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72e7876b | 1 | ///////////////////////////////////////////////////////////////////////////// |
11e82c1b | 2 | // Name: wx/geometry.h |
72e7876b SC |
3 | // Purpose: Common Geometry Classes |
4 | // Author: Stefan Csomor | |
5 | // Modified by: | |
6 | // Created: 08/05/99 | |
f91de7da | 7 | // RCS-ID: |
11e82c1b | 8 | // Copyright: (c) 1999 Stefan Csomor |
65571936 | 9 | // Licence: wxWindows licence |
72e7876b SC |
10 | ///////////////////////////////////////////////////////////////////////////// |
11 | ||
c3a4297c VZ |
12 | #ifndef _WX_GEOMETRY_H_ |
13 | #define _WX_GEOMETRY_H_ | |
72e7876b | 14 | |
510fc784 | 15 | #include "wx/defs.h" |
c3a4297c | 16 | |
c3a4297c VZ |
17 | #if wxUSE_GEOMETRY |
18 | ||
510fc784 RR |
19 | #include "wx/utils.h" |
20 | #include "wx/gdicmn.h" | |
19edb09c | 21 | #include "wx/math.h" |
510fc784 | 22 | |
72e7876b | 23 | #ifdef __WXMSW__ |
c3a4297c | 24 | #define wxMulDivInt32( a , b , c ) ::MulDiv( a , b , c ) |
72e7876b | 25 | #elif defined( __WXMAC__ ) |
d60f1012 | 26 | #define wxMulDivInt32( a , b , c ) ( (wxInt32) ( ( (wxInt64)(a) * (wxInt64)(b) ) / (wxInt64)(c) ) ) |
72e7876b | 27 | #else |
c3a4297c | 28 | #define wxMulDivInt32( a , b , c ) ((wxInt32)((a)*(((wxDouble)b)/((wxDouble)c)))) |
72e7876b SC |
29 | #endif |
30 | ||
446e5259 VS |
31 | class WXDLLIMPEXP_BASE wxDataInputStream; |
32 | class WXDLLIMPEXP_BASE wxDataOutputStream; | |
72e7876b SC |
33 | |
34 | // clipping from Cohen-Sutherland | |
35 | ||
36 | enum wxOutCode | |
37 | { | |
c3a4297c VZ |
38 | wxInside = 0x00 , |
39 | wxOutLeft = 0x01 , | |
40 | wxOutRight = 0x02 , | |
41 | wxOutTop = 0x08 , | |
f91de7da | 42 | wxOutBottom = 0x04 |
11e82c1b | 43 | }; |
72e7876b | 44 | |
e2aa719c SC |
45 | class WXDLLEXPORT wxPoint2DInt |
46 | { | |
47 | public : | |
48 | inline wxPoint2DInt(); | |
49 | inline wxPoint2DInt( wxInt32 x , wxInt32 y ); | |
50 | inline wxPoint2DInt( const wxPoint2DInt &pt ); | |
51 | inline wxPoint2DInt( const wxPoint &pt ); | |
52 | ||
53 | // noops for this class, just return the coords | |
2b5f62a0 VZ |
54 | inline void GetFloor( wxInt32 *x , wxInt32 *y ) const; |
55 | inline void GetRounded( wxInt32 *x , wxInt32 *y ) const; | |
e2aa719c | 56 | |
2b5f62a0 VZ |
57 | inline wxDouble GetVectorLength() const; |
58 | wxDouble GetVectorAngle() const; | |
e2aa719c SC |
59 | inline void SetVectorLength( wxDouble length ); |
60 | void SetVectorAngle( wxDouble degrees ); | |
61 | void SetPolarCoordinates( wxInt32 angle , wxInt32 length ); | |
62 | // set the vector length to 1.0, preserving the angle | |
63 | inline void Normalize(); | |
64 | ||
65 | inline wxDouble GetDistance( const wxPoint2DInt &pt ) const; | |
66 | inline wxDouble GetDistanceSquare( const wxPoint2DInt &pt ) const; | |
67 | inline wxInt32 GetDotProduct( const wxPoint2DInt &vec ) const; | |
68 | inline wxInt32 GetCrossProduct( const wxPoint2DInt &vec ) const; | |
69 | ||
70 | // the reflection of this point | |
71 | inline wxPoint2DInt operator-(); | |
72 | ||
73 | inline wxPoint2DInt& operator=(const wxPoint2DInt& pt); | |
74 | inline wxPoint2DInt& operator+=(const wxPoint2DInt& pt); | |
75 | inline wxPoint2DInt& operator-=(const wxPoint2DInt& pt); | |
76 | inline wxPoint2DInt& operator*=(const wxPoint2DInt& pt); | |
77 | inline wxPoint2DInt& operator*=(wxDouble n); | |
78 | inline wxPoint2DInt& operator*=(wxInt32 n); | |
79 | inline wxPoint2DInt& operator/=(const wxPoint2DInt& pt); | |
80 | inline wxPoint2DInt& operator/=(wxDouble n); | |
81 | inline wxPoint2DInt& operator/=(wxInt32 n); | |
82 | inline operator wxPoint() const; | |
83 | inline bool operator==(const wxPoint2DInt& pt) const; | |
84 | inline bool operator!=(const wxPoint2DInt& pt) const; | |
85 | ||
e30285ab | 86 | #if wxUSE_STREAMS |
e2aa719c SC |
87 | void WriteTo( wxDataOutputStream &stream ) const; |
88 | void ReadFrom( wxDataInputStream &stream ); | |
e30285ab | 89 | #endif // wxUSE_STREAMS |
e2aa719c SC |
90 | |
91 | wxInt32 m_x; | |
92 | wxInt32 m_y; | |
93 | }; | |
94 | ||
295272bd VZ |
95 | inline wxPoint2DInt operator+(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2); |
96 | inline wxPoint2DInt operator-(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2); | |
97 | inline wxPoint2DInt operator*(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2); | |
98 | inline wxPoint2DInt operator*(wxInt32 n , const wxPoint2DInt& pt); | |
99 | inline wxPoint2DInt operator*(wxInt32 n , const wxPoint2DInt& pt); | |
100 | inline wxPoint2DInt operator*(const wxPoint2DInt& pt , wxInt32 n); | |
101 | inline wxPoint2DInt operator*(const wxPoint2DInt& pt , wxInt32 n); | |
102 | inline wxPoint2DInt operator/(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2); | |
103 | inline wxPoint2DInt operator/(const wxPoint2DInt& pt , wxInt32 n); | |
104 | inline wxPoint2DInt operator/(const wxPoint2DInt& pt , wxInt32 n); | |
e2aa719c SC |
105 | |
106 | inline wxPoint2DInt::wxPoint2DInt() | |
107 | { | |
108 | m_x = 0; | |
109 | m_y = 0; | |
110 | } | |
111 | ||
112 | inline wxPoint2DInt::wxPoint2DInt( wxInt32 x , wxInt32 y ) | |
113 | { | |
114 | m_x = x; | |
115 | m_y = y; | |
116 | } | |
117 | ||
118 | inline wxPoint2DInt::wxPoint2DInt( const wxPoint2DInt &pt ) | |
119 | { | |
120 | m_x = pt.m_x; | |
121 | m_y = pt.m_y; | |
122 | } | |
123 | ||
124 | inline wxPoint2DInt::wxPoint2DInt( const wxPoint &pt ) | |
125 | { | |
126 | m_x = pt.x; | |
127 | m_y = pt.y; | |
128 | } | |
129 | ||
2b5f62a0 | 130 | inline void wxPoint2DInt::GetFloor( wxInt32 *x , wxInt32 *y ) const |
e2aa719c SC |
131 | { |
132 | if ( x ) | |
133 | *x = m_x; | |
134 | if ( y ) | |
135 | *y = m_y; | |
136 | } | |
137 | ||
2b5f62a0 | 138 | inline void wxPoint2DInt::GetRounded( wxInt32 *x , wxInt32 *y ) const |
e2aa719c SC |
139 | { |
140 | GetFloor(x, y); | |
141 | } | |
142 | ||
2b5f62a0 | 143 | inline wxDouble wxPoint2DInt::GetVectorLength() const |
e2aa719c SC |
144 | { |
145 | // cast needed MIPSpro compiler under SGI | |
146 | return sqrt( (double)(m_x)*(m_x) + (m_y)*(m_y) ); | |
147 | } | |
148 | ||
149 | inline void wxPoint2DInt::SetVectorLength( wxDouble length ) | |
150 | { | |
151 | wxDouble before = GetVectorLength(); | |
152 | m_x = (wxInt32)(m_x * length / before); | |
153 | m_y = (wxInt32)(m_y * length / before); | |
154 | } | |
155 | ||
156 | inline void wxPoint2DInt::Normalize() | |
157 | { | |
158 | SetVectorLength( 1 ); | |
159 | } | |
160 | ||
161 | inline wxDouble wxPoint2DInt::GetDistance( const wxPoint2DInt &pt ) const | |
162 | { | |
163 | return sqrt( GetDistanceSquare( pt ) ); | |
164 | } | |
165 | ||
166 | inline wxDouble wxPoint2DInt::GetDistanceSquare( const wxPoint2DInt &pt ) const | |
167 | { | |
168 | return ( (pt.m_x-m_x)*(pt.m_x-m_x) + (pt.m_y-m_y)*(pt.m_y-m_y) ); | |
169 | } | |
170 | ||
171 | inline wxInt32 wxPoint2DInt::GetDotProduct( const wxPoint2DInt &vec ) const | |
172 | { | |
173 | return ( m_x * vec.m_x + m_y * vec.m_y ); | |
174 | } | |
175 | ||
176 | inline wxInt32 wxPoint2DInt::GetCrossProduct( const wxPoint2DInt &vec ) const | |
177 | { | |
178 | return ( m_x * vec.m_y - vec.m_x * m_y ); | |
179 | } | |
180 | ||
181 | inline wxPoint2DInt::operator wxPoint() const | |
182 | { | |
183 | return wxPoint( m_x, m_y); | |
184 | } | |
185 | ||
186 | inline wxPoint2DInt wxPoint2DInt::operator-() | |
187 | { | |
188 | return wxPoint2DInt( -m_x, -m_y); | |
189 | } | |
190 | ||
191 | inline wxPoint2DInt& wxPoint2DInt::operator=(const wxPoint2DInt& pt) | |
192 | { | |
193 | m_x = pt.m_x; | |
194 | m_y = pt.m_y; | |
195 | return *this; | |
196 | } | |
197 | ||
198 | inline wxPoint2DInt& wxPoint2DInt::operator+=(const wxPoint2DInt& pt) | |
199 | { | |
200 | m_x = m_x + pt.m_x; | |
201 | m_y = m_y + pt.m_y; | |
202 | return *this; | |
203 | } | |
204 | ||
205 | inline wxPoint2DInt& wxPoint2DInt::operator-=(const wxPoint2DInt& pt) | |
206 | { | |
207 | m_x = m_x - pt.m_x; | |
208 | m_y = m_y - pt.m_y; | |
209 | return *this; | |
210 | } | |
211 | ||
212 | inline wxPoint2DInt& wxPoint2DInt::operator*=(const wxPoint2DInt& pt) | |
213 | { | |
214 | m_x = m_x + pt.m_x; | |
215 | m_y = m_y + pt.m_y; | |
216 | return *this; | |
217 | } | |
218 | ||
219 | inline wxPoint2DInt& wxPoint2DInt::operator/=(const wxPoint2DInt& pt) | |
220 | { | |
221 | m_x = m_x - pt.m_x; | |
222 | m_y = m_y - pt.m_y; | |
223 | return *this; | |
224 | } | |
225 | ||
226 | inline bool wxPoint2DInt::operator==(const wxPoint2DInt& pt) const | |
227 | { | |
228 | return m_x == pt.m_x && m_y == pt.m_y; | |
229 | } | |
230 | ||
231 | inline bool wxPoint2DInt::operator!=(const wxPoint2DInt& pt) const | |
232 | { | |
233 | return m_x != pt.m_x || m_y != pt.m_y; | |
234 | } | |
235 | ||
236 | inline wxPoint2DInt operator+(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2) | |
237 | { | |
238 | return wxPoint2DInt( pt1.m_x + pt2.m_x , pt1.m_y + pt2.m_y ); | |
239 | } | |
240 | ||
241 | inline wxPoint2DInt operator-(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2) | |
242 | { | |
243 | return wxPoint2DInt( pt1.m_x - pt2.m_x , pt1.m_y - pt2.m_y ); | |
244 | } | |
245 | ||
246 | ||
247 | inline wxPoint2DInt operator*(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2) | |
248 | { | |
249 | return wxPoint2DInt( pt1.m_x * pt2.m_x , pt1.m_y * pt2.m_y ); | |
250 | } | |
251 | ||
252 | inline wxPoint2DInt operator*(wxInt32 n , const wxPoint2DInt& pt) | |
253 | { | |
254 | return wxPoint2DInt( pt.m_x * n , pt.m_y * n ); | |
255 | } | |
256 | ||
257 | inline wxPoint2DInt operator*(wxDouble n , const wxPoint2DInt& pt) | |
258 | { | |
259 | return wxPoint2DInt( (int) (pt.m_x * n) , (int) (pt.m_y * n) ); | |
260 | } | |
261 | ||
262 | inline wxPoint2DInt operator*(const wxPoint2DInt& pt , wxInt32 n) | |
263 | { | |
264 | return wxPoint2DInt( pt.m_x * n , pt.m_y * n ); | |
265 | } | |
266 | ||
267 | inline wxPoint2DInt operator*(const wxPoint2DInt& pt , wxDouble n) | |
268 | { | |
269 | return wxPoint2DInt( (int) (pt.m_x * n) , (int) (pt.m_y * n) ); | |
270 | } | |
271 | ||
272 | inline wxPoint2DInt operator/(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2) | |
273 | { | |
274 | return wxPoint2DInt( pt1.m_x / pt2.m_x , pt1.m_y / pt2.m_y ); | |
275 | } | |
276 | ||
277 | inline wxPoint2DInt operator/(const wxPoint2DInt& pt , wxInt32 n) | |
278 | { | |
279 | return wxPoint2DInt( pt.m_x / n , pt.m_y / n ); | |
280 | } | |
281 | ||
282 | inline wxPoint2DInt operator/(const wxPoint2DInt& pt , wxDouble n) | |
283 | { | |
284 | return wxPoint2DInt( (int) (pt.m_x / n) , (int) (pt.m_y / n) ); | |
285 | } | |
286 | ||
f91de7da | 287 | // wxPoint2Ds represent a point or a vector in a 2d coordinate system |
72e7876b SC |
288 | |
289 | class WXDLLEXPORT wxPoint2DDouble | |
290 | { | |
291 | public : | |
11e82c1b VZ |
292 | inline wxPoint2DDouble(); |
293 | inline wxPoint2DDouble( wxDouble x , wxDouble y ); | |
294 | inline wxPoint2DDouble( const wxPoint2DDouble &pt ); | |
5d3e7b52 WS |
295 | wxPoint2DDouble( const wxPoint2DInt &pt ) |
296 | { m_x = (wxDouble) pt.m_x ; m_y = (wxDouble) pt.m_y ; } | |
297 | wxPoint2DDouble( const wxPoint &pt ) | |
298 | { m_x = (wxDouble) pt.x ; m_y = (wxDouble) pt.y ; } | |
11e82c1b VZ |
299 | |
300 | // two different conversions to integers, floor and rounding | |
2b5f62a0 VZ |
301 | inline void GetFloor( wxInt32 *x , wxInt32 *y ) const; |
302 | inline void GetRounded( wxInt32 *x , wxInt32 *y ) const; | |
11e82c1b | 303 | |
e2aa719c SC |
304 | inline wxDouble GetVectorLength() const; |
305 | wxDouble GetVectorAngle() const ; | |
11e82c1b VZ |
306 | void SetVectorLength( wxDouble length ); |
307 | void SetVectorAngle( wxDouble degrees ); | |
308 | void SetPolarCoordinates( wxDouble angle , wxDouble length ); | |
309 | // set the vector length to 1.0, preserving the angle | |
310 | void Normalize(); | |
311 | ||
2b5f62a0 VZ |
312 | inline wxDouble GetDistance( const wxPoint2DDouble &pt ) const; |
313 | inline wxDouble GetDistanceSquare( const wxPoint2DDouble &pt ) const; | |
314 | inline wxDouble GetDotProduct( const wxPoint2DDouble &vec ) const; | |
315 | inline wxDouble GetCrossProduct( const wxPoint2DDouble &vec ) const; | |
11e82c1b VZ |
316 | |
317 | // the reflection of this point | |
318 | inline wxPoint2DDouble operator-(); | |
319 | ||
320 | inline wxPoint2DDouble& operator=(const wxPoint2DDouble& pt); | |
321 | inline wxPoint2DDouble& operator+=(const wxPoint2DDouble& pt); | |
322 | inline wxPoint2DDouble& operator-=(const wxPoint2DDouble& pt); | |
323 | inline wxPoint2DDouble& operator*=(const wxPoint2DDouble& pt); | |
324 | inline wxPoint2DDouble& operator*=(wxDouble n); | |
325 | inline wxPoint2DDouble& operator*=(wxInt32 n); | |
326 | inline wxPoint2DDouble& operator/=(const wxPoint2DDouble& pt); | |
327 | inline wxPoint2DDouble& operator/=(wxDouble n); | |
328 | inline wxPoint2DDouble& operator/=(wxInt32 n); | |
329 | ||
330 | inline bool operator==(const wxPoint2DDouble& pt) const; | |
331 | inline bool operator!=(const wxPoint2DDouble& pt) const; | |
332 | ||
333 | wxDouble m_x; | |
334 | wxDouble m_y; | |
335 | }; | |
c3a4297c | 336 | |
90350682 VZ |
337 | inline wxPoint2DDouble operator+(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2); |
338 | inline wxPoint2DDouble operator-(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2); | |
339 | inline wxPoint2DDouble operator*(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2); | |
340 | inline wxPoint2DDouble operator*(wxDouble n , const wxPoint2DDouble& pt); | |
341 | inline wxPoint2DDouble operator*(wxInt32 n , const wxPoint2DDouble& pt); | |
342 | inline wxPoint2DDouble operator*(const wxPoint2DDouble& pt , wxDouble n); | |
343 | inline wxPoint2DDouble operator*(const wxPoint2DDouble& pt , wxInt32 n); | |
344 | inline wxPoint2DDouble operator/(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2); | |
345 | inline wxPoint2DDouble operator/(const wxPoint2DDouble& pt , wxDouble n); | |
346 | inline wxPoint2DDouble operator/(const wxPoint2DDouble& pt , wxInt32 n); | |
72e7876b | 347 | |
f91de7da DW |
348 | inline wxPoint2DDouble::wxPoint2DDouble() |
349 | { | |
11e82c1b VZ |
350 | m_x = 0.0; |
351 | m_y = 0.0; | |
72e7876b SC |
352 | } |
353 | ||
f91de7da DW |
354 | inline wxPoint2DDouble::wxPoint2DDouble( wxDouble x , wxDouble y ) |
355 | { | |
11e82c1b VZ |
356 | m_x = x; |
357 | m_y = y; | |
f91de7da | 358 | } |
72e7876b | 359 | |
f91de7da DW |
360 | inline wxPoint2DDouble::wxPoint2DDouble( const wxPoint2DDouble &pt ) |
361 | { | |
11e82c1b VZ |
362 | m_x = pt.m_x; |
363 | m_y = pt.m_y; | |
72e7876b SC |
364 | } |
365 | ||
2b5f62a0 | 366 | inline void wxPoint2DDouble::GetFloor( wxInt32 *x , wxInt32 *y ) const |
f91de7da | 367 | { |
11e82c1b VZ |
368 | *x = (wxInt32) floor( m_x ); |
369 | *y = (wxInt32) floor( m_y ); | |
72e7876b SC |
370 | } |
371 | ||
2b5f62a0 | 372 | inline void wxPoint2DDouble::GetRounded( wxInt32 *x , wxInt32 *y ) const |
f91de7da | 373 | { |
11e82c1b VZ |
374 | *x = (wxInt32) floor( m_x + 0.5 ); |
375 | *y = (wxInt32) floor( m_y + 0.5); | |
f91de7da DW |
376 | } |
377 | ||
e2aa719c SC |
378 | inline wxDouble wxPoint2DDouble::GetVectorLength() const |
379 | { | |
380 | return sqrt( (m_x)*(m_x) + (m_y)*(m_y) ) ; | |
381 | } | |
382 | ||
5d3e7b52 | 383 | inline void wxPoint2DDouble::SetVectorLength( wxDouble length ) |
e2aa719c SC |
384 | { |
385 | wxDouble before = GetVectorLength() ; | |
386 | m_x = (m_x * length / before) ; | |
387 | m_y = (m_y * length / before) ; | |
388 | } | |
389 | ||
2b5f62a0 | 390 | inline wxDouble wxPoint2DDouble::GetDistance( const wxPoint2DDouble &pt ) const |
f91de7da DW |
391 | { |
392 | return sqrt( GetDistanceSquare( pt ) ); | |
72e7876b SC |
393 | } |
394 | ||
2b5f62a0 | 395 | inline wxDouble wxPoint2DDouble::GetDistanceSquare( const wxPoint2DDouble &pt ) const |
f91de7da | 396 | { |
11e82c1b | 397 | return ( (pt.m_x-m_x)*(pt.m_x-m_x) + (pt.m_y-m_y)*(pt.m_y-m_y) ); |
f91de7da | 398 | } |
72e7876b | 399 | |
2b5f62a0 | 400 | inline wxDouble wxPoint2DDouble::GetDotProduct( const wxPoint2DDouble &vec ) const |
f91de7da | 401 | { |
11e82c1b | 402 | return ( m_x * vec.m_x + m_y * vec.m_y ); |
72e7876b SC |
403 | } |
404 | ||
2b5f62a0 | 405 | inline wxDouble wxPoint2DDouble::GetCrossProduct( const wxPoint2DDouble &vec ) const |
f91de7da | 406 | { |
11e82c1b | 407 | return ( m_x * vec.m_y - vec.m_x * m_y ); |
f91de7da | 408 | } |
72e7876b | 409 | |
f91de7da DW |
410 | inline wxPoint2DDouble wxPoint2DDouble::operator-() |
411 | { | |
c3a4297c | 412 | return wxPoint2DDouble( -m_x, -m_y); |
72e7876b SC |
413 | } |
414 | ||
415 | inline wxPoint2DDouble& wxPoint2DDouble::operator=(const wxPoint2DDouble& pt) | |
f91de7da | 416 | { |
11e82c1b | 417 | m_x = pt.m_x; |
f91de7da | 418 | m_y = pt.m_y; |
11e82c1b | 419 | return *this; |
72e7876b SC |
420 | } |
421 | ||
f91de7da | 422 | inline wxPoint2DDouble& wxPoint2DDouble::operator+=(const wxPoint2DDouble& pt) |
72e7876b | 423 | { |
11e82c1b | 424 | m_x = m_x + pt.m_x; |
f91de7da | 425 | m_y = m_y + pt.m_y; |
11e82c1b | 426 | return *this; |
72e7876b SC |
427 | } |
428 | ||
f91de7da DW |
429 | inline wxPoint2DDouble& wxPoint2DDouble::operator-=(const wxPoint2DDouble& pt) |
430 | { | |
11e82c1b | 431 | m_x = m_x - pt.m_x; |
f91de7da | 432 | m_y = m_y - pt.m_y; |
11e82c1b | 433 | return *this; |
72e7876b SC |
434 | } |
435 | ||
f91de7da DW |
436 | inline wxPoint2DDouble& wxPoint2DDouble::operator*=(const wxPoint2DDouble& pt) |
437 | { | |
11e82c1b | 438 | m_x = m_x * pt.m_x; |
f91de7da | 439 | m_y = m_y * pt.m_y; |
11e82c1b | 440 | return *this; |
72e7876b SC |
441 | } |
442 | ||
f91de7da DW |
443 | inline wxPoint2DDouble& wxPoint2DDouble::operator/=(const wxPoint2DDouble& pt) |
444 | { | |
11e82c1b | 445 | m_x = m_x / pt.m_x; |
da052901 | 446 | m_y = m_y / pt.m_y; |
11e82c1b | 447 | return *this; |
72e7876b SC |
448 | } |
449 | ||
f91de7da DW |
450 | inline bool wxPoint2DDouble::operator==(const wxPoint2DDouble& pt) const |
451 | { | |
452 | return m_x == pt.m_x && m_y == pt.m_y; | |
72e7876b SC |
453 | } |
454 | ||
f91de7da DW |
455 | inline bool wxPoint2DDouble::operator!=(const wxPoint2DDouble& pt) const |
456 | { | |
457 | return m_x != pt.m_x || m_y != pt.m_y; | |
72e7876b SC |
458 | } |
459 | ||
f91de7da | 460 | inline wxPoint2DDouble operator+(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2) |
72e7876b | 461 | { |
11e82c1b | 462 | return wxPoint2DDouble( pt1.m_x + pt2.m_x , pt1.m_y + pt2.m_y ); |
72e7876b SC |
463 | } |
464 | ||
f91de7da | 465 | inline wxPoint2DDouble operator-(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2) |
72e7876b | 466 | { |
11e82c1b | 467 | return wxPoint2DDouble( pt1.m_x - pt2.m_x , pt1.m_y - pt2.m_y ); |
72e7876b SC |
468 | } |
469 | ||
470 | ||
f91de7da | 471 | inline wxPoint2DDouble operator*(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2) |
72e7876b | 472 | { |
11e82c1b | 473 | return wxPoint2DDouble( pt1.m_x * pt2.m_x , pt1.m_y * pt2.m_y ); |
72e7876b SC |
474 | } |
475 | ||
f91de7da | 476 | inline wxPoint2DDouble operator*(wxDouble n , const wxPoint2DDouble& pt) |
72e7876b | 477 | { |
11e82c1b | 478 | return wxPoint2DDouble( pt.m_x * n , pt.m_y * n ); |
72e7876b SC |
479 | } |
480 | ||
f91de7da | 481 | inline wxPoint2DDouble operator*(wxInt32 n , const wxPoint2DDouble& pt) |
72e7876b | 482 | { |
11e82c1b | 483 | return wxPoint2DDouble( pt.m_x * n , pt.m_y * n ); |
72e7876b SC |
484 | } |
485 | ||
f91de7da | 486 | inline wxPoint2DDouble operator*(const wxPoint2DDouble& pt , wxDouble n) |
72e7876b | 487 | { |
11e82c1b | 488 | return wxPoint2DDouble( pt.m_x * n , pt.m_y * n ); |
72e7876b SC |
489 | } |
490 | ||
f91de7da | 491 | inline wxPoint2DDouble operator*(const wxPoint2DDouble& pt , wxInt32 n) |
72e7876b | 492 | { |
11e82c1b | 493 | return wxPoint2DDouble( pt.m_x * n , pt.m_y * n ); |
72e7876b SC |
494 | } |
495 | ||
f91de7da | 496 | inline wxPoint2DDouble operator/(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2) |
72e7876b | 497 | { |
11e82c1b | 498 | return wxPoint2DDouble( pt1.m_x / pt2.m_x , pt1.m_y / pt2.m_y ); |
72e7876b SC |
499 | } |
500 | ||
f91de7da | 501 | inline wxPoint2DDouble operator/(const wxPoint2DDouble& pt , wxDouble n) |
72e7876b | 502 | { |
11e82c1b | 503 | return wxPoint2DDouble( pt.m_x / n , pt.m_y / n ); |
72e7876b SC |
504 | } |
505 | ||
f91de7da | 506 | inline wxPoint2DDouble operator/(const wxPoint2DDouble& pt , wxInt32 n) |
72e7876b | 507 | { |
11e82c1b | 508 | return wxPoint2DDouble( pt.m_x / n , pt.m_y / n ); |
72e7876b SC |
509 | } |
510 | ||
f91de7da | 511 | // wxRect2Ds are a axis-aligned rectangles, each side of the rect is parallel to the x- or m_y- axis. The rectangle is either defined by the |
72e7876b | 512 | // top left and bottom right corner, or by the top left corner and size. A point is contained within the rectangle if |
f91de7da | 513 | // left <= x < right and top <= m_y < bottom , thus it is a half open interval. |
72e7876b SC |
514 | |
515 | class WXDLLEXPORT wxRect2DDouble | |
516 | { | |
517 | public: | |
f91de7da | 518 | wxRect2DDouble() |
11e82c1b | 519 | { m_x = m_y = m_width = m_height = 0; } |
6c7873e1 | 520 | wxRect2DDouble(wxDouble x, wxDouble y, wxDouble w, wxDouble h) |
11e82c1b | 521 | { m_x = x; m_y = y; m_width = w; m_height = h; } |
6c7873e1 RR |
522 | /* |
523 | wxRect2DDouble(const wxPoint2DDouble& topLeft, const wxPoint2DDouble& bottomRight); | |
524 | wxRect2DDouble(const wxPoint2DDouble& pos, const wxSize& size); | |
525 | wxRect2DDouble(const wxRect2DDouble& rect); | |
526 | */ | |
c3a4297c VZ |
527 | // single attribute accessors |
528 | ||
f91de7da | 529 | inline wxPoint2DDouble GetPosition() |
6c7873e1 RR |
530 | { return wxPoint2DDouble(m_x, m_y); } |
531 | inline wxSize GetSize() | |
7a5e6267 | 532 | { return wxSize((int) m_width, (int) m_height); } |
c3a4297c | 533 | |
6c7873e1 | 534 | // for the edge and corner accessors there are two setters conterparts, the Set.. functions keep the other corners at their |
c3a4297c VZ |
535 | // position whenever sensible, the Move.. functions keep the size of the rect and move the other corners apropriately |
536 | ||
6c7873e1 | 537 | inline wxDouble GetLeft() const { return m_x; } |
11e82c1b VZ |
538 | inline void SetLeft( wxDouble n ) { m_width += m_x - n; m_x = n; } |
539 | inline void MoveLeftTo( wxDouble n ) { m_x = n; } | |
6c7873e1 | 540 | inline wxDouble GetTop() const { return m_y; } |
11e82c1b VZ |
541 | inline void SetTop( wxDouble n ) { m_height += m_y - n; m_y = n; } |
542 | inline void MoveTopTo( wxDouble n ) { m_y = n; } | |
6c7873e1 | 543 | inline wxDouble GetBottom() const { return m_y + m_height; } |
11e82c1b VZ |
544 | inline void SetBottom( wxDouble n ) { m_height += n - (m_y+m_height);} |
545 | inline void MoveBottomTo( wxDouble n ) { m_y = n - m_height; } | |
6c7873e1 | 546 | inline wxDouble GetRight() const { return m_x + m_width; } |
11e82c1b VZ |
547 | inline void SetRight( wxDouble n ) { m_width += n - (m_x+m_width) ; } |
548 | inline void MoveRightTo( wxDouble n ) { m_x = n - m_width; } | |
6c7873e1 RR |
549 | |
550 | inline wxPoint2DDouble GetLeftTop() const | |
11e82c1b | 551 | { return wxPoint2DDouble( m_x , m_y ); } |
6c7873e1 | 552 | inline void SetLeftTop( const wxPoint2DDouble &pt ) |
11e82c1b | 553 | { m_width += m_x - pt.m_x; m_height += m_y - pt.m_y; m_x = pt.m_x; m_y = pt.m_y; } |
6c7873e1 | 554 | inline void MoveLeftTopTo( const wxPoint2DDouble &pt ) |
11e82c1b | 555 | { m_x = pt.m_x; m_y = pt.m_y; } |
6c7873e1 | 556 | inline wxPoint2DDouble GetLeftBottom() const |
11e82c1b | 557 | { return wxPoint2DDouble( m_x , m_y + m_height ); } |
6c7873e1 | 558 | inline void SetLeftBottom( const wxPoint2DDouble &pt ) |
11e82c1b | 559 | { m_width += m_x - pt.m_x; m_height += pt.m_y - (m_y+m_height) ; m_x = pt.m_x; } |
6c7873e1 | 560 | inline void MoveLeftBottomTo( const wxPoint2DDouble &pt ) |
11e82c1b | 561 | { m_x = pt.m_x; m_y = pt.m_y - m_height; } |
6c7873e1 | 562 | inline wxPoint2DDouble GetRightTop() const |
11e82c1b | 563 | { return wxPoint2DDouble( m_x+m_width , m_y ); } |
6c7873e1 | 564 | inline void SetRightTop( const wxPoint2DDouble &pt ) |
11e82c1b | 565 | { m_width += pt.m_x - ( m_x + m_width ); m_height += m_y - pt.m_y; m_y = pt.m_y; } |
6c7873e1 | 566 | inline void MoveRightTopTo( const wxPoint2DDouble &pt ) |
11e82c1b | 567 | { m_x = pt.m_x - m_width; m_y = pt.m_y; } |
6c7873e1 | 568 | inline wxPoint2DDouble GetRightBottom() const |
11e82c1b | 569 | { return wxPoint2DDouble( m_x+m_width , m_y + m_height ); } |
6c7873e1 | 570 | inline void SetRightBottom( const wxPoint2DDouble &pt ) |
11e82c1b | 571 | { m_width += pt.m_x - ( m_x + m_width ); m_height += pt.m_y - (m_y+m_height);} |
6c7873e1 | 572 | inline void MoveRightBottomTo( const wxPoint2DDouble &pt ) |
11e82c1b | 573 | { m_x = pt.m_x - m_width; m_y = pt.m_y - m_height; } |
6c7873e1 | 574 | inline wxPoint2DDouble GetCentre() const |
11e82c1b | 575 | { return wxPoint2DDouble( m_x+m_width/2 , m_y+m_height/2 ); } |
6c7873e1 | 576 | inline void SetCentre( const wxPoint2DDouble &pt ) |
11e82c1b | 577 | { MoveCentreTo( pt ); } // since this is impossible without moving... |
6c7873e1 | 578 | inline void MoveCentreTo( const wxPoint2DDouble &pt ) |
11e82c1b | 579 | { m_x += pt.m_x - (m_x+m_width/2) , m_y += pt.m_y -(m_y+m_height/2); } |
0624ce56 | 580 | inline wxOutCode GetOutCode( const wxPoint2DDouble &pt ) const |
6c7873e1 | 581 | { return (wxOutCode) (( ( pt.m_x < m_x ) ? wxOutLeft : 0 ) + |
1b2a04da | 582 | ( ( pt.m_x > m_x + m_width ) ? wxOutRight : 0 ) + |
c3a4297c | 583 | ( ( pt.m_y < m_y ) ? wxOutTop : 0 ) + |
1b2a04da | 584 | ( ( pt.m_y > m_y + m_height ) ? wxOutBottom : 0 )); } |
5d3e7b52 WS |
585 | inline wxOutCode GetOutcode(const wxPoint2DDouble &pt) const |
586 | { return GetOutCode(pt) ; } | |
f91de7da | 587 | inline bool Contains( const wxPoint2DDouble &pt ) const |
0624ce56 | 588 | { return GetOutCode( pt ) == wxInside; } |
f91de7da DW |
589 | inline bool Contains( const wxRect2DDouble &rect ) const |
590 | { return ( ( ( m_x <= rect.m_x ) && ( rect.m_x + rect.m_width <= m_x + m_width ) ) && | |
11e82c1b | 591 | ( ( m_y <= rect.m_y ) && ( rect.m_y + rect.m_height <= m_y + m_height ) ) ); } |
f91de7da | 592 | inline bool IsEmpty() const |
11e82c1b | 593 | { return ( m_width <= 0 || m_height <= 0 ); } |
f91de7da | 594 | inline bool HaveEqualSize( const wxRect2DDouble &rect ) const |
11e82c1b | 595 | { return ( rect.m_width == m_width && rect.m_height == m_height ); } |
f91de7da | 596 | |
6c7873e1 | 597 | inline void Inset( wxDouble x , wxDouble y ) |
11e82c1b | 598 | { m_x += x; m_y += y; m_width -= 2 * x; m_height -= 2 * y; } |
f91de7da | 599 | inline void Inset( wxDouble left , wxDouble top ,wxDouble right , wxDouble bottom ) |
11e82c1b | 600 | { m_x += left; m_y += top; m_width -= left + right; m_height -= top + bottom;} |
6c7873e1 | 601 | inline void Offset( const wxPoint2DDouble &pt ) |
11e82c1b | 602 | { m_x += pt.m_x; m_y += pt.m_y; } |
f91de7da | 603 | |
6c7873e1 | 604 | void ConstrainTo( const wxRect2DDouble &rect ); |
f91de7da | 605 | |
6c7873e1 | 606 | inline wxPoint2DDouble Interpolate( wxInt32 widthfactor , wxInt32 heightfactor ) |
11e82c1b | 607 | { return wxPoint2DDouble( m_x + m_width * widthfactor , m_y + m_height * heightfactor ); } |
6c7873e1 | 608 | |
11e82c1b | 609 | static void Intersect( const wxRect2DDouble &src1 , const wxRect2DDouble &src2 , wxRect2DDouble *dest ); |
6c7873e1 | 610 | inline void Intersect( const wxRect2DDouble &otherRect ) |
11e82c1b | 611 | { Intersect( *this , otherRect , this ); } |
6c7873e1 | 612 | inline wxRect2DDouble CreateIntersection( const wxRect2DDouble &otherRect ) const |
11e82c1b VZ |
613 | { wxRect2DDouble result; Intersect( *this , otherRect , &result); return result; } |
614 | bool Intersects( const wxRect2DDouble &rect ) const; | |
6c7873e1 | 615 | |
11e82c1b | 616 | static void Union( const wxRect2DDouble &src1 , const wxRect2DDouble &src2 , wxRect2DDouble *dest ); |
6c7873e1 | 617 | void Union( const wxRect2DDouble &otherRect ) |
11e82c1b VZ |
618 | { Union( *this , otherRect , this ); } |
619 | void Union( const wxPoint2DDouble &pt ); | |
6c7873e1 | 620 | inline wxRect2DDouble CreateUnion( const wxRect2DDouble &otherRect ) const |
11e82c1b | 621 | { wxRect2DDouble result; Union( *this , otherRect , &result); return result; } |
6c7873e1 RR |
622 | |
623 | inline void Scale( wxDouble f ) | |
11e82c1b | 624 | { m_x *= f; m_y *= f; m_width *= f; m_height *= f;} |
f91de7da | 625 | inline void Scale( wxInt32 num , wxInt32 denum ) |
11e82c1b VZ |
626 | { m_x *= ((wxDouble)num)/((wxDouble)denum); m_y *= ((wxDouble)num)/((wxDouble)denum); |
627 | m_width *= ((wxDouble)num)/((wxDouble)denum); m_height *= ((wxDouble)num)/((wxDouble)denum);} | |
c3a4297c | 628 | |
6c7873e1 | 629 | wxRect2DDouble& operator = (const wxRect2DDouble& rect); |
fbfb8bcc | 630 | inline bool operator == (const wxRect2DDouble& rect) const |
7dc85fe2 | 631 | { return (m_x==rect.m_x && m_y==rect.m_y && m_width==rect.m_width && m_height==rect.m_height); } |
fbfb8bcc | 632 | inline bool operator != (const wxRect2DDouble& rect) const |
7dc85fe2 | 633 | { return !(*this == rect); } |
c3a4297c | 634 | |
6c7873e1 | 635 | wxDouble m_x; |
11e82c1b | 636 | wxDouble m_y; |
6c7873e1 RR |
637 | wxDouble m_width; |
638 | wxDouble m_height; | |
72e7876b SC |
639 | }; |
640 | ||
72e7876b | 641 | |
f91de7da | 642 | // wxRect2Ds are a axis-aligned rectangles, each side of the rect is parallel to the x- or m_y- axis. The rectangle is either defined by the |
72e7876b | 643 | // top left and bottom right corner, or by the top left corner and size. A point is contained within the rectangle if |
f91de7da | 644 | // left <= x < right and top <= m_y < bottom , thus it is a half open interval. |
72e7876b SC |
645 | |
646 | class WXDLLEXPORT wxRect2DInt | |
647 | { | |
648 | public: | |
11e82c1b | 649 | wxRect2DInt() { m_x = m_y = m_width = m_height = 0; } |
e2aa719c | 650 | wxRect2DInt( const wxRect& r ) { m_x = r.x ; m_y = r.y ; m_width = r.width ; m_height = r.height ; } |
11e82c1b | 651 | wxRect2DInt(wxInt32 x, wxInt32 y, wxInt32 w, wxInt32 h) { m_x = x; m_y = y; m_width = w; m_height = h; } |
c3a4297c | 652 | wxRect2DInt(const wxPoint2DInt& topLeft, const wxPoint2DInt& bottomRight); |
f91de7da DW |
653 | inline wxRect2DInt(const wxPoint2DInt& pos, const wxSize& size); |
654 | inline wxRect2DInt(const wxRect2DInt& rect); | |
c3a4297c VZ |
655 | |
656 | // single attribute accessors | |
657 | ||
658 | inline wxPoint2DInt GetPosition() { return wxPoint2DInt(m_x, m_y); } | |
659 | inline wxSize GetSize() { return wxSize(m_width, m_height); } | |
660 | ||
661 | // for the edge and corner accessors there are two setters conterparts, the Set.. functions keep the other corners at their | |
662 | // position whenever sensible, the Move.. functions keep the size of the rect and move the other corners apropriately | |
663 | ||
664 | inline wxInt32 GetLeft() const { return m_x; } | |
11e82c1b VZ |
665 | inline void SetLeft( wxInt32 n ) { m_width += m_x - n; m_x = n; } |
666 | inline void MoveLeftTo( wxInt32 n ) { m_x = n; } | |
c3a4297c | 667 | inline wxInt32 GetTop() const { return m_y; } |
11e82c1b VZ |
668 | inline void SetTop( wxInt32 n ) { m_height += m_y - n; m_y = n; } |
669 | inline void MoveTopTo( wxInt32 n ) { m_y = n; } | |
c3a4297c | 670 | inline wxInt32 GetBottom() const { return m_y + m_height; } |
11e82c1b VZ |
671 | inline void SetBottom( wxInt32 n ) { m_height += n - (m_y+m_height);} |
672 | inline void MoveBottomTo( wxInt32 n ) { m_y = n - m_height; } | |
c3a4297c | 673 | inline wxInt32 GetRight() const { return m_x + m_width; } |
11e82c1b VZ |
674 | inline void SetRight( wxInt32 n ) { m_width += n - (m_x+m_width) ; } |
675 | inline void MoveRightTo( wxInt32 n ) { m_x = n - m_width; } | |
676 | ||
677 | inline wxPoint2DInt GetLeftTop() const { return wxPoint2DInt( m_x , m_y ); } | |
678 | inline void SetLeftTop( const wxPoint2DInt &pt ) { m_width += m_x - pt.m_x; m_height += m_y - pt.m_y; m_x = pt.m_x; m_y = pt.m_y; } | |
679 | inline void MoveLeftTopTo( const wxPoint2DInt &pt ) { m_x = pt.m_x; m_y = pt.m_y; } | |
680 | inline wxPoint2DInt GetLeftBottom() const { return wxPoint2DInt( m_x , m_y + m_height ); } | |
681 | inline void SetLeftBottom( const wxPoint2DInt &pt ) { m_width += m_x - pt.m_x; m_height += pt.m_y - (m_y+m_height) ; m_x = pt.m_x; } | |
682 | inline void MoveLeftBottomTo( const wxPoint2DInt &pt ) { m_x = pt.m_x; m_y = pt.m_y - m_height; } | |
683 | inline wxPoint2DInt GetRightTop() const { return wxPoint2DInt( m_x+m_width , m_y ); } | |
684 | inline void SetRightTop( const wxPoint2DInt &pt ) { m_width += pt.m_x - ( m_x + m_width ); m_height += m_y - pt.m_y; m_y = pt.m_y; } | |
685 | inline void MoveRightTopTo( const wxPoint2DInt &pt ) { m_x = pt.m_x - m_width; m_y = pt.m_y; } | |
686 | inline wxPoint2DInt GetRightBottom() const { return wxPoint2DInt( m_x+m_width , m_y + m_height ); } | |
687 | inline void SetRightBottom( const wxPoint2DInt &pt ) { m_width += pt.m_x - ( m_x + m_width ); m_height += pt.m_y - (m_y+m_height);} | |
688 | inline void MoveRightBottomTo( const wxPoint2DInt &pt ) { m_x = pt.m_x - m_width; m_y = pt.m_y - m_height; } | |
689 | inline wxPoint2DInt GetCentre() const { return wxPoint2DInt( m_x+m_width/2 , m_y+m_height/2 ); } | |
690 | inline void SetCentre( const wxPoint2DInt &pt ) { MoveCentreTo( pt ); } // since this is impossible without moving... | |
691 | inline void MoveCentreTo( const wxPoint2DInt &pt ) { m_x += pt.m_x - (m_x+m_width/2) , m_y += pt.m_y -(m_y+m_height/2); } | |
0624ce56 | 692 | inline wxOutCode GetOutCode( const wxPoint2DInt &pt ) const |
c3a4297c VZ |
693 | { return (wxOutCode) (( ( pt.m_x < m_x ) ? wxOutLeft : 0 ) + |
694 | ( ( pt.m_x >= m_x + m_width ) ? wxOutRight : 0 ) + | |
695 | ( ( pt.m_y < m_y ) ? wxOutTop : 0 ) + | |
11e82c1b | 696 | ( ( pt.m_y >= m_y + m_height ) ? wxOutBottom : 0 )); } |
5d3e7b52 WS |
697 | inline wxOutCode GetOutcode( const wxPoint2DInt &pt ) const |
698 | { return GetOutCode( pt ) ; } | |
f91de7da | 699 | inline bool Contains( const wxPoint2DInt &pt ) const |
0624ce56 | 700 | { return GetOutCode( pt ) == wxInside; } |
f91de7da DW |
701 | inline bool Contains( const wxRect2DInt &rect ) const |
702 | { return ( ( ( m_x <= rect.m_x ) && ( rect.m_x + rect.m_width <= m_x + m_width ) ) && | |
11e82c1b | 703 | ( ( m_y <= rect.m_y ) && ( rect.m_y + rect.m_height <= m_y + m_height ) ) ); } |
f91de7da | 704 | inline bool IsEmpty() const |
11e82c1b | 705 | { return ( m_width <= 0 || m_height <= 0 ); } |
f91de7da | 706 | inline bool HaveEqualSize( const wxRect2DInt &rect ) const |
11e82c1b | 707 | { return ( rect.m_width == m_width && rect.m_height == m_height ); } |
f91de7da | 708 | |
11e82c1b | 709 | inline void Inset( wxInt32 x , wxInt32 y ) { m_x += x; m_y += y; m_width -= 2 * x; m_height -= 2 * y; } |
f91de7da | 710 | inline void Inset( wxInt32 left , wxInt32 top ,wxInt32 right , wxInt32 bottom ) |
11e82c1b VZ |
711 | { m_x += left; m_y += top; m_width -= left + right; m_height -= top + bottom;} |
712 | inline void Offset( const wxPoint2DInt &pt ) { m_x += pt.m_x; m_y += pt.m_y; } | |
713 | void ConstrainTo( const wxRect2DInt &rect ); | |
714 | inline wxPoint2DInt Interpolate( wxInt32 widthfactor , wxInt32 heightfactor ) { return wxPoint2DInt( m_x + m_width * widthfactor , m_y + m_height * heightfactor ); } | |
715 | ||
716 | static void Intersect( const wxRect2DInt &src1 , const wxRect2DInt &src2 , wxRect2DInt *dest ); | |
717 | inline void Intersect( const wxRect2DInt &otherRect ) { Intersect( *this , otherRect , this ); } | |
718 | inline wxRect2DInt CreateIntersection( const wxRect2DInt &otherRect ) const { wxRect2DInt result; Intersect( *this , otherRect , &result); return result; } | |
719 | bool Intersects( const wxRect2DInt &rect ) const; | |
720 | ||
721 | static void Union( const wxRect2DInt &src1 , const wxRect2DInt &src2 , wxRect2DInt *dest ); | |
722 | void Union( const wxRect2DInt &otherRect ) { Union( *this , otherRect , this ); } | |
723 | void Union( const wxPoint2DInt &pt ); | |
724 | inline wxRect2DInt CreateUnion( const wxRect2DInt &otherRect ) const { wxRect2DInt result; Union( *this , otherRect , &result); return result; } | |
725 | ||
726 | inline void Scale( wxInt32 f ) { m_x *= f; m_y *= f; m_width *= f; m_height *= f;} | |
f91de7da | 727 | inline void Scale( wxInt32 num , wxInt32 denum ) |
11e82c1b VZ |
728 | { m_x *= ((wxInt32)num)/((wxInt32)denum); m_y *= ((wxInt32)num)/((wxInt32)denum); |
729 | m_width *= ((wxInt32)num)/((wxInt32)denum); m_height *= ((wxInt32)num)/((wxInt32)denum);} | |
c3a4297c VZ |
730 | |
731 | wxRect2DInt& operator = (const wxRect2DInt& rect); | |
cd501207 JS |
732 | bool operator == (const wxRect2DInt& rect) const; |
733 | bool operator != (const wxRect2DInt& rect) const; | |
c3a4297c | 734 | |
e30285ab | 735 | #if wxUSE_STREAMS |
cd501207 JS |
736 | void WriteTo( wxDataOutputStream &stream ) const; |
737 | void ReadFrom( wxDataInputStream &stream ); | |
e30285ab | 738 | #endif // wxUSE_STREAMS |
c3a4297c | 739 | |
11e82c1b | 740 | wxInt32 m_x; |
cd501207 JS |
741 | wxInt32 m_y; |
742 | wxInt32 m_width; | |
743 | wxInt32 m_height; | |
72e7876b SC |
744 | }; |
745 | ||
f91de7da DW |
746 | inline wxRect2DInt::wxRect2DInt( const wxRect2DInt &r ) |
747 | { | |
11e82c1b VZ |
748 | m_x = r.m_x; |
749 | m_y = r.m_y; | |
750 | m_width = r.m_width; | |
751 | m_height = r.m_height; | |
f91de7da DW |
752 | } |
753 | ||
754 | inline wxRect2DInt::wxRect2DInt( const wxPoint2DInt &a , const wxPoint2DInt &b) | |
755 | { | |
11e82c1b VZ |
756 | m_x = wxMin( a.m_x , b.m_x ); |
757 | m_y = wxMin( a.m_y , b.m_y ); | |
758 | m_width = abs( a.m_x - b.m_x ); | |
759 | m_height = abs( a.m_y - b.m_y ); | |
f91de7da | 760 | } |
72e7876b | 761 | |
c2fa4af4 SC |
762 | inline wxRect2DInt::wxRect2DInt( const wxPoint2DInt& pos, const wxSize& size) |
763 | { | |
764 | m_x = pos.m_x; | |
765 | m_y = pos.m_y; | |
766 | m_width = size.x; | |
767 | m_height = size.y; | |
768 | } | |
769 | ||
cd501207 | 770 | inline bool wxRect2DInt::operator == (const wxRect2DInt& rect) const |
5d3e7b52 WS |
771 | { |
772 | return (m_x==rect.m_x && m_y==rect.m_y && | |
cd501207 JS |
773 | m_width==rect.m_width && m_height==rect.m_height); |
774 | } | |
775 | ||
776 | inline bool wxRect2DInt::operator != (const wxRect2DInt& rect) const | |
777 | { | |
778 | return !(*this == rect); | |
779 | } | |
780 | ||
72e7876b SC |
781 | class wxTransform2D |
782 | { | |
783 | public : | |
ed62f740 | 784 | virtual ~wxTransform2D() { } |
11e82c1b VZ |
785 | virtual void Transform( wxPoint2DInt* pt )const = 0; |
786 | virtual void Transform( wxRect2DInt* r ) const; | |
787 | virtual wxPoint2DInt Transform( const wxPoint2DInt &pt ) const; | |
788 | virtual wxRect2DInt Transform( const wxRect2DInt &r ) const ; | |
c3a4297c VZ |
789 | |
790 | virtual void InverseTransform( wxPoint2DInt* pt ) const = 0; | |
11e82c1b VZ |
791 | virtual void InverseTransform( wxRect2DInt* r ) const ; |
792 | virtual wxPoint2DInt InverseTransform( const wxPoint2DInt &pt ) const ; | |
793 | virtual wxRect2DInt InverseTransform( const wxRect2DInt &r ) const ; | |
794 | }; | |
72e7876b | 795 | |
f91de7da | 796 | inline void wxTransform2D::Transform( wxRect2DInt* r ) const |
11e82c1b | 797 | { wxPoint2DInt a = r->GetLeftTop() , b = r->GetRightBottom(); Transform( &a ); Transform( &b ); *r = wxRect2DInt( a , b ); } |
72e7876b | 798 | |
f91de7da | 799 | inline wxPoint2DInt wxTransform2D::Transform( const wxPoint2DInt &pt ) const |
11e82c1b | 800 | { wxPoint2DInt res = pt; Transform( &res ); return res; } |
72e7876b | 801 | |
f91de7da | 802 | inline wxRect2DInt wxTransform2D::Transform( const wxRect2DInt &r ) const |
11e82c1b | 803 | { wxRect2DInt res = r; Transform( &res ); return res; } |
72e7876b | 804 | |
f91de7da | 805 | inline void wxTransform2D::InverseTransform( wxRect2DInt* r ) const |
11e82c1b | 806 | { wxPoint2DInt a = r->GetLeftTop() , b = r->GetRightBottom(); InverseTransform( &a ); InverseTransform( &b ); *r = wxRect2DInt( a , b ); } |
72e7876b | 807 | |
f91de7da | 808 | inline wxPoint2DInt wxTransform2D::InverseTransform( const wxPoint2DInt &pt ) const |
11e82c1b | 809 | { wxPoint2DInt res = pt; InverseTransform( &res ); return res; } |
72e7876b | 810 | |
f91de7da | 811 | inline wxRect2DInt wxTransform2D::InverseTransform( const wxRect2DInt &r ) const |
11e82c1b | 812 | { wxRect2DInt res = r; InverseTransform( &res ); return res; } |
72e7876b | 813 | |
c3a4297c VZ |
814 | |
815 | #endif // wxUSE_GEOMETRY | |
816 | ||
817 | #endif // _WX_GEOMETRY_H_ |