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72e7876b | 1 | ///////////////////////////////////////////////////////////////////////////// |
11e82c1b | 2 | // Name: wx/geometry.h |
72e7876b SC |
3 | // Purpose: Common Geometry Classes |
4 | // Author: Stefan Csomor | |
5 | // Modified by: | |
6 | // Created: 08/05/99 | |
f91de7da | 7 | // RCS-ID: |
11e82c1b | 8 | // Copyright: (c) 1999 Stefan Csomor |
65571936 | 9 | // Licence: wxWindows licence |
72e7876b SC |
10 | ///////////////////////////////////////////////////////////////////////////// |
11 | ||
c3a4297c VZ |
12 | #ifndef _WX_GEOMETRY_H_ |
13 | #define _WX_GEOMETRY_H_ | |
72e7876b | 14 | |
12028905 | 15 | #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) |
d0430ee2 | 16 | #pragma interface "geometry.h" |
72e7876b SC |
17 | #endif |
18 | ||
510fc784 | 19 | #include "wx/defs.h" |
c3a4297c | 20 | |
c3a4297c VZ |
21 | #if wxUSE_GEOMETRY |
22 | ||
510fc784 RR |
23 | #include "wx/utils.h" |
24 | #include "wx/gdicmn.h" | |
19edb09c | 25 | #include "wx/math.h" |
510fc784 | 26 | |
72e7876b | 27 | #ifdef __WXMSW__ |
c3a4297c | 28 | #define wxMulDivInt32( a , b , c ) ::MulDiv( a , b , c ) |
72e7876b | 29 | #elif defined( __WXMAC__ ) |
d60f1012 | 30 | #define wxMulDivInt32( a , b , c ) ( (wxInt32) ( ( (wxInt64)(a) * (wxInt64)(b) ) / (wxInt64)(c) ) ) |
72e7876b | 31 | #else |
c3a4297c | 32 | #define wxMulDivInt32( a , b , c ) ((wxInt32)((a)*(((wxDouble)b)/((wxDouble)c)))) |
72e7876b SC |
33 | #endif |
34 | ||
446e5259 VS |
35 | class WXDLLIMPEXP_BASE wxDataInputStream; |
36 | class WXDLLIMPEXP_BASE wxDataOutputStream; | |
72e7876b SC |
37 | |
38 | // clipping from Cohen-Sutherland | |
39 | ||
40 | enum wxOutCode | |
41 | { | |
c3a4297c VZ |
42 | wxInside = 0x00 , |
43 | wxOutLeft = 0x01 , | |
44 | wxOutRight = 0x02 , | |
45 | wxOutTop = 0x08 , | |
f91de7da | 46 | wxOutBottom = 0x04 |
11e82c1b | 47 | }; |
72e7876b | 48 | |
e2aa719c SC |
49 | class WXDLLEXPORT wxPoint2DInt |
50 | { | |
51 | public : | |
52 | inline wxPoint2DInt(); | |
53 | inline wxPoint2DInt( wxInt32 x , wxInt32 y ); | |
54 | inline wxPoint2DInt( const wxPoint2DInt &pt ); | |
55 | inline wxPoint2DInt( const wxPoint &pt ); | |
56 | ||
57 | // noops for this class, just return the coords | |
2b5f62a0 VZ |
58 | inline void GetFloor( wxInt32 *x , wxInt32 *y ) const; |
59 | inline void GetRounded( wxInt32 *x , wxInt32 *y ) const; | |
e2aa719c | 60 | |
2b5f62a0 VZ |
61 | inline wxDouble GetVectorLength() const; |
62 | wxDouble GetVectorAngle() const; | |
e2aa719c SC |
63 | inline void SetVectorLength( wxDouble length ); |
64 | void SetVectorAngle( wxDouble degrees ); | |
65 | void SetPolarCoordinates( wxInt32 angle , wxInt32 length ); | |
66 | // set the vector length to 1.0, preserving the angle | |
67 | inline void Normalize(); | |
68 | ||
69 | inline wxDouble GetDistance( const wxPoint2DInt &pt ) const; | |
70 | inline wxDouble GetDistanceSquare( const wxPoint2DInt &pt ) const; | |
71 | inline wxInt32 GetDotProduct( const wxPoint2DInt &vec ) const; | |
72 | inline wxInt32 GetCrossProduct( const wxPoint2DInt &vec ) const; | |
73 | ||
74 | // the reflection of this point | |
75 | inline wxPoint2DInt operator-(); | |
76 | ||
77 | inline wxPoint2DInt& operator=(const wxPoint2DInt& pt); | |
78 | inline wxPoint2DInt& operator+=(const wxPoint2DInt& pt); | |
79 | inline wxPoint2DInt& operator-=(const wxPoint2DInt& pt); | |
80 | inline wxPoint2DInt& operator*=(const wxPoint2DInt& pt); | |
81 | inline wxPoint2DInt& operator*=(wxDouble n); | |
82 | inline wxPoint2DInt& operator*=(wxInt32 n); | |
83 | inline wxPoint2DInt& operator/=(const wxPoint2DInt& pt); | |
84 | inline wxPoint2DInt& operator/=(wxDouble n); | |
85 | inline wxPoint2DInt& operator/=(wxInt32 n); | |
86 | inline operator wxPoint() const; | |
87 | inline bool operator==(const wxPoint2DInt& pt) const; | |
88 | inline bool operator!=(const wxPoint2DInt& pt) const; | |
89 | ||
e30285ab | 90 | #if wxUSE_STREAMS |
e2aa719c SC |
91 | void WriteTo( wxDataOutputStream &stream ) const; |
92 | void ReadFrom( wxDataInputStream &stream ); | |
e30285ab | 93 | #endif // wxUSE_STREAMS |
e2aa719c SC |
94 | |
95 | wxInt32 m_x; | |
96 | wxInt32 m_y; | |
97 | }; | |
98 | ||
295272bd VZ |
99 | inline wxPoint2DInt operator+(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2); |
100 | inline wxPoint2DInt operator-(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2); | |
101 | inline wxPoint2DInt operator*(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2); | |
102 | inline wxPoint2DInt operator*(wxInt32 n , const wxPoint2DInt& pt); | |
103 | inline wxPoint2DInt operator*(wxInt32 n , const wxPoint2DInt& pt); | |
104 | inline wxPoint2DInt operator*(const wxPoint2DInt& pt , wxInt32 n); | |
105 | inline wxPoint2DInt operator*(const wxPoint2DInt& pt , wxInt32 n); | |
106 | inline wxPoint2DInt operator/(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2); | |
107 | inline wxPoint2DInt operator/(const wxPoint2DInt& pt , wxInt32 n); | |
108 | inline wxPoint2DInt operator/(const wxPoint2DInt& pt , wxInt32 n); | |
e2aa719c SC |
109 | |
110 | inline wxPoint2DInt::wxPoint2DInt() | |
111 | { | |
112 | m_x = 0; | |
113 | m_y = 0; | |
114 | } | |
115 | ||
116 | inline wxPoint2DInt::wxPoint2DInt( wxInt32 x , wxInt32 y ) | |
117 | { | |
118 | m_x = x; | |
119 | m_y = y; | |
120 | } | |
121 | ||
122 | inline wxPoint2DInt::wxPoint2DInt( const wxPoint2DInt &pt ) | |
123 | { | |
124 | m_x = pt.m_x; | |
125 | m_y = pt.m_y; | |
126 | } | |
127 | ||
128 | inline wxPoint2DInt::wxPoint2DInt( const wxPoint &pt ) | |
129 | { | |
130 | m_x = pt.x; | |
131 | m_y = pt.y; | |
132 | } | |
133 | ||
2b5f62a0 | 134 | inline void wxPoint2DInt::GetFloor( wxInt32 *x , wxInt32 *y ) const |
e2aa719c SC |
135 | { |
136 | if ( x ) | |
137 | *x = m_x; | |
138 | if ( y ) | |
139 | *y = m_y; | |
140 | } | |
141 | ||
2b5f62a0 | 142 | inline void wxPoint2DInt::GetRounded( wxInt32 *x , wxInt32 *y ) const |
e2aa719c SC |
143 | { |
144 | GetFloor(x, y); | |
145 | } | |
146 | ||
2b5f62a0 | 147 | inline wxDouble wxPoint2DInt::GetVectorLength() const |
e2aa719c SC |
148 | { |
149 | // cast needed MIPSpro compiler under SGI | |
150 | return sqrt( (double)(m_x)*(m_x) + (m_y)*(m_y) ); | |
151 | } | |
152 | ||
153 | inline void wxPoint2DInt::SetVectorLength( wxDouble length ) | |
154 | { | |
155 | wxDouble before = GetVectorLength(); | |
156 | m_x = (wxInt32)(m_x * length / before); | |
157 | m_y = (wxInt32)(m_y * length / before); | |
158 | } | |
159 | ||
160 | inline void wxPoint2DInt::Normalize() | |
161 | { | |
162 | SetVectorLength( 1 ); | |
163 | } | |
164 | ||
165 | inline wxDouble wxPoint2DInt::GetDistance( const wxPoint2DInt &pt ) const | |
166 | { | |
167 | return sqrt( GetDistanceSquare( pt ) ); | |
168 | } | |
169 | ||
170 | inline wxDouble wxPoint2DInt::GetDistanceSquare( const wxPoint2DInt &pt ) const | |
171 | { | |
172 | return ( (pt.m_x-m_x)*(pt.m_x-m_x) + (pt.m_y-m_y)*(pt.m_y-m_y) ); | |
173 | } | |
174 | ||
175 | inline wxInt32 wxPoint2DInt::GetDotProduct( const wxPoint2DInt &vec ) const | |
176 | { | |
177 | return ( m_x * vec.m_x + m_y * vec.m_y ); | |
178 | } | |
179 | ||
180 | inline wxInt32 wxPoint2DInt::GetCrossProduct( const wxPoint2DInt &vec ) const | |
181 | { | |
182 | return ( m_x * vec.m_y - vec.m_x * m_y ); | |
183 | } | |
184 | ||
185 | inline wxPoint2DInt::operator wxPoint() const | |
186 | { | |
187 | return wxPoint( m_x, m_y); | |
188 | } | |
189 | ||
190 | inline wxPoint2DInt wxPoint2DInt::operator-() | |
191 | { | |
192 | return wxPoint2DInt( -m_x, -m_y); | |
193 | } | |
194 | ||
195 | inline wxPoint2DInt& wxPoint2DInt::operator=(const wxPoint2DInt& pt) | |
196 | { | |
197 | m_x = pt.m_x; | |
198 | m_y = pt.m_y; | |
199 | return *this; | |
200 | } | |
201 | ||
202 | inline wxPoint2DInt& wxPoint2DInt::operator+=(const wxPoint2DInt& pt) | |
203 | { | |
204 | m_x = m_x + pt.m_x; | |
205 | m_y = m_y + pt.m_y; | |
206 | return *this; | |
207 | } | |
208 | ||
209 | inline wxPoint2DInt& wxPoint2DInt::operator-=(const wxPoint2DInt& pt) | |
210 | { | |
211 | m_x = m_x - pt.m_x; | |
212 | m_y = m_y - pt.m_y; | |
213 | return *this; | |
214 | } | |
215 | ||
216 | inline wxPoint2DInt& wxPoint2DInt::operator*=(const wxPoint2DInt& pt) | |
217 | { | |
218 | m_x = m_x + pt.m_x; | |
219 | m_y = m_y + pt.m_y; | |
220 | return *this; | |
221 | } | |
222 | ||
223 | inline wxPoint2DInt& wxPoint2DInt::operator/=(const wxPoint2DInt& pt) | |
224 | { | |
225 | m_x = m_x - pt.m_x; | |
226 | m_y = m_y - pt.m_y; | |
227 | return *this; | |
228 | } | |
229 | ||
230 | inline bool wxPoint2DInt::operator==(const wxPoint2DInt& pt) const | |
231 | { | |
232 | return m_x == pt.m_x && m_y == pt.m_y; | |
233 | } | |
234 | ||
235 | inline bool wxPoint2DInt::operator!=(const wxPoint2DInt& pt) const | |
236 | { | |
237 | return m_x != pt.m_x || m_y != pt.m_y; | |
238 | } | |
239 | ||
240 | inline wxPoint2DInt operator+(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2) | |
241 | { | |
242 | return wxPoint2DInt( pt1.m_x + pt2.m_x , pt1.m_y + pt2.m_y ); | |
243 | } | |
244 | ||
245 | inline wxPoint2DInt operator-(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2) | |
246 | { | |
247 | return wxPoint2DInt( pt1.m_x - pt2.m_x , pt1.m_y - pt2.m_y ); | |
248 | } | |
249 | ||
250 | ||
251 | inline wxPoint2DInt operator*(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2) | |
252 | { | |
253 | return wxPoint2DInt( pt1.m_x * pt2.m_x , pt1.m_y * pt2.m_y ); | |
254 | } | |
255 | ||
256 | inline wxPoint2DInt operator*(wxInt32 n , const wxPoint2DInt& pt) | |
257 | { | |
258 | return wxPoint2DInt( pt.m_x * n , pt.m_y * n ); | |
259 | } | |
260 | ||
261 | inline wxPoint2DInt operator*(wxDouble n , const wxPoint2DInt& pt) | |
262 | { | |
263 | return wxPoint2DInt( (int) (pt.m_x * n) , (int) (pt.m_y * n) ); | |
264 | } | |
265 | ||
266 | inline wxPoint2DInt operator*(const wxPoint2DInt& pt , wxInt32 n) | |
267 | { | |
268 | return wxPoint2DInt( pt.m_x * n , pt.m_y * n ); | |
269 | } | |
270 | ||
271 | inline wxPoint2DInt operator*(const wxPoint2DInt& pt , wxDouble n) | |
272 | { | |
273 | return wxPoint2DInt( (int) (pt.m_x * n) , (int) (pt.m_y * n) ); | |
274 | } | |
275 | ||
276 | inline wxPoint2DInt operator/(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2) | |
277 | { | |
278 | return wxPoint2DInt( pt1.m_x / pt2.m_x , pt1.m_y / pt2.m_y ); | |
279 | } | |
280 | ||
281 | inline wxPoint2DInt operator/(const wxPoint2DInt& pt , wxInt32 n) | |
282 | { | |
283 | return wxPoint2DInt( pt.m_x / n , pt.m_y / n ); | |
284 | } | |
285 | ||
286 | inline wxPoint2DInt operator/(const wxPoint2DInt& pt , wxDouble n) | |
287 | { | |
288 | return wxPoint2DInt( (int) (pt.m_x / n) , (int) (pt.m_y / n) ); | |
289 | } | |
290 | ||
f91de7da | 291 | // wxPoint2Ds represent a point or a vector in a 2d coordinate system |
72e7876b SC |
292 | |
293 | class WXDLLEXPORT wxPoint2DDouble | |
294 | { | |
295 | public : | |
11e82c1b VZ |
296 | inline wxPoint2DDouble(); |
297 | inline wxPoint2DDouble( wxDouble x , wxDouble y ); | |
298 | inline wxPoint2DDouble( const wxPoint2DDouble &pt ); | |
5d3e7b52 WS |
299 | wxPoint2DDouble( const wxPoint2DInt &pt ) |
300 | { m_x = (wxDouble) pt.m_x ; m_y = (wxDouble) pt.m_y ; } | |
301 | wxPoint2DDouble( const wxPoint &pt ) | |
302 | { m_x = (wxDouble) pt.x ; m_y = (wxDouble) pt.y ; } | |
11e82c1b VZ |
303 | |
304 | // two different conversions to integers, floor and rounding | |
2b5f62a0 VZ |
305 | inline void GetFloor( wxInt32 *x , wxInt32 *y ) const; |
306 | inline void GetRounded( wxInt32 *x , wxInt32 *y ) const; | |
11e82c1b | 307 | |
e2aa719c SC |
308 | inline wxDouble GetVectorLength() const; |
309 | wxDouble GetVectorAngle() const ; | |
11e82c1b VZ |
310 | void SetVectorLength( wxDouble length ); |
311 | void SetVectorAngle( wxDouble degrees ); | |
312 | void SetPolarCoordinates( wxDouble angle , wxDouble length ); | |
313 | // set the vector length to 1.0, preserving the angle | |
314 | void Normalize(); | |
315 | ||
2b5f62a0 VZ |
316 | inline wxDouble GetDistance( const wxPoint2DDouble &pt ) const; |
317 | inline wxDouble GetDistanceSquare( const wxPoint2DDouble &pt ) const; | |
318 | inline wxDouble GetDotProduct( const wxPoint2DDouble &vec ) const; | |
319 | inline wxDouble GetCrossProduct( const wxPoint2DDouble &vec ) const; | |
11e82c1b VZ |
320 | |
321 | // the reflection of this point | |
322 | inline wxPoint2DDouble operator-(); | |
323 | ||
324 | inline wxPoint2DDouble& operator=(const wxPoint2DDouble& pt); | |
325 | inline wxPoint2DDouble& operator+=(const wxPoint2DDouble& pt); | |
326 | inline wxPoint2DDouble& operator-=(const wxPoint2DDouble& pt); | |
327 | inline wxPoint2DDouble& operator*=(const wxPoint2DDouble& pt); | |
328 | inline wxPoint2DDouble& operator*=(wxDouble n); | |
329 | inline wxPoint2DDouble& operator*=(wxInt32 n); | |
330 | inline wxPoint2DDouble& operator/=(const wxPoint2DDouble& pt); | |
331 | inline wxPoint2DDouble& operator/=(wxDouble n); | |
332 | inline wxPoint2DDouble& operator/=(wxInt32 n); | |
333 | ||
334 | inline bool operator==(const wxPoint2DDouble& pt) const; | |
335 | inline bool operator!=(const wxPoint2DDouble& pt) const; | |
336 | ||
337 | wxDouble m_x; | |
338 | wxDouble m_y; | |
339 | }; | |
c3a4297c | 340 | |
90350682 VZ |
341 | inline wxPoint2DDouble operator+(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2); |
342 | inline wxPoint2DDouble operator-(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2); | |
343 | inline wxPoint2DDouble operator*(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2); | |
344 | inline wxPoint2DDouble operator*(wxDouble n , const wxPoint2DDouble& pt); | |
345 | inline wxPoint2DDouble operator*(wxInt32 n , const wxPoint2DDouble& pt); | |
346 | inline wxPoint2DDouble operator*(const wxPoint2DDouble& pt , wxDouble n); | |
347 | inline wxPoint2DDouble operator*(const wxPoint2DDouble& pt , wxInt32 n); | |
348 | inline wxPoint2DDouble operator/(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2); | |
349 | inline wxPoint2DDouble operator/(const wxPoint2DDouble& pt , wxDouble n); | |
350 | inline wxPoint2DDouble operator/(const wxPoint2DDouble& pt , wxInt32 n); | |
72e7876b | 351 | |
f91de7da DW |
352 | inline wxPoint2DDouble::wxPoint2DDouble() |
353 | { | |
11e82c1b VZ |
354 | m_x = 0.0; |
355 | m_y = 0.0; | |
72e7876b SC |
356 | } |
357 | ||
f91de7da DW |
358 | inline wxPoint2DDouble::wxPoint2DDouble( wxDouble x , wxDouble y ) |
359 | { | |
11e82c1b VZ |
360 | m_x = x; |
361 | m_y = y; | |
f91de7da | 362 | } |
72e7876b | 363 | |
f91de7da DW |
364 | inline wxPoint2DDouble::wxPoint2DDouble( const wxPoint2DDouble &pt ) |
365 | { | |
11e82c1b VZ |
366 | m_x = pt.m_x; |
367 | m_y = pt.m_y; | |
72e7876b SC |
368 | } |
369 | ||
2b5f62a0 | 370 | inline void wxPoint2DDouble::GetFloor( wxInt32 *x , wxInt32 *y ) const |
f91de7da | 371 | { |
11e82c1b VZ |
372 | *x = (wxInt32) floor( m_x ); |
373 | *y = (wxInt32) floor( m_y ); | |
72e7876b SC |
374 | } |
375 | ||
2b5f62a0 | 376 | inline void wxPoint2DDouble::GetRounded( wxInt32 *x , wxInt32 *y ) const |
f91de7da | 377 | { |
11e82c1b VZ |
378 | *x = (wxInt32) floor( m_x + 0.5 ); |
379 | *y = (wxInt32) floor( m_y + 0.5); | |
f91de7da DW |
380 | } |
381 | ||
e2aa719c SC |
382 | inline wxDouble wxPoint2DDouble::GetVectorLength() const |
383 | { | |
384 | return sqrt( (m_x)*(m_x) + (m_y)*(m_y) ) ; | |
385 | } | |
386 | ||
5d3e7b52 | 387 | inline void wxPoint2DDouble::SetVectorLength( wxDouble length ) |
e2aa719c SC |
388 | { |
389 | wxDouble before = GetVectorLength() ; | |
390 | m_x = (m_x * length / before) ; | |
391 | m_y = (m_y * length / before) ; | |
392 | } | |
393 | ||
2b5f62a0 | 394 | inline wxDouble wxPoint2DDouble::GetDistance( const wxPoint2DDouble &pt ) const |
f91de7da DW |
395 | { |
396 | return sqrt( GetDistanceSquare( pt ) ); | |
72e7876b SC |
397 | } |
398 | ||
2b5f62a0 | 399 | inline wxDouble wxPoint2DDouble::GetDistanceSquare( const wxPoint2DDouble &pt ) const |
f91de7da | 400 | { |
11e82c1b | 401 | return ( (pt.m_x-m_x)*(pt.m_x-m_x) + (pt.m_y-m_y)*(pt.m_y-m_y) ); |
f91de7da | 402 | } |
72e7876b | 403 | |
2b5f62a0 | 404 | inline wxDouble wxPoint2DDouble::GetDotProduct( const wxPoint2DDouble &vec ) const |
f91de7da | 405 | { |
11e82c1b | 406 | return ( m_x * vec.m_x + m_y * vec.m_y ); |
72e7876b SC |
407 | } |
408 | ||
2b5f62a0 | 409 | inline wxDouble wxPoint2DDouble::GetCrossProduct( const wxPoint2DDouble &vec ) const |
f91de7da | 410 | { |
11e82c1b | 411 | return ( m_x * vec.m_y - vec.m_x * m_y ); |
f91de7da | 412 | } |
72e7876b | 413 | |
f91de7da DW |
414 | inline wxPoint2DDouble wxPoint2DDouble::operator-() |
415 | { | |
c3a4297c | 416 | return wxPoint2DDouble( -m_x, -m_y); |
72e7876b SC |
417 | } |
418 | ||
419 | inline wxPoint2DDouble& wxPoint2DDouble::operator=(const wxPoint2DDouble& pt) | |
f91de7da | 420 | { |
11e82c1b | 421 | m_x = pt.m_x; |
f91de7da | 422 | m_y = pt.m_y; |
11e82c1b | 423 | return *this; |
72e7876b SC |
424 | } |
425 | ||
f91de7da | 426 | inline wxPoint2DDouble& wxPoint2DDouble::operator+=(const wxPoint2DDouble& pt) |
72e7876b | 427 | { |
11e82c1b | 428 | m_x = m_x + pt.m_x; |
f91de7da | 429 | m_y = m_y + pt.m_y; |
11e82c1b | 430 | return *this; |
72e7876b SC |
431 | } |
432 | ||
f91de7da DW |
433 | inline wxPoint2DDouble& wxPoint2DDouble::operator-=(const wxPoint2DDouble& pt) |
434 | { | |
11e82c1b | 435 | m_x = m_x - pt.m_x; |
f91de7da | 436 | m_y = m_y - pt.m_y; |
11e82c1b | 437 | return *this; |
72e7876b SC |
438 | } |
439 | ||
f91de7da DW |
440 | inline wxPoint2DDouble& wxPoint2DDouble::operator*=(const wxPoint2DDouble& pt) |
441 | { | |
11e82c1b | 442 | m_x = m_x * pt.m_x; |
f91de7da | 443 | m_y = m_y * pt.m_y; |
11e82c1b | 444 | return *this; |
72e7876b SC |
445 | } |
446 | ||
f91de7da DW |
447 | inline wxPoint2DDouble& wxPoint2DDouble::operator/=(const wxPoint2DDouble& pt) |
448 | { | |
11e82c1b | 449 | m_x = m_x / pt.m_x; |
da052901 | 450 | m_y = m_y / pt.m_y; |
11e82c1b | 451 | return *this; |
72e7876b SC |
452 | } |
453 | ||
f91de7da DW |
454 | inline bool wxPoint2DDouble::operator==(const wxPoint2DDouble& pt) const |
455 | { | |
456 | return m_x == pt.m_x && m_y == pt.m_y; | |
72e7876b SC |
457 | } |
458 | ||
f91de7da DW |
459 | inline bool wxPoint2DDouble::operator!=(const wxPoint2DDouble& pt) const |
460 | { | |
461 | return m_x != pt.m_x || m_y != pt.m_y; | |
72e7876b SC |
462 | } |
463 | ||
f91de7da | 464 | inline wxPoint2DDouble operator+(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2) |
72e7876b | 465 | { |
11e82c1b | 466 | return wxPoint2DDouble( pt1.m_x + pt2.m_x , pt1.m_y + pt2.m_y ); |
72e7876b SC |
467 | } |
468 | ||
f91de7da | 469 | inline wxPoint2DDouble operator-(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2) |
72e7876b | 470 | { |
11e82c1b | 471 | return wxPoint2DDouble( pt1.m_x - pt2.m_x , pt1.m_y - pt2.m_y ); |
72e7876b SC |
472 | } |
473 | ||
474 | ||
f91de7da | 475 | inline wxPoint2DDouble operator*(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2) |
72e7876b | 476 | { |
11e82c1b | 477 | return wxPoint2DDouble( pt1.m_x * pt2.m_x , pt1.m_y * pt2.m_y ); |
72e7876b SC |
478 | } |
479 | ||
f91de7da | 480 | inline wxPoint2DDouble operator*(wxDouble n , const wxPoint2DDouble& pt) |
72e7876b | 481 | { |
11e82c1b | 482 | return wxPoint2DDouble( pt.m_x * n , pt.m_y * n ); |
72e7876b SC |
483 | } |
484 | ||
f91de7da | 485 | inline wxPoint2DDouble operator*(wxInt32 n , const wxPoint2DDouble& pt) |
72e7876b | 486 | { |
11e82c1b | 487 | return wxPoint2DDouble( pt.m_x * n , pt.m_y * n ); |
72e7876b SC |
488 | } |
489 | ||
f91de7da | 490 | inline wxPoint2DDouble operator*(const wxPoint2DDouble& pt , wxDouble n) |
72e7876b | 491 | { |
11e82c1b | 492 | return wxPoint2DDouble( pt.m_x * n , pt.m_y * n ); |
72e7876b SC |
493 | } |
494 | ||
f91de7da | 495 | inline wxPoint2DDouble operator*(const wxPoint2DDouble& pt , wxInt32 n) |
72e7876b | 496 | { |
11e82c1b | 497 | return wxPoint2DDouble( pt.m_x * n , pt.m_y * n ); |
72e7876b SC |
498 | } |
499 | ||
f91de7da | 500 | inline wxPoint2DDouble operator/(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2) |
72e7876b | 501 | { |
11e82c1b | 502 | return wxPoint2DDouble( pt1.m_x / pt2.m_x , pt1.m_y / pt2.m_y ); |
72e7876b SC |
503 | } |
504 | ||
f91de7da | 505 | inline wxPoint2DDouble operator/(const wxPoint2DDouble& pt , wxDouble n) |
72e7876b | 506 | { |
11e82c1b | 507 | return wxPoint2DDouble( pt.m_x / n , pt.m_y / n ); |
72e7876b SC |
508 | } |
509 | ||
f91de7da | 510 | inline wxPoint2DDouble operator/(const wxPoint2DDouble& pt , wxInt32 n) |
72e7876b | 511 | { |
11e82c1b | 512 | return wxPoint2DDouble( pt.m_x / n , pt.m_y / n ); |
72e7876b SC |
513 | } |
514 | ||
f91de7da | 515 | // wxRect2Ds are a axis-aligned rectangles, each side of the rect is parallel to the x- or m_y- axis. The rectangle is either defined by the |
72e7876b | 516 | // top left and bottom right corner, or by the top left corner and size. A point is contained within the rectangle if |
f91de7da | 517 | // left <= x < right and top <= m_y < bottom , thus it is a half open interval. |
72e7876b SC |
518 | |
519 | class WXDLLEXPORT wxRect2DDouble | |
520 | { | |
521 | public: | |
f91de7da | 522 | wxRect2DDouble() |
11e82c1b | 523 | { m_x = m_y = m_width = m_height = 0; } |
6c7873e1 | 524 | wxRect2DDouble(wxDouble x, wxDouble y, wxDouble w, wxDouble h) |
11e82c1b | 525 | { m_x = x; m_y = y; m_width = w; m_height = h; } |
6c7873e1 RR |
526 | /* |
527 | wxRect2DDouble(const wxPoint2DDouble& topLeft, const wxPoint2DDouble& bottomRight); | |
528 | wxRect2DDouble(const wxPoint2DDouble& pos, const wxSize& size); | |
529 | wxRect2DDouble(const wxRect2DDouble& rect); | |
530 | */ | |
c3a4297c VZ |
531 | // single attribute accessors |
532 | ||
f91de7da | 533 | inline wxPoint2DDouble GetPosition() |
6c7873e1 RR |
534 | { return wxPoint2DDouble(m_x, m_y); } |
535 | inline wxSize GetSize() | |
7a5e6267 | 536 | { return wxSize((int) m_width, (int) m_height); } |
c3a4297c | 537 | |
6c7873e1 | 538 | // for the edge and corner accessors there are two setters conterparts, the Set.. functions keep the other corners at their |
c3a4297c VZ |
539 | // position whenever sensible, the Move.. functions keep the size of the rect and move the other corners apropriately |
540 | ||
6c7873e1 | 541 | inline wxDouble GetLeft() const { return m_x; } |
11e82c1b VZ |
542 | inline void SetLeft( wxDouble n ) { m_width += m_x - n; m_x = n; } |
543 | inline void MoveLeftTo( wxDouble n ) { m_x = n; } | |
6c7873e1 | 544 | inline wxDouble GetTop() const { return m_y; } |
11e82c1b VZ |
545 | inline void SetTop( wxDouble n ) { m_height += m_y - n; m_y = n; } |
546 | inline void MoveTopTo( wxDouble n ) { m_y = n; } | |
6c7873e1 | 547 | inline wxDouble GetBottom() const { return m_y + m_height; } |
11e82c1b VZ |
548 | inline void SetBottom( wxDouble n ) { m_height += n - (m_y+m_height);} |
549 | inline void MoveBottomTo( wxDouble n ) { m_y = n - m_height; } | |
6c7873e1 | 550 | inline wxDouble GetRight() const { return m_x + m_width; } |
11e82c1b VZ |
551 | inline void SetRight( wxDouble n ) { m_width += n - (m_x+m_width) ; } |
552 | inline void MoveRightTo( wxDouble n ) { m_x = n - m_width; } | |
6c7873e1 RR |
553 | |
554 | inline wxPoint2DDouble GetLeftTop() const | |
11e82c1b | 555 | { return wxPoint2DDouble( m_x , m_y ); } |
6c7873e1 | 556 | inline void SetLeftTop( const wxPoint2DDouble &pt ) |
11e82c1b | 557 | { m_width += m_x - pt.m_x; m_height += m_y - pt.m_y; m_x = pt.m_x; m_y = pt.m_y; } |
6c7873e1 | 558 | inline void MoveLeftTopTo( const wxPoint2DDouble &pt ) |
11e82c1b | 559 | { m_x = pt.m_x; m_y = pt.m_y; } |
6c7873e1 | 560 | inline wxPoint2DDouble GetLeftBottom() const |
11e82c1b | 561 | { return wxPoint2DDouble( m_x , m_y + m_height ); } |
6c7873e1 | 562 | inline void SetLeftBottom( const wxPoint2DDouble &pt ) |
11e82c1b | 563 | { m_width += m_x - pt.m_x; m_height += pt.m_y - (m_y+m_height) ; m_x = pt.m_x; } |
6c7873e1 | 564 | inline void MoveLeftBottomTo( const wxPoint2DDouble &pt ) |
11e82c1b | 565 | { m_x = pt.m_x; m_y = pt.m_y - m_height; } |
6c7873e1 | 566 | inline wxPoint2DDouble GetRightTop() const |
11e82c1b | 567 | { return wxPoint2DDouble( m_x+m_width , m_y ); } |
6c7873e1 | 568 | inline void SetRightTop( const wxPoint2DDouble &pt ) |
11e82c1b | 569 | { m_width += pt.m_x - ( m_x + m_width ); m_height += m_y - pt.m_y; m_y = pt.m_y; } |
6c7873e1 | 570 | inline void MoveRightTopTo( const wxPoint2DDouble &pt ) |
11e82c1b | 571 | { m_x = pt.m_x - m_width; m_y = pt.m_y; } |
6c7873e1 | 572 | inline wxPoint2DDouble GetRightBottom() const |
11e82c1b | 573 | { return wxPoint2DDouble( m_x+m_width , m_y + m_height ); } |
6c7873e1 | 574 | inline void SetRightBottom( const wxPoint2DDouble &pt ) |
11e82c1b | 575 | { m_width += pt.m_x - ( m_x + m_width ); m_height += pt.m_y - (m_y+m_height);} |
6c7873e1 | 576 | inline void MoveRightBottomTo( const wxPoint2DDouble &pt ) |
11e82c1b | 577 | { m_x = pt.m_x - m_width; m_y = pt.m_y - m_height; } |
6c7873e1 | 578 | inline wxPoint2DDouble GetCentre() const |
11e82c1b | 579 | { return wxPoint2DDouble( m_x+m_width/2 , m_y+m_height/2 ); } |
6c7873e1 | 580 | inline void SetCentre( const wxPoint2DDouble &pt ) |
11e82c1b | 581 | { MoveCentreTo( pt ); } // since this is impossible without moving... |
6c7873e1 | 582 | inline void MoveCentreTo( const wxPoint2DDouble &pt ) |
11e82c1b | 583 | { m_x += pt.m_x - (m_x+m_width/2) , m_y += pt.m_y -(m_y+m_height/2); } |
0624ce56 | 584 | inline wxOutCode GetOutCode( const wxPoint2DDouble &pt ) const |
6c7873e1 | 585 | { return (wxOutCode) (( ( pt.m_x < m_x ) ? wxOutLeft : 0 ) + |
1b2a04da | 586 | ( ( pt.m_x > m_x + m_width ) ? wxOutRight : 0 ) + |
c3a4297c | 587 | ( ( pt.m_y < m_y ) ? wxOutTop : 0 ) + |
1b2a04da | 588 | ( ( pt.m_y > m_y + m_height ) ? wxOutBottom : 0 )); } |
5d3e7b52 WS |
589 | inline wxOutCode GetOutcode(const wxPoint2DDouble &pt) const |
590 | { return GetOutCode(pt) ; } | |
f91de7da | 591 | inline bool Contains( const wxPoint2DDouble &pt ) const |
0624ce56 | 592 | { return GetOutCode( pt ) == wxInside; } |
f91de7da DW |
593 | inline bool Contains( const wxRect2DDouble &rect ) const |
594 | { return ( ( ( m_x <= rect.m_x ) && ( rect.m_x + rect.m_width <= m_x + m_width ) ) && | |
11e82c1b | 595 | ( ( m_y <= rect.m_y ) && ( rect.m_y + rect.m_height <= m_y + m_height ) ) ); } |
f91de7da | 596 | inline bool IsEmpty() const |
11e82c1b | 597 | { return ( m_width <= 0 || m_height <= 0 ); } |
f91de7da | 598 | inline bool HaveEqualSize( const wxRect2DDouble &rect ) const |
11e82c1b | 599 | { return ( rect.m_width == m_width && rect.m_height == m_height ); } |
f91de7da | 600 | |
6c7873e1 | 601 | inline void Inset( wxDouble x , wxDouble y ) |
11e82c1b | 602 | { m_x += x; m_y += y; m_width -= 2 * x; m_height -= 2 * y; } |
f91de7da | 603 | inline void Inset( wxDouble left , wxDouble top ,wxDouble right , wxDouble bottom ) |
11e82c1b | 604 | { m_x += left; m_y += top; m_width -= left + right; m_height -= top + bottom;} |
6c7873e1 | 605 | inline void Offset( const wxPoint2DDouble &pt ) |
11e82c1b | 606 | { m_x += pt.m_x; m_y += pt.m_y; } |
f91de7da | 607 | |
6c7873e1 | 608 | void ConstrainTo( const wxRect2DDouble &rect ); |
f91de7da | 609 | |
6c7873e1 | 610 | inline wxPoint2DDouble Interpolate( wxInt32 widthfactor , wxInt32 heightfactor ) |
11e82c1b | 611 | { return wxPoint2DDouble( m_x + m_width * widthfactor , m_y + m_height * heightfactor ); } |
6c7873e1 | 612 | |
11e82c1b | 613 | static void Intersect( const wxRect2DDouble &src1 , const wxRect2DDouble &src2 , wxRect2DDouble *dest ); |
6c7873e1 | 614 | inline void Intersect( const wxRect2DDouble &otherRect ) |
11e82c1b | 615 | { Intersect( *this , otherRect , this ); } |
6c7873e1 | 616 | inline wxRect2DDouble CreateIntersection( const wxRect2DDouble &otherRect ) const |
11e82c1b VZ |
617 | { wxRect2DDouble result; Intersect( *this , otherRect , &result); return result; } |
618 | bool Intersects( const wxRect2DDouble &rect ) const; | |
6c7873e1 | 619 | |
11e82c1b | 620 | static void Union( const wxRect2DDouble &src1 , const wxRect2DDouble &src2 , wxRect2DDouble *dest ); |
6c7873e1 | 621 | void Union( const wxRect2DDouble &otherRect ) |
11e82c1b VZ |
622 | { Union( *this , otherRect , this ); } |
623 | void Union( const wxPoint2DDouble &pt ); | |
6c7873e1 | 624 | inline wxRect2DDouble CreateUnion( const wxRect2DDouble &otherRect ) const |
11e82c1b | 625 | { wxRect2DDouble result; Union( *this , otherRect , &result); return result; } |
6c7873e1 RR |
626 | |
627 | inline void Scale( wxDouble f ) | |
11e82c1b | 628 | { m_x *= f; m_y *= f; m_width *= f; m_height *= f;} |
f91de7da | 629 | inline void Scale( wxInt32 num , wxInt32 denum ) |
11e82c1b VZ |
630 | { m_x *= ((wxDouble)num)/((wxDouble)denum); m_y *= ((wxDouble)num)/((wxDouble)denum); |
631 | m_width *= ((wxDouble)num)/((wxDouble)denum); m_height *= ((wxDouble)num)/((wxDouble)denum);} | |
c3a4297c | 632 | |
6c7873e1 | 633 | wxRect2DDouble& operator = (const wxRect2DDouble& rect); |
7dc85fe2 VZ |
634 | inline bool operator == (const wxRect2DDouble& rect) |
635 | { return (m_x==rect.m_x && m_y==rect.m_y && m_width==rect.m_width && m_height==rect.m_height); } | |
636 | inline bool operator != (const wxRect2DDouble& rect) | |
637 | { return !(*this == rect); } | |
c3a4297c | 638 | |
6c7873e1 | 639 | wxDouble m_x; |
11e82c1b | 640 | wxDouble m_y; |
6c7873e1 RR |
641 | wxDouble m_width; |
642 | wxDouble m_height; | |
72e7876b SC |
643 | }; |
644 | ||
72e7876b | 645 | |
f91de7da | 646 | // wxRect2Ds are a axis-aligned rectangles, each side of the rect is parallel to the x- or m_y- axis. The rectangle is either defined by the |
72e7876b | 647 | // top left and bottom right corner, or by the top left corner and size. A point is contained within the rectangle if |
f91de7da | 648 | // left <= x < right and top <= m_y < bottom , thus it is a half open interval. |
72e7876b SC |
649 | |
650 | class WXDLLEXPORT wxRect2DInt | |
651 | { | |
652 | public: | |
11e82c1b | 653 | wxRect2DInt() { m_x = m_y = m_width = m_height = 0; } |
e2aa719c | 654 | wxRect2DInt( const wxRect& r ) { m_x = r.x ; m_y = r.y ; m_width = r.width ; m_height = r.height ; } |
11e82c1b | 655 | wxRect2DInt(wxInt32 x, wxInt32 y, wxInt32 w, wxInt32 h) { m_x = x; m_y = y; m_width = w; m_height = h; } |
c3a4297c | 656 | wxRect2DInt(const wxPoint2DInt& topLeft, const wxPoint2DInt& bottomRight); |
f91de7da DW |
657 | inline wxRect2DInt(const wxPoint2DInt& pos, const wxSize& size); |
658 | inline wxRect2DInt(const wxRect2DInt& rect); | |
c3a4297c VZ |
659 | |
660 | // single attribute accessors | |
661 | ||
662 | inline wxPoint2DInt GetPosition() { return wxPoint2DInt(m_x, m_y); } | |
663 | inline wxSize GetSize() { return wxSize(m_width, m_height); } | |
664 | ||
665 | // for the edge and corner accessors there are two setters conterparts, the Set.. functions keep the other corners at their | |
666 | // position whenever sensible, the Move.. functions keep the size of the rect and move the other corners apropriately | |
667 | ||
668 | inline wxInt32 GetLeft() const { return m_x; } | |
11e82c1b VZ |
669 | inline void SetLeft( wxInt32 n ) { m_width += m_x - n; m_x = n; } |
670 | inline void MoveLeftTo( wxInt32 n ) { m_x = n; } | |
c3a4297c | 671 | inline wxInt32 GetTop() const { return m_y; } |
11e82c1b VZ |
672 | inline void SetTop( wxInt32 n ) { m_height += m_y - n; m_y = n; } |
673 | inline void MoveTopTo( wxInt32 n ) { m_y = n; } | |
c3a4297c | 674 | inline wxInt32 GetBottom() const { return m_y + m_height; } |
11e82c1b VZ |
675 | inline void SetBottom( wxInt32 n ) { m_height += n - (m_y+m_height);} |
676 | inline void MoveBottomTo( wxInt32 n ) { m_y = n - m_height; } | |
c3a4297c | 677 | inline wxInt32 GetRight() const { return m_x + m_width; } |
11e82c1b VZ |
678 | inline void SetRight( wxInt32 n ) { m_width += n - (m_x+m_width) ; } |
679 | inline void MoveRightTo( wxInt32 n ) { m_x = n - m_width; } | |
680 | ||
681 | inline wxPoint2DInt GetLeftTop() const { return wxPoint2DInt( m_x , m_y ); } | |
682 | inline void SetLeftTop( const wxPoint2DInt &pt ) { m_width += m_x - pt.m_x; m_height += m_y - pt.m_y; m_x = pt.m_x; m_y = pt.m_y; } | |
683 | inline void MoveLeftTopTo( const wxPoint2DInt &pt ) { m_x = pt.m_x; m_y = pt.m_y; } | |
684 | inline wxPoint2DInt GetLeftBottom() const { return wxPoint2DInt( m_x , m_y + m_height ); } | |
685 | inline void SetLeftBottom( const wxPoint2DInt &pt ) { m_width += m_x - pt.m_x; m_height += pt.m_y - (m_y+m_height) ; m_x = pt.m_x; } | |
686 | inline void MoveLeftBottomTo( const wxPoint2DInt &pt ) { m_x = pt.m_x; m_y = pt.m_y - m_height; } | |
687 | inline wxPoint2DInt GetRightTop() const { return wxPoint2DInt( m_x+m_width , m_y ); } | |
688 | inline void SetRightTop( const wxPoint2DInt &pt ) { m_width += pt.m_x - ( m_x + m_width ); m_height += m_y - pt.m_y; m_y = pt.m_y; } | |
689 | inline void MoveRightTopTo( const wxPoint2DInt &pt ) { m_x = pt.m_x - m_width; m_y = pt.m_y; } | |
690 | inline wxPoint2DInt GetRightBottom() const { return wxPoint2DInt( m_x+m_width , m_y + m_height ); } | |
691 | inline void SetRightBottom( const wxPoint2DInt &pt ) { m_width += pt.m_x - ( m_x + m_width ); m_height += pt.m_y - (m_y+m_height);} | |
692 | inline void MoveRightBottomTo( const wxPoint2DInt &pt ) { m_x = pt.m_x - m_width; m_y = pt.m_y - m_height; } | |
693 | inline wxPoint2DInt GetCentre() const { return wxPoint2DInt( m_x+m_width/2 , m_y+m_height/2 ); } | |
694 | inline void SetCentre( const wxPoint2DInt &pt ) { MoveCentreTo( pt ); } // since this is impossible without moving... | |
695 | inline void MoveCentreTo( const wxPoint2DInt &pt ) { m_x += pt.m_x - (m_x+m_width/2) , m_y += pt.m_y -(m_y+m_height/2); } | |
0624ce56 | 696 | inline wxOutCode GetOutCode( const wxPoint2DInt &pt ) const |
c3a4297c VZ |
697 | { return (wxOutCode) (( ( pt.m_x < m_x ) ? wxOutLeft : 0 ) + |
698 | ( ( pt.m_x >= m_x + m_width ) ? wxOutRight : 0 ) + | |
699 | ( ( pt.m_y < m_y ) ? wxOutTop : 0 ) + | |
11e82c1b | 700 | ( ( pt.m_y >= m_y + m_height ) ? wxOutBottom : 0 )); } |
5d3e7b52 WS |
701 | inline wxOutCode GetOutcode( const wxPoint2DInt &pt ) const |
702 | { return GetOutCode( pt ) ; } | |
f91de7da | 703 | inline bool Contains( const wxPoint2DInt &pt ) const |
0624ce56 | 704 | { return GetOutCode( pt ) == wxInside; } |
f91de7da DW |
705 | inline bool Contains( const wxRect2DInt &rect ) const |
706 | { return ( ( ( m_x <= rect.m_x ) && ( rect.m_x + rect.m_width <= m_x + m_width ) ) && | |
11e82c1b | 707 | ( ( m_y <= rect.m_y ) && ( rect.m_y + rect.m_height <= m_y + m_height ) ) ); } |
f91de7da | 708 | inline bool IsEmpty() const |
11e82c1b | 709 | { return ( m_width <= 0 || m_height <= 0 ); } |
f91de7da | 710 | inline bool HaveEqualSize( const wxRect2DInt &rect ) const |
11e82c1b | 711 | { return ( rect.m_width == m_width && rect.m_height == m_height ); } |
f91de7da | 712 | |
11e82c1b | 713 | inline void Inset( wxInt32 x , wxInt32 y ) { m_x += x; m_y += y; m_width -= 2 * x; m_height -= 2 * y; } |
f91de7da | 714 | inline void Inset( wxInt32 left , wxInt32 top ,wxInt32 right , wxInt32 bottom ) |
11e82c1b VZ |
715 | { m_x += left; m_y += top; m_width -= left + right; m_height -= top + bottom;} |
716 | inline void Offset( const wxPoint2DInt &pt ) { m_x += pt.m_x; m_y += pt.m_y; } | |
717 | void ConstrainTo( const wxRect2DInt &rect ); | |
718 | inline wxPoint2DInt Interpolate( wxInt32 widthfactor , wxInt32 heightfactor ) { return wxPoint2DInt( m_x + m_width * widthfactor , m_y + m_height * heightfactor ); } | |
719 | ||
720 | static void Intersect( const wxRect2DInt &src1 , const wxRect2DInt &src2 , wxRect2DInt *dest ); | |
721 | inline void Intersect( const wxRect2DInt &otherRect ) { Intersect( *this , otherRect , this ); } | |
722 | inline wxRect2DInt CreateIntersection( const wxRect2DInt &otherRect ) const { wxRect2DInt result; Intersect( *this , otherRect , &result); return result; } | |
723 | bool Intersects( const wxRect2DInt &rect ) const; | |
724 | ||
725 | static void Union( const wxRect2DInt &src1 , const wxRect2DInt &src2 , wxRect2DInt *dest ); | |
726 | void Union( const wxRect2DInt &otherRect ) { Union( *this , otherRect , this ); } | |
727 | void Union( const wxPoint2DInt &pt ); | |
728 | inline wxRect2DInt CreateUnion( const wxRect2DInt &otherRect ) const { wxRect2DInt result; Union( *this , otherRect , &result); return result; } | |
729 | ||
730 | inline void Scale( wxInt32 f ) { m_x *= f; m_y *= f; m_width *= f; m_height *= f;} | |
f91de7da | 731 | inline void Scale( wxInt32 num , wxInt32 denum ) |
11e82c1b VZ |
732 | { m_x *= ((wxInt32)num)/((wxInt32)denum); m_y *= ((wxInt32)num)/((wxInt32)denum); |
733 | m_width *= ((wxInt32)num)/((wxInt32)denum); m_height *= ((wxInt32)num)/((wxInt32)denum);} | |
c3a4297c VZ |
734 | |
735 | wxRect2DInt& operator = (const wxRect2DInt& rect); | |
cd501207 JS |
736 | bool operator == (const wxRect2DInt& rect) const; |
737 | bool operator != (const wxRect2DInt& rect) const; | |
c3a4297c | 738 | |
e30285ab | 739 | #if wxUSE_STREAMS |
cd501207 JS |
740 | void WriteTo( wxDataOutputStream &stream ) const; |
741 | void ReadFrom( wxDataInputStream &stream ); | |
e30285ab | 742 | #endif // wxUSE_STREAMS |
c3a4297c | 743 | |
11e82c1b | 744 | wxInt32 m_x; |
cd501207 JS |
745 | wxInt32 m_y; |
746 | wxInt32 m_width; | |
747 | wxInt32 m_height; | |
72e7876b SC |
748 | }; |
749 | ||
f91de7da DW |
750 | inline wxRect2DInt::wxRect2DInt( const wxRect2DInt &r ) |
751 | { | |
11e82c1b VZ |
752 | m_x = r.m_x; |
753 | m_y = r.m_y; | |
754 | m_width = r.m_width; | |
755 | m_height = r.m_height; | |
f91de7da DW |
756 | } |
757 | ||
758 | inline wxRect2DInt::wxRect2DInt( const wxPoint2DInt &a , const wxPoint2DInt &b) | |
759 | { | |
11e82c1b VZ |
760 | m_x = wxMin( a.m_x , b.m_x ); |
761 | m_y = wxMin( a.m_y , b.m_y ); | |
762 | m_width = abs( a.m_x - b.m_x ); | |
763 | m_height = abs( a.m_y - b.m_y ); | |
f91de7da | 764 | } |
72e7876b | 765 | |
c2fa4af4 SC |
766 | inline wxRect2DInt::wxRect2DInt( const wxPoint2DInt& pos, const wxSize& size) |
767 | { | |
768 | m_x = pos.m_x; | |
769 | m_y = pos.m_y; | |
770 | m_width = size.x; | |
771 | m_height = size.y; | |
772 | } | |
773 | ||
cd501207 | 774 | inline bool wxRect2DInt::operator == (const wxRect2DInt& rect) const |
5d3e7b52 WS |
775 | { |
776 | return (m_x==rect.m_x && m_y==rect.m_y && | |
cd501207 JS |
777 | m_width==rect.m_width && m_height==rect.m_height); |
778 | } | |
779 | ||
780 | inline bool wxRect2DInt::operator != (const wxRect2DInt& rect) const | |
781 | { | |
782 | return !(*this == rect); | |
783 | } | |
784 | ||
72e7876b SC |
785 | class wxTransform2D |
786 | { | |
787 | public : | |
11e82c1b VZ |
788 | virtual void Transform( wxPoint2DInt* pt )const = 0; |
789 | virtual void Transform( wxRect2DInt* r ) const; | |
790 | virtual wxPoint2DInt Transform( const wxPoint2DInt &pt ) const; | |
791 | virtual wxRect2DInt Transform( const wxRect2DInt &r ) const ; | |
c3a4297c VZ |
792 | |
793 | virtual void InverseTransform( wxPoint2DInt* pt ) const = 0; | |
11e82c1b VZ |
794 | virtual void InverseTransform( wxRect2DInt* r ) const ; |
795 | virtual wxPoint2DInt InverseTransform( const wxPoint2DInt &pt ) const ; | |
796 | virtual wxRect2DInt InverseTransform( const wxRect2DInt &r ) const ; | |
797 | }; | |
72e7876b | 798 | |
f91de7da | 799 | inline void wxTransform2D::Transform( wxRect2DInt* r ) const |
11e82c1b | 800 | { wxPoint2DInt a = r->GetLeftTop() , b = r->GetRightBottom(); Transform( &a ); Transform( &b ); *r = wxRect2DInt( a , b ); } |
72e7876b | 801 | |
f91de7da | 802 | inline wxPoint2DInt wxTransform2D::Transform( const wxPoint2DInt &pt ) const |
11e82c1b | 803 | { wxPoint2DInt res = pt; Transform( &res ); return res; } |
72e7876b | 804 | |
f91de7da | 805 | inline wxRect2DInt wxTransform2D::Transform( const wxRect2DInt &r ) const |
11e82c1b | 806 | { wxRect2DInt res = r; Transform( &res ); return res; } |
72e7876b | 807 | |
f91de7da | 808 | inline void wxTransform2D::InverseTransform( wxRect2DInt* r ) const |
11e82c1b | 809 | { wxPoint2DInt a = r->GetLeftTop() , b = r->GetRightBottom(); InverseTransform( &a ); InverseTransform( &b ); *r = wxRect2DInt( a , b ); } |
72e7876b | 810 | |
f91de7da | 811 | inline wxPoint2DInt wxTransform2D::InverseTransform( const wxPoint2DInt &pt ) const |
11e82c1b | 812 | { wxPoint2DInt res = pt; InverseTransform( &res ); return res; } |
72e7876b | 813 | |
f91de7da | 814 | inline wxRect2DInt wxTransform2D::InverseTransform( const wxRect2DInt &r ) const |
11e82c1b | 815 | { wxRect2DInt res = r; InverseTransform( &res ); return res; } |
72e7876b | 816 | |
c3a4297c VZ |
817 | |
818 | #endif // wxUSE_GEOMETRY | |
819 | ||
820 | #endif // _WX_GEOMETRY_H_ |