT_DISABLED
:
1268 case SHADOW_HIGHLIGHT
: return wxColour(GetSysColor(COLOR_BTNHIGHLIGHT
));
1270 case SHADOW_IN
: return wxColour(GetSysColor(COLOR_BTNFACE
));
1272 case CONTROL_TEXT_DISABLED_SHADOW
:
1273 case SHADOW_OUT
: return wxColour(GetSysColor(COLOR_BTNSHADOW
));
1275 case TITLEBAR
: return wxColour(GetSysColor(COLOR_INACTIVECAPTION
));
1276 case TITLEBAR_ACTIVE
: return wxColour(GetSysColor(COLOR_ACTIVECAPTION
));
1277 case TITLEBAR_TEXT
: return wxColour(GetSysColor(COLOR_INACTIVECAPTIONTEXT
));
1278 case TITLEBAR_ACTIVE_TEXT
: return wxColour(GetSysColor(COLOR_CAPTIONTEXT
));
1280 case DESKTOP
: return wxColour(0x808000);
1282 // use the standard Windows colours elsewhere
1283 case WINDOW
: return *wxWHITE
;
1285 case CONTROL_PRESSED
:
1286 case CONTROL_CURRENT
:
1287 case CONTROL
: return wxColour(0xc0c0c0);
1289 case CONTROL_TEXT
: return *wxBLACK
;
1291 case SCROLLBAR
: return wxColour(0xe0e0e0);
1292 case SCROLLBAR_PRESSED
: return *wxBLACK
;
1294 case HIGHLIGHT
: return wxColour(0x800000);
1295 case HIGHLIGHT_TEXT
: return wxColour(0xffffff);
1297 case SHADOW_DARK
: return *wxBLACK
;
1299 case CONTROL_TEXT_DISABLED
:return wxColour(0xe0e0e0);
1300 case SHADOW_HIGHLIGHT
: return wxColour(0xffffff);
1302 case SHADOW_IN
: return wxColour(0xc0c0c0);
1304 case CONTROL_TEXT_DISABLED_SHADOW
:
1305 case SHADOW_OUT
: return wxColour(0x7f7f7f);
1307 case TITLEBAR
: return wxColour(0xaeaaae);
1308 case TITLEBAR_ACTIVE
: return wxColour(0x820300);
1309 case TITLEBAR_TEXT
: return wxColour(0xc0c0c0);
1310 case TITLEBAR_ACTIVE_TEXT
:return *wxWHITE
;
1312 case DESKTOP
: return wxColour(0x808000);
1315 case GAUGE
: return Get(HIGHLIGHT
);
1319 wxFAIL_MSG(_T("invalid standard colour"));
1324 // ============================================================================
1326 // ============================================================================
1328 // ----------------------------------------------------------------------------
1330 // ----------------------------------------------------------------------------
1332 wxWin32Renderer::wxWin32Renderer(const wxColourScheme
*scheme
)
1333 : wxStdRenderer(scheme
)
1336 m_sizeScrollbarArrow
= wxSize(16, 16);
1338 // init the arrow bitmaps
1339 static const size_t ARROW_WIDTH
= 7;
1340 static const size_t ARROW_LENGTH
= 4;
1343 wxMemoryDC dcNormal
,
1346 for ( size_t n
= 0; n
< Arrow_Max
; n
++ )
1348 bool isVertical
= n
> Arrow_Right
;
1361 // disabled arrow is larger because of the shadow
1362 m_bmpArrows
[Arrow_Normal
][n
].Create(w
, h
);
1363 m_bmpArrows
[Arrow_Disabled
][n
].Create(w
+ 1, h
+ 1);
1365 dcNormal
.SelectObject(m_bmpArrows
[Arrow_Normal
][n
]);
1366 dcDisabled
.SelectObject(m_bmpArrows
[Arrow_Disabled
][n
]);
1368 dcNormal
.SetBackground(*wxWHITE_BRUSH
);
1369 dcDisabled
.SetBackground(*wxWHITE_BRUSH
);
1373 dcNormal
.SetPen(m_penBlack
);
1374 dcDisabled
.SetPen(m_penDarkGrey
);
1376 // calculate the position of the point of the arrow
1380 x1
= (ARROW_WIDTH
- 1)/2;
1381 y1
= n
== Arrow_Up
? 0 : ARROW_LENGTH
- 1;
1385 x1
= n
== Arrow_Left
? 0 : ARROW_LENGTH
- 1;
1386 y1
= (ARROW_WIDTH
- 1)/2;
1397 for ( size_t i
= 0; i
< ARROW_LENGTH
; i
++ )
1399 dcNormal
.DrawLine(x1
, y1
, x2
, y2
);
1400 dcDisabled
.DrawLine(x1
, y1
, x2
, y2
);
1407 if ( n
== Arrow_Up
)
1418 else // left or right arrow
1423 if ( n
== Arrow_Left
)
1436 // draw the shadow for the disabled one
1437 dcDisabled
.SetPen(m_penHighlight
);
1442 dcDisabled
.DrawLine(x1
, y1
, x2
, y2
);
1446 x1
= ARROW_LENGTH
- 1;
1447 y1
= (ARROW_WIDTH
- 1)/2 + 1;
1450 dcDisabled
.DrawLine(x1
, y1
, x2
, y2
);
1451 dcDisabled
.DrawLine(++x1
, y1
, x2
, ++y2
);
1456 dcDisabled
.DrawLine(x1
, y1
, x2
, y2
);
1460 x1
= ARROW_WIDTH
- 1;
1462 x2
= (ARROW_WIDTH
- 1)/2;
1464 dcDisabled
.DrawLine(x1
, y1
, x2
, y2
);
1465 dcDisabled
.DrawLine(++x1
, y1
, x2
, ++y2
);
1470 // create the inverted bitmap but only for the right arrow as we only
1471 // use it for the menus
1472 if ( n
== Arrow_Right
)
1474 m_bmpArrows
[Arrow_Inverted
][n
].Create(w
, h
);
1475 dcInverse
.SelectObject(m_bmpArrows
[Arrow_Inverted
][n
]);
1477 dcInverse
.Blit(0, 0, w
, h
,
1480 dcInverse
.SelectObject(wxNullBitmap
);
1482 mask
= new wxMask(m_bmpArrows
[Arrow_Inverted
][n
], *wxBLACK
);
1483 m_bmpArrows
[Arrow_Inverted
][n
].SetMask(mask
);
1485 m_bmpArrows
[Arrow_InvertedDisabled
][n
].Create(w
, h
);
1486 dcInverse
.SelectObject(m_bmpArrows
[Arrow_InvertedDisabled
][n
]);
1488 dcInverse
.Blit(0, 0, w
, h
,
1491 dcInverse
.SelectObject(wxNullBitmap
);
1493 mask
= new wxMask(m_bmpArrows
[Arrow_InvertedDisabled
][n
], *wxBLACK
);
1494 m_bmpArrows
[Arrow_InvertedDisabled
][n
].SetMask(mask
);
1497 dcNormal
.SelectObject(wxNullBitmap
);
1498 dcDisabled
.SelectObject(wxNullBitmap
);
1500 mask
= new wxMask(m_bmpArrows
[Arrow_Normal
][n
], *wxWHITE
);
1501 m_bmpArrows
[Arrow_Normal
][n
].SetMask(mask
);
1502 mask
= new wxMask(m_bmpArrows
[Arrow_Disabled
][n
], *wxWHITE
);
1503 m_bmpArrows
[Arrow_Disabled
][n
].SetMask(mask
);
1505 m_bmpArrows
[Arrow_Pressed
][n
] = m_bmpArrows
[Arrow_Normal
][n
];
1509 bool wxWin32Renderer::AreScrollbarsInsideBorder() const
1514 // ----------------------------------------------------------------------------
1516 // ----------------------------------------------------------------------------
1518 void wxWin32Renderer::DrawLabel(wxDC
& dc
,
1519 const wxString
& label
,
1526 // the underscores are not drawn for focused controls in wxMSW
1527 if ( flags
& wxCONTROL_FOCUSED
)
1532 if ( flags
& wxCONTROL_DISABLED
)
1534 // the combination of wxCONTROL_SELECTED and wxCONTROL_DISABLED
1535 // currently only can happen for a menu item and it seems that Windows
1536 // doesn't draw the shadow in this case, so we don't do it neither
1537 if ( flags
& wxCONTROL_SELECTED
)
1539 // just make the label text greyed out
1540 dc
.SetTextForeground(m_penDarkGrey
.GetColour());
1542 flags
&= ~wxCONTROL_DISABLED
;
1546 wxStdRenderer::DrawLabel(dc
, label
, rect
, flags
, alignment
,
1547 indexAccel
, rectBounds
);
1550 void wxWin32Renderer::DrawFrameWithLabel(wxDC
& dc
,
1551 const wxString
& label
,
1552 const wxRect
& rectFrame
,
1553 const wxRect
& rectText
,
1559 label2
<< _T(' ') << label
<< _T(' ');
1560 if ( indexAccel
!= -1 )
1562 // adjust it as we prepended a space
1566 wxStdRenderer::DrawFrameWithLabel(dc
, label2
, rectFrame
, rectText
,
1567 flags
, alignment
, indexAccel
);
1570 void wxWin32Renderer::DrawButtonLabel(wxDC
& dc
,
1571 const wxString
& label
,
1572 const wxBitmap
& image
,
1579 // the underscores are not drawn for focused controls in wxMSW
1580 if ( flags
& wxCONTROL_PRESSED
)
1585 wxStdRenderer::DrawButtonLabel(dc
, label
, image
, rect
, flags
, alignment
,
1586 indexAccel
, rectBounds
);
1589 void wxWin32Renderer::DrawButtonBorder(wxDC
& dc
,
1590 const wxRect
& rectTotal
,
1594 wxRect rect
= rectTotal
;
1596 wxPen
penOut(*wxBLACK
);
1597 if ( flags
& wxCONTROL_PRESSED
)
1599 // button pressed: draw a double border around it
1600 DrawRect(dc
, &rect
, penOut
);
1601 DrawRect(dc
, &rect
, m_penDarkGrey
);
1603 else // button not pressed
1605 if ( flags
& (wxCONTROL_FOCUSED
| wxCONTROL_ISDEFAULT
) )
1607 // button either default or focused (or both): add an extra border
1609 DrawRect(dc
, &rect
, penOut
);
1612 // now draw a normal button border
1613 DrawRaisedBorder(dc
, &rect
);
1620 // ----------------------------------------------------------------------------
1621 // (check)listbox items
1622 // ----------------------------------------------------------------------------
1624 void wxWin32Renderer::DrawCheckItemBitmap(wxDC
& dc
,
1625 const wxBitmap
& bitmap
,
1634 else // use default bitmap
1636 IndicatorStatus i
= flags
& wxCONTROL_CHECKED
1637 ? IndicatorStatus_Checked
1638 : IndicatorStatus_Unchecked
;
1640 if ( !m_bmpCheckBitmaps
[i
].Ok() )
1642 m_bmpCheckBitmaps
[i
] = wxBitmap(ms_xpmChecked
[i
]);
1645 bmp
= m_bmpCheckBitmaps
[i
];
1648 dc
.DrawBitmap(bmp
, rect
.x
, rect
.y
+ (rect
.height
- bmp
.GetHeight()) / 2 - 1,
1649 true /* use mask */);
1652 // ----------------------------------------------------------------------------
1653 // check/radio buttons
1654 // ----------------------------------------------------------------------------
1656 wxBitmap
wxWin32Renderer::GetIndicator(IndicatorType indType
, int flags
)
1658 IndicatorState indState
;
1659 IndicatorStatus indStatus
;
1660 GetIndicatorsFromFlags(flags
, indState
, indStatus
);
1662 wxBitmap
& bmp
= m_bmpIndicators
[indType
][indState
][indStatus
];
1665 const char **xpm
= ms_xpmIndicators
[indType
][indState
][indStatus
];
1668 // create and cache it
1669 bmp
= wxBitmap(xpm
);
1676 // ----------------------------------------------------------------------------
1678 // ----------------------------------------------------------------------------
1681 void wxWin32Renderer::DrawToolBarButton(wxDC
& dc
,
1682 const wxString
& label
,
1683 const wxBitmap
& bitmap
,
1684 const wxRect
& rectOrig
,
1689 if (style
== wxTOOL_STYLE_BUTTON
)
1691 wxRect rect
= rectOrig
;
1692 rect
.Deflate(BORDER_THICKNESS
);
1694 if ( flags
& wxCONTROL_PRESSED
)
1696 DrawBorder(dc
, wxBORDER_SUNKEN
, rect
, flags
);
1698 else if ( flags
& wxCONTROL_CURRENT
)
1700 DrawBorder(dc
, wxBORDER_RAISED
, rect
, flags
);
1703 if(tbarStyle
& wxTB_TEXT
)
1705 if(tbarStyle
& wxTB_HORIZONTAL
)
1707 dc
.DrawLabel(label
, bitmap
, rect
, wxALIGN_CENTRE
);
1711 dc
.DrawLabel(label
, bitmap
, rect
, wxALIGN_LEFT
|wxALIGN_CENTER_VERTICAL
);
1716 int xpoint
= (rect
.GetLeft() + rect
.GetRight() + 1 - bitmap
.GetWidth()) / 2;
1717 int ypoint
= (rect
.GetTop() + rect
.GetBottom() + 1 - bitmap
.GetHeight()) / 2;
1718 dc
.DrawBitmap(bitmap
, xpoint
, ypoint
);
1721 else if (style
== wxTOOL_STYLE_SEPARATOR
)
1723 // leave a small gap aroudn the line, also account for the toolbar
1725 if(rectOrig
.height
> rectOrig
.width
)
1728 DrawVerticalLine(dc
, rectOrig
.x
+ rectOrig
.width
/2,
1729 rectOrig
.y
+ 2*BORDER_THICKNESS
,
1730 rectOrig
.GetBottom() - BORDER_THICKNESS
);
1735 DrawHorizontalLine(dc
, rectOrig
.y
+ rectOrig
.height
/2,
1736 rectOrig
.x
+ 2*BORDER_THICKNESS
,
1737 rectOrig
.GetRight() - BORDER_THICKNESS
);
1740 // don't draw wxTOOL_STYLE_CONTROL
1742 #endif // wxUSE_TOOLBAR
1744 // ----------------------------------------------------------------------------
1746 // ----------------------------------------------------------------------------
1750 void wxWin32Renderer::DrawTab(wxDC
& dc
,
1751 const wxRect
& rectOrig
,
1753 const wxString
& label
,
1754 const wxBitmap
& bitmap
,
1758 #define SELECT_FOR_VERTICAL(X,Y) ( isVertical ? Y : X )
1759 #define REVERSE_FOR_VERTICAL(X,Y) \
1760 SELECT_FOR_VERTICAL(X,Y) \
1762 SELECT_FOR_VERTICAL(Y,X)
1764 wxRect rect
= rectOrig
;
1766 bool isVertical
= ( dir
== wxLEFT
) || ( dir
== wxRIGHT
);
1768 // the current tab is drawn indented (to the top for default case) and
1769 // bigger than the other ones
1770 const wxSize indent
= GetTabIndent();
1771 if ( flags
& wxCONTROL_SELECTED
)
1773 rect
.Inflate( SELECT_FOR_VERTICAL( indent
.x
, 0),
1774 SELECT_FOR_VERTICAL( 0, indent
.y
));
1778 wxFAIL_MSG(_T("invaild notebook tab orientation"));
1785 rect
.height
+= indent
.y
;
1792 rect
.width
+= indent
.x
;
1797 // draw the text, image and the focus around them (if necessary)
1798 wxRect
rectLabel( REVERSE_FOR_VERTICAL(rect
.x
,rect
.y
),
1799 REVERSE_FOR_VERTICAL(rect
.width
,rect
.height
)
1801 rectLabel
.Deflate(1, 1);
1804 // draw it horizontally into memory and rotate for screen
1806 wxBitmap bitmapRotated
,
1807 bitmapMem( rectLabel
.x
+ rectLabel
.width
,
1808 rectLabel
.y
+ rectLabel
.height
);
1809 dcMem
.SelectObject(bitmapMem
);
1810 dcMem
.SetBackground(dc
.GetBackground());
1811 dcMem
.SetFont(dc
.GetFont());
1812 dcMem
.SetTextForeground(dc
.GetTextForeground());
1816 wxBitmap( wxImage( bitmap
.ConvertToImage() ).Rotate90(dir
==wxLEFT
) )
1819 #endif // wxUSE_IMAGE
1821 DrawButtonLabel(dcMem
, label
, bitmapRotated
, rectLabel
,
1822 flags
, wxALIGN_CENTRE
, indexAccel
);
1823 dcMem
.SelectObject(wxNullBitmap
);
1824 bitmapMem
= bitmapMem
.GetSubBitmap(rectLabel
);
1826 bitmapMem
= wxBitmap(wxImage(bitmapMem
.ConvertToImage()).Rotate90(dir
==wxRIGHT
));
1827 #endif // wxUSE_IMAGE
1828 dc
.DrawBitmap(bitmapMem
, rectLabel
.y
, rectLabel
.x
, false);
1832 DrawButtonLabel(dc
, label
, bitmap
, rectLabel
,
1833 flags
, wxALIGN_CENTRE
, indexAccel
);
1836 // now draw the tab border itself (maybe use DrawRoundedRectangle()?)
1837 static const wxCoord CUTOFF
= 2; // radius of the rounded corner
1838 wxCoord x
= SELECT_FOR_VERTICAL(rect
.x
,rect
.y
),
1839 y
= SELECT_FOR_VERTICAL(rect
.y
,rect
.x
),
1840 x2
= SELECT_FOR_VERTICAL(rect
.GetRight(),rect
.GetBottom()),
1841 y2
= SELECT_FOR_VERTICAL(rect
.GetBottom(),rect
.GetRight());
1843 // FIXME: all this code will break if the tab indent or the border width,
1844 // it is tied to the fact that both of them are equal to 2
1850 // left orientation looks like top but IsVertical makes x and y reversed
1852 // top is not vertical so use coordinates in written order
1853 dc
.SetPen(m_penHighlight
);
1854 dc
.DrawLine(REVERSE_FOR_VERTICAL(x
, y2
),
1855 REVERSE_FOR_VERTICAL(x
, y
+ CUTOFF
));
1856 dc
.DrawLine(REVERSE_FOR_VERTICAL(x
, y
+ CUTOFF
),
1857 REVERSE_FOR_VERTICAL(x
+ CUTOFF
, y
));
1858 dc
.DrawLine(REVERSE_FOR_VERTICAL(x
+ CUTOFF
, y
),
1859 REVERSE_FOR_VERTICAL(x2
- CUTOFF
+ 1, y
));
1861 dc
.SetPen(m_penBlack
);
1862 dc
.DrawLine(REVERSE_FOR_VERTICAL(x2
, y2
),
1863 REVERSE_FOR_VERTICAL(x2
, y
+ CUTOFF
));
1864 dc
.DrawLine(REVERSE_FOR_VERTICAL(x2
, y
+ CUTOFF
),
1865 REVERSE_FOR_VERTICAL(x2
- CUTOFF
, y
));
1867 dc
.SetPen(m_penDarkGrey
);
1868 dc
.DrawLine(REVERSE_FOR_VERTICAL(x2
- 1, y2
),
1869 REVERSE_FOR_VERTICAL(x2
- 1, y
+ CUTOFF
- 1));
1871 if ( flags
& wxCONTROL_SELECTED
)
1873 dc
.SetPen(m_penLightGrey
);
1875 // overwrite the part of the border below this tab
1876 dc
.DrawLine(REVERSE_FOR_VERTICAL(x
+ 1, y2
+ 1),
1877 REVERSE_FOR_VERTICAL(x2
- 1, y2
+ 1));
1879 // and the shadow of the tab to the left of us
1880 dc
.DrawLine(REVERSE_FOR_VERTICAL(x
+ 1, y
+ CUTOFF
+ 1),
1881 REVERSE_FOR_VERTICAL(x
+ 1, y2
+ 1));
1886 // right orientation looks like bottom but IsVertical makes x and y reversed
1888 // bottom is not vertical so use coordinates in written order
1889 dc
.SetPen(m_penHighlight
);
1890 // we need to continue one pixel further to overwrite the corner of
1891 // the border for the selected tab
1892 dc
.DrawLine(REVERSE_FOR_VERTICAL(x
, y
- (flags
& wxCONTROL_SELECTED
? 1 : 0)),
1893 REVERSE_FOR_VERTICAL(x
, y2
- CUTOFF
));
1894 dc
.DrawLine(REVERSE_FOR_VERTICAL(x
, y2
- CUTOFF
),
1895 REVERSE_FOR_VERTICAL(x
+ CUTOFF
, y2
));
1897 dc
.SetPen(m_penBlack
);
1898 dc
.DrawLine(REVERSE_FOR_VERTICAL(x
+ CUTOFF
, y2
),
1899 REVERSE_FOR_VERTICAL(x2
- CUTOFF
+ 1, y2
));
1900 dc
.DrawLine(REVERSE_FOR_VERTICAL(x2
, y
),
1901 REVERSE_FOR_VERTICAL(x2
, y2
- CUTOFF
));
1902 dc
.DrawLine(REVERSE_FOR_VERTICAL(x2
, y2
- CUTOFF
),
1903 REVERSE_FOR_VERTICAL(x2
- CUTOFF
, y2
));
1905 dc
.SetPen(m_penDarkGrey
);
1906 dc
.DrawLine(REVERSE_FOR_VERTICAL(x
+ CUTOFF
, y2
- 1),
1907 REVERSE_FOR_VERTICAL(x2
- CUTOFF
+ 1, y2
- 1));
1908 dc
.DrawLine(REVERSE_FOR_VERTICAL(x2
- 1, y
),
1909 REVERSE_FOR_VERTICAL(x2
- 1, y2
- CUTOFF
+ 1));
1911 if ( flags
& wxCONTROL_SELECTED
)
1913 dc
.SetPen(m_penLightGrey
);
1915 // overwrite the part of the (double!) border above this tab
1916 dc
.DrawLine(REVERSE_FOR_VERTICAL(x
+ 1, y
- 1),
1917 REVERSE_FOR_VERTICAL(x2
- 1, y
- 1));
1918 dc
.DrawLine(REVERSE_FOR_VERTICAL(x
+ 1, y
- 2),
1919 REVERSE_FOR_VERTICAL(x2
- 1, y
- 2));
1921 // and the shadow of the tab to the left of us
1922 dc
.DrawLine(REVERSE_FOR_VERTICAL(x
+ 1, y2
- CUTOFF
),
1923 REVERSE_FOR_VERTICAL(x
+ 1, y
- 1));
1928 #undef SELECT_FOR_VERTICAL
1929 #undef REVERSE_FOR_VERTICAL
1932 #endif // wxUSE_NOTEBOOK
1936 // ----------------------------------------------------------------------------
1938 // ----------------------------------------------------------------------------
1941 wxWin32Renderer::GetSliderThumbSize(const wxRect
& WXUNUSED(rect
),
1943 wxOrientation orient
) const
1946 wxCoord width
= wxMax (lenThumb
, SLIDER_THUMB_LENGTH
) / 2;
1947 wxCoord height
= wxMax (lenThumb
, SLIDER_THUMB_LENGTH
);
1949 if (orient
== wxHORIZONTAL
)
1963 wxRect
wxWin32Renderer::GetSliderShaftRect(const wxRect
& rectOrig
,
1965 wxOrientation orient
,
1968 bool transpose
= (orient
== wxVERTICAL
);
1969 bool left
= ((style
& wxSL_AUTOTICKS
) != 0) &
1970 (((style
& wxSL_TOP
) != 0) & !transpose
|
1971 ((style
& wxSL_LEFT
) != 0) & transpose
|
1972 ((style
& wxSL_BOTH
) != 0));
1973 bool right
= ((style
& wxSL_AUTOTICKS
) != 0) &
1974 (((style
& wxSL_BOTTOM
) != 0) & !transpose
|
1975 ((style
& wxSL_RIGHT
) != 0) & transpose
|
1976 ((style
& wxSL_BOTH
) != 0));
1978 wxRect rect
= rectOrig
;
1980 wxSize sizeThumb
= GetSliderThumbSize (rect
, lenThumb
, orient
);
1982 if (orient
== wxHORIZONTAL
) {
1983 rect
.x
+= SLIDER_MARGIN
;
1986 rect
.y
+= wxMax ((rect
.height
- 2*BORDER_THICKNESS
) / 2, sizeThumb
.y
/2);
1990 rect
.y
+= wxMax ((rect
.height
- 2*BORDER_THICKNESS
- sizeThumb
.y
/2), sizeThumb
.y
/2);
1994 rect
.y
+= sizeThumb
.y
/2;
1996 rect
.width
-= 2*SLIDER_MARGIN
;
1997 rect
.height
= 2*BORDER_THICKNESS
;
2001 rect
.y
+= SLIDER_MARGIN
;
2004 rect
.x
+= wxMax ((rect
.width
- 2*BORDER_THICKNESS
) / 2, sizeThumb
.x
/2);
2008 rect
.x
+= wxMax ((rect
.width
- 2*BORDER_THICKNESS
- sizeThumb
.x
/2), sizeThumb
.x
/2);
2012 rect
.x
+= sizeThumb
.x
/2;
2014 rect
.width
= 2*BORDER_THICKNESS
;
2015 rect
.height
-= 2*SLIDER_MARGIN
;
2021 void wxWin32Renderer::DrawSliderShaft(wxDC
& dc
,
2022 const wxRect
& rectOrig
,
2024 wxOrientation orient
,
2029 /* show shaft geometry
2047 if (flags
& wxCONTROL_FOCUSED
) {
2048 DrawFocusRect(dc
, rectOrig
);
2051 wxRect rect
= GetSliderShaftRect(rectOrig
, lenThumb
, orient
, style
);
2053 if (rectShaft
) *rectShaft
= rect
;
2055 DrawSunkenBorder(dc
, &rect
);
2058 void wxWin32Renderer::DrawSliderThumb(wxDC
& dc
,
2060 wxOrientation orient
,
2064 /* show thumb geometry
2073 H D B where H is highlight colour
2087 The interior of this shape is filled with the hatched brush if the thumb
2091 DrawBackground(dc
, wxNullColour
, rect
, flags
);
2093 bool transpose
= (orient
== wxVERTICAL
);
2094 bool left
= ((style
& wxSL_AUTOTICKS
) != 0) &
2095 (((style
& wxSL_TOP
) != 0) & !transpose
|
2096 ((style
& wxSL_LEFT
) != 0) & transpose
) &
2097 ((style
& wxSL_BOTH
) == 0);
2098 bool right
= ((style
& wxSL_AUTOTICKS
) != 0) &
2099 (((style
& wxSL_BOTTOM
) != 0) & !transpose
|
2100 ((style
& wxSL_RIGHT
) != 0) & transpose
) &
2101 ((style
& wxSL_BOTH
) == 0);
2103 wxCoord sizeArrow
= (transpose
? rect
.height
: rect
.width
) / 2;
2104 wxCoord c
= ((transpose
? rect
.height
: rect
.width
) - 2*sizeArrow
);
2106 wxCoord x1
, x2
, x3
, y1
, y2
, y3
, y4
;
2107 x1
= (transpose
? rect
.y
: rect
.x
);
2108 x2
= (transpose
? rect
.GetBottom() : rect
.GetRight());
2109 x3
= (x1
-1+c
) + sizeArrow
;
2110 y1
= (transpose
? rect
.x
: rect
.y
);
2111 y2
= (transpose
? rect
.GetRight() : rect
.GetBottom());
2112 y3
= (left
? (y1
-1+c
) + sizeArrow
: y1
);
2113 y4
= (right
? (y2
+1-c
) - sizeArrow
: y2
);
2115 dc
.SetPen(m_penBlack
);
2117 DrawLine(dc
, x3
+1-c
, y1
, x2
, y3
, transpose
);
2119 DrawLine(dc
, x2
, y3
, x2
, y4
, transpose
);
2122 DrawLine(dc
, x3
+1-c
, y2
, x2
, y4
, transpose
);
2126 DrawLine(dc
, x1
, y2
, x2
, y2
, transpose
);
2129 dc
.SetPen(m_penDarkGrey
);
2130 DrawLine(dc
, x2
-1, y3
+1, x2
-1, y4
-1, transpose
);
2132 DrawLine(dc
, x3
+1-c
, y2
-1, x2
-1, y4
, transpose
);
2136 DrawLine(dc
, x1
+1, y2
-1, x2
-1, y2
-1, transpose
);
2139 dc
.SetPen(m_penHighlight
);
2142 DrawLine(dc
, x1
, y3
, x3
, y1
, transpose
);
2143 DrawLine(dc
, x3
+1-c
, y1
+1, x2
-1, y3
, transpose
);
2147 DrawLine(dc
, x1
, y1
, x2
, y1
, transpose
);
2149 DrawLine(dc
, x1
, y3
, x1
, y4
, transpose
);
2152 DrawLine(dc
, x1
, y4
, x3
+c
, y2
+c
, transpose
);
2155 if (flags
& wxCONTROL_PRESSED
) {
2156 // TODO: MSW fills the entire area inside, not just the rect
2157 wxRect rectInt
= rect
;
2160 rectInt
.SetLeft(y3
);
2161 rectInt
.SetRight(y4
);
2166 rectInt
.SetBottom(y4
);
2170 #if !defined(__WXMGL__)
2171 static const char *stipple_xpm
[] = {
2172 /* columns rows colors chars-per-pixel */
2181 // VS: MGL can only do 8x8 stipple brushes
2182 static const char *stipple_xpm
[] = {
2183 /* columns rows colors chars-per-pixel */
2198 dc
.SetBrush(wxBrush(stipple_xpm
));
2200 dc
.SetTextForeground(wxSCHEME_COLOUR(m_scheme
, SHADOW_HIGHLIGHT
));
2201 dc
.SetTextBackground(wxSCHEME_COLOUR(m_scheme
, CONTROL
));
2202 dc
.SetPen(*wxTRANSPARENT_PEN
);
2203 dc
.DrawRectangle(rectInt
);
2207 void wxWin32Renderer::DrawSliderTicks(wxDC
& dc
,
2210 wxOrientation orient
,
2214 int WXUNUSED(flags
),
2217 /* show ticks geometry
2232 if (end
== start
) return;
2234 bool transpose
= (orient
== wxVERTICAL
);
2235 bool left
= ((style
& wxSL_AUTOTICKS
) != 0) &
2236 (((style
& wxSL_TOP
) != 0) & !transpose
|
2237 ((style
& wxSL_LEFT
) != 0) & transpose
|
2238 ((style
& wxSL_BOTH
) != 0));
2239 bool right
= ((style
& wxSL_AUTOTICKS
) != 0) &
2240 (((style
& wxSL_BOTTOM
) != 0) & !transpose
|
2241 ((style
& wxSL_RIGHT
) != 0) & transpose
|
2242 ((style
& wxSL_BOTH
) != 0));
2244 // default thumb size
2245 wxSize sizeThumb
= GetSliderThumbSize (rect
, 0, orient
);
2246 wxCoord defaultLen
= (transpose
? sizeThumb
.x
: sizeThumb
.y
);
2248 // normal thumb size
2249 sizeThumb
= GetSliderThumbSize (rect
, lenThumb
, orient
);
2250 wxCoord widthThumb
= (transpose
? sizeThumb
.y
: sizeThumb
.x
);
2252 wxRect rectShaft
= GetSliderShaftRect (rect
, lenThumb
, orient
, style
);
2254 wxCoord x1
, x2
, y1
, y2
, y3
, y4
, len
;
2255 x1
= (transpose
? rectShaft
.y
: rectShaft
.x
) + widthThumb
/2;
2256 x2
= (transpose
? rectShaft
.GetBottom() : rectShaft
.GetRight()) - widthThumb
/2;
2257 y1
= (transpose
? rectShaft
.x
: rectShaft
.y
) - defaultLen
/2;
2258 y2
= (transpose
? rectShaft
.GetRight() : rectShaft
.GetBottom()) + defaultLen
/2;
2259 y3
= (transpose
? rect
.x
: rect
.y
);
2260 y4
= (transpose
? rect
.GetRight() : rect
.GetBottom());
2263 dc
.SetPen(m_penBlack
);
2265 int range
= end
- start
;
2266 for ( int n
= 0; n
< range
; n
+= step
) {
2267 wxCoord x
= x1
+ (len
*n
) / range
;
2269 if (left
& (y1
> y3
)) {
2270 DrawLine(dc
, x
, y1
, x
, y3
, orient
== wxVERTICAL
);
2272 if (right
& (y4
> y2
)) {
2273 DrawLine(dc
, x
, y2
, x
, y4
, orient
== wxVERTICAL
);
2276 // always draw the line at the end position
2277 if (left
& (y1
> y3
)) {
2278 DrawLine(dc
, x2
, y1
, x2
, y3
, orient
== wxVERTICAL
);
2280 if (right
& (y4
> y2
)) {
2281 DrawLine(dc
, x2
, y2
, x2
, y4
, orient
== wxVERTICAL
);
2285 #endif // wxUSE_SLIDER
2289 // ----------------------------------------------------------------------------
2291 // ----------------------------------------------------------------------------
2293 // wxWin32MenuGeometryInfo: the wxMenuGeometryInfo used by wxWin32Renderer
2294 class WXDLLEXPORT wxWin32MenuGeometryInfo
: public wxMenuGeometryInfo
2297 virtual wxSize
GetSize() const { return m_size
; }
2299 wxCoord
GetLabelOffset() const { return m_ofsLabel
; }
2300 wxCoord
GetAccelOffset() const { return m_ofsAccel
; }
2302 wxCoord
GetItemHeight() const { return m_heightItem
; }
2305 // the total size of the menu
2308 // the offset of the start of the menu item label
2311 // the offset of the start of the accel label
2314 // the height of a normal (not separator) item
2315 wxCoord m_heightItem
;
2317 friend wxMenuGeometryInfo
*
2318 wxWin32Renderer::GetMenuGeometry(wxWindow
*, const wxMenu
&) const;
2321 // FIXME: all constants are hardcoded but shouldn't be
2322 static const wxCoord MENU_LEFT_MARGIN
= 9;
2323 static const wxCoord MENU_RIGHT_MARGIN
= 18;
2324 static const wxCoord MENU_VERT_MARGIN
= 3;
2326 // the margin around bitmap/check marks (on each side)
2327 static const wxCoord MENU_BMP_MARGIN
= 2;
2329 // the margin between the labels and accel strings
2330 static const wxCoord MENU_ACCEL_MARGIN
= 8;
2332 // the separator height in pixels: in fact, strangely enough, the real height
2333 // is 2 but Windows adds one extra pixel in the bottom margin, so take it into
2335 static const wxCoord MENU_SEPARATOR_HEIGHT
= 3;
2337 // the size of the standard checkmark bitmap
2338 static const wxCoord MENU_CHECK_SIZE
= 9;
2340 void wxWin32Renderer::DrawMenuBarItem(wxDC
& dc
,
2341 const wxRect
& rectOrig
,
2342 const wxString
& label
,
2346 wxRect rect
= rectOrig
;
2349 wxDCTextColourChanger
colChanger(dc
);
2351 if ( flags
& wxCONTROL_SELECTED
)
2353 colChanger
.Set(wxSCHEME_COLOUR(m_scheme
, HIGHLIGHT_TEXT
));
2355 const wxColour colBg
= wxSCHEME_COLOUR(m_scheme
, HIGHLIGHT
);
2358 dc
.DrawRectangle(rect
);
2361 // don't draw the focus rect around menu bar items
2362 DrawLabel(dc
, label
, rect
, flags
& ~wxCONTROL_FOCUSED
,
2363 wxALIGN_CENTRE
, indexAccel
);
2366 void wxWin32Renderer::DrawMenuItem(wxDC
& dc
,
2368 const wxMenuGeometryInfo
& gi
,
2369 const wxString
& label
,
2370 const wxString
& accel
,
2371 const wxBitmap
& bitmap
,
2375 const wxWin32MenuGeometryInfo
& geometryInfo
=
2376 (const wxWin32MenuGeometryInfo
&)gi
;
2381 rect
.width
= geometryInfo
.GetSize().x
;
2382 rect
.height
= geometryInfo
.GetItemHeight();
2384 // draw the selected item specially
2385 wxDCTextColourChanger
colChanger(dc
);
2386 if ( flags
& wxCONTROL_SELECTED
)
2388 colChanger
.Set(wxSCHEME_COLOUR(m_scheme
, HIGHLIGHT_TEXT
));
2390 const wxColour colBg
= wxSCHEME_COLOUR(m_scheme
, HIGHLIGHT
);
2393 dc
.DrawRectangle(rect
);
2396 // draw the bitmap: use the bitmap provided or the standard checkmark for
2397 // the checkable items
2398 wxBitmap bmp
= bitmap
;
2399 if ( !bmp
.Ok() && (flags
& wxCONTROL_CHECKED
) )
2401 bmp
= GetIndicator(IndicatorType_Menu
, flags
);
2406 rect
.SetRight(geometryInfo
.GetLabelOffset());
2407 wxControlRenderer::DrawBitmap(dc
, bmp
, rect
);
2411 rect
.x
= geometryInfo
.GetLabelOffset();
2412 rect
.SetRight(geometryInfo
.GetAccelOffset());
2414 DrawLabel(dc
, label
, rect
, flags
, wxALIGN_CENTRE_VERTICAL
, indexAccel
);
2416 // draw the accel string
2417 rect
.x
= geometryInfo
.GetAccelOffset();
2418 rect
.SetRight(geometryInfo
.GetSize().x
);
2420 // NB: no accel index here
2421 DrawLabel(dc
, accel
, rect
, flags
, wxALIGN_CENTRE_VERTICAL
);
2423 // draw the submenu indicator
2424 if ( flags
& wxCONTROL_ISSUBMENU
)
2426 rect
.x
= geometryInfo
.GetSize().x
- MENU_RIGHT_MARGIN
;
2427 rect
.width
= MENU_RIGHT_MARGIN
;
2429 ArrowStyle arrowStyle
;
2430 if ( flags
& wxCONTROL_DISABLED
)
2431 arrowStyle
= flags
& wxCONTROL_SELECTED
? Arrow_InvertedDisabled
2433 else if ( flags
& wxCONTROL_SELECTED
)
2434 arrowStyle
= Arrow_Inverted
;
2436 arrowStyle
= Arrow_Normal
;
2438 DrawArrow(dc
, rect
, Arrow_Right
, arrowStyle
);
2442 void wxWin32Renderer::DrawMenuSeparator(wxDC
& dc
,
2444 const wxMenuGeometryInfo
& geomInfo
)
2446 DrawHorizontalLine(dc
, y
+ MENU_VERT_MARGIN
, 0, geomInfo
.GetSize().x
);
2449 wxSize
wxWin32Renderer::GetMenuBarItemSize(const wxSize
& sizeText
) const
2451 wxSize size
= sizeText
;
2453 // FIXME: menubar height is configurable under Windows
2460 wxMenuGeometryInfo
*wxWin32Renderer::GetMenuGeometry(wxWindow
*win
,
2461 const wxMenu
& menu
) const
2463 // prepare the dc: for now we draw all the items with the system font
2465 dc
.SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT
));
2467 // the height of a normal item
2468 wxCoord heightText
= dc
.GetCharHeight();
2473 // the max length of label and accel strings: the menu width is the sum of
2474 // them, even if they're for different items (as the accels should be
2477 // the max length of the bitmap is never 0 as Windows always leaves enough
2478 // space for a check mark indicator
2479 wxCoord widthLabelMax
= 0,
2481 widthBmpMax
= MENU_LEFT_MARGIN
;
2483 for ( wxMenuItemList::compatibility_iterator node
= menu
.GetMenuItems().GetFirst();
2485 node
= node
->GetNext() )
2487 // height of this item
2490 wxMenuItem
*item
= node
->GetData();
2491 if ( item
->IsSeparator() )
2493 h
= MENU_SEPARATOR_HEIGHT
;
2495 else // not separator
2500 dc
.GetTextExtent(item
->GetLabel(), &widthLabel
, NULL
);
2501 if ( widthLabel
> widthLabelMax
)
2503 widthLabelMax
= widthLabel
;
2507 dc
.GetTextExtent(item
->GetAccelString(), &widthAccel
, NULL
);
2508 if ( widthAccel
> widthAccelMax
)
2510 widthAccelMax
= widthAccel
;
2513 const wxBitmap
& bmp
= item
->GetBitmap();
2516 wxCoord widthBmp
= bmp
.GetWidth();
2517 if ( widthBmp
> widthBmpMax
)
2518 widthBmpMax
= widthBmp
;
2520 //else if ( item->IsCheckable() ): no need to check for this as
2521 // MENU_LEFT_MARGIN is big enough to show the check mark
2524 h
+= 2*MENU_VERT_MARGIN
;
2526 // remember the item position and height
2527 item
->SetGeometry(height
, h
);
2532 // bundle the metrics into a struct and return it
2533 wxWin32MenuGeometryInfo
*gi
= new wxWin32MenuGeometryInfo
;
2535 gi
->m_ofsLabel
= widthBmpMax
+ 2*MENU_BMP_MARGIN
;
2536 gi
->m_ofsAccel
= gi
->m_ofsLabel
+ widthLabelMax
;
2537 if ( widthAccelMax
> 0 )
2539 // if we actually have any accesl, add a margin
2540 gi
->m_ofsAccel
+= MENU_ACCEL_MARGIN
;
2543 gi
->m_heightItem
= heightText
+ 2*MENU_VERT_MARGIN
;
2545 gi
->m_size
.x
= gi
->m_ofsAccel
+ widthAccelMax
+ MENU_RIGHT_MARGIN
;
2546 gi
->m_size
.y
= height
;
2551 #endif // wxUSE_MENUS
2555 // ----------------------------------------------------------------------------
2557 // ----------------------------------------------------------------------------
2559 void wxWin32Renderer::DrawStatusField(wxDC
& dc
,
2561 const wxString
& label
,
2567 if ( flags
& wxCONTROL_SIZEGRIP
)
2569 // draw the size grip: it is a normal rect except that in the lower
2570 // right corner we have several bands which may be used for dragging
2571 // the status bar corner
2573 // each band consists of 4 stripes: m_penHighlight, double
2574 // m_penDarkGrey and transparent one
2575 wxCoord x2
= rect
.GetRight(),
2576 y2
= rect
.GetBottom();
2578 // draw the upper left part of the rect normally
2579 if (style
!= wxSB_FLAT
)
2581 if (style
== wxSB_RAISED
)
2582 dc
.SetPen(m_penHighlight
);
2584 dc
.SetPen(m_penDarkGrey
);
2585 dc
.DrawLine(rect
.GetLeft(), rect
.GetTop(), rect
.GetLeft(), y2
);
2586 dc
.DrawLine(rect
.GetLeft() + 1, rect
.GetTop(), x2
, rect
.GetTop());
2589 // draw the grey stripes of the grip
2591 wxCoord ofs
= WIDTH_STATUSBAR_GRIP_BAND
- 1;
2592 for ( n
= 0; n
< NUM_STATUSBAR_GRIP_BANDS
; n
++, ofs
+= WIDTH_STATUSBAR_GRIP_BAND
)
2594 dc
.DrawLine(x2
- ofs
+ 1, y2
- 1, x2
, y2
- ofs
);
2595 dc
.DrawLine(x2
- ofs
, y2
- 1, x2
, y2
- ofs
- 1);
2598 // draw the white stripes
2599 dc
.SetPen(m_penHighlight
);
2600 ofs
= WIDTH_STATUSBAR_GRIP_BAND
+ 1;
2601 for ( n
= 0; n
< NUM_STATUSBAR_GRIP_BANDS
; n
++, ofs
+= WIDTH_STATUSBAR_GRIP_BAND
)
2603 dc
.DrawLine(x2
- ofs
+ 1, y2
- 1, x2
, y2
- ofs
);
2606 // draw the remaining rect boundaries
2607 if (style
!= wxSB_FLAT
)
2609 if (style
== wxSB_RAISED
)
2610 dc
.SetPen(m_penDarkGrey
);
2612 dc
.SetPen(m_penHighlight
);
2613 ofs
-= WIDTH_STATUSBAR_GRIP_BAND
;
2614 dc
.DrawLine(x2
, rect
.GetTop(), x2
, y2
- ofs
+ 1);
2615 dc
.DrawLine(rect
.GetLeft(), y2
, x2
- ofs
+ 1, y2
);
2621 rectIn
.width
-= STATUSBAR_GRIP_SIZE
;
2623 // this will prevent the standard version from drawing any borders
2627 wxStdRenderer::DrawStatusField(dc
, rect
, label
, flags
, style
);
2630 #endif // wxUSE_STATUSBAR
2632 // ----------------------------------------------------------------------------
2634 // ----------------------------------------------------------------------------
2636 void wxWin32Renderer::GetComboBitmaps(wxBitmap
*bmpNormal
,
2637 wxBitmap
* WXUNUSED(bmpFocus
),
2638 wxBitmap
*bmpPressed
,
2639 wxBitmap
*bmpDisabled
)
2641 static const wxCoord widthCombo
= 16;
2642 static const wxCoord heightCombo
= 17;
2648 bmpNormal
->Create(widthCombo
, heightCombo
);
2649 dcMem
.SelectObject(*bmpNormal
);
2650 DrawArrowButton(dcMem
, wxRect(0, 0, widthCombo
, heightCombo
),
2651 Arrow_Down
, Arrow_Normal
);
2656 bmpPressed
->Create(widthCombo
, heightCombo
);
2657 dcMem
.SelectObject(*bmpPressed
);
2658 DrawArrowButton(dcMem
, wxRect(0, 0, widthCombo
, heightCombo
),
2659 Arrow_Down
, Arrow_Pressed
);
2664 bmpDisabled
->Create(widthCombo
, heightCombo
);
2665 dcMem
.SelectObject(*bmpDisabled
);
2666 DrawArrowButton(dcMem
, wxRect(0, 0, widthCombo
, heightCombo
),
2667 Arrow_Down
, Arrow_Disabled
);
2671 // ----------------------------------------------------------------------------
2673 // ----------------------------------------------------------------------------
2675 void wxWin32Renderer::DrawArrowBorder(wxDC
& dc
, wxRect
*rect
, bool isPressed
)
2679 DrawRect(dc
, rect
, m_penDarkGrey
);
2681 // the arrow is usually drawn inside border of width 2 and is offset by
2682 // another pixel in both directions when it's pressed - as the border
2683 // in this case is more narrow as well, we have to adjust rect like
2691 DrawAntiSunkenBorder(dc
, rect
);
2695 void wxWin32Renderer::DrawArrow(wxDC
& dc
,
2700 ArrowStyle arrowStyle
;
2701 if ( flags
& wxCONTROL_PRESSED
)
2703 // can't be pressed and disabled
2704 arrowStyle
= Arrow_Pressed
;
2708 arrowStyle
= flags
& wxCONTROL_DISABLED
? Arrow_Disabled
: Arrow_Normal
;
2711 DrawArrowButton(dc
, rect
, GetArrowDirection(dir
), arrowStyle
);
2714 void wxWin32Renderer::DrawArrow(wxDC
& dc
,
2716 ArrowDirection arrowDir
,
2717 ArrowStyle arrowStyle
)
2719 const wxBitmap
& bmp
= m_bmpArrows
[arrowStyle
][arrowDir
];
2721 // under Windows the arrows always have the same size so just centre it in
2722 // the provided rectangle
2723 wxCoord x
= rect
.x
+ (rect
.width
- bmp
.GetWidth()) / 2,
2724 y
= rect
.y
+ (rect
.height
- bmp
.GetHeight()) / 2;
2726 // Windows does it like this...
2727 if ( arrowDir
== Arrow_Left
)
2731 dc
.DrawBitmap(bmp
, x
, y
, true /* use mask */);
2734 void wxWin32Renderer::DrawArrowButton(wxDC
& dc
,
2735 const wxRect
& rectAll
,
2736 ArrowDirection arrowDir
,
2737 ArrowStyle arrowStyle
)
2739 wxRect rect
= rectAll
;
2740 DrawBackground(dc
, wxSCHEME_COLOUR(m_scheme
, CONTROL
), rect
);
2741 DrawArrowBorder(dc
, &rect
, arrowStyle
== Arrow_Pressed
);
2742 DrawArrow(dc
, rect
, arrowDir
, arrowStyle
);
2745 void wxWin32Renderer::DrawScrollbarThumb(wxDC
& dc
,
2746 wxOrientation
WXUNUSED(orient
),
2748 int WXUNUSED(flags
))
2750 // we don't use the flags, the thumb never changes appearance
2751 wxRect rectThumb
= rect
;
2752 DrawArrowBorder(dc
, &rectThumb
);
2753 DrawBackground(dc
, wxNullColour
, rectThumb
);
2756 void wxWin32Renderer::DrawScrollbarShaft(wxDC
& dc
,
2757 wxOrientation
WXUNUSED(orient
),
2758 const wxRect
& rectBar
,
2761 wxColourScheme::StdColour col
= flags
& wxCONTROL_PRESSED
2762 ? wxColourScheme::SCROLLBAR_PRESSED
2763 : wxColourScheme::SCROLLBAR
;
2764 DrawBackground(dc
, m_scheme
->Get(col
), rectBar
);
2767 // ----------------------------------------------------------------------------
2769 // ----------------------------------------------------------------------------
2771 /* Copyright (c) Julian Smart */
2772 static char *error_xpm
[]={
2773 /* columns rows colors chars-per-pixel */
2850 " $oooooooooooo%& ",
2851 " *=-ooooooooooooo;: ",
2852 " *oooooooooooooooooo> ",
2853 " =ooooooooooooooooooo, ",
2854 " $-ooooooooooooooooooo<1 ",
2855 " .oooooo2334ooo533oooooo6 ",
2856 " +ooooooo789oo2883oooooo0q ",
2857 " oooooooo2w83o78eoooooooor ",
2858 " toooooooooy88u884oooooooori ",
2859 " Xooooooooooe888poooooooooas ",
2860 " ooooooooooo4889doooooooooof ",
2861 " ooooooooooo588w2oooooooooofi ",
2862 " oooooooooodw8887oooooooooofi ",
2863 " goooooooooh8w588jooooooookli ",
2864 " tooooooooz885op8wdooooooorix ",
2865 " oooooood98cood98cooooooori ",
2866 " @oooooop8w2ooo5885ooooovbi ",
2867 " n%ooooooooooooooooooooomiM ",
2868 " &;oooooooooooooooooooNBiV ",
2869 " :ooooooooooooooooooCZiA ",
2870 " nSooooooooooooooooCDiF ",
2871 " nG<oooooooooooooNZiiH ",
2872 " 160ooooooooovmBiFH ",
2873 " nqrraoookrrbiiA ",
2880 /* Copyright (c) Julian Smart */
2881 static char *info_xpm
[]={
2882 /* columns rows colors chars-per-pixel */
2904 " ..XXXXXXXXXXXXX.. ",
2905 " .XXXXXXXXXXXXXXXXX. ",
2906 " .XXXXXXXXoO+XXXXXXXX. ",
2907 " .XXXXXXXXX@#OXXXXXXXXX. ",
2908 " .XXXXXXXXXX$@oXXXXXXXXXX. ",
2909 " .XXXXXXXXXXXXXXXXXXXXXXX.% ",
2910 " .XXXXXXXXX&*=-XXXXXXXXXX.%% ",
2911 ".XXXXXXXXXX;:#>XXXXXXXXXXX.% ",
2912 ".XXXXXXXXXXX;#+XXXXXXXXXXX.% ",
2913 ".XXXXXXXXXXX;#+XXXXXXXXXXX.%% ",
2914 " .XXXXXXXXXX;#+XXXXXXXXXX.%%% ",
2915 " .XXXXXXXXXX;#+XXXXXXXXXX.%%% ",
2916 " .XXXXXXXXXX;#+XXXXXXXXXX.%% ",
2917 " .XXXXXXXX*-##+XXXXXXXX.%%% ",
2918 " .XXXXXXXXXXXXXXXXXXX.%%%% ",
2919 " .XXXXXXXXXXXXXXXXX.%%%% ",
2920 " ..XXXXXXXXXXXXX..%%%% ",
2921 " %...XXXXXXXX..%%%%% ",
2922 " %%%..XXXXXX.%%%%% ",
2936 /* Copyright (c) Julian Smart */
2937 static char *question_xpm
[]={
2938 /* columns rows colors chars-per-pixel */
2959 " ..XXXXXXXXXXXXX.. ",
2960 " .XXXXXXoO++@XXXXXX. ",
2961 " .XXXXXXO#$$$$#%XXXXX. ",
2962 " .XXXXXX@$$#&&#$#oXXXXX. ",
2963 " .XXXXXXX*$$%XX%$$=XXXXXX. ",
2964 " .XXXXXXX+-;XXXX$$-XXXXXX.: ",
2965 " .XXXXXXXXXXXXX+$$&XXXXXX.:: ",
2966 ".XXXXXXXXXXXXo;$$*oXXXXXXX.: ",
2967 ".XXXXXXXXXXXo*$$*oXXXXXXXX.: ",
2968 ".XXXXXXXXXXX+$$*oXXXXXXXXX.:: ",
2969 " .XXXXXXXXXX-$$oXXXXXXXXX.::: ",
2970 " .XXXXXXXXXXX--XXXXXXXXXX.::: ",
2971 " .XXXXXXXXXXXXXXXXXXXXXXX.:: ",
2972 " .XXXXXXXXX-$$XXXXXXXXX.::: ",
2973 " .XXXXXXXX-$$XXXXXXXX.:::: ",
2974 " .XXXXXXXO++XXXXXXX.:::: ",
2975 " ..XXXXXXXXXXXXX..:::: ",
2976 " :...XXXXXXXX..::::: ",
2977 " :::..XXXXXX.::::: ",
2991 /* Copyright (c) Julian Smart */
2992 static char *warning_xpm
[]={
2993 /* columns rows colors chars-per-pixel */
3019 " ..XXXXO@#XXX... ",
3020 " ...XXXXO@#XXXX.. ",
3021 " ..XXXXXO@#XXXX... ",
3022 " ...XXXXXo@OXXXXX.. ",
3023 " ...XXXXXXo@OXXXXXX.. ",
3024 " ..XXXXXXX$@OXXXXXX... ",
3025 " ...XXXXXXXX@XXXXXXXX.. ",
3026 " ...XXXXXXXXXXXXXXXXXX... ",
3027 " ..XXXXXXXXXXOXXXXXXXXX.. ",
3028 " ...XXXXXXXXXO@#XXXXXXXXX.. ",
3029 " ..XXXXXXXXXXX#XXXXXXXXXX... ",
3030 " ...XXXXXXXXXXXXXXXXXXXXXXX.. ",
3031 " ...XXXXXXXXXXXXXXXXXXXXXXXX... ",
3032 " .............................. ",
3033 " .............................. ",
3040 wxBitmap
wxWin32ArtProvider::CreateBitmap(const wxArtID
& id
,
3041 const wxArtClient
& WXUNUSED(client
),
3042 const wxSize
& WXUNUSED(size
))
3044 if ( id
== wxART_INFORMATION
)
3045 return wxBitmap(info_xpm
);
3046 if ( id
== wxART_ERROR
)
3047 return wxBitmap(error_xpm
);
3048 if ( id
== wxART_WARNING
)
3049 return wxBitmap(warning_xpm
);
3050 if ( id
== wxART_QUESTION
)
3051 return wxBitmap(question_xpm
);
3052 return wxNullBitmap
;
3058 // ----------------------------------------------------------------------------
3059 // text control geometry
3060 // ----------------------------------------------------------------------------
3063 wxWin32Renderer::GetTextTotalArea(const wxTextCtrl
*text
,
3064 const wxRect
& rect
) const
3066 wxRect rectTotal
= wxStdRenderer::GetTextTotalArea(text
, rect
);
3068 // this is strange but it's what Windows does
3075 wxWin32Renderer::GetTextClientArea(const wxTextCtrl
*text
,
3077 wxCoord
*extraSpaceBeyond
) const
3079 wxRect rectText
= rect
;
3081 // undo GetTextTotalArea()
3082 if ( rectText
.height
> 0 )
3085 return wxStdRenderer::GetTextClientArea(text
, rect
, extraSpaceBeyond
);
3088 #endif // wxUSE_TEXTCTRL
3090 // ----------------------------------------------------------------------------
3092 // ----------------------------------------------------------------------------
3094 void wxWin32Renderer::AdjustSize(wxSize
*size
, const wxWindow
*window
)
3097 if ( wxDynamicCast(window
, wxScrollBar
) )
3099 // we only set the width of vert scrollbars and height of the
3101 if ( window
->GetWindowStyle() & wxSB_HORIZONTAL
)
3102 size
->y
= m_sizeScrollbarArrow
.y
;
3104 size
->x
= m_sizeScrollbarArrow
.x
;
3106 // skip border width adjustments, they don't make sense for us
3109 #endif // wxUSE_SCROLLBAR
3112 if ( wxDynamicCast(window
, wxBitmapButton
) )
3116 #endif // wxUSE_BMPBUTTON
3117 #if wxUSE_BUTTON || wxUSE_TOGGLEBTN
3120 || wxDynamicCast(window
, wxButton
)
3121 # endif // wxUSE_BUTTON
3122 # if wxUSE_TOGGLEBTN
3123 || wxDynamicCast(window
, wxToggleButton
)
3124 # endif // wxUSE_TOGGLEBTN
3127 if ( !(window
->GetWindowStyle() & wxBU_EXACTFIT
) )
3129 // TODO: don't harcode all this
3130 size
->x
+= 3*window
->GetCharWidth();
3132 wxCoord heightBtn
= (11*(window
->GetCharHeight() + 8))/10;
3133 if ( size
->y
< heightBtn
- 8 )
3134 size
->y
= heightBtn
;
3139 // for compatibility with other ports, the buttons default size is never
3140 // less than the standard one, but not when display not PDAs.
3141 if (wxSystemSettings::GetScreenType() > wxSYS_SCREEN_PDA
)
3143 if ( !(window
->GetWindowStyle() & wxBU_EXACTFIT
) )
3145 wxSize szDef
= wxButton::GetDefaultSize();
3146 if ( size
->x
< szDef
.x
)
3151 // no border width adjustments for buttons
3154 #endif // wxUSE_BUTTON || wxUSE_TOGGLEBTN
3156 wxStdRenderer::AdjustSize(size
, window
);
3159 wxBitmap
wxWin32Renderer::GetFrameButtonBitmap(FrameButtonType type
)
3161 wxBitmap
& bmp
= m_bmpFrameButtons
[type
];
3164 bmp
= wxBitmap(ms_xpmFrameButtons
[type
]);
3170 // ============================================================================
3172 // ============================================================================
3174 // ----------------------------------------------------------------------------
3175 // wxWin32InputHandler
3176 // ----------------------------------------------------------------------------
3178 bool wxWin32InputHandler::HandleKey(wxInputConsumer
* WXUNUSED(control
),
3179 const wxKeyEvent
& WXUNUSED(event
),
3180 bool WXUNUSED(pressed
))
3185 bool wxWin32InputHandler::HandleMouse(wxInputConsumer
*control
,
3186 const wxMouseEvent
& event
)
3188 // clicking on the control gives it focus
3189 if ( event
.ButtonDown() )
3191 wxWindow
*win
= control
->GetInputWindow();
3193 if ( (wxWindow::FindFocus() != control
->GetInputWindow()) &&
3194 win
->AcceptsFocus() )
3207 // ----------------------------------------------------------------------------
3208 // wxWin32ScrollBarInputHandler
3209 // ----------------------------------------------------------------------------
3211 wxWin32ScrollBarInputHandler::
3212 wxWin32ScrollBarInputHandler(wxRenderer
*renderer
, wxInputHandler
*handler
)
3213 : wxStdScrollBarInputHandler(renderer
, handler
)
3215 m_scrollPaused
= false;
3219 bool wxWin32ScrollBarInputHandler::OnScrollTimer(wxScrollBar
*scrollbar
,
3220 const wxControlAction
& action
)
3222 // stop if went beyond the position of the original click (this can only
3223 // happen when we scroll by pages)
3225 if ( action
== wxACTION_SCROLL_PAGE_DOWN
)
3227 stop
= m_renderer
->HitTestScrollbar(scrollbar
, m_ptStartScrolling
)
3228 != wxHT_SCROLLBAR_BAR_2
;
3230 else if ( action
== wxACTION_SCROLL_PAGE_UP
)
3232 stop
= m_renderer
->HitTestScrollbar(scrollbar
, m_ptStartScrolling
)
3233 != wxHT_SCROLLBAR_BAR_1
;
3238 StopScrolling(scrollbar
);
3240 scrollbar
->Refresh();
3245 return wxStdScrollBarInputHandler::OnScrollTimer(scrollbar
, action
);
3248 bool wxWin32ScrollBarInputHandler::HandleMouse(wxInputConsumer
*control
,
3249 const wxMouseEvent
& event
)
3251 // remember the current state
3252 bool wasDraggingThumb
= m_htLast
== wxHT_SCROLLBAR_THUMB
;
3254 // do process the message
3255 bool rc
= wxStdScrollBarInputHandler::HandleMouse(control
, event
);
3257 // analyse the changes
3258 if ( !wasDraggingThumb
&& (m_htLast
== wxHT_SCROLLBAR_THUMB
) )
3260 // we just started dragging the thumb, remember its initial position to
3261 // be able to restore it if the drag is cancelled later
3262 m_eventStartDrag
= event
;
3268 bool wxWin32ScrollBarInputHandler::HandleMouseMove(wxInputConsumer
*control
,
3269 const wxMouseEvent
& event
)
3271 // we don't highlight scrollbar elements, so there is no need to process
3272 // mouse move events normally - only do it while mouse is captured (i.e.
3273 // when we're dragging the thumb or pressing on something)
3274 if ( !m_winCapture
)
3277 if ( event
.Entering() )
3279 // we're not interested in this at all
3283 wxScrollBar
*scrollbar
= wxStaticCast(control
->GetInputWindow(), wxScrollBar
);
3285 if ( m_scrollPaused
)
3287 // check if the mouse returned to its original location
3289 if ( event
.Leaving() )
3295 ht
= m_renderer
->HitTestScrollbar(scrollbar
, event
.GetPosition());
3296 if ( ht
== m_htLast
)
3298 // yes it did, resume scrolling
3299 m_scrollPaused
= false;
3300 if ( m_timerScroll
)
3302 // we were scrolling by line/page, restart timer
3303 m_timerScroll
->Start(m_interval
);
3305 Press(scrollbar
, true);
3307 else // we were dragging the thumb
3309 // restore its last location
3310 HandleThumbMove(scrollbar
, m_eventLastDrag
);
3316 else // normal case, scrolling hasn't been paused
3318 // if we're scrolling the scrollbar because the arrow or the shaft was
3319 // pressed, check that the mouse stays on the same scrollbar element
3322 // Always let thumb jump back if we leave the scrollbar
3323 if ( event
.Moving() )
3325 ht
= m_renderer
->HitTestScrollbar(scrollbar
, event
.GetPosition());
3327 else // event.Leaving()
3332 // Jump back only if we get far away from it
3333 wxPoint pos
= event
.GetPosition();
3334 if (scrollbar
->HasFlag( wxVERTICAL
))
3336 if (pos
.x
> -40 && pos
.x
< scrollbar
->GetSize().x
+40)
3341 if (pos
.y
> -40 && pos
.y
< scrollbar
->GetSize().y
+40)
3344 ht
= m_renderer
->HitTestScrollbar(scrollbar
, pos
);
3347 // if we're dragging the thumb and the mouse stays in the scrollbar, it
3348 // is still ok - we only want to catch the case when the mouse leaves
3349 // the scrollbar here
3350 if ( m_htLast
== wxHT_SCROLLBAR_THUMB
&& ht
!= wxHT_NOWHERE
)
3352 ht
= wxHT_SCROLLBAR_THUMB
;
3355 if ( ht
!= m_htLast
)
3357 // what were we doing? 2 possibilities: either an arrow/shaft was
3358 // pressed in which case we have a timer and so we just stop it or
3359 // we were dragging the thumb
3360 if ( m_timerScroll
)
3363 m_interval
= m_timerScroll
->GetInterval();
3364 m_timerScroll
->Stop();
3365 m_scrollPaused
= true;
3367 // unpress the arrow
3368 Press(scrollbar
, false);
3370 else // we were dragging the thumb
3372 // remember the current thumb position to be able to restore it
3373 // if the mouse returns to it later
3374 m_eventLastDrag
= event
;
3376 // and restore the original position (before dragging) of the
3378 HandleThumbMove(scrollbar
, m_eventStartDrag
);
3385 return wxStdInputHandler::HandleMouseMove(control
, event
);
3388 #endif // wxUSE_SCROLLBAR
3392 // ----------------------------------------------------------------------------
3393 // wxWin32CheckboxInputHandler
3394 // ----------------------------------------------------------------------------
3396 bool wxWin32CheckboxInputHandler::HandleKey(wxInputConsumer
*control
,
3397 const wxKeyEvent
& event
,
3402 wxControlAction action
;
3403 int keycode
= event
.GetKeyCode();
3407 action
= wxACTION_CHECKBOX_TOGGLE
;
3411 case WXK_NUMPAD_SUBTRACT
:
3412 action
= wxACTION_CHECKBOX_CHECK
;
3416 case WXK_NUMPAD_ADD
:
3417 case WXK_NUMPAD_EQUAL
:
3418 action
= wxACTION_CHECKBOX_CLEAR
;
3422 if ( !action
.IsEmpty() )
3424 control
->PerformAction(action
);
3433 #endif // wxUSE_CHECKBOX
3437 // ----------------------------------------------------------------------------
3438 // wxWin32TextCtrlInputHandler
3439 // ----------------------------------------------------------------------------
3441 bool wxWin32TextCtrlInputHandler::HandleKey(wxInputConsumer
*control
,
3442 const wxKeyEvent
& event
,
3445 // handle only MSW-specific text bindings here, the others are handled in
3449 int keycode
= event
.GetKeyCode();
3451 wxControlAction action
;
3452 if ( keycode
== WXK_DELETE
&& event
.ShiftDown() )
3454 action
= wxACTION_TEXT_CUT
;
3456 else if ( keycode
== WXK_INSERT
)
3458 if ( event
.ControlDown() )
3459 action
= wxACTION_TEXT_COPY
;
3460 else if ( event
.ShiftDown() )
3461 action
= wxACTION_TEXT_PASTE
;
3464 if ( action
!= wxACTION_NONE
)
3466 control
->PerformAction(action
);
3472 return wxStdInputHandler::HandleKey(control
, event
, pressed
);
3475 #endif // wxUSE_TEXTCTRL
3479 // ----------------------------------------------------------------------------
3480 // wxWin32StatusBarInputHandler
3481 // ----------------------------------------------------------------------------
3483 wxWin32StatusBarInputHandler::
3484 wxWin32StatusBarInputHandler(wxInputHandler
*handler
)
3485 : wxStdInputHandler(handler
)
3490 bool wxWin32StatusBarInputHandler::IsOnGrip(wxWindow
*statbar
,
3491 const wxPoint
& pt
) const
3493 if ( statbar
->HasFlag(wxST_SIZEGRIP
) &&
3494 statbar
->GetParent()->HasFlag(wxRESIZE_BORDER
) )
3497 parentTLW
= wxDynamicCast(statbar
->GetParent(), wxTopLevelWindow
);
3499 wxCHECK_MSG( parentTLW
, false,
3500 _T("the status bar should be a child of a TLW") );
3502 // a maximized window can't be resized anyhow
3503 if ( !parentTLW
->IsMaximized() )
3505 // VZ: I think that the standard Windows behaviour is to only
3506 // show the resizing cursor when the mouse is on top of the
3507 // grip itself but apparently different Windows versions behave
3508 // differently (?) and it seems a better UI to allow resizing
3509 // the status bar even when the mouse is above the grip
3510 wxSize sizeSbar
= statbar
->GetSize();
3512 int diff
= sizeSbar
.x
- pt
.x
;
3513 return diff
>= 0 && diff
< (wxCoord
)STATUSBAR_GRIP_SIZE
;
3520 bool wxWin32StatusBarInputHandler::HandleMouse(wxInputConsumer
*consumer
,
3521 const wxMouseEvent
& event
)
3523 if ( event
.Button(1) )
3525 if ( event
.ButtonDown(1) )
3527 wxWindow
*statbar
= consumer
->GetInputWindow();
3529 if ( IsOnGrip(statbar
, event
.GetPosition()) )
3531 wxTopLevelWindow
*tlw
= wxDynamicCast(statbar
->GetParent(),
3535 tlw
->PerformAction(wxACTION_TOPLEVEL_RESIZE
,
3536 wxHT_TOPLEVEL_BORDER_SE
);
3538 statbar
->SetCursor(m_cursorOld
);
3546 return wxStdInputHandler::HandleMouse(consumer
, event
);
3549 bool wxWin32StatusBarInputHandler::HandleMouseMove(wxInputConsumer
*consumer
,
3550 const wxMouseEvent
& event
)
3552 wxWindow
*statbar
= consumer
->GetInputWindow();
3554 bool isOnGrip
= IsOnGrip(statbar
, event
.GetPosition());
3555 if ( isOnGrip
!= m_isOnGrip
)
3557 m_isOnGrip
= isOnGrip
;
3560 m_cursorOld
= statbar
->GetCursor();
3561 statbar
->SetCursor(wxCURSOR_SIZENWSE
);
3565 statbar
->SetCursor(m_cursorOld
);
3569 return wxStdInputHandler::HandleMouseMove(consumer
, event
);
3572 #endif // wxUSE_STATUSBAR
3574 // ----------------------------------------------------------------------------
3575 // wxWin32FrameInputHandler
3576 // ----------------------------------------------------------------------------
3578 class wxWin32SystemMenuEvtHandler
: public wxEvtHandler
3581 wxWin32SystemMenuEvtHandler(wxWin32FrameInputHandler
*handler
);
3583 void Attach(wxInputConsumer
*consumer
);
3587 DECLARE_EVENT_TABLE()
3588 void OnSystemMenu(wxCommandEvent
&event
);
3589 void OnCloseFrame(wxCommandEvent
&event
);
3590 void OnClose(wxCloseEvent
&event
);
3592 wxWin32FrameInputHandler
*m_inputHnd
;
3593 wxTopLevelWindow
*m_wnd
;
3595 wxAcceleratorTable m_oldAccelTable
;
3599 wxWin32SystemMenuEvtHandler::
3600 wxWin32SystemMenuEvtHandler(wxWin32FrameInputHandler
*handler
)
3602 m_inputHnd
= handler
;
3606 void wxWin32SystemMenuEvtHandler::Attach(wxInputConsumer
*consumer
)
3608 wxASSERT_MSG( m_wnd
== NULL
, _T("can't attach the handler twice!") );
3610 m_wnd
= wxStaticCast(consumer
->GetInputWindow(), wxTopLevelWindow
);
3611 m_wnd
->PushEventHandler(this);
3614 // VS: This code relies on using generic implementation of
3615 // wxAcceleratorTable in wxUniv!
3616 wxAcceleratorTable table
= *m_wnd
->GetAcceleratorTable();
3617 m_oldAccelTable
= table
;
3618 table
.Add(wxAcceleratorEntry(wxACCEL_ALT
, WXK_SPACE
, wxID_SYSTEM_MENU
));
3619 table
.Add(wxAcceleratorEntry(wxACCEL_ALT
, WXK_F4
, wxID_CLOSE_FRAME
));
3620 m_wnd
->SetAcceleratorTable(table
);
3624 void wxWin32SystemMenuEvtHandler::Detach()
3629 m_wnd
->SetAcceleratorTable(m_oldAccelTable
);
3631 m_wnd
->RemoveEventHandler(this);
3636 BEGIN_EVENT_TABLE(wxWin32SystemMenuEvtHandler
, wxEvtHandler
)
3637 EVT_MENU(wxID_SYSTEM_MENU
, wxWin32SystemMenuEvtHandler::OnSystemMenu
)
3638 EVT_MENU(wxID_CLOSE_FRAME
, wxWin32SystemMenuEvtHandler::OnCloseFrame
)
3639 EVT_CLOSE(wxWin32SystemMenuEvtHandler::OnClose
)
3642 void wxWin32SystemMenuEvtHandler::OnSystemMenu(wxCommandEvent
&WXUNUSED(event
))
3645 wxAcceleratorTable table
= *m_wnd
->GetAcceleratorTable();
3646 m_wnd
->SetAcceleratorTable(wxNullAcceleratorTable
);
3650 m_inputHnd
->PopupSystemMenu(m_wnd
);
3651 #endif // wxUSE_MENUS
3654 m_wnd
->SetAcceleratorTable(table
);
3658 void wxWin32SystemMenuEvtHandler::OnCloseFrame(wxCommandEvent
&WXUNUSED(event
))
3660 m_wnd
->PerformAction(wxACTION_TOPLEVEL_BUTTON_CLICK
,
3661 wxTOPLEVEL_BUTTON_CLOSE
);
3664 void wxWin32SystemMenuEvtHandler::OnClose(wxCloseEvent
&event
)
3671 wxWin32FrameInputHandler::wxWin32FrameInputHandler(wxInputHandler
*handler
)
3672 : wxStdInputHandler(handler
)
3674 m_menuHandler
= new wxWin32SystemMenuEvtHandler(this);
3677 wxWin32FrameInputHandler::~wxWin32FrameInputHandler()
3679 if ( m_menuHandler
)
3681 m_menuHandler
->Detach();
3682 delete m_menuHandler
;
3686 bool wxWin32FrameInputHandler::HandleMouse(wxInputConsumer
*consumer
,
3687 const wxMouseEvent
& event
)
3689 if ( event
.LeftDClick() || event
.LeftDown() || event
.RightDown() )
3691 wxTopLevelWindow
*tlw
=
3692 wxStaticCast(consumer
->GetInputWindow(), wxTopLevelWindow
);
3694 long hit
= tlw
->HitTest(event
.GetPosition());
3696 if ( event
.LeftDClick() && hit
== wxHT_TOPLEVEL_TITLEBAR
)
3698 tlw
->PerformAction(wxACTION_TOPLEVEL_BUTTON_CLICK
,
3699 tlw
->IsMaximized() ? wxTOPLEVEL_BUTTON_RESTORE
3700 : wxTOPLEVEL_BUTTON_MAXIMIZE
);
3703 else if ( tlw
->GetWindowStyle() & wxSYSTEM_MENU
)
3705 if ( (event
.LeftDown() && hit
== wxHT_TOPLEVEL_ICON
) ||
3706 (event
.RightDown() &&
3707 (hit
== wxHT_TOPLEVEL_TITLEBAR
||
3708 hit
== wxHT_TOPLEVEL_ICON
)) )
3711 PopupSystemMenu(tlw
);
3712 #endif // wxUSE_MENUS
3718 return wxStdInputHandler::HandleMouse(consumer
, event
);
3723 void wxWin32FrameInputHandler::PopupSystemMenu(wxTopLevelWindow
*window
) const
3727 if ( window
->GetWindowStyle() & wxMAXIMIZE_BOX
)
3728 menu
.Append(wxID_RESTORE_FRAME
, _("&Restore"));
3729 menu
.Append(wxID_MOVE_FRAME
, _("&Move"));
3730 if ( window
->GetWindowStyle() & wxRESIZE_BORDER
)
3731 menu
.Append(wxID_RESIZE_FRAME
, _("&Size"));
3732 if ( wxSystemSettings::HasFeature(wxSYS_CAN_ICONIZE_FRAME
) )
3733 menu
.Append(wxID_ICONIZE_FRAME
, _("Mi&nimize"));
3734 if ( window
->GetWindowStyle() & wxMAXIMIZE_BOX
)
3735 menu
.Append(wxID_MAXIMIZE_FRAME
, _("Ma&ximize"));
3736 menu
.AppendSeparator();
3737 menu
.Append(wxID_CLOSE_FRAME
, _("Close\tAlt-F4"));
3739 if ( window
->GetWindowStyle() & wxMAXIMIZE_BOX
)
3741 if ( window
->IsMaximized() )
3743 menu
.Enable(wxID_MAXIMIZE_FRAME
, false);
3744 menu
.Enable(wxID_MOVE_FRAME
, false);
3745 if ( window
->GetWindowStyle() & wxRESIZE_BORDER
)
3746 menu
.Enable(wxID_RESIZE_FRAME
, false);
3749 menu
.Enable(wxID_RESTORE_FRAME
, false);
3752 window
->PopupMenu(&menu
, wxPoint(0, 0));
3755 #endif // wxUSE_MENUS
3757 bool wxWin32FrameInputHandler::HandleActivation(wxInputConsumer
*consumer
,
3760 if ( consumer
->GetInputWindow()->GetWindowStyle() & wxSYSTEM_MENU
)
3762 // always detach if active frame changed:
3763 m_menuHandler
->Detach();
3767 m_menuHandler
->Attach(consumer
);
3771 return wxStdInputHandler::HandleActivation(consumer
, activated
);