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Use wxFindWindowAtPoint() for hit testing in wxPopupTransientWindow.
[wxWidgets.git] / demos / life / life.bkl
1 <?xml version="1.0" ?>
2 <makefile>
3
4 <include file="../../build/bakefiles/common_samples.bkl"/>
5
6 <exe id="life" template="wx_sample" template_append="wx_append">
7 <sources>
8 life.cpp
9 dialogs.cpp
10 game.cpp
11 reader.cpp
12 </sources>
13 <wx-lib>core</wx-lib>
14 <wx-lib>base</wx-lib>
15 <win32-res>life.rc</win32-res>
16 </exe>
17
18 <wx-data id="data">
19 <files>
20 breeder.lif
21 </files>
22 </wx-data>
23
24 </makefile>