1 \section{\class{wxPoint
}}\label{wxpoint
}
3 A
{\bf wxPoint
} is a useful data structure for graphics operations.
4 It simply contains integer
{\it x
} and
{\it y
} members.
6 See also
\helpref{wxRealPoint
}{wxrealpoint
} for a floating point version.
8 \wxheading{Derived from
}
12 \wxheading{Include files
}
18 \helpref{wxRealPoint
}{wxrealpoint
}
20 \latexignore{\rtfignore{\wxheading{Members
}}}
22 \membersection{wxPoint::wxPoint
}\label{wxpointctor
}
24 \func{}{wxPoint
}{\void}
26 \func{}{wxPoint
}{\param{int
}{ x
},
\param{int
}{ y
}}
30 \membersection{wxPoint::x
}\label{wxpointx
}
36 \membersection{wxPoint::y
}\label{wxpointy
}
42 \membersection{wxPoint::operator $==$
}\label{wxpointequal
}
44 \func{bool
}{operator $==$
}{\param{const wxPoint\&
}{pt
}}
46 Equality operator: returns
\true if two points are the same.
49 \membersection{wxPoint::operator $!=$
}\label{wxpointnotequal
}
51 \func{bool
}{operator $!=$
}{\param{const wxPoint\&
}{pt
}}
53 Inequality operator: returns
\true if two points are different.