class WXDLLEXPORT wxImage;
GWorldPtr wxMacCreateGWorld( int width , int height , int depth ) ;
-void wxMacDestroyGWorld( GWorldPtr gw ) ;
+void wxMacDestroyGWorld( GWorldPtr gw ) ;
PicHandle wxMacCreatePict( GWorldPtr gw , GWorldPtr mask = NULL ) ;
-void wxMacSetColorTableEntry( CTabHandle newColors , int index , int red , int green , int blue ) ;
+CIconHandle wxMacCreateCIcon(GWorldPtr image , GWorldPtr mask , short dstDepth , short iconSize ) ;
+void wxMacSetColorTableEntry( CTabHandle newColors , int index , int red , int green , int blue ) ;
CTabHandle wxMacCreateColorTable( int numColors ) ;
// A mask is a mono bitmap used for drawing bitmaps