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wxUniversal STL-ification.
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1 # =========================================================================
2 # This makefile was generated by
3 # Bakefile 0.1.1 (http://bakefile.sourceforge.net)
4 # Do not modify, all changes will be overwritten!
5 # =========================================================================
6
7
8 # -------------------------------------------------------------------------
9 # These are configurable options:
10 # -------------------------------------------------------------------------
11
12 # Type of compiled binaries [debug,release]
13 BUILD = debug
14
15 # C compiler
16 CC = gcc
17
18 # Name of your custom configuration. This affects directory
19 # where object files are stored as well as the location of
20 # compiled .lib files and setup.h under the lib/ toplevel directory.
21 CFG =
22
23 # Standard flags for CC
24 CFLAGS =
25
26 # Standard preprocessor flags (common for CC and CXX)
27 CPPFLAGS =
28
29 # C++ compiler
30 CXX = g++
31
32 # Standard flags for C++
33 CXXFLAGS =
34
35 # Should __WXDEBUG__ be defined? The default value "default" means that it will
36 # be defined if BUILD=debug and not defined if BUILD=release. [0,1,default]
37 DEBUG_FLAG = default
38
39 # Should debugging info be included in the executables? The default value
40 # "default" means that debug info will be included if BUILD=debug
41 # and not included if BUILD=release. [0,1,default]
42 DEBUG_INFO = default
43
44 # Set the version of your Mingw installation here.
45 # "3" ...... this is for Mingw 2.0 or newer (comes with gcc3)
46 # "2.95" ... for Mingw 1.1 or any of the older versions [3,2.95]
47 GCC_VERSION = 3
48
49 # Standard linker flags
50 LDFLAGS =
51
52 # Multiple libraries or single huge monolithic one? [0,1]
53 MONOLITHIC = 0
54
55 # Use MSLU library when building Unicode version. [0,1]
56 MSLU = 0
57
58 # Is this official build by wxWindows developers? [0,1]
59 OFFICIAL_BUILD = 0
60
61 # What type of library to build? [0,1]
62 SHARED = 0
63
64 # Compile Unicode build of wxWindows? [0,1]
65 UNICODE = 0
66
67 # Build GUI libraries? [0,1]
68 USE_GUI = 1
69
70 # Build wxHTML library (USE_GUI must be 1)? [0,1]
71 USE_HTML = 1
72
73 # Build ODBC database classes (USE_GUI must be 1)? [0,1]
74 USE_ODBC = 0
75
76 # Build OpenGL canvas library (USE_GUI must be 1)? [0,1]
77 USE_OPENGL = 0
78
79 # Use this to name your customized DLLs differently
80 VENDOR = custom
81
82 # Build wxUniversal instead of native port? [0,1]
83 WXUNIV = 0
84