if (IsShown() && m_child)
{
- wxPoint pos = ScreenToClient(wxGetMousePosition());
- wxRect rect(GetSize());
-
- if ( rect.Contains(pos) )
+ // Store the last mouse position to minimize the number of calls to
+ // wxFindWindowAtPoint() which are quite expensive.
+ static wxPoint s_posLast;
+ const wxPoint pos = wxGetMousePosition();
+ if ( pos != s_posLast )
{
- if ( m_child->HasCapture() )
+ s_posLast = pos;
+
+ wxWindow* const winUnderMouse = wxFindWindowAtPoint(pos);
+
+ // We release the mouse capture while the mouse is inside the popup
+ // itself to allow using it normally with the controls inside it.
+ if ( wxGetTopLevelParent(winUnderMouse) == this )
{
- m_child->ReleaseMouse();
+ if ( m_child->HasCapture() )
+ {
+ m_child->ReleaseMouse();
+ }
}
- }
- else
- {
- if ( !m_child->HasCapture() )
+ else // And we reacquire it as soon as the mouse goes outside.
{
- m_child->CaptureMouse();
+ if ( !m_child->HasCapture() )
+ {
+ m_child->CaptureMouse();
+ }
}
}
}