1 # Microsoft Developer Studio Project File - Name="AnimateVC" - Package Owner=<4>
2 # Microsoft Developer Studio Generated Build File, Format Version 6.00
5 # TARGTYPE "Win32 (x86) Static Library" 0x0104
7 CFG=AnimateVC - Win32 Debug
8 !MESSAGE This is not a valid makefile. To build this project using NMAKE,
9 !MESSAGE use the Export Makefile command and run
11 !MESSAGE NMAKE /f "AnimateVC.mak".
13 !MESSAGE You can specify a configuration when running NMAKE
14 !MESSAGE by defining the macro CFG on the command line. For example:
16 !MESSAGE NMAKE /f "AnimateVC.mak" CFG="AnimateVC - Win32 Debug"
18 !MESSAGE Possible choices for configuration are:
20 !MESSAGE "AnimateVC - Win32 Release" (based on "Win32 (x86) Static Library")
21 !MESSAGE "AnimateVC - Win32 Debug" (based on "Win32 (x86) Static Library")
25 # PROP AllowPerConfigDependencies 0
26 # PROP Scc_ProjName ""
27 # PROP Scc_LocalPath ""
31 !IF "$(CFG)" == "AnimateVC - Win32 Release"
34 # PROP BASE Use_Debug_Libraries 0
35 # PROP BASE Output_Dir "Release"
36 # PROP BASE Intermediate_Dir "Release"
37 # PROP BASE Target_Dir ""
39 # PROP Use_Debug_Libraries 0
40 # PROP Output_Dir "Release"
41 # PROP Intermediate_Dir "Release"
43 # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
44 # ADD CPP /nologo /MD /W3 /GX /O1 /Ob2 /I "../../../include" /I "../../include" /D "WIN32" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /FD /c
46 # ADD BASE RSC /l 0x809
49 # ADD BASE BSC32 /nologo
52 # ADD BASE LIB32 /nologo
53 # ADD LIB32 /nologo /out:"..\..\..\lib\anim.lib"
55 !ELSEIF "$(CFG)" == "AnimateVC - Win32 Debug"
58 # PROP BASE Use_Debug_Libraries 1
59 # PROP BASE Output_Dir "Debug"
60 # PROP BASE Intermediate_Dir "Debug"
61 # PROP BASE Target_Dir ""
63 # PROP Use_Debug_Libraries 1
64 # PROP Output_Dir "Debug"
65 # PROP Intermediate_Dir "Debug"
67 # ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
68 # ADD CPP /nologo /MDd /W3 /GX /Z7 /Od /I "../../../include" /I "../../include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D DEBUG=1 /D "__WXDEBUG__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /FD /c
70 # ADD BASE RSC /l 0x809
73 # ADD BASE BSC32 /nologo
76 # ADD BASE LIB32 /nologo
77 # ADD LIB32 /nologo /out:"..\..\..\lib\animd.lib"
83 # Name "AnimateVC - Win32 Release"
84 # Name "AnimateVC - Win32 Debug"
91 SOURCE=..\..\include\wx\animate\animate.h