size_t m_objcount; // ..and (pluggable) object instantiations.
wxModuleList m_wxmodules; // any wxModules that we initialised.
+ void UpdateClasses(); // Update ms_classes
+ void RestoreClasses(); // Removes this library from ms_classes
void RegisterModules(); // Init any wxModules in the lib.
void UnregisterModules(); // Cleanup any wxModules we installed.
if( m_handle != 0 )
{
+ UpdateClasses();
RegisterModules();
}
else
if( m_handle != 0 )
{
UnregisterModules();
+ RestoreClasses();
}
}
// Private methods
// ------------------------
+void wxPluginLibrary::UpdateClasses()
+{
+ for (wxClassInfo *info = m_after; info != m_before; info = info->m_next)
+ {
+ if( info->m_className )
+ {
+ // Hash all the class names into a local table too so
+ // we can quickly find the entry they correspond to.
+ (*ms_classes)[info->m_className] = this;
+ }
+ }
+}
+
+void wxPluginLibrary::RestoreClasses()
+{
+ for(wxClassInfo *info = m_after; info != m_before; info = info->m_next)
+ {
+ ms_classes->erase(ms_classes->find(info->m_className));
+ }
+}
+
void wxPluginLibrary::RegisterModules()
{
// Plugin libraries might have wxModules, Register and initialise them if