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1 | \section{\class{wxScrolledWindow}}\label{wxscrolledwindow} |
2 | ||
3 | The wxScrolledWindow class manages scrolling for its client area, transforming | |
4 | the coordinates according to the scrollbar positions, and setting the | |
5 | scroll positions, thumb sizes and ranges according to the area in view. | |
6 | ||
7 | As with all windows, an application can draw onto a wxScrolledWindow using a \helpref{device context}{dcoverview}. | |
8 | ||
d7cb14ce | 9 | You have the option of handling the OnPaint handler |
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10 | or overriding the \helpref{OnDraw}{wxscrolledwindowondraw} function, which is passed |
11 | a pre-scrolled device context (prepared by \helpref{PrepareDC}{wxscrolledwindowpreparedc}). | |
12 | ||
13 | If you don't wish to calculate your own scrolling, you must call PrepareDC when not drawing from | |
14 | within OnDraw, to set the device origin for the device context according to the current | |
15 | scroll position. | |
16 | ||
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17 | A wxScrolledWindow will normally scroll itself and therefore its child windows as well. It |
18 | might however be desired to scroll a different window than itself: e.g. when designing a | |
f6bcfd97 | 19 | spreadsheet, you will normally only have to scroll the (usually white) cell area, whereas the |
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20 | (usually grey) label area will scroll very differently. For this special purpose, you can |
21 | call \helpref{SetTargetWindow}{wxscrolledwindowsettargetwindow} which means that pressing | |
22 | the scrollbars will scroll a different window. | |
23 | ||
27d029c7 | 24 | Note that the underlying system knows nothing about scrolling coordinates, so that all system |
b32c6ff0 | 25 | functions (mouse events, expose events, refresh calls etc) as well as the position of subwindows |
27d029c7 RR |
26 | are relative to the "physical" origin of the scrolled window. If the user insert a child window at |
27 | position (10,10) and scrolls the window down 100 pixels (moving the child window out of the visible | |
28 | area), the child window will report a position of (10,-90). | |
29 | ||
30760ce7 | 30 | |
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31 | \wxheading{Derived from} |
32 | ||
ad9edf45 | 33 | \helpref{wxPanel}{wxpanel}\\ |
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34 | \helpref{wxWindow}{wxwindow}\\ |
35 | \helpref{wxEvtHandler}{wxevthandler}\\ | |
36 | \helpref{wxObject}{wxobject} | |
37 | ||
954b8ae6 JS |
38 | \wxheading{Include files} |
39 | ||
40 | <wx/scrolwin.h> | |
41 | ||
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42 | \wxheading{Window styles} |
43 | ||
44 | \twocolwidtha{5cm} | |
45 | \begin{twocollist}\itemsep=0pt | |
46 | \twocolitem{\windowstyle{wxRETAINED}}{Uses a backing pixmap to speed refreshes. Motif only.} | |
47 | \end{twocollist} | |
48 | ||
49 | See also \helpref{window styles overview}{windowstyles}. | |
50 | ||
51 | \wxheading{Remarks} | |
52 | ||
53 | Use wxScrolledWindow for applications where the user scrolls by a fixed amount, and | |
54 | where a `page' can be interpreted to be the current visible portion of the window. For | |
55 | more sophisticated applications, use the wxScrolledWindow implementation as a guide | |
56 | to build your own scroll behaviour. | |
57 | ||
58 | \wxheading{See also} | |
59 | ||
60 | \helpref{wxScrollBar}{wxscrollbar}, \helpref{wxClientDC}{wxclientdc}, \helpref{wxPaintDC}{wxpaintdc} | |
61 | ||
62 | \latexignore{\rtfignore{\wxheading{Members}}} | |
63 | ||
64 | \membersection{wxScrolledWindow::wxScrolledWindow}\label{wxscrolledwindowconstr} | |
65 | ||
66 | \func{}{wxScrolledWindow}{\void} | |
67 | ||
68 | Default constructor. | |
69 | ||
eaaa6a06 | 70 | \func{}{wxScrolledWindow}{\param{wxWindow*}{ parent}, \param{wxWindowID }{id = -1},\rtfsp |
a660d684 | 71 | \param{const wxPoint\& }{pos = wxDefaultPosition}, \param{const wxSize\& }{size = wxDefaultSize},\rtfsp |
eaaa6a06 | 72 | \param{long}{ style = wxHSCROLL \pipe wxVSCROLL}, \param{const wxString\& }{name = ``scrolledWindow"}} |
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73 | |
74 | Constructor. | |
75 | ||
76 | \wxheading{Parameters} | |
77 | ||
78 | \docparam{parent}{Parent window.} | |
79 | ||
80 | \docparam{id}{Window identifier. A value of -1 indicates a default value.} | |
81 | ||
82 | \docparam{pos}{Window position. If a position of (-1, -1) is specified then a default position | |
83 | is chosen.} | |
84 | ||
85 | \docparam{size}{Window size. If a size of (-1, -1) is specified then the window is sized | |
86 | appropriately.} | |
87 | ||
88 | \docparam{style}{Window style. See \helpref{wxScrolledWindow}{wxscrolledwindow}.} | |
89 | ||
90 | \docparam{name}{Window name.} | |
91 | ||
92 | \wxheading{Remarks} | |
93 | ||
94 | The window is initially created without visible scrollbars. | |
95 | Call \helpref{wxScrolledWindow::SetScrollbars}{wxscrolledwindowsetscrollbars} to | |
96 | specify how big the virtual window size should be. | |
97 | ||
98 | \membersection{wxScrolledWindow::\destruct{wxScrolledWindow}} | |
99 | ||
100 | \func{}{\destruct{wxScrolledWindow}}{\void} | |
101 | ||
102 | Destructor. | |
103 | ||
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104 | \membersection{wxScrolledWindow::CalcScrolledPosition}\label{wxscrolledwindowcalcscrolledposition} |
105 | ||
106 | \constfunc{void}{CalcScrolledPosition}{ | |
107 | \param{int }{x}, | |
108 | \param{int }{y}, | |
109 | \param{int *}{xx} | |
110 | \param{int *}{yy}} | |
111 | ||
112 | Translates the logical coordinates to the device ones. For example, if a window is | |
113 | scrolled 10 pixels to the bottom, the device coordinates of the origin are (0, 0) | |
114 | (as always), but the logical coordinates are (0, 10) and so the call to | |
115 | CalcScrolledPosition(0, 0, \&xx, \&yy) will return 10 in yy. | |
116 | ||
117 | \wxheading{See also} | |
118 | ||
119 | \helpref{CalcUnscrolledPosition}{wxscrolledwindowcalcunscrolledposition} | |
120 | ||
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121 | \pythonnote{The wxPython version of this methods accepts only two |
122 | parameters and returns xx and yy as a tuple of values.} | |
123 | ||
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124 | \membersection{wxScrolledWindow::CalcUnscrolledPosition}\label{wxscrolledwindowcalcunscrolledposition} |
125 | ||
126 | \constfunc{void}{CalcUnscrolledPosition}{ | |
127 | \param{int }{x}, | |
128 | \param{int }{y}, | |
129 | \param{int *}{xx} | |
130 | \param{int *}{yy}} | |
131 | ||
132 | Translates the device coordinates to the logical ones. For example, if a window is | |
133 | scrolled 10 pixels to the bottom, the device coordinates of the origin are (0, 0) | |
134 | (as always), but the logical coordinates are (0, 10) and so the call to | |
135 | CalcUnscrolledPosition(0, 10, \&xx, \&yy) will return 0 in yy. | |
136 | ||
137 | \wxheading{See also} | |
138 | ||
139 | \helpref{CalcScrolledPosition}{wxscrolledwindowcalcscrolledposition} | |
140 | ||
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141 | \pythonnote{The wxPython version of this methods accepts only two |
142 | parameters and returns xx and yy as a tuple of values.} | |
143 | ||
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144 | \membersection{wxScrolledWindow::Create}\label{wxscrolledwindowcreate} |
145 | ||
eaaa6a06 | 146 | \func{bool}{Create}{\param{wxWindow*}{ parent}, \param{wxWindowID }{id = -1},\rtfsp |
a660d684 | 147 | \param{const wxPoint\& }{pos = wxDefaultPosition}, \param{const wxSize\& }{size = wxDefaultSize},\rtfsp |
eaaa6a06 | 148 | \param{long}{ style = wxHSCROLL \pipe wxVSCROLL}, \param{const wxString\& }{name = ``scrolledWindow"}} |
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149 | |
150 | Creates the window for two-step construction. Derived classes | |
151 | should call or replace this function. See \helpref{wxScrolledWindow::wxScrolledWindow}{wxscrolledwindowconstr}\rtfsp | |
152 | for details. | |
153 | ||
154 | \membersection{wxScrolledWindow::EnableScrolling}\label{wxscrolledwindowenablescrolling} | |
155 | ||
156 | \func{void}{EnableScrolling}{\param{const bool}{ xScrolling}, \param{const bool}{ yScrolling}} | |
157 | ||
158 | Enable or disable physical scrolling in the given direction. Physical | |
159 | scrolling is the physical transfer of bits up or down the | |
160 | screen when a scroll event occurs. If the application scrolls by a | |
161 | variable amount (e.g. if there are different font sizes) then physical | |
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162 | scrolling will not work, and you should switch it off. Note that you |
163 | will have to reposition child windows yourself, if physical scrolling | |
164 | is disabled. | |
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165 | |
166 | \wxheading{Parameters} | |
167 | ||
168 | \docparam{xScrolling}{If TRUE, enables physical scrolling in the x direction.} | |
169 | ||
170 | \docparam{yScrolling}{If TRUE, enables physical scrolling in the y direction.} | |
171 | ||
172 | \wxheading{Remarks} | |
173 | ||
174 | Physical scrolling may not be available on all platforms. Where it is available, it is enabled | |
175 | by default. | |
176 | ||
177 | \membersection{wxScrolledWindow::GetScrollPixelsPerUnit}\label{wxscrolledwindowgetscrollpixelsperunit} | |
178 | ||
179 | \constfunc{void}{GetScrollPixelsPerUnit}{\param{int* }{xUnit}, \param{int* }{yUnit}} | |
180 | ||
181 | Get the number of pixels per scroll unit (line), in each direction, as set | |
182 | by \helpref{wxScrolledWindow::SetScrollbars}{wxscrolledwindowsetscrollbars}. A value of zero indicates no | |
183 | scrolling in that direction. | |
184 | ||
185 | \wxheading{Parameters} | |
186 | ||
187 | \docparam{xUnit}{Receives the number of pixels per horizontal unit.} | |
188 | ||
189 | \docparam{yUnit}{Receives the number of pixels per vertical unit.} | |
190 | ||
191 | \wxheading{See also} | |
192 | ||
193 | \helpref{wxScrolledWindow::SetScrollbars}{wxscrolledwindowsetscrollbars},\rtfsp | |
bd0df01f | 194 | \helpref{wxScrolledWindow::GetVirtualSize}{wxscrolledwindowgetvirtualsize} |
a660d684 | 195 | |
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196 | \pythonnote{The wxPython version of this methods accepts no |
197 | parameters and returns a tuple of values for xUnit and yUnit.} | |
198 | ||
199 | ||
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200 | \membersection{wxScrolledWindow::GetVirtualSize}\label{wxscrolledwindowgetvirtualsize} |
201 | ||
202 | \constfunc{void}{GetVirtualSize}{\param{int* }{x}, \param{int* }{y}} | |
203 | ||
204 | Gets the size in device units of the scrollable window area (as | |
205 | opposed to the client size, which is the area of the window currently | |
206 | visible). | |
207 | ||
208 | \wxheading{Parameters} | |
209 | ||
210 | \docparam{x}{Receives the length of the scrollable window, in pixels.} | |
211 | ||
212 | \docparam{y}{Receives the height of the scrollable window, in pixels.} | |
213 | ||
214 | \wxheading{Remarks} | |
215 | ||
216 | Use \helpref{wxDC::DeviceToLogicalX}{wxdcdevicetologicalx} and \helpref{wxDC::DeviceToLogicalY}{wxdcdevicetologicaly}\rtfsp | |
217 | to translate these units to logical units. | |
218 | ||
219 | \wxheading{See also} | |
220 | ||
221 | \helpref{wxScrolledWindow::SetScrollbars}{wxscrolledwindowsetscrollbars},\rtfsp | |
bd0df01f | 222 | \helpref{wxScrolledWindow::GetScrollPixelsPerUnit}{wxscrolledwindowgetscrollpixelsperunit} |
a660d684 | 223 | |
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224 | \pythonnote{The wxPython version of this methods accepts no |
225 | parameters and returns a tuple of values for x and y.} | |
226 | ||
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227 | \membersection{wxScrolledWindow::IsRetained}\label{wxscrolledwindowisretained} |
228 | ||
229 | \constfunc{bool}{IsRetained}{\void} | |
230 | ||
4092d6f2 | 231 | Motif only: TRUE if the window has a backing bitmap. |
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232 | |
233 | \membersection{wxScrolledWindow::PrepareDC}\label{wxscrolledwindowpreparedc} | |
234 | ||
235 | \func{void}{PrepareDC}{\param{wxDC\& }{dc}} | |
236 | ||
237 | Call this function to prepare the device context for drawing a scrolled image. It | |
238 | sets the device origin according to the current scroll position. | |
239 | ||
d7cb14ce | 240 | PrepareDC is called automatically within the default wxScrolledWindow::OnPaint event |
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241 | handler, so your \helpref{wxScrolledWindow::OnDraw}{wxscrolledwindowondraw} override |
242 | will be passed a 'pre-scrolled' device context. However, if you wish to draw from | |
243 | outside of OnDraw (via OnPaint), or you wish to implement OnPaint yourself, you must | |
244 | call this function yourself. For example: | |
245 | ||
246 | \begin{verbatim} | |
fe604ccd | 247 | void MyWindow::OnEvent(wxMouseEvent& event) |
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248 | { |
249 | wxClientDC dc(this); | |
250 | PrepareDC(dc); | |
251 | ||
252 | dc.SetPen(*wxBLACK_PEN); | |
253 | float x, y; | |
254 | event.Position(&x, &y); | |
255 | if (xpos > -1 && ypos > -1 && event.Dragging()) | |
256 | { | |
257 | dc.DrawLine(xpos, ypos, x, y); | |
258 | } | |
259 | xpos = x; | |
260 | ypos = y; | |
261 | } | |
262 | \end{verbatim} | |
263 | ||
264 | \membersection{wxScrolledWindow::OnDraw}\label{wxscrolledwindowondraw} | |
265 | ||
266 | \func{virtual void}{OnDraw}{\param{wxDC\& }{dc}} | |
267 | ||
4092d6f2 | 268 | Called by the default paint event handler to allow the application to define |
b32c6ff0 | 269 | painting behaviour without having to worry about calling |
4092d6f2 | 270 | \helpref{wxScrolledWindow::PrepareDC}{wxscrolledwindowpreparedc}. |
a660d684 | 271 | |
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272 | Instead of overriding this function you may also just process the paint event |
273 | in the derived class as usual, but then you will have to call PrepareDC() | |
274 | yourself. | |
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275 | |
276 | \membersection{wxScrolledWindow::Scroll}\label{wxscrolledwindowscroll} | |
277 | ||
278 | \func{void}{Scroll}{\param{int}{ x}, \param{int}{ y}} | |
279 | ||
280 | Scrolls a window so the view start is at the given point. | |
281 | ||
282 | \wxheading{Parameters} | |
283 | ||
284 | \docparam{x}{The x position to scroll to, in scroll units.} | |
285 | ||
286 | \docparam{y}{The y position to scroll to, in scroll units.} | |
287 | ||
288 | \wxheading{Remarks} | |
289 | ||
290 | The positions are in scroll units, not pixels, so to convert to pixels you | |
291 | will have to multiply by the number of pixels per scroll increment. | |
292 | If either parameter is -1, that position will be ignored (no change in | |
293 | that direction). | |
294 | ||
295 | \wxheading{See also} | |
296 | ||
297 | \helpref{wxScrolledWindow::SetScrollbars}{wxscrolledwindowsetscrollbars},\rtfsp | |
298 | \helpref{wxScrolledWindow::GetScrollPixelsPerUnit}{wxscrolledwindowgetscrollpixelsperunit} | |
299 | ||
300 | \membersection{wxScrolledWindow::SetScrollbars}\label{wxscrolledwindowsetscrollbars} | |
301 | ||
302 | \func{void}{SetScrollbars}{\param{int}{ pixelsPerUnitX}, \param{int}{ pixelsPerUnitY},\rtfsp | |
303 | \param{int}{ noUnitsX}, \param{int}{ noUnitsY},\rtfsp | |
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304 | \param{int }{xPos = 0}, \param{int}{ yPos = 0},\rtfsp |
305 | \param{bool }{noRefresh = FALSE}} | |
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306 | |
307 | Sets up vertical and/or horizontal scrollbars. | |
308 | ||
309 | \wxheading{Parameters} | |
310 | ||
311 | \docparam{pixelsPerUnitX}{Pixels per scroll unit in the horizontal direction.} | |
312 | ||
313 | \docparam{pixelsPerUnitY}{Pixels per scroll unit in the vertical direction.} | |
314 | ||
315 | \docparam{noUnitsX}{Number of units in the horizontal direction.} | |
316 | ||
317 | \docparam{noUnitsY}{Number of units in the vertical direction.} | |
318 | ||
319 | \docparam{xPos}{Position to initialize the scrollbars in the horizontal direction, in scroll units.} | |
320 | ||
321 | \docparam{yPos}{Position to initialize the scrollbars in the vertical direction, in scroll units.} | |
322 | ||
50a1f261 VS |
323 | \docparam{noRefresh}{Will not refresh window if TRUE.} |
324 | ||
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325 | \wxheading{Remarks} |
326 | ||
327 | The first pair of parameters give the number of pixels per `scroll step', i.e. amount | |
328 | moved when the up or down scroll arrows are pressed. | |
329 | The second pair gives the length of scrollbar in scroll steps, which sets the size of the virtual | |
330 | window. | |
331 | ||
332 | {\it xPos} and {\it yPos} optionally specify a position to scroll to immediately. | |
333 | ||
334 | For example, the following gives a window horizontal and vertical | |
335 | scrollbars with 20 pixels per scroll step, and a size of 50 steps (1000 | |
336 | pixels) in each direction. | |
337 | ||
338 | \begin{verbatim} | |
339 | window->SetScrollbars(20, 20, 50, 50); | |
340 | \end{verbatim} | |
341 | ||
342 | wxScrolledWindow manages the page size itself, | |
343 | using the current client window size as the page size. | |
344 | ||
345 | Note that for more sophisticated scrolling applications, for example where | |
346 | scroll steps may be variable according to the position in the document, it will be | |
347 | necessary to derive a new class from wxWindow, overriding {\bf OnSize} and | |
348 | adjusting the scrollbars appropriately. | |
349 | ||
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350 | \membersection{wxScrolledWindow::SetTargetWindow}\label{wxscrolledwindowsettargetwindow} |
351 | ||
352 | \func{void}{SetTargetWindow}{\param{wxWindow* }{window}} | |
353 | ||
354 | Call this function to tell wxScrolledWindow to perform the actually scrolling on | |
355 | a different window (not on itself). | |
356 | ||
cf3da716 | 357 | \membersection{wxScrolledWindow::GetViewStart}\label{wxscrolledwindowgetviewstart} |
a660d684 | 358 | |
cf3da716 | 359 | \constfunc{void}{GetViewStart}{\param{int* }{x}, \param{int* }{ y}} |
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360 | |
361 | Get the position at which the visible portion of the window starts. | |
362 | ||
363 | \wxheading{Parameters} | |
364 | ||
365 | \docparam{x}{Receives the first visible x position in scroll units.} | |
366 | ||
367 | \docparam{y}{Receives the first visible y position in scroll units.} | |
368 | ||
369 | \wxheading{Remarks} | |
370 | ||
371 | If either of the scrollbars is not at the home position, {\it x} and/or | |
372 | \rtfsp{\it y} will be greater than zero. Combined with \helpref{wxWindow::GetClientSize}{wxwindowgetclientsize}, | |
373 | the application can use this function to efficiently redraw only the | |
374 | visible portion of the window. The positions are in logical scroll | |
375 | units, not pixels, so to convert to pixels you will have to multiply | |
376 | by the number of pixels per scroll increment. | |
377 | ||
378 | \wxheading{See also} | |
379 | ||
380 | \helpref{wxScrolledWindow::SetScrollbars}{wxscrolledwindowsetscrollbars} | |
381 | ||
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382 | \pythonnote{The wxPython version of this methods accepts no |
383 | parameters and returns a tuple of values for x and y.} | |
384 |