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git.saurik.com Git - wxWidgets.git/blob - utils/glcanvas/samples/cube/cube.cpp
1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxGLCanvas demo program
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
13 #pragma implementation
17 // For compilers that support precompilation, includes "wx.h".
18 #include "wx/wxprec.h"
32 // This statement initializes the whole application and calls OnInit
37 // `Main program' equivalent, creating windows and returning main app frame
38 bool MyApp::OnInit(void)
40 wxLog::SetTraceMask(wxTraceMessages
);
42 // Create the main frame window
43 MyFrame
*frame
= new MyFrame(NULL
, "Cube OpenGL Demo", wxPoint(50, 50), wxSize(400, 300));
47 frame
->SetIcon(wxIcon("mondrian"));
51 wxMenu
*fileMenu
= new wxMenu
;
53 fileMenu
->Append(wxID_EXIT
, "E&xit");
54 wxMenuBar
*menuBar
= new wxMenuBar
;
55 menuBar
->Append(fileMenu
, "&File");
56 frame
->SetMenuBar(menuBar
);
58 frame
->m_canvas
= new TestGLCanvas(frame
, -1, wxPoint(0, 0), wxSize(200, 200));
68 void MyApp::InitGL(void)
70 /* set viewing projection */
71 glMatrixMode(GL_PROJECTION
);
72 glFrustum(-0.5F
, 0.5F
, -0.5F
, 0.5F
, 1.0F
, 3.0F
);
75 glMatrixMode(GL_MODELVIEW
);
76 glTranslatef(0.0F
, 0.0F
, -2.0F
);
79 glRotatef(30.0F
, 1.0F
, 0.0F
, 0.0F
);
80 glRotatef(30.0F
, 0.0F
, 1.0F
, 0.0F
);
82 glEnable(GL_DEPTH_TEST
);
83 glEnable(GL_LIGHTING
);
87 BEGIN_EVENT_TABLE(MyFrame
, wxFrame
)
88 EVT_MENU(wxID_EXIT
, MyFrame::OnExit
)
91 // My frame constructor
92 MyFrame::MyFrame(wxFrame
*frame
, const wxString
& title
, const wxPoint
& pos
,
93 const wxSize
& size
, long style
):
94 wxFrame(frame
, -1, title
, pos
, size
, style
)
99 // Intercept menu commands
100 void MyFrame::OnExit(wxCommandEvent
& event
)
105 bool MyFrame::OnClose(void)
110 BEGIN_EVENT_TABLE(TestGLCanvas
, wxGLCanvas
)
111 EVT_SIZE(TestGLCanvas::OnSize
)
112 EVT_PAINT(TestGLCanvas::OnPaint
)
113 EVT_ERASE_BACKGROUND(TestGLCanvas::OnEraseBackground
)
116 TestGLCanvas::TestGLCanvas(wxWindow
*parent
, wxWindowID id
,
117 const wxPoint
& pos
, const wxSize
& size
, long style
, const wxString
& name
):
118 wxGLCanvas(parent
, id
, pos
, size
, style
, name
)
122 TestGLCanvas::~TestGLCanvas(void)
126 void TestGLCanvas::OnPaint( wxPaintEvent
& event
)
133 /* clear color and depth buffers */
134 glClear(GL_COLOR_BUFFER_BIT
| GL_DEPTH_BUFFER_BIT
);
136 /* draw six faces of a cube */
138 glNormal3f( 0.0F
, 0.0F
, 1.0F
);
139 glVertex3f( 0.5F
, 0.5F
, 0.5F
); glVertex3f(-0.5F
, 0.5F
, 0.5F
);
140 glVertex3f(-0.5F
,-0.5F
, 0.5F
); glVertex3f( 0.5F
,-0.5F
, 0.5F
);
142 glNormal3f( 0.0F
, 0.0F
,-1.0F
);
143 glVertex3f(-0.5F
,-0.5F
,-0.5F
); glVertex3f(-0.5F
, 0.5F
,-0.5F
);
144 glVertex3f( 0.5F
, 0.5F
,-0.5F
); glVertex3f( 0.5F
,-0.5F
,-0.5F
);
146 glNormal3f( 0.0F
, 1.0F
, 0.0F
);
147 glVertex3f( 0.5F
, 0.5F
, 0.5F
); glVertex3f( 0.5F
, 0.5F
,-0.5F
);
148 glVertex3f(-0.5F
, 0.5F
,-0.5F
); glVertex3f(-0.5F
, 0.5F
, 0.5F
);
150 glNormal3f( 0.0F
,-1.0F
, 0.0F
);
151 glVertex3f(-0.5F
,-0.5F
,-0.5F
); glVertex3f( 0.5F
,-0.5F
,-0.5F
);
152 glVertex3f( 0.5F
,-0.5F
, 0.5F
); glVertex3f(-0.5F
,-0.5F
, 0.5F
);
154 glNormal3f( 1.0F
, 0.0F
, 0.0F
);
155 glVertex3f( 0.5F
, 0.5F
, 0.5F
); glVertex3f( 0.5F
,-0.5F
, 0.5F
);
156 glVertex3f( 0.5F
,-0.5F
,-0.5F
); glVertex3f( 0.5F
, 0.5F
,-0.5F
);
158 glNormal3f(-1.0F
, 0.0F
, 0.0F
);
159 glVertex3f(-0.5F
,-0.5F
,-0.5F
); glVertex3f(-0.5F
,-0.5F
, 0.5F
);
160 glVertex3f(-0.5F
, 0.5F
, 0.5F
); glVertex3f(-0.5F
, 0.5F
,-0.5F
);
166 void TestGLCanvas::OnSize(wxSizeEvent
& event
)
169 GetClientSize(& width
, & height
);
172 glViewport(0, 0, width
, height
);
175 void TestGLCanvas::OnEraseBackground(wxEraseEvent
& event
)
177 // Do nothing, to avoid flashing.