#include "wx/scrolwin.h" // for wxScrollHelper
#include "wx/dynarray.h"
+#include "wx/arrstr.h"
// ----------------------------------------------------------------------------
// the actions supported by this control
virtual void Clear();
virtual void Delete(int n);
- virtual int GetCount() const { return (int)m_strings.GetCount(); }
- virtual wxString GetString(int n) const { return m_strings[n]; }
+ virtual int GetCount() const { return (int)m_strings->GetCount(); }
+ virtual wxString GetString(int n) const { return (*m_strings)[n]; }
virtual void SetString(int n, const wxString& s);
virtual int FindString(const wxString& s) const
- { return m_strings.Index(s); }
+ { return IsSorted() ? m_stringsSorted->Index(s) : m_strings->Index(s); }
virtual bool IsSelected(int n) const
{ return m_selections.Index(n) != wxNOT_FOUND; }
void UpdateItems();
// the array containing all items (it is sorted if the listbox has
- // wxLB_SORT style)
- wxArrayString m_strings;
+ // wxLB_SORT style). Note the evil trick: the pointers share the
+ // same location, hence we use m_strings when we don't care if the
+ // array is sorted or not, m_stringsSorted when we do
+ union
+ {
+ wxArrayString* m_strings;
+ wxSortedArrayString* m_stringsSorted;
+ };
// this array contains the indices of the selected items (for the single
// selection listboxes only the first element of it is used and contains
m_maxWidth = 0;
m_scrollRangeY = 0;
m_maxWidthItem = -1;
+ m_strings = NULL;
// no items hence no current item
m_current = -1;
SetWindow(this);
if ( style & wxLB_SORT )
- m_strings = wxArrayString(TRUE /* auto sort */);
+ m_stringsSorted = new wxSortedArrayString;
+ else
+ m_strings = new wxArrayString;
Set(n, choices);
{
// call this just to free the client data -- and avoid leaking memory
DoClear();
+
+ if ( IsSorted() )
+ delete m_stringsSorted;
+ else
+ delete m_strings;
+
+ m_strings = NULL;
}
// ----------------------------------------------------------------------------
int wxListBox::DoAppend(const wxString& item)
{
- size_t index = m_strings.Add(item);
+ size_t index;
+
+ if ( IsSorted() )
+ {
+ index = m_stringsSorted->Add(item);
+ }
+ else
+ {
+ index = m_strings->GetCount();
+ m_strings->Add(item);
+ }
+
m_itemsClientData.Insert(NULL, index);
m_updateScrollbarY = TRUE;
size_t count = items.GetCount();
for ( size_t n = 0; n < count; n++ )
{
- m_strings.Insert(items[n], pos + n);
+ m_strings->Insert(items[n], pos + n);
m_itemsClientData.Insert(NULL, pos + n);
}
if ( !count )
return;
- m_strings.Alloc(count);
+ m_strings->Alloc(count);
m_itemsClientData.Alloc(count);
for ( size_t n = 0; n < count; n++ )
{
- size_t index = m_strings.Add(items[n]);
+ size_t index;
+
+ if ( IsSorted() )
+ {
+ index = m_stringsSorted->Add(items[n]);
+ }
+ else
+ {
+ index = m_strings->GetCount();
+ m_strings->Add(items[n]);
+ }
+
m_itemsClientData.Insert(clientData ? clientData[n] : NULL, index);
}
// we need to update m_maxWidth as changing the string may cause the
// horz scrollbar [dis]appear
wxCoord width;
- m_strings[n] = s;
+ (*m_strings)[n] = s;
GetTextExtent(s, &width, NULL);
// it might have increased if the new string is long
}
else // no horz scrollbar
{
- m_strings[n] = s;
+ (*m_strings)[n] = s;
}
RefreshItem(n);
void wxListBox::DoClear()
{
- m_strings.Clear();
+ m_strings->Clear();
if ( HasClientObjectData() )
{
// refreshed (as GetCount() will be decremented)
RefreshFromItemToEnd(n);
- m_strings.RemoveAt(n);
+ m_strings->RemoveAt(n);
if ( HasClientObjectData() )
{
wxCoord lineHeight = GetLineHeight();
size_t itemFirst = yTop / lineHeight,
itemLast = (yBottom + lineHeight - 1) / lineHeight,
- itemMax = m_strings.GetCount();
+ itemMax = m_strings->GetCount();
if ( itemFirst >= itemMax )
return;
{
wxListBox *self = wxConstCast(this, wxListBox);
wxCoord width;
- size_t count = m_strings.GetCount();
+ size_t count = m_strings->GetCount();
for ( size_t n = 0; n < count; n++ )
{
- GetTextExtent(m_strings[n], &width, NULL);
+ GetTextExtent((*m_strings)[n], &width, NULL);
if ( width > m_maxWidth )
{
self->m_maxWidth = width;
wxCoord width = 0,
height = 0;
- size_t count = m_strings.GetCount();
+ size_t count = m_strings->GetCount();
for ( size_t n = 0; n < count; n++ )
{
wxCoord w,h;
- GetTextExtent(m_strings[n], &w, &h);
+ GetTextExtent((*m_strings)[n], &w, &h);
if ( w > width )
width = w;
// loop over all items in the listbox
for ( int item = first; item != last; item < count - 1 ? item++ : item = 0 )
{
- if ( wxStrnicmp(m_strings[item], prefix, len) == 0 )
+ if ( wxStrnicmp((*m_strings)[item], prefix, len) == 0 )
{
SetCurrentItem(item);