]> git.saurik.com Git - wxWidgets.git/blob - src/common/wincmn.cpp
fixed centering of top level windows on secondary displays (replaces patch 1267173)
[wxWidgets.git] / src / common / wincmn.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/window.cpp
3 // Purpose: common (to all ports) wxWindow functions
4 // Author: Julian Smart, Vadim Zeitlin
5 // Modified by:
6 // Created: 13/07/98
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
22
23 #ifdef __BORLANDC__
24 #pragma hdrstop
25 #endif
26
27 #ifndef WX_PRECOMP
28 #include "wx/string.h"
29 #include "wx/log.h"
30 #include "wx/intl.h"
31 #include "wx/frame.h"
32 #include "wx/defs.h"
33 #include "wx/window.h"
34 #include "wx/control.h"
35 #include "wx/checkbox.h"
36 #include "wx/radiobut.h"
37 #include "wx/statbox.h"
38 #include "wx/textctrl.h"
39 #include "wx/settings.h"
40 #include "wx/dialog.h"
41 #include "wx/msgdlg.h"
42 #include "wx/statusbr.h"
43 #include "wx/toolbar.h"
44 #include "wx/dcclient.h"
45 #endif //WX_PRECOMP
46
47 #if defined(__WXMAC__) && wxUSE_SCROLLBAR
48 #include "wx/scrolbar.h"
49 #endif
50
51 #if wxUSE_CONSTRAINTS
52 #include "wx/layout.h"
53 #endif // wxUSE_CONSTRAINTS
54
55 #include "wx/sizer.h"
56
57 #if wxUSE_DRAG_AND_DROP
58 #include "wx/dnd.h"
59 #endif // wxUSE_DRAG_AND_DROP
60
61 #if wxUSE_ACCESSIBILITY
62 #include "wx/access.h"
63 #endif
64
65 #if wxUSE_HELP
66 #include "wx/cshelp.h"
67 #endif // wxUSE_HELP
68
69 #if wxUSE_TOOLTIPS
70 #include "wx/tooltip.h"
71 #endif // wxUSE_TOOLTIPS
72
73 #if wxUSE_CARET
74 #include "wx/caret.h"
75 #endif // wxUSE_CARET
76
77 #if wxUSE_SYSTEM_OPTIONS
78 #include "wx/sysopt.h"
79 #endif
80
81 // For reporting compile- and runtime version of GTK+ in the ctrl+alt+mclick dialog.
82 // The gtk includes don't pull any other headers in, at least not on my system - MR
83 #ifdef __WXGTK__
84 #ifdef __WXGTK20__
85 #include <gtk/gtkversion.h>
86 #else
87 #include <gtk/gtkfeatures.h>
88 #endif
89 extern const unsigned int gtk_major_version;
90 extern const unsigned int gtk_minor_version;
91 extern const unsigned int gtk_micro_version;
92 #endif
93
94 // ----------------------------------------------------------------------------
95 // static data
96 // ----------------------------------------------------------------------------
97
98 #if defined(__WXPALMOS__)
99 int wxWindowBase::ms_lastControlId = 32767;
100 #elif defined(__WXPM__)
101 int wxWindowBase::ms_lastControlId = 2000;
102 #else
103 int wxWindowBase::ms_lastControlId = -200;
104 #endif
105
106 IMPLEMENT_ABSTRACT_CLASS(wxWindowBase, wxEvtHandler)
107
108 // ----------------------------------------------------------------------------
109 // event table
110 // ----------------------------------------------------------------------------
111
112 BEGIN_EVENT_TABLE(wxWindowBase, wxEvtHandler)
113 EVT_SYS_COLOUR_CHANGED(wxWindowBase::OnSysColourChanged)
114 EVT_INIT_DIALOG(wxWindowBase::OnInitDialog)
115 EVT_MIDDLE_DOWN(wxWindowBase::OnMiddleClick)
116
117 #if wxUSE_HELP
118 EVT_HELP(wxID_ANY, wxWindowBase::OnHelp)
119 #endif // wxUSE_HELP
120
121 END_EVENT_TABLE()
122
123 // ============================================================================
124 // implementation of the common functionality of the wxWindow class
125 // ============================================================================
126
127 // ----------------------------------------------------------------------------
128 // initialization
129 // ----------------------------------------------------------------------------
130
131 // the default initialization
132 wxWindowBase::wxWindowBase()
133 {
134 // no window yet, no parent nor children
135 m_parent = (wxWindow *)NULL;
136 m_windowId = wxID_ANY;
137
138 // no constraints on the minimal window size
139 m_minWidth =
140 m_maxWidth = wxDefaultCoord;
141 m_minHeight =
142 m_maxHeight = wxDefaultCoord;
143
144 // invalidiated cache value
145 m_bestSizeCache = wxDefaultSize;
146
147 // window are created enabled and visible by default
148 m_isShown =
149 m_isEnabled = true;
150
151 // the default event handler is just this window
152 m_eventHandler = this;
153
154 #if wxUSE_VALIDATORS
155 // no validator
156 m_windowValidator = (wxValidator *) NULL;
157 #endif // wxUSE_VALIDATORS
158
159 // the colours/fonts are default for now, so leave m_font,
160 // m_backgroundColour and m_foregroundColour uninitialized and set those
161 m_hasBgCol =
162 m_hasFgCol =
163 m_hasFont = false;
164 m_inheritBgCol =
165 m_inheritFgCol =
166 m_inheritFont = false;
167
168 // no style bits
169 m_exStyle =
170 m_windowStyle = 0;
171
172 m_backgroundStyle = wxBG_STYLE_SYSTEM;
173
174 #if wxUSE_CONSTRAINTS
175 // no constraints whatsoever
176 m_constraints = (wxLayoutConstraints *) NULL;
177 m_constraintsInvolvedIn = (wxWindowList *) NULL;
178 #endif // wxUSE_CONSTRAINTS
179
180 m_windowSizer = (wxSizer *) NULL;
181 m_containingSizer = (wxSizer *) NULL;
182 m_autoLayout = false;
183
184 #if wxUSE_DRAG_AND_DROP
185 m_dropTarget = (wxDropTarget *)NULL;
186 #endif // wxUSE_DRAG_AND_DROP
187
188 #if wxUSE_TOOLTIPS
189 m_tooltip = (wxToolTip *)NULL;
190 #endif // wxUSE_TOOLTIPS
191
192 #if wxUSE_CARET
193 m_caret = (wxCaret *)NULL;
194 #endif // wxUSE_CARET
195
196 #if wxUSE_PALETTE
197 m_hasCustomPalette = false;
198 #endif // wxUSE_PALETTE
199
200 #if wxUSE_ACCESSIBILITY
201 m_accessible = NULL;
202 #endif
203
204 m_virtualSize = wxDefaultSize;
205
206 m_minVirtualWidth =
207 m_maxVirtualWidth = wxDefaultCoord;
208 m_minVirtualHeight =
209 m_maxVirtualHeight = wxDefaultCoord;
210
211 m_windowVariant = wxWINDOW_VARIANT_NORMAL;
212 #if wxUSE_SYSTEM_OPTIONS
213 if ( wxSystemOptions::HasOption(wxWINDOW_DEFAULT_VARIANT) )
214 {
215 m_windowVariant = (wxWindowVariant) wxSystemOptions::GetOptionInt( wxWINDOW_DEFAULT_VARIANT ) ;
216 }
217 #endif
218
219 // Whether we're using the current theme for this window (wxGTK only for now)
220 m_themeEnabled = false;
221
222 // VZ: this one shouldn't exist...
223 m_isBeingDeleted = false;
224
225 // Reserved for future use
226 m_windowReserved = NULL;
227 }
228
229 // common part of window creation process
230 bool wxWindowBase::CreateBase(wxWindowBase *parent,
231 wxWindowID id,
232 const wxPoint& WXUNUSED(pos),
233 const wxSize& WXUNUSED(size),
234 long style,
235 const wxValidator& wxVALIDATOR_PARAM(validator),
236 const wxString& name)
237 {
238 #if wxUSE_STATBOX
239 // wxGTK doesn't allow to create controls with static box as the parent so
240 // this will result in a crash when the program is ported to wxGTK so warn
241 // the user about it
242
243 // if you get this assert, the correct solution is to create the controls
244 // as siblings of the static box
245 wxASSERT_MSG( !parent || !wxDynamicCast(parent, wxStaticBox),
246 _T("wxStaticBox can't be used as a window parent!") );
247 #endif // wxUSE_STATBOX
248
249 // ids are limited to 16 bits under MSW so if you care about portability,
250 // it's not a good idea to use ids out of this range (and negative ids are
251 // reserved for wxWidgets own usage)
252 wxASSERT_MSG( id == wxID_ANY || (id >= 0 && id < 32767),
253 _T("invalid id value") );
254
255 // generate a new id if the user doesn't care about it
256 m_windowId = id == wxID_ANY ? NewControlId() : id;
257
258 SetName(name);
259 SetWindowStyleFlag(style);
260 SetParent(parent);
261
262 #if wxUSE_VALIDATORS
263 SetValidator(validator);
264 #endif // wxUSE_VALIDATORS
265
266 // if the parent window has wxWS_EX_VALIDATE_RECURSIVELY set, we want to
267 // have it too - like this it's possible to set it only in the top level
268 // dialog/frame and all children will inherit it by defult
269 if ( parent && (parent->GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) )
270 {
271 SetExtraStyle(GetExtraStyle() | wxWS_EX_VALIDATE_RECURSIVELY);
272 }
273
274 return true;
275 }
276
277 // ----------------------------------------------------------------------------
278 // destruction
279 // ----------------------------------------------------------------------------
280
281 // common clean up
282 wxWindowBase::~wxWindowBase()
283 {
284 wxASSERT_MSG( GetCapture() != this, wxT("attempt to destroy window with mouse capture") );
285
286 // FIXME if these 2 cases result from programming errors in the user code
287 // we should probably assert here instead of silently fixing them
288
289 // Just in case the window has been Closed, but we're then deleting
290 // immediately: don't leave dangling pointers.
291 wxPendingDelete.DeleteObject(this);
292
293 // Just in case we've loaded a top-level window via LoadNativeDialog but
294 // we weren't a dialog class
295 wxTopLevelWindows.DeleteObject((wxWindow*)this);
296
297 wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );
298
299 // reset the dangling pointer our parent window may keep to us
300 if ( m_parent )
301 {
302 if ( m_parent->GetDefaultItem() == this )
303 {
304 m_parent->SetDefaultItem(NULL);
305 }
306
307 m_parent->RemoveChild(this);
308 }
309
310 #if wxUSE_CARET
311 delete m_caret;
312 #endif // wxUSE_CARET
313
314 #if wxUSE_VALIDATORS
315 delete m_windowValidator;
316 #endif // wxUSE_VALIDATORS
317
318 #if wxUSE_CONSTRAINTS
319 // Have to delete constraints/sizer FIRST otherwise sizers may try to look
320 // at deleted windows as they delete themselves.
321 DeleteRelatedConstraints();
322
323 if ( m_constraints )
324 {
325 // This removes any dangling pointers to this window in other windows'
326 // constraintsInvolvedIn lists.
327 UnsetConstraints(m_constraints);
328 delete m_constraints;
329 m_constraints = NULL;
330 }
331 #endif // wxUSE_CONSTRAINTS
332
333 if ( m_containingSizer )
334 m_containingSizer->Detach( (wxWindow*)this );
335
336 delete m_windowSizer;
337
338 #if wxUSE_DRAG_AND_DROP
339 delete m_dropTarget;
340 #endif // wxUSE_DRAG_AND_DROP
341
342 #if wxUSE_TOOLTIPS
343 delete m_tooltip;
344 #endif // wxUSE_TOOLTIPS
345
346 #if wxUSE_ACCESSIBILITY
347 delete m_accessible;
348 #endif
349 }
350
351 bool wxWindowBase::Destroy()
352 {
353 delete this;
354
355 return true;
356 }
357
358 bool wxWindowBase::Close(bool force)
359 {
360 wxCloseEvent event(wxEVT_CLOSE_WINDOW, m_windowId);
361 event.SetEventObject(this);
362 event.SetCanVeto(!force);
363
364 // return false if window wasn't closed because the application vetoed the
365 // close event
366 return GetEventHandler()->ProcessEvent(event) && !event.GetVeto();
367 }
368
369 bool wxWindowBase::DestroyChildren()
370 {
371 wxWindowList::compatibility_iterator node;
372 for ( ;; )
373 {
374 // we iterate until the list becomes empty
375 node = GetChildren().GetFirst();
376 if ( !node )
377 break;
378
379 wxWindow *child = node->GetData();
380
381 // note that we really want to call delete and not ->Destroy() here
382 // because we want to delete the child immediately, before we are
383 // deleted, and delayed deletion would result in problems as our (top
384 // level) child could outlive its parent
385 delete child;
386
387 wxASSERT_MSG( !GetChildren().Find(child),
388 wxT("child didn't remove itself using RemoveChild()") );
389 }
390
391 return true;
392 }
393
394 // ----------------------------------------------------------------------------
395 // size/position related methods
396 // ----------------------------------------------------------------------------
397
398 // centre the window with respect to its parent in either (or both) directions
399 void wxWindowBase::DoCentre(int dir)
400 {
401 wxCHECK_RET( !(dir & wxCENTRE_ON_SCREEN) && GetParent(),
402 _T("this method only implements centering child windows") );
403
404 SetSize(GetRect().CentreIn(GetParent()->GetClientSize(), dir));
405 }
406
407 // fits the window around the children
408 void wxWindowBase::Fit()
409 {
410 if ( !GetChildren().empty() )
411 {
412 SetClientSize(GetBestSize());
413 }
414 //else: do nothing if we have no children
415 }
416
417 // fits virtual size (ie. scrolled area etc.) around children
418 void wxWindowBase::FitInside()
419 {
420 if ( GetChildren().GetCount() > 0 )
421 {
422 SetVirtualSize( GetBestVirtualSize() );
423 }
424 }
425
426 // On Mac, scrollbars are explicitly children.
427 #ifdef __WXMAC__
428 static bool wxHasRealChildren(const wxWindowBase* win)
429 {
430 int realChildCount = 0;
431
432 for ( wxWindowList::compatibility_iterator node = win->GetChildren().GetFirst();
433 node;
434 node = node->GetNext() )
435 {
436 wxWindow *win = node->GetData();
437 if ( !win->IsTopLevel() && win->IsShown() && !win->IsKindOf(CLASSINFO(wxScrollBar)))
438 realChildCount ++;
439 }
440 return (realChildCount > 0);
441 }
442 #endif
443
444 void wxWindowBase::InvalidateBestSize()
445 {
446 m_bestSizeCache = wxDefaultSize;
447
448 // parent's best size calculation may depend on its children's
449 // best sizes, so let's invalidate it as well to be safe:
450 if (m_parent)
451 m_parent->InvalidateBestSize();
452 }
453
454 // return the size best suited for the current window
455 wxSize wxWindowBase::DoGetBestSize() const
456 {
457 wxSize best;
458
459 if ( m_windowSizer )
460 {
461 best = GetWindowSizeForVirtualSize(m_windowSizer->GetMinSize());
462 }
463 #if wxUSE_CONSTRAINTS
464 else if ( m_constraints )
465 {
466 wxConstCast(this, wxWindowBase)->SatisfyConstraints();
467
468 // our minimal acceptable size is such that all our windows fit inside
469 int maxX = 0,
470 maxY = 0;
471
472 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
473 node;
474 node = node->GetNext() )
475 {
476 wxLayoutConstraints *c = node->GetData()->GetConstraints();
477 if ( !c )
478 {
479 // it's not normal that we have an unconstrained child, but
480 // what can we do about it?
481 continue;
482 }
483
484 int x = c->right.GetValue(),
485 y = c->bottom.GetValue();
486
487 if ( x > maxX )
488 maxX = x;
489
490 if ( y > maxY )
491 maxY = y;
492
493 // TODO: we must calculate the overlaps somehow, otherwise we
494 // will never return a size bigger than the current one :-(
495 }
496
497 best = wxSize(maxX, maxY);
498 }
499 #endif // wxUSE_CONSTRAINTS
500 else if ( !GetChildren().empty()
501 #ifdef __WXMAC__
502 && wxHasRealChildren(this)
503 #endif
504 )
505 {
506 // our minimal acceptable size is such that all our visible child windows fit inside
507 int maxX = 0,
508 maxY = 0;
509
510 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
511 node;
512 node = node->GetNext() )
513 {
514 wxWindow *win = node->GetData();
515 if ( win->IsTopLevel() || ( ! win->IsShown() )
516 #if wxUSE_STATUSBAR
517 || wxDynamicCast(win, wxStatusBar)
518 #endif // wxUSE_STATUSBAR
519 )
520 {
521 // dialogs and frames lie in different top level windows -
522 // don't deal with them here; as for the status bars, they
523 // don't lie in the client area at all
524 continue;
525 }
526
527 int wx, wy, ww, wh;
528 win->GetPosition(&wx, &wy);
529
530 // if the window hadn't been positioned yet, assume that it is in
531 // the origin
532 if ( wx == wxDefaultCoord )
533 wx = 0;
534 if ( wy == wxDefaultCoord )
535 wy = 0;
536
537 win->GetSize(&ww, &wh);
538 if ( wx + ww > maxX )
539 maxX = wx + ww;
540 if ( wy + wh > maxY )
541 maxY = wy + wh;
542 }
543
544 // for compatibility with the old versions and because it really looks
545 // slightly more pretty like this, add a pad
546 maxX += 7;
547 maxY += 14;
548
549 best = wxSize(maxX, maxY);
550 }
551 else // ! has children
552 {
553 // for a generic window there is no natural best size so, if the
554 // minimal size is not set, use the current size but take care to
555 // remember it as minimal size for the next time because our best size
556 // should be constant: otherwise we could get into a situation when the
557 // window is initially at some size, then expanded to a larger size and
558 // then, when the containing window is shrunk back (because our initial
559 // best size had been used for computing the parent min size), we can't
560 // be shrunk back any more because our best size is now bigger
561 wxSize size = GetMinSize();
562 if ( !size.IsFullySpecified() )
563 {
564 size.SetDefaults(GetSize());
565 wxConstCast(this, wxWindowBase)->SetMinSize(size);
566 }
567
568 // return as-is, unadjusted by the client size difference.
569 return size;
570 }
571
572 // Add any difference between size and client size
573 wxSize diff = GetSize() - GetClientSize();
574 best.x += wxMax(0, diff.x);
575 best.y += wxMax(0, diff.y);
576
577 return best;
578 }
579
580
581 wxSize wxWindowBase::GetBestFittingSize() const
582 {
583 // merge the best size with the min size, giving priority to the min size
584 wxSize min = GetMinSize();
585 if (min.x == wxDefaultCoord || min.y == wxDefaultCoord)
586 {
587 wxSize best = GetBestSize();
588 if (min.x == wxDefaultCoord) min.x = best.x;
589 if (min.y == wxDefaultCoord) min.y = best.y;
590 }
591 return min;
592 }
593
594
595 void wxWindowBase::SetBestFittingSize(const wxSize& size)
596 {
597 // Set the min size to the size passed in. This will usually either be
598 // wxDefaultSize or the size passed to this window's ctor/Create function.
599 SetMinSize(size);
600
601 // Merge the size with the best size if needed
602 wxSize best = GetBestFittingSize();
603
604 // If the current size doesn't match then change it
605 if (GetSize() != best)
606 SetSize(best);
607 }
608
609
610 // by default the origin is not shifted
611 wxPoint wxWindowBase::GetClientAreaOrigin() const
612 {
613 return wxPoint(0,0);
614 }
615
616 // set the min/max size of the window
617 void wxWindowBase::DoSetSizeHints(int minW, int minH,
618 int maxW, int maxH,
619 int WXUNUSED(incW), int WXUNUSED(incH))
620 {
621 // setting min width greater than max width leads to infinite loops under
622 // X11 and generally doesn't make any sense, so don't allow it
623 wxCHECK_RET( (minW == wxDefaultCoord || maxW == wxDefaultCoord || minW <= maxW) &&
624 (minH == wxDefaultCoord || maxH == wxDefaultCoord || minH <= maxH),
625 _T("min width/height must be less than max width/height!") );
626
627 m_minWidth = minW;
628 m_maxWidth = maxW;
629 m_minHeight = minH;
630 m_maxHeight = maxH;
631 }
632
633 void wxWindowBase::SetWindowVariant( wxWindowVariant variant )
634 {
635 if ( m_windowVariant != variant )
636 {
637 m_windowVariant = variant;
638
639 DoSetWindowVariant(variant);
640 }
641 }
642
643 void wxWindowBase::DoSetWindowVariant( wxWindowVariant variant )
644 {
645 // adjust the font height to correspond to our new variant (notice that
646 // we're only called if something really changed)
647 wxFont font = GetFont();
648 int size = font.GetPointSize();
649 switch ( variant )
650 {
651 case wxWINDOW_VARIANT_NORMAL:
652 break;
653
654 case wxWINDOW_VARIANT_SMALL:
655 size *= 3;
656 size /= 4;
657 break;
658
659 case wxWINDOW_VARIANT_MINI:
660 size *= 2;
661 size /= 3;
662 break;
663
664 case wxWINDOW_VARIANT_LARGE:
665 size *= 5;
666 size /= 4;
667 break;
668
669 default:
670 wxFAIL_MSG(_T("unexpected window variant"));
671 break;
672 }
673
674 font.SetPointSize(size);
675 SetFont(font);
676 }
677
678 void wxWindowBase::SetVirtualSizeHints( int minW, int minH,
679 int maxW, int maxH )
680 {
681 m_minVirtualWidth = minW;
682 m_maxVirtualWidth = maxW;
683 m_minVirtualHeight = minH;
684 m_maxVirtualHeight = maxH;
685 }
686
687 void wxWindowBase::DoSetVirtualSize( int x, int y )
688 {
689 if ( m_minVirtualWidth != wxDefaultCoord && m_minVirtualWidth > x )
690 x = m_minVirtualWidth;
691 if ( m_maxVirtualWidth != wxDefaultCoord && m_maxVirtualWidth < x )
692 x = m_maxVirtualWidth;
693 if ( m_minVirtualHeight != wxDefaultCoord && m_minVirtualHeight > y )
694 y = m_minVirtualHeight;
695 if ( m_maxVirtualHeight != wxDefaultCoord && m_maxVirtualHeight < y )
696 y = m_maxVirtualHeight;
697
698 m_virtualSize = wxSize(x, y);
699 }
700
701 wxSize wxWindowBase::DoGetVirtualSize() const
702 {
703 // we should use the entire client area so if it is greater than our
704 // virtual size, expand it to fit (otherwise if the window is big enough we
705 // wouldn't be using parts of it)
706 wxSize size = GetClientSize();
707 if ( m_virtualSize.x > size.x )
708 size.x = m_virtualSize.x;
709
710 if ( m_virtualSize.y >= size.y )
711 size.y = m_virtualSize.y;
712
713 return size;
714 }
715
716 // ----------------------------------------------------------------------------
717 // show/hide/enable/disable the window
718 // ----------------------------------------------------------------------------
719
720 bool wxWindowBase::Show(bool show)
721 {
722 if ( show != m_isShown )
723 {
724 m_isShown = show;
725
726 return true;
727 }
728 else
729 {
730 return false;
731 }
732 }
733
734 bool wxWindowBase::Enable(bool enable)
735 {
736 if ( enable != m_isEnabled )
737 {
738 m_isEnabled = enable;
739
740 return true;
741 }
742 else
743 {
744 return false;
745 }
746 }
747 // ----------------------------------------------------------------------------
748 // RTTI
749 // ----------------------------------------------------------------------------
750
751 bool wxWindowBase::IsTopLevel() const
752 {
753 return false;
754 }
755
756 // ----------------------------------------------------------------------------
757 // reparenting the window
758 // ----------------------------------------------------------------------------
759
760 void wxWindowBase::AddChild(wxWindowBase *child)
761 {
762 wxCHECK_RET( child, wxT("can't add a NULL child") );
763
764 // this should never happen and it will lead to a crash later if it does
765 // because RemoveChild() will remove only one node from the children list
766 // and the other(s) one(s) will be left with dangling pointers in them
767 wxASSERT_MSG( !GetChildren().Find((wxWindow*)child), _T("AddChild() called twice") );
768
769 GetChildren().Append((wxWindow*)child);
770 child->SetParent(this);
771 }
772
773 void wxWindowBase::RemoveChild(wxWindowBase *child)
774 {
775 wxCHECK_RET( child, wxT("can't remove a NULL child") );
776
777 GetChildren().DeleteObject((wxWindow *)child);
778 child->SetParent(NULL);
779 }
780
781 bool wxWindowBase::Reparent(wxWindowBase *newParent)
782 {
783 wxWindow *oldParent = GetParent();
784 if ( newParent == oldParent )
785 {
786 // nothing done
787 return false;
788 }
789
790 // unlink this window from the existing parent.
791 if ( oldParent )
792 {
793 oldParent->RemoveChild(this);
794 }
795 else
796 {
797 wxTopLevelWindows.DeleteObject((wxWindow *)this);
798 }
799
800 // add it to the new one
801 if ( newParent )
802 {
803 newParent->AddChild(this);
804 }
805 else
806 {
807 wxTopLevelWindows.Append((wxWindow *)this);
808 }
809
810 return true;
811 }
812
813 // ----------------------------------------------------------------------------
814 // event handler stuff
815 // ----------------------------------------------------------------------------
816
817 void wxWindowBase::PushEventHandler(wxEvtHandler *handler)
818 {
819 wxEvtHandler *handlerOld = GetEventHandler();
820
821 handler->SetNextHandler(handlerOld);
822
823 if ( handlerOld )
824 GetEventHandler()->SetPreviousHandler(handler);
825
826 SetEventHandler(handler);
827 }
828
829 wxEvtHandler *wxWindowBase::PopEventHandler(bool deleteHandler)
830 {
831 wxEvtHandler *handlerA = GetEventHandler();
832 if ( handlerA )
833 {
834 wxEvtHandler *handlerB = handlerA->GetNextHandler();
835 handlerA->SetNextHandler((wxEvtHandler *)NULL);
836
837 if ( handlerB )
838 handlerB->SetPreviousHandler((wxEvtHandler *)NULL);
839 SetEventHandler(handlerB);
840
841 if ( deleteHandler )
842 {
843 delete handlerA;
844 handlerA = (wxEvtHandler *)NULL;
845 }
846 }
847
848 return handlerA;
849 }
850
851 bool wxWindowBase::RemoveEventHandler(wxEvtHandler *handler)
852 {
853 wxCHECK_MSG( handler, false, _T("RemoveEventHandler(NULL) called") );
854
855 wxEvtHandler *handlerPrev = NULL,
856 *handlerCur = GetEventHandler();
857 while ( handlerCur )
858 {
859 wxEvtHandler *handlerNext = handlerCur->GetNextHandler();
860
861 if ( handlerCur == handler )
862 {
863 if ( handlerPrev )
864 {
865 handlerPrev->SetNextHandler(handlerNext);
866 }
867 else
868 {
869 SetEventHandler(handlerNext);
870 }
871
872 if ( handlerNext )
873 {
874 handlerNext->SetPreviousHandler ( handlerPrev );
875 }
876
877 handler->SetNextHandler(NULL);
878 handler->SetPreviousHandler(NULL);
879
880 return true;
881 }
882
883 handlerPrev = handlerCur;
884 handlerCur = handlerNext;
885 }
886
887 wxFAIL_MSG( _T("where has the event handler gone?") );
888
889 return false;
890 }
891
892 // ----------------------------------------------------------------------------
893 // colours, fonts &c
894 // ----------------------------------------------------------------------------
895
896 void wxWindowBase::InheritAttributes()
897 {
898 const wxWindowBase * const parent = GetParent();
899 if ( !parent )
900 return;
901
902 // we only inherit attributes which had been explicitly set for the parent
903 // which ensures that this only happens if the user really wants it and
904 // not by default which wouldn't make any sense in modern GUIs where the
905 // controls don't all use the same fonts (nor colours)
906 if ( parent->m_inheritFont && !m_hasFont )
907 SetFont(parent->GetFont());
908
909 // in addition, there is a possibility to explicitly forbid inheriting
910 // colours at each class level by overriding ShouldInheritColours()
911 if ( ShouldInheritColours() )
912 {
913 if ( parent->m_inheritFgCol && !m_hasFgCol )
914 SetForegroundColour(parent->GetForegroundColour());
915
916 // inheriting (solid) background colour is wrong as it totally breaks
917 // any kind of themed backgrounds
918 //
919 // instead, the controls should use the same background as their parent
920 // (ideally by not drawing it at all)
921 #if 0
922 if ( parent->m_inheritBgCol && !m_hasBgCol )
923 SetBackgroundColour(parent->GetBackgroundColour());
924 #endif // 0
925 }
926 }
927
928 /* static */ wxVisualAttributes
929 wxWindowBase::GetClassDefaultAttributes(wxWindowVariant WXUNUSED(variant))
930 {
931 // it is important to return valid values for all attributes from here,
932 // GetXXX() below rely on this
933 wxVisualAttributes attrs;
934 attrs.font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
935 attrs.colFg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT);
936
937 // On Smartphone/PocketPC, wxSYS_COLOUR_WINDOW is a better reflection of
938 // the usual background colour than wxSYS_COLOUR_BTNFACE.
939 // It's a pity that wxSYS_COLOUR_WINDOW isn't always a suitable background
940 // colour on other platforms.
941
942 #if defined(__WXWINCE__) && (defined(__SMARTPHONE__) || defined(__POCKETPC__))
943 attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW);
944 #else
945 attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE);
946 #endif
947 return attrs;
948 }
949
950 wxColour wxWindowBase::GetBackgroundColour() const
951 {
952 if ( !m_backgroundColour.Ok() )
953 {
954 wxASSERT_MSG( !m_hasBgCol, _T("we have invalid explicit bg colour?") );
955
956 // get our default background colour
957 wxColour colBg = GetDefaultAttributes().colBg;
958
959 // we must return some valid colour to avoid redoing this every time
960 // and also to avoid surprizing the applications written for older
961 // wxWidgets versions where GetBackgroundColour() always returned
962 // something -- so give them something even if it doesn't make sense
963 // for this window (e.g. it has a themed background)
964 if ( !colBg.Ok() )
965 colBg = GetClassDefaultAttributes().colBg;
966
967 return colBg;
968 }
969 else
970 return m_backgroundColour;
971 }
972
973 wxColour wxWindowBase::GetForegroundColour() const
974 {
975 // logic is the same as above
976 if ( !m_hasFgCol && !m_foregroundColour.Ok() )
977 {
978 wxASSERT_MSG( !m_hasFgCol, _T("we have invalid explicit fg colour?") );
979
980 wxColour colFg = GetDefaultAttributes().colFg;
981
982 if ( !colFg.Ok() )
983 colFg = GetClassDefaultAttributes().colFg;
984
985 return colFg;
986 }
987 else
988 return m_foregroundColour;
989 }
990
991 bool wxWindowBase::SetBackgroundColour( const wxColour &colour )
992 {
993 if ( colour == m_backgroundColour )
994 return false;
995
996 m_hasBgCol = colour.Ok();
997 if ( m_backgroundStyle != wxBG_STYLE_CUSTOM )
998 m_backgroundStyle = m_hasBgCol ? wxBG_STYLE_COLOUR : wxBG_STYLE_SYSTEM;
999
1000 m_inheritBgCol = m_hasBgCol;
1001 m_backgroundColour = colour;
1002 SetThemeEnabled( !m_hasBgCol && !m_foregroundColour.Ok() );
1003 return true;
1004 }
1005
1006 bool wxWindowBase::SetForegroundColour( const wxColour &colour )
1007 {
1008 if (colour == m_foregroundColour )
1009 return false;
1010
1011 m_hasFgCol = colour.Ok();
1012 m_inheritFgCol = m_hasFgCol;
1013 m_foregroundColour = colour;
1014 SetThemeEnabled( !m_hasFgCol && !m_backgroundColour.Ok() );
1015 return true;
1016 }
1017
1018 bool wxWindowBase::SetCursor(const wxCursor& cursor)
1019 {
1020 // setting an invalid cursor is ok, it means that we don't have any special
1021 // cursor
1022 if ( m_cursor == cursor )
1023 {
1024 // no change
1025 return false;
1026 }
1027
1028 m_cursor = cursor;
1029
1030 return true;
1031 }
1032
1033 wxFont wxWindowBase::GetFont() const
1034 {
1035 // logic is the same as in GetBackgroundColour()
1036 if ( !m_font.Ok() )
1037 {
1038 wxASSERT_MSG( !m_hasFont, _T("we have invalid explicit font?") );
1039
1040 wxFont font = GetDefaultAttributes().font;
1041 if ( !font.Ok() )
1042 font = GetClassDefaultAttributes().font;
1043
1044 return font;
1045 }
1046 else
1047 return m_font;
1048 }
1049
1050 bool wxWindowBase::SetFont(const wxFont& font)
1051 {
1052 if ( font == m_font )
1053 {
1054 // no change
1055 return false;
1056 }
1057
1058 m_font = font;
1059 m_hasFont = font.Ok();
1060 m_inheritFont = m_hasFont;
1061
1062 InvalidateBestSize();
1063
1064 return true;
1065 }
1066
1067 #if wxUSE_PALETTE
1068
1069 void wxWindowBase::SetPalette(const wxPalette& pal)
1070 {
1071 m_hasCustomPalette = true;
1072 m_palette = pal;
1073
1074 // VZ: can anyone explain me what do we do here?
1075 wxWindowDC d((wxWindow *) this);
1076 d.SetPalette(pal);
1077 }
1078
1079 wxWindow *wxWindowBase::GetAncestorWithCustomPalette() const
1080 {
1081 wxWindow *win = (wxWindow *)this;
1082 while ( win && !win->HasCustomPalette() )
1083 {
1084 win = win->GetParent();
1085 }
1086
1087 return win;
1088 }
1089
1090 #endif // wxUSE_PALETTE
1091
1092 #if wxUSE_CARET
1093 void wxWindowBase::SetCaret(wxCaret *caret)
1094 {
1095 if ( m_caret )
1096 {
1097 delete m_caret;
1098 }
1099
1100 m_caret = caret;
1101
1102 if ( m_caret )
1103 {
1104 wxASSERT_MSG( m_caret->GetWindow() == this,
1105 wxT("caret should be created associated to this window") );
1106 }
1107 }
1108 #endif // wxUSE_CARET
1109
1110 #if wxUSE_VALIDATORS
1111 // ----------------------------------------------------------------------------
1112 // validators
1113 // ----------------------------------------------------------------------------
1114
1115 void wxWindowBase::SetValidator(const wxValidator& validator)
1116 {
1117 if ( m_windowValidator )
1118 delete m_windowValidator;
1119
1120 m_windowValidator = (wxValidator *)validator.Clone();
1121
1122 if ( m_windowValidator )
1123 m_windowValidator->SetWindow(this);
1124 }
1125 #endif // wxUSE_VALIDATORS
1126
1127 // ----------------------------------------------------------------------------
1128 // update region stuff
1129 // ----------------------------------------------------------------------------
1130
1131 wxRect wxWindowBase::GetUpdateClientRect() const
1132 {
1133 wxRegion rgnUpdate = GetUpdateRegion();
1134 rgnUpdate.Intersect(GetClientRect());
1135 wxRect rectUpdate = rgnUpdate.GetBox();
1136 wxPoint ptOrigin = GetClientAreaOrigin();
1137 rectUpdate.x -= ptOrigin.x;
1138 rectUpdate.y -= ptOrigin.y;
1139
1140 return rectUpdate;
1141 }
1142
1143 bool wxWindowBase::IsExposed(int x, int y) const
1144 {
1145 return m_updateRegion.Contains(x, y) != wxOutRegion;
1146 }
1147
1148 bool wxWindowBase::IsExposed(int x, int y, int w, int h) const
1149 {
1150 return m_updateRegion.Contains(x, y, w, h) != wxOutRegion;
1151 }
1152
1153 void wxWindowBase::ClearBackground()
1154 {
1155 // wxGTK uses its own version, no need to add never used code
1156 #ifndef __WXGTK__
1157 wxClientDC dc((wxWindow *)this);
1158 wxBrush brush(GetBackgroundColour(), wxSOLID);
1159 dc.SetBackground(brush);
1160 dc.Clear();
1161 #endif // __WXGTK__
1162 }
1163
1164 // ----------------------------------------------------------------------------
1165 // find child window by id or name
1166 // ----------------------------------------------------------------------------
1167
1168 wxWindow *wxWindowBase::FindWindow(long id) const
1169 {
1170 if ( id == m_windowId )
1171 return (wxWindow *)this;
1172
1173 wxWindowBase *res = (wxWindow *)NULL;
1174 wxWindowList::compatibility_iterator node;
1175 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1176 {
1177 wxWindowBase *child = node->GetData();
1178 res = child->FindWindow( id );
1179 }
1180
1181 return (wxWindow *)res;
1182 }
1183
1184 wxWindow *wxWindowBase::FindWindow(const wxString& name) const
1185 {
1186 if ( name == m_windowName )
1187 return (wxWindow *)this;
1188
1189 wxWindowBase *res = (wxWindow *)NULL;
1190 wxWindowList::compatibility_iterator node;
1191 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1192 {
1193 wxWindow *child = node->GetData();
1194 res = child->FindWindow(name);
1195 }
1196
1197 return (wxWindow *)res;
1198 }
1199
1200
1201 // find any window by id or name or label: If parent is non-NULL, look through
1202 // children for a label or title matching the specified string. If NULL, look
1203 // through all top-level windows.
1204 //
1205 // to avoid duplicating code we reuse the same helper function but with
1206 // different comparators
1207
1208 typedef bool (*wxFindWindowCmp)(const wxWindow *win,
1209 const wxString& label, long id);
1210
1211 static
1212 bool wxFindWindowCmpLabels(const wxWindow *win, const wxString& label,
1213 long WXUNUSED(id))
1214 {
1215 return win->GetLabel() == label;
1216 }
1217
1218 static
1219 bool wxFindWindowCmpNames(const wxWindow *win, const wxString& label,
1220 long WXUNUSED(id))
1221 {
1222 return win->GetName() == label;
1223 }
1224
1225 static
1226 bool wxFindWindowCmpIds(const wxWindow *win, const wxString& WXUNUSED(label),
1227 long id)
1228 {
1229 return win->GetId() == id;
1230 }
1231
1232 // recursive helper for the FindWindowByXXX() functions
1233 static
1234 wxWindow *wxFindWindowRecursively(const wxWindow *parent,
1235 const wxString& label,
1236 long id,
1237 wxFindWindowCmp cmp)
1238 {
1239 if ( parent )
1240 {
1241 // see if this is the one we're looking for
1242 if ( (*cmp)(parent, label, id) )
1243 return (wxWindow *)parent;
1244
1245 // It wasn't, so check all its children
1246 for ( wxWindowList::compatibility_iterator node = parent->GetChildren().GetFirst();
1247 node;
1248 node = node->GetNext() )
1249 {
1250 // recursively check each child
1251 wxWindow *win = (wxWindow *)node->GetData();
1252 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1253 if (retwin)
1254 return retwin;
1255 }
1256 }
1257
1258 // Not found
1259 return NULL;
1260 }
1261
1262 // helper for FindWindowByXXX()
1263 static
1264 wxWindow *wxFindWindowHelper(const wxWindow *parent,
1265 const wxString& label,
1266 long id,
1267 wxFindWindowCmp cmp)
1268 {
1269 if ( parent )
1270 {
1271 // just check parent and all its children
1272 return wxFindWindowRecursively(parent, label, id, cmp);
1273 }
1274
1275 // start at very top of wx's windows
1276 for ( wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1277 node;
1278 node = node->GetNext() )
1279 {
1280 // recursively check each window & its children
1281 wxWindow *win = node->GetData();
1282 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1283 if (retwin)
1284 return retwin;
1285 }
1286
1287 return NULL;
1288 }
1289
1290 /* static */
1291 wxWindow *
1292 wxWindowBase::FindWindowByLabel(const wxString& title, const wxWindow *parent)
1293 {
1294 return wxFindWindowHelper(parent, title, 0, wxFindWindowCmpLabels);
1295 }
1296
1297 /* static */
1298 wxWindow *
1299 wxWindowBase::FindWindowByName(const wxString& title, const wxWindow *parent)
1300 {
1301 wxWindow *win = wxFindWindowHelper(parent, title, 0, wxFindWindowCmpNames);
1302
1303 if ( !win )
1304 {
1305 // fall back to the label
1306 win = FindWindowByLabel(title, parent);
1307 }
1308
1309 return win;
1310 }
1311
1312 /* static */
1313 wxWindow *
1314 wxWindowBase::FindWindowById( long id, const wxWindow* parent )
1315 {
1316 return wxFindWindowHelper(parent, wxEmptyString, id, wxFindWindowCmpIds);
1317 }
1318
1319 // ----------------------------------------------------------------------------
1320 // dialog oriented functions
1321 // ----------------------------------------------------------------------------
1322
1323 void wxWindowBase::MakeModal(bool modal)
1324 {
1325 // Disable all other windows
1326 if ( IsTopLevel() )
1327 {
1328 wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1329 while (node)
1330 {
1331 wxWindow *win = node->GetData();
1332 if (win != this)
1333 win->Enable(!modal);
1334
1335 node = node->GetNext();
1336 }
1337 }
1338 }
1339
1340 bool wxWindowBase::Validate()
1341 {
1342 #if wxUSE_VALIDATORS
1343 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1344
1345 wxWindowList::compatibility_iterator node;
1346 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1347 {
1348 wxWindowBase *child = node->GetData();
1349 wxValidator *validator = child->GetValidator();
1350 if ( validator && !validator->Validate((wxWindow *)this) )
1351 {
1352 return false;
1353 }
1354
1355 if ( recurse && !child->Validate() )
1356 {
1357 return false;
1358 }
1359 }
1360 #endif // wxUSE_VALIDATORS
1361
1362 return true;
1363 }
1364
1365 bool wxWindowBase::TransferDataToWindow()
1366 {
1367 #if wxUSE_VALIDATORS
1368 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1369
1370 wxWindowList::compatibility_iterator node;
1371 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1372 {
1373 wxWindowBase *child = node->GetData();
1374 wxValidator *validator = child->GetValidator();
1375 if ( validator && !validator->TransferToWindow() )
1376 {
1377 wxLogWarning(_("Could not transfer data to window"));
1378 #if wxUSE_LOG
1379 wxLog::FlushActive();
1380 #endif // wxUSE_LOG
1381
1382 return false;
1383 }
1384
1385 if ( recurse )
1386 {
1387 if ( !child->TransferDataToWindow() )
1388 {
1389 // warning already given
1390 return false;
1391 }
1392 }
1393 }
1394 #endif // wxUSE_VALIDATORS
1395
1396 return true;
1397 }
1398
1399 bool wxWindowBase::TransferDataFromWindow()
1400 {
1401 #if wxUSE_VALIDATORS
1402 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1403
1404 wxWindowList::compatibility_iterator node;
1405 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1406 {
1407 wxWindow *child = node->GetData();
1408 wxValidator *validator = child->GetValidator();
1409 if ( validator && !validator->TransferFromWindow() )
1410 {
1411 // nop warning here because the application is supposed to give
1412 // one itself - we don't know here what might have gone wrongly
1413
1414 return false;
1415 }
1416
1417 if ( recurse )
1418 {
1419 if ( !child->TransferDataFromWindow() )
1420 {
1421 // warning already given
1422 return false;
1423 }
1424 }
1425 }
1426 #endif // wxUSE_VALIDATORS
1427
1428 return true;
1429 }
1430
1431 void wxWindowBase::InitDialog()
1432 {
1433 wxInitDialogEvent event(GetId());
1434 event.SetEventObject( this );
1435 GetEventHandler()->ProcessEvent(event);
1436 }
1437
1438 // ----------------------------------------------------------------------------
1439 // context-sensitive help support
1440 // ----------------------------------------------------------------------------
1441
1442 #if wxUSE_HELP
1443
1444 // associate this help text with this window
1445 void wxWindowBase::SetHelpText(const wxString& text)
1446 {
1447 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1448 if ( helpProvider )
1449 {
1450 helpProvider->AddHelp(this, text);
1451 }
1452 }
1453
1454 // associate this help text with all windows with the same id as this
1455 // one
1456 void wxWindowBase::SetHelpTextForId(const wxString& text)
1457 {
1458 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1459 if ( helpProvider )
1460 {
1461 helpProvider->AddHelp(GetId(), text);
1462 }
1463 }
1464
1465 // get the help string associated with this window (may be empty)
1466 wxString wxWindowBase::GetHelpText() const
1467 {
1468 wxString text;
1469 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1470 if ( helpProvider )
1471 {
1472 text = helpProvider->GetHelp(this);
1473 }
1474
1475 return text;
1476 }
1477
1478 // show help for this window
1479 void wxWindowBase::OnHelp(wxHelpEvent& event)
1480 {
1481 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1482 if ( helpProvider )
1483 {
1484 if ( helpProvider->ShowHelp(this) )
1485 {
1486 // skip the event.Skip() below
1487 return;
1488 }
1489 }
1490
1491 event.Skip();
1492 }
1493
1494 #endif // wxUSE_HELP
1495
1496 // ----------------------------------------------------------------------------
1497 // tooltipsroot.Replace("\\", "/");
1498 // ----------------------------------------------------------------------------
1499
1500 #if wxUSE_TOOLTIPS
1501
1502 void wxWindowBase::SetToolTip( const wxString &tip )
1503 {
1504 // don't create the new tooltip if we already have one
1505 if ( m_tooltip )
1506 {
1507 m_tooltip->SetTip( tip );
1508 }
1509 else
1510 {
1511 SetToolTip( new wxToolTip( tip ) );
1512 }
1513
1514 // setting empty tooltip text does not remove the tooltip any more - use
1515 // SetToolTip((wxToolTip *)NULL) for this
1516 }
1517
1518 void wxWindowBase::DoSetToolTip(wxToolTip *tooltip)
1519 {
1520 if ( m_tooltip )
1521 delete m_tooltip;
1522
1523 m_tooltip = tooltip;
1524 }
1525
1526 #endif // wxUSE_TOOLTIPS
1527
1528 // ----------------------------------------------------------------------------
1529 // constraints and sizers
1530 // ----------------------------------------------------------------------------
1531
1532 #if wxUSE_CONSTRAINTS
1533
1534 void wxWindowBase::SetConstraints( wxLayoutConstraints *constraints )
1535 {
1536 if ( m_constraints )
1537 {
1538 UnsetConstraints(m_constraints);
1539 delete m_constraints;
1540 }
1541 m_constraints = constraints;
1542 if ( m_constraints )
1543 {
1544 // Make sure other windows know they're part of a 'meaningful relationship'
1545 if ( m_constraints->left.GetOtherWindow() && (m_constraints->left.GetOtherWindow() != this) )
1546 m_constraints->left.GetOtherWindow()->AddConstraintReference(this);
1547 if ( m_constraints->top.GetOtherWindow() && (m_constraints->top.GetOtherWindow() != this) )
1548 m_constraints->top.GetOtherWindow()->AddConstraintReference(this);
1549 if ( m_constraints->right.GetOtherWindow() && (m_constraints->right.GetOtherWindow() != this) )
1550 m_constraints->right.GetOtherWindow()->AddConstraintReference(this);
1551 if ( m_constraints->bottom.GetOtherWindow() && (m_constraints->bottom.GetOtherWindow() != this) )
1552 m_constraints->bottom.GetOtherWindow()->AddConstraintReference(this);
1553 if ( m_constraints->width.GetOtherWindow() && (m_constraints->width.GetOtherWindow() != this) )
1554 m_constraints->width.GetOtherWindow()->AddConstraintReference(this);
1555 if ( m_constraints->height.GetOtherWindow() && (m_constraints->height.GetOtherWindow() != this) )
1556 m_constraints->height.GetOtherWindow()->AddConstraintReference(this);
1557 if ( m_constraints->centreX.GetOtherWindow() && (m_constraints->centreX.GetOtherWindow() != this) )
1558 m_constraints->centreX.GetOtherWindow()->AddConstraintReference(this);
1559 if ( m_constraints->centreY.GetOtherWindow() && (m_constraints->centreY.GetOtherWindow() != this) )
1560 m_constraints->centreY.GetOtherWindow()->AddConstraintReference(this);
1561 }
1562 }
1563
1564 // This removes any dangling pointers to this window in other windows'
1565 // constraintsInvolvedIn lists.
1566 void wxWindowBase::UnsetConstraints(wxLayoutConstraints *c)
1567 {
1568 if ( c )
1569 {
1570 if ( c->left.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
1571 c->left.GetOtherWindow()->RemoveConstraintReference(this);
1572 if ( c->top.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
1573 c->top.GetOtherWindow()->RemoveConstraintReference(this);
1574 if ( c->right.GetOtherWindow() && (c->right.GetOtherWindow() != this) )
1575 c->right.GetOtherWindow()->RemoveConstraintReference(this);
1576 if ( c->bottom.GetOtherWindow() && (c->bottom.GetOtherWindow() != this) )
1577 c->bottom.GetOtherWindow()->RemoveConstraintReference(this);
1578 if ( c->width.GetOtherWindow() && (c->width.GetOtherWindow() != this) )
1579 c->width.GetOtherWindow()->RemoveConstraintReference(this);
1580 if ( c->height.GetOtherWindow() && (c->height.GetOtherWindow() != this) )
1581 c->height.GetOtherWindow()->RemoveConstraintReference(this);
1582 if ( c->centreX.GetOtherWindow() && (c->centreX.GetOtherWindow() != this) )
1583 c->centreX.GetOtherWindow()->RemoveConstraintReference(this);
1584 if ( c->centreY.GetOtherWindow() && (c->centreY.GetOtherWindow() != this) )
1585 c->centreY.GetOtherWindow()->RemoveConstraintReference(this);
1586 }
1587 }
1588
1589 // Back-pointer to other windows we're involved with, so if we delete this
1590 // window, we must delete any constraints we're involved with.
1591 void wxWindowBase::AddConstraintReference(wxWindowBase *otherWin)
1592 {
1593 if ( !m_constraintsInvolvedIn )
1594 m_constraintsInvolvedIn = new wxWindowList;
1595 if ( !m_constraintsInvolvedIn->Find((wxWindow *)otherWin) )
1596 m_constraintsInvolvedIn->Append((wxWindow *)otherWin);
1597 }
1598
1599 // REMOVE back-pointer to other windows we're involved with.
1600 void wxWindowBase::RemoveConstraintReference(wxWindowBase *otherWin)
1601 {
1602 if ( m_constraintsInvolvedIn )
1603 m_constraintsInvolvedIn->DeleteObject((wxWindow *)otherWin);
1604 }
1605
1606 // Reset any constraints that mention this window
1607 void wxWindowBase::DeleteRelatedConstraints()
1608 {
1609 if ( m_constraintsInvolvedIn )
1610 {
1611 wxWindowList::compatibility_iterator node = m_constraintsInvolvedIn->GetFirst();
1612 while (node)
1613 {
1614 wxWindow *win = node->GetData();
1615 wxLayoutConstraints *constr = win->GetConstraints();
1616
1617 // Reset any constraints involving this window
1618 if ( constr )
1619 {
1620 constr->left.ResetIfWin(this);
1621 constr->top.ResetIfWin(this);
1622 constr->right.ResetIfWin(this);
1623 constr->bottom.ResetIfWin(this);
1624 constr->width.ResetIfWin(this);
1625 constr->height.ResetIfWin(this);
1626 constr->centreX.ResetIfWin(this);
1627 constr->centreY.ResetIfWin(this);
1628 }
1629
1630 wxWindowList::compatibility_iterator next = node->GetNext();
1631 m_constraintsInvolvedIn->Erase(node);
1632 node = next;
1633 }
1634
1635 delete m_constraintsInvolvedIn;
1636 m_constraintsInvolvedIn = (wxWindowList *) NULL;
1637 }
1638 }
1639
1640 #endif // wxUSE_CONSTRAINTS
1641
1642 void wxWindowBase::SetSizer(wxSizer *sizer, bool deleteOld)
1643 {
1644 if ( sizer == m_windowSizer)
1645 return;
1646
1647 if ( deleteOld )
1648 delete m_windowSizer;
1649
1650 m_windowSizer = sizer;
1651
1652 SetAutoLayout( sizer != NULL );
1653 }
1654
1655 void wxWindowBase::SetSizerAndFit(wxSizer *sizer, bool deleteOld)
1656 {
1657 SetSizer( sizer, deleteOld );
1658 sizer->SetSizeHints( (wxWindow*) this );
1659 }
1660
1661
1662 void wxWindowBase::SetContainingSizer(wxSizer* sizer)
1663 {
1664 // adding a window to a sizer twice is going to result in fatal and
1665 // hard to debug problems later because when deleting the second
1666 // associated wxSizerItem we're going to dereference a dangling
1667 // pointer; so try to detect this as early as possible
1668 wxASSERT_MSG( !sizer || m_containingSizer != sizer,
1669 _T("Adding a window to the same sizer twice?") );
1670
1671 m_containingSizer = sizer;
1672 }
1673
1674 #if wxUSE_CONSTRAINTS
1675
1676 void wxWindowBase::SatisfyConstraints()
1677 {
1678 wxLayoutConstraints *constr = GetConstraints();
1679 bool wasOk = constr && constr->AreSatisfied();
1680
1681 ResetConstraints(); // Mark all constraints as unevaluated
1682
1683 int noChanges = 1;
1684
1685 // if we're a top level panel (i.e. our parent is frame/dialog), our
1686 // own constraints will never be satisfied any more unless we do it
1687 // here
1688 if ( wasOk )
1689 {
1690 while ( noChanges > 0 )
1691 {
1692 LayoutPhase1(&noChanges);
1693 }
1694 }
1695
1696 LayoutPhase2(&noChanges);
1697 }
1698
1699 #endif // wxUSE_CONSTRAINTS
1700
1701 bool wxWindowBase::Layout()
1702 {
1703 // If there is a sizer, use it instead of the constraints
1704 if ( GetSizer() )
1705 {
1706 int w, h;
1707 GetVirtualSize(&w, &h);
1708 GetSizer()->SetDimension( 0, 0, w, h );
1709 }
1710 #if wxUSE_CONSTRAINTS
1711 else
1712 {
1713 SatisfyConstraints(); // Find the right constraints values
1714 SetConstraintSizes(); // Recursively set the real window sizes
1715 }
1716 #endif
1717
1718 return true;
1719 }
1720
1721 #if wxUSE_CONSTRAINTS
1722
1723 // first phase of the constraints evaluation: set our own constraints
1724 bool wxWindowBase::LayoutPhase1(int *noChanges)
1725 {
1726 wxLayoutConstraints *constr = GetConstraints();
1727
1728 return !constr || constr->SatisfyConstraints(this, noChanges);
1729 }
1730
1731 // second phase: set the constraints for our children
1732 bool wxWindowBase::LayoutPhase2(int *noChanges)
1733 {
1734 *noChanges = 0;
1735
1736 // Layout children
1737 DoPhase(1);
1738
1739 // Layout grand children
1740 DoPhase(2);
1741
1742 return true;
1743 }
1744
1745 // Do a phase of evaluating child constraints
1746 bool wxWindowBase::DoPhase(int phase)
1747 {
1748 // the list containing the children for which the constraints are already
1749 // set correctly
1750 wxWindowList succeeded;
1751
1752 // the max number of iterations we loop before concluding that we can't set
1753 // the constraints
1754 static const int maxIterations = 500;
1755
1756 for ( int noIterations = 0; noIterations < maxIterations; noIterations++ )
1757 {
1758 int noChanges = 0;
1759
1760 // loop over all children setting their constraints
1761 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1762 node;
1763 node = node->GetNext() )
1764 {
1765 wxWindow *child = node->GetData();
1766 if ( child->IsTopLevel() )
1767 {
1768 // top level children are not inside our client area
1769 continue;
1770 }
1771
1772 if ( !child->GetConstraints() || succeeded.Find(child) )
1773 {
1774 // this one is either already ok or nothing we can do about it
1775 continue;
1776 }
1777
1778 int tempNoChanges = 0;
1779 bool success = phase == 1 ? child->LayoutPhase1(&tempNoChanges)
1780 : child->LayoutPhase2(&tempNoChanges);
1781 noChanges += tempNoChanges;
1782
1783 if ( success )
1784 {
1785 succeeded.Append(child);
1786 }
1787 }
1788
1789 if ( !noChanges )
1790 {
1791 // constraints are set
1792 break;
1793 }
1794 }
1795
1796 return true;
1797 }
1798
1799 void wxWindowBase::ResetConstraints()
1800 {
1801 wxLayoutConstraints *constr = GetConstraints();
1802 if ( constr )
1803 {
1804 constr->left.SetDone(false);
1805 constr->top.SetDone(false);
1806 constr->right.SetDone(false);
1807 constr->bottom.SetDone(false);
1808 constr->width.SetDone(false);
1809 constr->height.SetDone(false);
1810 constr->centreX.SetDone(false);
1811 constr->centreY.SetDone(false);
1812 }
1813
1814 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1815 while (node)
1816 {
1817 wxWindow *win = node->GetData();
1818 if ( !win->IsTopLevel() )
1819 win->ResetConstraints();
1820 node = node->GetNext();
1821 }
1822 }
1823
1824 // Need to distinguish between setting the 'fake' size for windows and sizers,
1825 // and setting the real values.
1826 void wxWindowBase::SetConstraintSizes(bool recurse)
1827 {
1828 wxLayoutConstraints *constr = GetConstraints();
1829 if ( constr && constr->AreSatisfied() )
1830 {
1831 int x = constr->left.GetValue();
1832 int y = constr->top.GetValue();
1833 int w = constr->width.GetValue();
1834 int h = constr->height.GetValue();
1835
1836 if ( (constr->width.GetRelationship() != wxAsIs ) ||
1837 (constr->height.GetRelationship() != wxAsIs) )
1838 {
1839 SetSize(x, y, w, h);
1840 }
1841 else
1842 {
1843 // If we don't want to resize this window, just move it...
1844 Move(x, y);
1845 }
1846 }
1847 else if ( constr )
1848 {
1849 wxLogDebug(wxT("Constraints not satisfied for %s named '%s'."),
1850 GetClassInfo()->GetClassName(),
1851 GetName().c_str());
1852 }
1853
1854 if ( recurse )
1855 {
1856 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1857 while (node)
1858 {
1859 wxWindow *win = node->GetData();
1860 if ( !win->IsTopLevel() && win->GetConstraints() )
1861 win->SetConstraintSizes();
1862 node = node->GetNext();
1863 }
1864 }
1865 }
1866
1867 // Only set the size/position of the constraint (if any)
1868 void wxWindowBase::SetSizeConstraint(int x, int y, int w, int h)
1869 {
1870 wxLayoutConstraints *constr = GetConstraints();
1871 if ( constr )
1872 {
1873 if ( x != wxDefaultCoord )
1874 {
1875 constr->left.SetValue(x);
1876 constr->left.SetDone(true);
1877 }
1878 if ( y != wxDefaultCoord )
1879 {
1880 constr->top.SetValue(y);
1881 constr->top.SetDone(true);
1882 }
1883 if ( w != wxDefaultCoord )
1884 {
1885 constr->width.SetValue(w);
1886 constr->width.SetDone(true);
1887 }
1888 if ( h != wxDefaultCoord )
1889 {
1890 constr->height.SetValue(h);
1891 constr->height.SetDone(true);
1892 }
1893 }
1894 }
1895
1896 void wxWindowBase::MoveConstraint(int x, int y)
1897 {
1898 wxLayoutConstraints *constr = GetConstraints();
1899 if ( constr )
1900 {
1901 if ( x != wxDefaultCoord )
1902 {
1903 constr->left.SetValue(x);
1904 constr->left.SetDone(true);
1905 }
1906 if ( y != wxDefaultCoord )
1907 {
1908 constr->top.SetValue(y);
1909 constr->top.SetDone(true);
1910 }
1911 }
1912 }
1913
1914 void wxWindowBase::GetSizeConstraint(int *w, int *h) const
1915 {
1916 wxLayoutConstraints *constr = GetConstraints();
1917 if ( constr )
1918 {
1919 *w = constr->width.GetValue();
1920 *h = constr->height.GetValue();
1921 }
1922 else
1923 GetSize(w, h);
1924 }
1925
1926 void wxWindowBase::GetClientSizeConstraint(int *w, int *h) const
1927 {
1928 wxLayoutConstraints *constr = GetConstraints();
1929 if ( constr )
1930 {
1931 *w = constr->width.GetValue();
1932 *h = constr->height.GetValue();
1933 }
1934 else
1935 GetClientSize(w, h);
1936 }
1937
1938 void wxWindowBase::GetPositionConstraint(int *x, int *y) const
1939 {
1940 wxLayoutConstraints *constr = GetConstraints();
1941 if ( constr )
1942 {
1943 *x = constr->left.GetValue();
1944 *y = constr->top.GetValue();
1945 }
1946 else
1947 GetPosition(x, y);
1948 }
1949
1950 #endif // wxUSE_CONSTRAINTS
1951
1952 void wxWindowBase::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags) const
1953 {
1954 // don't do it for the dialogs/frames - they float independently of their
1955 // parent
1956 if ( !IsTopLevel() )
1957 {
1958 wxWindow *parent = GetParent();
1959 if ( !(sizeFlags & wxSIZE_NO_ADJUSTMENTS) && parent )
1960 {
1961 wxPoint pt(parent->GetClientAreaOrigin());
1962 x += pt.x;
1963 y += pt.y;
1964 }
1965 }
1966 }
1967
1968 // ----------------------------------------------------------------------------
1969 // do Update UI processing for child controls
1970 // ----------------------------------------------------------------------------
1971
1972 void wxWindowBase::UpdateWindowUI(long flags)
1973 {
1974 wxUpdateUIEvent event(GetId());
1975 event.SetEventObject(this);
1976
1977 if ( GetEventHandler()->ProcessEvent(event) )
1978 {
1979 DoUpdateWindowUI(event);
1980 }
1981
1982 if (flags & wxUPDATE_UI_RECURSE)
1983 {
1984 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1985 while (node)
1986 {
1987 wxWindow* child = (wxWindow*) node->GetData();
1988 child->UpdateWindowUI(flags);
1989 node = node->GetNext();
1990 }
1991 }
1992 }
1993
1994 // do the window-specific processing after processing the update event
1995 // TODO: take specific knowledge out of this function and
1996 // put in each control's base class. Unfortunately we don't
1997 // yet have base implementation files for wxCheckBox and wxRadioButton.
1998 void wxWindowBase::DoUpdateWindowUI(wxUpdateUIEvent& event)
1999 {
2000 if ( event.GetSetEnabled() )
2001 Enable(event.GetEnabled());
2002
2003 #if wxUSE_CONTROLS
2004 if ( event.GetSetText() )
2005 {
2006 wxControl *control = wxDynamicCastThis(wxControl);
2007 if ( control )
2008 {
2009 if ( event.GetText() != control->GetLabel() )
2010 control->SetLabel(event.GetText());
2011 }
2012 }
2013 #endif // wxUSE_CONTROLS
2014
2015 if ( event.GetSetChecked() )
2016 {
2017 #if wxUSE_CHECKBOX
2018 wxCheckBox *checkbox = wxDynamicCastThis(wxCheckBox);
2019 if ( checkbox )
2020 {
2021 checkbox->SetValue(event.GetChecked());
2022 }
2023 #endif // wxUSE_CHECKBOX
2024
2025 #if wxUSE_RADIOBTN
2026 wxRadioButton *radiobtn = wxDynamicCastThis(wxRadioButton);
2027 if ( radiobtn )
2028 {
2029 radiobtn->SetValue(event.GetChecked());
2030 }
2031 #endif // wxUSE_RADIOBTN
2032 }
2033 }
2034
2035 #if 0
2036 // call internal idle recursively
2037 // may be obsolete (wait until OnIdle scheme stabilises)
2038 void wxWindowBase::ProcessInternalIdle()
2039 {
2040 OnInternalIdle();
2041
2042 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2043 while (node)
2044 {
2045 wxWindow *child = node->GetData();
2046 child->ProcessInternalIdle();
2047 node = node->GetNext();
2048 }
2049 }
2050 #endif
2051
2052 // ----------------------------------------------------------------------------
2053 // dialog units translations
2054 // ----------------------------------------------------------------------------
2055
2056 wxPoint wxWindowBase::ConvertPixelsToDialog(const wxPoint& pt)
2057 {
2058 int charWidth = GetCharWidth();
2059 int charHeight = GetCharHeight();
2060 wxPoint pt2 = wxDefaultPosition;
2061 if (pt.x != wxDefaultCoord)
2062 pt2.x = (int) ((pt.x * 4) / charWidth);
2063 if (pt.y != wxDefaultCoord)
2064 pt2.y = (int) ((pt.y * 8) / charHeight);
2065
2066 return pt2;
2067 }
2068
2069 wxPoint wxWindowBase::ConvertDialogToPixels(const wxPoint& pt)
2070 {
2071 int charWidth = GetCharWidth();
2072 int charHeight = GetCharHeight();
2073 wxPoint pt2 = wxDefaultPosition;
2074 if (pt.x != wxDefaultCoord)
2075 pt2.x = (int) ((pt.x * charWidth) / 4);
2076 if (pt.y != wxDefaultCoord)
2077 pt2.y = (int) ((pt.y * charHeight) / 8);
2078
2079 return pt2;
2080 }
2081
2082 // ----------------------------------------------------------------------------
2083 // event handlers
2084 // ----------------------------------------------------------------------------
2085
2086 // propagate the colour change event to the subwindows
2087 void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent& event)
2088 {
2089 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2090 while ( node )
2091 {
2092 // Only propagate to non-top-level windows
2093 wxWindow *win = node->GetData();
2094 if ( !win->IsTopLevel() )
2095 {
2096 wxSysColourChangedEvent event2;
2097 event.SetEventObject(win);
2098 win->GetEventHandler()->ProcessEvent(event2);
2099 }
2100
2101 node = node->GetNext();
2102 }
2103
2104 Refresh();
2105 }
2106
2107 // the default action is to populate dialog with data when it's created,
2108 // and nudge the UI into displaying itself correctly in case
2109 // we've turned the wxUpdateUIEvents frequency down low.
2110 void wxWindowBase::OnInitDialog( wxInitDialogEvent &WXUNUSED(event) )
2111 {
2112 TransferDataToWindow();
2113
2114 // Update the UI at this point
2115 UpdateWindowUI(wxUPDATE_UI_RECURSE);
2116 }
2117
2118 // methods for drawing the sizers in a visible way
2119 #ifdef __WXDEBUG__
2120
2121 static void DrawSizers(wxWindowBase *win);
2122
2123 static void DrawBorder(wxWindowBase *win, const wxRect& rect, bool fill = false)
2124 {
2125 wxClientDC dc((wxWindow *)win);
2126 dc.SetPen(*wxRED_PEN);
2127 dc.SetBrush(fill ? wxBrush(*wxRED, wxCROSSDIAG_HATCH): *wxTRANSPARENT_BRUSH);
2128 dc.DrawRectangle(rect.Deflate(1, 1));
2129 }
2130
2131 static void DrawSizer(wxWindowBase *win, wxSizer *sizer)
2132 {
2133 const wxSizerItemList& items = sizer->GetChildren();
2134 for ( wxSizerItemList::const_iterator i = items.begin(),
2135 end = items.end();
2136 i != end;
2137 ++i )
2138 {
2139 wxSizerItem *item = *i;
2140 if ( item->IsSizer() )
2141 {
2142 DrawBorder(win, item->GetRect().Deflate(2));
2143 DrawSizer(win, item->GetSizer());
2144 }
2145 else if ( item->IsSpacer() )
2146 {
2147 DrawBorder(win, item->GetRect().Deflate(2), true);
2148 }
2149 else if ( item->IsWindow() )
2150 {
2151 DrawSizers(item->GetWindow());
2152 }
2153 }
2154 }
2155
2156 static void DrawSizers(wxWindowBase *win)
2157 {
2158 wxSizer *sizer = win->GetSizer();
2159 if ( sizer )
2160 {
2161 DrawBorder(win, win->GetClientSize());
2162 DrawSizer(win, sizer);
2163 }
2164 else // no sizer, still recurse into the children
2165 {
2166 const wxWindowList& children = win->GetChildren();
2167 for ( wxWindowList::const_iterator i = children.begin(),
2168 end = children.end();
2169 i != end;
2170 ++i )
2171 {
2172 DrawSizers(*i);
2173 }
2174 }
2175 }
2176
2177 #endif // __WXDEBUG__
2178
2179 // process special middle clicks
2180 void wxWindowBase::OnMiddleClick( wxMouseEvent& event )
2181 {
2182 if ( event.ControlDown() && event.AltDown() )
2183 {
2184 #ifdef __WXDEBUG__
2185 // Ctrl-Alt-Shift-mclick makes the sizers visible in debug builds
2186 if ( event.ShiftDown() )
2187 {
2188 DrawSizers(this);
2189 return;
2190 }
2191 #endif // __WXDEBUG__
2192
2193 #if wxUSE_MSGDLG
2194 // don't translate these strings
2195 wxString port;
2196
2197 #ifdef __WXUNIVERSAL__
2198 port = _T("Univ/");
2199 #endif // __WXUNIVERSAL__
2200
2201 switch ( wxGetOsVersion() )
2202 {
2203 case wxMOTIF_X: port += _T("Motif"); break;
2204 case wxMAC:
2205 case wxMAC_DARWIN: port += _T("Mac"); break;
2206 case wxBEOS: port += _T("BeOS"); break;
2207 case wxGTK:
2208 case wxGTK_WIN32:
2209 case wxGTK_OS2:
2210 case wxGTK_BEOS: port += _T("GTK"); break;
2211 case wxWINDOWS:
2212 case wxPENWINDOWS:
2213 case wxWINDOWS_NT:
2214 case wxWIN32S:
2215 case wxWIN95:
2216 case wxWIN386: port += _T("MS Windows"); break;
2217 case wxMGL_UNIX:
2218 case wxMGL_X:
2219 case wxMGL_WIN32:
2220 case wxMGL_OS2: port += _T("MGL"); break;
2221 case wxWINDOWS_OS2:
2222 case wxOS2_PM: port += _T("OS/2"); break;
2223 case wxPALMOS: port += _T("Palm OS"); break;
2224 case wxWINDOWS_CE: port += _T("Windows CE (generic)"); break;
2225 case wxWINDOWS_POCKETPC: port += _T("Windows CE PocketPC"); break;
2226 case wxWINDOWS_SMARTPHONE: port += _T("Windows CE Smartphone"); break;
2227 default: port += _T("unknown"); break;
2228 }
2229
2230 wxMessageBox(wxString::Format(
2231 _T(
2232 " wxWidgets Library (%s port)\nVersion %d.%d.%d%s%s, compiled at %s %s%s\n Copyright (c) 1995-2006 wxWidgets team"
2233 ),
2234 port.c_str(),
2235 wxMAJOR_VERSION,
2236 wxMINOR_VERSION,
2237 wxRELEASE_NUMBER,
2238 #if wxUSE_UNICODE
2239 L" (Unicode)",
2240 #else
2241 "",
2242 #endif
2243 #ifdef __WXDEBUG__
2244 _T(" Debug build"),
2245 #else
2246 wxEmptyString,
2247 #endif
2248 __TDATE__,
2249 __TTIME__,
2250 #ifdef __WXGTK__
2251 wxString::Format(_T("\nagainst GTK+ %d.%d.%d. Runtime GTK+ version: %d.%d.%d"), GTK_MAJOR_VERSION, GTK_MINOR_VERSION, GTK_MICRO_VERSION, gtk_major_version, gtk_minor_version, gtk_micro_version).c_str()
2252 #else
2253 ""
2254 #endif
2255 ),
2256 _T("wxWidgets information"),
2257 wxICON_INFORMATION | wxOK,
2258 (wxWindow *)this);
2259 }
2260 else
2261 #endif // wxUSE_MSGDLG
2262 {
2263 event.Skip();
2264 }
2265 }
2266
2267 // ----------------------------------------------------------------------------
2268 // accessibility
2269 // ----------------------------------------------------------------------------
2270
2271 #if wxUSE_ACCESSIBILITY
2272 void wxWindowBase::SetAccessible(wxAccessible* accessible)
2273 {
2274 if (m_accessible && (accessible != m_accessible))
2275 delete m_accessible;
2276 m_accessible = accessible;
2277 if (m_accessible)
2278 m_accessible->SetWindow((wxWindow*) this);
2279 }
2280
2281 // Returns the accessible object, creating if necessary.
2282 wxAccessible* wxWindowBase::GetOrCreateAccessible()
2283 {
2284 if (!m_accessible)
2285 m_accessible = CreateAccessible();
2286 return m_accessible;
2287 }
2288
2289 // Override to create a specific accessible object.
2290 wxAccessible* wxWindowBase::CreateAccessible()
2291 {
2292 return new wxWindowAccessible((wxWindow*) this);
2293 }
2294
2295 #endif
2296
2297 // ----------------------------------------------------------------------------
2298 // list classes implementation
2299 // ----------------------------------------------------------------------------
2300
2301 #if wxUSE_STL
2302
2303 #include "wx/listimpl.cpp"
2304 WX_DEFINE_LIST(wxWindowList)
2305
2306 #else
2307
2308 void wxWindowListNode::DeleteData()
2309 {
2310 delete (wxWindow *)GetData();
2311 }
2312
2313 #endif
2314
2315 // ----------------------------------------------------------------------------
2316 // borders
2317 // ----------------------------------------------------------------------------
2318
2319 wxBorder wxWindowBase::GetBorder(long flags) const
2320 {
2321 wxBorder border = (wxBorder)(flags & wxBORDER_MASK);
2322 if ( border == wxBORDER_DEFAULT )
2323 {
2324 border = GetDefaultBorder();
2325 }
2326
2327 return border;
2328 }
2329
2330 wxBorder wxWindowBase::GetDefaultBorder() const
2331 {
2332 return wxBORDER_NONE;
2333 }
2334
2335 // ----------------------------------------------------------------------------
2336 // hit testing
2337 // ----------------------------------------------------------------------------
2338
2339 wxHitTest wxWindowBase::DoHitTest(wxCoord x, wxCoord y) const
2340 {
2341 // here we just check if the point is inside the window or not
2342
2343 // check the top and left border first
2344 bool outside = x < 0 || y < 0;
2345 if ( !outside )
2346 {
2347 // check the right and bottom borders too
2348 wxSize size = GetSize();
2349 outside = x >= size.x || y >= size.y;
2350 }
2351
2352 return outside ? wxHT_WINDOW_OUTSIDE : wxHT_WINDOW_INSIDE;
2353 }
2354
2355 // ----------------------------------------------------------------------------
2356 // mouse capture
2357 // ----------------------------------------------------------------------------
2358
2359 struct WXDLLEXPORT wxWindowNext
2360 {
2361 wxWindow *win;
2362 wxWindowNext *next;
2363 } *wxWindowBase::ms_winCaptureNext = NULL;
2364
2365 void wxWindowBase::CaptureMouse()
2366 {
2367 wxLogTrace(_T("mousecapture"), _T("CaptureMouse(%p)"), this);
2368
2369 wxWindow *winOld = GetCapture();
2370 if ( winOld )
2371 {
2372 ((wxWindowBase*) winOld)->DoReleaseMouse();
2373
2374 // save it on stack
2375 wxWindowNext *item = new wxWindowNext;
2376 item->win = winOld;
2377 item->next = ms_winCaptureNext;
2378 ms_winCaptureNext = item;
2379 }
2380 //else: no mouse capture to save
2381
2382 DoCaptureMouse();
2383 }
2384
2385 void wxWindowBase::ReleaseMouse()
2386 {
2387 wxLogTrace(_T("mousecapture"), _T("ReleaseMouse(%p)"), this);
2388
2389 wxASSERT_MSG( GetCapture() == this, wxT("attempt to release mouse, but this window hasn't captured it") );
2390
2391 DoReleaseMouse();
2392
2393 if ( ms_winCaptureNext )
2394 {
2395 ((wxWindowBase*)ms_winCaptureNext->win)->DoCaptureMouse();
2396
2397 wxWindowNext *item = ms_winCaptureNext;
2398 ms_winCaptureNext = item->next;
2399 delete item;
2400 }
2401 //else: stack is empty, no previous capture
2402
2403 wxLogTrace(_T("mousecapture"),
2404 (const wxChar *) _T("After ReleaseMouse() mouse is captured by %p"),
2405 GetCapture());
2406 }
2407
2408 #if wxUSE_HOTKEY
2409
2410 bool
2411 wxWindowBase::RegisterHotKey(int WXUNUSED(hotkeyId),
2412 int WXUNUSED(modifiers),
2413 int WXUNUSED(keycode))
2414 {
2415 // not implemented
2416 return false;
2417 }
2418
2419 bool wxWindowBase::UnregisterHotKey(int WXUNUSED(hotkeyId))
2420 {
2421 // not implemented
2422 return false;
2423 }
2424
2425 #endif // wxUSE_HOTKEY
2426
2427 void wxWindowBase::SendDestroyEvent()
2428 {
2429 wxWindowDestroyEvent event;
2430 event.SetEventObject(this);
2431 event.SetId(GetId());
2432 GetEventHandler()->ProcessEvent(event);
2433 }
2434
2435 // ----------------------------------------------------------------------------
2436 // event processing
2437 // ----------------------------------------------------------------------------
2438
2439 bool wxWindowBase::TryValidator(wxEvent& wxVALIDATOR_PARAM(event))
2440 {
2441 #if wxUSE_VALIDATORS
2442 // Can only use the validator of the window which
2443 // is receiving the event
2444 if ( event.GetEventObject() == this )
2445 {
2446 wxValidator *validator = GetValidator();
2447 if ( validator && validator->ProcessEvent(event) )
2448 {
2449 return true;
2450 }
2451 }
2452 #endif // wxUSE_VALIDATORS
2453
2454 return false;
2455 }
2456
2457 bool wxWindowBase::TryParent(wxEvent& event)
2458 {
2459 // carry on up the parent-child hierarchy if the propagation count hasn't
2460 // reached zero yet
2461 if ( event.ShouldPropagate() )
2462 {
2463 // honour the requests to stop propagation at this window: this is
2464 // used by the dialogs, for example, to prevent processing the events
2465 // from the dialog controls in the parent frame which rarely, if ever,
2466 // makes sense
2467 if ( !(GetExtraStyle() & wxWS_EX_BLOCK_EVENTS) )
2468 {
2469 wxWindow *parent = GetParent();
2470 if ( parent && !parent->IsBeingDeleted() )
2471 {
2472 wxPropagateOnce propagateOnce(event);
2473
2474 return parent->GetEventHandler()->ProcessEvent(event);
2475 }
2476 }
2477 }
2478
2479 return wxEvtHandler::TryParent(event);
2480 }
2481
2482 // ----------------------------------------------------------------------------
2483 // keyboard navigation
2484 // ----------------------------------------------------------------------------
2485
2486 // Navigates in the specified direction.
2487 bool wxWindowBase::Navigate(int flags)
2488 {
2489 wxNavigationKeyEvent eventNav;
2490 eventNav.SetFlags(flags);
2491 eventNav.SetEventObject(this);
2492 if ( GetParent()->GetEventHandler()->ProcessEvent(eventNav) )
2493 {
2494 return true;
2495 }
2496 return false;
2497 }
2498
2499 void wxWindowBase::DoMoveInTabOrder(wxWindow *win, MoveKind move)
2500 {
2501 // check that we're not a top level window
2502 wxCHECK_RET( GetParent(),
2503 _T("MoveBefore/AfterInTabOrder() don't work for TLWs!") );
2504
2505 // detect the special case when we have nothing to do anyhow and when the
2506 // code below wouldn't work
2507 if ( win == this )
2508 return;
2509
2510 // find the target window in the siblings list
2511 wxWindowList& siblings = GetParent()->GetChildren();
2512 wxWindowList::compatibility_iterator i = siblings.Find(win);
2513 wxCHECK_RET( i, _T("MoveBefore/AfterInTabOrder(): win is not a sibling") );
2514
2515 // unfortunately, when wxUSE_STL == 1 DetachNode() is not implemented so we
2516 // can't just move the node around
2517 wxWindow *self = (wxWindow *)this;
2518 siblings.DeleteObject(self);
2519 if ( move == MoveAfter )
2520 {
2521 i = i->GetNext();
2522 }
2523
2524 if ( i )
2525 {
2526 siblings.Insert(i, self);
2527 }
2528 else // MoveAfter and win was the last sibling
2529 {
2530 siblings.Append(self);
2531 }
2532 }
2533
2534 // ----------------------------------------------------------------------------
2535 // focus handling
2536 // ----------------------------------------------------------------------------
2537
2538 /*static*/ wxWindow* wxWindowBase::FindFocus()
2539 {
2540 wxWindowBase *win = DoFindFocus();
2541 return win ? win->GetMainWindowOfCompositeControl() : NULL;
2542 }
2543
2544 // ----------------------------------------------------------------------------
2545 // global functions
2546 // ----------------------------------------------------------------------------
2547
2548 wxWindow* wxGetTopLevelParent(wxWindow *win)
2549 {
2550 while ( win && !win->IsTopLevel() )
2551 win = win->GetParent();
2552
2553 return win;
2554 }
2555
2556 #if wxUSE_ACCESSIBILITY
2557 // ----------------------------------------------------------------------------
2558 // accessible object for windows
2559 // ----------------------------------------------------------------------------
2560
2561 // Can return either a child object, or an integer
2562 // representing the child element, starting from 1.
2563 wxAccStatus wxWindowAccessible::HitTest(const wxPoint& WXUNUSED(pt), int* WXUNUSED(childId), wxAccessible** WXUNUSED(childObject))
2564 {
2565 wxASSERT( GetWindow() != NULL );
2566 if (!GetWindow())
2567 return wxACC_FAIL;
2568
2569 return wxACC_NOT_IMPLEMENTED;
2570 }
2571
2572 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
2573 wxAccStatus wxWindowAccessible::GetLocation(wxRect& rect, int elementId)
2574 {
2575 wxASSERT( GetWindow() != NULL );
2576 if (!GetWindow())
2577 return wxACC_FAIL;
2578
2579 wxWindow* win = NULL;
2580 if (elementId == 0)
2581 {
2582 win = GetWindow();
2583 }
2584 else
2585 {
2586 if (elementId <= (int) GetWindow()->GetChildren().GetCount())
2587 {
2588 win = GetWindow()->GetChildren().Item(elementId-1)->GetData();
2589 }
2590 else
2591 return wxACC_FAIL;
2592 }
2593 if (win)
2594 {
2595 rect = win->GetRect();
2596 if (win->GetParent() && !win->IsKindOf(CLASSINFO(wxTopLevelWindow)))
2597 rect.SetPosition(win->GetParent()->ClientToScreen(rect.GetPosition()));
2598 return wxACC_OK;
2599 }
2600
2601 return wxACC_NOT_IMPLEMENTED;
2602 }
2603
2604 // Navigates from fromId to toId/toObject.
2605 wxAccStatus wxWindowAccessible::Navigate(wxNavDir navDir, int fromId,
2606 int* WXUNUSED(toId), wxAccessible** toObject)
2607 {
2608 wxASSERT( GetWindow() != NULL );
2609 if (!GetWindow())
2610 return wxACC_FAIL;
2611
2612 switch (navDir)
2613 {
2614 case wxNAVDIR_FIRSTCHILD:
2615 {
2616 if (GetWindow()->GetChildren().GetCount() == 0)
2617 return wxACC_FALSE;
2618 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetFirst()->GetData();
2619 *toObject = childWindow->GetOrCreateAccessible();
2620
2621 return wxACC_OK;
2622 }
2623 case wxNAVDIR_LASTCHILD:
2624 {
2625 if (GetWindow()->GetChildren().GetCount() == 0)
2626 return wxACC_FALSE;
2627 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetLast()->GetData();
2628 *toObject = childWindow->GetOrCreateAccessible();
2629
2630 return wxACC_OK;
2631 }
2632 case wxNAVDIR_RIGHT:
2633 case wxNAVDIR_DOWN:
2634 case wxNAVDIR_NEXT:
2635 {
2636 wxWindowList::compatibility_iterator node =
2637 wxWindowList::compatibility_iterator();
2638 if (fromId == 0)
2639 {
2640 // Can't navigate to sibling of this window
2641 // if we're a top-level window.
2642 if (!GetWindow()->GetParent())
2643 return wxACC_NOT_IMPLEMENTED;
2644
2645 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
2646 }
2647 else
2648 {
2649 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
2650 node = GetWindow()->GetChildren().Item(fromId-1);
2651 }
2652
2653 if (node && node->GetNext())
2654 {
2655 wxWindow* nextWindow = node->GetNext()->GetData();
2656 *toObject = nextWindow->GetOrCreateAccessible();
2657 return wxACC_OK;
2658 }
2659 else
2660 return wxACC_FALSE;
2661 }
2662 case wxNAVDIR_LEFT:
2663 case wxNAVDIR_UP:
2664 case wxNAVDIR_PREVIOUS:
2665 {
2666 wxWindowList::compatibility_iterator node =
2667 wxWindowList::compatibility_iterator();
2668 if (fromId == 0)
2669 {
2670 // Can't navigate to sibling of this window
2671 // if we're a top-level window.
2672 if (!GetWindow()->GetParent())
2673 return wxACC_NOT_IMPLEMENTED;
2674
2675 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
2676 }
2677 else
2678 {
2679 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
2680 node = GetWindow()->GetChildren().Item(fromId-1);
2681 }
2682
2683 if (node && node->GetPrevious())
2684 {
2685 wxWindow* previousWindow = node->GetPrevious()->GetData();
2686 *toObject = previousWindow->GetOrCreateAccessible();
2687 return wxACC_OK;
2688 }
2689 else
2690 return wxACC_FALSE;
2691 }
2692 }
2693
2694 return wxACC_NOT_IMPLEMENTED;
2695 }
2696
2697 // Gets the name of the specified object.
2698 wxAccStatus wxWindowAccessible::GetName(int childId, wxString* name)
2699 {
2700 wxASSERT( GetWindow() != NULL );
2701 if (!GetWindow())
2702 return wxACC_FAIL;
2703
2704 wxString title;
2705
2706 // If a child, leave wxWidgets to call the function on the actual
2707 // child object.
2708 if (childId > 0)
2709 return wxACC_NOT_IMPLEMENTED;
2710
2711 // This will eventually be replaced by specialised
2712 // accessible classes, one for each kind of wxWidgets
2713 // control or window.
2714 #if wxUSE_BUTTON
2715 if (GetWindow()->IsKindOf(CLASSINFO(wxButton)))
2716 title = ((wxButton*) GetWindow())->GetLabel();
2717 else
2718 #endif
2719 title = GetWindow()->GetName();
2720
2721 if (!title.empty())
2722 {
2723 *name = title;
2724 return wxACC_OK;
2725 }
2726 else
2727 return wxACC_NOT_IMPLEMENTED;
2728 }
2729
2730 // Gets the number of children.
2731 wxAccStatus wxWindowAccessible::GetChildCount(int* childId)
2732 {
2733 wxASSERT( GetWindow() != NULL );
2734 if (!GetWindow())
2735 return wxACC_FAIL;
2736
2737 *childId = (int) GetWindow()->GetChildren().GetCount();
2738 return wxACC_OK;
2739 }
2740
2741 // Gets the specified child (starting from 1).
2742 // If *child is NULL and return value is wxACC_OK,
2743 // this means that the child is a simple element and
2744 // not an accessible object.
2745 wxAccStatus wxWindowAccessible::GetChild(int childId, wxAccessible** child)
2746 {
2747 wxASSERT( GetWindow() != NULL );
2748 if (!GetWindow())
2749 return wxACC_FAIL;
2750
2751 if (childId == 0)
2752 {
2753 *child = this;
2754 return wxACC_OK;
2755 }
2756
2757 if (childId > (int) GetWindow()->GetChildren().GetCount())
2758 return wxACC_FAIL;
2759
2760 wxWindow* childWindow = GetWindow()->GetChildren().Item(childId-1)->GetData();
2761 *child = childWindow->GetOrCreateAccessible();
2762 if (*child)
2763 return wxACC_OK;
2764 else
2765 return wxACC_FAIL;
2766 }
2767
2768 // Gets the parent, or NULL.
2769 wxAccStatus wxWindowAccessible::GetParent(wxAccessible** parent)
2770 {
2771 wxASSERT( GetWindow() != NULL );
2772 if (!GetWindow())
2773 return wxACC_FAIL;
2774
2775 wxWindow* parentWindow = GetWindow()->GetParent();
2776 if (!parentWindow)
2777 {
2778 *parent = NULL;
2779 return wxACC_OK;
2780 }
2781 else
2782 {
2783 *parent = parentWindow->GetOrCreateAccessible();
2784 if (*parent)
2785 return wxACC_OK;
2786 else
2787 return wxACC_FAIL;
2788 }
2789 }
2790
2791 // Performs the default action. childId is 0 (the action for this object)
2792 // or > 0 (the action for a child).
2793 // Return wxACC_NOT_SUPPORTED if there is no default action for this
2794 // window (e.g. an edit control).
2795 wxAccStatus wxWindowAccessible::DoDefaultAction(int WXUNUSED(childId))
2796 {
2797 wxASSERT( GetWindow() != NULL );
2798 if (!GetWindow())
2799 return wxACC_FAIL;
2800
2801 return wxACC_NOT_IMPLEMENTED;
2802 }
2803
2804 // Gets the default action for this object (0) or > 0 (the action for a child).
2805 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
2806 // string if there is no action.
2807 // The retrieved string describes the action that is performed on an object,
2808 // not what the object does as a result. For example, a toolbar button that prints
2809 // a document has a default action of "Press" rather than "Prints the current document."
2810 wxAccStatus wxWindowAccessible::GetDefaultAction(int WXUNUSED(childId), wxString* WXUNUSED(actionName))
2811 {
2812 wxASSERT( GetWindow() != NULL );
2813 if (!GetWindow())
2814 return wxACC_FAIL;
2815
2816 return wxACC_NOT_IMPLEMENTED;
2817 }
2818
2819 // Returns the description for this object or a child.
2820 wxAccStatus wxWindowAccessible::GetDescription(int WXUNUSED(childId), wxString* description)
2821 {
2822 wxASSERT( GetWindow() != NULL );
2823 if (!GetWindow())
2824 return wxACC_FAIL;
2825
2826 wxString ht(GetWindow()->GetHelpText());
2827 if (!ht.empty())
2828 {
2829 *description = ht;
2830 return wxACC_OK;
2831 }
2832 return wxACC_NOT_IMPLEMENTED;
2833 }
2834
2835 // Returns help text for this object or a child, similar to tooltip text.
2836 wxAccStatus wxWindowAccessible::GetHelpText(int WXUNUSED(childId), wxString* helpText)
2837 {
2838 wxASSERT( GetWindow() != NULL );
2839 if (!GetWindow())
2840 return wxACC_FAIL;
2841
2842 wxString ht(GetWindow()->GetHelpText());
2843 if (!ht.empty())
2844 {
2845 *helpText = ht;
2846 return wxACC_OK;
2847 }
2848 return wxACC_NOT_IMPLEMENTED;
2849 }
2850
2851 // Returns the keyboard shortcut for this object or child.
2852 // Return e.g. ALT+K
2853 wxAccStatus wxWindowAccessible::GetKeyboardShortcut(int WXUNUSED(childId), wxString* WXUNUSED(shortcut))
2854 {
2855 wxASSERT( GetWindow() != NULL );
2856 if (!GetWindow())
2857 return wxACC_FAIL;
2858
2859 return wxACC_NOT_IMPLEMENTED;
2860 }
2861
2862 // Returns a role constant.
2863 wxAccStatus wxWindowAccessible::GetRole(int childId, wxAccRole* role)
2864 {
2865 wxASSERT( GetWindow() != NULL );
2866 if (!GetWindow())
2867 return wxACC_FAIL;
2868
2869 // If a child, leave wxWidgets to call the function on the actual
2870 // child object.
2871 if (childId > 0)
2872 return wxACC_NOT_IMPLEMENTED;
2873
2874 if (GetWindow()->IsKindOf(CLASSINFO(wxControl)))
2875 return wxACC_NOT_IMPLEMENTED;
2876 #if wxUSE_STATUSBAR
2877 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar)))
2878 return wxACC_NOT_IMPLEMENTED;
2879 #endif
2880 #if wxUSE_TOOLBAR
2881 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar)))
2882 return wxACC_NOT_IMPLEMENTED;
2883 #endif
2884
2885 //*role = wxROLE_SYSTEM_CLIENT;
2886 *role = wxROLE_SYSTEM_CLIENT;
2887 return wxACC_OK;
2888
2889 #if 0
2890 return wxACC_NOT_IMPLEMENTED;
2891 #endif
2892 }
2893
2894 // Returns a state constant.
2895 wxAccStatus wxWindowAccessible::GetState(int childId, long* state)
2896 {
2897 wxASSERT( GetWindow() != NULL );
2898 if (!GetWindow())
2899 return wxACC_FAIL;
2900
2901 // If a child, leave wxWidgets to call the function on the actual
2902 // child object.
2903 if (childId > 0)
2904 return wxACC_NOT_IMPLEMENTED;
2905
2906 if (GetWindow()->IsKindOf(CLASSINFO(wxControl)))
2907 return wxACC_NOT_IMPLEMENTED;
2908
2909 #if wxUSE_STATUSBAR
2910 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar)))
2911 return wxACC_NOT_IMPLEMENTED;
2912 #endif
2913 #if wxUSE_TOOLBAR
2914 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar)))
2915 return wxACC_NOT_IMPLEMENTED;
2916 #endif
2917
2918 *state = 0;
2919 return wxACC_OK;
2920
2921 #if 0
2922 return wxACC_NOT_IMPLEMENTED;
2923 #endif
2924 }
2925
2926 // Returns a localized string representing the value for the object
2927 // or child.
2928 wxAccStatus wxWindowAccessible::GetValue(int WXUNUSED(childId), wxString* WXUNUSED(strValue))
2929 {
2930 wxASSERT( GetWindow() != NULL );
2931 if (!GetWindow())
2932 return wxACC_FAIL;
2933
2934 return wxACC_NOT_IMPLEMENTED;
2935 }
2936
2937 // Selects the object or child.
2938 wxAccStatus wxWindowAccessible::Select(int WXUNUSED(childId), wxAccSelectionFlags WXUNUSED(selectFlags))
2939 {
2940 wxASSERT( GetWindow() != NULL );
2941 if (!GetWindow())
2942 return wxACC_FAIL;
2943
2944 return wxACC_NOT_IMPLEMENTED;
2945 }
2946
2947 // Gets the window with the keyboard focus.
2948 // If childId is 0 and child is NULL, no object in
2949 // this subhierarchy has the focus.
2950 // If this object has the focus, child should be 'this'.
2951 wxAccStatus wxWindowAccessible::GetFocus(int* WXUNUSED(childId), wxAccessible** WXUNUSED(child))
2952 {
2953 wxASSERT( GetWindow() != NULL );
2954 if (!GetWindow())
2955 return wxACC_FAIL;
2956
2957 return wxACC_NOT_IMPLEMENTED;
2958 }
2959
2960 // Gets a variant representing the selected children
2961 // of this object.
2962 // Acceptable values:
2963 // - a null variant (IsNull() returns true)
2964 // - a list variant (GetType() == wxT("list")
2965 // - an integer representing the selected child element,
2966 // or 0 if this object is selected (GetType() == wxT("long")
2967 // - a "void*" pointer to a wxAccessible child object
2968 wxAccStatus wxWindowAccessible::GetSelections(wxVariant* WXUNUSED(selections))
2969 {
2970 wxASSERT( GetWindow() != NULL );
2971 if (!GetWindow())
2972 return wxACC_FAIL;
2973
2974 return wxACC_NOT_IMPLEMENTED;
2975 }
2976
2977 #endif // wxUSE_ACCESSIBILITY