]> git.saurik.com Git - wxWidgets.git/blob - include/wx/motif/region.h
restored wxPluginLibrary::ms_classes handling code that was removed by mistake
[wxWidgets.git] / include / wx / motif / region.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: region.h
3 // Purpose: wxRegion class
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 17/09/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_REGION_H_
13 #define _WX_REGION_H_
14
15 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
16 #pragma interface "region.h"
17 #endif
18
19 #include "wx/list.h"
20 #include "wx/gdiobj.h"
21 #include "wx/gdicmn.h"
22
23 // ----------------------------------------------------------------------------
24 // A list of rectangles type used by wxRegion and wxWindow
25 // ----------------------------------------------------------------------------
26
27 WX_DECLARE_LIST(wxRect, wxRectList);
28
29
30 enum wxRegionContain {
31 wxOutRegion = 0, wxPartRegion = 1, wxInRegion = 2
32 };
33
34 // So far, for internal use only
35 enum wxRegionOp {
36 wxRGN_AND, // Creates the intersection of the two combined regions.
37 wxRGN_COPY, // Creates a copy of the region identified by hrgnSrc1.
38 wxRGN_DIFF, // Combines the parts of hrgnSrc1 that are not part of hrgnSrc2.
39 wxRGN_OR, // Creates the union of two combined regions.
40 wxRGN_XOR // Creates the union of two combined regions except for any overlapping areas.
41 };
42
43 class WXDLLEXPORT wxRegion : public wxGDIObject {
44 DECLARE_DYNAMIC_CLASS(wxRegion)
45 friend class WXDLLEXPORT wxRegionIterator;
46 public:
47 wxRegion(wxCoord x, wxCoord y, wxCoord w, wxCoord h);
48 wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight);
49 wxRegion(const wxRect& rect);
50 wxRegion();
51 wxRegion( const wxBitmap& bmp,
52 const wxColour& transColour = wxNullColour,
53 int tolerance = 0)
54 {
55 Union(bmp, transColour, tolerance);
56 }
57 ~wxRegion();
58
59 //# Copying
60 inline wxRegion(const wxRegion& r)
61 { Ref(r); }
62 inline wxRegion& operator = (const wxRegion& r)
63 { Ref(r); return (*this); }
64
65 //# Modify region
66 // Clear current region
67 void Clear();
68
69 // Union rectangle or region with this.
70 inline bool Union(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_OR); }
71 inline bool Union(const wxRect& rect) { return Combine(rect, wxRGN_OR); }
72 inline bool Union(const wxRegion& region) { return Combine(region, wxRGN_OR); }
73
74 // Intersect rectangle or region with this.
75 inline bool Intersect(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_AND); }
76 inline bool Intersect(const wxRect& rect) { return Combine(rect, wxRGN_AND); }
77 inline bool Intersect(const wxRegion& region) { return Combine(region, wxRGN_AND); }
78
79 // Subtract rectangle or region from this:
80 // Combines the parts of 'this' that are not part of the second region.
81 inline bool Subtract(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_DIFF); }
82 inline bool Subtract(const wxRect& rect) { return Combine(rect, wxRGN_DIFF); }
83 inline bool Subtract(const wxRegion& region) { return Combine(region, wxRGN_DIFF); }
84
85 // XOR: the union of two combined regions except for any overlapping areas.
86 inline bool Xor(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_XOR); }
87 inline bool Xor(const wxRect& rect) { return Combine(rect, wxRGN_XOR); }
88 inline bool Xor(const wxRegion& region) { return Combine(region, wxRGN_XOR); }
89
90 //# Information on region
91 // Outer bounds of region
92 void GetBox(wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h) const;
93 wxRect GetBox() const ;
94
95 // Is region empty?
96 bool Empty() const;
97 inline bool IsEmpty() const { return Empty(); }
98 bool Ok() const { return (m_refData != NULL) ; }
99
100 //# Tests
101 // Does the region contain the point (x,y)?
102 wxRegionContain Contains(wxCoord x, wxCoord y) const;
103 // Does the region contain the point pt?
104 wxRegionContain Contains(const wxPoint& pt) const;
105 // Does the region contain the rectangle (x, y, w, h)?
106 wxRegionContain Contains(wxCoord x, wxCoord y, wxCoord w, wxCoord h) const;
107 // Does the region contain the rectangle rect?
108 wxRegionContain Contains(const wxRect& rect) const;
109
110 // Convert the region to a B&W bitmap with the white pixels being inside
111 // the region.
112 wxBitmap ConvertToBitmap() const;
113
114 // Use the non-transparent pixels of a wxBitmap for the region to combine
115 // with this region. If the bitmap has a mask then it will be used,
116 // otherwise the colour to be treated as transparent may be specified,
117 // along with an optional tolerance value.
118 bool Union(const wxBitmap& bmp,
119 const wxColour& transColour = wxNullColour,
120 int tolerance = 0);
121
122 // Internal
123 bool Combine(wxCoord x, wxCoord y, wxCoord width, wxCoord height, wxRegionOp op);
124 bool Combine(const wxRegion& region, wxRegionOp op);
125 bool Combine(const wxRect& rect, wxRegionOp op);
126
127 // Get the internal Region handle
128 WXRegion GetXRegion() const;
129
130 // 'Naughty' functions that allow wxWindows to use a list of rects
131 // instead of the region, in certain circumstances (e.g. when
132 // making a region out of the update rectangles).
133 // These are used by wxPaintDC::wxPaintDC and wxRegionIterator::Reset.
134 bool UsingRects() const;
135 wxRect* GetRects();
136 int GetRectCount() const;
137 void SetRects(const wxRectList& rectList);
138 void SetRects(int count, const wxRect* rects);
139 };
140
141 class WXDLLEXPORT wxRegionIterator : public wxObject {
142 DECLARE_DYNAMIC_CLASS(wxRegionIterator)
143 public:
144 wxRegionIterator();
145 wxRegionIterator(const wxRegion& region);
146 ~wxRegionIterator();
147
148 void Reset() { m_current = 0; }
149 void Reset(const wxRegion& region);
150
151 operator bool () const { return m_current < m_numRects; }
152 bool HaveRects() const { return m_current < m_numRects; }
153
154 void operator ++ ();
155 void operator ++ (int);
156
157 wxCoord GetX() const;
158 wxCoord GetY() const;
159 wxCoord GetW() const;
160 wxCoord GetWidth() const { return GetW(); }
161 wxCoord GetH() const;
162 wxCoord GetHeight() const { return GetH(); }
163 wxRect GetRect() const { return wxRect(GetX(), GetY(), GetWidth(), GetHeight()); }
164
165 private:
166 size_t m_current;
167 size_t m_numRects;
168 wxRegion m_region;
169 wxRect* m_rects;
170 };
171
172 #endif
173 // _WX_REGION_H_