virtual void DrawRaisedBorder(wxDC& dc, wxRect *rect);
virtual void DrawSunkenBorder(wxDC& dc, wxRect *rect);
virtual void DrawAntiSunkenBorder(wxDC& dc, wxRect *rect);
- virtual void DrawFrameBorder(wxDC& dc, wxRect *rect);
+ virtual void DrawBoxBorder(wxDC& dc, wxRect *rect);
+ virtual void DrawStaticBorder(wxDC& dc, wxRect *rect);
+ virtual void DrawExtraBorder(wxDC& dc, wxRect *rect);
// draw the frame with non-empty label inside the given rectText
DrawShadedRect(dc, rect, m_penHighlight, m_penDarkGrey);
}
-void wxStdRenderer::DrawFrameBorder(wxDC& dc, wxRect *rect)
+void wxStdRenderer::DrawBoxBorder(wxDC& dc, wxRect *rect)
{
DrawShadedRect(dc, rect, m_penDarkGrey, m_penHighlight);
DrawShadedRect(dc, rect, m_penHighlight, m_penDarkGrey);
}
+void wxStdRenderer::DrawStaticBorder(wxDC& dc, wxRect *rect)
+{
+ DrawShadedRect(dc, rect, m_penDarkGrey, m_penHighlight);
+}
+
+void wxStdRenderer::DrawExtraBorder(wxDC& dc, wxRect *rect)
+{
+ DrawRect(dc, rect, m_penLightGrey);
+}
+
void wxStdRenderer::DrawBorder(wxDC& dc,
wxBorder border,
const wxRect& rectTotal,
case wxBORDER_DOUBLE:
DrawAntiSunkenBorder(dc, &rect);
- DrawRect(dc, &rect, m_penLightGrey);
+ DrawExtraBorder(dc, &rect);
break;
case wxBORDER_STATIC:
- DrawShadedRect(dc, &rect, m_penDarkGrey, m_penHighlight);
+ DrawStaticBorder(dc, &rect);
break;
case wxBORDER_RAISED:
}
else // no label
{
- DrawFrameBorder(dc, &rectFrame);
+ DrawBoxBorder(dc, &rectFrame);
}
}
wxRect r(rect);
- DrawShadedRect(dc, &r, m_penLightGrey, m_penBlack);
- DrawShadedRect(dc, &r, m_penHighlight, m_penDarkGrey);
- DrawShadedRect(dc, &r, m_penLightGrey, m_penLightGrey);
+ DrawAntiSunkenBorder(dc, &r);
+ DrawExtraBorder(dc, &r);
if ( flags & wxTOPLEVEL_RESIZEABLE )
- DrawShadedRect(dc, &r, m_penLightGrey, m_penLightGrey);
+ DrawExtraBorder(dc, &r);
}
void wxStdRenderer::DrawFrameBackground(wxDC& dc, const wxRect& rect, int flags)
{
DrawSunkenBorder(dc, &rectBtn);
- rectBtn.x++;
- rectBtn.y++;
+ rectBtn.Offset(1, 1);
}
else
{
int indexAccel = -1,
wxRect *rectBounds = NULL);
- virtual void DrawBorder(wxDC& dc,
- wxBorder border,
- const wxRect& rect,
- int flags = 0,
- wxRect *rectIn = NULL);
-
virtual void DrawButtonBorder(wxDC& dc,
const wxRect& rect,
int flags = 0,
{ DrawSimpleBorder(dc, rect); }
virtual void DrawAntiSunkenBorder(wxDC& dc, wxRect *rect)
{ DrawSimpleBorder(dc, rect); }
- virtual void DrawFrameBorder(wxDC& dc, wxRect *rect)
+ virtual void DrawBoxBorder(wxDC& dc, wxRect *rect)
+ { DrawSimpleBorder(dc, rect); }
+ virtual void DrawStaticBorder(wxDC& dc, wxRect *rect)
{ DrawSimpleBorder(dc, rect); }
+ virtual void DrawExtraBorder(wxDC& WXUNUSED(dc), wxRect * WXUNUSED(rect))
+ { /* no extra borders for us */ }
// all our XPMs are of this size
static wxSize GetStdBmpSize() { return wxSize(8, 8); }
return rect;
}
-void wxMonoRenderer::DrawBorder(wxDC& dc,
- wxBorder border,
- const wxRect& rectTotal,
- int WXUNUSED(flags),
- wxRect *rectIn)
-{
- wxRect rect = rectTotal;
-
- switch ( border )
- {
- case wxBORDER_DOUBLE:
- DrawSimpleBorder(dc, &rect);
- // fall through
-
- case wxBORDER_SUNKEN:
- case wxBORDER_STATIC:
- case wxBORDER_RAISED:
- case wxBORDER_SIMPLE:
- DrawSimpleBorder(dc, &rect);
- break;
-
- default:
- wxFAIL_MSG(_T("unknown border type"));
- // fall through
-
- case wxBORDER_DEFAULT:
- case wxBORDER_NONE:
- break;
- }
-
- if ( rectIn )
- *rectIn = rect;
-}
-
void wxMonoRenderer::DrawButtonBorder(wxDC& dc,
const wxRect& rect,
int flags,