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1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: minimal.cpp | |
3 | // Purpose: Minimal wxWindows sample | |
4 | // Author: Julian Smart | |
5 | // Modified by: | |
6 | // Created: 04/01/98 | |
7 | // RCS-ID: $Id$ | |
e2a6f233 JS |
8 | // Copyright: (c) Julian Smart |
9 | // Licence: wxWindows licence | |
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10 | ///////////////////////////////////////////////////////////////////////////// |
11 | ||
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12 | // ============================================================================ |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
0731c594 | 19 | |
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20 | // For compilers that support precompilation, includes "wx/wx.h". |
21 | #include "wx/wxprec.h" | |
22 | ||
23 | #ifdef __BORLANDC__ | |
9fdf3c38 | 24 | #pragma hdrstop |
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25 | #endif |
26 | ||
9fdf3c38 | 27 | // for all others, include the necessary headers (this file is usually all you |
f6bcfd97 | 28 | // need because it includes almost all "standard" wxWindows headers) |
c801d85f | 29 | #ifndef WX_PRECOMP |
9fdf3c38 | 30 | #include "wx/wx.h" |
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31 | #endif |
32 | ||
9fdf3c38 | 33 | // ---------------------------------------------------------------------------- |
f6bcfd97 | 34 | // resources |
9fdf3c38 | 35 | // ---------------------------------------------------------------------------- |
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36 | |
37 | // the application icon (under Windows and OS/2 it is in resources) | |
ea596687 | 38 | #if defined(__WXGTK__) || defined(__WXMOTIF__) || defined(__WXMAC__) || defined(__WXMGL__) || defined(__WXX11__) |
9fdf3c38 | 39 | #include "mondrian.xpm" |
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40 | #endif |
41 | ||
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42 | // ---------------------------------------------------------------------------- |
43 | // private classes | |
44 | // ---------------------------------------------------------------------------- | |
45 | ||
46 | // Define a new application type, each program should derive a class from wxApp | |
47 | class MyApp : public wxApp | |
48 | { | |
49 | public: | |
50 | // override base class virtuals | |
51 | // ---------------------------- | |
52 | ||
53 | // this one is called on application startup and is a good place for the app | |
54 | // initialization (doing it here and not in the ctor allows to have an error | |
55 | // return: if OnInit() returns false, the application terminates) | |
56 | virtual bool OnInit(); | |
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57 | }; |
58 | ||
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59 | // Define a new frame type: this is going to be our main frame |
60 | class MyFrame : public wxFrame | |
61 | { | |
62 | public: | |
63 | // ctor(s) | |
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64 | MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size, |
65 | long style = wxDEFAULT_FRAME_STYLE); | |
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66 | |
67 | // event handlers (these functions should _not_ be virtual) | |
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68 | void OnQuit(wxCommandEvent& event); |
69 | void OnAbout(wxCommandEvent& event); | |
c50f1fb9 | 70 | |
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71 | private: |
72 | // any class wishing to process wxWindows events must use this macro | |
73 | DECLARE_EVENT_TABLE() | |
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74 | }; |
75 | ||
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76 | // ---------------------------------------------------------------------------- |
77 | // constants | |
78 | // ---------------------------------------------------------------------------- | |
c801d85f | 79 | |
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80 | // IDs for the controls and the menu commands |
81 | enum | |
82 | { | |
83 | // menu items | |
1896f99c | 84 | Minimal_Quit = wxID_EXIT, |
9fdf3c38 | 85 | |
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86 | // it is important for the id corresponding to the "About" command to have |
87 | // this standard value as otherwise it won't be handled properly under Mac | |
88 | // (where it is special and put into the "Apple" menu) | |
89 | Minimal_About = wxID_ABOUT | |
90 | }; | |
82c9f85c | 91 | |
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92 | // ---------------------------------------------------------------------------- |
93 | // event tables and other macros for wxWindows | |
94 | // ---------------------------------------------------------------------------- | |
95 | ||
96 | // the event tables connect the wxWindows events with the functions (event | |
97 | // handlers) which process them. It can be also done at run-time, but for the | |
98 | // simple menu events like this the static method is much simpler. | |
c801d85f | 99 | BEGIN_EVENT_TABLE(MyFrame, wxFrame) |
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100 | EVT_MENU(Minimal_Quit, MyFrame::OnQuit) |
101 | EVT_MENU(Minimal_About, MyFrame::OnAbout) | |
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102 | END_EVENT_TABLE() |
103 | ||
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104 | // Create a new application object: this macro will allow wxWindows to create |
105 | // the application object during program execution (it's better than using a | |
dab73021 | 106 | // static object for many reasons) and also implements the accessor function |
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107 | // wxGetApp() which will return the reference of the right type (i.e. MyApp and |
108 | // not wxApp) | |
109 | IMPLEMENT_APP(MyApp) | |
110 | ||
111 | // ============================================================================ | |
112 | // implementation | |
113 | // ============================================================================ | |
c801d85f | 114 | |
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115 | // ---------------------------------------------------------------------------- |
116 | // the application class | |
117 | // ---------------------------------------------------------------------------- | |
118 | ||
f6bcfd97 | 119 | // 'Main program' equivalent: the program execution "starts" here |
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120 | bool MyApp::OnInit() |
121 | { | |
01ca9e8e | 122 | // create the main application window |
bcbf2881 | 123 | MyFrame *frame = new MyFrame(_T("Minimal wxWindows App"), |
39d2f9a7 | 124 | #ifdef __WXWINCE__ |
1896f99c | 125 | wxDefaultPosition, wxDefaultSize, wxNO_BORDER|wxSYSTEM_MENU|wxCLIP_CHILDREN); |
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126 | #else |
127 | wxPoint(50, 50), wxSize(450, 340)); | |
128 | #endif | |
9fdf3c38 | 129 | |
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130 | // and show it (the frames, unlike simple controls, are not shown when |
131 | // created initially) | |
9fdf3c38 | 132 | frame->Show(TRUE); |
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133 | |
134 | // success: wxApp::OnRun() will be called which will enter the main message | |
135 | // loop and the application will run. If we returned FALSE here, the | |
136 | // application would exit immediately. | |
137 | return TRUE; | |
138 | } | |
139 | ||
140 | // ---------------------------------------------------------------------------- | |
141 | // main frame | |
142 | // ---------------------------------------------------------------------------- | |
143 | ||
144 | // frame constructor | |
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145 | MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size, long style) |
146 | : wxFrame(NULL, -1, title, pos, size, style) | |
c801d85f | 147 | { |
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148 | // set the frame icon |
149 | SetIcon(wxICON(mondrian)); | |
c801d85f | 150 | |
3379ed37 | 151 | #if wxUSE_MENUS |
d6d26e04 | 152 | // create a menu bar |
bcbf2881 | 153 | wxMenu *menuFile = new wxMenu; |
c801d85f | 154 | |
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155 | // the "About" item should be in the help menu |
156 | wxMenu *helpMenu = new wxMenu; | |
bcbf2881 | 157 | helpMenu->Append(Minimal_About, _T("&About...\tF1"), _T("Show about dialog")); |
c801d85f | 158 | |
bcbf2881 | 159 | menuFile->Append(Minimal_Quit, _T("E&xit\tAlt-X"), _T("Quit this program")); |
01ca9e8e | 160 | |
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161 | // now append the freshly created menu to the menu bar... |
162 | wxMenuBar *menuBar = new wxMenuBar(); | |
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163 | menuBar->Append(menuFile, _T("&File")); |
164 | menuBar->Append(helpMenu, _T("&Help")); | |
c801d85f | 165 | |
9fdf3c38 | 166 | // ... and attach this menu bar to the frame |
d6d26e04 | 167 | SetMenuBar(menuBar); |
3379ed37 | 168 | #endif // wxUSE_MENUS |
c801d85f | 169 | |
39d2f9a7 | 170 | #if wxUSE_STATUSBAR && !defined(__WXWINCE__) |
9fdf3c38 | 171 | // create a status bar just for fun (by default with 1 pane only) |
47d67540 | 172 | CreateStatusBar(2); |
bcbf2881 | 173 | SetStatusText(_T("Welcome to wxWindows!")); |
c50f1fb9 | 174 | #endif // wxUSE_STATUSBAR |
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175 | } |
176 | ||
c801d85f | 177 | |
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178 | // event handlers |
179 | ||
180 | void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event)) | |
c801d85f | 181 | { |
9fdf3c38 VZ |
182 | // TRUE is to force the frame to close |
183 | Close(TRUE); | |
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184 | } |
185 | ||
9fdf3c38 | 186 | void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event)) |
c801d85f | 187 | { |
2f877010 | 188 | wxString msg; |
15bee36f | 189 | msg.Printf( _T("This is the About dialog of the minimal sample.\n") |
01ca9e8e | 190 | _T("Welcome to %s"), wxVERSION_STRING); |
2f877010 | 191 | |
bcbf2881 | 192 | wxMessageBox(msg, _T("About Minimal"), wxOK | wxICON_INFORMATION, this); |
82c9f85c | 193 | } |