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72e7876b | 1 | ///////////////////////////////////////////////////////////////////////////// |
11e82c1b | 2 | // Name: wx/geometry.h |
72e7876b SC |
3 | // Purpose: Common Geometry Classes |
4 | // Author: Stefan Csomor | |
5 | // Modified by: | |
6 | // Created: 08/05/99 | |
f91de7da | 7 | // RCS-ID: |
11e82c1b | 8 | // Copyright: (c) 1999 Stefan Csomor |
c3a4297c | 9 | // Licence: wxWindows licence |
72e7876b SC |
10 | ///////////////////////////////////////////////////////////////////////////// |
11 | ||
c3a4297c VZ |
12 | #ifndef _WX_GEOMETRY_H_ |
13 | #define _WX_GEOMETRY_H_ | |
72e7876b SC |
14 | |
15 | #ifdef __GNUG__ | |
6c7873e1 | 16 | #pragma interface "geometry.cpp" |
72e7876b SC |
17 | #endif |
18 | ||
510fc784 | 19 | #include "wx/defs.h" |
c3a4297c | 20 | |
5b781a67 SC |
21 | #ifndef wxUSE_GEOMETRY |
22 | #define wxUSE_GEOMETRY 0 | |
23 | #endif | |
24 | ||
c3a4297c VZ |
25 | #if wxUSE_GEOMETRY |
26 | ||
510fc784 RR |
27 | #include "wx/utils.h" |
28 | #include "wx/gdicmn.h" | |
29 | #include <math.h> | |
30 | ||
72e7876b | 31 | #ifdef __WXMSW__ |
c3a4297c | 32 | #define wxMulDivInt32( a , b , c ) ::MulDiv( a , b , c ) |
72e7876b | 33 | #elif defined( __WXMAC__ ) |
799ea011 | 34 | #include "Math64.h" |
c3a4297c | 35 | #define wxMulDivInt32( a , b , c ) S32Set( S64Div( S64Multiply( S64Set(a) , S64Set(b) ) , S64Set(c) ) ) |
72e7876b | 36 | #else |
c3a4297c | 37 | #define wxMulDivInt32( a , b , c ) ((wxInt32)((a)*(((wxDouble)b)/((wxDouble)c)))) |
72e7876b SC |
38 | #endif |
39 | ||
11e82c1b VZ |
40 | class wxDataInputStream; |
41 | class wxDataOutputStream; | |
72e7876b SC |
42 | |
43 | // clipping from Cohen-Sutherland | |
44 | ||
45 | enum wxOutCode | |
46 | { | |
c3a4297c VZ |
47 | wxInside = 0x00 , |
48 | wxOutLeft = 0x01 , | |
49 | wxOutRight = 0x02 , | |
50 | wxOutTop = 0x08 , | |
f91de7da | 51 | wxOutBottom = 0x04 |
11e82c1b | 52 | }; |
72e7876b | 53 | |
f91de7da | 54 | // wxPoint2Ds represent a point or a vector in a 2d coordinate system |
72e7876b SC |
55 | |
56 | class WXDLLEXPORT wxPoint2DDouble | |
57 | { | |
58 | public : | |
11e82c1b VZ |
59 | inline wxPoint2DDouble(); |
60 | inline wxPoint2DDouble( wxDouble x , wxDouble y ); | |
61 | inline wxPoint2DDouble( const wxPoint2DDouble &pt ); | |
62 | ||
63 | // two different conversions to integers, floor and rounding | |
64 | inline void GetFloor( wxInt32 *x , wxInt32 *y ); | |
65 | inline void GetRounded( wxInt32 *x , wxInt32 *y ); | |
66 | ||
67 | inline wxDouble GetVectorLength(); | |
68 | inline wxDouble GetVectorAngle(); | |
69 | void SetVectorLength( wxDouble length ); | |
70 | void SetVectorAngle( wxDouble degrees ); | |
71 | void SetPolarCoordinates( wxDouble angle , wxDouble length ); | |
72 | // set the vector length to 1.0, preserving the angle | |
73 | void Normalize(); | |
74 | ||
75 | inline wxDouble GetDistance( const wxPoint2DDouble &pt ); | |
76 | inline wxDouble GetDistanceSquare( const wxPoint2DDouble &pt ); | |
77 | inline wxDouble GetDotProduct( const wxPoint2DDouble &vec ); | |
78 | inline wxDouble GetCrossProduct( const wxPoint2DDouble &vec ); | |
79 | ||
80 | // the reflection of this point | |
81 | inline wxPoint2DDouble operator-(); | |
82 | ||
83 | inline wxPoint2DDouble& operator=(const wxPoint2DDouble& pt); | |
84 | inline wxPoint2DDouble& operator+=(const wxPoint2DDouble& pt); | |
85 | inline wxPoint2DDouble& operator-=(const wxPoint2DDouble& pt); | |
86 | inline wxPoint2DDouble& operator*=(const wxPoint2DDouble& pt); | |
87 | inline wxPoint2DDouble& operator*=(wxDouble n); | |
88 | inline wxPoint2DDouble& operator*=(wxInt32 n); | |
89 | inline wxPoint2DDouble& operator/=(const wxPoint2DDouble& pt); | |
90 | inline wxPoint2DDouble& operator/=(wxDouble n); | |
91 | inline wxPoint2DDouble& operator/=(wxInt32 n); | |
92 | ||
93 | inline bool operator==(const wxPoint2DDouble& pt) const; | |
94 | inline bool operator!=(const wxPoint2DDouble& pt) const; | |
95 | ||
96 | wxDouble m_x; | |
97 | wxDouble m_y; | |
98 | }; | |
c3a4297c | 99 | |
11e82c1b VZ |
100 | wxPoint2DDouble operator+(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2); |
101 | wxPoint2DDouble operator-(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2); | |
102 | wxPoint2DDouble operator*(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2); | |
103 | wxPoint2DDouble operator*(wxDouble n , const wxPoint2DDouble& pt); | |
104 | wxPoint2DDouble operator*(wxInt32 n , const wxPoint2DDouble& pt); | |
105 | wxPoint2DDouble operator*(const wxPoint2DDouble& pt , wxDouble n); | |
106 | wxPoint2DDouble operator*(const wxPoint2DDouble& pt , wxInt32 n); | |
107 | wxPoint2DDouble operator/(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2); | |
108 | wxPoint2DDouble operator/(const wxPoint2DDouble& pt , wxDouble n); | |
109 | wxPoint2DDouble operator/(const wxPoint2DDouble& pt , wxInt32 n); | |
72e7876b | 110 | |
f91de7da DW |
111 | inline wxPoint2DDouble::wxPoint2DDouble() |
112 | { | |
11e82c1b VZ |
113 | m_x = 0.0; |
114 | m_y = 0.0; | |
72e7876b SC |
115 | } |
116 | ||
f91de7da DW |
117 | inline wxPoint2DDouble::wxPoint2DDouble( wxDouble x , wxDouble y ) |
118 | { | |
11e82c1b VZ |
119 | m_x = x; |
120 | m_y = y; | |
f91de7da | 121 | } |
72e7876b | 122 | |
f91de7da DW |
123 | inline wxPoint2DDouble::wxPoint2DDouble( const wxPoint2DDouble &pt ) |
124 | { | |
11e82c1b VZ |
125 | m_x = pt.m_x; |
126 | m_y = pt.m_y; | |
72e7876b SC |
127 | } |
128 | ||
f91de7da DW |
129 | inline void wxPoint2DDouble::GetFloor( wxInt32 *x , wxInt32 *y ) |
130 | { | |
11e82c1b VZ |
131 | *x = (wxInt32) floor( m_x ); |
132 | *y = (wxInt32) floor( m_y ); | |
72e7876b SC |
133 | } |
134 | ||
f91de7da DW |
135 | inline void wxPoint2DDouble::GetRounded( wxInt32 *x , wxInt32 *y ) |
136 | { | |
11e82c1b VZ |
137 | *x = (wxInt32) floor( m_x + 0.5 ); |
138 | *y = (wxInt32) floor( m_y + 0.5); | |
f91de7da DW |
139 | } |
140 | ||
141 | inline wxDouble wxPoint2DDouble::GetDistance( const wxPoint2DDouble &pt ) | |
142 | { | |
143 | return sqrt( GetDistanceSquare( pt ) ); | |
72e7876b SC |
144 | } |
145 | ||
f91de7da DW |
146 | inline wxDouble wxPoint2DDouble::GetDistanceSquare( const wxPoint2DDouble &pt ) |
147 | { | |
11e82c1b | 148 | return ( (pt.m_x-m_x)*(pt.m_x-m_x) + (pt.m_y-m_y)*(pt.m_y-m_y) ); |
f91de7da | 149 | } |
72e7876b | 150 | |
f91de7da DW |
151 | inline wxDouble wxPoint2DDouble::GetDotProduct( const wxPoint2DDouble &vec ) |
152 | { | |
11e82c1b | 153 | return ( m_x * vec.m_x + m_y * vec.m_y ); |
72e7876b SC |
154 | } |
155 | ||
f91de7da DW |
156 | inline wxDouble wxPoint2DDouble::GetCrossProduct( const wxPoint2DDouble &vec ) |
157 | { | |
11e82c1b | 158 | return ( m_x * vec.m_y - vec.m_x * m_y ); |
f91de7da | 159 | } |
72e7876b | 160 | |
f91de7da DW |
161 | inline wxPoint2DDouble wxPoint2DDouble::operator-() |
162 | { | |
c3a4297c | 163 | return wxPoint2DDouble( -m_x, -m_y); |
72e7876b SC |
164 | } |
165 | ||
166 | inline wxPoint2DDouble& wxPoint2DDouble::operator=(const wxPoint2DDouble& pt) | |
f91de7da | 167 | { |
11e82c1b | 168 | m_x = pt.m_x; |
f91de7da | 169 | m_y = pt.m_y; |
11e82c1b | 170 | return *this; |
72e7876b SC |
171 | } |
172 | ||
f91de7da | 173 | inline wxPoint2DDouble& wxPoint2DDouble::operator+=(const wxPoint2DDouble& pt) |
72e7876b | 174 | { |
11e82c1b | 175 | m_x = m_x + pt.m_x; |
f91de7da | 176 | m_y = m_y + pt.m_y; |
11e82c1b | 177 | return *this; |
72e7876b SC |
178 | } |
179 | ||
f91de7da DW |
180 | inline wxPoint2DDouble& wxPoint2DDouble::operator-=(const wxPoint2DDouble& pt) |
181 | { | |
11e82c1b | 182 | m_x = m_x - pt.m_x; |
f91de7da | 183 | m_y = m_y - pt.m_y; |
11e82c1b | 184 | return *this; |
72e7876b SC |
185 | } |
186 | ||
f91de7da DW |
187 | inline wxPoint2DDouble& wxPoint2DDouble::operator*=(const wxPoint2DDouble& pt) |
188 | { | |
11e82c1b | 189 | m_x = m_x * pt.m_x; |
f91de7da | 190 | m_y = m_y * pt.m_y; |
11e82c1b | 191 | return *this; |
72e7876b SC |
192 | } |
193 | ||
f91de7da DW |
194 | inline wxPoint2DDouble& wxPoint2DDouble::operator/=(const wxPoint2DDouble& pt) |
195 | { | |
11e82c1b | 196 | m_x = m_x / pt.m_x; |
da052901 | 197 | m_y = m_y / pt.m_y; |
11e82c1b | 198 | return *this; |
72e7876b SC |
199 | } |
200 | ||
f91de7da DW |
201 | inline bool wxPoint2DDouble::operator==(const wxPoint2DDouble& pt) const |
202 | { | |
203 | return m_x == pt.m_x && m_y == pt.m_y; | |
72e7876b SC |
204 | } |
205 | ||
f91de7da DW |
206 | inline bool wxPoint2DDouble::operator!=(const wxPoint2DDouble& pt) const |
207 | { | |
208 | return m_x != pt.m_x || m_y != pt.m_y; | |
72e7876b SC |
209 | } |
210 | ||
f91de7da | 211 | inline wxPoint2DDouble operator+(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2) |
72e7876b | 212 | { |
11e82c1b | 213 | return wxPoint2DDouble( pt1.m_x + pt2.m_x , pt1.m_y + pt2.m_y ); |
72e7876b SC |
214 | } |
215 | ||
f91de7da | 216 | inline wxPoint2DDouble operator-(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2) |
72e7876b | 217 | { |
11e82c1b | 218 | return wxPoint2DDouble( pt1.m_x - pt2.m_x , pt1.m_y - pt2.m_y ); |
72e7876b SC |
219 | } |
220 | ||
221 | ||
f91de7da | 222 | inline wxPoint2DDouble operator*(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2) |
72e7876b | 223 | { |
11e82c1b | 224 | return wxPoint2DDouble( pt1.m_x * pt2.m_x , pt1.m_y * pt2.m_y ); |
72e7876b SC |
225 | } |
226 | ||
f91de7da | 227 | inline wxPoint2DDouble operator*(wxDouble n , const wxPoint2DDouble& pt) |
72e7876b | 228 | { |
11e82c1b | 229 | return wxPoint2DDouble( pt.m_x * n , pt.m_y * n ); |
72e7876b SC |
230 | } |
231 | ||
f91de7da | 232 | inline wxPoint2DDouble operator*(wxInt32 n , const wxPoint2DDouble& pt) |
72e7876b | 233 | { |
11e82c1b | 234 | return wxPoint2DDouble( pt.m_x * n , pt.m_y * n ); |
72e7876b SC |
235 | } |
236 | ||
f91de7da | 237 | inline wxPoint2DDouble operator*(const wxPoint2DDouble& pt , wxDouble n) |
72e7876b | 238 | { |
11e82c1b | 239 | return wxPoint2DDouble( pt.m_x * n , pt.m_y * n ); |
72e7876b SC |
240 | } |
241 | ||
f91de7da | 242 | inline wxPoint2DDouble operator*(const wxPoint2DDouble& pt , wxInt32 n) |
72e7876b | 243 | { |
11e82c1b | 244 | return wxPoint2DDouble( pt.m_x * n , pt.m_y * n ); |
72e7876b SC |
245 | } |
246 | ||
f91de7da | 247 | inline wxPoint2DDouble operator/(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2) |
72e7876b | 248 | { |
11e82c1b | 249 | return wxPoint2DDouble( pt1.m_x / pt2.m_x , pt1.m_y / pt2.m_y ); |
72e7876b SC |
250 | } |
251 | ||
f91de7da | 252 | inline wxPoint2DDouble operator/(const wxPoint2DDouble& pt , wxDouble n) |
72e7876b | 253 | { |
11e82c1b | 254 | return wxPoint2DDouble( pt.m_x / n , pt.m_y / n ); |
72e7876b SC |
255 | } |
256 | ||
f91de7da | 257 | inline wxPoint2DDouble operator/(const wxPoint2DDouble& pt , wxInt32 n) |
72e7876b | 258 | { |
11e82c1b | 259 | return wxPoint2DDouble( pt.m_x / n , pt.m_y / n ); |
72e7876b SC |
260 | } |
261 | ||
f91de7da | 262 | // wxRect2Ds are a axis-aligned rectangles, each side of the rect is parallel to the x- or m_y- axis. The rectangle is either defined by the |
72e7876b | 263 | // top left and bottom right corner, or by the top left corner and size. A point is contained within the rectangle if |
f91de7da | 264 | // left <= x < right and top <= m_y < bottom , thus it is a half open interval. |
72e7876b SC |
265 | |
266 | class WXDLLEXPORT wxRect2DDouble | |
267 | { | |
268 | public: | |
f91de7da | 269 | wxRect2DDouble() |
11e82c1b | 270 | { m_x = m_y = m_width = m_height = 0; } |
6c7873e1 | 271 | wxRect2DDouble(wxDouble x, wxDouble y, wxDouble w, wxDouble h) |
11e82c1b | 272 | { m_x = x; m_y = y; m_width = w; m_height = h; } |
6c7873e1 RR |
273 | /* |
274 | wxRect2DDouble(const wxPoint2DDouble& topLeft, const wxPoint2DDouble& bottomRight); | |
275 | wxRect2DDouble(const wxPoint2DDouble& pos, const wxSize& size); | |
276 | wxRect2DDouble(const wxRect2DDouble& rect); | |
277 | */ | |
c3a4297c VZ |
278 | // single attribute accessors |
279 | ||
f91de7da | 280 | inline wxPoint2DDouble GetPosition() |
6c7873e1 RR |
281 | { return wxPoint2DDouble(m_x, m_y); } |
282 | inline wxSize GetSize() | |
7a5e6267 | 283 | { return wxSize((int) m_width, (int) m_height); } |
c3a4297c | 284 | |
6c7873e1 | 285 | // for the edge and corner accessors there are two setters conterparts, the Set.. functions keep the other corners at their |
c3a4297c VZ |
286 | // position whenever sensible, the Move.. functions keep the size of the rect and move the other corners apropriately |
287 | ||
6c7873e1 | 288 | inline wxDouble GetLeft() const { return m_x; } |
11e82c1b VZ |
289 | inline void SetLeft( wxDouble n ) { m_width += m_x - n; m_x = n; } |
290 | inline void MoveLeftTo( wxDouble n ) { m_x = n; } | |
6c7873e1 | 291 | inline wxDouble GetTop() const { return m_y; } |
11e82c1b VZ |
292 | inline void SetTop( wxDouble n ) { m_height += m_y - n; m_y = n; } |
293 | inline void MoveTopTo( wxDouble n ) { m_y = n; } | |
6c7873e1 | 294 | inline wxDouble GetBottom() const { return m_y + m_height; } |
11e82c1b VZ |
295 | inline void SetBottom( wxDouble n ) { m_height += n - (m_y+m_height);} |
296 | inline void MoveBottomTo( wxDouble n ) { m_y = n - m_height; } | |
6c7873e1 | 297 | inline wxDouble GetRight() const { return m_x + m_width; } |
11e82c1b VZ |
298 | inline void SetRight( wxDouble n ) { m_width += n - (m_x+m_width) ; } |
299 | inline void MoveRightTo( wxDouble n ) { m_x = n - m_width; } | |
6c7873e1 RR |
300 | |
301 | inline wxPoint2DDouble GetLeftTop() const | |
11e82c1b | 302 | { return wxPoint2DDouble( m_x , m_y ); } |
6c7873e1 | 303 | inline void SetLeftTop( const wxPoint2DDouble &pt ) |
11e82c1b | 304 | { m_width += m_x - pt.m_x; m_height += m_y - pt.m_y; m_x = pt.m_x; m_y = pt.m_y; } |
6c7873e1 | 305 | inline void MoveLeftTopTo( const wxPoint2DDouble &pt ) |
11e82c1b | 306 | { m_x = pt.m_x; m_y = pt.m_y; } |
6c7873e1 | 307 | inline wxPoint2DDouble GetLeftBottom() const |
11e82c1b | 308 | { return wxPoint2DDouble( m_x , m_y + m_height ); } |
6c7873e1 | 309 | inline void SetLeftBottom( const wxPoint2DDouble &pt ) |
11e82c1b | 310 | { m_width += m_x - pt.m_x; m_height += pt.m_y - (m_y+m_height) ; m_x = pt.m_x; } |
6c7873e1 | 311 | inline void MoveLeftBottomTo( const wxPoint2DDouble &pt ) |
11e82c1b | 312 | { m_x = pt.m_x; m_y = pt.m_y - m_height; } |
6c7873e1 | 313 | inline wxPoint2DDouble GetRightTop() const |
11e82c1b | 314 | { return wxPoint2DDouble( m_x+m_width , m_y ); } |
6c7873e1 | 315 | inline void SetRightTop( const wxPoint2DDouble &pt ) |
11e82c1b | 316 | { m_width += pt.m_x - ( m_x + m_width ); m_height += m_y - pt.m_y; m_y = pt.m_y; } |
6c7873e1 | 317 | inline void MoveRightTopTo( const wxPoint2DDouble &pt ) |
11e82c1b | 318 | { m_x = pt.m_x - m_width; m_y = pt.m_y; } |
6c7873e1 | 319 | inline wxPoint2DDouble GetRightBottom() const |
11e82c1b | 320 | { return wxPoint2DDouble( m_x+m_width , m_y + m_height ); } |
6c7873e1 | 321 | inline void SetRightBottom( const wxPoint2DDouble &pt ) |
11e82c1b | 322 | { m_width += pt.m_x - ( m_x + m_width ); m_height += pt.m_y - (m_y+m_height);} |
6c7873e1 | 323 | inline void MoveRightBottomTo( const wxPoint2DDouble &pt ) |
11e82c1b | 324 | { m_x = pt.m_x - m_width; m_y = pt.m_y - m_height; } |
6c7873e1 | 325 | inline wxPoint2DDouble GetCentre() const |
11e82c1b | 326 | { return wxPoint2DDouble( m_x+m_width/2 , m_y+m_height/2 ); } |
6c7873e1 | 327 | inline void SetCentre( const wxPoint2DDouble &pt ) |
11e82c1b | 328 | { MoveCentreTo( pt ); } // since this is impossible without moving... |
6c7873e1 | 329 | inline void MoveCentreTo( const wxPoint2DDouble &pt ) |
11e82c1b | 330 | { m_x += pt.m_x - (m_x+m_width/2) , m_y += pt.m_y -(m_y+m_height/2); } |
6c7873e1 RR |
331 | inline wxOutCode GetOutcode( const wxPoint2DDouble &pt ) const |
332 | { return (wxOutCode) (( ( pt.m_x < m_x ) ? wxOutLeft : 0 ) + | |
c3a4297c VZ |
333 | ( ( pt.m_x >= m_x + m_width ) ? wxOutRight : 0 ) + |
334 | ( ( pt.m_y < m_y ) ? wxOutTop : 0 ) + | |
11e82c1b | 335 | ( ( pt.m_y >= m_y + m_height ) ? wxOutBottom : 0 )); } |
f91de7da | 336 | inline bool Contains( const wxPoint2DDouble &pt ) const |
11e82c1b | 337 | { return GetOutcode( pt ) == wxInside; } |
f91de7da DW |
338 | inline bool Contains( const wxRect2DDouble &rect ) const |
339 | { return ( ( ( m_x <= rect.m_x ) && ( rect.m_x + rect.m_width <= m_x + m_width ) ) && | |
11e82c1b | 340 | ( ( m_y <= rect.m_y ) && ( rect.m_y + rect.m_height <= m_y + m_height ) ) ); } |
f91de7da | 341 | inline bool IsEmpty() const |
11e82c1b | 342 | { return ( m_width <= 0 || m_height <= 0 ); } |
f91de7da | 343 | inline bool HaveEqualSize( const wxRect2DDouble &rect ) const |
11e82c1b | 344 | { return ( rect.m_width == m_width && rect.m_height == m_height ); } |
f91de7da | 345 | |
6c7873e1 | 346 | inline void Inset( wxDouble x , wxDouble y ) |
11e82c1b | 347 | { m_x += x; m_y += y; m_width -= 2 * x; m_height -= 2 * y; } |
f91de7da | 348 | inline void Inset( wxDouble left , wxDouble top ,wxDouble right , wxDouble bottom ) |
11e82c1b | 349 | { m_x += left; m_y += top; m_width -= left + right; m_height -= top + bottom;} |
6c7873e1 | 350 | inline void Offset( const wxPoint2DDouble &pt ) |
11e82c1b | 351 | { m_x += pt.m_x; m_y += pt.m_y; } |
f91de7da | 352 | |
6c7873e1 | 353 | void ConstrainTo( const wxRect2DDouble &rect ); |
f91de7da | 354 | |
6c7873e1 | 355 | inline wxPoint2DDouble Interpolate( wxInt32 widthfactor , wxInt32 heightfactor ) |
11e82c1b | 356 | { return wxPoint2DDouble( m_x + m_width * widthfactor , m_y + m_height * heightfactor ); } |
6c7873e1 | 357 | |
11e82c1b | 358 | static void Intersect( const wxRect2DDouble &src1 , const wxRect2DDouble &src2 , wxRect2DDouble *dest ); |
6c7873e1 | 359 | inline void Intersect( const wxRect2DDouble &otherRect ) |
11e82c1b | 360 | { Intersect( *this , otherRect , this ); } |
6c7873e1 | 361 | inline wxRect2DDouble CreateIntersection( const wxRect2DDouble &otherRect ) const |
11e82c1b VZ |
362 | { wxRect2DDouble result; Intersect( *this , otherRect , &result); return result; } |
363 | bool Intersects( const wxRect2DDouble &rect ) const; | |
6c7873e1 | 364 | |
11e82c1b | 365 | static void Union( const wxRect2DDouble &src1 , const wxRect2DDouble &src2 , wxRect2DDouble *dest ); |
6c7873e1 | 366 | void Union( const wxRect2DDouble &otherRect ) |
11e82c1b VZ |
367 | { Union( *this , otherRect , this ); } |
368 | void Union( const wxPoint2DDouble &pt ); | |
6c7873e1 | 369 | inline wxRect2DDouble CreateUnion( const wxRect2DDouble &otherRect ) const |
11e82c1b | 370 | { wxRect2DDouble result; Union( *this , otherRect , &result); return result; } |
6c7873e1 RR |
371 | |
372 | inline void Scale( wxDouble f ) | |
11e82c1b | 373 | { m_x *= f; m_y *= f; m_width *= f; m_height *= f;} |
f91de7da | 374 | inline void Scale( wxInt32 num , wxInt32 denum ) |
11e82c1b VZ |
375 | { m_x *= ((wxDouble)num)/((wxDouble)denum); m_y *= ((wxDouble)num)/((wxDouble)denum); |
376 | m_width *= ((wxDouble)num)/((wxDouble)denum); m_height *= ((wxDouble)num)/((wxDouble)denum);} | |
c3a4297c | 377 | |
6c7873e1 RR |
378 | /* |
379 | wxRect2DDouble& operator = (const wxRect2DDouble& rect); | |
380 | bool operator == (const wxRect2DDouble& rect); | |
381 | bool operator != (const wxRect2DDouble& rect); | |
382 | */ | |
c3a4297c | 383 | |
6c7873e1 | 384 | wxDouble m_x; |
11e82c1b | 385 | wxDouble m_y; |
6c7873e1 RR |
386 | wxDouble m_width; |
387 | wxDouble m_height; | |
72e7876b SC |
388 | }; |
389 | ||
390 | class WXDLLEXPORT wxPoint2DInt | |
391 | { | |
392 | public : | |
297e4185 VZ |
393 | inline wxPoint2DInt(); |
394 | inline wxPoint2DInt( wxInt32 x , wxInt32 y ); | |
395 | inline wxPoint2DInt( const wxPoint2DInt &pt ); | |
396 | inline wxPoint2DInt( const wxPoint &pt ); | |
397 | ||
398 | // noops for this class, just return the coords | |
399 | inline void GetFloor( wxInt32 *x , wxInt32 *y ); | |
400 | inline void GetRounded( wxInt32 *x , wxInt32 *y ); | |
401 | ||
402 | inline wxDouble GetVectorLength(); | |
403 | wxDouble GetVectorAngle(); | |
404 | inline void SetVectorLength( wxDouble length ); | |
405 | void SetVectorAngle( wxDouble degrees ); | |
406 | void SetPolarCoordinates( wxInt32 angle , wxInt32 length ); | |
407 | // set the vector length to 1.0, preserving the angle | |
408 | inline void Normalize(); | |
409 | ||
410 | inline wxDouble GetDistance( const wxPoint2DInt &pt ) const; | |
411 | inline wxDouble GetDistanceSquare( const wxPoint2DInt &pt ) const; | |
412 | inline wxInt32 GetDotProduct( const wxPoint2DInt &vec ) const; | |
413 | inline wxInt32 GetCrossProduct( const wxPoint2DInt &vec ) const; | |
414 | ||
415 | // the reflection of this point | |
416 | inline wxPoint2DInt operator-(); | |
417 | ||
418 | inline wxPoint2DInt& operator=(const wxPoint2DInt& pt); | |
419 | inline wxPoint2DInt& operator+=(const wxPoint2DInt& pt); | |
420 | inline wxPoint2DInt& operator-=(const wxPoint2DInt& pt); | |
421 | inline wxPoint2DInt& operator*=(const wxPoint2DInt& pt); | |
422 | inline wxPoint2DInt& operator*=(wxDouble n); | |
423 | inline wxPoint2DInt& operator*=(wxInt32 n); | |
424 | inline wxPoint2DInt& operator/=(const wxPoint2DInt& pt); | |
425 | inline wxPoint2DInt& operator/=(wxDouble n); | |
426 | inline wxPoint2DInt& operator/=(wxInt32 n); | |
427 | inline operator wxPoint() const; | |
428 | inline bool operator==(const wxPoint2DInt& pt) const; | |
429 | inline bool operator!=(const wxPoint2DInt& pt) const; | |
430 | ||
431 | void WriteTo( wxDataOutputStream &stream ) const; | |
432 | void ReadFrom( wxDataInputStream &stream ); | |
433 | ||
434 | wxInt32 m_x; | |
435 | wxInt32 m_y; | |
11e82c1b VZ |
436 | }; |
437 | ||
438 | wxPoint2DInt operator+(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2); | |
439 | wxPoint2DInt operator-(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2); | |
440 | wxPoint2DInt operator*(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2); | |
441 | wxPoint2DInt operator*(wxInt32 n , const wxPoint2DInt& pt); | |
442 | wxPoint2DInt operator*(wxInt32 n , const wxPoint2DInt& pt); | |
443 | wxPoint2DInt operator*(const wxPoint2DInt& pt , wxInt32 n); | |
444 | wxPoint2DInt operator*(const wxPoint2DInt& pt , wxInt32 n); | |
445 | wxPoint2DInt operator/(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2); | |
446 | wxPoint2DInt operator/(const wxPoint2DInt& pt , wxInt32 n); | |
447 | wxPoint2DInt operator/(const wxPoint2DInt& pt , wxInt32 n); | |
72e7876b | 448 | |
f91de7da DW |
449 | inline wxPoint2DInt::wxPoint2DInt() |
450 | { | |
11e82c1b VZ |
451 | m_x = 0; |
452 | m_y = 0; | |
72e7876b SC |
453 | } |
454 | ||
f91de7da DW |
455 | inline wxPoint2DInt::wxPoint2DInt( wxInt32 x , wxInt32 y ) |
456 | { | |
11e82c1b VZ |
457 | m_x = x; |
458 | m_y = y; | |
f91de7da | 459 | } |
72e7876b | 460 | |
f91de7da DW |
461 | inline wxPoint2DInt::wxPoint2DInt( const wxPoint2DInt &pt ) |
462 | { | |
11e82c1b VZ |
463 | m_x = pt.m_x; |
464 | m_y = pt.m_y; | |
72e7876b SC |
465 | } |
466 | ||
f91de7da DW |
467 | inline wxPoint2DInt::wxPoint2DInt( const wxPoint &pt ) |
468 | { | |
11e82c1b VZ |
469 | m_x = pt.x; |
470 | m_y = pt.y; | |
f91de7da DW |
471 | } |
472 | ||
473 | inline void wxPoint2DInt::GetFloor( wxInt32 *x , wxInt32 *y ) | |
474 | { | |
297e4185 VZ |
475 | if ( x ) |
476 | *x = m_x; | |
477 | if ( y ) | |
478 | *y = m_y; | |
72e7876b SC |
479 | } |
480 | ||
f91de7da DW |
481 | inline void wxPoint2DInt::GetRounded( wxInt32 *x , wxInt32 *y ) |
482 | { | |
297e4185 | 483 | GetFloor(x, y); |
f91de7da DW |
484 | } |
485 | ||
486 | inline wxDouble wxPoint2DInt::GetVectorLength() | |
72e7876b | 487 | { |
297e4185 | 488 | // cast needed MIPSpro compiler under SGI |
11e82c1b | 489 | return sqrt( (double)(m_x)*(m_x) + (m_y)*(m_y) ); |
72e7876b SC |
490 | } |
491 | ||
f91de7da | 492 | inline void wxPoint2DInt::SetVectorLength( wxDouble length ) |
72e7876b | 493 | { |
11e82c1b VZ |
494 | wxDouble before = GetVectorLength(); |
495 | m_x = (wxInt32)(m_x * length / before); | |
496 | m_y = (wxInt32)(m_y * length / before); | |
72e7876b SC |
497 | } |
498 | ||
f91de7da | 499 | inline void wxPoint2DInt::Normalize() |
72e7876b | 500 | { |
11e82c1b | 501 | SetVectorLength( 1 ); |
72e7876b SC |
502 | } |
503 | ||
504 | inline wxDouble wxPoint2DInt::GetDistance( const wxPoint2DInt &pt ) const | |
f91de7da DW |
505 | { |
506 | return sqrt( GetDistanceSquare( pt ) ); | |
72e7876b SC |
507 | } |
508 | ||
509 | inline wxDouble wxPoint2DInt::GetDistanceSquare( const wxPoint2DInt &pt ) const | |
f91de7da | 510 | { |
11e82c1b | 511 | return ( (pt.m_x-m_x)*(pt.m_x-m_x) + (pt.m_y-m_y)*(pt.m_y-m_y) ); |
f91de7da | 512 | } |
72e7876b SC |
513 | |
514 | inline wxInt32 wxPoint2DInt::GetDotProduct( const wxPoint2DInt &vec ) const | |
f91de7da | 515 | { |
11e82c1b | 516 | return ( m_x * vec.m_x + m_y * vec.m_y ); |
72e7876b SC |
517 | } |
518 | ||
519 | inline wxInt32 wxPoint2DInt::GetCrossProduct( const wxPoint2DInt &vec ) const | |
f91de7da | 520 | { |
11e82c1b | 521 | return ( m_x * vec.m_y - vec.m_x * m_y ); |
f91de7da | 522 | } |
72e7876b SC |
523 | |
524 | inline wxPoint2DInt::operator wxPoint() const | |
f91de7da | 525 | { |
c3a4297c | 526 | return wxPoint( m_x, m_y); |
72e7876b SC |
527 | } |
528 | ||
f91de7da DW |
529 | inline wxPoint2DInt wxPoint2DInt::operator-() |
530 | { | |
c3a4297c | 531 | return wxPoint2DInt( -m_x, -m_y); |
72e7876b SC |
532 | } |
533 | ||
534 | inline wxPoint2DInt& wxPoint2DInt::operator=(const wxPoint2DInt& pt) | |
f91de7da | 535 | { |
11e82c1b | 536 | m_x = pt.m_x; |
f91de7da | 537 | m_y = pt.m_y; |
11e82c1b | 538 | return *this; |
72e7876b SC |
539 | } |
540 | ||
f91de7da | 541 | inline wxPoint2DInt& wxPoint2DInt::operator+=(const wxPoint2DInt& pt) |
72e7876b | 542 | { |
11e82c1b | 543 | m_x = m_x + pt.m_x; |
f91de7da | 544 | m_y = m_y + pt.m_y; |
11e82c1b | 545 | return *this; |
72e7876b SC |
546 | } |
547 | ||
f91de7da DW |
548 | inline wxPoint2DInt& wxPoint2DInt::operator-=(const wxPoint2DInt& pt) |
549 | { | |
11e82c1b | 550 | m_x = m_x - pt.m_x; |
f91de7da | 551 | m_y = m_y - pt.m_y; |
11e82c1b | 552 | return *this; |
72e7876b SC |
553 | } |
554 | ||
f91de7da DW |
555 | inline wxPoint2DInt& wxPoint2DInt::operator*=(const wxPoint2DInt& pt) |
556 | { | |
11e82c1b | 557 | m_x = m_x + pt.m_x; |
f91de7da | 558 | m_y = m_y + pt.m_y; |
11e82c1b | 559 | return *this; |
72e7876b SC |
560 | } |
561 | ||
f91de7da DW |
562 | inline wxPoint2DInt& wxPoint2DInt::operator/=(const wxPoint2DInt& pt) |
563 | { | |
11e82c1b | 564 | m_x = m_x - pt.m_x; |
c3a4297c | 565 | m_y = m_y - pt.m_y; |
11e82c1b | 566 | return *this; |
72e7876b SC |
567 | } |
568 | ||
f91de7da DW |
569 | inline bool wxPoint2DInt::operator==(const wxPoint2DInt& pt) const |
570 | { | |
571 | return m_x == pt.m_x && m_y == pt.m_y; | |
72e7876b SC |
572 | } |
573 | ||
f91de7da DW |
574 | inline bool wxPoint2DInt::operator!=(const wxPoint2DInt& pt) const |
575 | { | |
576 | return m_x != pt.m_x || m_y != pt.m_y; | |
72e7876b SC |
577 | } |
578 | ||
f91de7da | 579 | inline wxPoint2DInt operator+(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2) |
72e7876b | 580 | { |
11e82c1b | 581 | return wxPoint2DInt( pt1.m_x + pt2.m_x , pt1.m_y + pt2.m_y ); |
72e7876b SC |
582 | } |
583 | ||
f91de7da | 584 | inline wxPoint2DInt operator-(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2) |
72e7876b | 585 | { |
11e82c1b | 586 | return wxPoint2DInt( pt1.m_x - pt2.m_x , pt1.m_y - pt2.m_y ); |
72e7876b SC |
587 | } |
588 | ||
589 | ||
f91de7da | 590 | inline wxPoint2DInt operator*(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2) |
72e7876b | 591 | { |
11e82c1b | 592 | return wxPoint2DInt( pt1.m_x * pt2.m_x , pt1.m_y * pt2.m_y ); |
72e7876b SC |
593 | } |
594 | ||
f91de7da | 595 | inline wxPoint2DInt operator*(wxInt32 n , const wxPoint2DInt& pt) |
72e7876b | 596 | { |
11e82c1b | 597 | return wxPoint2DInt( pt.m_x * n , pt.m_y * n ); |
72e7876b SC |
598 | } |
599 | ||
f91de7da | 600 | inline wxPoint2DInt operator*(wxDouble n , const wxPoint2DInt& pt) |
72e7876b | 601 | { |
11e82c1b | 602 | return wxPoint2DInt( (int) (pt.m_x * n) , (int) (pt.m_y * n) ); |
72e7876b SC |
603 | } |
604 | ||
f91de7da | 605 | inline wxPoint2DInt operator*(const wxPoint2DInt& pt , wxInt32 n) |
72e7876b | 606 | { |
11e82c1b | 607 | return wxPoint2DInt( pt.m_x * n , pt.m_y * n ); |
72e7876b SC |
608 | } |
609 | ||
f91de7da | 610 | inline wxPoint2DInt operator*(const wxPoint2DInt& pt , wxDouble n) |
72e7876b | 611 | { |
11e82c1b | 612 | return wxPoint2DInt( (int) (pt.m_x * n) , (int) (pt.m_y * n) ); |
72e7876b SC |
613 | } |
614 | ||
f91de7da | 615 | inline wxPoint2DInt operator/(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2) |
72e7876b | 616 | { |
11e82c1b | 617 | return wxPoint2DInt( pt1.m_x / pt2.m_x , pt1.m_y / pt2.m_y ); |
72e7876b SC |
618 | } |
619 | ||
f91de7da | 620 | inline wxPoint2DInt operator/(const wxPoint2DInt& pt , wxInt32 n) |
72e7876b | 621 | { |
11e82c1b | 622 | return wxPoint2DInt( pt.m_x / n , pt.m_y / n ); |
72e7876b SC |
623 | } |
624 | ||
f91de7da | 625 | inline wxPoint2DInt operator/(const wxPoint2DInt& pt , wxDouble n) |
72e7876b | 626 | { |
11e82c1b | 627 | return wxPoint2DInt( (int) (pt.m_x / n) , (int) (pt.m_y / n) ); |
72e7876b SC |
628 | } |
629 | ||
f91de7da | 630 | // wxRect2Ds are a axis-aligned rectangles, each side of the rect is parallel to the x- or m_y- axis. The rectangle is either defined by the |
72e7876b | 631 | // top left and bottom right corner, or by the top left corner and size. A point is contained within the rectangle if |
f91de7da | 632 | // left <= x < right and top <= m_y < bottom , thus it is a half open interval. |
72e7876b SC |
633 | |
634 | class WXDLLEXPORT wxRect2DInt | |
635 | { | |
636 | public: | |
11e82c1b VZ |
637 | wxRect2DInt() { m_x = m_y = m_width = m_height = 0; } |
638 | wxRect2DInt(wxInt32 x, wxInt32 y, wxInt32 w, wxInt32 h) { m_x = x; m_y = y; m_width = w; m_height = h; } | |
c3a4297c | 639 | wxRect2DInt(const wxPoint2DInt& topLeft, const wxPoint2DInt& bottomRight); |
f91de7da DW |
640 | inline wxRect2DInt(const wxPoint2DInt& pos, const wxSize& size); |
641 | inline wxRect2DInt(const wxRect2DInt& rect); | |
c3a4297c VZ |
642 | |
643 | // single attribute accessors | |
644 | ||
645 | inline wxPoint2DInt GetPosition() { return wxPoint2DInt(m_x, m_y); } | |
646 | inline wxSize GetSize() { return wxSize(m_width, m_height); } | |
647 | ||
648 | // for the edge and corner accessors there are two setters conterparts, the Set.. functions keep the other corners at their | |
649 | // position whenever sensible, the Move.. functions keep the size of the rect and move the other corners apropriately | |
650 | ||
651 | inline wxInt32 GetLeft() const { return m_x; } | |
11e82c1b VZ |
652 | inline void SetLeft( wxInt32 n ) { m_width += m_x - n; m_x = n; } |
653 | inline void MoveLeftTo( wxInt32 n ) { m_x = n; } | |
c3a4297c | 654 | inline wxInt32 GetTop() const { return m_y; } |
11e82c1b VZ |
655 | inline void SetTop( wxInt32 n ) { m_height += m_y - n; m_y = n; } |
656 | inline void MoveTopTo( wxInt32 n ) { m_y = n; } | |
c3a4297c | 657 | inline wxInt32 GetBottom() const { return m_y + m_height; } |
11e82c1b VZ |
658 | inline void SetBottom( wxInt32 n ) { m_height += n - (m_y+m_height);} |
659 | inline void MoveBottomTo( wxInt32 n ) { m_y = n - m_height; } | |
c3a4297c | 660 | inline wxInt32 GetRight() const { return m_x + m_width; } |
11e82c1b VZ |
661 | inline void SetRight( wxInt32 n ) { m_width += n - (m_x+m_width) ; } |
662 | inline void MoveRightTo( wxInt32 n ) { m_x = n - m_width; } | |
663 | ||
664 | inline wxPoint2DInt GetLeftTop() const { return wxPoint2DInt( m_x , m_y ); } | |
665 | inline void SetLeftTop( const wxPoint2DInt &pt ) { m_width += m_x - pt.m_x; m_height += m_y - pt.m_y; m_x = pt.m_x; m_y = pt.m_y; } | |
666 | inline void MoveLeftTopTo( const wxPoint2DInt &pt ) { m_x = pt.m_x; m_y = pt.m_y; } | |
667 | inline wxPoint2DInt GetLeftBottom() const { return wxPoint2DInt( m_x , m_y + m_height ); } | |
668 | inline void SetLeftBottom( const wxPoint2DInt &pt ) { m_width += m_x - pt.m_x; m_height += pt.m_y - (m_y+m_height) ; m_x = pt.m_x; } | |
669 | inline void MoveLeftBottomTo( const wxPoint2DInt &pt ) { m_x = pt.m_x; m_y = pt.m_y - m_height; } | |
670 | inline wxPoint2DInt GetRightTop() const { return wxPoint2DInt( m_x+m_width , m_y ); } | |
671 | inline void SetRightTop( const wxPoint2DInt &pt ) { m_width += pt.m_x - ( m_x + m_width ); m_height += m_y - pt.m_y; m_y = pt.m_y; } | |
672 | inline void MoveRightTopTo( const wxPoint2DInt &pt ) { m_x = pt.m_x - m_width; m_y = pt.m_y; } | |
673 | inline wxPoint2DInt GetRightBottom() const { return wxPoint2DInt( m_x+m_width , m_y + m_height ); } | |
674 | inline void SetRightBottom( const wxPoint2DInt &pt ) { m_width += pt.m_x - ( m_x + m_width ); m_height += pt.m_y - (m_y+m_height);} | |
675 | inline void MoveRightBottomTo( const wxPoint2DInt &pt ) { m_x = pt.m_x - m_width; m_y = pt.m_y - m_height; } | |
676 | inline wxPoint2DInt GetCentre() const { return wxPoint2DInt( m_x+m_width/2 , m_y+m_height/2 ); } | |
677 | inline void SetCentre( const wxPoint2DInt &pt ) { MoveCentreTo( pt ); } // since this is impossible without moving... | |
678 | inline void MoveCentreTo( const wxPoint2DInt &pt ) { m_x += pt.m_x - (m_x+m_width/2) , m_y += pt.m_y -(m_y+m_height/2); } | |
c3a4297c VZ |
679 | inline wxOutCode GetOutcode( const wxPoint2DInt &pt ) const |
680 | { return (wxOutCode) (( ( pt.m_x < m_x ) ? wxOutLeft : 0 ) + | |
681 | ( ( pt.m_x >= m_x + m_width ) ? wxOutRight : 0 ) + | |
682 | ( ( pt.m_y < m_y ) ? wxOutTop : 0 ) + | |
11e82c1b | 683 | ( ( pt.m_y >= m_y + m_height ) ? wxOutBottom : 0 )); } |
f91de7da | 684 | inline bool Contains( const wxPoint2DInt &pt ) const |
11e82c1b | 685 | { return GetOutcode( pt ) == wxInside; } |
f91de7da DW |
686 | inline bool Contains( const wxRect2DInt &rect ) const |
687 | { return ( ( ( m_x <= rect.m_x ) && ( rect.m_x + rect.m_width <= m_x + m_width ) ) && | |
11e82c1b | 688 | ( ( m_y <= rect.m_y ) && ( rect.m_y + rect.m_height <= m_y + m_height ) ) ); } |
f91de7da | 689 | inline bool IsEmpty() const |
11e82c1b | 690 | { return ( m_width <= 0 || m_height <= 0 ); } |
f91de7da | 691 | inline bool HaveEqualSize( const wxRect2DInt &rect ) const |
11e82c1b | 692 | { return ( rect.m_width == m_width && rect.m_height == m_height ); } |
f91de7da | 693 | |
11e82c1b | 694 | inline void Inset( wxInt32 x , wxInt32 y ) { m_x += x; m_y += y; m_width -= 2 * x; m_height -= 2 * y; } |
f91de7da | 695 | inline void Inset( wxInt32 left , wxInt32 top ,wxInt32 right , wxInt32 bottom ) |
11e82c1b VZ |
696 | { m_x += left; m_y += top; m_width -= left + right; m_height -= top + bottom;} |
697 | inline void Offset( const wxPoint2DInt &pt ) { m_x += pt.m_x; m_y += pt.m_y; } | |
698 | void ConstrainTo( const wxRect2DInt &rect ); | |
699 | inline wxPoint2DInt Interpolate( wxInt32 widthfactor , wxInt32 heightfactor ) { return wxPoint2DInt( m_x + m_width * widthfactor , m_y + m_height * heightfactor ); } | |
700 | ||
701 | static void Intersect( const wxRect2DInt &src1 , const wxRect2DInt &src2 , wxRect2DInt *dest ); | |
702 | inline void Intersect( const wxRect2DInt &otherRect ) { Intersect( *this , otherRect , this ); } | |
703 | inline wxRect2DInt CreateIntersection( const wxRect2DInt &otherRect ) const { wxRect2DInt result; Intersect( *this , otherRect , &result); return result; } | |
704 | bool Intersects( const wxRect2DInt &rect ) const; | |
705 | ||
706 | static void Union( const wxRect2DInt &src1 , const wxRect2DInt &src2 , wxRect2DInt *dest ); | |
707 | void Union( const wxRect2DInt &otherRect ) { Union( *this , otherRect , this ); } | |
708 | void Union( const wxPoint2DInt &pt ); | |
709 | inline wxRect2DInt CreateUnion( const wxRect2DInt &otherRect ) const { wxRect2DInt result; Union( *this , otherRect , &result); return result; } | |
710 | ||
711 | inline void Scale( wxInt32 f ) { m_x *= f; m_y *= f; m_width *= f; m_height *= f;} | |
f91de7da | 712 | inline void Scale( wxInt32 num , wxInt32 denum ) |
11e82c1b VZ |
713 | { m_x *= ((wxInt32)num)/((wxInt32)denum); m_y *= ((wxInt32)num)/((wxInt32)denum); |
714 | m_width *= ((wxInt32)num)/((wxInt32)denum); m_height *= ((wxInt32)num)/((wxInt32)denum);} | |
c3a4297c VZ |
715 | |
716 | wxRect2DInt& operator = (const wxRect2DInt& rect); | |
717 | bool operator == (const wxRect2DInt& rect); | |
718 | bool operator != (const wxRect2DInt& rect); | |
719 | ||
11e82c1b VZ |
720 | void WriteTo( wxDataOutputStream &stream ) const; |
721 | void ReadFrom( wxDataInputStream &stream ); | |
c3a4297c | 722 | |
11e82c1b VZ |
723 | wxInt32 m_x; |
724 | wxInt32 m_y; | |
c3a4297c VZ |
725 | wxInt32 m_width; |
726 | wxInt32 m_height; | |
72e7876b SC |
727 | }; |
728 | ||
f91de7da DW |
729 | inline wxRect2DInt::wxRect2DInt( const wxRect2DInt &r ) |
730 | { | |
11e82c1b VZ |
731 | m_x = r.m_x; |
732 | m_y = r.m_y; | |
733 | m_width = r.m_width; | |
734 | m_height = r.m_height; | |
f91de7da DW |
735 | } |
736 | ||
737 | inline wxRect2DInt::wxRect2DInt( const wxPoint2DInt &a , const wxPoint2DInt &b) | |
738 | { | |
11e82c1b VZ |
739 | m_x = wxMin( a.m_x , b.m_x ); |
740 | m_y = wxMin( a.m_y , b.m_y ); | |
741 | m_width = abs( a.m_x - b.m_x ); | |
742 | m_height = abs( a.m_y - b.m_y ); | |
f91de7da | 743 | } |
72e7876b SC |
744 | |
745 | class wxTransform2D | |
746 | { | |
747 | public : | |
11e82c1b VZ |
748 | virtual void Transform( wxPoint2DInt* pt )const = 0; |
749 | virtual void Transform( wxRect2DInt* r ) const; | |
750 | virtual wxPoint2DInt Transform( const wxPoint2DInt &pt ) const; | |
751 | virtual wxRect2DInt Transform( const wxRect2DInt &r ) const ; | |
c3a4297c VZ |
752 | |
753 | virtual void InverseTransform( wxPoint2DInt* pt ) const = 0; | |
11e82c1b VZ |
754 | virtual void InverseTransform( wxRect2DInt* r ) const ; |
755 | virtual wxPoint2DInt InverseTransform( const wxPoint2DInt &pt ) const ; | |
756 | virtual wxRect2DInt InverseTransform( const wxRect2DInt &r ) const ; | |
757 | }; | |
72e7876b | 758 | |
f91de7da | 759 | inline void wxTransform2D::Transform( wxRect2DInt* r ) const |
11e82c1b | 760 | { wxPoint2DInt a = r->GetLeftTop() , b = r->GetRightBottom(); Transform( &a ); Transform( &b ); *r = wxRect2DInt( a , b ); } |
72e7876b | 761 | |
f91de7da | 762 | inline wxPoint2DInt wxTransform2D::Transform( const wxPoint2DInt &pt ) const |
11e82c1b | 763 | { wxPoint2DInt res = pt; Transform( &res ); return res; } |
72e7876b | 764 | |
f91de7da | 765 | inline wxRect2DInt wxTransform2D::Transform( const wxRect2DInt &r ) const |
11e82c1b | 766 | { wxRect2DInt res = r; Transform( &res ); return res; } |
72e7876b | 767 | |
f91de7da | 768 | inline void wxTransform2D::InverseTransform( wxRect2DInt* r ) const |
11e82c1b | 769 | { wxPoint2DInt a = r->GetLeftTop() , b = r->GetRightBottom(); InverseTransform( &a ); InverseTransform( &b ); *r = wxRect2DInt( a , b ); } |
72e7876b | 770 | |
f91de7da | 771 | inline wxPoint2DInt wxTransform2D::InverseTransform( const wxPoint2DInt &pt ) const |
11e82c1b | 772 | { wxPoint2DInt res = pt; InverseTransform( &res ); return res; } |
72e7876b | 773 | |
f91de7da | 774 | inline wxRect2DInt wxTransform2D::InverseTransform( const wxRect2DInt &r ) const |
11e82c1b | 775 | { wxRect2DInt res = r; InverseTransform( &res ); return res; } |
72e7876b | 776 | |
c3a4297c VZ |
777 | |
778 | #endif // wxUSE_GEOMETRY | |
779 | ||
780 | #endif // _WX_GEOMETRY_H_ |