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1 \section{\class{wxMutex}}\label{wxmutex}
2
3 A mutex object is a synchronization object whose state is set to signaled when
4 it is not owned by any thread, and nonsignaled when it is owned. Its name comes
5 from its usefulness in coordinating mutually-exclusive access to a shared
6 resource as only one thread at a time can own a mutex object.
7
8 Mutexes may be recursive in the sense that a thread can lock a mutex which it
9 had already locked before (instead of dead locking the entire process in this
10 situation by starting to wait on a mutex which will never be released while the
11 thread is waiting) but using them is not recommended and they are {\bf not}
12 recursive by default. The reason for this is that recursive mutexes are not
13 supported by all Unix flavours and, worse, they cannot be used with
14 \helpref{wxCondition}{wxcondition}.
15
16 For example, when several thread use the data stored in the linked list,
17 modifications to the list should be only allowed to one thread at a time
18 because during a new node addition the list integrity is temporarily broken
19 (this is also called {\it program invariant}).
20
21 \wxheading{Example}
22
23 {\small%
24 \begin{verbatim}
25 // this variable has an "s_" prefix because it is static: seeing an "s_" in
26 // a multithreaded program is in general a good sign that you should use a
27 // mutex (or a critical section)
28 static wxMutex *s_mutexProtectingTheGlobalData;
29
30 // we store some numbers in this global array which is presumably used by
31 // several threads simultaneously
32 wxArrayInt s_data;
33
34 void MyThread::AddNewNode(int num)
35 {
36 // ensure that no other thread accesses the list
37 s_mutexProtectingTheGlobalList->Lock();
38
39 s_data.Add(num);
40
41 s_mutexProtectingTheGlobalList->Unlock();
42 }
43
44 // return true the given number is greater than all array elements
45 bool MyThread::IsGreater(int num)
46 {
47 // before using the list we must acquire the mutex
48 wxMutexLocker lock(s_mutexProtectingTheGlobalData);
49
50 size_t count = s_data.Count();
51 for ( size_t n = 0; n < count; n++ )
52 {
53 if ( s_data[n] > num )
54 return false;
55 }
56
57 return true;
58 }
59 \end{verbatim}
60 }
61
62 Notice how wxMutexLocker was used in the second function to ensure that the
63 mutex is unlocked in any case: whether the function returns true or false
64 (because the destructor of the local object {\it lock} is always called). Using
65 this class instead of directly using wxMutex is, in general safer and is even
66 more so if your program uses C++ exceptions.
67
68 \wxheading{Constants}
69
70 \begin{verbatim}
71 enum wxMutexType
72 {
73 // normal mutex: try to always use this one
74 wxMUTEX_DEFAULT,
75
76 // recursive mutex: don't use these ones with wxCondition
77 wxMUTEX_RECURSIVE
78 };
79 \end{verbatim}
80
81 \wxheading{Derived from}
82
83 None.
84
85 \wxheading{Include files}
86
87 <wx/thread.h>
88
89 \wxheading{See also}
90
91 \helpref{wxThread}{wxthread}, \helpref{wxCondition}{wxcondition},
92 \helpref{wxMutexLocker}{wxmutexlocker}, \helpref{wxCriticalSection}{wxcriticalsection}
93
94 \latexignore{\rtfignore{\wxheading{Members}}}
95
96 \membersection{wxMutex::wxMutex}\label{wxmutexconstr}
97
98 \func{}{wxMutex}{\param{wxMutexType }{type = {\tt wxMUTEX\_DEFAULT}}}
99
100 Default constructor.
101
102 \membersection{wxMutex::\destruct{wxMutex}}
103
104 \func{}{\destruct{wxMutex}}{\void}
105
106 Destroys the wxMutex object.
107
108 \membersection{wxMutex::Lock}\label{wxmutexlock}
109
110 \func{wxMutexError}{Lock}{\void}
111
112 Locks the mutex object.
113
114 \wxheading{Return value}
115
116 One of:
117
118 \twocolwidtha{7cm}
119 \begin{twocollist}\itemsep=0pt
120 \twocolitem{{\bf wxMUTEX\_NO\_ERROR}}{There was no error.}
121 \twocolitem{{\bf wxMUTEX\_DEAD\_LOCK}}{A deadlock situation was detected.}
122 \twocolitem{{\bf wxMUTEX\_BUSY}}{The mutex is already locked by another thread.}
123 \end{twocollist}
124
125 \membersection{wxMutex::TryLock}\label{wxmutextrylock}
126
127 \func{wxMutexError}{TryLock}{\void}
128
129 Tries to lock the mutex object. If it can't, returns immediately with an error.
130
131 \wxheading{Return value}
132
133 One of:
134
135 \twocolwidtha{7cm}
136 \begin{twocollist}\itemsep=0pt
137 \twocolitem{{\bf wxMUTEX\_NO\_ERROR}}{There was no error.}
138 \twocolitem{{\bf wxMUTEX\_DEAD\_LOCK}}{A deadlock situation was detected.}
139 \twocolitem{{\bf wxMUTEX\_BUSY}}{The mutex is already locked by another thread.}
140 \end{twocollist}
141
142 \membersection{wxMutex::Unlock}\label{wxmutexunlock}
143
144 \func{wxMutexError}{Unlock}{\void}
145
146 Unlocks the mutex object.
147
148 \wxheading{Return value}
149
150 One of:
151
152 \twocolwidtha{7cm}
153 \begin{twocollist}\itemsep=0pt
154 \twocolitem{{\bf wxMUTEX\_NO\_ERROR}}{There was no error.}
155 \twocolitem{{\bf wxMUTEX\_DEAD\_LOCK}}{A deadlock situation was detected.}
156 \twocolitem{{\bf wxMUTEX\_BUSY}}{The mutex is already locked by another thread.}
157 \twocolitem{{\bf wxMUTEX\_UNLOCKED}}{The calling thread tries to unlock an unlocked mutex.}
158 \end{twocollist}
159