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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/univ/setup.h
3 // Purpose: configuration settings for wxUniversal/MSW
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 14.08.00
7 // RCS-ID: $Id$
8 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_UNIV_SETUP_H_
13 #define _WX_UNIV_SETUP_H_
14
15 // ----------------------------------------------------------------------------
16 // global settings
17 // ----------------------------------------------------------------------------
18
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
21 #ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23 #endif // wxUSE_GUI
24
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
28
29 // This setting determines the compatibility with 2.6 API: set it to 0 to
30 // flag all cases of using deprecated functions.
31 //
32 // Default is 1 but please try building your code with 0 as the default will
33 // change to 0 in the next version and the deprecated functions will disappear
34 // in the version after it completely.
35 //
36 // Recommended setting: 0 (please update your code)
37 #define WXWIN_COMPATIBILITY_2_6 0
38
39 // This setting determines the compatibility with 2.8 API: set it to 0 to
40 // flag all cases of using deprecated functions.
41 //
42 // Default is 1 but please try building your code with 0 as the default will
43 // change to 0 in the next version and the deprecated functions will disappear
44 // in the version after it completely.
45 //
46 // Recommended setting: 0 (please update your code)
47 #define WXWIN_COMPATIBILITY_2_8 1
48
49 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
50 // If migrating between versions, your dialogs may seem to shrink.
51 //
52 // Default is 1
53 //
54 // Recommended setting: 0 (the new calculations are more correct!)
55 #define wxDIALOG_UNIT_COMPATIBILITY 0
56
57 // ----------------------------------------------------------------------------
58 // debugging settings
59 // ----------------------------------------------------------------------------
60
61 // Generic comment about debugging settings: they are very useful if you don't
62 // use any other memory leak detection tools such as Purify/BoundsChecker, but
63 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
64 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
65 // may prefer to use it instead of built in memory debugging code because it is
66 // faster and more fool proof.
67 //
68 // Using VC++ CRT memory debugging is enabled by default in debug mode
69 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
70 // and if __NO_VC_CRTDBG__ is not defined.
71
72 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
73 // __WXDEBUG__ is not defined, will still use the normal memory operators.
74 //
75 // Default is 0
76 //
77 // Recommended setting: 0
78 #ifdef __MWERKS__
79 #define wxUSE_DEBUG_CONTEXT 1
80 #else
81 #define wxUSE_DEBUG_CONTEXT 0
82 #endif
83
84 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
85 // __WXDEBUG__ is also defined.
86 //
87 // WARNING: this code may not work with all architectures, especially if
88 // alignment is an issue. This switch is currently ignored for mingw / cygwin
89 //
90 // Default is 0
91 //
92 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
93 #define wxUSE_MEMORY_TRACING 0
94
95 // In debug mode, cause new and delete to be redefined globally.
96 // If this causes problems (e.g. link errors which is a common problem
97 // especially if you use another library which also redefines the global new
98 // and delete), set this to 0.
99 // This switch is currently ignored for mingw / cygwin
100 //
101 // Default is 0
102 //
103 // Recommended setting: 0
104 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
105
106 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
107 // this causes problems (e.g. link errors), set this to 0. You may need to set
108 // this to 0 if using templates (at least for VC++). This switch is currently
109 // ignored for mingw / cygwin / CodeWarrior
110 //
111 // Default is 0
112 //
113 // Recommended setting: 0
114 #define wxUSE_DEBUG_NEW_ALWAYS 0
115
116 // wxHandleFatalExceptions() may be used to catch the program faults at run
117 // time and, instead of terminating the program with a usual GPF message box,
118 // call the user-defined wxApp::OnFatalException() function. If you set
119 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
120 //
121 // This setting is for Win32 only and can only be enabled if your compiler
122 // supports Win32 structured exception handling (currently only VC++ does)
123 //
124 // Default is 1
125 //
126 // Recommended setting: 1 if your compiler supports it.
127 #ifdef _MSC_VER
128 #define wxUSE_ON_FATAL_EXCEPTION 1
129 #else
130 #define wxUSE_ON_FATAL_EXCEPTION 0
131 #endif
132
133 // ----------------------------------------------------------------------------
134 // Unicode support
135 // ----------------------------------------------------------------------------
136
137 // Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
138 // defined as wchar_t, wxString will use Unicode internally. If you set this
139 // to 1, you must use wxT() macro for all literal strings in the program.
140 //
141 // Unicode is currently only fully supported under Windows NT/2000/XP (Windows 9x
142 // doesn't support it and the programs compiled in Unicode mode will not run
143 // under 9x).
144 //
145 // Default is 1
146 //
147 // Recommended setting: 1
148 #ifndef wxUSE_UNICODE
149 #define wxUSE_UNICODE 1
150 #endif
151
152 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode
153 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP. This
154 // setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
155 // http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that you
156 // will have to modify the makefiles to include unicows.lib import library as the first
157 // library (if you use MSVC, you can run the makefile with "nmake MSLU=1 UNICODE=1"
158 // command).
159 //
160 // If your compiler doesn't have unicows.lib, you can get a version of it at
161 // http://libunicows.sourceforge.net
162 //
163 // Default is 0
164 //
165 // Recommended setting: 0
166 #define wxUSE_UNICODE_MSLU 0
167
168 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
169 // compiling the program in Unicode mode. More precisely, it will be possible
170 // to construct wxString from a wide (Unicode) string and convert any wxString
171 // to Unicode.
172 //
173 // Default is 1
174 //
175 // Recommended setting: 1 for win32 else 0
176 #if defined(__WIN32__) || defined(__WATCOMC__)
177 #define wxUSE_WCHAR_T 1
178 #else
179 #define wxUSE_WCHAR_T 0
180 #endif
181
182 // ----------------------------------------------------------------------------
183 // global features
184 // ----------------------------------------------------------------------------
185
186 // Compile library in exception-safe mode? If set to 1, the library will try to
187 // behave correctly in presence of exceptions (even though it still will not
188 // use the exceptions itself) and notify the user code about any unhandled
189 // exceptions. If set to 0, propagation of the exceptions through the library
190 // code will lead to undefined behaviour -- but the code itself will be
191 // slightly smaller and faster.
192 //
193 // Default is 1
194 //
195 // Recommended setting: depends on whether you intend to use C++ exceptions
196 // in your own code (1 if you do, 0 if you don't)
197 #define wxUSE_EXCEPTIONS 1
198
199 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
200 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
201 // and for wxHashMap to be implemented with templates.
202 //
203 // Default is 0
204 //
205 // Recommended setting: YMMV
206 #define wxUSE_STL 0
207
208 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
209 //
210 // Default is 0
211 //
212 // Recommended setting: 0
213 #define wxUSE_EXTENDED_RTTI 0
214
215 // Support for message/error logging. This includes wxLogXXX() functions and
216 // wxLog and derived classes. Don't set this to 0 unless you really know what
217 // you are doing.
218 //
219 // Default is 1
220 //
221 // Recommended setting: 1 (always)
222 #define wxUSE_LOG 1
223
224 // Recommended setting: 1
225 #define wxUSE_LOGWINDOW 1
226
227 // Recommended setting: 1
228 #define wxUSE_LOGGUI 1
229
230 // Recommended setting: 1
231 #define wxUSE_LOG_DIALOG 1
232
233 // Support for command line parsing using wxCmdLineParser class.
234 //
235 // Default is 1
236 //
237 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
238 #define wxUSE_CMDLINE_PARSER 1
239
240 // Support for multithreaded applications: if 1, compile in thread classes
241 // (thread.h) and make the library a bit more thread safe. Although thread
242 // support is quite stable by now, you may still consider recompiling the
243 // library without it if you have no use for it - this will result in a
244 // somewhat smaller and faster operation.
245 //
246 // This is ignored under Win16, threads are only supported under Win32.
247 //
248 // Default is 1
249 //
250 // Recommended setting: 0 unless you do plan to develop MT applications
251 #define wxUSE_THREADS 1
252
253 // If enabled (1), compiles wxWidgets streams classes
254 #define wxUSE_STREAMS 1
255
256 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
257 #ifdef __MWERKS__
258 #define wxUSE_STD_IOSTREAM 1
259 #else
260 #define wxUSE_STD_IOSTREAM 0
261 #endif
262
263 // Enable conversion to standard C++ string if 1.
264 //
265 // Default is 1 for most compilers.
266 //
267 // Currently the Digital Mars and Watcom compilers come without standard C++
268 // library headers by default, wxUSE_STD_STRING can be set to 1 if you do have
269 // them (e.g. from STLPort).
270 //
271 // VC++ 5.0 does include standard C++ library header, however they produce
272 // many warnings that can't be turned off when compiled at warning level 4.
273 #if defined(__DMC__) || defined(__WATCOMC__) \
274 || (defined(_MSC_VER) && _MSC_VER < 1200)
275 #define wxUSE_STD_STRING 0
276 #else
277 #define wxUSE_STD_STRING 1
278 #endif
279
280 // Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
281 // Note that if the system's implementation does not support positional
282 // parameters, setting this to 1 forces the use of the wxWidgets implementation
283 // of wxVsnprintf. The standard vsnprintf() supports positional parameters on
284 // many Unix systems but usually doesn't under Windows.
285 //
286 // Positional parameters are very useful when translating a program since using
287 // them in formatting strings allow translators to correctly reorder the
288 // translated sentences.
289 //
290 // Default is 1
291 //
292 // Recommended setting: 1 if you want to support multiple languages
293 #define wxUSE_PRINTF_POS_PARAMS 0
294
295 // ----------------------------------------------------------------------------
296 // non GUI features selection
297 // ----------------------------------------------------------------------------
298
299 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
300 // integer which is implemented in terms of native 64 bit integers if any or
301 // uses emulation otherwise.
302 //
303 // This class is required by wxDateTime and so you should enable it if you want
304 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
305 // integers in which case (almost) all of its functions are inline and it
306 // almost does not take any space, so there should be no reason to switch it
307 // off.
308 //
309 // Recommended setting: 1
310 #define wxUSE_LONGLONG 1
311
312 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
313 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
314 //
315 // Default is 1
316 //
317 // Recommended setting: 1 (wxFile is highly recommended as it is required by
318 // i18n code, wxFileConfig and others)
319 #define wxUSE_FILE 1
320 #define wxUSE_FFILE 1
321
322 // Use wxFSVolume class providing access to the configured/active mount points
323 //
324 // Default is 1
325 //
326 // Recommended setting: 1 (but may be safely disabled if you don't use it)
327 #define wxUSE_FSVOLUME 1
328
329 // Use wxStandardPaths class which allows to retrieve some standard locations
330 // in the file system
331 //
332 // Default is 1
333 //
334 // Recommended setting: 1 (may be disabled to save space, but not much)
335 #define wxUSE_STDPATHS 1
336
337 // use wxTextBuffer class: required by wxTextFile
338 #define wxUSE_TEXTBUFFER 1
339
340 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
341 // wxFileConfig
342 #define wxUSE_TEXTFILE 1
343
344 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
345 #define wxUSE_INTL 1
346
347 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
348 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
349 // old wxTime and wxDate classes which are still provided for backwards
350 // compatibility (and implemented in terms of wxDateTime).
351 //
352 // Note that this class is relatively new and is still officially in alpha
353 // stage because some features are not yet (fully) implemented. It is already
354 // quite useful though and should only be disabled if you are aiming at
355 // absolutely minimal version of the library.
356 //
357 // Requires: wxUSE_LONGLONG
358 //
359 // Default is 1
360 //
361 // Recommended setting: 1
362 #define wxUSE_DATETIME 1
363
364 // Set wxUSE_TIMER to 1 to compile wxTimer class
365 //
366 // Default is 1
367 //
368 // Recommended setting: 1
369 #define wxUSE_TIMER 1
370
371 // Use wxStopWatch clas.
372 //
373 // Default is 1
374 //
375 // Recommended setting: 1 (needed by wxSocket)
376 #define wxUSE_STOPWATCH 1
377
378 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
379 // which allow the application to store its settings in the persistent
380 // storage. Setting this to 1 will also enable on-demand creation of the
381 // global config object in wxApp.
382 //
383 // See also wxUSE_CONFIG_NATIVE below.
384 //
385 // Recommended setting: 1
386 #define wxUSE_CONFIG 1
387
388 // If wxUSE_CONFIG is 1, you may choose to use either the native config
389 // classes under Windows (using .INI files under Win16 and the registry under
390 // Win32) or the portable text file format used by the config classes under
391 // Unix.
392 //
393 // Default is 1 to use native classes. Note that you may still use
394 // wxFileConfig even if you set this to 1 - just the config object created by
395 // default for the applications needs will be a wxRegConfig or wxIniConfig and
396 // not wxFileConfig.
397 //
398 // Recommended setting: 0 (universal should not use native)
399 #if defined(__WIN32__)
400 #define wxUSE_CONFIG_NATIVE 0
401 #else
402 #define wxUSE_CONFIG_NATIVE 0
403 #endif
404
405 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
406 // to connect/disconnect from the network and be notified whenever the dial-up
407 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
408 //
409 // Default is 1.
410 //
411 // Recommended setting: 1
412 #if defined(__WIN32__)
413 #define wxUSE_DIALUP_MANAGER 1
414 #else
415 #define wxUSE_DIALUP_MANAGER 0
416 #endif
417
418 // Compile in classes for run-time DLL loading and function calling.
419 // Required by wxUSE_DIALUP_MANAGER.
420 //
421 // This setting is for Win32 only
422 //
423 // Default is 1.
424 //
425 // Recommended setting: 1
426 #if defined(__WIN32__)
427 #define wxUSE_DYNLIB_CLASS 1
428 #else
429 #define wxUSE_DYNLIB_CLASS 0
430 #endif
431
432 // experimental, don't use for now
433 #if defined(__WIN32__)
434 #define wxUSE_DYNAMIC_LOADER 1
435 #else
436 #define wxUSE_DYNAMIC_LOADER 0
437 #endif
438
439 // Set to 1 to use socket classes
440 #define wxUSE_SOCKETS 1
441
442 // Set to 1 to enable virtual file systems (required by wxHTML)
443 #define wxUSE_FILESYSTEM 1
444
445 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
446 #define wxUSE_FS_ZIP 1
447
448 // Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM)
449 #define wxUSE_FS_ARCHIVE 1
450
451 // wxArchive classes for accessing archives such as zip and tar
452 #define wxUSE_ARCHIVE_STREAMS 1
453
454 // Set to 1 to compile wxZipInput/OutputStream classes.
455 #define wxUSE_ZIPSTREAM 1
456
457 // Set to 1 to compile wxTarInput/OutputStream classes.
458 #define wxUSE_TARSTREAM 1
459
460 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
461 // wxUSE_LIBPNG
462 #define wxUSE_ZLIB 1
463
464 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
465 #define wxUSE_FS_INET 1
466
467 // If enabled, the code written by Apple will be used to write, in a portable
468 // way, float on the disk. See extended.c for the license which is different
469 // from wxWidgets one.
470 //
471 // Default is 1.
472 //
473 // Recommended setting: 1 unless you don't like the license terms (unlikely)
474 #define wxUSE_APPLE_IEEE 1
475
476 // Joystick support class
477 #if defined(__WIN32__)
478 #define wxUSE_JOYSTICK 1
479 #else
480 #define wxUSE_JOYSTICK 1
481 #endif
482
483 // wxFontMapper class
484 #define wxUSE_FONTMAP 1
485
486 // wxMimeTypesManager class
487 #define wxUSE_MIMETYPE 1
488
489 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
490 // or wxURL you need to set this to 1.
491 //
492 // Default is 1.
493 //
494 // Recommended setting: 1
495 #define wxUSE_PROTOCOL 1
496
497 // The settings for the individual URL schemes
498 #define wxUSE_PROTOCOL_FILE 1
499 #define wxUSE_PROTOCOL_FTP 1
500 #define wxUSE_PROTOCOL_HTTP 1
501
502 // Define this to use wxURL class.
503 #define wxUSE_URL 1
504
505 // Support for wxVariant class used in several places throughout the library,
506 // notably in wxDataViewCtrl API.
507 //
508 // Default is 1.
509 //
510 // Recommended setting: 1 unless you want to reduce the library size as much as
511 // possible in which case setting this to 0 can gain up to 100KB.
512 #define wxUSE_VARIANT 1
513
514 // Support for regular expression matching via wxRegEx class: enable this to
515 // use POSIX regular expressions in your code. You need to compile regex
516 // library from src/regex to use it under Windows.
517 //
518 // Default is 0
519 //
520 // Recommended setting: 1 if your compiler supports it, if it doesn't please
521 // contribute us a makefile for src/regex for it
522 #define wxUSE_REGEX 1
523
524 // wxSystemOptions class
525 #define wxUSE_SYSTEM_OPTIONS 1
526
527 // wxSound class
528 #define wxUSE_SOUND 1
529
530 // Use wxMediaCtrl
531 //
532 // Default is 1.
533 //
534 // Recommended setting: 1
535 #define wxUSE_MEDIACTRL 1
536
537 // Use wxWidget's XRC XML-based resource system. Recommended.
538 //
539 // Default is 1
540 //
541 // Recommended setting: 1 (requires wxUSE_XML)
542 #define wxUSE_XRC 1
543
544 // XML parsing classes. Note that their API will change in the future, so
545 // using wxXmlDocument and wxXmlNode in your app is not recommended.
546 //
547 // Default is 1
548 //
549 // Recommended setting: 1 (required by XRC)
550 #if wxUSE_XRC
551 # define wxUSE_XML 1
552 #else
553 # define wxUSE_XML 0
554 #endif
555
556 // Use wxWidget's AUI docking system
557 //
558 // Default is 1
559 //
560 // Recommended setting: 1
561 #define wxUSE_AUI 1
562
563 // Use wxStyledTextCtrl, a wxWidgets implementation of Scintilla.
564 //
565 // Default is 1
566 //
567 // Recommended setting: 1
568 #define wxUSE_STC 1
569
570
571 // Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
572 // 2D drawing API. (Still somewhat experimental)
573 //
574 // Please note that on Windows you will need to link with gdiplus.lib (use
575 // USE_GDIPLUS=1 for makefile builds) and distribute gdiplus.dll with your
576 // application if you want it to be runnable on pre-XP systems.
577 //
578 // Default is 0
579 //
580 // Recommended setting: 1
581 #ifndef wxUSE_GRAPHICS_CONTEXT
582 #define wxUSE_GRAPHICS_CONTEXT 0
583 #endif
584
585 // Set to 1 to compile MS Windows XP theme engine support
586 #define wxUSE_UXTHEME 0
587
588 // ----------------------------------------------------------------------------
589 // Individual GUI controls
590 // ----------------------------------------------------------------------------
591
592 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
593 // (without it, wxControl class is not compiled)
594 //
595 // Default is 1
596 //
597 // Recommended setting: 1 (don't change except for very special programs)
598 #define wxUSE_CONTROLS 1
599
600 // wxPopupWindow class is a top level transient window. It is currently used
601 // to implement wxTipWindow
602 //
603 // Default is 1
604 //
605 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
606 #define wxUSE_POPUPWIN 1
607
608 // wxTipWindow allows to implement the custom tooltips, it is used by the
609 // context help classes. Requires wxUSE_POPUPWIN.
610 //
611 // Default is 1
612 //
613 // Recommended setting: 1 (may be set to 0)
614 #define wxUSE_TIPWINDOW 1
615
616 // Each of the settings below corresponds to one wxWidgets control. They are
617 // all switched on by default but may be disabled if you are sure that your
618 // program (including any standard dialogs it can show!) doesn't need them and
619 // if you desperately want to save some space. If you use any of these you must
620 // set wxUSE_CONTROLS as well.
621 //
622 // Default is 1
623 //
624 // Recommended setting: 1
625 #define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl
626 #define wxUSE_BUTTON 1 // wxButton
627 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
628 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
629 #define wxUSE_CHECKBOX 1 // wxCheckBox
630 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox
631 #define wxUSE_CHOICE 1 // wxChoice
632 #define wxUSE_COLLPANE 1 // wxCollapsiblePane
633 #define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl
634 #define wxUSE_COMBOBOX 1 // wxComboBox
635 #define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl
636 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
637 #define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl
638 #define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl
639 #define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl
640 #define wxUSE_GAUGE 1 // wxGauge
641 #define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl
642 #define wxUSE_LISTBOX 1 // wxListBox
643 #define wxUSE_LISTCTRL 1 // wxListCtrl
644 #define wxUSE_RADIOBOX 1 // wxRadioBox
645 #define wxUSE_RADIOBTN 1 // wxRadioButton
646 #define wxUSE_SCROLLBAR 1 // wxScrollBar
647 #define wxUSE_SEARCHCTRL 1 // wxSearchCtrl
648 #define wxUSE_SLIDER 1 // wxSlider
649 #define wxUSE_SPINBTN 1 // wxSpinButton
650 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
651 #define wxUSE_STATBOX 1 // wxStaticBox
652 #define wxUSE_STATLINE 1 // wxStaticLine
653 #define wxUSE_STATTEXT 1 // wxStaticText
654 #define wxUSE_STATBMP 1 // wxStaticBitmap
655 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
656 #define wxUSE_TOGGLEBTN 1 // wxToggleButton
657 #define wxUSE_TREECTRL 1 // wxTreeCtrl
658
659 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
660 // below either wxStatusBar95 or a generic wxStatusBar will be used.
661 //
662 // Default is 1
663 //
664 // Recommended setting: 1
665 #define wxUSE_STATUSBAR 1
666
667 // Two status bar implementations are available under Win32: the generic one
668 // or the wrapper around native control. For native look and feel the native
669 // version should be used.
670 //
671 // Default is 0.
672 //
673 // Recommended setting: 0
674 #define wxUSE_NATIVE_STATUSBAR 0
675
676 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
677 // classes at all. Otherwise, use the native toolbar class unless
678 // wxUSE_TOOLBAR_NATIVE is 0.
679 //
680 // Default is 0 for all settings.
681 //
682 // Recommended setting: 1 for wxUSE_TOOLBAR and 0 for wxUSE_TOOLBAR_NATIVE.
683 #define wxUSE_TOOLBAR 1
684 #define wxUSE_TOOLBAR_NATIVE 0
685
686 // wxNotebook is a control with several "tabs" located on one of its sides. It
687 // may be used ot logically organise the data presented to the user instead of
688 // putting everything in one huge dialog. It replaces wxTabControl and related
689 // classes of wxWin 1.6x.
690 //
691 // Default is 1.
692 //
693 // Recommended setting: 1
694 #define wxUSE_NOTEBOOK 1
695
696 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
697 // the tabs
698 //
699 // Default is 1.
700 //
701 // Recommended setting: 1
702 #define wxUSE_LISTBOOK 1
703
704 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
705 // the tabs
706 //
707 // Default is 1.
708 //
709 // Recommended setting: 1
710 #define wxUSE_CHOICEBOOK 1
711
712 // wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
713 // the tabs
714 //
715 // Default is 1.
716 //
717 // Recommended setting: 1
718 #define wxUSE_TREEBOOK 1
719
720 // wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
721 // tabs
722 //
723 // Default is 1.
724 //
725 // Recommended setting: 1
726 #define wxUSE_TOOLBOOK 1
727
728 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
729 // the new class. It shouldn't be used in new code.
730 //
731 // Default is 0.
732 //
733 // Recommended setting: 0 (use wxNotebook)
734 #define wxUSE_TAB_DIALOG 0
735
736 // wxGrid class
737 //
738 // Default is 1, set to 0 to cut down compilation time and binaries size if you
739 // don't use it.
740 //
741 // Recommended setting: 1
742 //
743 #define wxUSE_GRID 1
744
745 // wxComboCtrl and related classes: combobox with custom popup window and
746 // not necessarily a listbox.
747 //
748 // Default is 1.
749 //
750 // Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
751 // it used by wxComboBox
752 #define wxUSE_COMBOCTRL 1
753
754 // wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
755 // items.
756 //
757 // Default is 1.
758 //
759 // Recommended setting: 1 but can be safely set to 0, except where it is
760 // needed as a base class for generic wxBitmapComboBox.
761 #define wxUSE_ODCOMBOBOX 1
762
763 // wxBitmapComboBox a combobox that can have images in front of text items.
764 //
765 // Default is 1.
766 //
767 // Recommended setting: 1 but can be safely set to 0
768 #define wxUSE_BITMAPCOMBOBOX 1
769
770 // ----------------------------------------------------------------------------
771 // Miscellaneous GUI stuff
772 // ----------------------------------------------------------------------------
773
774 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
775 #define wxUSE_ACCEL 1
776
777 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
778 // under Windows).
779 //
780 // Default is 1.
781 //
782 // Recommended setting: 1 (can be safely set to 0, not used by the library)
783 #define wxUSE_CARET 1
784
785 // Use wxDisplay class: it allows enumerating all displays on a system and
786 // working with them.
787 //
788 // Default is 0 because it isn't yet implemented on all platforms
789 //
790 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
791 #define wxUSE_DISPLAY 0
792
793 // Miscellaneous geometry code: needed for Canvas library
794 #define wxUSE_GEOMETRY 0
795
796 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
797 // wxListCtrl.
798 //
799 // Default is 1.
800 //
801 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
802 // enumerated above, then this class is mostly useless too)
803 #define wxUSE_IMAGLIST 1
804
805 // Use wxMenu, wxMenuBar, wxMenuItem.
806 //
807 // Default is 1.
808 //
809 // Recommended setting: 1 (can't be disabled under MSW)
810 #define wxUSE_MENUS 1
811
812 // Use wxSashWindow class.
813 //
814 // Default is 1.
815 //
816 // Recommended setting: 1
817 #define wxUSE_SASH 1
818
819 // Use wxSplitterWindow class.
820 //
821 // Default is 1.
822 //
823 // Recommended setting: 1
824 #define wxUSE_SPLITTER 1
825
826 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
827 //
828 // Default is 1.
829 //
830 // Recommended setting: 1
831 #ifdef __WIN32__
832 #define wxUSE_TOOLTIPS 1
833 #else
834 #define wxUSE_TOOLTIPS 0
835 #endif
836
837 // wxValidator class and related methods
838 #define wxUSE_VALIDATORS 1
839
840 // wxDC cacheing implementation
841 #define wxUSE_DC_CACHEING 1
842
843 // ----------------------------------------------------------------------------
844 // common dialogs
845 // ----------------------------------------------------------------------------
846
847 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
848 // file selector, printer dialog). Switching this off also switches off the
849 // printing architecture and interactive wxPrinterDC.
850 //
851 // Default is 1
852 //
853 // Recommended setting: 1 (unless it really doesn't work)
854 #define wxUSE_COMMON_DIALOGS 1
855
856 // wxBusyInfo displays window with message when app is busy. Works in same way
857 // as wxBusyCursor
858 #define wxUSE_BUSYINFO 1
859
860 // Use single/multiple choice dialogs.
861 //
862 // Default is 1
863 //
864 // Recommended setting: 1 (used in the library itself)
865 #define wxUSE_CHOICEDLG 1
866
867 // Use colour picker dialog
868 //
869 // Default is 1
870 //
871 // Recommended setting: 1
872 #define wxUSE_COLOURDLG 1
873
874 // wxDirDlg class for getting a directory name from user
875 #define wxUSE_DIRDLG 1
876
877 // TODO: setting to choose the generic or native one
878
879 // Use file open/save dialogs.
880 //
881 // Default is 1
882 //
883 // Recommended setting: 1 (used in many places in the library itself)
884 #if defined(__WIN32__)
885 #define wxUSE_FILEDLG 1
886 #else
887 #define wxUSE_FILEDLG 1
888 #endif
889
890 // Use find/replace dialogs.
891 //
892 // Default is 1
893 //
894 // Recommended setting: 1 (but may be safely set to 0)
895 #define wxUSE_FINDREPLDLG 1
896
897 // Use font picker dialog
898 //
899 // Default is 1
900 //
901 // Recommended setting: 1 (used in the library itself)
902 #define wxUSE_FONTDLG 1
903
904 // Use wxMessageDialog and wxMessageBox.
905 //
906 // Default is 1
907 //
908 // Recommended setting: 1 (used in the library itself)
909 #define wxUSE_MSGDLG 1
910
911 // progress dialog class for lengthy operations
912 #define wxUSE_PROGRESSDLG 1
913
914 // support for startup tips (wxShowTip &c)
915 #define wxUSE_STARTUP_TIPS 1
916
917 // text entry dialog and wxGetTextFromUser function
918 #define wxUSE_TEXTDLG 1
919
920 // number entry dialog
921 #define wxUSE_NUMBERDLG 1
922
923 // splash screen class
924 #define wxUSE_SPLASH 1
925
926 // wizards
927 #define wxUSE_WIZARDDLG 1
928
929 // Compile in wxAboutBox() function showing the standard "About" dialog.
930 //
931 // Default is 1
932 //
933 // Recommended setting: 1 but can be set to 0 to save some space if you don't
934 // use this function
935 #define wxUSE_ABOUTDLG 1
936
937 // ----------------------------------------------------------------------------
938 // Metafiles support
939 // ----------------------------------------------------------------------------
940
941 // Windows supports the graphics format known as metafile which is, though not
942 // portable, is widely used under Windows and so is supported by wxWin (under
943 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
944 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
945 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
946 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
947 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
948 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
949 // in any metafile related classes at all.
950 //
951 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
952 //
953 // Recommended setting: default or 0 for everything for portable programs.
954 #if defined(__WIN32__)
955 #define wxUSE_METAFILE 1
956 #define wxUSE_ENH_METAFILE 1
957 #define wxUSE_WIN_METAFILES_ALWAYS 0
958 #else
959 #define wxUSE_METAFILE 0
960 #define wxUSE_ENH_METAFILE 0
961 #define wxUSE_WIN_METAFILES_ALWAYS 0
962 #endif
963
964 // ----------------------------------------------------------------------------
965 // Big GUI components
966 // ----------------------------------------------------------------------------
967
968 // Set to 0 to disable MDI support.
969 //
970 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
971 //
972 // Default is 1.
973 //
974 // Recommended setting: 1, can be safely set to 0.
975 #define wxUSE_MDI 1
976
977 // Set to 0 to disable document/view architecture
978 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
979
980 // Set to 0 to disable MDI document/view architecture
981 //
982 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
983 #define wxUSE_MDI_ARCHITECTURE 1
984
985 // Set to 0 to disable print/preview architecture code
986 #define wxUSE_PRINTING_ARCHITECTURE 1
987
988 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
989 // much more.
990 //
991 // Default is 1.
992 //
993 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
994 // smaller library.
995 #define wxUSE_HTML 1
996
997 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
998 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
999 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
1000 // will need to manually add opengl32.lib and glu32.lib to the list of
1001 // libraries linked with your program if you use OpenGL.
1002 //
1003 // Default is 0.
1004 //
1005 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
1006 #if defined(__WIN32__)
1007 #define wxUSE_GLCANVAS 1
1008 #else
1009 #define wxUSE_GLCANVAS 0
1010 #endif
1011
1012 // wxRichTextCtrl allows editing of styled text.
1013 //
1014 // Default is 1.
1015 //
1016 // Recommended setting: 1, set to 0 if you want compile a
1017 // smaller library.
1018 #define wxUSE_RICHTEXT 1
1019
1020 // ----------------------------------------------------------------------------
1021 // Data transfer
1022 // ----------------------------------------------------------------------------
1023
1024 // Use wxClipboard class for clipboard copy/paste.
1025 //
1026 // Default is 1.
1027 //
1028 // Recommended setting: 1
1029 #define wxUSE_CLIPBOARD 1
1030
1031 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
1032 // drop
1033 //
1034 // Default is 1.
1035 //
1036 // Recommended setting: 1 for WIN32
1037 #define wxUSE_DATAOBJ 1
1038
1039 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
1040 // different from "built in" drag and drop in wxTreeCtrl which is always
1041 // available). Requires wxUSE_DATAOBJ.
1042 //
1043 // Default is 1.
1044 //
1045 // Recommended setting: 1
1046 #if defined(__WIN32__)
1047 #define wxUSE_DRAG_AND_DROP 1
1048 #else
1049 #define wxUSE_DRAG_AND_DROP 0
1050 #endif
1051
1052 // Use wxAccessible for enhanced and customisable accessibility.
1053 // Depends on wxUSE_OLE.
1054 //
1055 // Default is 0.
1056 //
1057 // Recommended setting (at present): 0
1058 #define wxUSE_ACCESSIBILITY 0
1059
1060 // ----------------------------------------------------------------------------
1061 // miscellaneous settings
1062 // ----------------------------------------------------------------------------
1063
1064 // wxSingleInstanceChecker class allows to verify at startup if another program
1065 // instance is running (it is only available under Win32)
1066 //
1067 // Default is 1
1068 //
1069 // Recommended setting: 1 (the class is tiny, disabling it won't save much
1070 // space)
1071 #if defined(__WIN32__)
1072 #define wxUSE_SNGLINST_CHECKER 1
1073 #else
1074 #define wxUSE_SNGLINST_CHECKER 0
1075 #endif
1076
1077 // Drag image
1078 #define wxUSE_DRAGIMAGE 1
1079
1080 // Interprocess communication
1081 #define wxUSE_IPC 1
1082
1083 // Help
1084 #if defined(__WIN32__)
1085 #define wxUSE_HELP 1
1086 #else
1087 #define wxUSE_HELP 1
1088 #endif
1089
1090 // MS help
1091 #define wxUSE_MS_HTML_HELP 1
1092
1093 // Use wxHTML-based help controller
1094 #define wxUSE_WXHTML_HELP 1
1095
1096 // Window layout constraint system
1097 #define wxUSE_CONSTRAINTS 1
1098
1099 // Splines
1100 #define wxUSE_SPLINES 1
1101
1102 // Include mouse wheel support
1103 #define wxUSE_MOUSEWHEEL 1
1104
1105 // ----------------------------------------------------------------------------
1106 // postscript support settings
1107 // ----------------------------------------------------------------------------
1108
1109 // Set to 1 for PostScript device context.
1110 #define wxUSE_POSTSCRIPT 1
1111
1112 // Set to 1 to use font metric files in GetTextExtent
1113 #define wxUSE_AFM_FOR_POSTSCRIPT 1
1114
1115 // ----------------------------------------------------------------------------
1116 // database classes
1117 // ----------------------------------------------------------------------------
1118
1119 // Define 1 to use ODBC classes
1120 #define wxUSE_ODBC 1
1121
1122 // For backward compatibility reasons, this parameter now only controls the
1123 // default scrolling method used by cursors. This default behavior can be
1124 // overriden by setting the second param of wxDB::wxDbGetConnection() or
1125 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
1126 // that use the connection) should support forward only scrolling of cursors,
1127 // or both forward and backward support for backward scrolling cursors is
1128 // dependent on the data source as well as the ODBC driver being used.
1129 #define wxODBC_FWD_ONLY_CURSORS 0
1130
1131 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
1132 // member variables. With a setting of 1, full backward compatibility with the
1133 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
1134 // as future development will be done only on the non-deprecated
1135 // functions/classes/member variables/etc.
1136 #define wxODBC_BACKWARD_COMPATABILITY 0
1137
1138 // ----------------------------------------------------------------------------
1139 // other compiler (mis)features
1140 // ----------------------------------------------------------------------------
1141
1142 // Set this to 0 if your compiler can't cope with omission of prototype
1143 // parameters.
1144 //
1145 // Default is 1.
1146 //
1147 // Recommended setting: 1 (should never need to set this to 0)
1148 #define REMOVE_UNUSED_ARG 1
1149
1150 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
1151 // them. Set to 1 for <iostream.h>, 0 for <iostream>
1152 //
1153 // Default is 1.
1154 //
1155 // Recommended setting: whatever your compiler likes more
1156 #ifdef __MWERKS__
1157 #define wxUSE_IOSTREAMH 1
1158 #else
1159 #define wxUSE_IOSTREAMH 0
1160 #endif
1161
1162 // ----------------------------------------------------------------------------
1163 // image format support
1164 // ----------------------------------------------------------------------------
1165
1166 // wxImage supports many different image formats which can be configured at
1167 // compile-time. BMP is always supported, others are optional and can be safely
1168 // disabled if you don't plan to use images in such format sometimes saving
1169 // substantial amount of code in the final library.
1170 //
1171 // Some formats require an extra library which is included in wxWin sources
1172 // which is mentioned if it is the case.
1173
1174 // Set to 1 for wxImage support (recommended).
1175 #define wxUSE_IMAGE 1
1176
1177 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1178 #define wxUSE_LIBPNG 1
1179
1180 // Set to 1 for JPEG format support (requires libjpeg)
1181 #define wxUSE_LIBJPEG 1
1182
1183 // Set to 1 for TIFF format support (requires libtiff)
1184 #define wxUSE_LIBTIFF 1
1185
1186 // Set to 1 for GIF format support
1187 #define wxUSE_GIF 1
1188
1189 // Set to 1 for PNM format support
1190 #define wxUSE_PNM 1
1191
1192 // Set to 1 for PCX format support
1193 #define wxUSE_PCX 1
1194
1195 // Set to 1 for IFF format support (Amiga format)
1196 #define wxUSE_IFF 0
1197
1198 // Set to 1 for XPM format support
1199 #define wxUSE_XPM 1
1200
1201 // Set to 1 for MS Icons and Cursors format support
1202 #define wxUSE_ICO_CUR 0
1203
1204 // Set to 1 to compile in wxPalette class
1205 #define wxUSE_PALETTE 1
1206
1207 // ----------------------------------------------------------------------------
1208 // Windows-only settings
1209 // ----------------------------------------------------------------------------
1210 #if defined(__WINDOWS__)
1211
1212 // Set this to 1 if you want to use wxWidgets and MFC in the same program. This
1213 // will override some other settings (see below)
1214 //
1215 // Default is 0.
1216 //
1217 // Recommended setting: 0 unless you really have to use MFC
1218 #define wxUSE_MFC 0
1219
1220 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
1221 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
1222 // can't compile/doesn't have the OLE headers.
1223 //
1224 // Default is 1.
1225 //
1226 // Recommended setting: 1 for WIN32
1227 #define wxUSE_OLE 1
1228
1229 // Set to 0 to disable PostScript print/preview architecture code under Windows
1230 // (just use Windows printing).
1231 #if defined(__WIN32__)
1232 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
1233 #else
1234 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
1235 #endif
1236
1237 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
1238 // which allows to put more than ~32Kb of text in it even under Win9x (NT
1239 // doesn't have such limitation).
1240 //
1241 // Default is 1 for compilers which support it
1242 //
1243 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
1244 // or can't compile <richedit.h>
1245 #if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__)
1246 // TODO: This should be ifdef'ed for any compilers that don't support
1247 // RichEdit 2.0 but do have RichEdit 1.0...
1248 #define wxUSE_RICHEDIT 0 // currently not supported
1249 #define wxUSE_RICHEDIT2 0 // currently not supported
1250
1251 #else
1252 #define wxUSE_RICHEDIT 0
1253 #define wxUSE_RICHEDIT2 0
1254 #endif
1255
1256 // Set this to 1 to enable support for the owner-drawn menu and listboxes.
1257 //
1258 // Default is 1.
1259 //
1260 // Recommended setting: 1, set to 0 for a small library size reduction
1261 #define wxUSE_OWNER_DRAWN 0
1262
1263 // Set this to 1 to be able to use wxCrashReport::Generate() to create mini
1264 // dumps of your program when it crashes (or at any other moment)
1265 //
1266 // Default is 1 if supported by the compiler (VC++ and recent BC++ only).
1267 //
1268 // Recommended setting: 1, set to 0 if your programs never crash
1269 #define wxUSE_CRASHREPORT 1
1270
1271 #endif
1272
1273 // ----------------------------------------------------------------------------
1274 // unknown settings
1275 // ----------------------------------------------------------------------------
1276
1277 //??????
1278 #if defined(__WIN32__)
1279 #define wxUSE_DDE_FOR_IPC 0
1280 #else
1281 #define wxUSE_DDE_FOR_IPC 0
1282 #endif
1283
1284 #endif // _WX_UNIV_SETUP_H_