1 ///////////////////////////////////////////////////////////////////////////////
3 // Purpose: Drag and drop classes declarations
4 // Author: Vadim Zeitlin, Robert Roebling
8 // Copyright: (c) wxWindows Team
9 // Licence: wxWindows license
10 ///////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_DND_H_BASE_
13 #define _WX_DND_H_BASE_
16 #pragma interface "dndbase.h"
21 #if wxUSE_DRAG_AND_DROP
23 #include "wx/dataobj.h"
24 #include "wx/cursor.h"
26 // ----------------------------------------------------------------------------
28 // ----------------------------------------------------------------------------
30 // result of wxDropSource::DoDragDrop() call
33 wxDragError
, // error prevented the d&d operation from completing
34 wxDragNone
, // drag target didn't accept the data
35 wxDragCopy
, // the data was successfully copied
36 wxDragMove
, // the data was successfully moved (MSW only)
37 wxDragLink
, // operation is a drag-link
38 wxDragCancel
// the operation was cancelled by user (not an error)
41 inline WXDLLEXPORT
bool wxIsDragResultOk(wxDragResult res
)
43 return res
== wxDragCopy
|| res
== wxDragMove
|| res
== wxDragLink
;
46 // ----------------------------------------------------------------------------
47 // wxDropSource is the object you need to create (and call DoDragDrop on it)
48 // to initiate a drag-and-drop operation
49 // ----------------------------------------------------------------------------
51 class WXDLLEXPORT wxDropSourceBase
54 wxDropSourceBase(const wxCursor
&cursorCopy
= wxNullCursor
,
55 const wxCursor
&cursorMove
= wxNullCursor
,
56 const wxCursor
&cursorStop
= wxNullCursor
)
57 : m_cursorCopy(cursorCopy
),
58 m_cursorMove(cursorMove
),
59 m_cursorStop(cursorStop
)
60 { m_data
= (wxDataObject
*)NULL
; }
61 virtual ~wxDropSourceBase() { }
63 // set the data which is transfered by drag and drop
64 void SetData(wxDataObject
& data
)
67 wxDataObject
*GetDataObject()
70 // set the icon corresponding to given drag result
71 void SetCursor(wxDragResult res
, const wxCursor
& cursor
)
73 if ( res
== wxDragCopy
)
74 m_cursorCopy
= cursor
;
75 else if ( res
== wxDragMove
)
76 m_cursorMove
= cursor
;
78 m_cursorStop
= cursor
;
81 // start drag action, see enum wxDragResult for return value description
83 // if bAllowMove is TRUE, data can be moved, if not - only copied
84 virtual wxDragResult
DoDragDrop(bool bAllowMove
= FALSE
) = 0;
86 // override to give feedback depending on the current operation result
87 // "effect" and return TRUE if you did something, FALSE to let the library
88 // give the default feedback
89 virtual bool GiveFeedback(wxDragResult
WXUNUSED(effect
)) { return FALSE
; }
92 const wxCursor
& GetCursor(wxDragResult res
) const
94 if ( res
== wxDragCopy
)
96 else if ( res
== wxDragMove
)
102 wxDataObject
*m_data
;
104 // the cursors to use for feedback
105 wxCursor m_cursorCopy
, m_cursorMove
, m_cursorStop
;
108 // ----------------------------------------------------------------------------
109 // wxDropTarget should be associated with a window if it wants to be able to
110 // receive data via drag and drop.
112 // To use this class, you should derive from wxDropTarget and implement
113 // OnData() pure virtual method. You may also wish to override OnDrop() if you
114 // want to accept the data only inside some region of the window (this may
115 // avoid having to copy the data to this application which happens only when
116 // OnData() is called)
117 // ----------------------------------------------------------------------------
119 class WXDLLEXPORT wxDropTargetBase
122 // ctor takes a pointer to heap-allocated wxDataObject which will be owned
123 // by wxDropTarget and deleted by it automatically. If you don't give it
124 // here, you can use SetDataObject() later.
125 wxDropTargetBase(wxDataObject
*dataObject
= (wxDataObject
*)NULL
)
126 { m_dataObject
= dataObject
; }
127 // dtor deletes our data object
128 virtual ~wxDropTargetBase()
129 { delete m_dataObject
; }
131 // get/set the associated wxDataObject
132 wxDataObject
*GetDataObject() const
133 { return m_dataObject
; }
134 void SetDataObject(wxDataObject
*dataObject
)
135 { if (m_dataObject
) delete m_dataObject
;
136 m_dataObject
= dataObject
; }
138 // these functions are called when data is moved over position (x, y) and
139 // may return either wxDragCopy, wxDragMove or wxDragNone depending on
140 // what would happen if the data were dropped here.
142 // the last parameter is what would happen by default and is determined by
143 // the platform-specific logic (for example, under Windows it's wxDragCopy
144 // if Ctrl key is pressed and wxDragMove otherwise) except that it will
145 // always be wxDragNone if the carried data is in an unsupported format.
147 // called when the mouse enters the window (only once until OnLeave())
148 virtual wxDragResult
OnEnter(wxCoord x
, wxCoord y
, wxDragResult def
)
149 { return OnDragOver(x
, y
, def
); }
151 // called when the mouse moves in the window - shouldn't take long to
152 // execute or otherwise mouse movement would be too slow
153 virtual wxDragResult
OnDragOver(wxCoord
WXUNUSED(x
), wxCoord
WXUNUSED(y
),
157 // called when mouse leaves the window: might be used to remove the
158 // feedback which was given in OnEnter()
159 virtual void OnLeave() { }
161 // this function is called when data is dropped at position (x, y) - if it
162 // returns TRUE, OnData() will be called immediately afterwards which will
163 // allow to retrieve the data dropped.
164 virtual bool OnDrop(wxCoord x
, wxCoord y
) = 0;
166 // called after OnDrop() returns TRUE: you will usually just call
167 // GetData() from here and, probably, also refresh something to update the
168 // new data and, finally, return the code indicating how did the operation
169 // complete (returning default value in case of success and wxDragError on
170 // failure is usually ok)
171 virtual wxDragResult
OnData(wxCoord x
, wxCoord y
, wxDragResult def
) = 0;
173 // may be called *only* from inside OnData() and will fill m_dataObject
174 // with the data from the drop source if it returns TRUE
175 virtual bool GetData() = 0;
178 wxDataObject
*m_dataObject
;
181 // ----------------------------------------------------------------------------
182 // include platform dependent class declarations
183 // ----------------------------------------------------------------------------
185 #if defined(__WXMSW__)
186 #include "wx/msw/ole/dropsrc.h"
187 #include "wx/msw/ole/droptgt.h"
188 #elif defined(__WXMOTIF__)
189 #include "wx/motif/dnd.h"
190 #elif defined(__WXGTK__)
191 #include "wx/gtk/dnd.h"
192 #elif defined(__WXMAC__)
193 #include "wx/mac/dnd.h"
194 #elif defined(__WXPM__)
195 #include "wx/os2/dnd.h"
196 #elif defined(__WXSTUBS__)
197 #include "wx/stubs/dnd.h"
200 // ----------------------------------------------------------------------------
201 // standard wxDropTarget implementations (implemented in common/dobjcmn.cpp)
202 // ----------------------------------------------------------------------------
204 // A simple wxDropTarget derived class for text data: you only need to
205 // override OnDropText() to get something working
206 class WXDLLEXPORT wxTextDropTarget
: public wxDropTarget
211 virtual bool OnDropText(wxCoord x
, wxCoord y
, const wxString
& text
) = 0;
213 virtual wxDragResult
OnData(wxCoord x
, wxCoord y
, wxDragResult def
);
216 // A drop target which accepts files (dragged from File Manager or Explorer)
217 class WXDLLEXPORT wxFileDropTarget
: public wxDropTarget
222 // parameters are the number of files and the array of file names
223 virtual bool OnDropFiles(wxCoord x
, wxCoord y
,
224 const wxArrayString
& filenames
) = 0;
226 virtual wxDragResult
OnData(wxCoord x
, wxCoord y
, wxDragResult def
);
229 #endif // wxUSE_DRAG_AND_DROP
231 #endif // _WX_DND_H_BASE_