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50c80a59 1Installing wxWidgets 2.7.0
5147354c 2-----------------------------------------------------------
0544bc0a 3
50c80a59 4This is wxWidgets 2.7.0 for Microsoft Windows 9x/ME, Windows NT,
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5Windows 2000, Windows XP and Windows CE.
6
7These installation notes can be found in docs/msw/install.txt
8in your wxWidgets distribution.
0544bc0a 9
dbda9e86 10IMPORTANT NOTE: If you experience problems installing, please
9c6751aa 11re-read this instructions and other related files (changes.txt,
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12readme.txt, FAQ) carefully before mailing wx-users. Preferably,
13try to fix the problem first and then upload a patch to
14SourceForge:
15
16 http://sourceforge.net/patch/?group_id=9863
17
18Please report bugs using the SourceForge bug tracker:
19
20 http://sourceforge.net/bugs/?group_id=9863
dbda9e86 21
2bda0e17 22Unarchiving
5147354c 23============================================================
2bda0e17 24
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25A setup program is provided (setup.exe) to automatically copy
26files to a directory on your hard disk. Do not install into a
3d82ef9b 27path that contains spaces.
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28
29The setup program contains the following:
01dba85a 30
fc2171bd 31- All common, generic and MSW-specific wxWidgets source;
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32- samples and demos;
33- documentation in MS HTML Help format;
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34- makefiles for most Windows compilers, plus CodeWarrior,
35 BC++ and VC++ IDE files;
01dba85a 36- JPEG library source;
669f7a11 37- TIFF library source;
3d82ef9b 38- Object Graphics Library, Tex2RTF, wxSTC, etc.
01dba85a 39
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40Alternatively, you may unarchive the .zip form by hand:
41wxMSW-x.y.z.zip where x.y.z is the version number.
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42
43Unarchive the required files plus any optional documentation
dbda9e86 44files into a suitable directory such as c:\wx.
2bda0e17 45
dbda9e86 46General installation notes
03265572 47==========================
dbda9e86 48
dbda9e86 49If installing from the CVS server, copy include/wx/msw/setup0.h to
a40a9c81 50include/wx/msw/setup.h and edit the resulting file to choose
fc2171bd 51the features you would like to compile wxWidgets with[out].
dbda9e86 52
2bda0e17 53Compilation
545d1e60 54===========
2bda0e17 55
fc2171bd 56The following sections explain how to compile wxWidgets with each supported
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57compiler. Search for one of Microsoft/Borland/Watcom/Symantec/Metrowerks/
58Cygwin/Mingw32 to quickly locate the instructions for your compiler.
59
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60All makefiles and project are located in build\msw directory.
61
62Where compiled files are stored
63-------------------------------
64
3980000c 65After successful compilation you'll find the libraries in a subdirectory
0a7cad3a 66of lib directory named after the compiler and DLL/static settings.
6acf2ef6 67A couple of examples:
fd9f42b6 68
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69 lib\vc_lib VC++ compiled static libraries
70 lib\vc_dll VC++ DLLs
71 lib\bcc_lib Static libraries for Borland C++
72 lib\wat_dll Watcom C++ DLLs
fd9f42b6 73
fc2171bd 74Names of compiled wxWidgets libraries follow this scheme: libraries that don't
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75depend on GUI components begin with "wxbase" followed by version number and
76letters indicating if the library is compiled as Unicode ('u') and/or debug
fc2171bd 77build ('d'). Last component of them name is name of wxWidgets component
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78(unless you built the library as single monolithic library; look for
79"Configuring the build" below). This is a typical set of release ANSI build
80libraries (release versions on left, debug on right side):
81
82 wxbase25.lib wxbase25d.lib
83 wxbase25_net.lib wxbase25d_net.lib
84 wxbase25_xml.lib wxbase25d_xml.lib
85 wxmsw25_core.lib wxmsw25d_core.lib
86 wxmsw25_html.lib wxmsw25d_html.lib
87 wxmsw25_adv.lib wxmsw25d_adv.lib
88
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89Their Unicode debug counterparts in wxUniversal build would be
90
91 wxbase25ud.lib
92 wxbase25ud_net.lib
93 wxbase25ud_xml.lib (notice these libs are same for wxUniv and wxMSW)
94 wxmswuniv25ud_core.lib
95 wxmswuniv25ud_html.lib
96 wxmswuniv25ud_adv.lib
97
98These directories also contain subdirectory with wx/setup.h header. This
99subdirectory is named after port, Unicode, wxUniv and debug settings and
100you must add it to include paths when compiling your application. Some
101examples:
102
103 lib\vc_lib\msw\wx\setup.h VC++ static, wxMSW
104 lib\vc_lib\mswud\wx\setup.h VC++ static, wxMSW, Unicode, debug
105 lib\vc_lib\mswunivd\wx\setup.h VC++ static, wxUniversal, debug
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106
107Below are compiler specific notes followed by customizing instructions that
108apply to all compilers (search for "Configuring the build").
109
545d1e60 110Microsoft Visual C++ compilation
5147354c 111----------------------------------------------------------------
2bda0e17 112
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113You may wish to visit http://wiki.wxwindows.org/wiki.pl?MSVC for a more
114informal and more detailed description of the process summarized below.
115
b2575739 116Please note that the VC++ 6.0 project files will work for VC++ .NET also.
1257f684 117
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118VC++ 5.0 can also be used, providing Service Pack 3 is applied. Without it
119you will have trouble with internal compiler errors. It is available for
120download at: ftp://ftp.microsoft.com/developr/visualstudio/sp3/full.
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121
122Using project files (VC++ 6 and later):
a367b9b3 123
fc2171bd 1241. Unarchive wxWidgets-x.y.z-vc.zip, the VC++ 6 project
f6bcfd97 125 makefiles (already included in wxMSW-x.y.z.zip and the setup version).
fd9f42b6 1262. Open build\msw\wx.dsw, which has configurations for static
a40a9c81 127 compilation or DLL compilation, and each of these available in
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128 Unicode/ANSI, Debug/Release and wxUniversal or native variations.
129 Normally you'll use a static linking ANSI configuration.
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130 Choose the Win32 Debug or Win32 Release configuration (or any other that
131 suits your needs) and use Batch Build to compile _all_ projects. If you
21de777f 132 know you won't need some of the libraries (i.e. html part), you don't have
efefa4f8 133 to compile it. It will also produce similar variations on jpeg.lib,
fd9f42b6 134 png.lib, tiff.lib, zlib.lib, and regex.lib.
3f04a3c0 135
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136 If you want to build DLLs, you have to either build them one by one in
137 proper order (jpeg, png, tiff, zlib, regex, expat, base, core, the rest
138 in any order) or to use wx_dll.dsw workspace which has correct dependencies.
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139 Unfortunately, VC++ 6 (but not VC++ 7 and later) doesn't always respect the
140 dependencies among the projects so you may still get linking errors due to
141 wrong build order. If this happens, please just start the build again and
142 eventually all the libraries will be built.
5fa399c9 1433. Open a sample project file, choose a configuration such as
a40a9c81 144 Win32 Debug using Build | Set Active Configuration..., and compile.
5fa399c9 145 The project files don't use precompiled headers, to save disk
16553659 146 space, but you can switch PCH compiling on for greater speed.
a40a9c81 147 NOTE: you may also use samples/samples.dsw to access all
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148 sample projects without opening each workspace individually.
149 You can use the Batch Build facility to make several samples
150 at a time.
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151
152Using makefiles:
153
03265572 1541. Change directory to build\msw. Type:
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155
156 'nmake -f makefile.vc'
157
fc2171bd 158 to make the wxWidgets core library as release DLL.
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159 See "Configuring the build" for instruction how to build debug or static
160 libraries.
3d82ef9b 161
03265572 1622. Change directory to samples and type 'nmake -f makefile.vc'
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163 to make all the samples. You can also make them individually.
164
5fa399c9 165Makefile notes:
e2a6f233 166
fd9f42b6 167 Use the 'clean' target to clean all objects, libraries and
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168 executables.
169
3f1af920 170Note (1): if you wish to use templates, please edit
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171include\wx\msw\setup.h and set wxUSE_DEBUG_NEW_ALWAYS to 0.
172Without this, the redefinition of 'new' will cause problems in
173the headers. Alternatively, #undef new before including template headers.
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174You will also need to set wxUSE_IOSTREAMH to 0 if you will be
175using templates, to avoid the non-template stream files being included
fc2171bd 176within wxWidgets.
025e88c5 177
3f1af920 178Note (2): libraries and applications generated with makefiles and
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179project files are now (hopefully) compatible where static libraries
180are concerned, but please exercise caution nevertheless and if
181possible, use one method or the other.
3f1af920 182
3d82ef9b 183Note (3): some crash problems can be due to inconsistent compiler
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184options. If strange/weird/impossible things start to happen please
185check (dumping IDE project file as makefile and doing text comparison
186if necessary) that the project settings, especially the list of defined
187symbols, struct packing, etc. are exactly the same for all items in
188the project. After this, delete everything (including PCH) and recompile.
189
3d82ef9b 190Note (4): to create your own IDE files, copy .dsp and .dsw
fc2171bd 191files from an existing wxWidgets sample and adapt them, or
3d82ef9b 192visit http://wiki.wxwindows.org/wiki.pl?MSVC.
e2a6f233 193
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194Microsoft Visual C++ compilation for 64-bit Windows
195----------------------------------------------------------------
196
197Visual Studio 2005 includes 64-bit compilers, though they are not installed by
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198default; you need to select them during the installation. Both native 64-bit
199compilers and 32-bit hosted cross compilers are included, so you do not need a
20064-bit machine to use them (though you do to run the created executables).
201Visual C++ Express Edition does not include 64-bit compilers.
391e89ae 202
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20364-bit compilers are also available in various SDKs, for example
204the .NET Framework SDK:
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205 http://msdn.microsoft.com/netframework/programming/64bit/devtools/
206
207Using project files:
208
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2091. Open the VC++ 6 workspace file: build\msw\wx.dsw. Visual Studio will then
210 convert the projects to the current Visual C++ project format.
211
2122. To add 64-bit targets, go to the 'Build' menu and choose 'Configuration
213 Manager...'. In the 'Active solution platform' drop down choose '<new>',
214 then you can choose either 'Itanium' or 'x64'.
215
216 For more detailed instructions see:
217 http://msdn2.microsoft.com/en-us/library/9yb4317s(en-us,vs.80).aspx
218
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219 Note: 64-bit targets created this way will use the build directory of the
220 corresponding 32-bit target for some files. Therefore after building
221 for one CPU it is necessary to clean the build before building the
222 equivalent target for another CPU. We've reported the problem to MS
b974b0da 223 but they say it is not possible to fix it.
b46d37d7 224
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2253. To build, go to the 'Build' menu and choose 'Batch Build...'. Tick all the
226 all the 'x64|Debug' or all the 'Itanium|Debug' projects, and click 'Build'.
227
228 This will build a debug version of the static libs. The section above on
229 Visual C++ in general has more information about adjusting the settings to
230 build other configurations.
231
2324. To compile one of the samples open one of the sample projects, such as
233 samples\minimal\minimal.dsw. Visual Studio will convert the project as in
234 step 1, then add a 64-bit target as in step 2, and build.
235
236Using makefiles:
237
2381. Open a 64-bit build command prompt, for either x64 or Itanium. Change
b974b0da 239 directory to build\msw. Then for x64 type:
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240
241 nmake -f makefile.vc TARGET_CPU=AMD64
242
243 or for Itanium:
244
245 nmake -f makefile.vc TARGET_CPU=IA64
246
247 This will build a debug version of wxWidgets DLLs. See "Configuring the
248 build" for instruction how to build other configurations such as a release
249 build or static libraries.
250
2512. Change to the directory of one of the samples such as samples\minimal. Type
252 the same command used to build the main library, for example for x64:
253
254 nmake -f makefile.vc TARGET_CPU=AMD64
255
256Notes:
257
258The versions of the VC++ 8 compiler included with some SDKs requires an
259additional library to be linked or the following error is received.
260
261 LNK2001 unresolved external symbol __security_check_cookie
262
263If you receive this error add bufferoverflowu.lib to link, e.g.:
264
265 nmake -f makefile.vc TARGET_CPU=AMD64 LDFLAGS=bufferoverflowu.lib
266
267See http://support.microsoft.com/?id=894573 for more information.
268
71521e37 269Borland C++ compilation
5147354c 270----------------------------------------------------------------
2bda0e17 271
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272The minimum version required is 5.5 (last version supported by BC++ 5.0 was
2732.4.2), which can be downloaded for free from:
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274http://www.borland.com/products/downloads/download_cbuilder.html#
275
276Compiling using the makefiles:
ca5c8b2d 277
fd9f42b6 2781. Change directory to build\msw. Type 'make -f makefile.bcc' to
fc2171bd 279 make the wxWidgets core library. Ignore the compiler warnings.
6bddef36 280 This produces a couple of libraries in the lib\bcc_lib directory.
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281
2822. Change directory to a sample or demo such as samples\minimal, and type
283 'make -f makefile.bcc'. This produces a windows exe file - by default
6bddef36 284 in the bcc_mswd subdirectory.
fd9f42b6 285
fc2171bd 286Note (1): the wxWidgets makefiles assume dword structure alignment. Please
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287make sure that your own project or makefile settings use the
288same alignment, or you could experience mysterious crashes. To
fd9f42b6 289change the alignment, change CPPFLAGS in build\msw\config.bcc.
1a7f3062 290
9d1461a4 291Note (2): if you get undefined _SQL... symbols at link time,
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292either install odbc32.lib from the BC++ CD-ROM into your BC++ lib
293directory, or set wxUSE_ODBC to 0 in include\wx\msw\setup.h and
fc2171bd 294recompile wxWidgets. The same applies if compiling using the IDE.
154f22b3 295
9d1461a4 296Note (3): If you wish debug messages to be sent to the console in
fd9f42b6 297debug mode, edit makefile.bcc and change /aa to /Tpe in link commands.
7fee680b 298
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299Cmpilation succeeds with CBuilderX personal edition and CBuilder6, but
300you may have to copy make.exe from the 5.5 download to the new bin directory.
301Compiling using the IDE files for Borland C++ 5.0 and using CBuilder IDE
302(v1-v6): not supported
ca5c8b2d 303
ca5c8b2d 304
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305** REMEMBER **
306
fc2171bd 307In all of your wxWidgets applications, your source code should include
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308the following preprocessor directive:
309
310#ifdef __BORLANDC__
311#pragma hdrstop
312#endif
313
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314(check the samples -- e.g., \wx2\samples\minimal\minimal.cpp -- for
315more details)
316
9d1461a4 317Borland 16 Bit compilation for Windows 3.1
5147354c 318----------------------------------------------------------------
4bf78aae 319
fc2171bd 320The last version of wxWidgets to support 16-bit compilation with Borland was
9d1461a4 3212.2.7 - Please download and read the instructions in that release
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322
323Watcom C++ 10.6/11 and OpenWatcom compilation
5147354c 324----------------------------------------------------------------
7be1f0d9 325
fd9f42b6 3261. Change directory to build\msw. Type 'wmake -f makefile.wat' to
fc2171bd 327 make the wxWidgets core library.
3d82ef9b 328
e8400940 3292. Change directory to samples\minimal and type 'wmake -f makefile.wat'
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330 to make this sample. Repeat for other samples of interest.
331
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332Note (1): if your installation of Watcom doesn't have odbc32.lib file and
333 you need it (i.e. you have wxUSE_ODBC=1), you can use the file
334 from lib\watcom directory. See the notes in that directory.
335
336Note (2): if variant.cpp is compiled with date/time class options, the linker
337 gives up. So the date/time option is switched off for Watcom C++.
338 Also, wxAutomationObject is not compiled with Watcom C++ 10.
339
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340Note (3): RawBitmaps won't work at present because they use unsupported template
341 classes
342
343Note (4): if Watcom can't read the precompiled header when building a sample,
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344 try deleting .pch files in build\msw\wat_* and compiling
345 the sample again.
545d1e60 346
62448488 347Metrowerks CodeWarrior compilation
5147354c 348----------------------------------------------------------------
62448488 349
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350** NOTE: We don't use Metrowerks compiler any more and so depend on
351** your contributions to keep it up to date. It is possible that
352** the project files mentioned below are out of date due to recently
353** added files, please add them manually if you get linking errors.
354** The authoritative list of files is in build/bakefiles/files.bkl
355
5147354c 3561. CodeWarrior Pro 7 project files in XML format are already
50c80a59 357 included in wxMSW-2.7.0.zip and the setup version.
3d82ef9b 358
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3592. Review the file include\wx\msw\setup.h (or include\wx\msw\setup0.h if
360 you are working from the CVS version) to make sure the settings reflect
361 what you want. If you aren't sure, leave it alone and go with the
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362 default settings. A few notes:
363 - Don't use wxUSE_DEBUG_NEW_ALWAYS: it doesn't mix well with MSL
545d1e60 364 - wxUSE_GLOBAL_MEMORY_OPERATORS works, but memory leak reports
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365 will be rather confusing due to interactions with the MSL ANSI
366 and runtime libs.
3d82ef9b 367
fc2171bd 3683. The project file to build the Win32 wxWidgets libraries relies on the
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369 Batch File Runner plug-in. This plug-in is not installed as part of
370 a normal CW7 installation. However, you can find this plug-in on the
371 CodeWarrior Reference CD, in the Thrill Seekers folder; it's call the
372 "Batch File Post Linker".
3d82ef9b 373
545d1e60 3744. If you choose not to install the Batch File Runner plug-in, then you
ba14d986 375 need to do the following by hand:
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376 (1) Create the directories lib\cw7msw\include\wx and copy the file
377 include\wx\msw\setup.h (or include\wx\msw\setup0.h if you are
ba14d986 378 working from the CVS version) to lib\cw7msw\include\wx\setup.h
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379 (2) Create the directories lib\cw7mswd\include\wx and copy the file
380 include\wx\msw\setup.h (or include\wx\msw\setup0.h if you are
ba14d986 381 working from the CVS version) to lib\cw7mswd\include\wx\setup.h
3d82ef9b 382
fc2171bd 3835. Import src\wxWidgetsW7.xml to create the project file wxWidgetsW7.mcp.
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384 Store this project file in directory src. You may get warnings about
385 not being able to find certain project paths; ignore these warnings, the
ba14d986 386 appropriate paths will be created during the build by the Batch File Runner.
3d82ef9b 387
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3886. Choose the wxlib Win32 debug or wxlib Win32 Release target and build. You
389 will get some warnings about hidden virtual functions, illegal conversions
ba14d986 390 from const pointers to pointers, etc., all of which you can safely ignore.
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391 ***Note: if you get errors that the compiler can't find "wx/setup.h", just
392 stop the build and build again. These errors occur because sometimes the
ba14d986 393 compiler starts doing its thing before the copying of setup.h has completed.
3d82ef9b 394
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3957. The following libraries will be produced depending on chosen
396 target:
397 - wx_x86.lib ANSI Release (static)
398 - wx_x86_d.lib ANSI Debug (static)
3d82ef9b 399
ba14d986 4008. Sorry, I haven't had time yet to create and test unicode or DLL versions.
545d1e60 401 Volunteers for this are welcome (as neither DLLs nor unicode builds are
ba14d986 402 big priorities for me ;).
3d82ef9b 403
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4049. CodeWarrior Pro7 project files (in XML format) are also provided for some
405 of the samples. In particular, there are project files for the minimal,
406 controls, dialogs, dnd, nd docview samples. You can use these project
407 files as templates for the other samples and for your own projects.
3d82ef9b 408 - For example, to make a project file for the "grid" sample,
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409 just copy the project file for the "minimal" sample, minimalW7.mcp
410 (made by importing minimalW7.xml into CodeWarrior), into the
3d82ef9b 411 sample/grid directory, calling it gridW7.mcp. Open
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412 newgridW7.mcp and revise the project by deleting the files
413 minimal.rc and minimal.cpp and adding the files griddemo.rc and
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414 griddemo.cpp. Build and run....
415
545d1e60 416
9a718b86 417Cygwin/MinGW compilation
5147354c 418----------------------------------------------------------------
2bda0e17 419
7acf6a92 420wxWidgets supports Cygwin (formerly GnuWin32) betas and
9a718b86 421releases, and MinGW. Cygwin can be downloaded from:
6500c0b1 422
9a718b86 423 http://sources.redhat.com/cygwin/
2bda0e17 424
9a718b86 425and MinGW from:
6500c0b1 426
9a718b86 427 http://www.mingw.org/
2bda0e17 428
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429Both Cygwin and MinGW can be used with configure (assuming you have MSYS
430installed in case of MinGW). You will need new enough MinGW version, preferably
431MinGW 2.0 (ships with gcc3) or at least 1.0 (gcc-2.95.3). GCC versions older
fc2171bd 432than 2.95.3 don't work; you can use wxWidgets 2.4 with them.
545d1e60 433
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434NOTE: some notes specific to old Cygwin (< 1.1.x) are at the end of this
435 section (see OLD VERSIONS)
2bda0e17 436
fc2171bd 437There are two methods of compiling wxWidgets, by using the
7666ad49 438makefiles provided or by using 'configure'.
2bda0e17 439
9a718b86 440Retrieve and install the latest version of Cygwin, or MinGW, as per
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441the instructions with either of these packages.
442
9a718b86 443If using MinGW, you can download the add-on MSYS package to
fc2171bd 444provide Unix-like tools that you'll need to build wxWidgets using configure.
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445
446Using makefiles directly
5147354c 447----------------------------------------------------------------
7666ad49 448
d01bf7ae 449NOTE: The makefile.gcc makefiles are for compilation under MinGW using
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450 Windows command interpreter (command.com/cmd.exe), they won't work in
451 other environments (such as UNIX or Unix-like, e.g. MSYS where you have
452 to use configure instead, see the section below)
02fd5400 453
7666ad49 454Here are the steps required using the provided makefiles:
8870c26e 455
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456- If you are using gcc-2.95, edit build\msw\config.gcc and set the GCC_VERSION
457 variable to "2.95".
6500c0b1 458
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459- Use the makefile.gcc files for compiling wxWidgets and samples,
460 e.g. to compile a debugging version of wxWidgets:
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461 > cd c:\wx\build\msw
462 > make -f makefile.gcc BUILD=debug
4dcd292c 463 > cd c:\wx\samples\minimal
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464 > make -f makefile.gcc BUILD=debug
465 (See below for more options.)
4dcd292c 466
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467 Ignore the warning about the default entry point.
468
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469- Use the 'strip' command to reduce executable/dll size (note that
470 stripping an executable/dll will remove debug information!).
2bda0e17 471
2bda0e17 472All targets have 'clean' targets to allow removal of object files
fd9f42b6 473and other intermediate compiler files.
2bda0e17 474
7666ad49 475Using configure
5147354c 476----------------------------------------------------------------
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477
478Instead of using the makefiles, you can use the configure
479system to generate appropriate makefiles, as used on Unix
480and Mac OS X systems.
481
fc2171bd 482Change directory to the root of the wxWidgets distribution,
9a718b86 483make a build directory, and run configure and make in this directory.
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484
485For example:
486
487 cd $WXWIN
488 mkdir build-debug
489 cd build-debug
490 ../configure --with-msw --enable-debug --enable-debug_gdb --disable-shared
491 make
be27bc46 492 make install % This step is optional, see note (6) below.
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493 cd samples/minimal
494 make
495 ./minimal.exe
496
7c5dc04f 497Notes:
2bda0e17 498
9a718b86 4991. See also the Cygwin/MinGW on the web site or CD-ROM for
fc2171bd 500 further information about using wxWidgets with these compilers.
7c5dc04f 501
6b978929 5022. libwx.a is 100 MB or more - but much less if compiled with no
bf4d9b2b 503 debug info (-g0) and level 4 optimization (-O4).
7c5dc04f 504
9a718b86 5053. If you get a link error under MinGW 2.95.2 referring to:
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506
507 EnumDAdvise__11IDataObjectPP13IEnumSTATDATA@8
508
509 then you need to edit the file objidl.h at line 663 and add
510 a missing PURE keyword:
511
512 STDMETHOD(EnumDAdvise)(THIS_ IEnumSTATDATA**) PURE;
513
9a718b86 5144. There's a bug in MinGW headers for some early distributions.
7c5dc04f 515
bf4d9b2b 516 in include/windows32/defines.h, where it says:
7c5dc04f 517
bf4d9b2b 518 #define LPSTR_TEXTCALLBACKA (LPSTR)-1L)
7c5dc04f 519
bf4d9b2b 520 it should say:
7c5dc04f 521
bf4d9b2b 522 #define LPSTR_TEXTCALLBACKA ((LPSTR)-1L)
7c5dc04f 523
bf4d9b2b 524 (a missing bracket).
7c5dc04f 525
fd9f42b6 5265. OpenGL support should work with MinGW as-is. However,
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527 if you wish to generate import libraries appropriate either for
528 the MS OpenGL libraries or the SGI OpenGL libraries, go to
529 include/wx/msw/gl and use:
530
531 dlltool -k -d opengl.def -llibopengl.a
532
533 for the SGI DLLs, or
534
535 dlltool -k -d opengl32.def -llibopengl32.a
536
537 and similarly for glu[32].def.
538
fd9f42b6 5396. The 'make install' step is optional, and copies files
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540 as follows:
541
542 /usr/local/lib - wxmswXYZd.dll.a and wxmswXYZd.dll
fc2171bd 543 /usr/local/include/wx - wxWidgets header files
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544 /usr/local/bin - wx-config
545
546 You may need to do this if using wx-config with the
547 default root path.
548
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5497. With Cygwin, you can invoke gdb --nw myfile.exe to
550 debug an executable. If there are memory leaks, they will be
551 flagged when the program quits. You can use Cygwin gdb
552 to debug MinGW executables.
4dcd292c 553
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5548. Note that gcc's precompiled headers do not work on current versions of
555 Cygwin. If your version of Cygwin is affected you will need to use the
556 --disable-precomp-headers configure option.
557
fd9f42b6 558OLD VERSIONS:
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559
560- Modify the file wx/src/cygnus.bat (or mingw32.bat or mingegcs.bat)
561 to set up appropriate variables, if necessary mounting drives.
562 Run it before compiling.
563
564- For Cygwin, make sure there's a \tmp directory on your
565 Windows drive or bison will crash (actually you don't need
fc2171bd 566 bison for ordinary wxWidgets compilation: a pre-generated .c file is
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567 supplied).
568
4dcd292c 569- If using GnuWin32 b18, you will need to copy windres.exe
9a718b86 570 from e.g. the MinGW distribution, to a directory in your path.
4dcd292c 571
df945db9 572
ce8897bb 573Symantec & DigitalMars C++ compilation
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574----------------------------------------------------------------
575
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576The DigitalMars compiler is a free succssor to the Symantec compiler
577and can be downloaded from http://www.digitalmars.com/
025bbf5b 578
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5791. You need to download and unzip in turn (later packages will overwrite
580 older files)
9c266fa0 581 Digital Mars C/C++ Compiler Version 8.40 or later
1a81e3db 582 Basic utilities
df945db9 583 from http://www.digitalmars.com/download/freecompiler.html
025bbf5b 584
df945db9 5852. Change directory to build\msw and type 'make -f makefile.dmc' to
fc2171bd 586 make the wxWidgets core library.
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587
5883. Change directory to samples\minimal and type 'make -f makefile.dmc'
1a81e3db 589 to make this sample. Most of the other samples also work.
377c68c5 590
2bda0e17 591
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592Note that if you don't have the files makefile.dmc you may create them yourself
593using bakefile tool according to the instructions in build\bakefiles\README:
594
595 cd build\bakefiles
596 bakefile_gen -f dmars -b wx.bkl
597 bakefile_gen -f dmars -b ../../samples/minimal/minimal.bkl
598
599
ce8897bb 60016-bit compilation is no longer supported.
6500c0b1 601
fd9f42b6 602Configuring the build
5147354c 603================================================================
57c208c5 604
fc2171bd 605So far the instructions only explained how to build release DLLs of wxWidgets
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606and did not cover any configuration. It is possible to change many aspects of
607the build, including debug/release and ANSI/Unicode settings. All makefiles in
608build\msw directory use same options (with a few exceptions documented below)
609and the only difference between them is in object files and library directory
610names and in make invocation command.
57c208c5 611
03265572 612Changing the settings
5147354c 613----------------------------------------------------------------
57c208c5 614
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615There are two ways to modify the settings: either by passing the values as
616arguments when invoking make or by editing build\msw\config.$(compiler) file
617where $(compiler) is same extension as the makefile you use has (see below).
618The latter is good for setting options that never change in your development
619process (e.g. GCC_VERSION or VENDOR). If you want to build several versions of
fc2171bd 620wxWidgets and use them side by side, the former method is better. Settings in
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621config.* files are shared by all makefiles (samples, contrib, main library),
622but if you pass the options as arguments, you must use same arguments you used
623for the library when building samples or contrib libraries!
8870c26e 624
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625Examples of invoking make in Unicode debug build (other options described
626below are set analogically):
545d1e60 627
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628Visual C++:
629 > nmake -f makefile.vc BUILD=debug UNICODE=1
630
631Borland C++:
19fea858 632 > make -f makefile.bcc -DBUILD=debug -DUNICODE=1
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633 (Note that you have to use -D to set the variable, unlike in other make
634 tools!)
635
636Watcom C/C++:
637 > wmake -f makefile.wat BUILD=debug UNICODE=1
638
639MinGW using native makefiles:
640 > mingw32-make -f makefile.gcc BUILD=debug UNICODE=1
641
14ff1954 642MinGW using configure:
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643 > ./configure --enable-debug --enable-unicode
644 (see ./configure --help on details; configure is not covered in this
645 section)
646
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647Cygwin using configure:
648 > ./configure --disable-precomp-headers --enable-debug --enable-unicode
649 (use --disable-precomp-headers if Cygwin doesn't support precompiled
650 headers)
651
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652Brief explanation of options and possible values is in every
653build\msw\config.* file; more detailed description follows.
654
655Basic options
5147354c 656----------------------------------------------------------------
a0a302dc 657
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658BUILD=release
659 Builds release version of the library. It differs from default 'debug'
660 in lack of appended 'd' in name of library, does not define __WXDEBUG__
661 and not include debug information compiled into object files and the
662 executable.
663
664SHARED=1
665 Build shared libraries (DLLs). By default, DLLs are not built
666 (SHARED=0).
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667
668UNICODE=1
669 To build Unicode versions of the libraries, add UNICODE=1 to make invocation
670 (default is UNICODE=0). If you want to be able to use Unicode version on
671 Windows9x, you will need to set MSLU=1 as well.
672
673 This option affect name of the library ('u' is appended) and the directory
674 where the library and setup.h are store (ditto).
675
676WXUNIV=1
677 Build wxUniversal instead of native wxMSW (see
fc2171bd 678 http://www.wxwidgets.org/wxuniv.htm for more information).
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679
680Advanced options
5147354c 681----------------------------------------------------------------
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682
683MONOLITHIC=1
fc2171bd 684 Starting with version 2.5.1, wxWidgets has the ability to be built as
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685 several smaller libraries instead of single big one as used to be the case
686 in 2.4 and older versions. This is called "multilib build" and is the
687 default behaviour of makefiles. You can still build single library
688 ("monolithic build") by setting MONOLITHIC variable to 1.
689
690USE_GUI=0
691 Disable building GUI parts of the library, build only wxBase components used
692 by console applications. Note that if you leave USE_GUI=1 then both wxBase
693 and GUI libraries are built. If you are building monolithic library, then
694 you should set wxUSE_GUI to 1 in setup.h.
695
696USE_OPENGL=1
697 Build wxmsw25_gl.lib library with OpenGL integration class wxGLCanvas.
698 You must also modify your setup.h to #define wxUSE_GLCANVAS 1. Note that
699 OpenGL library is always built as additional library, even in monolithic
700 build!
701
702USE_ODBC=1
703 Build two additional libraries in multilib mode, one with database
704 classes and one with wxGrid database support. You must
705 #define wxUSE_ODBC 1 in setup.h
706
707USE_HTML=0
708 Do not build wxHTML library. If MONOLITHIC=1, then you must also
709 #define wxUSE_HTML 1 in setup.h.
710
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711USE_XRC=0
712 Do not build XRC resources library. If MONOLITHIC=1, then you must also
713 #define wxUSE_HTML 1 in setup.h.
714
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715RUNTIME_LIBS=static
716 Links static version of C and C++ runtime libraries into the executable, so
717 that the program does not depend on DLLs provided with the compiler (e.g.
718 Visual C++'s msvcrt.dll or Borland's cc3250mt.dll).
719 Caution: Do not use static runtime libraries when building DLL (SHARED=1)!
720
721MSLU=1
722 Enables MSLU (Microsoft Layer for Unicode). This setting makes sense only if
723 used together with UNICODE=1. If you want to be able to use Unicode version
724 on Windows9x, you will need MSLU (Microsoft Layer for Unicode) runtime DLL
725 and import lib. The former can be downloaded from Microsoft, the latter is
726 part of the latest Platform SDK from Microsoft (see msdn.microsoft.com for
727 details). An alternative implementation of import library can be downloaded
728 from http://libunicows.sourceforge.net - unlike the official one, this one
729 works with other compilers and does not require 300+ MB Platform SDK update.
730
731DEBUG_FLAG=0
732DEBUG_FLAG=1
733 If set to 1, define __WXDEBUG__ symbol, append 'd' to library name and do
734 sanity checks at runtime. If set to 0, don't do it. By default, this is
735 governed by BUILD option (if 'debug', DEBUG_FLAG=1, if 'release' it is 0),
736 but it is sometimes desirable to modify default behaviour and e.g. define
737 __WXDEBUG__ even in release builds.
738
739DEBUG_INFO=0
740DEBUG_INFO=1
741 Same as DEBUG_FLAG in behaviour, this option affects whether debugging
742 information is included in the executable or not.
743
744VENDOR=<your company name>
745 Set this to a short string identifying your company if you are planning to
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746 distribute wxWidgets DLLs with your application. Default value is 'custom'.
747 This string is included as part of DLL name. wxWidgets DLLs contain compiler
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748 name, version information and vendor name in them. For example
749 wxmsw250_core_bcc_custom.dll is one of DLLs build using Borland C++ with
750 default settings. If you set VENDOR=mycorp, the name will change to
751 wxmsw250_core_bcc_mycorp.dll.
752
753CFG=<configuration name>
fc2171bd 754 Sets configuration name so that you can have multiple wxWidgets builds with
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755 different setup.h settings coexisting in same tree. See "Object and library
756 directories" below for more information.
757
758Compiler specific options
5147354c 759----------------------------------------------------------------
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760
761* MinGW
762
763If you are using gcc-2.95 instead of gcc3, you must set GCC_VERSION to
7642.95. In build\msw\config.gcc, change
765> GCC_VERSION = 3
766to
767> GCC_VERSION = 2.95
768
769* Visual C++
770
771DEBUG_RUNTIME_LIBS=0
772DEBUG_RUNTIME_LIBS=1
773 If set to 1, msvcrtd.dll is used, if to 0, msvcrt.dll is used. By default
774 msvcrtd.dll is used only if the executable contains debug info and
775 msvcrt.dll if it doesn't. It is sometimes desirable to build with debug info
776 and still link against msvcrt.dll (e.g. when you want to ship the app to
777 customers and still have usable .pdb files with debug information) and this
778 setting makes it possible.
779
780Fine-tuning the compiler
5147354c 781----------------------------------------------------------------
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782
783All makefiles have variables that you can use to specify additional options
784passed to the compiler or linker. You won't need this in most cases, but if you
785do, simply add desired flags to CFLAGS (for C compiler), CXXFLAGS (for C++
786compiler), CPPFLAGS (for both C and C++ compiler) and LDFLAGS (the linker).
787
788Object and library directories
5147354c 789----------------------------------------------------------------
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790
791All object files produced during library build are stored in a directory under
792build\msw. It's name is derived from build settings and CFG variable and from
793compiler name. Examples of directory names:
794
795 build\msw\bcc_msw SHARED=0
796 build\msw\bcc_mswdll SHARED=1
797 build\msw\bcc_mswunivd SHARED=0, WXUNIV=1, BUILD=debug
798 build\msw\vc_mswunivd ditto, with Visual C++
799
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800Libraries and DLLs are copied into subdirectory of lib directory with
801name derived from compiler and static/DLL setting and setup.h into directory
802with name that contains other settings:
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803
804 lib\bcc_msw
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805 lib\bcc_lib\msw\wx\setup.h
806 lib\bcc_dll
807 lib\bcc_dll\msw\wx\setup.h
808 lib\bcc_lib
809 lib\bcc_lib\mswunivd\wx\setup.h
810 lib\vc_lib
811 lib\vc_lib\mswunivd\wx\setup.h
812
813Each lib\ subdirectory has wx subdirectory with setup.h as seen above.
814This file is copied there from include\wx\msw\setup.h (and if it doesn't exist,
815from include\wx\msw\setup0.h) and this is the copy of setup.h that is used by
816all samples and should be used by your apps as well. If you are doing changes
817to setup.h, you should do them in this file, _not_ in include\wx\msw\setup.h.
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818
819If you set CFG to something, the value is appended to directory names. E.g.
820for CFG=MyBuild, you'll have object files in
821
822 build\msw\bcc_mswMyBuild
823 build\msw\bcc_mswdllMyBuild
824 etc.
825
826and libraries in
827
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828 lib\bcc_libMyBuild
829 lib\bcc_dllMyBuild
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830 etc.
831
fd04b3cb 832By now it is clear what CFG is for: builds with different CFG settings don't
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833share any files and they use different setup.h files. This allows you to e.g.
834have two static debug builds, one with wxUSE_SOCKETS=0 and one with sockets
835enabled (without CFG, both of them would be put into same directory and there
fd04b3cb 836would be conflicts between the files).
03265572 837
03265572 838General Notes
5147354c 839=================================================================
03265572 840
a0a302dc 841- Debugging: under Windows 95, debugging output isn't output in
9c6751aa 842 the same way that it is under NT or Windows 3.1.
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843 Please see DebugView available from http://www.sysinternals.com.
844